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#openttd IRC Logs for 2007-04-10

---Logopened Tue Apr 10 00:00:47 2007
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01:51<Frostregen>hmm, bug or feature: duplicating a train allows you to get into negative money (current svn)
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03:22[~]Maedhros considers reverting the commit that caused that, since i don't think i'm going to be able to fix it quickly
03:24<Maedhros>cloning things doesn't check how much money you actually have any more
03:29<MiHaMiX>Maedhros: is it so hard to fix?
03:31<Maedhros>it's not easy, because refits involve newgrf callbacks, which require a vehicle
03:31<Maedhros>if i had time, i could probably get it fixed, but i don't at the moment :-/
03:32<@peter1138>the refit cost is fixed, though
03:36<Maedhros>yes, this patch almost works, except that it only applies to rail vehicles
03:37<Maedhros>but what if the REFIT_VEHICLE_CAPACITY callback returns 0? if so, the vehicle won't be refitted
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03:40<@peter1138>so you need to do the refit and then revert, heh
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03:41<blathijs>jordi: :-D
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03:45<TrueBrain>blathijs: what are you so happy about?! :p
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03:47<TrueBrain>I wish PandaMojo would stop doing that...
03:47<blathijs>02:12 #openttd: < jordi> blathijs: weee, we finally made it
03:48<TrueBrain>blathijs: you reply to things long long ago :p Hehe :p
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04:01<CIA-2>OpenTTD: maedhros * r9581 /trunk/src/ (command.cpp vehicle.cpp): -Revert (r9562): This broke as much as it fixed, so revert until a proper way of paying for refits when cloning can be found.
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04:06<jordi>TrueBrain: Debian now has openttd in the official archive (see backlog)
04:07<jordi>blathijs: next step, have it included in
04:07<TrueBrain>nice job :)
04:07<TrueBrain>and I did read back, after blathijs' timestamp ;)
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04:19[~]Maedhros wonders when PandaMojo will run out of underscores
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04:25<TrueBrain>I wondre if we just should ban him
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04:31<MiHaMiX>sure thing
04:32|-|mode/#openttd [+o MiHaMiX] by ChanServ
04:32|-|mode/#openttd [+bip-scnt #openttd!*@*] by MiHaMiX
04:32|-|mode/#openttd [+nt] by ChanServ
04:33<TrueBrain>euh, MiHaMiX?
04:33<TrueBrain>I don't think you should be op :p
04:33<TrueBrain>it clearly is dangarous :p
04:33|-|mode/#openttd [-bip+scnt #openttd!*@*] by MiHaMiX
04:33<@MiHaMiX>lol, i switched two arguments
04:33<TrueBrain>you might also want to remove the 'secret' flag :p
04:33|-|mode/#openttd [-s] by MiHaMiX
04:34<TrueBrain>@ban PandaMojo Please fix your client
04:34<TrueBrain>bah, that isn't supported :p
04:34<@DorpsGek>TrueBrain: TrueBrain
04:34<TrueBrain>nice to know
04:34|-|mode/#openttd [+b *!*] by MiHaMiX
04:34<@MiHaMiX>ahh :)
04:35<@MiHaMiX>I used to be channel admin long ago.. but I accidentally switched two agruments at the first try.. sorry for that
04:35<TrueBrain>yeah yeah, that is what they all say :p
04:35<@MiHaMiX>TrueBrain: stfu :P
04:36<TrueBrain>it is becoming a hype!
