Back to Home / #openttd / 2007 / 04 / Prev Day | Next Day
#openttd IRC Logs for 2007-04-06

---Logopened Fri Apr 06 00:00:15 2007
00:17|-|MUcht [] has quit [Remote host closed the connection]
00:19|-|MUcht [] has joined #openttd
01:10|-|HMage [~HMage@] has quit [Ping timeout: 480 seconds]
01:11|-|nairan [] has joined #openttd
01:22|-|bubersson [] has joined #openttd
01:26|-|bubersson [] has left #openttd []
01:26|-|bubersson [] has joined #openttd
02:11|-|mikl [] has joined #openttd
02:25|-|Wolf01 [~wolf01@] has joined #openttd
02:33|-|PandaMojo___ [] has joined #openttd
02:38|-|PandaMojo [] has quit [Ping timeout: 480 seconds]
02:39|-|PandaMojo___ changed nick to PandaMojo
02:45|-|CmdKewin [~cmdkewin@] has joined #openttd
02:47|-|Purno [] has joined #openttd
03:05<@DorpsGek>bark bark bark woef woef grrrrr
03:06|-|raimar3 [] has quit [Remote host closed the connection]
03:08|-|egladil [] has quit [Quit: Leaving]
03:10|-|Mucht_ [] has joined #openttd
03:14|-|MUcht [] has quit [Ping timeout: 480 seconds]
03:44|-|SpComb [] has joined #openttd
03:48|-|Thomas[NL] [] has joined #openttd
04:00|-|tokai [] has quit [Ping timeout: 480 seconds]
04:01|-|Thomas[NL] [] has quit [Remote host closed the connection]
04:03|-|tokai [] has joined #openttd
04:03|-|mode/#openttd [+v tokai] by ChanServ
04:05|-|Progman [] has joined #openttd
04:13|-|PandaMojo___ [] has joined #openttd
04:13|-|bubersson [] has left #openttd []
04:14|-|Osai^2 changed nick to Osai
04:18|-|PandaMojo [] has quit [Ping timeout: 480 seconds]
04:19|-|PandaMojo___ changed nick to PandaMojo
04:38|-|BJH2 [] has joined #openttd
04:57|-|Ammler [] has joined #openttd
04:57|-|Morphy [~morphine@] has joined #openttd
05:08|-|setrodox [] has joined #openttd
05:12|-|Thomas[NL] [] has joined #openttd
05:15|-|Thomas[NL] [] has quit [Remote host closed the connection]
05:28|-|TheMask97 [] has joined #openttd
05:33|-|Netsplit <-> quits: TheMask96, CIA-2, dfox, helb, DJ_Mirage, Eddi|zuHause2
05:33|-|kenkku [] has quit [Ping timeout: 480 seconds]
05:34|-|Netsplit over, joins: dfox, Eddi|zuHause2, DJ_Mirage, helb, CIA-2
05:41|-|Thomas[NL] [] has joined #openttd
05:43|-|Thomas[NL] [] has quit [Quit: Leaving]
05:44|-|Thomas[NL] [] has joined #openttd
05:45|-|Thomas[NL] [] has quit []
05:45|-|Thomas[NL] [] has joined #openttd
05:53|-|GoneWacko [] has joined #openttd
05:55|-|CmdKewin [~cmdkewin@] has quit []
06:08|-|Peakki [] has joined #openttd
06:32|-|SDK1985 [] has joined #openttd
06:32<SDK1985>I read somewhere about autoreplacement features for old vehicles
06:32<SDK1985>where can I enable this?
06:32<SDK1985>I have some players that have left and have 20 year old busses..
06:33<Thomas[NL]>configure patches :: vehicles :: Autorenew vehicle when it gets old
06:34<Thomas[NL]>you can also set the amount of months after/before max age to autoreplace
06:35|-|antichaos [] has joined #openttd
06:36<Thomas[NL]>no problem :)
06:38<SDK1985>what is review vehicle problems?
06:46<SDK1985>nvr mind
06:46|-|Prof_Frink [] has quit [Read error: Operation timed out]
06:46<SDK1985>I want to start transporting ore, however they only produce betwen 53 and 153 tons
06:47<SDK1985>what should I do? Build 1 train with 14 wagons or 2 with 7?
