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#openttd IRC Logs for 2007-12-25

---Logopened Tue Dec 25 00:00:46 2007
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02:10<evert>hello all :)
02:10<evert>I'm new to openttd and i'm having a little question, yesterday i started a server to let me (and a friend of mine) play
02:10<evert>so this morning i'd a lot of money, but i'm unable to build new trains ?
02:11<evert>in the list of 'available' trains i see some new one's
02:11<evert>but when i click on a train depot, i can't make any of them ? how can i build those ?
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02:47<Eddi|zuHause2>evert: electric trains need electric depots (hold the "build rail" button, then you see a dropdown list)
02:49<evert>Eddi|zuHause2: how stupid of me, i never holded that 'build rail' button, thanks !
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02:51<Eddi|zuHause2>the "upgrade rail" button will come in handy in your situation, it's on the right of the rail toolbar
02:52<Eddi|zuHause2>click or drag that over the rail(s) you want to convert to electric
02:52<evert>i've done that, but i've made a little mistake
02:53<evert>my old trains were still in the station, but now the are 'stuck' there
02:53<evert>is there a way to get rid of those old trains ?
02:54<Eddi|zuHause2>old trains can run on electric rail but not on monorail or maglev
02:54<Eddi|zuHause2>you can "upgrade" back to normal rail
02:54<evert>i've converted from the first rails to maglev :p
02:54<evert>ok, thanks i'll do that
02:54<Eddi|zuHause2>just select the desired tracktype, and use the upgrade tool
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04:28<evert>i'm having a little problem (again) i can't send my old trains to the depot
04:28<evert>i'm only getting the error 'Can't send train to depot...'
04:28<evert>how can i get rid of this trains ?
04:32<Eddi|zuHause2>some trains don't find a depot if it's too far away
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04:33<evert>it's like 3cm away on my screen :p
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04:34<Rubidium>but that's using a route that the train can't take
04:35<evert>what's then the best solution to get rid of those trains ?
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04:45<Draakon>what's up everyone?
04:49<CIA-1>OpenTTD: rubidium * r11691 /trunk/src/ (73 files in 12 dirs): -Codechange: move+rename helpers.hpp and only include it when it is really needed.
04:52<Draakon>whats the difference between .cpp and .h files?
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04:59<Wolf01>i think there's no difference, .h is only to remember that in the file you should put functions, declares and variables that should be imported by one or more files
04:59<Wolf01>h stays for header
05:00<evert>Wolf01: drakoon already left this channel ;)
05:00<Wolf01>i gone to sleep at 3.30 this night
05:01<ln->the evil peer got him
05:08[~]roboboy is listening to one of the new albums he received for Christmas
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06:26<CIA-1>OpenTTD: rubidium * r11692 /trunk/src/ (134 files in 11 dirs): -Codechange: move some functions from 'functions.h' to a more logical place and remove about 50% of the includes of 'functions.h'
06:27<CIA-1>OpenTTD: rubidium * r11693 /extra/masterserver_updater/: [MSU] -Fix: compilation due to recent changes in trunk.
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08:16<Eddi|zuHause2>who is Antti Silventoinen (as)?
08:16[~]roboboy is le tired
08:17<Eddi|zuHause2>(he posted a reply to my bug report)
08:21<ln->sounds like a finn
08:23<Eddi|zuHause2>yeah, i thought the same
08:23<Eddi|zuHause2>so how many finns do we know? :p
08:24<ln->i know a few hundred
08:24<Eddi|zuHause2>yeah, hence the ":p"
08:28<CIA-1>OpenTTD: rubidium * r11694 /trunk/src/ (11 files in 5 dirs): -Codechange: move more endianness related stuff to endian_func.hpp.
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08:46<as->you summoned me?
08:47<Rubidium>no, I did not
08:48<Zahl>eddi did! *hides*
08:48<as->15:16:24 < Eddi|zuHause2> who is Antti Silventoinen (as)?
08:48<@Bjarni>Eddi|zuHause2: did
08:49<Eddi|zuHause2>i just wondered, because i did not recognise the name
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08:52<Sacro>merry christmas everyone
08:59<CIA-1>OpenTTD: skidd13 * r11695 /trunk/src/ (7 files in 3 dirs):
08:59<CIA-1>OpenTTD: -Codechange: Converted the md5 algorithm to OOP
08:59<CIA-1>OpenTTD: -Codechange: Adapt the md5 algorithm to the OpenTTD source
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09:03<CIA-1>OpenTTD: rubidium * r11696 /trunk/BUGS: -Fix: remove BUGS as that is not about any real bugs, but rather things noted in the development of the new bridges/elrail.
09:09<CIA-1>OpenTTD: rubidium * r11697 /trunk/src/ (core/endian_func.hpp strgen/strgen.cpp): -Fix [FS#1585]: strgen did not (always) compile properly.
09:24<Hendikins>Well, that was fun, working Christmas Day
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09:43<ln->why MD5?
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10:20<skidd13>HoHoHo folks
10:21<kyevan>Ho, ho, ho yourself, up and down the street!
10:22<kyevan>Hello :)
10:22[~]kyevan has a tendancy to create, uh, weird songs.)
10:28|-|murray_ changed nick to murray
10:49<@Bjarni>murray: now that's just an evil thing to do
10:49<@Bjarni>cutting up children
10:49<@Bjarni>fits you well
10:51<@Bjarni> <--- hahaha
10:51<@Bjarni>is there too much traffic in the air these days? :)
10:55<kyevan>If you could redesign the TTD engine completely, what's the one change you would make first?
10:55<kyevan>I think, proper scripting is probably a big one >_>
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10:57<CIA-1>OpenTTD: skidd13 * r11698 /trunk/src/settings_gui.cpp:
10:57<CIA-1>OpenTTD: -Change: Make the abort/accept process of the difficulty window a bit less confusing
10:57<CIA-1>OpenTTD: -Change: Make the highscore button in the difficulty window a bit more obvious
10:57<CIA-1>OpenTTD: -Codechange: Enumify the window-widgets of the difficulty window
10:57<Wolf01>i instead the terrain, to allow vertical walls
10:58<qball>Bjarni: I want that graphics in openttd as "disaster"
11:01<@Bjarni>you don't like graphics?
