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#openttd IRC Logs for 2007-12-21

---Logopened Fri Dec 21 00:00:56 2007
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01:35<roboboy>how do I set the server to pause if there arent two people connected
01:37<Rubidium>something with "min_players" I guess
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01:40<Rubidium>growing up quickly?
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02:38<CIA-1>OpenTTD: rubidium * r11672 /trunk/src/ (7 files): -Codechange: refactor some stuff out of gui.h.
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03:35<CIA-1>OpenTTD: rubidium * r11673 /trunk/src/ (5 files in 2 dirs): -Codechange: move the overflow safe type to a separate file.
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04:30<Draakon>and Merry Christmas! :P
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04:52<Gekz_>it feels good to bleeeeeeed
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05:46<roboboy>I can not get a dedicated server to open a specific game of mine
05:47<roboboy>im on windows and it closes too quickly
05:47<roboboy>I can get it to start a brand new game
05:48<roboboy>I want to load one that I was runing from a GUI server
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05:59<Eddi|zuHause2>missing grfs?
06:01<roboboy>how do I get it to recognise the GRF's
06:01<roboboy>i have the cfg as I was runing the GUI server
06:02<Eddi|zuHause2>same binary?
06:02<Eddi|zuHause2>same directory structure?
06:02<Eddi|zuHause2>then i have no idea
06:02<roboboy>or atleast i think so
06:03<roboboy>openttd is in Openttd on my desktop and the cfg is in my documents and I have not moved any files
06:06<roboboy>can I force a cfg?
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06:09<Eddi|zuHause2>yes, -c <file>
06:17<roboboy>i got it working a long way round
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06:17<roboboy>i forced the cfg then loaded the game after starting a random map
06:23<roboboy>will using rcon password server name change the name after the server started
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06:30<roboboy>I give in
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08:37<kyevan>Time travel makes my head hurt.
08:37<kyevan>So does C >_>
08:38[~]hylje imports antigravity
08:39<Wolf01>xkcd ;)
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08:39<Prof_Frink>Randall's Law.
08:42<SpComb>what's that?
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10:59[~]Hendikins works at turning the New Years Eve Special Train Notice in to something the other staff at his station will be able to understand.
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12:00<ln->the same one as yesterday
12:00<Gonozal_VIII>this one is a day older
12:02<@Bjarni>and a whole lot more tired
12:02<Gonozal_VIII>see? not the same
12:03<@Bjarni>I'm also have experience from yet another day
12:04<pavel1269>Bjarni: saw my last patch? finaly one that dont "overdrives system" as you said :P
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12:05<@Bjarni>what was your patch doing?
12:05<Gonozal_VIII>cfos speed is not helping...
12:05<TinoDidriksen> - trains gone wrong.
12:05<@Bjarni>even just a week ago is ages ago during exams and stuff ;)
12:05<@Belugas>pavel1269, true. but i would point out that it must be terrible on cpu usage... personnal feeling..
12:06<pavel1269>hmm .-/
12:06<Gonozal_VIII>that check 25 surrounding tiles for house thing?
12:07<pavel1269>*24 :)
12:07<Gonozal_VIII>that's why i thought it would be easier to look for roads with sidewalks...
12:07<Gonozal_VIII>only one tile then
12:08<pavel1269>and what abou these houses?
12:08<pavel1269>it's not city ...
12:08<Gonozal_VIII>hehe they shouldn't have built there
12:09<pavel1269>lol :)
12:10<pavel1269>wow with my patches, economy category of patches is small for them :/
12:10<Gonozal_VIII>that's like in reality... they build a new road where the cars don't have to drive through populated areas... lot prices around that road are cheap... lots of houses are built there... they have to build another road
12:11<Gonozal_VIII>forgot the step where the people in those houses complain about traffic...
12:12<@Bjarni>real life.... that's where you can build a house next to a noisy factory and then sue the factory for the noise
12:13<pavel1269>in this country it works like, if you build house near road, they will move city border and everyone is complainincg about traffic
12:13<pavel1269>so who care? :)
12:14<@Bjarni>the people who complains
12:18<pavel1269>i made test ... 0 vehicles 0% PCU, 40vehicles 0%CPU ... lets add some more :P
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12:19<Gonozal_VIII>... stupid connection
12:19<@Bjarni>looks like Gonozal_VIII really likes the guy living upstairs
12:19<Gonozal_VIII>it's not even him now, it's myself
12:20<Gonozal_VIII>trying to get that cfos speed thing to work properly
12:21<Gonozal_VIII>i have a 3072/384 connection and i'm currently downloading at 197 KB/s uploading at 25 KB/s
12:21<Gonozal_VIII>priority of irc is high, torrent is low
12:21<Gonozal_VIII>doesn't help
12:22<Gonozal_VIII>icq is even worse, disconnects every 5 minutes
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12:28<pavel1269>btw, patch dont use CPU taht much ... 200moving vehicles and still 0%cpu and this pc is shit
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13:25<kyevan>When Gonzal comes back, someone tell him that torrents use a large number of connections and that sometimes can damage things
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13:31<Sacro>!calc 12!
13:31<Sacro>@calc 12!
13:31<@DorpsGek>Sacro: Error: unexpected EOF while parsing (line 1)
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14:21<CIA-1>OpenTTD: rubidium * r11674 /trunk/src/ (50 files in 5 dirs): -Codechange: refactor some functions out of macros.h into more logical locations.
14:22<Gonozal_VIII>yay logic
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14:49<CIA-1>OpenTTD: rubidium * r11675 /trunk/src/ (74 files in 3 dirs): -Codechange: split the string types from the string functions.
