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#openttd IRC Logs for 2007-09-22

---Logopened Sat Sep 22 00:00:51 2007
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01:57<gfldex>is there a upper limit of orders for a train?
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02:05<mcbane>50 i think
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02:42<Rubidium>gfldex: don't think it's very useful to show examples of how somebody might be able to do something in quite a few years.
02:43<Rubidium>furthermore: is boost supported on *all* platforms that OTTD supports?
02:43<Rubidium>I could not find a place where they said what they support and what they do not support
02:43<gfldex>halve the part of boost are pure header files
02:43<gfldex>and at least those are supported
02:43<gfldex>the only thing i know of you have to be carefull with are the signals they use
02:44<Rubidium>well, I would say it's quite likely it doesn't work as expected with GCC 2.95
02:45<gfldex>go to, and ctrl-f for supported
02:45<Rubidium>ok... that makes the decision easy
02:45<Rubidium>boost CANNOT be used for OTTD
02:45<gfldex>and somebody will have to start with proper refactoring, why not him?
02:46<gfldex>where does it fail?
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02:46<Rubidium>gfldex: refactoring the WHOLE string subsystem for a few changes to the news subsystem is not quite in the scope
02:46<Rubidium>gfldex: on gcc 2.95 as that's not supported
02:47<gfldex>what platform is using that version (beside some embedded OS stuff)
02:50<Rubidium>and AmigaOS
02:50<gfldex>isnt morphos development stopped?
02:51<Rubidium>tokai: ^^^
02:53<Rubidium>if I remember it correctly it hasn't stopped, but I'm not sure, though tokai will be sure about it
02:53<gfldex>are there ppl that use openttd on morphos and amigaos?
02:53<gfldex>i just want to know
02:53<Rubidium>MorphOS for sure
02:54<Rubidium>there is even a MorphOS nightly
02:57<gfldex>would be mean to take it away from them. could be the only new game they get to see :)
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02:58<Rubidium>maybe they'll, one day, go for gcc 4.x ;)
02:59<gfldex>template support wasnt all that bad in 2.95 tho
03:01<gfldex>do you test patches with the nightly build befor they go into trunk?
03:03<Rubidium>primarily because nightly builds are snapshots of trunk
03:05<gfldex>how are the guidelines for using STL then? not sure what works with 2.95 when it comes to STL.
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03:14<Rubidium>gfldex: neither am I, but you can find out fairly simple by installing gcc 2.95
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03:57<dihedral>anybody got a shorter word for 'performance' ?
04:02<gfldex>in what context?
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04:07<gfldex>i can't compile gcc-2.95.3 under sid :-/
04:07<dihedral>gfldex: performance rating in the game
04:08<gfldex>dihedral: score maybe?
04:08<dihedral>performance is just way to long for a 3 digit number :-D
04:08<gfldex>feat would be the shortest but that's most prob. a bit to heavy
04:09<dihedral>perf. does not even look good ;-P
04:13<gfldex>anybody got any idea where i have a chance to get binaries for gcc-2.95 for a modern linux from?
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04:18<Doke>Hi all!
04:19<Doke>New bug reported :D ->
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04:46<dihedral>hello SmatZ
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04:59<Tefad>dunno, but in gentoo it's possible to emerge one, after some coaxing
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05:03<TrueBrain>Tefad: emerging gcc-2.95 under Gentoo isn't going to work
05:03<TrueBrain>everything below 3.3.4 is a pain
05:03<TrueBrain>but 2.95 failed so far on all the attempts done by me and a few friends
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05:13<SmatZ>hello dihedral
05:13<SmatZ>morning all :)
05:14<SmatZ>nice, the weather is great, it is going to be a nice weekend
05:14<SmatZ>and you?
05:14<TrueBrain>packing for my holiday :)
05:14[~]dihedral waves hello to TrueBrain
05:14<dihedral>again? you just had one :-D
05:14<TrueBrain>yup :)
05:14<dihedral>flippin' heck
05:15<dihedral>you lazy so 'n so :-D
05:15[~]dihedral grins
05:29<TrueBrain>@base 10 16 541
05:29<@DorpsGek>TrueBrain: 21D
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06:33<dihedral>@seen chris82
06:33<@DorpsGek>dihedral: chris82 was last seen in #openttd 6 days, 3 hours, 6 minutes, and 1 second ago: <Chris82> good morning
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07:02<Nickman>hi all
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07:12<Nickman>you missed me? :)
07:12<TrueBrain>of course we did! :)
07:13<Nickman>I did some vacation work the last tree weeks
07:13<TrueBrain>I think
07:13<TrueBrain>real work
07:13<TrueBrain>for real pussies
07:19[~]SpComb bought for two years
07:20<ln->took long
07:20<TrueBrain>lol @ SpComb :)
07:20<Nickman>so, I've seen that an autoslope patch has found it's way into the game? :)
07:21<SpComb>$20 isn't very much money, and I wanted to experiment with buying domain names
07:27<TrueBrain>so what is going to be on it?
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07:29<SpComb>TrueBrain: MyOTTD, of course
07:29<SpComb>I can stick into the server name
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07:31<dihedral>TrueBrain: did you not pick up on MyOTTD yet?
07:32<TrueBrain>dihedral: doubtful :p But that SpComb doesn't have to know ;)
07:32<dihedral>it's a nice webinterface and deamon combination, so one can controll openttd games
07:33<TrueBrain>Sounds like it fits in the rental draft I made a while back :p
07:33<dihedral>you should have a look at it, it's really nice
07:33<TrueBrain>(we were planning to allow people to rent OpenTTD Servers, so they could play, of course for a small amount of money)
07:33<TrueBrain>so, give me an URL :P
07:33<dihedral>SpComb: URL?
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07:34<dihedral>TrueBrain: the deamon and the webinterface are on separate servers if i picket that up correctly, if not, i guess SpComb will correct me in a jiffy
07:34<SpComb>they're on the same server, trac's on a different one
07:35<dihedral>oh right
07:35<dihedral>shame :-D
07:35<dihedral>otherwise that could be way cool too :-)
07:36<dihedral>and way too much work :-P
07:36<dihedral>TrueBrain: got newgrf support working in OpenTTDLib :-)
07:36<TrueBrain>concratz :)
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07:36<TrueBrain>SpComb: no nightlies? :)
07:37<TrueBrain>Error 500
07:37<TrueBrain>Internal Server Error
07:37<TrueBrain>whoho :p
07:37<TrueBrain>Server needs to be started once before you can do things :p
07:38<TrueBrain>hmm, server_lang needs extension
07:38<TrueBrain>SpComb: the config thingy of patch thingies is very nice :)
07:39<TrueBrain>it just misses a save button
07:39<dihedral>SpComb has dome some really sweet work there
07:39<dihedral>it parses the c code
07:40<Sacro>dihedral: daemon
07:40|-|mcbane changed nick to mcbane_oktoberfest
07:41<mcbane_oktoberfest>laters im off =)
07:41<dihedral>TrueBrain: check this :-)
07:42<TrueBrain>ugly webdesign :p :p :p
07:42<TrueBrain>mwhahahahaha :)
07:43<dihedral>but the webdesign is a minor thing
07:44<dihedral>feel free to make it prettier TrueBrain :-D
07:44<Rubidium>TrueBrain: just disable stylesheets ;)
07:45<dihedral>now that just makes it worse
07:46<Ammler>TrueBrain: you implemented TAR support for newgrf, can the TAR be compressed, else what is the advantage of that?