11:02<qball>no the santa
11:02<@Bjarni>I fear that the number of CLI based games aren't that great
11:02<qball>in ttd as
11:02<qball>just like ufo's
11:02<@Bjarni>ahh like that
11:02<qball>bit slow on the uptake today?
11:03<Wolf01>do we have a xmas mode for ottd?
11:03<@Bjarni><qball> bit slow on the uptake today? <-- multitasking might not be ideal for great replies :s
11:03<Wolf01>toyland is eye hurting mode
11:03<@Bjarni>toyland is a joke made to scare away n00bs
11:04<qball>Bjarni: aah I see.
11:04<@Bjarni>so.... qball please go play toyland now :P
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11:05<qball>naah, hurts my eye's
11:05<@Bjarni>qball: btw now I recall who you are... it's not fair to make me remember people late on Christmas eve xD
11:06<@Bjarni><qball> naah, hurts my eye's <-- that's the idea
11:06|-|skidd13 [] has left #openttd [Great minds discuss ideas; Average minds discuss events; Small minds discuss people. - Eleanor Roosevelt]
11:06<qball>Bjarni: it might not be fair, but it's fun
11:06<@Bjarni>not for me
11:06<@Bjarni>and I'm the one with the ban button :P
11:07|-|Ammler [] has joined #openttd
11:07<@Bjarni>also when I ban somebody I always forget how to unban them so either I don't do it or I read docs
11:08<@Bjarni>if you are lucky you might be worth the time needed in the docs :p
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11:09<qball>sorry, I still don't care
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11:12<@Bjarni>fair enough
11:12[~]Bjarni bans qball
11:12[~]Bjarni forgets how to unban
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11:12<qball>*harder* *harder*
11:12[~]Bjarni crucifies qball
11:13<@Bjarni>it's the time of year for such events ;)
11:13<qball>is it
11:13<@Bjarni>now the question is if you will start a religion or if you will die as an unknown thief
11:14<hylje>you are both silly
11:14<qball>unknown is just fine
11:14<qball>hylje: crazy yes, silly? I don't know
11:15<@Bjarni>qball started it
11:15<@Bjarni>he showed up in here
11:17<qball>aint I evil
11:17<@Bjarni>are you related to murray?
11:18<qball>I don't relate.
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11:32<Wolf01>mmmh, a blueprint layer should be usefull on ottd, especially to plan long routes between the mountains on big maps
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11:32<hylje>what about construction time too? :p
11:33<Wolf01>no, i mean only a line drawing tool
11:33<Wolf01>just to keep the right direction of the route
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11:41<Wolf01>stupid ai and its roadbits
11:44<kyevan>The AI does stupid stuff
11:44<kyevan>the other day It did something like
11:44<kyevan>D S
11:44<kyevan>where D is an RV depot, S is a truck stop, and the lines are roads.
11:44<kyevan>And nothing else, just that
11:44<kyevan>then it built trains around it.
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11:49<kyevan>You know what would be handy?
11:49<kyevan>An ncurses-based server 'ui'.
11:50<kyevan>Even if it just gives you a dedicated input line, that would make life so much easier :P
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11:59<Wolf01>kyevan, sorry but i had a little problem with my ftp server
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12:17<Wolf01> are moments like these when i complain about the miss of automatic signalling in ottd :P
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12:24<@Bjarni>why are the tracks so curved?
12:24<@Bjarni>surely you should be able to build strait tracks
12:24<@Bjarni>specially the track going downhill shouldn't need this curve
12:28<Draakon>hmm, somebody pls suggest me a good scenario :P
12:29<Wolf01>because i don't need to make money, i play for eyecandy instead of competition
12:30<Wolf01>so i build tracks which follow the mountains
12:31<Wolf01>random land?
12:32<Gonozal_VIII>what did i miss?
12:34<Draakon>dont like random lan
12:37<Draakon>is there a scenario that is the whole world?
12:39<Gonozal_VIII>look into the wiki you should
12:41<Draakon>not in the wiki but i found on google
12:45<Draakon>a broken one
12:45<Gonozal_VIII>fix it
12:55<Eddi|zuHause2>Wolf01: i think these serpentines are way over the top
12:56<Eddi|zuHause2>the sharp bends slow the trains down way more than the few uphill sections
12:56<Eddi|zuHause2>it looks neither good nor realistic
12:58|-|Wolf01 changed nick to Wolf01|AWAY
12:58<Draakon>i hate bugs!
12:59<Gonozal_VIII>join the starship troopers
13:00<Draakon>i meant game bugs
13:00<Gonozal_VIII>i know ;-)
13:00<Gonozal_VIII>what bug are you talking about?
13:00<Draakon>all possible bugs
13:01<Gonozal_VIII>fix them
13:03<Draakon>dont know that language
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13:10<Eddi|zuHause2>the worst are the brain bugs :p
13:10<Gonozal_VIII>aaaah brain bugs!! fix them!
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13:11<Draakon>brain bugs?
13:12<Gonozal_VIII>fear the brain bugs!
13:13<Draakon>what are brain bugs? :P
13:13<Gonozal_VIII>you don't have to know that.. fear them!
13:16<Draakon>who knows New York Scenario?