06:47<SDK1985>I ask this because I have seen people get ore production up to 800:s
06:49<hylje>usually you should have at least two trains
06:49<hylje>and ive seen several industries gone around 2.4k
06:52|-|mikk36[EST] [] has joined #openttd
06:53|-|TheMask97 changed nick to TheMask96
06:57|-|scia [] has joined #openttd
07:00|-|mikk36 [] has quit [Ping timeout: 480 seconds]
07:03|-|mikk36 [] has joined #openttd
07:08|-|HMage [~HMage@] has joined #openttd
07:10|-|mikk36[EST] [] has quit [Ping timeout: 480 seconds]
07:10|-|mikk36[EST] [] has joined #openttd
07:10|-|antichaos [] has quit [Quit: Life without danger is a waste of oxygen]
07:11|-|mikk36[EST] [] has quit []
07:12|-|mikk36 [] has quit [Ping timeout: 480 seconds]
07:14|-|mikk36 [] has joined #openttd
07:27<SDK1985>wow how to do that:S
07:37|-|Wolf01 changed nick to Wolf01|AWAY
07:57<CIA-2>OpenTTD: belugas * r9569 /trunk/src/industry_cmd.cpp: -Fix(r9567): testing mode leftover...
08:07|-|Thomas[NL] [] has quit [Remote host closed the connection]
08:24|-|Thomas[NL] [] has joined #openttd
08:31|-|Smoky555 [~Miranda@] has quit [Quit: Miranda IM! Smaller, Faster, Easier.]
08:32|-|Smoky555 [~Miranda@] has joined #openttd
08:33|-|Tobin [] has quit [Quit: Tobin]
08:35|-|Tobin [] has joined #openttd
08:37|-|roboboy [] has quit [Ping timeout: 480 seconds]
08:39|-|Tobin [] has quit []
08:41|-|glx [] has joined #openttd
08:42|-|mode/#openttd [+v glx] by ChanServ
08:48|-|Peakki [] has quit [Quit: Lähdössä]
08:55|-|Thomas[NL] [] has quit [Quit: Leaving]
08:58|-|waxman [] has quit [Ping timeout: 480 seconds]
09:00|-|waxman [] has joined #openttd
09:00|-|Thomas[NL] [] has joined #openttd
09:27|-|scia [] has quit [Quit: Lost terminal]
09:29|-|scia [] has joined #openttd
09:34|-|tokai [] has quit [Quit: icebears... take care of them!]
09:35|-|Sacro|Laptop [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd
09:46|-|mikl [] has quit [Quit: In the end, all that matters is your relation with God...]
09:51|-|Ammler [] has quit [Remote host closed the connection]
09:56|-|Ammler [] has joined #openttd
10:06|-|Osai [] has quit [Read error: Connection reset by peer]
10:08|-|Osai [] has joined #openttd
10:15|-|Osai [] has quit [Read error: Connection reset by peer]
10:15|-|Osai [] has joined #openttd
10:17|-|Osai^2 [] has joined #openttd
10:18|-|Osai [] has quit [Read error: Connection reset by peer]
10:18|-|Osai^2 changed nick to Osai
10:18|-|Wolf01|AWAY changed nick to Wolf01
10:24|-|scia [] has quit [Quit: Lost terminal]
10:38|-|antichaos [] has joined #openttd
10:54|-|Digitalfox[Work] [] has quit [Quit: Going to Work...]
10:57|-|Digitalfox[Home] [] has joined #openttd
11:06|-|Rens2Sea [~Rens2Sea@] has joined #openttd
11:16|-|helb [~helb@] has quit [Quit: Logout]
11:22<Ailure[apt]>Do the min_players variable actually do anything?
11:22|-|Ailure[apt] changed nick to Ailure
11:22<hylje>it should pause the game when number of players is less than that
11:23[~]Wolf01 wonders how much non-used variables are in the sources
11:23<hylje>not many i suppose
11:23<hylje>gcc whines about those
11:25<Ailure>funny though
11:25<Ailure>I set it at 1
11:25<Ailure>or wait
11:25<Ailure>didn't pause
11:25<Ailure>or do the server consdier itself a player or not?