07:46<TrueBrain>Ammler: compression: no
07:46<TrueBrain>advantage: less files, easier distrubution
07:46<Rubidium>compression of images usually sucks anyway
07:47<Ammler>ah, ok your 32bpp
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07:48<hylje>the fancy tar loader stuff could really use compression support: upon finding a compressed package, uncompress it and cache the uncompressed thing for actual use
07:49[~]dihedral grees hylje
07:50<Ammler>but we still have the problem, that people needs to read the readmes in the folders
07:50<hylje>solution: readme reader in ottd, read-through on first load
07:51<Ammler>then a start for a coop game takes 2 mins
07:51<hylje>they need to at least acknowledge the readmes anyway
07:52<hylje>and it should be just one-time
07:52<dihedral>"i have read and understand the newgrf package readme" <yes> <no> <cancel>
07:52<hylje>nah. just scrollable text and disabled "next" button until end of text is reached
07:53<hylje>or continue
07:53<Ammler>dihedral, not our readme, the readme of each grf
07:53<Ammler>about 10 GRFs has one
07:54<dihedral>i was more wanting to make fun of ms with the yes no cancel
07:54<hylje>cancel or allow?
07:55<Rubidium>it's up to the distributors to comply with the NewGRF license, not OTTD
07:55<Ammler>Rubidium: sure, I just thinking, about, if we can use the new TAR support
07:55<hylje>if ottd doesnt support stuff the licence imposes..
07:57<Rubidium>yes, then maybe your file browser, archiver and web browser must show you the license of the GRFs too
07:57<Rubidium>because you might be doing something that isn't allowed by the license
07:58<Rubidium>and grfcodec too
07:59<Rubidium>and does TTDP show the NewGRF's licenses once you load a savegame with NewGRFs you haven't used before?
08:04[~]Ammler is wondering, if there will ever be a common REPO for OpenTTD and TTDPatch, where all this licence stuff is solved...
08:05<hylje>no, because grf makers do not like it
08:05<hylje>most particularly dalestan
08:06<hylje>that mentality also prevents us from having all kinds of convenience
08:06<hylje>such as automagically synchronising grfs
08:07<Ammler>the only problem is only because OpenTTD is "illegal" and some "patcher" don't like to support it official, but as long as nobody earns money with OpenTTD, this problem won't be cleared
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08:12|-|N101 changed nick to N101|
08:12<CIA-1>OpenTTD: rubidium * r11138 /trunk/ (9 files in 3 dirs): -Codechange: prepare some subsystems for persistent storage for NewGRFs.
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08:52<dihedral>hello skidd13
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08:57<CIA-1>OpenTTD: rubidium * r11139 /trunk/src/ (9 files): -Codechange: add support for persistent storage for NewGRFs.
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09:06<SpComb>if I had been smart enough to store my WLAN AP's password somewhere other than my desktop, which is now offline, I would be able to configure a port forward on port 80
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09:09<skidd13>Rubidium: Thanks for review of FS1090
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09:22<SpComb>grr, this is annoying
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09:32<UnderBuilder>heh, I managed to run openttd on a p1 with 32mb ram
09:32<UnderBuilder>which is the machine I am using right now
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09:37<Maedhros>really? i wasn't sure it would still run on machines with specs that low :)
09:37<UnderBuilder>I tested a 64x64 map only
09:37<SpComb>so now I have to call the server " - terom's test" instead of " - terom's test"
09:38<UnderBuilder>the title screen map ran nicely
09:40<UnderBuilder>btw, I talked in the opencity channel about an idea of an online game where some players can create a city while others create the structures (houses, parks, *transport infrastructure*, etc.)
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10:00<StarLite>I've got a weird problem atm..
10:00<StarLite>My fruit trains are seemingly randomly partly unloading, some are totally unloading, some are leaving full
10:00<StarLite>station IS accepting fruit
10:01<StarLite>its just that some trains aren't making any ptofit while some are..
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10:03<StarLite>A fruit plantage appeared next to my station, so I removed some tracks to make sure the plant is NOT in the stations coverage..
10:03<StarLite>but the problems exist :(
10:03<StarLite>j #openttdcoop
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10:30<gfldex>StarLite: you have to remove the station and wait until the grey station name disapears
10:31<gfldex>and if you are on it, activate cheat and remove the *deep*ing farm :)
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11:10<Sacro>so, porting OpenTTD to S40
11:10<Sacro>and Solaris 2.6
11:10<Sacro>should be fun
11:10<Sacro>or maybe even Next
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11:14<SpComb>is there some way to assicate patch names with wiki pages?
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11:20<Tommy>why traditional chinese not work? it just showing all question mark
11:20<ln->you no have no font.
11:20<Sacro>Tommy: rtfm
11:20<Tommy>whats rtfm?
11:21<Sacro>read the ... manual
11:21<Sacro>or readme in this case
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11:49<Txus>I'm searching for some info about building OTTD
11:49<Txus>is there a list of things you need to?
11:50<svippy>Compile it.
11:51<skidd13> to be exact
11:51<Txus>thank you very much
11:52<skidd13>you're welcome
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11:54<skidd13>Rubidium: You read FS1090, do you nitced someting (excluding the roadbit counting and the coding style)?
11:54|-|lolman [~lolman@adsl-87-102-80-216.karoo.KCOM.COM] has joined #openttd
11:54<skidd13>:%s /nitced/noticed/g
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12:23<Sacro>thats better
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12:47|-|mcbane_oktoberfest changed nick to mcbane
12:49<@Bjarni>is the oktoberfest already over?
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12:50<mcbane>it started today
12:50<@Bjarni>I know
12:50<mcbane>i retunred some while ago.
12:50<@Bjarni>but I wondered if it were already over for you
12:51<@Bjarni>like if you were too active in the Biergarten :P
12:51<mcbane>yea too much beer =)
12:51<mcbane>its the crazy australians / new zelanders fault ...
12:52<mcbane>much beer = not healthy...
12:53<mcbane>i didnt vomit .. =P
12:53<@Bjarni>I don't see how it's related to Australia though
12:53<mcbane>well i went there and i partied with some of em =)
12:54<mcbane>im quite ok .. they will have a very heavy headache ={
12:55<mcbane>well when i arrives i already saw ppls going down.
12:55<mcbane>we have a small hill (valled the tourist hill)
12:55<@Bjarni>looks like you had a bit to drink... you can't figure out how to spell or grammar anymore :P
12:55<mcbane>which was quite filled =P
12:56<mcbane>ive never been good at grammar =)
12:56<@Bjarni>you always act drunk?
12:56<mcbane>nope. <--- bad english.
12:57<@Bjarni>you know... you shouldn't give in to urges like that and there are professionals to help you with such issues
12:57<mcbane>2 lines. =)
12:57<@Bjarni>2 lines?
12:57<@Bjarni>one thing is for sure: you are drunk right now
12:58<@Bjarni>it would make more sense to speak to even Sacro o_O
12:58<mcbane>quite ... i still can stand , walk and talk quite normal.
12:58<@Bjarni>mcbane: at least YOU think so
12:58<mcbane>just writing/typing non german is a lil bit difficult.
13:00<Sacro>wie gehts?