13:19<Eddi|zuHause2>there was a europe scenario
13:19<Gonozal_VIII>almost the same as new york?^^
13:19<Eddi|zuHause2>they used for wwottdgd
13:22<Gonozal_VIII>the new random maps are nice, no need for scenarios
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13:25<CIA-1>OpenTTD: skidd13 * r11699 /trunk/ (4 files in 2 dirs): -Cleanup: Remove some headers from the project files which aren't there anymore
13:27<pavel1269>Gonozal_VIII: i agreee
13:28<pavel1269>if i want flat, i use old map generator, its soo cool, but if i want good hilly terrain, i use the new one it's much better for this :)
13:29<Gonozal_VIII>its flat land is also better... with the old one you have the same shapes all over the map
13:30<pavel1269>Gonozal_VIII: but with new one you have 3levels of terrain and old one .... yeah same sharps, but i want hills all over the map
13:31<pavel1269>whatever, if i play on flat, i want it flat so no hills in late game ^^
13:33<Eddi|zuHause2>i never play flat
13:34<Draakon>i play :P
13:36<pavel1269>if i am testing new strategy i do :) because start is easy everytime ... but later i need to have more complex railroad system and i reach high train density on flat :)
13:36<pavel1269>*i reach faster
13:36<pavel1269>Draakon: are you here?
13:37<Eddi|zuHause2>placing junctions in the hills is a really challenging part
13:37<pavel1269>you just removed and tested? :)
13:37<Gonozal_VIII>that's not problem solved^^
13:37<pavel1269>so you now just play without daylength?
13:37<pavel1269>Gonozal_VIII: that's what i mean :-/
13:38<pavel1269>he just skipped it :)
13:38<Draakon>Gonozal: ?????????????
13:38<Draakon>so what?
13:38<Gonozal_VIII>the bug is still there
13:39<pavel1269>Draakon: what i must do to reproduce that bug?
13:39<pavel1269>i have never found that ...
13:39<pavel1269>and i play only with daylength
13:39<Draakon>if you have all those patches that i have mention, build about 20-100 trains and try to save, vola, error
13:40<pavel1269>i have save with ...
13:40[~]pavel1269 loading
13:40<pavel1269>~250 trains and everything okay
13:41<pavel1269>np with save
13:41<Eddi|zuHause2>i have never had a problem with daylength...
13:41<pavel1269>same heer
13:41<pavel1269>i would love to unbug it, but for me, that problem never appeard :(
13:42<Draakon>pavel1269: you dont have those patches that i have
13:43<pavel1269>okay, then daylength is okay :)
13:43<Gonozal_VIII>did you look in the code where that x comes from?
13:44<pavel1269>thats it, no :) everything is x .... :/
13:44<Gonozal_VIII>everything is x? O_o
13:45<Draakon>Gonozal, have you read the whole thread?
13:48<Draakon>i guess you dont still know what that code of line means?
13:49<Draakon>IF x gets a value outside those limits (greater than zero, and smaller than 65535) then the expression will be false, which probably isn't intended, thus the assertion comes up.
13:50<Gonozal_VIII>i know what x >= 0 && x <= 65535 means
13:50<Gonozal_VIII>but the x has to come from somewhere
13:52<Draakon>dunno then
13:55<hylje>0 <= x <= 65535
13:55<hylje>look up the namespaces
13:55<Gonozal_VIII>doesn't work that way in code
13:55<Gonozal_VIII>at least not the code i know
13:56<Draakon>dont ask me anything when it comes to C++
13:56<Gonozal_VIII>which is very limited...
13:56<hylje>>>> 0 < 5 < 10
13:56<hylje>>>> 0 < 30 < 10
13:57<Gonozal_VIII>what language is that?
13:58<Gonozal_VIII><-- java guy
13:58<pavel1269><-- php/c/c++ guy
13:58<pavel1269>but just a "bit"
13:59<Gonozal_VIII>a "bit" php too...
13:59<Gonozal_VIII>html of course, everybody can do that...
14:00<Gonozal_VIII>but i'll also learn c++ someday :-)
14:00<pavel1269>i want learn c++ very good
14:01<pavel1269>i want to become a programar
14:02<Gonozal_VIII>first you should learn english very good :-)
14:03<pavel1269>i am working on it :)
14:03<pavel1269>how old are you Gonozal_VIII? :)
14:03<pavel1269>just wondering
14:05<@Bjarni>you guys are so young...
14:05<pavel1269>and you Bjarni? :)
14:05<Gonozal_VIII>it's a bjarni!
14:05<@Bjarni>see for yourself
14:06<@Bjarni>it's in the wiki xD
14:06<pavel1269>thats more than 23 :)
14:07<Draakon>but i am 60 years old :)
14:07<@Bjarni>so young :)
14:08<Draakon>me? young? my Cousin is 250 years old :), were both elfs :P
14:08<Draakon>my whole family is
14:08<@Bjarni>I guess you have a pretty good memory of the steam era then
14:08<Draakon>me? no
14:09<Draakon>i dont care about real life trains
14:09<@Bjarni>amnesia... I'm sorry to hear that
14:09<@Bjarni>don't care...
14:09<Draakon>i dont have amnesia
14:09<@Bjarni>isn't that kind of an empty life?
14:10<@Bjarni>I care so much that I was out driving the day before yesterday
14:10<Draakon>Bjarni: your born from 1745 so you better tell me about steam
14:10<@Bjarni>it was kind of cold after nightfall though
14:11<Gonozal_VIII>cold? next to the fire?
14:11<@Bjarni>Draakon: steam is water heated so much that it moves from liquid to gaseous form
14:11<@Bjarni>Gonozal_VIII: outside the train :p
14:11<Draakon>good for you, but tell use then about the first steam trains :P
14:12<@Bjarni>they were inefficient compared to later models
14:12<Digitalfox>Does windows XP Service Pack 3 already includes net framework ? Or is like SP2 where you have to download 1.1 SP1 and 2.0/3.0 and install?
14:12<Gonozal_VIII>they used metal to build them and they had some water inside
14:13<Gonozal_VIII>there's a sp 3? :S
14:13<Draakon> Developers Function Period
14:13<@Bjarni>I was about to ask that
14:13<Draakon>TrueLight AI, Network 0.3.0 - 0.4.5
14:13<Draakon>period time is wrong in the wiki
14:13<pavel1269>wiki is outdated a lot
14:14<@Bjarni>they lacked proper measuring techniques (they were not invented until mid 1850s) so in order not to jam a piston in a cylinder they made the piston a bit smaller than the cylinders. This caused a whole lot of steam to move past the pistons and they lost a lot of power and efficiency this way
14:15<Gonozal_VIII>i prefer an outdated wiki and the devs working on the code over up to date wiki where the devs are occupied with keeping it that way
14:15<@Bjarni>Draakon: is that the kind of info you were looking for?
