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#openttd IRC Logs for 2007-04-03

---Logopened Tue Apr 03 00:00:05 2007
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01:43<boekabart_>For those who didn't hear yet: today at 12.30 CEST sncf (french railways) will try to break the rail-train speed record of 515.3 km/h, to 560. Live broadcast on .
01:47<boekabart_>'In all, the train develops a power of 19.6 megawatts (over 25000 HP)
02:02<Zuu>Interesting, though I'll probably be at the dentist then.. :/
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06:15<boekabart_>That TGV just went 574 km/h, you could view it Live
06:16<boekabart_>574 km per fricking hour.....
06:16<TheMask96>damn... they where aiming for 560 ...
06:17<boekabart_>almost broke the Japanese MagLev record of 580
06:17<boekabart_>They had camera's on bridges, it was amazing how fast that 100 meter train was past
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06:18<boekabart_>congrats to them
06:20<hansen>i like trains
06:21<boekabart_>i like trains that go 574 km/h!
06:21<boekabart_>Official: 574.8 km/h
06:25<hylje>in other words maglev is obsoleted by conventional rail?
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06:32<hansen>i like that log =D
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06:35<boekabart_>They use 31 kV rather than 25 kV, and larger wheels, but for the rest it was a normal train and apparently, people were just walking around in it during the record speed, so it was stable enough. Question is whether it's economical though...
06:35[~]Tobin waves
06:38<peter1138>only 3 cars seems a bit short
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07:04<Eddi|zuHause>such records say nothing, it's just prestige
07:05<Eddi|zuHause>afaik, the german railway decided against such record runs, because it's too costly, and gets no benefits
07:06<Eddi|zuHause>rather we have tracks that can run 300km/h on a regular basis
07:06<hylje>record speeds are good for research
07:07<hylje>"so this particular type of rail and vehicles can get up to x speed"
07:07<hylje>"how can we make it so cheaply?"
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07:23<boekabart_>Actually they already run 300 km/h regularly in France, but they want to go up to 360 in the near future. This was a test run in that research project, and of course they do it for the media coverage.
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07:52<`Alex`>hi all!
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08:04<@Belugas>morning (for those on same TZ as me)
08:04<@Belugas>good day for the others
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08:53<Morphy>sorry !!
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11:12<CIA-2>OpenTTD: belugas * r9551 /trunk/src/ (aircraft.h aircraft_cmd.cpp aircraft_gui.cpp): -Documentation: Some more doxygen work
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11:49<Ailure>Playing the nightlies is dangerous
11:50<Ailure>sooner or later there's a feature in trunk that isn't with the latest stable or RC, and you just can't go back to them. :)
11:50<Eddi|zuHause>you mean like PBS (back in r3xxx)
11:51<Ailure>I kinda have a hate relationship for PBS though
11:51<Ailure>mostly becuse of irrational reasons ;)
11:52<@Belugas>trunk is the way to go!
11:52<Ailure>Although I wouldn't mind it being put bavck in
11:52<peter1138>i'm looking forward to the fabled "default red" signals ;p
11:52<Ailure>I wonder if I should make something like Brianetta's server, but for nightlies
11:52<Ailure>I see nightly servers, but they all use vanilla TTD grf's D:
11:53<peter1138>well, maybe
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11:55<Ailure>I probably would use pretty much GRF's as Brianettas server
11:55<Ailure>well expect for TTRS3
11:57<Thomas[NL]>TTRS3 ftw
11:59<Ailure>number of max clients/companies really need to be increased though
11:59<Ailure>for the in
12:00<Ailure>but I assume mentioning it is beating a dead horse D:
12:03<Ailure>I wish I could limit spefic things
12:03<Ailure>such as a certain engine or aircraft type
12:04<Ailure>I think some games would turn out a bit intresting if you limited the number of huge aircrafts for example
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12:08<Thomas[NL]>would it be more off a realistic good-looking rail-building- or a huge map-width network server
12:13<hylje>could be fun to implement vehicle markets too
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12:18<Ailure>I had thoughts of a secondary market as well
12:19<CIA-2>OpenTTD: belugas * r9552 /trunk/src/ (bridge_map.h console.cpp): -Documentation: Some more doxygen work, adding comments too
12:19<Ailure>so when you sell a vehicle, it's not really gone ;)
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12:20<hylje>i mean the vehicle factories need to produce the vehicles
12:21<hylje>and you buy them in bulk
12:21<Ailure>heh well
12:21<Ailure>with secondary market I menat somethng like
12:21<Ailure>the aging system needs to be redone anywa
12:22<Ailure>it makes more sense to take milage into account than number of years old
12:22<Eddi|zuHause>i rather thought about it like this
12:22<Eddi|zuHause>if you buy a vehicle, the price for following vehicles increases
12:22<Eddi|zuHause>over time, the price drops again
12:22<Ailure>I can expect some popular vehicles raising in price alot during multiplayer games
12:22<Ailure>not that i'm against the idea :P
12:22<Eddi|zuHause>the newer the vehicle type is, the pricier it gets
12:23<hylje>i'd still have some bulk contracts with that
12:23<Eddi|zuHause>so you'll have to pay some really big money if you want more than two vehicles of a prototype
12:23<Ailure>I mena heh
12:23<Ailure>in the last game I ran
12:23<Eddi|zuHause>also, the price of the vehicle could vary on the local and global economy (see rebalance branch)
12:24<Ailure>it was kinda discouraging seeing a player using only eurostar and Boing 747
12:24<hylje>its still cheaper for a large company to buy a load of vehicles in bulk
12:25<Ailure>true true :p
12:25<Ailure>Although I admit, that would make the game slightly more complex
12:25<hylje>prototypes couldnt be produced in bulk maybe
12:25<Ailure>I tend to like, build a train and then clone that train whenever there's a need for more
12:25<Eddi|zuHause>yes, but production capacity has to be simulated somehow
12:25<Ailure>The A33 would be like the Wii
12:25<Ailure>everyone wants one, but none would be able to get it
12:25<hylje>group vehicles by vendor, each vendor can produce only so much stuff
12:25<Ailure>or I mean
12:25<Ailure>very few
12:26<Eddi|zuHause>my friend has a Wii
12:26<Ailure>The demand for it is still high
12:26<Ailure>I probably would get one if I tried, but I hadn't.