13:00<@Bjarni>mcbane: you shouldn't tell Sacro what you know German. He will send you a Czech readme to translate because the languages look the same to him :P
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13:00<mcbane>czech != german
13:00<Sacro>Bjarni: you know both dutch and danish and netherlandian and possibly even swiss
13:01<mcbane>holländer *hides*
13:01<@Bjarni>but I have never been to Dutchovia :s
13:02<@Bjarni>but Sacro got a point (which is rare)... I seem to know languages
13:02<@Bjarni>even those I don't know :P
13:03<Sacro>i can just about do english, french, german, spanish
13:03<@Bjarni>Sacro: this is a decent channel. Don't talk about what you order at the local whores :P
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13:04<Sacro>i was told the other day that there is a brothel over the road from here
13:04<Sacro>well... it's actually a "massage parlour" but... meh
13:05<@Bjarni>and you wondered about it ever since and now you have to go see for yourself to figure out if you should trust that rumour, right?
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13:28<@Bjarni>Sacro isn't answering... maybe he went to investigate right now
13:33<@Bjarni>btw Sacro: did you improve your MSTS skills?
13:33<@Bjarni>I remember you talked about missing a platform :P
13:34<Sacro>can't say i've been on it recently
13:34<Sacro>i'm waiting for KRS
13:34<Sacro>Kuju Rail Sim
13:35<@Bjarni>looks nice
13:36<@Bjarni>I wonder how life like it will be
13:38<@Bjarni>somehow I fear that it will not be life like enough for me
13:44|-|dihedral|away changed nick to dihedral
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13:51<Sacro>Bjarni: you drive trains irl
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13:55<CIA-1>OpenTTD: miham * r11140 /trunk/src/lang/ (13 files): (log message trimmed)
13:55<CIA-1>OpenTTD: -Update: WebTranslator2 update to 2007-09-22 20:52:32
13:55<CIA-1>OpenTTD: american - 21 fixed by WhiteRabbit (21)
13:55<CIA-1>OpenTTD: brazilian_portuguese - 1 fixed by tucalipe (1)
13:55<CIA-1>OpenTTD: catalan - 1 fixed by arnaullv (1)
13:55<CIA-1>OpenTTD: croatian - 1 fixed by knovak (1)
13:55<CIA-1>OpenTTD: czech - 7 fixed, 1 changed by Hadez (8)
13:55|-|Mucht_ changed nick to Mucht
13:56<MrBrrr>Quick question, is there a good spot *URL* where I can get the skinny on creating a new train for OpenTTD?
13:58<Maedhros>do you mean creating a newgrf file?
13:58<MrBrrr>I have no idea. Could be I guess.
13:59<MrBrrr>I wanted to add a few trains that VIA Rail uses.
13:59<Maedhros>the docs are here:
14:00<Maedhros>but it's not an easy job, i'm afraid
14:01<MrBrrr>What do ye mean? Putting it all together into a neat .grf file?
14:03<Maedhros>no, that's the easy part. understanding the specs and using them to write meaningful nfo files is the hard bit ;)
14:04<MrBrrr>Understanding has never been one of my weak points.
14:04<MrBrrr>So long as it's not yet another exciting law class lecture it'll be fine.
14:04<MrBrrr>or not, not sure anymore
14:12<@Bjarni><Sacro> Bjarni: you drive trains irl <-- I know ;)
14:13<@Bjarni>and because of that, whenever somebody does something wrong in a train sim, I can say "just do as I do" :P
14:17<Sacro>Bjarni: like this?
14:18<@Bjarni>I DIDN'T DO IT
14:20<@Bjarni>however I know something like this happened in Denmark and two diesel engines (black at the time) had to be repainted right away (corrosion protection). Since they decided to change the design, they were painted in the most likely design to be selected as the next one. Later (before repainting any other locomotives) they decided on a completely different design
14:20<@Bjarni>so for a while we went "there is a red one... that's one of those two from the incident"
14:20<Sacro>Bjarni: and this?
14:21<Ammler>hmm, where can I see the client ID to ban someone?
14:21<@Bjarni> <-- here one of them is in the design that was never decided on and "never used" :P
14:22<@Bjarni>I think it's a really bad idea to fuck up switches like that, specially if you aren't using bogie cars :P
14:23|-|esco changed nick to escopena
14:24<Maedhros>Ammler: "clients" in the console, iirc
14:24<@Bjarni>Sacro: are you implying that I can't drive properly?
14:24<Sacro>Bjarni: yes
14:25<Ammler>Maedhros: thats only an alias for the IP then?
14:26<Ammler>so, if someone change his IP, he can rejoin
14:26<@Bjarni>Ammler: how would you make the ban then?
14:26<@Bjarni>the name can easily be changed. There is no central server with names
14:27<@Bjarni>Ammler: are you asking for the ability to ban ISPs and countries and stuff like that?
14:28<@Bjarni>tell what you want to do and we will tell you if it's possible
14:28<@Bjarni>I mean how the ban should work
14:28<Ammler>I thought, there is also an ID on the client self...
14:28[~]Sacro sets mode +b *.dk
14:29<@Bjarni>Sacro: I'm op and you are not :P
14:29[~]Bjarni sets mode +b *!*@*KCOM.COM
14:29<Eddi|zuHause>i can do that, too
14:30[~]Eddi|zuHause sets mode -b *!*@*KCOM.COM
14:30<Ammler>so, changing ISP doesn't affect the ban
14:30|-|glx|away changed nick to glx
14:31<Ammler>something like Windows for his activation
14:31<Eddi|zuHause>Ammler: any criterium other than the IP is even easier to change
14:31<Eddi|zuHause>... or conflicts with the GPL
14:31<Phazorx>Ammler: nick+mask would be good
14:32<Phazorx>in particular case X.X.X.* would do just fine
14:33<Eddi|zuHause>Ammler: so you want to create a central registration platform for online play, and who should host/moderate it?
14:33[~]Sacro goes to demonoid
14:33<@Bjarni>Ammler: since it's open source, jerks will be able to fake more or less everything except their IP and stuff related to their IP (domain and such)
14:35<Rubidium>and then people start using some of those network anomisers
14:35<@Bjarni>network anomisers?
14:35<@Bjarni>you mean some sort of gateways?
14:36<valhallasw>proxy servers
14:36<Sacro>you people have terrible english
14:38<@Bjarni>well, if people really try to do stuff like that, then they will be really hard to perm ban
14:38|-|SmatZ [] has joined #openttd
14:38<@Bjarni>new name, new IP and new country DNS... hard to tell that it's the same guy
14:39<@Bjarni>hi SmatZ
14:39<@Bjarni>or whoever you really are :P
14:39<SmatZ>hello Bjarni
14:40<@Bjarni>for all we know, you could be faking your IP and have stolen our good friend SmatZ's online identity :P
14:40<SmatZ>maybe I did
14:41<Sacro>Bjarni: actually its a conspiracy
14:41<hylje>1. chat and game searching with registered accounts 2. highly magical karma system between accounts and servers 3. ??? 4. profit!!
14:41<SmatZ>I could make some authorisation at this server
14:41<Sacro>all the other people in the channel are run by me :D
14:42<Ammler>Bjarni: if you reach the ability to change code and compile, you won't be a "jerk", will you?