11:26<Ailure>not even when I set it to 5
11:26<Ailure>join and leave a game
11:26<Ailure>Win32 client here
11:31|-|A1win [] has quit [Ping timeout: 480 seconds]
11:31|-|A1win [] has joined #openttd
11:34|-|Osai [] has quit [Read error: Connection reset by peer]
11:35|-|Osai [] has joined #openttd
11:35|-|Tron_ [] has joined #openttd
11:37|-|Tron [] has quit [Ping timeout: 480 seconds]
11:41|-|egladil [] has joined #openttd
11:41|-|davis__ [] has joined #openttd
11:42|-|nfc [] has quit [Quit: testing]
11:42<davis__>Brianetta , what happened?
11:44<Brianetta>What values can land_generator take?
11:45<@Rubidium>0 and 1 I think
11:46<@Rubidium>the 'original' generator being 0
11:57|-|Tron_ changed nick to Tron
12:01|-|Frostregen_ [] has joined #openttd
12:07|-|Frostregen [] has quit [Ping timeout: 480 seconds]
12:07|-|Frostregen_ changed nick to Frostregen
12:07|-|nfc [] has joined #openttd
12:24<Digitalfox[Home]>Anyone here has had a world recession in openttd?
12:24<Morphy>no, does it hurt?
12:25<antichaos>yes - reduces all industry output by 50% or something
12:25<Morphy>what causes it?
12:29<antichaos>just random
12:29<antichaos>I think
12:30<CIA-2>OpenTTD: miham * r9570 /trunk/src/lang/ (20 files in 2 dirs): (log message trimmed)
12:30<CIA-2>OpenTTD: -Update: WebTranslator2 update to 2007-04-06 19:21:04
12:30<CIA-2>OpenTTD: brazilian_portuguese - 14 fixed by fukumori (14)
12:30<CIA-2>OpenTTD: bulgarian - 13 fixed by thetitan (10), groupsky (3)
12:30<CIA-2>OpenTTD: catalan - 13 fixed by arnaullv (13)
12:30<CIA-2>OpenTTD: czech - 9 fixed by Hadez (9)
12:30<CIA-2>OpenTTD: dutch - 13 fixed by habell (13)
12:37<antichaos>Is there any possibility that the GoodsEntry waiting_acceptance could be recoded in a way that is understandable by mere mortals?
12:38<Morphy>no, but I can make you into a vampire... hold on ;-)
12:39<antichaos>code like 'ge->waiting_acceptance & 0x8000' or count = GB(ge->waiting_acceptance, 0, 12); is pretty opaque to me
12:40<antichaos>especially since there aren't any comments to explain how the bits are used
12:51<@Rubidium>well 0..11 are apparantly used for counting the amount of waiting cargo and 12..15 for the amount of accepted cargo. Houses do only accept 'parts' of cargo; for example one house accepts 1/8 passenger, so you need 8 of those houses till it the station starts accepting passengers. Therefore 4 bits and when the highest bit is set there is (at least) 8 * 1/8 passenger acceptance, so the station accepts passengers.
12:51<@Rubidium>it's not that hard to decipher
12:53<@Rubidium>and just splitting it doesn't make it any more understandable for 'mere mortals'
12:57<antichaos>thanks. that helps a bit
13:05|-|KritiK [] has joined #openttd
13:07|-|SportChick [] has left #openttd []
13:18|-|Mucht_ [] has quit [Remote host closed the connection]
13:21|-|Mucht [] has joined #openttd
13:26|-|Wolf01 changed nick to Wolf01|AWAY
13:48<antichaos>I've found a bug in AddText Effect
13:49|-|SDK1985 [] has quit []
13:49<antichaos>te->params_1 = GetDParam(0);
13:49<antichaos> te->params_2 = GetDParam(4);
13:50<antichaos>the second parameter should be GetDParam(1)
13:50<valhallasw>yapf is A*, right?
13:53<antichaos>unless for some reason you are only expecting to use the second parameter when it has been set as the 5th in a set, which seems odd
13:56<antichaos>and as far as I can tell, AddTextEffect is normally only called with one param set
13:57|-|davis__ [] has quit [Quit: .]