12:26<Ailure>Is kinda waiting for summer to come along first.
12:26<hylje>ima happy with mah ds
12:26<Eddi|zuHause>i am really not interested in game consoles
12:26<Ailure>I have a DS too
12:26<Eddi|zuHause>i never had any
12:27<hylje>ds's my first
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12:27<Ailure>I don't really consider DS a console <<
12:27<hylje>it plays games
12:27<hylje>and isnt really a computer or mobile phone
12:27<hylje>wtf is it
12:27<Ailure>a handheld
12:28<Eddi|zuHause>a handheld console...
12:28<Ailure>technically it is a computer
12:28<Ailure>but so are consoles
12:28<Eddi|zuHause>technically, microwaves are also a computer
12:29<Ailure>but they aren't microcomputers
12:29<Eddi|zuHause>sure they are
12:29<Eddi|zuHause>you don't get to see any not-micro-computers anymore, except in museums
12:30<Eddi|zuHause>and probably less than 1% of all microprocessors are actually PCs, or game consoles, or "handhelds"...
12:31<Ailure>I should hack some of thoose devices one of thoose days
12:32<Eddi|zuHause>you probably have more than 100 processors in a modern car
12:32<Ailure>although not very powerful ones
12:33<Ailure>but they have each their own purpose on the other hand
12:33<Ailure>so they don't really need much power
12:33<hylje>hack the world
12:33<hylje>Eddi|zuHause: companies in the world still have and make minicomputers and mainframes
12:33<Ailure>I admit
12:33<Ailure>sometimes I imagine what I could do with nearly infinite computer power ;)
12:34<Ailure>brute force would be fun
12:34<hylje>solve an infinite loop?
12:34<Eddi|zuHause>hylje: sure, but those "mainframes" consist of microprocessors... they don't use tubes or relais anymore
12:34<Ailure>a computer that solves a infinite number of instructions in a second
12:35<Ailure>and then get's stuck in a infinite loop
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12:35<Ailure>...only the thought gives me headache.
12:35<Eddi|zuHause>where "microprocessor" means "anything remotely resembling an integrated circuit"
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12:35<Ailure>Microcomputer seems to refer to anything that is smaller than a wardrobe
12:35<Ailure>which is the case for majority of computer today
12:36<Ailure>It's a term I rarely see used today, and for a good reason
12:36<Eddi|zuHause>they called that thing in "Lost" also "microcomputer"
12:36<Eddi|zuHause>and it clearly filled the whole room
12:36<Ailure>I wouldn't call that a microcomputer
12:36<Ailure>might been someone getting facts wrong, or having weird logic
12:37<hylje>you just Lost -- The Game
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12:43<Sacro|Laptop>turing machine?
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12:48<dihedral>i get a segmentation fault after joining my test server running 0.5.1RC2 with no extra patches
12:48<dihedral>custom build
12:48<dihedral>if anybody would like to try to connect - i would love some ideas
12:48<dihedral>on solving this issue
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12:52<dihedral>debug_level 6
12:52<dihedral>dbg: [NET][UDP] Queried from
12:52<dihedral>dbg: [NET] Client connected from on frame 428
12:52<dihedral>dbg: [NET] Closed client connection
12:52<dihedral>dbg: [NET] Client connected from on frame 503
12:52<dihedral>dbg: [Pool] (Savegame) Cleaning pool..
12:52<dihedral>dbg: [Pool] (Savegame) Increasing size of pool to 131072 items (131072 bytes)
12:52<dihedral>dbg: [Sl] Saving chunk MAPS
12:52<dihedral>dbg: [Sl] Saving chunk MAPT
12:52<dihedral>dbg: [Sl] Saving chunk MAPO
12:52<dihedral>dbg: [Sl] Saving chunk MAP2
12:52<dihedral>dbg: [Sl] Saving chunk M3LO
12:52<dihedral>dbg: [Sl] Saving chunk M3HI
12:52<dihedral>dbg: [Sl] Saving chunk MAP5
12:52<dihedral>dbg: [Sl] Saving chunk MAPE
12:52<dihedral>dbg: [Sl] Saving chunk NAME
12:53<dihedral>dbg: [Sl] Saving chunk DATE
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12:53<dihedral>dbg: [Sl] Saving chunk VIEW
12:53<dihedral>dbg: [Sl] Saving chunk CHTS
12:53<dihedral>dbg: [Sl] Saving chunk OPTS
12:53<dihedral>dbg: [Sl] Saving chunk PATS
12:53<dihedral>dbg: [Sl] Saving chunk VEHS
12:53<dihedral>dbg: [Sl] Saving chunk CHKP
12:53<dihedral>dbg: [Sl] Saving chunk DEPT
12:53<dihedral>dbg: [Sl] Saving chunk ORDR
12:53<dihedral>dbg: [Sl] Saving chunk INDY
12:53<dihedral>dbg: [Sl] Saving chunk SUBS
12:53<dihedral>dbg: [Sl] Saving chunk ECMY
12:53<dihedral>dbg: [Sl] Saving chunk ENGN
12:53<dihedral>dbg: [Sl] Saving chunk ENGS
12:53<dihedral>dbg: [Sl] Saving chunk ERNW
12:53<dihedral>dbg: [Sl] Saving chunk CITY
12:53<dihedral>dbg: [Sl] Saving chunk SIGN
12:53<dihedral>dbg: [Sl] Saving chunk STNS
12:53<dihedral>dbg: [Sl] Saving chunk ROAD
12:53<dihedral>dbg: [Sl] Saving chunk PLYR
12:53<dihedral>dbg: [Sl] Saving chunk ANIT
12:53<dihedral>dbg: [Sl] Saving chunk NGRF
12:53<dihedral>dbg: [Sl] Saving chunk PRIC
12:53<dihedral>dbg: [Sl] Saving chunk CAPR
12:53<dihedral>dbg: [Pool] (Savegame) Cleaning pool..
12:53<+glx>just paste the end
12:53<dihedral>*** dihedral has joined the game
12:53<dihedral>*** Game paused (incoming client)
12:53<dihedral>Segmentation fault
12:53<dihedral>that is the console output
12:53<dihedral>Segmentation fault
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12:53<hylje>that was redundant
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12:54<dihedral>what do you want me to post?