14:43<hylje>he already can
14:43<hylje>to some extent
14:44<@Bjarni><Sacro> all the other people in the channel are run by me :D
14:44<@Bjarni><Sacro> you people have terrible english
14:44<@Bjarni>this one backfired on you :P
14:44<Sacro>oh pants
14:46<@Bjarni>Ammler: that's a fairly stupid question as I'm not a jerk at all.... however certain people spend ages coding some sort of mean virus for the sole purpose of doing bad stuff for other people
14:46<@Bjarni>so to be able to compile is not the same as being wise enough to treat other people nice
14:46<@Bjarni>I wish it was :(
14:47<Ammler>yeah, but then login on a ottd server and make stupid things would be to less challenge for me
14:47|-|Mucht_ [] has joined #openttd
14:47<Sacro>[20:46] <Bjarni> Ammler: that's a fairly stupid question as I'm not a jerk at all <-- some would disagree
14:47|-|Eddi|zuHause [] has quit [Ping timeout: 480 seconds]
14:47<@Bjarni>it's an extremely stupid question :P
14:48<@Bjarni>or maybe a rhetorical question
14:49<hylje>ha ha, busted
14:49|-|exe [] has joined #openttd
14:49|-|Progman [] has quit [Remote host closed the connection]
14:50<@Bjarni>anyway we are still sort of a decent "game breaking player detector and banner" :(
14:51|-|Mucht [] has quit [Ping timeout: 480 seconds]
14:51<TrueBrain>k, time for some holiday :)
14:51<TrueBrain>Bye all :) See you in 8 days ;)
14:51<TrueBrain>or more :p
14:51<TrueBrain>MWHAHAHA :)
14:51<@Bjarni>it is?
14:51<hylje>good riddance
14:51|-|Eddi|zuHause [] has joined #openttd
14:52<@Bjarni><TrueBrain> or more :p <-- you plan on meeting us in hell or something?
14:52<TrueBrain>well, where I am going it is hot
14:52<TrueBrain>but not that hot :)
14:52<TrueBrain>Anyway, byebye :)
14:52<@Bjarni>I feel sorry for you
14:52<TrueBrain>have fun, and make some patches :)
14:53<Ammler>nice recovery from ttd
14:53<TrueBrain>@kick Bjarni you could also wish me a good holiday, but okay...
14:53|-|Bjarni kicked [#openttd] DorpsGek [you could also wish me a good holiday, but okay...]
14:53|-|Bjarni [] has joined #openttd
14:53|-|mode/#openttd [+o Bjarni] by ChanServ
14:53<TrueBrain>Ah, that makes me feel good before going :) whoho :)
14:53<TrueBrain>Ammler: yeah.. :s
14:53<TrueBrain>anyway: bye
14:53<@Bjarni>TrueBrain: I'm sure you will bring a notebook so you can code while you are away
14:53<@Bjarni>hg is great for stuff like that :D
14:53<TrueBrain>no freaking way!
14:53[~]Bjarni hides
14:54<hylje>so you guys picked up hg meanwhile?
14:54<Ammler>has someone here a kick protection?
14:54<hylje>this is very silly
14:54<@Bjarni>hylje: as a test, yes
14:54<@Bjarni>why is it silly?
14:55<@Bjarni>we still rely on svn
14:56<TrueBrain>hylje: we added hg next to git, yes :) hg is better btw, in my opinion
14:56<TrueBrain>minor details
14:56<hylje>well, you already got git, which is obviously superior..
14:56<TrueBrain>I really should be going ;)
14:57<@Bjarni>we still have git
14:57<@Bjarni>as a test as well
14:59<@Bjarni>basically what we want to see is how they behave on the different platforms
15:00<@Bjarni>I was told something about poor git support on windows
15:01<Ammler>so funny, the guy who sabotage our server is telling thats a virus
15:02<@Bjarni>a virus made him send sabotaging packages?
15:02<hylje>lol, what
15:02<Ammler>[22:02] <publicserver> Banana: a virus or spyware that controls open ttd
15:02<@Bjarni>nasty virus.... sending valid game packages to block railroads and terraforming
15:02<@Bjarni>Ammler: now that sounds interesting
15:03<@Bjarni>what server and what version?
15:03<Ammler>do you really believe that?
15:03<@Bjarni>but now I want to have a bit of fun with him
15:04<mcbane>wanna see that =P
15:05<@Bjarni>ohh... this will be good :D
15:06<Ammler>cookie, lol
15:06|-|gfldex_ [] has joined #openttd
15:07|-|Wolf01 [] has joined #openttd
15:07<mcbane>java cookie =P
15:07<@Bjarni>java virus
15:07<Ammler>he has fantasy
15:07<@Bjarni>he is creative.. I give him that
15:10|-|Tefad_ [] has joined #openttd
15:12<Ammler>hmm, possible the AI of the virus is better then the ingame
15:13|-|gfldex [] has quit [Ping timeout: 480 seconds]
15:14<@Bjarni>valhallasw: your remark about a grf virus was shown in the game
15:14<valhallasw>I know
15:14<valhallasw>nice IRC<->game gateway, eh? ;)
15:15<@Bjarni>so I didn't even have to join to talk to this guy
15:15|-|Tefad [] has quit [Ping timeout: 480 seconds]
15:15<@Bjarni>but at least now I see the game
15:15<@Bjarni>looks impressive
15:16<@Bjarni>Ammler: what was the sabotage thingie?
15:16<Ammler>oh, that was on an older save
15:16<@Bjarni>oh ok
15:16<Ammler>he didn't start atm
15:16<@Bjarni>that's why it looks fine to me
15:17<Ammler>he just joined and I asked if I have to ban him another time
15:17<@Bjarni>he asked to be banned?
15:17|-|zambba [] has joined #openttd
15:17<Ammler>so he explained that it is a virus
15:17<Ammler>I asked
15:18<zambba>good evening. would someone guess what's wrong with me? my problem is I can't build any ttrakcs hwne I try to play scenarios with DBSetXL on
15:18<hylje>you appear to be unable to spell, too
15:18<@Bjarni><zambba> good evening. would someone guess what's wrong with me? <--- nice first sentence :P
15:18<Ammler>Phazorx knows more about him
15:18<@Bjarni>and I will not try to imagine... you are on IRC
15:18<@Bjarni>it might not be healthy to try to imagine stuff like that
15:19<Phazorx>it is a virus i guess... but it has nothing to do with computer i'd say
15:19<Phazorx>but there are these that turn a kid into sadistic morron
15:20<@Bjarni>there is SALT in his caps lock???
15:21|-|Progman [] has joined #openttd
15:22<valhallasw>Bjarni: I want to see what happens when he does add water :D
15:23<@Bjarni>I know
15:23<@Bjarni>salt water is a killing machine
15:23<@Bjarni>it really kills a lot of machinery
15:23<valhallasw>salt water + oxygen, mainly :)
15:23<valhallasw>redox \o/
15:24<hylje>well, do we really miss his caps lock breaking?
15:25<mcbane>its good for contacts in the keyboard =)
15:25<@Bjarni>ships can't use salt water for a lot of stuff... steamers needs freshwater for the boilers. Modern ships use fresh water to cool the engines (and then they move the heat to sea water from the fresh water)
15:25<@Bjarni>basically salt water is a killer
15:26<Sacro>especially if you are a slug
15:27<valhallasw>'ini: trailing characters at end of setting advanced_vehicle_list' -> ?? should it be 1 instead of 'true'?
15:27<valhallasw>I cannot find anything special in my openttd.cfg :|
15:28<Rubidium>yup, the variable type has changed to accomodate 3 different settings instead of 2
15:29<CIA-1>OpenTTD: rubidium * r11141 /trunk/src/ (newgrf_spritegroup.cpp newgrf_spritegroup.h): -Codechange: add support for NewGRF's varaction2 operators 11, 12 and 13.