14:52<kyevan>I wonder if it would be easier to genericise OTTD to the point building an RCT clone on top of it would be possible, or just writing one from scratch, would be easier
14:54<kyevan>Neither is anywhere near trivial :P
14:55<kyevan>But genericising ottd has several benifits - the rendering logic doesn't seem as if it should be too different between the two, for instance.
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14:55<Sacro>how am I on e4+1
14:56<Sacro>and they really should remove the channel4+1 adds
14:56<pavel1269>Sacro, are you working on programable signals?
14:56<Sacro>pavel1269: kind of
14:56<Gonozal_VIII>switches :-)
14:57<pavel1269>yes or no :)
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15:05<Gonozal_VIII>[21:04:49] *** Error logging into ICQ: You are attempting to sign on again too soon. Please wait ~15 minutes and try again! Do not login during this period or it will only extend itself.
15:05<Gonozal_VIII>that sucks...
15:06<Sacro>i didn't think ICQ could suck any more than it used to
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15:08<another_nick>and irc always complains that my nick is already in use...
15:10<Wolf01>use the ghost command
15:10<another_nick>ah, oftc supports that?
15:10<Wolf01>i think yes
15:11<Wolf01>at least, i have a small script which ghosts, changes nick and identify on join
15:11<Wolf01>and works
15:13[~]Belugas vomits on work
15:13<another_nick>i don't think that's helping to get it done belugas
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15:14<@Belugas>nope :) but it feels ice imagining my boss's head alld covered up and smelly heher
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15:22<Gonozal_VIII>i have that now too... i guess^^
15:22<Gonozal_VIII>doesn't need a script, it's a single line
15:23<Gonozal_VIII>thanks for the tipp
15:25<Eddi|zuHause2>why would a one liner be less a script than any other script?
15:25<Gonozal_VIII>you don't need a script for that, you can just type it :-)
15:25<Eddi|zuHause2>why would you type something, when you can script it?
15:26<@Belugas>depnds of the lenght of said line :P
15:26<Gonozal_VIII>well i don't... but you could
15:26<Gonozal_VIII>for an average user that doesn't get disconnected every 20 minutes
15:27<Gonozal_VIII>the line is /nickserv regain nick password
15:31<Gonozal_VIII>hmmm that's a lollerscater
15:33<@Bjarni><Eddi|zuHause2> why would you type something, when you can script it? <-- usually I just write the stuff I need to do. Otherwise I have to remember what I called the script and where I put it and so on
15:33<@Bjarni>an exception is my release script. I made it to ensure that all releases are made with the same settings so yes I made a one line script
15:34<Gonozal_VIII>perform script is kinda built in... can't forget where i put it
15:34<Eddi|zuHause2>well, i thought more of a kind of perform script, that will be executed automatically each time you join, no matter if the ghost is actually there or not
15:34<@Bjarni>in my world a script is a shell script
15:35<Eddi|zuHause2>you sir have a very limited world...
15:36<@Bjarni>are you trying to bash my world?
15:36<@Bjarni>I already did that :P
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15:45<Gonozal>hmmm that's bad
15:45<Gonozal>perform gets executed after successful connection... nick already in use doesn't count as success
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16:16<CIA-1>OpenTTD: glx * r11676 /trunk/src/ (os/macosx/splash.cpp os2.cpp video/win32_v.cpp win32.cpp): -Fix (r11674): some references to macros.h were left
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16:24<kyevan>wait, os2.cpp?
16:24<kyevan>As in, OS/2 os2?
16:25<kyevan>No reason
16:26[~]fjb has a never used OS/2 licence somewhere.
16:27<kyevan>One of my friends has a used install with no license.
16:27<kyevan>Can we say that you and him balance out? :P
16:27<fjb>I guess not...
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16:33<kyevan>Can ottd load TTD saves/scenarios? What about TTo? (Might as well ask)
16:34<@Bjarni>think about that question
16:34<@Belugas>easiest answer would be TRY IT, but yes, they can be loaded
16:34<@Bjarni>are the vehicles themselves compatible?
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16:34<kyevan>Bjarni: Dunno, are they?
16:35<kyevan>I first started playing on ottd, I've never played on the other engine versions :P
16:35<Gonozal_VIII>tto had different vehicles afaik
16:35<@Bjarni>TT has more steam and no maglev if I recall correctly
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16:38<Gonozal_>perform thing doesn't work..
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16:39<ln->a hit!
16:40<Gonozal_VIII>a hit?
16:40<fjb>Gonozal_VIII: Still toying with cFos speed?
16:40<Gonozal_VIII>yes... doesn't seem to do anything
16:41<Gonozal_VIII>lots of free bandwidth
16:41<fjb>I can not do anything in your case.
16:41<@Bjarni> <-- btw speaking of monorail and maglev... check this one out
16:41<fjb>I read the technical documentation yesterday.
16:41<Gonozal_VIII>it should, i'm only downloading on my pc now
16:42<fjb>Poor cat. :-)
16:42<@Bjarni>I think it actually decided on being there on it's own
16:42<@Bjarni>for whatever reason
16:42<fjb>Bjarni will end like that some day for kicking people.
16:42<Gonozal_VIII>cats do weird things and sleep in weird places
16:42<@Bjarni>end like what?
16:43<@Bjarni>being single railed?
16:43<@Bjarni>I used two rails all day
16:43<fjb>Gonozal_VIII: If cFos speed doesn't shape your own traffic it is horrible broken or not correctly installed.