14:02|-|HMage [~HMage@] has quit [Read error: Connection reset by peer]
14:04|-|HMage [~HMage@] has joined #openttd
14:06|-|Prof_Frink [] has joined #openttd
14:07<Noldo>valhallasw: right
14:15|-|KUDr_wrk [~KUDr@] has quit [Ping timeout: 480 seconds]
14:16|-|KUDr_wrk [~KUDr@] has joined #openttd
14:19|-|BJH2_ [] has joined #openttd
14:25|-|BJH2 [] has quit [Ping timeout: 480 seconds]
14:39|-|Osai^2 [] has joined #openttd
14:40|-|Osai [] has quit [Read error: Connection reset by peer]
14:41<antichaos>ok, this is weird...why is my texteffect showing different text when I'm zoomed out?
14:43<Ailure>is it just me
14:44<Ailure>or is the game ignoring avaible funds when you clone a vehicle?
14:45|-|KUDr_wrk [~KUDr@] has quit [Ping timeout: 480 seconds]
14:46<antichaos>ahh - tiny versions of the string needed.
14:47|-|Neonox [] has joined #openttd
14:49|-|Ammller [~Ammler@] has joined #openttd
14:49|-|KUDr_wrk [~KUDr@] has joined #openttd
14:51<antichaos>Ailure - if you mean "can you go massively into the red by cloning vehicles?" then yes, I confirm that.
14:53|-|Ammler [] has quit [Ping timeout: 480 seconds]
14:58|-|Tobin [] has joined #openttd
14:59<Thomas[NL]>hmm my nightly does not close nice when not in the main-menu, does not ask for confirmation etc.
15:01|-|Purno [] has quit [Read error: Connection reset by peer]
15:06<Ailure>antichaos: Ok, heh.
15:06<Ailure>Then it wasn't just me :
15:12|-|Osai [] has joined #openttd
15:16|-|Osai_ [] has joined #openttd
15:16|-|Osai^2 [] has quit [Read error: Connection reset by peer]
15:17|-|Tobin [] has quit [Quit: Tobin]
15:17|-|Osai [] has quit [Read error: Connection reset by peer]
15:17|-|Osai_ changed nick to Osai
15:20|-|setrodox_ [] has joined #openttd
15:25|-|nfc [] has quit [Quit: jepso]
15:27|-|setrodox [] has quit [Ping timeout: 480 seconds]
15:28|-|antichaos_ [] has joined #openttd
15:32|-|antichaos [] has quit [Ping timeout: 480 seconds]
15:34|-|antichaos_ changed nick to antichaos
15:34|-|Thomas[NL] [] has quit [Remote host closed the connection]
15:46|-|Neonox [] has quit [Quit: bin wech....]
15:54<Digitalfox[Home]>What exactly does "Improved loading algorithm" do?
16:00<Eddi|zuHause2>something like "load only one train"
16:04<antichaos>yeah, it means that vehicles will wait to load if there is already a vehicle at the station loading the same cargo
16:06<Digitalfox[Home]>and what do you think is best when you have a lot of trains in a station? What is more "optimize" ?
16:07<Ailure>From what I seen, improved loading algorithm is good when you have a few trains
16:07<Ailure>but it's better to have it off when there's really alot as it can cause a lag sometimes on rally busy stations
16:08<Eddi|zuHause2>yeah, it's not designed to work with gradual loading
16:09<Eddi|zuHause2>so it's only good if you have not enough cargo to fill 2 trains
16:09<Digitalfox[Home]>So i can activate gradual loading ( if i know right it loads a wagon at a time for all trains ) and have ILA off?
16:10<Eddi|zuHause2>yeah, they are not depending on each other
16:10|-|UndernotBuilder [~chatzilla@] has joined #openttd
16:10<UndernotBuilder>I have an idea for newgrf: newdisasters
16:12|-|glx [] has quit [Ping timeout: 480 seconds]
16:15|-|Wolf01|AWAY changed nick to Wolf01
16:22|-|Ammller changed nick to Ammler
16:32|-|helb [~helb@] has joined #openttd
16:39<antichaos>Industry budgets and workforce patch updated on the forums
17:08<Wolf01>[23:10:45] <UndernotBuilder> I have an idea for newgrf: newdisasters
17:08<Wolf01>just put new- prefix before a word.... newidea!
17:09<valhallasw>newTunes :)
17:09<UndernotBuilder>antichaos: can you split the Industry budgets patch into industry budgets and workforce?