15:30<@Bjarni>I still wonder how he managed to get salt into his keyboard
15:31|-|Purno [] has quit [Quit: Always remember you're unique, just like everyone else.]
15:31<@Bjarni>my keyboard is clean of stuff like that
15:31<@Bjarni>looks a bit dusty though
15:31<valhallasw>I am getting BOFH'ish
15:31<@Bjarni>maybe I should clean it again
15:31<valhallasw>I want to ban someone -_-
15:31[~]Bjarni sets mode +b valhallasw
15:31<valhallasw>spinvis \\o
15:31<@Bjarni>self defence
15:34|-|Masacru [~Masacru@] has joined #openttd
15:34<Masacru>Can anyone please Help me :) ?
15:34|-|StarLite [] has quit [Read error: Connection reset by peer]
15:35<Masacru>:( ?
15:35<mcbane>night ppls
15:35|-|mcbane changed nick to nairan
15:35<Masacru>is anyone here ?
15:35<nairan>some are
15:35|-|ITSBTH [] has joined #openttd
15:36<Masacru>i have a few questions
15:36<valhallasw>don't ask to ask, ask
15:36<nairan>just ask someome will answer you.
15:36<valhallasw>and if not, ask again in 12h or so :D
15:36<Masacru>Openttd - is it a patch for Transport Tycoon ?>
15:36|-|SmatZ [] has quit [Quit: Konversation terminated!]
15:36<Masacru>Expansion ?
15:36<Masacru>Mod ?
15:36<Masacru>To be able to play online ?
15:36<valhallasw>rtfm :)
15:37<valhallasw>it's a version that has been built from scratch
15:37<Masacru>So it needs Transport Tycoon ?
15:37<Masacru>Which is free ?
15:37<valhallasw>it needs some data files from ttdlx
15:37<valhallasw>ttdlx is not free
15:37<valhallasw>openttd is
15:37<Masacru>Openttd ohh ?
15:37<Masacru>open tycoon ?
15:37<Masacru>or what
15:38|-|exe [] has quit [Read error: Connection reset by peer]
15:38<Masacru>:( ?
15:38<valhallasw>open transport tycoon deluxe....
15:38<Masacru>Open Transport Tycoon Deluxe is it free ?
15:38<Masacru>it's not
15:38<Masacru>then the version from the forum :P ?
15:38[~]valhallasw slaps Masacru
15:38<valhallasw>*open* ttd is *open* and hence free as in beer
15:39<Masacru>Open Transport Tycoon Deluxe is free , but TTD isn't ?
15:39<Masacru>So you need OTTD and then the patch ?
15:40<Rubidium>by the way it's OpenTTD and Transport Tycoon Deluxe (their official names that is)
15:40<valhallasw>the patch is a patch for the original TTD
15:40<Rubidium>OpenTTD is not called Open Transport Tycoon Deluxe due to legal issues with the name and such
15:40<Masacru>i saw on the forum OPENttd download
15:41<Rubidium>that's free
15:41<Masacru>i you get OpenTtd and then install the patch ? it works online ?
15:41<Rubidium>"the patch" meaning TTDPatch?
15:41<valhallasw>there is 'Transport Tycoon Deluxe', 'TTDPatch' and 'OpenTTD'
15:41<Rubidium>TTDPatch does not and will never ever work on OpenTTD
15:41<valhallasw>which are basically three very different things
15:41<Rubidium>TTDPatch only works on Transport Tycoon Deluxe
15:42<valhallasw>TTDPatch are a lot of hacks to the executable of Transport Tycoon Deluxe
15:42<Masacru>So you need Transport Tycoon Deluxe and then the TTD 5.3 patch ?
15:42<valhallasw>OpenTTD is a complete rewrite and only needs the data files
15:42<valhallasw>you can choose between TTD, TTD+TTDPatch and OpenTTD
15:43<Masacru>I play Open TTD online
15:43<Masacru>it writes there up Open
15:43<valhallasw>so what do you want to know then...
15:43<Masacru>Which version is played online ?
15:44<Masacru>i saw
15:46<Masacru>SO you need
15:46<Masacru>Transport Tycoon Deluxe and then the OPEN TTD 5.3 patch ?
15:46<Masacru>and that's all ?
15:47<Ammler>no patch
15:47<Ammler>just OTTD 0.5.3
15:47<Masacru>ohh OTTD 0.5.3 isn't a patch yerah :P
15:47<Masacru>Transport Tycoon Deluxe and OTTD 0.5.3
15:47|-|TinoM [] has quit [Ping timeout: 480 seconds]
15:47<Masacru>that's all
15:48<Masacru>Okay :P
15:48<Masacru>Who has xfire ?
15:48<valhallasw>xfire? O_o
15:50<Wolf01> <- xfire discussion
15:50<Masacru>I'm trying to make xfire to support Transport Tycoon :D
15:51|-|Zr40 [] has quit [Quit: Zr40]
15:53<Sionide>ohh nice
15:53<Sionide>i don't use it myself but it's quite a neat system from what i've seen
15:55<Wolf01>how does it works? i mean, how does it recognize a game, instead of spying all what is running your system?
15:55<Masacru>It doesn'
15:55<Masacru>it doesn't spy your system
15:55<Masacru>It's easy to understand
15:56<Wolf01>how i can be sure? ms is spying me constantly
15:56<Masacru>Games get supported : And it detects the respective game , when you run the exe it shows on xfire
15:56<Masacru>haha dude
15:56<Masacru>There are some codes like
15:56<Masacru>Detect Launcher : name
15:56<Masacru>it's not like gamespy or stuff
15:56<Masacru>Do you want me to post a game detection code ?
15:57<Sionide>Wolf01, it *does* spy you though, that's the point of it....?
15:57<@Bjarni><Masacru> I'm trying to make xfire to support Transport Tycoon :D <--- I haven't figured out what xfire can do that our server list can't do
15:57<@Bjarni>maybe you can enlighten me
15:57<Sionide>Bjarni, IM between xfire users...?
15:57<Masacru>LongName=Populous - The Beginning - Undiscovered Worlds
15:57<Sionide>Bjarni, on xfire, you'd see sionide was on a ottd game and you'd just click and it'd launch and join in one click
15:58<Masacru>LauncherDirKey=HKEY_LOCAL_MACHINE\SOFTWARE\Bullfrog Productions Ltd\Populous: The Beginning\InstallPath
15:58<Masacru>got it :P ?
15:58<Masacru>With that code xfire Detects Populous
15:59|-|MUcht [] has joined #openttd
15:59[~]Bjarni prefers populous on Amiga 500
15:59<Masacru>Did you ever play Populous 3 The beginning ?
15:59<@Bjarni>not for as long as I played populous 1+2 on the amiga
16:00<Masacru>Pop 3 is better , it works online too
16:00<Masacru>Will Transport Tycoon Deluxe ever be free ?
16:00<@Bjarni>I looked at the 3rd one... looked a bit closer and then ditched it
16:00<Sionide>can you launch ottd from command line with arguments to join a specific online game straight away?
16:01<Sionide>that's what xfire would need i assume?
16:01<Masacru>You can
16:01<Wolf01>the problem is, can you trust a software which detects any running software it wants on your system, because it can contain, hardcoded, some templates to detect the browser version, the system version, what are you playing on the media player...