12:55<dihedral>i cannot post anything other than what i have provided
12:55<Sionide>use a pastebin ffs... basic netiquette
12:55<dihedral>it's an svn checkout from tags/0.5.1-RC2
12:55<+glx>all the stuff you pasted is just showing that the game was saved correctly, you joined then segfault
12:56<dihedral>didnt even get to unpausint...
12:56<dihedral>on the client side of things i get to see the map for a jiffy
12:57<+glx>something bad happened but I don't know what and why
12:57<dihedral>you wanna try to connect
12:57<dihedral>pw is test
13:06<dihedral>found the issue
13:06<dihedral>it is the resolution
13:07<dihedral>of the dedicated server
13:07<+glx>oh :)
13:07<dihedral>in 0.5.0 i am able to set a resolution of 1,1
13:07<dihedral>in 0.5.1RC2 this causes the seg fault
13:07<dihedral>which is not so nice...
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13:08<dihedral>as it means that if i run 0.5.1RC2 instead of my 0.5.0 games it will use a lot more cpu
13:08<dihedral>because i have to set a heigher res
13:08<+glx>hmm I though this was fixed
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13:09<dihedral>like i said: it wokes for 0.5.0-final
13:09<peter1138>dihedral: not a lot more
13:09<+glx>no 0.5.0 could crash if the resolution was smaller than chat box
13:09<peter1138>10x10 should work
13:09<peter1138>there is that
13:10<peter1138>also, scrollto 0 will reduce cpu usage a lot
13:10<dihedral>i never had 050 crash
13:10<dihedral>uh - sweet
13:10<dihedral>good to know that one :-)
13:10<dihedral>i shall try it
13:10<peter1138>though players will join at the top of the map
13:11<knome>peter1138, that's not a big issue
13:11<dihedral>would be nice though if this resolution thing could be fixed... again :-)
13:12[~]peter1138 considers going to fix his bike
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14:04<@Belugas>dihedral, will get my expected answer before the end of the week, so deadline of monday still holds on
14:06<knome>no, salt
14:06<dihedral>smart "donkey"
14:06<dihedral>thanks Belugas for doing that :-)
14:07<knome>darts monkey
14:08<@Belugas>it's for the commun good :D
14:08<knome>you're a communist? ;)
14:10<@Belugas>strange and unrealted question...
14:11<knome>well if you do things for the commun, doesn't that make you a communist, hehe
14:11<knome>how sad ;(
14:12<@Belugas>that makes me part of a community
14:12<@Belugas>not quite the same
14:12<knome>hehe yes of course
14:12<knome>just trying to cheer myself up
14:13<@Belugas>we are tuesday!
14:13<knome>yeah, but it doesn't make it any better, i've got a miserable flu
14:13<@Belugas>and i did not break the nighlies!
14:13<knome>yayy, that's great
14:14<@Belugas>recipe against flu : hot rhum and wine, a bit of honey, lots of sleep
14:14<@Belugas>don't touch your keyboard
14:14<knome>might help ;)
14:14<@Belugas>WILL help
14:14<knome>but i'm an addict
14:14<knome>i live for the internet
14:15|-|boekabart [] has joined #openttd
14:18<@Belugas>well.. nothing i can do about addiction.... i'm on the same kind of boat, just not the same color ;)
14:18<knome>sounds.. erm... good
14:18<dihedral>i am addicted to openttd
14:18<knome>heh, that's just a small part of it
14:18<dihedral>though for some reason i think i am in the wrong place if i wanted to find help
14:19<CIA-2>OpenTTD: rubidium * r9553 /trunk/src/ (namegen.h roadveh.h table/namegen.h table/roadveh.h): -Documentation: fix ambiguity issue.
14:19<dihedral>i dont feel like mentioning all my addictinos
14:19<knome>well, i think that's enought that i work as a webdesigner and my office is not more than 1 meter away from my bed
14:20<dihedral>well - i am doing development
14:20<dihedral>love fiddeling around with linux stuff
14:20<knome>me too
14:20<dihedral>and have no letteres left on my keyboard :-P
14:20<knome>but that's not what i'm best in
14:20<knome>sounds familiar
14:21<dihedral>no - i am best in eating and sleeping and spending a lot of time on the loo :-)
14:21<Zuu>dihedral: Time to buy a kinesis countered keyboard? :p
14:22<Zuu>Unless it is what you allready got. :)
14:22<knome>zuu, they aren't much of use with high typing rates?
14:22<dihedral>perhaps an interface that clips right in to my mind
14:22<Zuu>knome: I like mine. But I'm not a ultra-fast typist.
14:22<dihedral>thinking where the mous is supposed to go
14:22<dihedral>could also be fun in openttd :-D
14:22<Zuu>But I don't understand why they would not be good to type ultra-fast on.
14:23<dihedral>once you type ultra fast you will know
14:23<knome>i've heard that they don't get all the "pushes"
14:23<dihedral>though if you start off with that keyboard you might never type ultra fast even if you think you do
14:23<knome>and you don't even need to type _that_ fast
14:23<knome>a flat keyboard is the best i've used
14:23<knome>and using
14:24<dihedral>hehe - that laser thingy
14:24<dihedral>you will never be able to get rid of the letters
14:24<dihedral>you just start wearing off the wood of your desk
14:24<knome>not that flat
14:24<dihedral>oh :-(
14:25<knome>they're useless with fast typing rates also
14:25<dihedral>of course - they are way too flat
14:25<dihedral>another down side would be that you will never be able to put a keyboard on your lap if you need to
14:26<knome>they need to develop a kb similar to an optical mouse
14:26<dihedral>i just want to think it all
14:26<knome>even better
14:27<dihedral>or perhaps have a big big touch screen
14:27<knome>but what about telepathy
14:28<dihedral>i am not allowed to show my abilities in public
14:28<knome>why's that
14:29<Eddi|zuHause><dihedral> though for some reason i think i am in the wrong place if i wanted to find help <- wrong, we can so totally help you to play openttd ;)
14:30<dihedral>knome: usually it scares the others
14:30<dihedral>Eddi|zuHause: you can help me by adding more features to the dedicated server console :-)
14:30<knome>i've heard from some people that playing openttd a whole day isn't healthy anymore, they must be wrong?