17:10<UndernotBuilder>for those don't want industry budgets or workforce
17:10<antichaos>It's written so that you can enable one, or the other, or both
17:11<Wolf01>like me, workforce is a very good idea to make the game more realistic, but budgets remind me sim city, and i'm not good at sim city :D
17:12<antichaos>you can play with workforce but without budgets.
17:13<antichaos>though I haven't tested that combination much, so there may be weirdness.
17:13<Wolf01>(i never managed how to play sim city, i can play for about 10 years and then i lose, if only there is somebody who knows well how to play it...)
17:16<Sacro|Laptop>i can do SC4
17:16<Sacro|Laptop>never managed SC2000 though
17:16<Sacro|Laptop>on SC4 my biggest city is around 86k
17:16<valhallasw>erm, has NTP got issues with high CPU load for ships?
17:16<valhallasw>that was only with NPF/YAPF iirc?
17:17<Sacro|Laptop>hmm, dunno, i thought NTP was trains only
17:17<antichaos>ok, so I want to store a list of the industries that are near each station. Is is better to store an array or pointers to Industries, or an array of IndustryIDs?
17:19|-|Progman [] has quit [Remote host closed the connection]
17:35<UndernotBuilder>also will be good for workforce that the passengers return from work, not only goes
17:36<antichaos>yeah, I wondered about that. I just think that might make things too easy
17:37<antichaos>I just imagine that all the workers die in industrial accidents
17:38|-|nfc [] has joined #openttd
17:38<UndernotBuilder>are you able to code that anti?
17:39|-|tokai [] has joined #openttd
17:39|-|mode/#openttd [+v tokai] by ChanServ
17:39<antichaos>yes, its pretty simple
17:41<antichaos>Maybe I'll make a separate patch option for it.
17:45<antichaos>not tonight though. Have a good weekend all.
17:46|-|antichaos [] has quit [Quit: Make it idiot proof and someone will make a better idiot.]
17:57<HMage>aircraft cost just became negative
18:00|-|glx [] has joined #openttd
18:00|-|mode/#openttd [+v glx] by ChanServ
18:10<Wolf01>negative cost
18:10<Wolf01>and unhappy font
18:14|-|roboboy [] has joined #openttd
18:14<UndernotBuilder>so if you buy one you win money?
18:14<UndernotBuilder>better than free :)
18:20<UndernotBuilder> <- I want it without the singleplayer button and multiplayer button along with new, load, build, etc.
18:29<Eddi|zuHause2>that is a very old mockup
18:29<Eddi|zuHause2>i'm not sure that is the way it's going
18:33|-|Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd
18:36<@Belugas>HMage, would you be kind enough to indicate which grf are you using?
18:37<HMage>that aircraft -- aviators aircraft
18:37<HMage>but this bug manifests itself in other places
18:38<+glx>inflation overflow is a known problem
18:38<HMage>like, funding oil rig costs -2076951296
18:38<HMage>I couldn't find in that bug flyspray
18:39<Eddi|zuHause2>but 40M is kind of a small value for an overflow
18:49<Wolf01>'night all
18:49|-|Wolf01 [~wolf01@] has quit [Quit: "Once again the world is quick to bury me."]
18:57<Sacro>sounds like pb_av8
19:02|-|BJH2_ [] has quit [Quit: ChatZilla 0.9.61 [Mozilla rv:1.7.12/20050915]]
19:09<+glx>[01:38:58] <HMage> I couldn't find in that bug flyspray <-- you finally found it :) (FS#546)
19:11<HMage>searching for money didn't give many open issues
19:13<HMage>"Search for: money." "sorry, couldn't find money"
19:20<@Belugas>insane... a 3 BILLION aircraft
19:32|-|l_Blue_l [] has joined #openttd
19:33|-|Rens2Sea [~Rens2Sea@] has quit []
19:36|-|setrodox_ [] has quit [Quit: Hapiness ;D]
19:48<Sacro>Belugas: costly
20:02|-|KritiK [] has quit [Quit: Leaving]
20:08|-|Hypno [] has joined #openttd
20:08<Hypno>hi :)
20:08<Hypno>Someone with some experience with linux + openttd? :b
20:11|-|Cipri [] has quit [Ping timeout: 480 seconds]
20:12<Hypno>how to i make the map "very flat" through the .cfg? iam starting with -D :/
20:13<Sacro|Laptop>errr... not sure
20:13<+glx>it's one of the diff_custom values IIRC
20:14<Hypno><3 glx
20:14<Hypno>found it now :)
20:15<Hypno>btw glx, how the i set how "big" the map should be in # x #
20:16<Hypno>map_y and x dosent seem to work
20:16<+glx>map_x and map_y in [patches]
20:16<+glx>size is 2^map_x 2^map_y
20:16<Hypno>that explain what it did fuck up before
20:17<+glx>min 6, max 11
20:17<Hypno>does it exist any "pause" function when not ppl is playing on the server?