16:01<Masacru>If i play CSS , you can see the players on the server i am
16:01<Masacru>Wolf , there's a readme GAmes_ini and there are those codes
16:01<Masacru>and thanks to that it detects the respective game
16:01<Masacru>i use xfire from Summer 2006
16:01<@Bjarni> <Masacru> Will Transport Tycoon Deluxe ever be free ? <--- no, but there is a fair chance that OpenTTD will work without TTD grf files... eventually
16:02<Masacru>I play OTTD online
16:02<Masacru>I installed 0.5.3 OTTD (it neded to detect TTD )
16:02<Sionide>Masacru, all it uses from the original TTD is the graphics files
16:02|-|Mucht_ [] has quit [Ping timeout: 480 seconds]
16:03<Rubidium>Masacru: it didn't detect TTD, it only detected the data files (graphics/sounds/music)
16:03<Rubidium>the executable is not checked whatsoever
16:03<Masacru>I installed it last night when i heard about it , played it today from 11 AM - to 20-21 pm :)
16:03<@Bjarni>that's the windows installer... all other OSes and the win zip file has a readme telling the user to copy 6 specific files
16:03<Sionide>Masacru, same as me when i found it, years ago now
16:04<@Bjarni>err 6 files+music, but it can do without music if needed
16:05<@Bjarni>when I found OpenTTD, I first had a battle with svn, then I spent like a week porting and then I could play :D
16:06<MrBrrr>I miss the classic Adlib music with TT :(
16:06<Masacru>I hate some people in online play , they join your compnay if you don't put pass and ruin you
16:07<Masacru>as a dude did to me last night when i played the first time xD
16:07|-|Mucht_ [] has joined #openttd
16:07|-|thgergo [] has joined #openttd
16:07<@Bjarni>send a power surge to his IP though the internet and then the problem is solved
16:07<hylje>thats why one sets a pass
16:08<Masacru>i set pass all the time
16:08<@Bjarni>actually ethernet used to have surge issues so they are kind of like the best protected part of a computer... you can make a surge in the ethernet and the computer will not care except it fails to read the package
16:09<@Bjarni>but if you want to test this, do it at your own risk :P
16:09<Masacru>OTTD - are ppl still working on it ?
16:09<Masacru>i saw that 5.3 went out on 17 september XD
16:09<@Bjarni>do I even have to answer that one???
16:10<Masacru>:P no
16:10<Masacru>Will there be added a feature like : to be able to kick people who join your company if you want ?
16:10<@Bjarni>that was fun, but I don't want to play this naming game anymore
16:11<Masacru>YOu don't play TTD onlinme ?
16:11|-|MUcht [] has quit [Ping timeout: 480 seconds]
16:11<@Bjarni><Masacru> Will there be added a feature like : to be able to kick people who join your company if you want ? <-- if we add that with the current design, then the trespasser will be able to kick you, so no, at least not right away
16:11<Masacru>Ohh :P
16:12<ln->would that be bad?
16:12<Masacru>are you one of the OTTD creators ?
16:12<@Bjarni> <Masacru> Bjarni <-- I meant this as the naming game... just say something instead of a single line with my name :P
16:13<Masacru>OTTD - is like a big patch that allows people to play it over the internet ,+ bugfixes , new features etc
16:13<Masacru> ?
16:13<@Bjarni> <Masacru> are you one of the OTTD creators ? <-- well I didn't start coding this game, but I have been a developer on the game since 0.1.4
16:14<@Bjarni>which makes me the developer, who have been active for the longest time (everybody who were active when I joined has retired by now)
16:14<MrBrrr>with benefits?
16:14<Masacru>can you explain me what OTTD is ? i mean i don't understand is it like an expansion ?
16:14<Masacru>or how ?
16:15<@Bjarni>ludde went to make a bittorrent client instead... I think µtorrent turned out pretty well
16:15<Masacru>Read up a bit please :P
16:16<Progman>Masacru: ottd is a "standalone" game, but it needs the graphic files from the original transport tycoon deluxe
16:16<@Bjarni>damn Progman beat me to it
16:16<MrBrrr>It sure did Bjarni.
16:16<Masacru>They don't add those graphic files to OTTD because that would be illegal ?
16:16<@Bjarni>basically we don't own them
16:16<Masacru>ohh yeah
16:17[~]Masacru prepares to snipes and steal the graphic files from the current owner
16:17<@Bjarni>we can distribute what we make ourselves or what people give us, but nobody showed up and gave us permission to distribute TTD files
16:18<@Bjarni>first issue: who owns the TTD files today?
16:18<Masacru>DId you ever talk with the creators of those graphic files ?
16:18<MrBrrr>So that newgrf project is just what the doctor ordered?
16:18<Masacru>Buf if you just use those files ? who will know >:)
16:18<@Bjarni> <Masacru> DId you ever talk with the creators of those graphic files ? <-- it appears that nobody knows who the owner is, not even the owner
16:19<Masacru>So if you use them ?
16:19|-|Vikthor [] has quit [Quit: Leaving.]
16:19<Masacru>Maybe the owner of them don't care about it no more
16:19<@Bjarni>we risk somebody shows up with proof of ownership and sues us
16:19<Ammler>somone should make money with ottd
16:20<MrBrrr>I wonder how many millions he could make out of his TTD ownership.
16:21<@Bjarni>the TTD owner makes nothing out of the ownership. It looks like the ownership went into a big void when Microprose was no more
16:21<@Bjarni>surely it went somewhere else, but it looks like nobody knows for sure where it went
16:21<MrBrrr>Well, I did say "could".
16:22<Masacru>i read on the site this
16:22<Masacru>Didn't this guy creat the graphics too Chris Sawyer.
16:23<@Bjarni>actually some guy did it for him (I think)
16:23<@Bjarni>but even though Chris coded the game, it's not the same as he owns it
16:23<@Bjarni>it depends on the contract
16:24<@Bjarni>Microprose could have bought a license to sell the game and they can have bought the game itself with all the rights
16:24|-|Eddi|zuHause2 [] has joined #openttd
16:25<@Bjarni>so the artist might own them, Chris might own them and Microprose might own them
16:25<Masacru>so Chris Sawyer. can't be contacted ?
16:26<@Bjarni>if this is really funny then the audio, the music and the graphics don't have the same owner
16:26<@Bjarni>in fact it could be 3 different people/companies
16:26<Masacru>Objective : Find out who designed the graphics
16:27<@Bjarni>it would most likely be easier to finish the 32 bit graphic engine and draw all sprites in 32 bit colours
16:27<@Bjarni>and the chance of success is likely greater
16:27<@Bjarni>I mean even if we find an owner, then what
16:27<Masacru>so there's no chance in the future to add those files ?
16:28<@Bjarni>I say the odds are against it
16:28<@Bjarni>but I will not rule it out completely.. it's just highly unlikely
16:31|-|Eddi|zuHause [] has quit [Ping timeout: 480 seconds]
16:32<Masacru>It's weird
16:33<Masacru>Transport Tycoon Deluxe (Windows):
16:33<Masacru>I downloaded it from the site
16:33<Masacru>and then applied 5.3 and works online / single player
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16:34[~]Masacru slaps Bjarni
16:34<Rubidium>kick him ;)
16:34<+glx>you are playing with fire Masacru
16:35<Masacru>what :|
16:35<Masacru>I downloaded Transport Tycoon Deluxe (Windows): This from the Transport Tycoon forums
16:35|-|Masacru kicked [#openttd] Bjarni [I just spent a great deal of time telling you stuff and this is how you repay me???]