14:31<knome>dihedral, i was starting to think the worst ;)
14:31<dihedral>it gets healthy as soon as your skin turnes grey
14:31<knome>dihedral, of you being a closed source developer ;)
14:31<Eddi|zuHause>the longest i had openttd running was like 3 weeks ;)
14:31<knome>but did you _play_ it for 3 weeks ;)
14:32<knome>once we set up a server
14:32<knome>and i addicted
14:32<Eddi|zuHause>well, i spend 95% of the time in pause modus, even if i play
14:32<dihedral>i setup 2
14:32<knome>i played some 30 hours straight, building a train network _around the world_
14:32<knome>with a map of 512x512, if i remember right
14:33<dihedral>my servers only run 1024x1024
14:33<dihedral>but then i have no bandwidth limit
14:34<dihedral>which i actually love telling everyone
14:34<knome>i bet!
14:34<dihedral>100Mbit :-D
14:34<Zuu>only 100/10 here ;)
14:34<knome>8/1 :((
14:34<@Rubidium>poor Zuu
14:34<Zuu>also flatrate to student pricing. :)
14:35<@Rubidium>very poor knome...
14:35<dihedral>uh - i pay nothing
14:35<knome>i know
14:35<knome>shitty finland
14:35<knome>you have to pay _a lot_ to get and upload rate higher than 1 mbit
14:36<Eddi|zuHause>i have like 384kbit/64kbit
14:36<Zuu>I pay ~10-12 euro / month.
14:36[~]peter1138 has 8/0.5 at home and 2/2+2/2 at work. pompiedom
14:36<knome>i think this costs something like 50e/mth
14:36<Eddi|zuHause>i'm not sure about the exact values
14:36<dihedral>i pay nothing for a full ethernet 100Mbit :-)
14:36<dihedral>and then it is a fiber connection across the road (8 core) to our provider
14:37|-|scia [] has joined #openttd
14:37<knome>and you have some free space in your apartment?
14:37<dihedral>it's at work
14:37<dihedral>i am allowed to add my own servers there
14:38<knome>hehe, it's good for me, too
14:38<dihedral>other wise it would be a lovely 180€/month
14:38<@Rubidium>dihedral: that ain't fair... I was talking about my conenction at home
14:38<Zuu>Yea :)
14:38<knome>i need only a little space
14:38<knome>maybe 1m x 1m
14:38<hylje>knome? the very thought confuses me ;)
14:38<knome>hylje, ?
14:39<hylje>the name in itself
14:39<Eddi|zuHause>yeah, i was wondering that myself ;)(
14:39<knome>hylje, which name
14:39<knome>umm.. thought
14:40<knome>i really should sleep
14:40<dihedral>Rubidium: my connection at home is a very sad 2 mbit adsl
14:40<@Rubidium>poor dihedral ;)
14:40<dihedral>but then ssh into my server and i am happy
14:41<Eddi|zuHause>i still "win" ;)
14:41<@Rubidium>Eddi|zuHause: why?
14:41<knome>he has the longest nick
14:41<Zuu>Rubidium: slowest connection?
14:41<Eddi|zuHause>besides that, nobody here said he had a slower connection than i do ;)
14:42<knome>what about a gprs-connection, do they count?
14:42<knome>that's a shame
14:42<dihedral>but still - i have a 4U server
14:42<dihedral>on a 100mbit connection
14:42<dihedral>you cannot beat that can you Rubidium ?
14:43<Zuu>dihedral: I have a Toshiba Satelite 1400 server ;)
14:43<Zuu>(read 4.5 year old laptop)
14:43<@Rubidium>I have a Pentium 550 @ 100 mbit
14:43<@Rubidium>(at home)
14:44<knome>was that it for the big connection talk
14:44<dihedral>i have a amd 2000+ as a server with 1GB RAM
14:45<dihedral>and that is also my hardware
14:45<dihedral>a mac power book G4 12" laptop
14:45<dihedral>and an amd 2400+ as a workstation
14:45<knome>we have a 700mhz with 512ram!
14:45<knome>but it cost us nothing
14:46<dihedral>+ a lovely little neo witha 1GHz via but fanless and a 1GB CF card instead of a hdd
14:46<Zuu>My laptop (celeron 1.33Ghz had 768 MB)
14:46<Zuu>laptop RAM = expensive :)
14:46<knome>it is
14:46<knome>memory = expensive
14:46<Zuu>it was even more when I bough the 512 module 3.5 years ago :)
14:47<Zuu>Saidly a few sectors broke a few moths ago :(
14:47<knome>i'm running amd athlon64 x2 4600+
14:47<Eddi|zuHause>i have a 486 SX 25 laptop with 8MB ;)
14:47<knome>Eddi|zuHause, me too! but it isn't in use
14:47<knome>i also have a 2,8M floppy drive
14:47<Eddi|zuHause>i had it running a few weeks ago
14:47<knome>...but no 2,8M floppies
14:47<Eddi|zuHause>but the battery is dead
14:48<Eddi|zuHause>i have never seen one of those
14:48<knome>it's sweet
14:48<knome>and must've cost a lot
14:48<Eddi|zuHause>i've got a 100MB ZIP drive though
14:48|-|Purno [] has quit [Read error: Connection reset by peer]
14:49<knome>i've never had a zip drive
14:49<Zuu>100MB Mac Zip <3
14:49<knome>neither have i had a game console!
14:49<hylje>wtf was the point of zip drives
14:49<knome>bigger "floppies" than floppies? :)
14:49<Zuu>Our familys mac had 600 MB hard drive at that time
14:49<knome>and to have something to throw out of the window when angry
14:49<@Rubidium>why would anybody want to have floppies, cds, zip drives, dvds, hd-dvds, bluray disks, usb memory, flash memory and the lot?
14:50<knome>that's weird ;)
14:50|-||Jeroen| [] has quit [Quit: oO]
14:51<dihedral>cd-r's were not as available at that time
14:52<dihedral>i has a mac in 1989
14:52<dihedral>Macintosh SE/30
14:52<dihedral>40MB scsi disk
14:52<knome>i've never had a mac either
14:53<dihedral>in england i had about 10 computers in the room i rented :-)
14:53|-|boekabart [] has quit [Quit: Your eyes grow heavy.. you grow very sleepy..... zzzz...]