04:39<jordi>I saw exactly this last night in some other channel
04:40<jordi>openttd has built on all debian architectures where it has been tried
04:40<jordi>not all new (for Debian) code achieves that
04:40<CIA-2>OpenTTD: truelight * r9582 /branches/0.5/ (8 files):
04:40<CIA-2>OpenTTD: [0.5] -Backport from trunk (r9425, r9437, r9455, r9519):
04:40<CIA-2>OpenTTD: - Fix: housekeeping in convert rail functions (r9425)
04:40<CIA-2>OpenTTD: - Fix: dedicated server crashed when the y part of the resolution was less than 10 (r9437)
04:40<CIA-2>OpenTTD: - Fix: values of diff_custom and snow_line in .cfg weren't checked properly (r9455)
04:40<CIA-2>OpenTTD: - Fix: free the malloc'd variable, not the pointer to that variable (r9519)
04:41<TrueBrain>not bad
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04:43|-|mode/#openttd [+o TrueBrain] by DorpsGek
04:43|-|mode/#openttd [-b *!*] by TrueBrain
04:44|-|mode/#openttd [-o TrueBrain] by TrueBrain
04:44<TrueBrain>he will stop idling in this channel, and will only join if he has something useful to contribute :)
04:44<TrueBrain>his connection is fucked up, poor guy
04:49<CIA-2>OpenTTD: truelight * r9583 /branches/0.5/ (ai/default/default.c economy.c players.c):
04:49<CIA-2>OpenTTD: [0.5] -Backport from trunk (r9529, r9533, r9540, r9541):
04:49<CIA-2>OpenTTD: - Fix: when 2 clients joined together, the second asserted on the NewCompany command of the first (r9529)
04:49<CIA-2>OpenTTD: - Fix: when company is removed, sell all shares he has first, then sell all shares other people might have in this company (r9533)
04:49<CIA-2>OpenTTD: - Fix: bankrupt AIs no longer buy over themselves (also added safeguards to prevent in future) (r9540 / r9541)
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04:57<CIA-2>OpenTTD: truelight * r9584 /branches/0.5/ (6 files):
04:57<CIA-2>OpenTTD: [0.5] -Backport frmo trunk (r9542, r9565, r9573):
04:57<CIA-2>OpenTTD: - Fix: when checking for no vehicle on ground-tiles, don't take into account vehicles that are in the air (r9542)
04:57<CIA-2>OpenTTD: - Feature: add list_patches to console commands; shows all patches and values (r9565)
04:57<CIA-2>OpenTTD: - Fix: enclose settings names containing spaces with quotes (r9573)
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07:55<CIA-2>OpenTTD: miham * r9585 /trunk/src/lang/ (romanian.txt turkish.txt):
07:55<CIA-2>OpenTTD: -Update: WebTranslator2 update to 2007-04-10 14:52:27
07:55<CIA-2>OpenTTD: romanian - 26 fixed, 7 changed by kneekoo (33)
07:55<CIA-2>OpenTTD: turkish - 11 fixed by jnmbk (11)
07:58<CIA-2>OpenTTD: truelight * r9586 /branches/0.5/lang/ (16 files in 2 dirs):
07:58<CIA-2>OpenTTD: [0.5] -Backport from trunk (r9525, r9527, r9547, r9548, r9570, r9571, r9572, r9576):
07:58<CIA-2>OpenTTD: - Language updates (r9525, r9527, r9547, r9548, r9570, r9571, r9572, r9576)
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08:02<CIA-2>OpenTTD: truelight * r9587 /branches/0.5/lang/ (romanian.txt turkish.txt):
08:02<CIA-2>OpenTTD: [0.5] -Backport from trunk (r9585):
08:02<CIA-2>OpenTTD: - Language updates (r9585)
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08:04<CIA-2>OpenTTD: truelight * r9588 /branches/0.5/lang/turkish.txt: [0.5] -Fix r9587: something went wrong in turkish.txt update
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08:12<CIA-2>OpenTTD: truelight * r9589 /branches/0.5/lang/turkish.txt: [0.5] -Fix (r9587, r9588): this time I really do hope turkish.txt went okay...
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08:17<blathijs>jordi: Did you already upload 0.5.1~rc1? The first upload was 0.5.0, right?
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09:13<Zuu>[noai-brach] Is there a known assertion problem with the AI_factory?
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09:16<jordi>blathijs: first upload was -2
09:16<jordi>-2 was -1 with a changelog bump as requested by you :)
09:18<Zuu>[noai-branch] Seams like there is some old stuff left on my side since rm -rf on the src-directory on my code-base solved the assertion.