16:35|-|Masacru [~Masacru@] has joined #openttd
16:35<+glx>that was what I meant
16:36<Masacru>But why that can be founded on the forum then :\
16:36<@Bjarni>I didn't put it there
16:36<@Bjarni>the forum isn't our forum
16:36<@Bjarni>we "borrow" 4 subforums, but the forum as a whole isn't our's
16:36<Masacru>I thought it's the real forum
16:37<+glx><@Bjarni> we "borrow" 4 subforums <-- 5 not 4
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16:39<Masacru>sorry again :D
16:40[~]Masacru is sorry
16:40<@Bjarni>oh right
16:40<@Bjarni>forgot the graphics forum :s
16:41<Rubidium>technically those are subsubfora ;)
16:41[~]glx always forget the suggestions forum ;)
16:41<@Bjarni>you don't miss much
16:42<Rubidium>a lot of people making absurd suggestions ;)
16:42<+glx>like rename openttd :)
16:42<@Bjarni>at one time I wanted to code something else and looked in the suggestions forum for ideas. After looking through the first 3 pages, I decided to look for inspiration somewhere else... nothing useful came out of reading the forum
16:43<Eddi|zuHause2>did anyone there ever suggest implementing PBS?
16:43<@Bjarni>I like the renaming thread
16:43<@Bjarni>Eddi|zuHause2: not really... at least not on the forum
16:43[~]Sacro slaps Bjarni
16:43<+glx>they often suggests things already done
16:43<Sacro>no apostraphe in "ours"
16:43<@Bjarni>yeah, that too
16:44<Eddi|zuHause2>you mean like building trains and signals?
16:44<Masacru>Is it possible to add new vehicles ?
16:44<@Bjarni>you did it again!!!
16:44<Masacru>in the next patch ?
16:44<+glx>you can already use newgrf
16:45<+glx>and openttd is not a patch
16:45<Eddi|zuHause2>or "a feature to build tunnels when the other player built rails on foundations"
16:45<Masacru>i meant patch for OTTD
16:46<@Bjarni>I like this one (from a few months ago). "we should be able to build signals in tunnels. Clearly this is an oversight which we should have corrected right away" (not quoted, but this was the idea)
16:46<+glx>that reminds me the trainer for openttd :)
16:47<Rubidium>just build a debug binary and ALT-1 away ;)
16:47<@Bjarni>Masacru: you mean more than 255 different engine types?
16:47<Masacru>I meant new buses and stuff
16:47<@Bjarni>use a newgrf then
16:47[~]Rubidium wonders when the first bug report comes that says that ALT-0 crashes their debug library with a segmentation fault.
16:47<Masacru>I mean to add it (to online play)
16:47<Masacru>I play it online
16:47<Phazorx>ehh... anyone good with CIDR masks ?
16:48<Masacru>I play OTDD Online
16:48<@Bjarni>Rubidium: I already closed that bug report years ago
16:48<Phazorx>X.15.0.0 to X.16.255.255 is /15 ?
16:48<@Bjarni>oddly enough I think we only got it once
16:48<Rubidium>Phazorx: probably not
16:49<Masacru>Does TTD works online "?
16:49<Masacru>or only OTTD works online *internet
16:49<Phazorx> /17 i meant
16:49<Phazorx>2 octets +1 bit
16:49<+glx>TTD should be able to work in LAN Masacru
16:49<Rubidium>Phazorx: easiest way is to write the whole IP address as binary (begin and end) and then and them
16:49<+glx>but I never tried
16:49<Rubidium>and then count the bits
16:50<Masacru>Does TTD works online (internet) or only OTTD does ?
16:50<Phazorx>that;s a liong way easiest would be asking who can do it in the ehad faster than i am and sure about the result :)
16:50<Rubidium>Phazorx: furthermore you start at 15 (0000111) and go to 16.something (00001000), so I guess it's /12 you need
16:51<Phazorx>there you go that's how you do it thanks
16:51<Eddi|zuHause2><Masacru> I mean to add it (to online play) <- only the server admin can do that.
16:51<Rubidium>s/then and them/then xor them/
16:51<Rubidium>Phazorx: 14..15 would be /17 though
16:51<Phazorx> /12 in that case is what i need
16:52<Phazorx> 58..59
16:52<Masacru>Does TTD Works online ? Or Only OTTD does ?
16:52<Progman>Masacru: TTD got a network feature, but this isn't stable. The one for OTTD works fine and there are a lot of servers to join
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16:52<@Bjarni>Masacru: you can't add grf files in midgame (odd stuff would happen if you tried). However if you lack a grf file that the server uses, then you can't join
16:53<Masacru>do you have an xfire id ?
16:54<Masacru>Cause i want you to repply in the supporting THread , you just repply SUPPORT
16:54<Rubidium>then they first need to add OSX support I guess
16:55<+glx>and Linux, and OS2, and MorphOS, and ...
16:56<Masacru>what ?
16:56<Masacru>support to the game ? to OTTD
16:56<+glx>OTTD works on all this platforms
16:58<Rubidium>and Bjarni works on OSX, so a Windows only application is not something he gets warm and fuzzy about
16:59<CIA-1>OpenTTD: glx * r11142 /trunk/src/industry_cmd.cpp: -Codechange: prepare industry production change code for newgrf callbacks 29 and 35
16:59<@Bjarni>actually I couldn't care less for windows only online gaming tools
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17:02<Masacru>OTTD ! IS THE BEST !
17:02<@Bjarni>we knew that
17:02<@Bjarni>even before you found it
17:03<Masacru>haha :D
17:03<Masacru>how can you put a QUIT MEssage ?
17:03<@Bjarni>that depends on your client
17:03<Masacru> ?
17:03<Progman>type /quit and a input-box appears to enter the message
17:03|-|Masacru [~Masacru@] has quit [Quit: Masacru]
17:04<@Bjarni>I waited for that to happen :D
17:04<@Bjarni>I wonder if he will return
17:04|-|Masacru [~Masacru@] has joined #openttd
17:05<Masacru>i typed /quit
17:05<Masacru>and it left :p
17:05<@Bjarni>we noticed
17:05<Masacru>You put me to type it intentionality ?
17:05<@Bjarni>I didn't do such a thing
17:06<@Bjarni>you asked how to set a quit message and somebody told you and then you start talking about mean intents
17:06<@Bjarni>shame on you
17:07<Masacru>YOu told me to type /quit (i knew that it'll quit , but i never used java chat before)
17:07<Masacru>so i tryed
17:08<Rubidium>apparantly that input-box shows for Progman's java chat
17:08<Rubidium>maybe you've got a different version that does not support that yet
17:08<Masacru>I have the latest java version :|
17:09<Masacru>maybe you type /quit (message)
17:09<Rubidium>so, when you have the latest service packs installed you automatically have Windows Vista?
17:09<Masacru>What :|
17:09<Rubidium>Masacru: that's what you just said, only with different words
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17:10<Masacru>Very smart ;)
17:10<Rubidium>that's what the psychologist said too
17:11<Masacru>You mean the Pshyco doc ?
17:11<Masacru>Anyway GG ;)
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17:11<Masacru>Don't tell me you don't know what it means ?
17:11<Rubidium>what does that acronym stand for?