14:53<dihedral>nothing below 900MHz
14:54<dihedral>2 of which were laptops :-D
14:54<knome>only 2 years ago i had nothing above 700mhz
14:54<dihedral>as long as nobody calles me a nerd that is fine
14:54<dihedral>not cool knome
14:54<knome>but now i've got some great stuff
14:54<dihedral>i want a core2duo
14:55<knome>buy then
14:55<dihedral>and a projector
14:55<Eddi|zuHause>who is the bigger nerd, the nerd or the nerd calling him nerd ;p
14:55<knome>Eddi|zuHause, me! me! me!
14:55<dihedral>late call Eddi|zuHause
14:55[~]knome volunteers
14:55[~]peter1138 pats his trusty athlon 800
14:55<dihedral>oh - cute
14:55<dihedral>now that is adorable
14:57[~]knome is adorable
14:58<knome>...and silence
14:58<knome>i knew it would work
14:59<hylje>jumping into conclusions are we?
15:00<dihedral>the adorable part was meant for peter1138
15:00<knome>hehe i know
15:01|-|scia [] has quit [Quit: Lost terminal]
15:05|-|Peakki [] has quit [Quit: Lähdössä]
15:06<TrueBrain>we adore peter1138 too
15:06<dihedral>what do you mean with "we"?
15:06<dihedral>that is slightly scary :-P
15:07<TrueBrain>yeah, it is :)
15:07<TrueBrain>wink wink
15:08<dihedral>dont you wink at me TrueBrain
15:08[~]TrueBrain winks at dihedral
15:08<dihedral>that just will provide sleepless nights
15:08[~]TrueBrain winks at dihedral
15:08<knome>more time to play openttd
15:08[~]knome winks at dihedral
15:08<TrueBrain>exactly :)
15:08<dihedral>i knew it all the time
15:08<dihedral>these gues just LOVE me
15:09<dihedral>man - taht is deep
15:09<knome>don't say that yet
15:09<TrueBrain>you have a creative mind
15:09<TrueBrain>and an ugly one
15:09<peter1138>TrueBrain: hmm, am i now the developer who tests everything on low-end kit?
15:09<TrueBrain>now you gave me sleepless nights
15:09<peter1138>once upon a time... it was top of the range
15:09<TrueBrain>peter1138: low-end? :)
15:09<peter1138>it's perfickly usable
15:10<TrueBrain>peter1138: I seriously have no clue what you are talking about :)
15:10<TrueBrain>If you would have told me you saw some birds making love while airborne, it would have sound the same to me
15:11<TrueBrain>!whatis nutter
15:11[~]TrueBrain slaps _42_
15:11<dihedral>TrueBrain: gimme a hug
15:11<TrueBrain>dihedral: if you don't mind, Ipass. You have shows weird affection towards male people some lines above
15:11<knome>TrueBrain, you can't pass
15:11<TrueBrain>knome: I really just did :)
15:12[~]knome hugs TrueBrain
15:12<knome>no you can't
15:12<dihedral>it would be wrong to always assume another human being ( i here i grant you the benefit of the doubt) is male
15:12<TrueBrain>peter1138: NOW I understand you, after reading back where the 'adoring' came from :) Hehehe!
15:12<TrueBrain>dihedral: 99% of this channel is male
15:12<TrueBrain>and that 1% is not sure
15:12<peter1138>the 1% *used* to be male
15:13<TrueBrain>(as we have 93 people in here, of which 2 are bots for sure, you do the math)
15:13<Ailure>The last percentage is male too, they only think they're female ;P
15:13<TrueBrain>peter1138: and yes, I guess you do have the slowest machine :)
15:13<dihedral>ok - here i shall assume it would be 2 % if it was concerning TrueBrain - due to the "we"
15:13<TrueBrain>why can I as male not adore peter1138? :)
15:13<TrueBrain>do you want to say there is something wrong with that?
15:14<Ailure>nothing wrong with homosexuality
15:14<dihedral>i adored him too - or more the fact that he was patting his computer
15:14<TrueBrain>do you now here want publicly want to say you are homofobe?
15:14<TrueBrain>!openttd bark
15:14<_42_>TrueBrain: bark bark bark woef woef grrrrr
15:14|-|sPooT [] has quit [Remote host closed the connection]
15:14<TrueBrain>good, glad we cleared that up :)
15:14<dihedral>you guys just crack me up today
15:14<peter1138>so my thumbs hurt. does playing a console game seem a good idea?
15:14<Ailure>wait wtf
15:14<TrueBrain>just today? Then this channel really isn't what it once was :p
15:14<TrueBrain>peter1138: yes
15:14<knome>dihedral, yes we do crack you
15:15[~]knome winks at dihedral
15:15<TrueBrain>Ailure: what don't you understand?
15:15<TrueBrain>which part exactly?
15:15<TrueBrain>the math around 1%? :p
15:15<@Belugas>#we will
15:15<@Belugas>#we will rock you
15:15<Ailure>I'm just being silly again
15:15[~]TrueBrain gives Belugas some REAL music
15:15<TrueBrain>Ailure: welcome to the club! :)
15:16<Ailure>I'm very bored ATM
15:16<TrueBrain>does it seem like we aren't? :)
15:16<dihedral>knome: you scare me
15:16<Ailure>yes, a very bored Automatic teller machine
15:16<knome>dihedral, still had some open space in your ap.? ;D
15:16<@Belugas>TrueBrain, what? some pompiedom?
15:16<TrueBrain>Belugas: YEAH! :)
15:16<TrueBrain>hahaha :)
15:17<TrueBrain>you guys learn really fast :)
15:17<knome>which pie?
15:17<peter1138># we will, we will pompiedom you
15:17<TrueBrain>Not bad, for such old people :p
15:17<peter1138>i'm not old
15:17<TrueBrain>currently I have k's choice running, much better
15:17<knome>your nick is
15:17<TrueBrain>peter1138: okay, you are just grey, my mistake
15:17<@Belugas>neither i am
15:17<@Belugas>in my heart at least
15:17<TrueBrain>okay okay, I don't consider you guys old
15:17<TrueBrain>just more mature then others
15:17[~]peter1138 is 1D
15:18<knome>Belugas, physically or mentally?