16:44<@Bjarni> <-- hahaha
16:44<@Bjarni>that page has some nice pictures
16:44<hylje>you did notice the ottd thread?
16:44<Gonozal_VIII>it should work... i can see the active connections and icq/irc has highest priority while torrent has lowest...
16:45<fjb>Gonozal_VIII: Does your router have a firewall? Maybe it has an idle couter that is set to a too low value.
16:45<Gonozal_VIII>no firewall that i know of
16:46<fjb>Not knowing of a things doesn't always prevent a thinbg from existing.
16:46<Gonozal_VIII>i know that^^
16:46<Gonozal_VIII>but i'm pretty sure it doesn't
16:47<kyevan>Bjarni: Monorail cat ish old >_>
16:47<Gonozal_VIII>monorail cats never get old
16:47<kyevan>I mean the other old
16:47<Gonozal_VIII>that too
16:47<kyevan>As in, 'funny, but we've all seen it before
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16:51<CIA-1>OpenTTD: rubidium * r11677 /trunk/src/ (90 files in 5 dirs): -Codechange: move price and command related types/functions to their respective places.
16:51<@Bjarni>how should I know what you have seen without telling me? :)
16:53<kyevan>If it's been on ICHC, I've seen it :P
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17:02<Gonozal_VIII>htf on mtv :-)
17:03[~]fjb hates three letter acronyms.
17:05<kyevan>Oh, and you're supposed to say ÃÃ"I hate TLAs
17:05<Gonozal_VIII>ÃÃ <-- can't read that
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17:07<kyevan>that was an accidental char anyway
17:07<kyevan>It's probably I with umlats
17:07<kyevan>The dangers of using US-International >_>
17:09<CIA-1>OpenTTD: bjarni * r11678 /trunk/src/os/macosx/ -Fix (r11674): [OSX] fixed compilation
17:09<fjb>Oh, Bjarni did something usefull.
17:10<Gonozal_VIII>not useful for me, revert it!
17:10<fjb>It's more usefull than the things he usually does.
17:10<@Bjarni>more useful than concentrating on exams?
17:10<Gonozal_VIII>yes... like robots without lasers
17:11<@Bjarni>and robots
17:11<fjb>Or kicking people.
17:11<kyevan>Oooh, lasers.
17:11<kyevan>We need lasers in ottd.
17:11<kyevan>Lasers... and eggplant!
17:11|-|fjb kicked [#openttd] Bjarni [Don't spread lies.... I don't kick people]
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17:12<Gonozal_VIII>laser eggplants?
17:12<@Bjarni>anyway I passed the last exam of the year yesterday
17:12<CIA-1>OpenTTD: glx * r11679 /trunk/src/ (newgrf_commons.cpp newgrf_station.cpp): -Add: [newgrf] support for station vars 67 and 68
17:12<@Bjarni>so now I should be able to do other stuff
17:12<kyevan>Is there documentation on the grf format for people who have no idea, anywhere?
17:13<kyevan>fjb: Why do you want a pledge drive?
17:13<@Bjarni>kyevan: there is full documentation on the patch wiki
17:13<@Bjarni>if it's not there then it's not written
17:13<Gonozal_VIII>i just opened that to look what vars 67 and 68 do^^
17:13<@Bjarni>but you will usually find everything you need there
17:14<ln->has anyone flown on Wizz Air?
17:14<@Bjarni>btw I'm pretty happy about my exam... it was an oral one and I most likely got one of the worst questions and I still passed
17:15<@Bjarni>on a passed/failed scale (kind of boolean scaling)
17:15<@Bjarni>ln-: you live dangerously
17:16<kyevan>The only issue with really really big maps, is that saving takes forever :P
17:17<Gonozal_VIII>that's fun in multiplayer
17:18<Gonozal_VIII>(the bad kind of fun)
17:18|-|dihedral [] has joined #openttd
17:20<@Bjarni> <-- I'm looking at this one. Can you guys right click scroll while holding down left button to lay autorails?
17:20|-|Gonozal_VIII [] has quit [Read error: Connection reset by peer]
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17:23<Gonozal_VIII>Can you guys right click scroll while holding down left button to lay autorails? <-- no
17:25<Gonozal_VIII>but there's no jump
17:25<dihedral>but i can scroll using the arrow keys (+shift if need be) to scroll while doing that
17:25<Gonozal_VIII>yes arrow keys work
17:25<@Bjarni>then it looks like it's not mac specific
17:25<@Bjarni>I can use the arrow keys too
17:26<Gonozal_VIII>holding down the right button doesn't do anything while left button is pressed
17:26<@Bjarni>thanks for testing
17:26<@Bjarni>now I know it's not the cocoa driver acting up :)
17:27<dihedral>if you want a mac thing
17:27<dihedral>i know one
17:28<@Bjarni>it just works?
17:28<@Bjarni>that's a mac thing ;)
17:29<dihedral>set a password in a multiplayer game from a mac and try to join form a non-mac :-)
17:29<dihedral>or vise versa
17:29<dihedral>company password that is
17:29<Gonozal_VIII>that instant scrolling after build thing seems to be mac only
17:29|-|peterbrett_ [] has quit [Ping timeout: 480 seconds]
17:30<@Bjarni>dihedral: you mean the password will not work?