14:15<Draakon>YES! :P
14:15<Digitalfox>Gonozal_VIII: Are you leaving under a rock o_O?? You can already download Windows XP SP3 RC1 ;)
14:15<@Bjarni>it's your job to update the wiki
14:15<@Bjarni>we just code stuff
14:15<@Bjarni>you need to tell people about it after beta testing it
14:15<Draakon>since when Orudge is OpenTTD developer? :P
14:16<@Bjarni>since 0.1.1?
14:16<@Bjarni>at least I think so
14:16<@Bjarni>he isn't the most active developer though but he did make the OS/2 port
14:16<Gonozal_VIII>oh, tv time already
14:16<@Bjarni>you are on TV?
14:17<@Bjarni>me too
14:17<@Bjarni>at least I used to me
14:17<@Bjarni>talking about trains xD
14:18<Gonozal_VIII>armageddon and pearl harbour again on tv today...
14:18<pavel1269>in rl, i just like watching how its moving :)
14:18<Gonozal_VIII>nothing new
14:18<Draakon>wee Italian Job is on TV currently
14:18<@Bjarni>the best part is that I didn't even try to get on TV. They found me
14:19<pavel1269>italian job is sooo cool!
14:19<Gonozal_VIII>he wasn't hiding good enough
14:19<@Bjarni>something like that
14:19<@Bjarni>they just showed up at the station
14:19<@Bjarni>and then we talked a bit
14:19<@Bjarni>and then they wanted to interview me in front of the camera
14:20<Gonozal_VIII>who did you run over?
14:21<Gonozal_VIII>why did they interview you then?
14:21<@Bjarni>also since I didn't want to be just a guy on TV doing nothing but talking I went and started up the locomotive too so they had something really interesting to record
14:22<@Bjarni><Gonozal_VIII> why did they interview you then? <-- basically it was Easter so they wanted to make a news story about people working with old vehicles while everybody else where eating and drinking
14:23<@Bjarni>and they showed it in the 7 O'clock news
14:23<@Bjarni>must have been an otherwise boring day on the news front
14:23<Draakon>hmm i think and go play some Sandbox 2
14:23<pavel1269>woow foung kind of bug :)
14:24|-|Draakon [] has quit [Quit: Sandbox 2 :P]
14:24<@Bjarni>you said you are 60 and now you tell that you play in the sandbox
14:24<@Bjarni>pavel1269: explain :)
14:25<@Bjarni>don't tell me that you can't build signals on bridges or something like that
14:25<pavel1269>buses are crazy
14:25<pavel1269>i will explain on ss
14:25<@Bjarni>all busses are crazy in real life so....
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14:30<Gonozal_VIII>i want to hear about crazy busses too :-(
14:30<@Bjarni>I was once in a bus
14:30<@Bjarni>and it had a close encounter with a car
14:30<LordAzamath>like driver is drunk?...crazy busses..hmm
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14:31<pavel1269>and explanation of screenshot :)
14:31<@Bjarni>the bus was about to turn left but stopped due to traffic in the other direction. It was a narrow road so the traffic in the other direction stopped and gave room for the bus and the bus started turning
14:31|-|svip [] has joined #openttd
14:31<LordAzamath>Bjarni, I have been twice in a bus that has had relationships with ditches...
14:32<@Bjarni>while the bus was turning some car came at high speed and overtook the bus... well it hit the now turning bus
14:32<@Bjarni>nothing really happened to the bus but the car couldn't open the door anymore
14:33[~]LordAzamath is looking now correct English word for "kraav"
14:33<pavel1269>those three buses marked by blue arrow are heading to bus stop ... marked by green, the black one is where WAS the bus stop, but buses didnt get it and now going on the red lane there and back ...
14:33[~]LordAzamath found out that ditch was right verb
14:33[~]LordAzamath noun
14:34<@Bjarni>I was once on a bus and while the bus was driving strait though an X junction the driver said "oh... I should have turned here"
14:35<@Bjarni>and then we ended up in a parking lot where it looked like no bus had ever been before
14:37<pavel1269>heh now its okay ... the just after a while turned to some station :)
14:37<LordAzamath>on one school excursion, the bus driver didn't know that the street my school is on was one-way
14:37<LordAzamath>nd it turned to wrong direction
14:37[~]pavel1269 hope he will not be a bus driver
14:37<LordAzamath>no busy traffic atleast :D
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14:38|-|Gonozal_VIII changed nick to Guest1240
14:38|-|Guest1240 changed nick to Guest1241
14:38|-|asfsafhsajfgskfgsa changed nick to Gonozal_VIII
14:38<@orudge>[19:15:56] <Bjarni> since 0.1.1?
14:38<@orudge>[19:16:02] <Bjarni> at least I think so
14:38<@orudge>since 0.1, really :p
14:39<@orudge>I don't do that much these days
14:39<LordAzamath>ok..I'll go onto linux now..brb....
14:39<@orudge>but a bit now an dthen, when I can
14:39[~]LordAzamath beats crap out of Vista
14:39<@orudge>I have a pile of random unfinished patches on my computer
14:39<@Bjarni> <-- speaking about one way streets (candid camera) :D
14:39|-|LordAzamath [] has quit [Read error: Connection reset by peer]
14:39<@Bjarni>forget about the fact that they speak Dutch... somebody added subtitles to the important stuff
14:40<pavel1269>orudge: what kind of patches? :(
14:40<@Bjarni><orudge> I have a pile of random unfinished patches on my computer <-- you too? :)
14:40<pavel1269>i hope, all the great ones :)
14:40<pavel1269>not like mine ones :-/
14:40<@Bjarni> <pavel1269> *:) <-- is that an angel with a star over his head?