15:18<@Belugas>#all the young dudes
15:18<peter1138>more mature? heh
15:18<dihedral>maturity is pretty relative - is it not
15:18<TrueBrain>dihedral: depends on your point of view :)
15:18<peter1138>ah ha, i'm 21. in base 14...
15:18<knome>of course it is
15:18<dihedral>well - not when viewing women
15:18<TrueBrain>!calc 1+1
15:18<@Belugas>knome, i wold say my body does not agree with my heart ;)
15:18<_42_>TrueBrain: 2;
15:18<TrueBrain>!calc ibase=14; obase=10 21
15:18<_42_>TrueBrain: (standard_in) 2: parse error;
15:19<dihedral>i could guess Belugas being "oldest"
15:19<Ailure>!calc 5/0
15:19<TrueBrain>!calc ibase=14; obase=10; 21
15:19<Ailure>oh shi
15:19<_42_>Ailure: Runtime error (func=(main), adr=5): Divide by zero;
15:19<_42_>TrueBrain: 21;
15:19<TrueBrain>I did something wrong :)
15:19<@Belugas>I'm 00101010
15:19<Ailure>I thought the universe would explode
15:19<Ailure>i'm disapointed
15:19<knome>we all are
15:19<dihedral>Belugas: think you are missing a zero there - towards the end :-)
15:19<peter1138>Belugas: not _00101010_ ?
15:20<TrueBrain>Belugas: if you loose one 0, you simple get: 0101010, which still is the same :)
15:20<TrueBrain>(and looks funny :))
15:20<knome>looks like a message by a dork
15:20<TrueBrain>!kick knome
15:21<knome>well it's looks like some guy hitting 0 and 1 as fast as he can
15:21<@Belugas>i wold love to be 010101
15:21<dihedral>on the odd keyboard
15:21<TrueBrain>calling a part of a developers team dorks, most likely isn't the smartest :)
15:21<@Belugas>but the last zero just sticks to it...
15:21<TrueBrain>Belugas: just shift right your age with 1
15:22<peter1138>10101 is about right
15:22<knome>well i didn't call a developer a dork
15:22<dihedral>Belugas: just dont listen to them - you are young at heart
15:22<knome>just the message
15:22<@Belugas>yeah...left shift is the truth
15:22<@Belugas>yes i am!
15:22<peter1138>11101 :/
15:22<TrueBrain>Belugas: we love you anyway :)
15:22<TrueBrain>I am just 11000 :)
15:23<peter1138># GET BACK
15:23<dihedral>in hex
15:24<@Belugas>staying in #openttd sure gives me back some youth :D
15:24|-|DorpsGek [] has joined #openttd
15:24<dihedral>that's it - that is the right attitude
15:24<TrueBrain>Belugas: logic :)
15:24<TrueBrain>Ah, welcome DorpsGek
15:24<dihedral>way to go old man
15:24<TrueBrain>@openttd port
15:24<DorpsGek>TrueBrain: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advsertise) communication (outbound)
15:25<TrueBrain>ieuw, it smells
15:26[~]TrueBrain pets DorpsGek
15:26[~]DorpsGek prrrrrts
15:26<dihedral>TrueBrain: I am just 11000 << what happend to the "we"?
15:27<TrueBrain>dihedral: you just assumed I ment who ever was at this end, while in fact I ment a group of people within this channel which rather stays anonymous
15:27<TrueBrain>and there is no reasno that they should all be in the same binary age
15:27<dihedral>no - i assumed you had some other problem
15:27<TrueBrain>I only have solutions
15:27<knome>I only have problems - TrueBrain, will you marry me?
15:28|-|mode/#openttd [+o DorpsGek] by Rubidium
15:28<TrueBrain>knome: no
15:28<dihedral>ok - that's it - i may officially anounce not being the person with some gender issues
15:28<knome>oh no
15:28<knome>we would've been a perfect couple
15:28<dihedral>that is just sick man
15:29<TrueBrain>@kick knome
15:29|-|knome kicked [#openttd] DorpsGek [TrueBrain]
15:29<TrueBrain>tnx Rubidium :)
15:29|-|knome [] has joined #openttd
15:29<knome>just bored
15:29<peter1138>you kick the chicks :(
15:29<TrueBrain>lol @ peter1138
15:29<knome>chicks? where?
15:29<dihedral>i kicked the only wirdo
15:29<peter1138>at least, i assume knome is a chick, dressed like that
15:29|-|maad [] has quit []
15:29<knome>well ok, i'll try to behave
15:29<dihedral>like i said: wierdo
15:30<@Rubidium>dihedral: there is only one real Weirdo and you haven't kicked him ;)
15:31<dihedral>i never said i kicked anybody :-P
15:31<dihedral>i did
15:31<dihedral>look at that
15:31<knome>even the best of us make mistakes
15:31<dihedral>it was meant to say "he"
15:31<dihedral>at least you consider me "best"
15:32<knome>well i didn't say that :)
15:32<dihedral>not exactly, no
15:32<dihedral>but close enough
15:32<peter1138>oh damn, i forgot to test my chan_sccp mod :/
15:33<knome>i should be sleeping
15:33<TrueBrain>@kick knome go sleeping
15:33|-|knome kicked [#openttd] DorpsGek [go sleeping]
15:33<dihedral>btw - just in case you devs have not read some stuff
15:33|-|knome [] has joined #openttd
15:33<Sacro|Laptop>@kick Sacro|Laptop hmmm
15:33<Sacro|Laptop>damn :(
15:33<@Belugas>we read all day long
15:33<dihedral>0.5.1RC2 seg faults if the res is below 10,10
15:34<knome>TrueBrain, ?
15:34<TrueBrain>@kick Sacro|Laptop hmmm
15:34|-|Sacro|Laptop kicked [#openttd] DorpsGek [hmmm]
15:34<knome>what was that for
15:34<TrueBrain>kicking Sacro is always a pleasure
15:34|-|Sacro|Laptop [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd
15:34<Sacro|Laptop>^_^ it worked
15:34<TrueBrain>knome: you said you wanted to go to sleep
15:34<peter1138>@kick DorpsGek hurr
15:34<TrueBrain>I have no problems with that :)
15:34<@Rubidium>@deop me
15:34<@DorpsGek>Rubidium: Error: me is not in #openttd.