17:30<pavel1269>i ma almost sure, not :)
17:30<@Bjarni>could be an endian issue
17:31<Gonozal_VIII>i helped testing that, yay
17:31<@Bjarni>please try it with "reversed endian"
17:31[~]Sacro reverses Bjarni's endian
17:31<dihedral>i am already doing my best :-)
17:31<@Bjarni>so 1234567 becomes 4321765
17:31<Sacro>dihedral: that's a lie, NOW WORK HARDER :;
17:31[~]Sacro grabs the whip
17:31<kyevan>I've been teaching myself C from K&R. It's weird
17:32<Gonozal_VIII>wtf how do you know that bjarni?
17:32<@Bjarni>because reading with the wrong endian flips the order in pairs of 4
17:32[~]dihedral works harder on slapping Sacro
17:32<Sacro>kyevan: K&R C is weird
17:32<@Bjarni><Gonozal_VIII> wtf how do you know that bjarni? <-- by understanding what endianess and endian issues are all about
17:32<dihedral>Bjarni: but the company password is being hashed now
17:32<dihedral>so it should send a md5 to the server
17:33<dihedral>not the clear text pw
17:33<@Bjarni>good point
17:33<kyevan>Sacro: I'm using the second edition, rewritten for ANSI C.
17:33<Gonozal_VIII>it looked complicated until i realised that it was only reversing of 4 digits at a time
17:34<@Bjarni>I remember when we first tested naming in MP I ended up being named "rajBin"
17:35<@Bjarni>no stable release ever did that to the names
17:36<Gonozal_VIII>but.. shouldn't 1 still be 1?
17:36<Gonozal_VIII>they had that as pw
17:36<@Bjarni>it should
17:36<@Bjarni>but if it reverses the hash...
17:36<ln->00:15 <@Bjarni> ln-: you live dangerously <-- SAS Commuter is the way to go?
17:36|-|DeGhost [] has joined #openttd
17:36<@Bjarni>ln-: no.... no planes is the way to go ;)
17:37<DeGhost>lol portal is funny
17:37<@Bjarni>that's likely one of the most off topic comments that I have ever seen from a guy who just joined
17:37<@Bjarni>however based on what I'm told the statement should be true
17:37<Gonozal_VIII>sure about that? at least it's about a game
17:38<ln->Bjarni: ferry trips to certain places take too long.
17:38|-|peterbrett [] has joined #openttd
17:38<@Bjarni>ln-: actually I was kind of referring to travelling all the time
17:38<kyevan>But, um
17:39<kyevan>C is weird, period.
17:39<@Bjarni>besides... use the train
17:39<ln->Bjarni: e.g. i haven't been abroad since monday.
17:39<@Bjarni>kyevan: no... you just have to understand it
17:39<Gonozal_VIII>if you have a perfectly good bed and enough food in reach, you shouldn't leave it...
17:40<dihedral>Bjarni: but then the endianness issue could be in something that so far has not mattered
17:40<dihedral>i.e. the 'generation seed' is used to salt the md5, along with the server's 'unique id'
17:40<dihedral>if either of those were not correct in endianness that would cause an issue
17:40<dihedral>and i never payed attention to those myself, had assumed so far that they were correct...
17:40<@Bjarni>I haven't been abroad since.... 2004 or 2005
17:40<@Bjarni>and I'm not dying
17:40<Eddi|zuHause2>i have been in luxemburg twice this year
17:40<pavel1269>23:36 <Bjarni> but if it reverses the hash... ---- so b => d :D
17:41<ln->Bjarni: and i did use the train abroad.
17:41<@Bjarni>not like that :p
17:41<@Bjarni>why are you guys travelling so much?
17:42<kyevan>God damnit, why doesn't my train move!?
17:42<Gonozal_VIII>i only go to university and back... by train!
17:42<ln->kyevan: yell at it
17:42<kyevan>tried that
17:42<Gonozal_VIII>if you already yelled at it, do it louder
17:42<ln->kyevan: show it who's the leader
17:42<@Bjarni>yelling at it always works
17:43<@Bjarni>it lets off YOUR steam :p
17:43<@Bjarni>kyevan: alternatively you can get out and push
17:43<Gonozal_VIII>and after you tried all that you click on the ignore signal button
17:44<+glx>dihedral: an easy check would be to printf("%s\n", hashed_password); in GenerateCompanyPasswordHash() and then compare the output for both endians
17:44<kyevan>Oh, oops, that's why.
17:44<ln->Bjarni: besides, germany is a nice country.
17:44<kyevan>there was a track connection error half a world away >_>
17:44<Gonozal_VIII>i knew that ;-)
17:45<Gonozal_VIII>not the thing about germany, that's obviously a lie..
17:45<dihedral>glx: exactly what i was going to do :-)
17:46<@Bjarni>there is this thing about Germany
17:46<@Bjarni>it's full of.... German speaking Germans
17:46<Sacro>germans D:
17:46<+glx>dihedral: because what is sent over the network is a string
17:46<Gonozal_VIII>get them off, get them off!
17:46<+glx>so if there's an endian problem it is before the sending
17:48<dihedral>md5 is not always sent as string
17:48<+glx>for password it is
17:48<Gonozal_VIII>but it is, i read that somewhere
17:48<Gonozal_VIII>so it must be true
17:48<dihedral>best example would be the unique id of the clients in the udp packets
17:49<fjb>Gonozal_VIII: Austrians are just a strange kind of Germans.
17:50<@Bjarni>Germans are a strange kind of Germans
17:50<dihedral>Austrians are no where near any kind of germans
17:50<@Bjarni>at least some of them are
17:50[~]dihedral is proud to be half british
17:50|-|Prof_Frink [] has quit [Ping timeout: 480 seconds]
17:50<@Bjarni>what about the other half?