14:41<Gonozal_VIII>that's a sad lightbulb :S
14:41<pavel1269>*:) == s/:(/:)
14:41<@orudge>random things like road vehicle speed limits in towns, new music system, font system updates (well, that one was posted tot he forums)
14:41<@Bjarni>pavel1269: now that looks like perl to me
14:41<@orudge>the beginnings of a more structured new music system
14:41<@orudge>and, hmm, other random things, I believe
14:41<pavel1269>vehicle speed limits in towns :(
14:41<@orudge>most of them are rather out of date now
14:41<Gonozal_VIII>pavel did a speed limit patch
14:41<@Bjarni>I have some stuff too.... most of it is vehicle related
14:42<@Bjarni>trying to improve autoreplace and stuff
14:42<@Bjarni>far from finished :s
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14:42<pavel1269>autoreplace need to be enhanced :)
14:42<@orudge>pavel1269: ah, well, I wrote my own patch about a year ago for it
14:42<hylje>road speed limits could use a road quality thingy too
14:43<@orudge>I don't remember if I ever uploaded it
14:44<pavel1269>i wanted to store info if vehicle is/or not in city to road bit, but all bits are used :-/
14:44<hylje>in roads?
14:44|-|LA[lord] [~LAlord]] has joined #openttd
14:45<pavel1269>struct Tile <- here
14:45<LA[lord]>bjarni, is this meant to be that reliability changes randomly?
14:46<LA[lord]>when I pause a game
14:46<Gonozal_VIII>yes, that's based on the blood alcohol of the driver
14:46<LA[lord]>and make apply to newgrf window
14:46<LA[lord]>even if I don't have any newgrfs
14:46<LA[lord]>hard to explain...
14:46<@Bjarni>looks like it
14:47<@Bjarni>I don't get what you mean
14:47<LA[lord]>wait a mom
14:48<@Bjarni>mom: HOW LONG SHOULD I WAIT?
14:48<pavel1269>you are born in 1745 soyou should be able to wait :)
14:49<Gonozal_VIII>for what kind of vehicles?
14:50<Gonozal_VIII>no reliability change
14:51<LA[lord]>chack reliability
14:51<LA[lord]>game is paused
14:51<LA[lord]>only change is that I pressed apply changes to newgrf window
14:52<LA[lord]>and actually second is first...little misnaming
14:52<Gonozal_VIII>aaah for new vehicles not for existing
14:52<Gonozal_VIII>reproduced it
14:53<pavel1269>yeah its doing to me too
14:53<pavel1269>but i tought thats by newgrf :)
14:54<Gonozal_VIII>strange bug
14:54<@Bjarni>how dare you break out brilliant game?
14:55<pavel1269>in case of this i learned that i cant touch newgrf window :)
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14:55<LA[lord]>I wanted to make the Supersonic Maglev ( ) with other statistics too, but then it started making strange things
14:55<pavel1269>ban him! it was not me! :D
14:56<LA[lord]>sry Bjarni, I just sometimes have itches to break something out...
14:56<@Bjarni>hahaha... more than 100 people were rushed to hospitals yesterday with severe chest pain (possibly heart attacks)... all of them was due to over eating
14:56<@Bjarni>how can you eat that much???
14:57<Gonozal_VIII>through the mouth
14:57<@Bjarni>that's not what I meant
14:58<Gonozal_VIII>but that's how you do it
14:58<@Bjarni>how can you eat when the stomach is full?
14:58<LA[lord]>btw I checked that it "works" on both depot window and general trains window
14:58<@Bjarni>usually the body tells you "no more"
14:58<Gonozal_VIII>it's not really full, it stretches a lot
14:58<LA[lord]>bjarni, ever heard of term "kaboooom!!"
14:58<@Bjarni>now while eating
14:59<Gonozal_VIII>sure, stretches while eating
14:59<@Bjarni>ok I have heard it while eating but that's new year's eves only
14:59<pavel1269>its not changing just what is shown, it change/overwrite vehicle stats completely
14:59<LA[lord]>I have heard some guy somewhere exploded because of soup...He survived though
15:00<@Bjarni>that gotta hurt
15:00<Gonozal_VIII>that's monty python...
15:00<@Bjarni>did he have a funny walk afterwards?
15:00<hylje>the ministry of funny walks
15:01<LA[lord]>btw, any of you a minister of nfo code? I could use some guiding
15:01<@Bjarni>some shoe company in Denmark once hired John Clese to do funny walks in a whole lot of different shoes... nobody said anything in the commercial though because it would be strange to use English at that time
15:01<@Bjarni>and they didn't want to hire him to learn Danish as well
15:02<@Bjarni>it goes unanswered why nobody else said anything
15:02<pavel1269>LA[lord]: post it to FS i guess
15:02<@Bjarni>so it ended up being a commercial where John walks around without speech and in the end there is a sign telling the name of the shoe company
15:03<@Bjarni>LA[lord]: yeah... post a proper bug report
15:03<LA[lord]>hmm...another strange bug posted by me...and fact that very few use breakdowns makes this trivial too....just like my other bug reports
15:03<Gonozal_VIII>i use breakdowns
15:04<@Bjarni>damn you Gonozal_VIII
15:04<LA[lord]>has anyone heard of addres
15:04<@Bjarni>always stealing my lines >_<
15:04<@Bjarni>LA[lord]: looks like you just made that one up
15:05<pavel1269>LA[lord]: whats supposed to be there?
15:05<@Bjarni>big stuff I guess
15:05<@Bjarni>or maybe a train robber
15:05<@Bjarni>then it would have been
15:11<LA[lord]> is mistype for bugs.openttd.orf
15:11<LA[lord]>and bug report submitted
15:11<@Bjarni>bugs.openttd.orf <-- never seen that address either
15:12<hylje>orf orf
15:12<Gonozal_VIII>orf is austrian tv
15:12<Gonozal_VIII>and radio
15:12<@Bjarni>sounds like a boar or something
15:12<hylje>there's no kangaroos in austria
15:12<Gonozal_VIII>sure about that?