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09:22<MeusH>is Darkvater Hungarian?
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09:23<ln->he is
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09:28<MeusH>I always thought he's German
09:28<MeusH>that's nice to know, Hungarians were always getting on well with Poles
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09:32<ln->peter1138: i suppose because he was born to hungarian parents.
09:32<Sacro>anyone in here use vi/vim?
09:32<ln->just ask the question.
09:32<Zuu>Sacro: Yes
09:32<@Belugas>i use Vim to clean my bath...
09:33<@Belugas>but i don't think it's the same thing ^^
09:33<@peter1138>VIM and VIGOR
09:33<Sacro>does it have support for tables/columns?
09:33<Zuu>Sacro: What sort of tables?
09:33<Sacro>its a how to use document for a word processor... im too lazy to do it on ms word
09:34<Zuu>Go LaTeX :)
09:34<Sacro>create, save, open, close, moving around, viewing, cut, copy, paste, insert, delete, printing
09:35<Sacro>Belugas: that looks like Jif
09:35<Sacro>well. Cif as it is now
09:35<@Belugas>another continent, another brand, same product :)
09:35<Zuu>Sacro: there is block-select, and block-insert, and tab-characters, but there are no magic word-tables in text-files.
09:35<@Belugas>how sweet is this :)
09:36<Sacro>Belugas: is it Unilever?
09:36<Sacro>indeed it is
09:37<Zuu>Sacro: Maybe you can find a plugin that makes something that is usefull for you out of the many plugins available at :p
09:37<Sacro>Zuu: probably could...
09:37<Sacro>now my second peice of coursework has to be done in powerpoint :(
09:38<Zuu>Sacro: by the way I saw there is a comersial vim-plugin for Word. :)
09:39<Sacro> looks good
09:39<@Belugas>dunno, Sacro, i'm not toom uch into commercial product lineage :)
09:40<Sacro>he plugin script table_format.vim is a text formatting tool. It
09:40<Sacro>arranges words or groups of words on consecutive lines into a neatly
09:40<Sacro>formatted table. :D
09:41<Sacro>hmm, how to get a spellchecker, thesaurus and grammer checker in vim :)
09:42<hylje>find spellchecker, grammar and thesaurus plugins
09:42<Sacro>hylje: indeed...
09:43<Sacro>but i can't find grammer or thesaurus
09:43<Sacro>vim7 has a spellchecker
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09:53<Zuu>Sacro: Unless you are looking for english your language-files might not be included in the distribution of vim. I'm not sure how I did get Swedish, but then I think I've sellected the vim-full package in apt.
09:53<Sacro>all i want is english
09:53<Zuu>in your .vimrc:
09:54<Zuu>set spelllang=en_us
09:54<Zuu>set spell
09:54<Zuu>If you want to have F8 for switching spellchecker on/of:
09:54<Zuu>map <F8> :set spell!<CR>
09:56<Sacro>hmm, it now highlights misspelt words
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10:01<Ailure>[16:04] <Ailure> durrr
10:01<Ailure>[16:08] <hylje> :o
10:01<Ailure>anyway full details
10:01<Ailure>annoyed on a stupid classmate who have no idea how SVN works
10:01<Ailure>despite that we have to use it
10:01<Ailure>and that we went through it severeal lectures before and even with the group on a meeting he wasn't on dsaf
10:02<Ailure>and he makes reduant suggestions
10:02<Ailure>such as having backups of older revisions before we overwrite stuff x.o
10:02<Ailure>There's rollback for a reason
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10:22<Zuu>TrueBrain: Is there a reson why IsValidTile no longer works if the argument is equal to null? It simplifies many if-statements if the IsValid..-functions accept null as argument 1.
10:23<Zuu>(They should ofcourse return false if null is sent as argument.)
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10:38<@peter1138>IsValidTile takes a TileIndex, which can't be NULL
10:41<Zuu>A week ago it worked to send NULL to IsValidTile.. but maybe that is more a language-related thing.