17:51<dihedral>german :-P
17:51<CIA-1>OpenTTD: rubidium * r11680 /trunk/src/ (56 files in 4 dirs): -Codechange: refactor more out of openttd.h and functions.h.
17:51<@Bjarni>and does that mean that you are half a gentleman?
17:51|-||Bastiaan| [] has quit [Quit: KVIrc 3.2.6 Anomalies]
17:51<ln->who dares to set mode -c?
17:51<Gonozal_VIII>and other half british
17:52<@Bjarni>ln-: it was added because somebody showed up with a script where each letter was a new colour... impossible to read
17:52<ln->Bjarni: that's what the kick functionality is for.
17:52<Eddi|zuHause2>i would be very cautious to answer any kind of question including "are you half [...] man"?
17:53<kyevan>I'm half man.
17:53<kyevan>And half woman!
17:53<dihedral>it's 'not half' time to be getting to bed :-P
17:53<@Bjarni>and half child
17:53<Gonozal_VIII>half man, half bear and half pig!
17:53<+glx>hmm I don't see when _password_server_unique_id is sent (it is received 4 times)
17:54|-|pavel1269 [] has quit []
17:54<+glx>2 times indeed (stupid search function)
17:54<Gonozal_VIII>it just loops around on the server :-)
17:54<fjb>ln-: Bjarni is thinking that the kick functionality is for his own fun.
17:54<dihedral>glx: the tcp packets that contain info on each client
17:54<dihedral>that includes the unique id
17:55<dihedral>perhaps it just uses that
17:55<@Bjarni>-c was added when more people tried that script and we didn't want to kick everybody
17:55<@Bjarni>you see.... I wouldn't kick myself
17:55<Sacro>Happy Apollo 8 Day ALL :D
17:55<+glx>found it ;) (p->Send_string(_network_unique_id);)
17:56<@Bjarni>Sacro: what's that all about?
17:56<@Bjarni>celebrating the date of a hoax?
17:56<Sacro>it was launched on 21/12/68
17:56<Sacro>it was no hoax
17:56<Sacro>Apollo 11 might have been
17:56<Sacro>13 wasn't
17:56<Sacro>i saw the film
17:56<Sacro>it looked too real to be faked
17:57<Gonozal_VIII>[01:05:23] Bjarni: Sacro: type !password
17:57<Gonozal_VIII>[01:05:23] *** Bjarni has been kicked from #openttd by DorpsGek: wrong channel
17:57<@Bjarni>Mission to Mars was no hoax either
17:57<Gonozal_VIII>you kicked yourself :P
17:57<Sacro>Gonozal_VIII: teehee
17:57<@Bjarni>they did have people up there
17:57<+glx>Gonozal_VIII: it was a bug
17:57<@Bjarni>because they made a movie
17:57<Sacro>glx: looked fine to me
17:57<dihedral>glx: sorry - need to correct my statement
17:57<Sacro> <- teeeheee, silly Prof_Frink
17:57<dihedral>glx: the md5 sum and grfid of the newgrf udp packets and in the info packet is i think not sent as string
17:58<@Bjarni> <Gonozal_VIII> you kicked yourself :P <-- technically glx ordered DorpsGek to kick me
17:58<Gonozal_VIII>you pulled the trigger not the guy that built or loaded the gun ;-)
17:59<Sacro>heh, GeniusDex
17:59<Sacro>not seen him in a while
18:00<Sacro>oh and _Luca_
18:00<Sacro>what happened to them all :(
18:00<Sacro>and peter1138
18:00<dihedral>they saw you and ran
18:01<Sacro>Patrick` and his really big gay
18:03|-|Tlustoch [] has quit [Quit: Leaving]
18:05<@Bjarni>"I'm not gay", "shut up. You will be in a moment"
18:05<@Bjarni>that one?
18:06<@Bjarni>GeniusDex... I don't know what happened to him
18:06<@Bjarni>peter1138 and _Luca_ are hit hard with real life
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18:14<Eddi|zuHause2>hm... on "MDR" they have a "Long Model Railway Night" (3h)
18:15<Gonozal_VIII>model cows
18:16<Eddi|zuHause2>and model trabbis ;)
18:16<Gonozal_VIII>with flat tyres
18:17<Gonozal_VIII>i built some models too
18:18<Gonozal_VIII>but not for fun, to represent buildings...
18:18<Gonozal_VIII>and furniture :-)
18:18<Eddi|zuHause2>furniture in 1:87 could be fun :p
18:19<Gonozal_VIII>no we did that in 1:10
18:19<Gonozal_VIII>i have a model of the bed i'm lying in atm :-)
18:19<Gonozal_VIII>built both model and bed myself
18:22<Gonozal_VIII>model fire :-)
18:24<Gonozal_VIII>they should turn realistic acceleration for rvs on
18:25<Eddi|zuHause2>they should have model women ;)
18:27[~]fjb thinks that Gonozal_VIII needs a real woman to really test his bed. :-)
18:28<Gonozal_VIII>already did that ;-)
18:28<Gonozal_VIII>hmmm not the model...
18:30|-|Diabolic-Angel [] has quit [Quit: leaving]
18:31<Eddi|zuHause2>they have model beer ;)
18:31|-|Gonozal_VIII [] has quit [Read error: Connection reset by peer]
18:32|-|Gonozal_VIII [] has joined #openttd
18:34<Gonozal_VIII>connection reset by peer instead of ping timeout after 8 minutes... that's better
18:34<fjb>A better way to lose the connection...