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15:12<@Bjarni>Gonozal_VIII went to the zoo
15:13<@Bjarni>he knows
15:14<@Bjarni>he also learned what males and females should do to each other but that's another story
15:15<LA[lord]>a whole lot other story, which has nothing to do to fact that I type too fast and hence the spelling mistakes
15:15<@Bjarni>but the fact that you type too fast isn't funny on it's own
15:16<LA[lord]>the first google result I got from "bbl"
15:17<LA[lord]>what does bbl mean?
15:18<LA[lord]>bbl isn't be right back.. :S
15:18[~]LA[lord] is slighlty confuzed
15:21<Gonozal_VIII>happy now?
15:23<LA[lord]>Baltic Basketball League indeed :P :D
15:23<Gonozal_VIII>an Internet acronym for "Be Back Later" :P
15:24<LA[lord]>I know :D
15:24<LA[lord]>anyone knows what's wrong with this line?
15:24<LA[lord]>2 * 15 00 00 02 01 57 09 \d1548 2A \d747155
15:25<LA[lord]>supposed to change Leviathan's speed to 1548km/h -> changes to 1556
15:25<LA[lord]>and supposed to change introducion year to 2048, but changes to 1950
15:25<Gonozal_VIII>sure that that's 15 byte?
15:26<LA[lord]>but that's not the problem
15:26<Gonozal_VIII>then write 19, not 15^^
15:26<LA[lord]>actually 18
15:27<LA[lord]>no difference :(
15:28<Gonozal_VIII>bytes are mixed up in the hex stuff...
15:28<LA[lord]>2 * 18 00 00 02 01 57 09 \d1548 2A 93 66 0B 00
15:28<LA[lord]>I now replaced it with bytes
15:29<LA[lord]>still shows same thing
15:29<LA[lord]>365*2047 = 747 155
15:30<LA[lord]>so it should be approx 2047 (the yeat)
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15:30<Gonozal_VIII>B6693... should be correct
15:31<LA[lord]>it is..93 66 0B 00
15:31<Gonozal_VIII>i don't know what's wrong
15:31<Gonozal_VIII>i know
15:31<LA[lord]>and why it adds 8 km/h always to speed?
15:31<Gonozal_VIII>minimum speed?
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15:32<hylje>if one doesn't have any HP the speed can be lower
15:32<Gonozal_VIII>but when they crawl, they do 2-4 and not 8..
15:33<LA[lord]>strange about the intrduction date is that I somehow did it afternoon (it's 22:33 here)
15:33<LA[lord]>and it indeed was 2047
15:33<Gonozal_VIII>another bug?^^
15:33<LA[lord]>(toggeled with 2048)
15:34<LA[lord]>with same method that the previous bug :D
15:34<LA[lord]>again "works on all"
15:34<Gonozal_VIII>so there's something seriously broken with the newgrf code
15:35<+glx>does it work in ttdpatch?
15:35<LA[lord]>and if I replace all things with only bytes...
15:35<LA[lord]>2 * 18 00 00 02 01 57 09 60 0C 2A 93 66 0B 00
15:35<LA[lord]>13 is lenght :D
15:36<LA[lord]>and voila
15:36<Gonozal_VIII>hmmm then 15 was correct with the \d stuff
15:36<LA[lord]>designed 2046
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15:37<+glx>\d means dword = 4 bytes
15:37<LA[lord]>and occasionally, when apply the newgrf window, then 2045
15:37<+glx>if you want to put a word (2 bytes) it is \w
15:38<LA[lord]>I put numbers, glx
15:38<LA[lord]>like decimal
15:38<LA[lord]>that's why d
15:38<+glx>there's always a random added to the date
15:38<Gonozal_VIII>also to reliability?
15:38<LA[lord]>but again it should be 2046/2047 and it shouldn't change in-game
15:39<LA[lord]>then maybe subtracted too
15:40<Gonozal_VIII>well, you don't change newgrf ingame all the time, so when the date changes some years up or down doesn't matter much... but reliability 30% +- matters
15:40<LA[lord]>I just made a little test and for Leviathan minimum one was 76%
15:40<LA[lord]>in a pack of clicks
15:41<+glx>"It will have a random number from 0 to 511 days added to it at the start of every new game" <-- prop 0
15:41<+glx>prop 2A is an extension of prop 00
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15:46<LA[lord]>How does one find EGO on tt-forums? By clicking "View your posts". In the address bar it states "search.php?search_id=egosearch" lol
15:49<Digitalfox>Damn OzTransLtd says the fault is from open for not loading in open :(
15:50<Digitalfox>And it shows to me a red flag, disabled... :(
15:51<Digitalfox>Maybe i should send him a Christmas present so he will find out what's wrong :\
15:51|-|Arild [] has joined #openttd
15:55<Digitalfox>Oh but r11451 works with the set :\
15:56<Gonozal_VIII>"I have the same problem: With the latest version (r11689) the set stays deactivated. With the version from December 2nd (r11557) the set is activated, but I never saw any of the buildings in the game :("
15:59<Digitalfox>I found that the nightly r11451 works well, but nightly r11464 doesn't.. So something happen in that time
16:02<LA[lord]>hmm, Gonozal_VIII, can you assist me once more? I added power to be 25000 hp. If I add another (num-props -> 04) one, 17 FF to the end (making total 18 bytes) then accordig to, it should cost 796.874 $, but it costs 597 656 $...
16:02<LA[lord]>my current sprite 2
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16:02<LA[lord]>2 * 18 00 00 04 01 57 09 D3 04 2A 93 66 0B 00 0b a8 61 17 FF
16:03<Gonozal_VIII>cost randomified too?
16:03<LA[lord]>it stays static
16:04<LA[lord]>maybe Open doesn't allow bigger cost for it...
16:05<+glx>can be inflation too
16:05|-|Farden [] has left #openttd []
16:05<+glx>and difficutly settings have an effect
16:05<Gonozal_VIII>inflation doesn't make stuff cheaper...
16:07<LA[lord]>no inflation
16:07<LA[lord]>the game is still paused
16:08<LA[lord]>by the difficulty, you mean cost of construction?