15:34<TrueBrain>@op peter1138
15:34|-|mode/#openttd [+o peter1138] by DorpsGek
15:34<knome>so is that a reason to kick me out of the chan?
15:34<Sacro|Laptop>@op Sacro|Laptop
15:34[~]Sacro|Laptop wants to be op'd
15:34<TrueBrain>knome: for me it is :)
15:34<knome>ok, i'll go
15:35<knome>and never come back!
15:35<TrueBrain>you are the least part of female interaction we have here :p :p
15:35<dihedral>would be awsome if openttd would even take values below 10,10 or at least use a lowest available value
15:35<dihedral>without seg faulting as soon as a client connects
15:35<@Rubidium>dihedral: it's already fixed...
15:35<knome>well i don't the point of kicking people out of a chan without a reason
15:35<dihedral>for the next RC?
15:35<TrueBrain>knome: your problem :p
15:35<@Rubidium>just not backported to branches/0.5
15:36<dihedral>well - it was fixed in 0.5.0 final
15:36<knome>that's just some selfish moderation
15:36<@Rubidium>and nobody has had time to do some release
15:36<dihedral>i used a 1,1 there
15:36<@peter1138>21:32 < dihedral> would be awsome if openttd would even take values below 10,10 or at least use a lowest available value
15:36|-|knome [] has left #openttd []
15:36<dihedral>it's a pleasure
15:36<@peter1138>for a proper fix, you want the dedicated server to NOT DRAW ANYTHING
15:36<@Rubidium>dihedral: it still was buggy in 0.5.0
15:36<dihedral>ah - ok
15:36<dihedral>yeah i do peter1138
15:36<@Rubidium>only for some reason nobody has ever noticed it
15:37<dihedral>i never had an issue with it
15:37|-|Tron_ changed nick to Tron
15:37<dihedral>0.5.0 final ran for me nonstop
15:37<dihedral>until i updated to rc2 today
15:37<@Belugas>Hello mister Tron
15:37<@peter1138>yeah, we couldn't have that in a x.x.0
15:37<@peter1138>MR T.
15:38<dihedral>"i pitty the fool"
15:38<@Rubidium>dihedral: the fact that it didn't crash in 0.5.0 is basically 'magic'
15:38<TrueBrain>just a bit of luck
15:38<TrueBrain>and without luck, no life
15:38<dihedral>can you add some magic to 0.5.1
15:39<@Belugas>i'm tired... everytime i see a new line in here, i've got a song popping up in my head...
15:39<@Rubidium>oh no
15:39<dihedral>what song..?
15:39<@Rubidium>Belugas seems to be running Windows 9x
15:39<@Belugas>here is goes agin...
15:39[~]TrueBrain hugs Belugas
15:39<dihedral>and i dont get one
15:39<dihedral>that aint fair
15:40<@Belugas>TrueBrain and me have a long history :)
15:40<@Belugas>don't be jealous
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15:41<dihedral>dont interrupt peter1138
15:41<@peter1138>i wonder if Pocket Symphony is any good
15:41<@peter1138>yes, don't interrupt me
15:41[~]peter1138 aims
15:41<@peter1138>FOR THE STARS
15:41<@Belugas>the Nineth one ain't bad, peter1138 :)
15:42<dihedral>i thought for a second i had to crouch or something
15:42<@peter1138>Lost Message?
15:42<@Belugas>no... Symphony!
15:42<@peter1138>a joke
15:42<@peter1138>ho ho ho
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15:43<@peter1138>strange you are ell
15:43<dihedral>i shall hit the rack guys
15:43<@peter1138>you'll mess up the servers in it
15:43<dihedral>that's a nice one
15:44<@peter1138>it's hit the SAC
15:44<dihedral>anyway - i can feel gravety with my eye lids
15:44<@peter1138>not SAC, because she's cool
15:44<dihedral>would that not hurt
15:44<MeusH>excuse me, where is STR_RAIL_VEHICLE_NOT_AVAILABLE used in-game?
15:44<dihedral>the answer lies in your question
15:44<dihedral>in the game
15:44<dihedral>sorry - after tired comes silly
15:45<@Belugas>that sounds interesting , Air stuff
15:45<@peter1138>MeusH: when (trying) to build a rail vehicle
15:45<dihedral>my word - i even messed that one up
15:45<MeusH>I don't have acces to the code and I'm unable to verify it myself
15:45<dihedral>oh - no - it was the right way around...
15:46<MeusH>peter1138, so this is visible when somehow a vehicle is visible and selectable (and should not)?
15:46<@peter1138>something like that
15:46<@peter1138>its main cause is 1) hacked client
15:46<@peter1138>and 2) trying to clone a vehicle that has 'expired'
15:46<MeusH>thank you
15:47<MeusH>the translations are fixed now. I hope my absence didn't cause problems. Did it?
15:47<@peter1138>oh, you were away?
15:47<MeusH>my house was being painted
15:47<@peter1138>is it green?
15:47<MeusH>I was told it would take 3 days
15:47<MeusH>no, it's more yellow
15:48<MeusH>and it took over 10 days
15:48<MeusH>and the painters (or whatever they're called) say they will finish after easter
15:48<MeusH>but my lovely internet connection is back, and I can live happily :)
15:48<MiHaMiX>MeusH: i received countless complaints about your absence.. next time please tell me at least 2 years in advance of any absence which is longer than 1 day :D
15:49<@peter1138>OR YOU'RE SACKED, SON
15:49<MiHaMiX>peter1138: :P
15:49<MeusH>anyway, how's OpenTTD? I see RC2 is close :)
15:49<MeusH>oh noes!
15:49<MiHaMiX>MeusH: OpenTTD 0.5.1-RC2
15:49<MiHaMiX>Friday, March 23rd 2007 23:45 GMT - posted by Rubidium
15:49<@Rubidium>MiHaMiX: now you spoiled my joke...