17:12<Masacru>You'r funny
17:12<@Bjarni>it's not that we don't know
17:13<@Bjarni>we just want to make sure that you don't use an acronym without knowing what it is
17:13<Masacru>I bet both of you have spoken with eachother
17:13<Masacru>to annoy me ?
17:13<@Bjarni>I didn't say anything to Rubidium about you or vice versa
17:13<Rubidium>you mean Air Comores International?
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17:13<Masacru>After you said : Shame on you
17:13<Masacru>he said
17:13<Masacru><Rubidium> so, when you have the latest service packs installed you automatically have Windows Vista?
17:14<@Bjarni>I didn't say anything about vista
17:14<Masacru>Just leave me alone , as i see both of you are up to somthing ..and trying to fool me or however
17:15<@Bjarni>since I know this isn't the case, I would call you paranoid
17:15<Rubidium>hmm, gg also stands for Guernsey
17:15<Masacru>yeah i might be
17:15<Masacru>GG means Good game :\
17:16<+glx>for me GG == Game Gear (but I'm old ;) )
17:16<Masacru>where are you guys from ?
17:16<Rubidium>though for Celestar GG would be Air Comores International ;)
17:16<@Bjarni>usually we say what we mean in here... skipping characters isn't a nice way of communicating
17:17<skidd13>good night
17:17<@Bjarni>to me GG means something in Danish
17:17<Masacru>Good night skidd13
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17:17<Masacru>do you people play OTTD online ?
17:18<Masacru>What comapny names do you usually wear ?
17:18<Rubidium>not really
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17:19<@Bjarni>to be honest, I'm not a big fan of online games
17:19<Masacru>IT was an honest mistake
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17:22<Masacru>i remember when i had a bad pc and no net i was playing Transport Tycoon :)
17:22<Masacru>non-stop :D
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17:23<Masacru>GOod NIGHT :D
17:23<@Bjarni>I remember when I invested in ethernet.. back in 1996
17:24<Masacru>Good Night all
17:24<svippy>There was ethernet in 1996?!
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17:25<@Bjarni>10 mbit half duplex
17:25<Digitalfox>I just started openttd with command -b 32bpp-anim, and tried 32bpp grass tiles for use in the temperate climate ( no other newgrf ), but i noticed a lot of cpu demand, even slowing down my experience to the point of not being able to play ( P4 2.4 533BUS ). Is it the price we have to pay for support 32bpp or just the need for more optimizations on 32bpp code?
17:25<@Bjarni>and it was really expensive
17:25<Rubidium>Digitalfox: increase the sprite cache in size, as you could've read in the 32bpp thread
17:26<Rubidium>svippy: ethernet already existed in 1974
17:26<svippy>I was making a joke.
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17:27<@Bjarni>people told me that it was a mistake to get 10base-T because BNC was cheaper.... now which one won :p
17:27<+glx>BNC was a pain
17:28<Rubidium>UTP, but only because it's much better management-wise
17:28<Rubidium>not because it's cheaper
17:28<Rubidium>cheaper to buy that is
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17:28<Rubidium>TCO will most likely be lower for UTP
17:28<Rubidium>and UTP allows much more eloborate packet switching making the network much more efficient
17:29<Digitalfox>Rubidium: I'm looking for the command to increase sprite cache size, but i'm not finding it :\
17:29<Rubidium>something with sprite cache and size in it (IIRC)
17:29<@Bjarni>the people, who invested in BNC almost always had problems while the people, who invested in twisted pair never had any problems
17:29<@Bjarni>hardware problems, that is
17:30<@Bjarni>issues of getting mac and windows to talk to each other and so on was common to both types of cables
17:31<@Bjarni>I remember a link party where we (as usual) used a 10-base-T <-> BNC bridge... one guy had to leave early and he took the whole BNC part down when he removed his computer. The 10-base-T section moved on without any problems
17:32<@Bjarni>the price for a 10-base-T hub was higher back then than a Gbit switch is today (with the same number of ports)
17:34<Digitalfox>Rubidium: Thanks :) I have increaed it to 256 from 4 and it now runs quick :)
17:35<+glx>Bjarni: just remove the terminator and a BNC network is down ;)
17:35<+glx>same goes for an SCSI chain
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17:37<@Bjarni><glx> same goes for an SCSI chain <-- not really... SCSI is odd when it comes to this. I once had a setup that worked just fine, but adding a terminator killed it
17:37<@Bjarni>I never figured out why
17:38<+glx>some SCSI devices had an internal terminator
17:38<@Bjarni>I know
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17:38<@Bjarni>and they were all off
17:38<@Bjarni>the same goes for them. If I enabled any of them, then the chain died
17:38<@Bjarni>so they were all off
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18:14<CIA-1>OpenTTD: rubidium * r11143 /trunk/src/ (industry.h newgrf_industries.cpp): -Fix: the random bits were not set for the production callback when the NewGRF asked for it.
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18:40<CIA-1>OpenTTD: glx * r11144 /trunk/src/ (industry_cmd.cpp newgrf.cpp newgrf_callbacks.h): -Codechange: add support for newgrf callbacks 29 and 35
18:47<Eddi|zuHause2>i have a feeling something big is coming onto us...
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18:47<+glx>no not yet
18:48<Eddi|zuHause2>does r11143 have a chance to fix the farms closing immediately?
18:49<+glx>and forests too (but you need Belugas' diff of course ;) )
18:50<Eddi|zuHause2>i have not had forests closing
18:50<Eddi|zuHause2>although i could only place them above snowline
18:50<+glx>in ECSWoods they were closing right after the game started
18:51<Eddi|zuHause2>i am using alpine
18:51<Eddi|zuHause2>and i am trying to update kernel, but i always get download timeout...
18:52<+glx>slap your ISP
18:52<+glx>or try another source
18:53<Eddi|zuHause2>i am thinking it is trying to tell me i shouldn't do it :p
18:55<CIA-1>OpenTTD: rubidium * r11145 /trunk/src/ (7 files in 2 dirs): -Codechange: add support for "decoding" TTDPs string codes wrt to registers 0x100 to 0x10F.
18:57<Eddi|zuHause2>is that the issue i stumbled upon yesterday?
18:59<Rubidium>what issue?
19:00<Eddi|zuHause2>"dbg: [misc] [utf8] unknown string command character 57368"
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19:01<Rubidium>probably not, but it could be
19:01<Rubidium>primarily because TTDPs string codes < 255
19:05<Eddi|zuHause2>hm, weird... i have a conflict, but the two sections look exactly the same...
19:06<+glx>no one has a space before */ ;)
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19:16<@Belugas>Eddi|zuHause2, did yo played a lot with alpine in ttd?
19:17<Eddi|zuHause2>i used ttdpatch long before newgrf...
19:17<Eddi|zuHause2>so not
19:18<@Belugas>so, knowing exactly what MB changed (apart from the graphics) would mean asking him
19:21<Eddi|zuHause2>according to the readme, he ported the temperate industry scheme to arctic
19:23<@Belugas>i was more concerned about the eventual features underneath, like callbaks and such
19:25<+glx>most callbacks are done now
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19:40<Eddi|zuHause2>hm, the farm i founded still closes immediately
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19:50<Eddi|zuHause2>they are fine if i use the production cheat on them in the first month
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20:03<Eddi|zuHause2>*mental note* do not go to a city with trams while on fast forward...
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20:37<Eddi|zuHause3>weird... i built a station and it got the same name as a previously built one...
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---Logclosed Sun Sep 23 00:00:21 2007