18:36<Eddi|zuHause2>an american mallet engine... impressive
18:37<Gonozal_VIII>beer train^^
18:37|-|peterbrett [] has quit [Ping timeout: 480 seconds]
18:39<Gonozal_VIII>a train driver will never be able to do anything else
18:40<fjb>Beside kicking people...
18:40<Eddi|zuHause2>they should have had bonsai trees ;)
18:41<Gonozal_VIII>bonsai trees are normal trees that get cut a lot
18:41<fjb>Wernigerode is about 30km from here. :-)
18:42<Eddi|zuHause2>my grandparents live near there
18:47<Eddi|zuHause2>there you have model furniture ;)
18:47|-|Gonozal_VIII [] has quit [Read error: Connection reset by peer]
18:47<Eddi|zuHause2>he always disappears right after i say something
18:47|-|Gonozal_VIII [] has joined #openttd
18:47<Gonozal_VIII>yes, it's your fault!
18:48<Gonozal_VIII>i have the logs page open, i didn't miss anything
18:49<Gonozal_VIII>there's less than 1/6 of my bandwidth in use... how can that cause disconnects all the time
18:50<fjb>Upload or download bandwith?
18:50<Gonozal_VIII>upload is 25kb/s from 384 kbit
18:51<Gonozal_VIII>i also tried with 20, doesn't help...
18:52<fjb>Hm, strange. That didn't happen when you didn't use the router yet?
18:52<Gonozal_VIII>there is a setting for max halfopen in the torrent client, that was set to 8, i changed it to 5 but that didn't help either
18:53<Gonozal_VIII>hmmm i can't remember
18:54<Gonozal_VIII>could that also be caused by the isp?
18:54<fjb>It possibly could, but I don't think the ISP does it.
18:54<Gonozal_VIII>they do other stuff just to annoy people...
18:54<Gonozal_VIII>like that 8h disconnection stuff
18:55<fjb>Ant 8 half open connections are a joke. Much higher values could couse problems.
18:55<fjb>They would block p2p clients if they would try to annoy people. :-)
18:56<Gonozal_VIII>why would anybody want a fast connection when p2p doesn't work on it...
18:57<Gonozal_VIII>yay austria
18:57<fjb>Why would the ISp care for that? :-)
18:57<Eddi|zuHause2>that was so clear :p
18:57<fjb>I'm having a fast connection and don't use any p2p stuff.
18:58|-|Vikthor [] has quit [Quit: Leaving.]
18:58<Gonozal_VIII>what else could cause that?
18:58<@Bjarni><fjb> I'm having a fast connection and don't use any p2p stuff. <-- some people would say that you are wasting bandwidth
18:59<Eddi|zuHause2>he is running an XDCC bot ;)
18:59<fjb>Mail is not rally the best use for p2p.
19:00|-|Osai changed nick to Osai^zZz
19:02<Gonozal_VIII>icq is really the worst... it disconnects every few minutes
19:03<Gonozal_VIII>and since about 2h i get the same offline messages again and again from the same guy everytime it reconnects
19:04<Gonozal_VIII>hmmm more than 2h... first message is from 18:20
19:05<fjb>And your friend as the same problems?
19:05<Gonozal_VIII>the one upstairs?
19:06<fjb>The one who is connected to the same router as you.
19:06<fjb>Maybe you should try another router.
19:06<Gonozal_VIII>yes he has the same problems and it doesn't matter if he downloads something or i do
19:07<fjb>I suspect the router.
19:07<Gonozal_VIII>to be broken or bad by design?
19:08<Eddi|zuHause2>what if you install a software router and do not route through the router?
19:08<Gonozal_VIII>he bought it... i guess it was the cheapest he could find
19:08<fjb>Could be both... Did you try to flash a newer firmware?
19:08<Gonozal_VIII>i can't plug in 2 cables?
19:09<ln->did someone fix the difficulty settings close button thing already?
19:09<Gonozal_VIII>didn't try new firmware, no...
19:09<ln->why not?
19:09<Gonozal_VIII>because i don't have 2 slots to put the cables in?
19:10<ln->what brand is it?
19:10<fjb>You could try a software router, your friend would be disconnected while you that, but it will show you if the router causes the problems.
19:11<Gonozal_VIII>the router is a netgear RP614v4
19:11<fjb>Netgear is usually ok, but the things have to be cheaper and cheaper...
19:11<Gonozal_VIII>why do i need a router when i'm the only one connected?
19:12<Gonozal_VIII>good question, he's not here for the holidays...
19:12<fjb>You don't need a router then.
19:12<Gonozal_VIII>i'll try without the router :-)
19:12<fjb>Just connect your Pc in the way it was connected before you had the router.
19:18|-|Gonozal_VIII [] has quit [Read error: Connection reset by peer]
19:21<fjb>Articulated road vehicles. :-)
19:28<ln->will we seen gonozal_viii again tonight?
19:29|-|Greyscale [] has joined #openttd
19:30<@Bjarni>wanna bet?
19:30<@Bjarni>the loser will do the dishes
19:31<@Bjarni>the winner takes it all
19:31<fjb>I don't bet. :-)
19:31<@Bjarni>so you are afraid of the dishes?
19:31<@Bjarni>they don't bite
19:32<@Bjarni>not much anyway
19:32<@Bjarni>only if you break them
19:33<fjb>I don't want to frustrate you when I win.