16:08<LA[lord]>for train prices...
16:09<Gonozal_VIII>just set everything to max
16:09<LA[lord]>with cost of construction -> medium, I got the right price
16:10<LA[lord]>but it's impossible to make it faster? :/
16:10<LA[lord]>not faster, with higher price
16:10[~]LA[lord] slaps himself
16:11<Gonozal_VIII>ff is highest byte...
16:12<LA[lord]>I'm just exploring, so the "super-speed, very high cost, etc" can be allowed :D
16:12|-|Farden [] has joined #openttd
16:13<Digitalfox>glx are still here?
16:13<LA[lord]>what about four-byte dword?
16:13<LA[lord]>this ain't allowed?
16:13|-|Farden [] has quit [Quit: Requested.]
16:13<+glx>will need a new prop
16:15<Digitalfox>glx: I found that after some compiling and testing, is revision 11452 that is causing problems with this set , don't know if it's the set fault or open, but in 11451 it works and in 11452 it doesn't..
16:15<LA[lord]>hmm..actually I meant two byte word, but makes the same
16:15<+glx>@openttd commit 11452
16:15<@DorpsGek>glx: Commit by rubidium :: r11452 /trunk/src (4 files) (2007-11-17 22:25:16 UTC)
16:15<@DorpsGek>glx: -Change: do not allow configuration changes, that NewGRFs can directly use to change their behaviour, during network games as this can cause desyncs.
16:16<+glx>I fail to see how that can break it
16:16<Digitalfox>well, but in 11451 it works and in 11452 it doesn't
16:16<Digitalfox>why i don't know :(
16:17<@Bjarni><LA[lord]> what does bbl mean? <-- Be Back Later
16:17<qball>dorpsgek :D
16:17<+glx>and later is now :)
16:18<Digitalfox>should i report it to FS glx or you will take care of it?
16:18<@Bjarni>at one time I added afk to my nick and then later I removed it. One guy asked me why because he thought it looked cool next to my nick (for whatever reason)
16:18<+glx>make a report Digitalfox
16:18<qball>[AFK]Bjarni, the new openttd playa clan
16:18<qball>every body add [AFK]
16:18<@Bjarni>I told him that since I used the keyboard to remove it I couldn't be away from my keyboard anymore
16:18<Gonozal_VIII>he didn't want you to be able to type
16:19<@Bjarni>and he just went "ohh"
16:19<@Bjarni>didn't know what it meant :P
16:19<+glx>Digitalfox: there's no change in r11452 related to newgrf
16:20<+glx>only for patches in multiplayer
16:20<Digitalfox>I don't know, it's just the it works :\
16:21<@Bjarni>BBIAB - Be back in a bit <-- this one is for simple minded people... they fit in a single bit :D
16:21<@Bjarni>bahh... I will not bother to read the full backlog (you guys talk too much)
16:21[~]Gonozal_VIII talks some more
16:21<@Bjarni>did anything important or interesting happen?
16:22<qball>Bjarni: I happened
16:22<qball>so nothing I guess
16:23|-|Wolf01|AWAY changed nick to Wolf01
16:23<qball>Wolf01: why you remove the away, it looked so 31337]
16:23[~]Bjarni o O (qball isn't important enough to be considered interesting)
16:24<qball>o O == open Office?
16:24<qball>or open Orfice?
16:24<@Bjarni>looks like qball lacks a whole lot of cartoon reading
16:24<qball>actually, I should cut down on the cartoons
16:24<LA[lord]>that's like..o.o something bad happened
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16:25<@Bjarni>are you sure?
16:25<@Bjarni>you missed the meaning of this one
16:25<qball>think so.
16:25<qball>I did not
16:25<qball>just bored
16:25<@Bjarni>that's another reason for reading cartoons
16:25<qball>still looking for good webcomics (no cash for real ones
16:26<LA[lord]>...Bjarni, anyway in Estonian we say o.o when smth happens
16:26<qball>o dot o?
16:26<LA[lord]>difficult to spell however
16:26<qball>weird people
16:26<Gonozal_VIII> go read some webcomics
16:26<LA[lord]>no dot...
16:26<LA[lord]>it just cuts the first o
16:26<Gonozal_VIII>i should really update that page...
16:26<qball>I am missing schlock mercenary
16:26<qball>and Buck Godot
16:27<qball>starslip crisis
16:27<qball>questionable content
16:27<Gonozal_VIII>is there
16:27<qball>paradigm shift
16:27<@Bjarni>Gonozal_VIII: old
16:27<@Bjarni>I have seen that page before
16:28<Gonozal_VIII>should of course be QC
16:28<qball>bah, maybe I am gonna code some more
16:28<qball>Is humming along with: 'Riders On The Storm' - 'Doors, The' (Greatest Hits)
16:29<qball>ln-: it's general
16:29<Gonozal_VIII>i think i'll watch some more episodes of bsg
16:30<LA[lord]>may one action be repeated in one grf? like when I want only one train to be maglev and want to make others monorail, but I have made changes to that train, I want to be maglev, do I have to make the same changes to all others too or I just can have two action0?
16:31<LA[lord]>I knew tha
16:31<LA[lord]>I have modified 5 things in leviathan
16:31<LA[lord]>with action 0
16:32<LA[lord]>05 01 and only one train
16:32<LA[lord]>if I want to make changes to other trains, I'll get somehting like
16:32<LA[lord]>05 02
16:32<LA[lord]>or smth
16:32<Gonozal_VIII><-- not good at grf stuff
16:32<LA[lord]>but then I have to make 5 changes (which could just be the same)
16:33<LA[lord]>to all vehicles
16:33<LA[lord]>but if I could use two action0s
16:33<LA[lord]>then I could make one for leviathan and other for other trains
16:35<Gonozal_VIII>i don't think a supersonic train is a good idea anyways
16:35<Gonozal_VIII>except inside a vacuum tunnel maybe
16:35<Gonozal_VIII>but then it wouldn't be supersonic...