10:41<Zuu>I'm currently trying to make it work on a current revsion. :)
10:41<Zuu>it = my code
10:42<@peter1138>but IsValidTile() takes a value type, not a pointer/struct
10:42<@peter1138>so NULL is, er, 0
10:42<@peter1138>which is a valid tile
10:45<Zuu>As far as I am concerned Squirrel handle null and 0 differently, but I might be wrong, was a week since last I worked with it.
10:47<Zuu>But I also understand that if the API have specified integer-type as parameter it might be the squirrel engine that make the script hang on null, and not the OpenTTD C++ functions.
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11:00<graeme>Hi, how do I get the alpine climate in openttd? Ive seen it mentioned and that it works, but it doesn't on mine.
11:01<Maedhros>you can't, yet
11:01<Maedhros>you can if you either hack openttd or the grf, but the industries won't work anyway
11:02<graeme>Ive been looking on the open ttd coop site and a few of there games use it.
11:03<Eddi|zuHause2>last time i tried, it loaded, but did not work very well
11:03<Maedhros>since i added proper action b support, it won't load any more
11:04<graeme>so may as well forget it till new industries are done
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11:05<Wolf01>there's somebody who have a bash script for downloading and update ottd nightly?
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11:08<Sacro>"The Windows 9.x distribution of GVIM, which is quite possibly the greatest thing to come along since God created the naked girl."
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11:11<ln->well said, but what is Windows 9.x?
11:13<Sacro>95, 98, ME
11:13<Eddi|zuHause2>but that is windows 4.x, or not?
11:13<Wolf01>windows 3.1, 3.11, 95=3.111, 98FE=3.1111... vista 3.eleventyone, i don't know they have 9.x XD
11:14<Eddi|zuHause2>i think win95 claimed to be version 4.0
11:14<Sacro>elevnty one?
11:15<Eddi|zuHause2>that's from lotr
11:15<blathijs>I think XP or Vista might be windows 9
11:15<Sacro>blathijs: i think XP is 6
11:15<Eddi|zuHause2>i believe XP said version 5
11:15<blathijs>2k is 5 then?
11:15<Eddi|zuHause2>but that might be version 5 of the NT line
11:15<Wolf01> <- is in italian but you can read numbers and names
11:16<Sacro>2000 is NT 5.0.2195
11:16<Wolf01>vista should be 6.0
11:16<blathijs>Isn't XP NT 6 then?
11:16<Sacro>no, 7
11:16<Sacro>XP is 6
11:17<Sacro>ooh, it mentions Windows 96
11:17<Eddi|zuHause2>that's probably not correct...
11:17<ln->Sacro: where's the dot in 95?
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11:17<Sacro>ln-: *shrug*
11:18<Wolf01>Windows XP Professional Edition, for business and power users (Version number: NT 5.1.2600) <- i don't think XP is 6
11:19<Sacro>ah yes
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11:20<Wolf01>my table is more readable: [18:16:03] <Wolf01> <- is in italian but you can read numbers and names
11:20<Eddi|zuHause2>you can view the version in the system properties window
11:20<Eddi|zuHause2>and i already said XP was 5
11:23<Wolf01>ok, and now that we know what version is what windows, i want to know how to make a bash script which allow me to download and update automaGically my ottd :P
11:24<Sacro>Wolf01: start with "!#/bin/sh"
11:24<Wolf01>i always thought it was #!
11:24<Maedhros>it is ;)
11:26<Sacro>peter1138: ?
11:26<Wolf01>the problem is that i'm able to do little things like menu with arrays and a whois script which takes the urls from a text file
11:26<Sacro>fine, start with #! :)
11:27<Wolf01>but i never managed how to work with strings and other things
11:29<Sacro>strings are easy
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11:29<Eddi|zuHause2>everything in bash is a string
11:30<@peter1138>the pciture... wasn't that interesting...
11:30<Wolf01>was nice
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11:31<Eddi|zuHause2>what am i supposed to see on the picture?