19:35<@Bjarni>the greatest bet I ever heard was two guys (let's call them A and B) who made the bet that for every time A drank so such that he couldn't remember it the next day he had to give B half a case of beer
19:35<@Bjarni>there was no time limit
19:35<@Bjarni>and there was no way B could end up giving A beer
19:35<kyevan>Was A extremely drunk at the tiem?
19:35|-|Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
19:36<@Bjarni>also at the time they made that bet A had already done it twice so he already had to give B a whole case of beer
19:36<@Bjarni>kyevan: everybody presumed none of them to be sober at the time
19:37<@Bjarni>but I think A was more drunk than just "not sober"
19:37<Eddi|zuHause2>did you notice that they often have model fires and model car accidents, but never model train accidents?
19:38<@Bjarni>who are "they"? :)
19:39<Sacro> <- this could keep you amused for a while
19:39<Eddi|zuHause2>[2007-12-22 00:14] <Eddi|zuHause2> hm... on "MDR" they have a "Long Model Railway Night" (3h)
19:40|-|Greyscale [] has quit [Ping timeout: 480 seconds]
19:40<fjb>Eddi|zuHause2: Why are more road vehicles destroyed by accident in TTD then trains? :-)
19:41<fjb>Sacro: That doesn't amuse me.
19:41<Sacro>fjb: how sad
19:41<Eddi|zuHause2>well, that statistics does not hold anymore since PBS :p
19:41<Sacro>it'll occupy Bjarni though
19:41<Sacro>Eddi|zuHause2: 8 trains in one accident :(
19:41<@Bjarni>Eddi|zuHause2: <-- here is your model train breaking
19:41<Sacro>Brianetta laughed
19:42<Sacro>Bjarni: wow, it greps on 2 of my key words
19:42<@Bjarni>personally I think it's sick but you might like it
19:42[~]Sacro dribbles
19:43<@Bjarni>I once had a real model train accident
19:43<@Bjarni>I got hit by a H0 locomotive at high speed and broke a nail
19:45|-|stillunknown [] has quit [Ping timeout: 480 seconds]
19:46<fjb>Poor Bjarni
19:46|-|Gonozal_VIII [] has joined #openttd
19:46<Eddi|zuHause2>you lost :p
19:47<Gonozal_VIII>i lost? what?
19:47<Eddi|zuHause2>not you ;)
19:48[~]Sacro just lost the game
19:48<Gonozal_VIII>chrisin destroyed more trains than pbs... at least for me
19:49<fjb>Gonozal_VIII: Here was a bet if you would come back tonight. :-)
19:49<Gonozal_VIII>i read the logs ;-)
19:49<Gonozal_VIII>it was difficult...
19:49<fjb>Did you kick the router?
19:50<fjb>Then we will know if it causes the problems soon.
19:50<Gonozal_VIII>couldn't set up the connection without the provider cd... don't know why
19:50<Gonozal_VIII>had to search for the cd...
19:50<Gonozal_VIII>had to clean the cd...
19:50<Gonozal_VIII>install... that stuff askes for costumer id...
19:51<Gonozal_VIII>had to search for that...
19:51<Gonozal_VIII>reconnected the router, logged in at the website of the isp..
19:51<Gonozal_VIII>disconnected again...
19:51<Gonozal_VIII>continued the install..
19:51<Gonozal_VIII>here i am^^
19:52<Gonozal_VIII>easy, isn't it?
19:52<fjb>Sounds really easy.
19:53<Eddi|zuHause2>did it solve the problem? ;)
19:53<Gonozal_VIII>i don't know...
19:53<Gonozal_VIII>i'm waiting for the next disconnect
19:53<fjb>We will know soon.
19:54<ln->02:43 <@Bjarni> I got hit by a H0 locomotive at high speed and broke a nail <-- better keep your nails under 3 cm long
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19:58[~]fjb waits for Gonozal_VIII disconnecting.
19:58<Gonozal_VIII>icq is still connected
20:00<fjb>I'm still suspecting the router.
20:01<Gonozal_VIII>looks like you're right
20:01<ln->shhhhhhiiiiiiiiiitttt, there are Lwaxana Troi episodes also in DS9.
20:02<ln->why, oh why
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20:05<Sacro>Troi hawt
20:05<Gonozal_VIII>not that troi
20:06<Eddi|zuHause2>Sacro: that's the mother of deanna
20:06<Sacro>i know :(
20:07<Gonozal_VIII>traffic shaping doesn't seem to work now
20:07<Gonozal_VIII>no active connections
20:08<@Bjarni><ln-> 02:43 <@Bjarni> I got hit by a H0 locomotive at high speed and broke a nail <-- better keep your nails under 3 cm long <-- actually it wasn't due to long nails... it broke like half a cm from the "inside"
20:08<@Bjarni>now where you usually break nails
20:08<@Bjarni>but it cracked at the point of impact
20:08<@Bjarni>Gonozal_VIII: yeah... I survived though and now the nail is normal again
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20:10<fjb>Gonozal_VIII: Probably you have a new virtual networking interface now. And cFos speed doesn't know about it or is not able to handle it.
20:12<fjb>Hey, first time I see a logoff massage from Gonozal's irc client, and no connection lost message. :-)
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20:18<Gonozal_VIII>no, that was not the connection ;-)
20:19<Gonozal_VIII>i rebooted and then lots of things wanted to be updated....
20:19<Gonozal_VIII>(didn't reboot for some time)
20:20<fjb>I saw the difference.
20:21<fjb>You could try to flash the router with a new firmware.
20:22<Gonozal_VIII>the router is not connected now
20:22<Gonozal_VIII>but i will do that when i connect it again...
20:22<fjb>I know, but how will you connect your friend without the router?