15:50<MeusH>oh, bad me
15:50<MiHaMiX>Rubidium: which one? :-((
15:50<@Rubidium>"RC2 is close and getting further away by the minute"
15:50<MiHaMiX>Rubidium: :DDDDDDDDDD
15:50<MeusH>:D awesome
15:50<MiHaMiX>Rubidium: rofl
15:51<@Belugas>#Going home Late Last night
15:51<@Belugas>#Suddenly I had a fright
15:51<MiHaMiX>Belugas: gn
15:51<dihedral>going to bed: now
15:51<@Belugas>Good Night!
15:51<dihedral>have a fun evening
15:52<dihedral>or day
15:52<MiHaMiX>dihedral: have a nice dream :)
15:52<MeusH>good night Belugas
15:52<MeusH>or dihedral
15:52<MeusH>or both of you :p
15:53<dihedral>good night... dont let the bed bugs bite...
15:53<Ailure>I love this winamp plugin
15:53<Ailure>it plays midi music like a old FM synth
15:53<dihedral>yeah - great
15:53<dihedral>that is why i buy high qality music :-)
15:53<dihedral>to listen to it in an old style :-P
15:54<dihedral>na - just kidding
15:54<dihedral>excuse my sarcasm
15:54<Ailure>some midi songs actually sound better under a old FM synth :p
15:54<dihedral>well - and midi is not the most recent format anyway
15:54<dihedral>so it does make sense :-D
15:55<dihedral>i need to get to bed
15:55<dihedral>cu guys
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16:01<HMage>well, midi is still used in professional audio field :)
16:04<@peter1138>i 'need' to get a midi keyboard
16:05<Ailure>Midi is not bad
16:05<Ailure>but I either want realistic instrument
16:05<Ailure>or a old FM synth
16:05<Ailure>everything inbetween sounds kinda strange :p
16:06<Ailure>I know that some pros do have soundfonts that sounds like real instruments
16:06[~]peter1138 has no room for a piano :/
16:07<HMage>Ailure: you're putting into the meaning of 'midi' that you hear the soundbanks from standard windows installation, which is (C) 1996 Roland Corporation, and stores 128 instruments in little tiny 3 Mb.
16:08<HMage>midi in professional audio is used to drive either sample-based instruments, or instruments synthesized in real-time. A typical piano that sounds OK for me weighs about 2.5Gb in samples.
16:08<@peter1138>where do i get those samples :D
16:09<ln->and a collection of such instruments costs several thousand euros
16:09<HMage>buy native instruments akoustik piano :D
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16:10<HMage>in case you wonder, I'm reacting (a bit pointlessly) to a dihedral's statement that midi is not recent format so it should sound bad (FM synth).
16:10<@peter1138>then i need the keyboard :/
16:10<HMage>to dihedral's*
16:10<@peter1138>HMage: yes. i would've, if i could be bothered :)
16:10<Ailure>FM synths are awesome
16:11<Ailure>well old ones at least
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16:11<HMage>yeah, Access Virus FM synth still costs 25000$ :)
16:11<HMage>maybe less, maybe more, I don't remember exactly
16:12<@peter1138>hmm, €299 for "akoustik piano"
16:12<HMage>nah, sorry, my mistake, access virus doesn't use FM
16:12<HMage>it uses other oscillator-based methods
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16:15<@Rubidium>peter1138: is that with or without the use of glue?
16:17<Ailure>glue made with the right han
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16:18<Ailure>oh god
16:18<Ailure>the aircraft goes so atrocitly slow
16:18<Ailure>when I go back to 0.5.0 after playing nightlies
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16:21[~]HMage is back
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16:29<Brianetta>Ailure: My server used to be known as "Brianetta's Nightly"
16:30<Ailure>Yeah, I knew you used to run a nightly server
16:30<Ailure>but that was before i got into multiplayer <<
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16:33<Sacro>and it was the best nightly server ever
16:43<Ailure>I might attempt making one, although 'upgrades' probably would be done semi-manually
16:44<Ailure>so there won't be a upgrade for a comment added somewhere :p
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16:46<@Rubidium>Ailure: why not upgrade whatever changes were made? Makes it much clearer for the end-users what version to use
16:46<Ailure>true I guess
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16:51<CIA-2>OpenTTD: rubidium * r9554 /trunk/src/ (7 files): -Documentation: add documentation to some map accessors.
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17:02[~]HMage reboots the world
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17:10<Brianetta>I always updated
17:10<Brianetta>It drew complaints for som e
17:11<Brianetta>"Why do I have to download a new nightly just for some Lithuanian texts?"
17:11<Brianetta>but it's either a nightly server, or it isn't.
17:11<@Rubidium>"Because person Y likes to play with Lithuanina texts" ;)
17:12<Ailure>it's no like
17:12<Brianetta>So, every evening at 8 o'clock I ran my script, which told me whether there was a new nightly, and if so, updated my SVN checkout, compiled it, and informed me. I'd then close the game, and reload.
17:12<Ailure>there's not much effort to overwrite the latest binaries
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17:14<Ailure>Well I mostly want a server with TTRS3 and UKRS :)
17:32<Wolf01>'night all
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18:54<Digitalfox[Home]>Is there a way in config file, to make Openttd use more RAM and less CPU??
18:56<Digitalfox[Home]>And disabling sound and music makes a big difrence in CPU used?
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19:06<Ailure>I thought about implenting this in some way :o xD
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19:32<CIA-2>OpenTTD: belugas * r9555 /trunk/src/industry_cmd.cpp: -Codechange: Cleanup of industry_cmd (Step-9). Use in-game appearing chances for industry creation.
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20:35<CIA-2>OpenTTD: belugas * r9556 /trunk/src/ (37 files): -Documentation: doxygen and comment-style changes. 'R', 'S'.. The end of the preliminary work is near
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21:02<CIA-2>OpenTTD: belugas * r9557 /trunk/ (3 files in 2 dirs): -Codechange: Add a forgotten file to the project lists
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22:21<CIA-2>OpenTTD: belugas * r9558 /trunk/src/ (21 files): -Documentation: doxygen and comment changes: 'T' now. Almost done
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23:08<CIA-2>OpenTTD: belugas * r9559 /trunk/src/ (12 files): -Documentation: doxygen and comment changes: 'U' and 'V' now. Almost done. Yeah. I know, I've already said that...
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---Logclosed Wed Apr 04 00:00:46 2007