11:32<Sacro>Eddi|zuHause2: its just a nice simple login screen
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11:33<Eddi|zuHause2>Wolf01: basically you just need to use wget to load the nightly page, grep for win32, and cut off the href= part
11:33<Wolf01>eh, that's simple to say :D
11:34<Sacro>just use svn :\
11:34<Sacro>cd ~/openttd/trunk && svn up && ./configure && make && cp openttd ../Nightly/openttd && cp lang/english.lng ../Nightly/lang/english.lng
11:35<Wolf01>i don't want to make :D
11:35<Sacro>peter1138: indeed
11:35<Eddi|zuHause2>Sacro: that is totally incomplete
11:35<Sacro>Eddi|zuHause2: most likely...
11:36<Sacro>it updates nicely, so long as no grfs are changed
11:36<Eddi|zuHause2>you're probably better off to do cp bin/ <wherever> -R
11:37<Sacro>its all changed
11:37<Sacro>didnt realise
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11:37<Eddi|zuHause2>besides, Wolf01 would probably also have italian.lng :)
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11:53[~]Zuu likes "dbg: [misc] Your script made an error: parameter 1 has an invalid type 'null' ; expected: 'integer'" almost as (not) expressive as "access violation". :p
11:57<Zuu>And 1000> lines of code where the bug might bee.. :)
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12:01<Wolf01>0.5.1-RC3 coming soon?
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12:09|-|Rens2Eat changed nick to Rens2Sea
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12:21<Zuu>Is there a way to get stdout and stderr into the same file in the order things are printed out?
12:22<blathijs> 2>&1 > file IIRC
12:22<blathijs>2>&1 less works for me anyway
12:23<Zuu>The std-out-file is 120 MB, hehe, so I rather use grep I think :)
12:25<Zuu>less might not be as bad as vim though, which I first used :p
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12:28<Mark17>hello, is it possible to run openttd when you don't have an installation off ttd that can be used? (for example because off a broken cd)
12:29<Wolf01>yes, for example if you never had a cd, just look in the forum, you might fint something usefull
12:29<Sacro>broken cd eh...
12:32<Mark17>Sacro: i did have a cd player that makes it impossible to use the cd in other players
12:33<Mark17>Wolf01: thank you
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12:38<Mark17>is it possible to make the AI difficult to beat?
12:38<DaleStan>Yes. Write a new one.
12:38<Sacro>Mark17: yes, unplug your mouse
12:39<Eddi|zuHause2>i have played TTO very successfully without mouse
12:39<Maedhros>yeah, alt+arrows to move the mouse was fun
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12:39<Eddi|zuHause2>i really miss that feature
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12:40<@Belugas>the thing, Mark17, is that the AI is stupid as it is right now.
12:41<@Belugas>there is a new approach underway, but nothing yet exploitable by evryone
12:41<@Belugas>so, enjoy your skills at laying network instead :D
12:42<Mark17>and i miss an Belugas making a network isn't difficult
12:42<Mark17>i did that 5 or 6 years back in ttd and i still do it in openttd
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12:49<@Belugas>you miss a belugas??? quite a big creature to miss :D
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12:50<HMage>Belugas: did you work any more on inflation bug?
12:51<@Belugas>no, although a few discussions on the subjet has been done lately.
12:51<HMage>like taming the inflation?
12:52<@Belugas>it is not a simple thing to do, since all the commands used by the system have to be raised to 64 bits
12:52<@Belugas>you could turn off inflation, for the time being ;)
12:52<@Belugas>commands and more, in fact...
12:54<@Belugas>anyway, my todo list is quite big, right now :P
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14:34[~]Zuu thinks that only one of "Newbies" or "Get Started" should be present at the Main-page as they seam to offer quite similar content and the existance of links to two pages for about the same the same thing on the Main Page is a bit comfusing.
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14:51<Zuu>peter1138 seems to be aware of the spelling of seem :)
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14:59<Sacro>Zuu: indeed he is
15:05[~]Sacro finds a GPL violation
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15:31<HMage>ROFL (from some stupid website): "Of course, if you suck as a DJ, you will still suck using Deckadance, but you will suck better, faster, harder and more creatively than ever before!"