20:23<Gonozal_VIII>guess i'll just make some screenshots of the settings then...
20:23<+glx>you can search if there's an update
20:23<Gonozal_VIII>yes there is an update, already searched for that
20:23<@Bjarni>Sacro: that game of yours is interesting but....
20:23<@Bjarni>it has to few levels
20:23<Gonozal_VIII>but the changes didn't seem to affect my problem
20:24<Gonozal_VIII>and i was to lazy to reenter all the settings...
20:25<@Bjarni>too few levels
20:26<@Bjarni>and it's not like it's hard either
20:27<Gonozal_VIII>what game :S didn't see anything about a game in the logs
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20:37<Gonozal_VIII>nice game :-)
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20:45<kyevan>I think I crashed it..
20:45<kyevan>By trying to take a giant screenshot of a max-size game
20:46<@Bjarni>ok I'm out of levels
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20:52<+glx>kyevan: not crashed, but you may run out of memory
20:52<@Bjarni>RAM is really cheap right now
20:52<@Bjarni>but having more physical RAM isn't the golden solution to this problem
20:53<@Bjarni>it is to many other problems though
20:53<+glx>but giant screenshot of a 2048² map is too much
20:53<kyevan>Heh, it actually finished :P
20:53<+glx>now find a tool to open it :)
20:53<kyevan>983 meg png :P
20:53<kyevan>Should I upload it to the wiki? :P
20:54<+glx>no way
20:54<@Bjarni>well... I read that the RAM factories worked hard on making enough RAM for everybody to upgrade to vista. That didn't happen so now they have too much and are selling at reduced price. It's estimated that the prices will rise in February so if you need RAM then now is the time
20:54<+glx>I already have 2GB
20:55<kyevan>aww, it's an invalid png :P
20:55<@Bjarni>I'm not so sure
20:55<@Bjarni>it might be your viewing app that runs out of memory
20:55<Sacro>"The last 48 hours of my life are a blur; all I see are trains and forests and coal mines." <- hehehe
20:56<kyevan>Bjarni: No, it imideiely pops up "Can't recognize format", "not a valid PNG", etc.
20:56<kyevan>whatever, I don't really want to see it anywy :P
20:56<@Bjarni>then why did you make it?
20:57<kyevan>Because I wanted to see if I could!
20:57<Eddi|zuHause3>what exactly is it about trains that you can watch them for hours and they don't get boring?
20:57<@Bjarni>Sacro: well.... the past day isn't a blur to me but all I saw was trains, tracks and similar stuff
20:58<kyevan>Eddi|zuHause3: They're TRAINS.
20:58<@Bjarni>Eddi|zuHause3: they are long
21:02<Sacro>night everyone
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21:10<@Belugas>night Sacro
21:11<Eddi|zuHause3>night john boy
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21:12<Gonozal_VIII>stupid mirrors won't direct the light where i want them to
21:13<Eddi|zuHause3>why do i have a load of 1.7 when nothing time consuming is running?
21:16<UnderBuilder>would be nice a mod of openttd where you have to build up from scratch a city by building near it your HQ and some roads and then transporting to it goods and feeding nearby power stations
21:17|-|murray [murray@2001:5c0:8fff:fffe::78a9] has joined #openttd
21:18<murray>oh, too bad
21:18<murray>i have this absolutely hilarious youtube link
21:18<murray>a real classic
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21:19<murray>but guess i can't share it cause topic says so
21:19<fjb>Eddi|zuHause3: Just look into the list of prozesses.
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21:41<UnderBuilder>somebody saw my idea?
21:42<Gonozal_VIII>you can already have that (almost)
21:43<Gonozal_VIII>set the map generator to produce only very small towns and you can let them grow
21:44<Gonozal_VIII>but i don't think power plants have an effect...
21:44<Gonozal_VIII>i guess all industries in that town that are good serviced should help towngrowth as they provide work...
21:46<Gonozal_VIII>towns could shrink and die out when nothing is transportet there :-)
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21:57<Gonozal_VIII>no disconnects since router is gone...
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22:02<Gonozal_VIII>bad, bad router
22:02<fjb>At least we fount the cause of the problem.
22:02<fjb>Try a new firmware.
22:02<UnderBuilder>what I want is that you start with no cities and you have to grow one from scratch
22:03<Gonozal_VIII>how does the city know where to start?
22:03<UnderBuilder>the city title appears where you place your HQ
22:04<Gonozal_VIII>and without cities there are also no industries (i think, as they all belong to a city)
22:04<Gonozal_VIII>you can only build one hq
22:05<UnderBuilder>you dedicate to build one city
22:06<UnderBuilder>the industries code should be reprogrammed so industries have no owner
22:07<Gonozal_VIII>a single city on the map might be a bit boring
22:08<UnderBuilder>this could be useful for multiplayer
22:08<UnderBuilder>each player builds their own city
22:08<Gonozal_VIII>hmmm i see... the goal is to get the biggest city?
22:12<UnderBuilder>now a doubt... how do I get the map seed number when I am playing
22:16<Gonozal_VIII>hmmm you can get the seed that was used in the last generation through the scenario editor... but from a older game i don't know
22:18<Gonozal_VIII>and that only if you didn't open the new game window in between... opening that generates a new seed
22:26<Gonozal_VIII>no.. can't find it anywhere
22:29<fjb>Good night.
22:30<Gonozal_VIII>good idea
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22:30<Gonozal_VIII>4:30... time for some sleep
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---Logclosed Sat Dec 22 00:00:46 2007