20:17<Hypno>what cmd is that then ? :b
20:18<+glx>min_players in [network]
20:19<+glx>"Automatically pause the game when the number of active players passes below the given amount"
20:20<Hypno>that command doesnt exist in the wiki >_<
20:20<+glx>many variables are missing :)
20:21<Hypno>last question glx, should i run the dedicated server with root ?
20:22<+glx>I'm not a linux specialist, but it's not recommended to run it as root (for security)
20:23<Hypno>But :/ the only .cfg i can found is at /root/.openttd/openttd.cfg
20:23<Hypno>does it exist some command when i start it like "./openttd -D /home/hypno/openttd.cfg?
20:24<+glx>openttd -D -c path/to/openttd.cfg
20:24<Hypno>ty m8
20:24<+glx>there's also -g path/to/savegame.sav
20:24<Hypno>ait :)
20:24<+glx>-g works for scenarii too
20:25<Sacro|Laptop>openttd -c /dev/urandom ...
20:25[~]glx slaps Sacro|Laptop
20:25<Sacro|Laptop>glx: could be interesting
20:26<+glx>Hypno: anyway openttd -h is useful to know the command line switches :)
20:29<Hypno>big thx for the help :]]]
20:31<Hypno>btw, what is "seed" ? :s
20:31<+glx>used to generate land
20:31<Hypno>oki ;O
20:31<Hypno>many question 8]]] /newbie
20:32<Brianetta>Sacro: You folded
20:32<Brianetta>Your little railcar died
20:36<Sacro|Laptop>Brianetta: i noticed
20:37|-|GoneWacko [] has quit [Quit: leaving]
20:39<Hypno>glx:does it exist any way to make more flat then diff ?
20:39<Hypno>its still kinda "mounty" still when i got the terrain type "very low"
20:40<+glx>diff_level = 3 ?
20:41<Hypno>diff level ?
20:42<+glx>0->easy, 1->medium, 2->hard, 3->custom (=use diff_custom)
20:43<Hypno>w8 ,should try it
20:47<Hypno>glx: still kinda rocky
20:48<Hypno>rocky = mountains*
20:57<Hypno>starting to get angry on this >;[gief flat evil ttd
20:59|-|Ammler [~Ammler@] has quit [Quit: Konversation terminated!]
21:11|-|Hypno [] has quit [Quit: ( :: NoNameScript 4.01 :: )]
21:30|-|Eddi|zuHause3 [] has joined #openttd
21:33|-|Sacro|Laptop [~ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Quit: Leaving]
21:37|-|Eddi|zuHause2 [] has quit [Ping timeout: 480 seconds]
21:37|-|UndernotBuilder [~chatzilla@] has quit [Quit: Chatzilla 0.9.77 [Firefox]]
21:53|-|Sacro [Ben@adsl-87-102-80-216.karoo.KCOM.COM] has quit [Read error: Connection reset by peer]
22:05|-|Morphy [~morphine@] has quit [Remote host closed the connection]
22:07|-|Digitalfox[Home] [] has quit [Quit: Time for Sleeping]
22:07<HMage>Belugas: oh wow. Must be a costly thing :)
22:23|-|l_Blue_l [] has left #openttd []
22:34|-|Osai^2 [] has joined #openttd
22:41|-|glx [] has quit [Quit: bye]
22:41|-|Digitalfox[Work] [] has joined #openttd
22:41|-|Osai [] has quit [Ping timeout: 480 seconds]
23:18|-|nairan [] has quit [Ping timeout: 480 seconds]
23:34|-|setrodox [] has joined #openttd
---Logclosed Sat Apr 07 00:00:56 2007