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15:33<blathijs>Sacro: GPL violation?
15:34<Sacro>blathijs: yeah, UIQ3 port has no GPL mention and no links to source
15:34<Wolf01>he is the gpl paladin :P
15:34<Sacro>i know who the author of the code is
15:35<Wolf01>stop speaking like yoda
15:36<Sacro>i know not of what you speak
15:40<Zuu>OpenTTD tries to fill a whole Main Page with what manages to sumarize in a small box. Guess what? The box at is much esier to navigate than the OpenTTD Main Page. (including the current new Main Page)
15:40<Eddi|zuHause2>Sacro: that was almost german :p
15:41<Sacro>Eddi|zuHause2: danke
15:42<Sacro>indeed... i have traced the location of said binary
15:42<@peter1138>Zuu: feel free to make something better
15:43<Zuu>peter1138: Yes, I know :)
15:43<Zuu>I'm trying :)
15:43<@peter1138>fwiw, freeciv's *is* the website
15:43<@peter1138>i hate that use of wikis, heh
15:44<Zuu>Yes that is true, but still, trying to fill the whole OpenTTD Main Page with too much links to the left and to the right does not aid anyone.. :)
15:45<Zuu>The first one is a fork of the later one.
15:45<@peter1138>hmm, too big
15:45<@peter1138>ah, prefer the first
15:46<@peter1138>not much different though, heh
15:46<Zuu>peter1138: So the first one is by your preferences too big, but still better?
15:46<@peter1138>too big was for the second one
15:46<@peter1138>oh, i dunno
15:46<@peter1138>the second one looks better, i think
15:47<Zuu>I think the first one will give small screens problems, but then similar layout is used by many other pages.
15:47<Zuu>1024x768 probably handles it but less, :/
15:47<Sacro>1024x768 should be minimal supported size
15:48<Sacro>looks fine at 800x600 thouhg
15:48<@peter1138>but damn
15:49<@peter1138>i'd like to change that global font
15:49<@peter1138>it never gets antialiased ;p
15:50<Zuu>Well there is two things, first we have layout: side-by-side or just top-down-layout. Then we have the second problem, that currently all links are hidden in text masses.
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15:51<Zuu>One soulution on the second problem is to use bullet-lists, but thet usees quite much vertical space, and would therefor not work good with a top-down layout.
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15:58<CIA-2>OpenTTD: belugas * r9590 /trunk/src/table/build_industry.h: -Fix(r9550, fs728): some wrongfully entered data caused some industries to appear where they should not have
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16:01<Eddi|zuHause2>is "wrongfully" a word?
16:01<@peter1138>it can be
16:02<Sacro|Laptop>but it should never be wrongfully used
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16:03<Eddi|zuHause2>i can't come up with a proper translation, thoug
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16:07<Eddi|zuHause2>hm...§Hdr=on&spellToler=on&search=wrongfully&relink=on <- none of these actually fit that sentence
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16:40<@peter1138>do you need a literal translation?
16:49<Eddi|zuHause2>no, i was just wondering
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18:03<Zuu>Yay, now there is OpenTTD code on the new Main Page: :D :D
18:05<blathijs>Zuu: subtle :-)
18:06<blathijs>Looks good, btw, that new main page
18:08<Zuu>Inspirated by the terminal-icon from Gnome, but not so rounded corners and a bit less glassy look. And OpenTTD code ofcourse :p
18:08<blathijs>Hmm, there seems to be no reference to #openttd on the wiki...
18:09<blathijs>That should probably be added and linked under both "Development" and "Getting help"
18:09<blathijs>but, I'm off to sleep now
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19:49<Digitalfox[Home]>Hi everybody :)
19:50<Digitalfox[Home]>Belugas, Maedhros or peter1138 found a bug on newhouses support with TTRS 3, new banks don't appear with new grafics, they still appear with the old...
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---Logclosed Wed Apr 11 00:00:19 2007