16:36<LA[lord]>I'm just testing
16:37<LA[lord]>and guess why I remove others from maglev?
16:37<LA[lord]>so whole new track should be built for one train
16:38<LA[lord]>which with graphics replacement could look like a tube
16:38<Gonozal_VIII>hmm ok, that's nice then
16:40<LA[lord]>and I'll never going to release this I guess :D I'm just experimenting
16:41<Gonozal_VIII>make a new track type vacuum tunnel that can only be built in water, connects to normal maglev but normal maglev trains can't use it, only the special train which drives at normal speeds outside and ultra fast in the underwater tunnel :-)
16:42<qball>another way to make extra money for the coal baron
16:42<qball>faster then sound coal
16:42<Gonozal_VIII>passenger only of course
16:42<Gonozal_VIII>no sane person would transport coal with something like that...
16:42<qball>Gonozal_VIII: if it makes money
16:42<LA[lord]>I only need to learn that
16:43<LA[lord]>even no goods nor mail
16:43<LA[lord]>only pax
16:43<Gonozal_VIII>and tourists
16:43<qball>try to highjack a train going in vacuum
16:44<hylje>Gonozal_VIII: high HP low tractive effort
16:44<hylje>Gonozal_VIII: if one likes to haul coal let them
16:45<Gonozal_VIII>it's maglev...
16:45<qball>I made gazillions using coal, don't diss coal in
16:45<Gonozal_VIII>force comes from the tracks...
16:45<Sogard>Oil is my game.
16:46<Sogard>Them towns be needin' goods.
16:46<qball>yeah that's oil advantage
16:46<Sogard>That or Farms.
16:46<Gonozal_VIII>ecs 4tw
16:46<hylje>rails need a weight per tile limit
16:46<hylje>same for bridges
16:46<qball>but I just love making 250m with just 125 coal trains.
16:46<Gonozal_VIII>driver dies in bridge collapse
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16:56<LA[lord]>ok..another stub..If I want to change train to monorail, I have to add 19 37 ? Yes?
16:56<LA[lord]>it won't work :(
16:56<LA[lord]>should, according to this
16:59<Gonozal_VIII>i'm running on photovoltaics
16:59<Gonozal_VIII>proof: if the light is on, i'm able to go much faster downstairs than when the light is off
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17:01<LA[lord]>it's because you try not to fall and are more careful in dark...Self-Defence system, Gonozal
17:02<Gonozal_VIII>now that's a weird theory
17:02<Gonozal_VIII>mine is much easier, therefore it must be true
17:03<LA[lord]>2 * 22 00 00 06 01 57 09 D3 04 2A 93 66 0B 00 0b a8 61 17 FF 0D FF 19 36 it SHOULD be okay :(everything but 19 36 works (19 ->property: engine traction type, 36 ->value 32..37-> monorail)
17:04<LA[lord]>anyway, is it possible to run nforenum under linux?
17:04<+glx>yes, but you should compile it first :)
17:06<LA[lord]>I found another good way to count bytes
17:07<LA[lord]>with openoffice, you can count words
17:07<LA[lord]>so you copy-paste the bytes and count the words
17:09<Gonozal_VIII>did you try the value binary or hex?
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17:10<LA[lord]>well...Values Traction type00..07 Steam08..27 Diesel28..31 Electric32..37 Monorail38..41 Maglev
17:10<LA[lord]>it's from secs
17:10<Gonozal_VIII>i meant decimal or hex^^
17:10<LA[lord]>then I guess
17:11<LA[lord]>I can convert it to byte and try then too
17:11<Gonozal_VIII>those values are valid hex too
17:11<LA[lord]>36 in hex is 24 :D
17:12<LA[lord]>still shows as maglev
17:12<LA[lord]>not mono
17:13<Rubidium>traction type != railtype
17:13<Rubidium>it just has to do with acceleration and stuff
17:13<qball>can I have a steam powered train running on maglev
17:13<qball>that would be cool
17:13<LA[lord]>but where I change on what does it run then?
17:14<Rubidium>in the 'railtype' property
17:15<LA[lord]>why can't I see railtype :S
17:15|-|skidd13 [] has left #openttd [Great minds discuss ideas; Average minds discuss events; Small minds discuss people. - Eleanor Roosevelt]
17:16<LA[lord]> * Action 0 - Properties for train vehicles o Speed (09) o Power (0B) o Running cost base (0E) and factor (0D) o Cost factor (17) o Engine traction type (19) o Sort vehicle list (1A) o Powered train wagons (1B and 23, see also 22) o Callbacks (1E) o Coefficient of tractive effort (1F) o Coefficient of air drag (20) o Shorter train vehicles
17:16<LA[lord]>(22) o Miscellaneous flags (27) o Cargo classes (28, 29) o Long format introduction date (2A)
17:16|-|DaleStan [] has quit [Ping timeout: 480 seconds]
17:17<+glx>05 B Track type (0=railroad, 1=monorail, 2=maglev)
17:17<Rubidium>LA[lord]: because the table of contents of the wiki does only specify the properties that cannot be explained in ten words. The rest of the properties are described in the big fat table under the text you quoted
17:19<LA[lord]>oh thanks :) I never looked into THAT table
17:19[~]LA[lord] feels sillt
17:19[~]LA[lord] silly*
17:20<ln->can one feel pointer?
17:21<LA[lord]> works now
17:21<@Bjarni>0xFA56B341 <-- try to feel that one
17:21<Gonozal_VIII>hedgehogs feel pointy...
17:21<@Bjarni>0x00000000 <-- this one feels empty
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17:31<@Bjarni>HerzogDeXtE1, HerzogDeXtE2: cloning is banned
17:31<@Bjarni>for ethical reasons
17:31<@Bjarni>please stick to one client ;)
17:31<Gonozal_VIII>you can tell if he's a clone when you look at the inside of his eyelids
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17:32<@Bjarni>count them
17:32<@Bjarni>3 dots
17:32<@Bjarni>that means "STOP!"
17:33<Wolf01>.... <- guess the word
17:33<Wolf01>that is stop! ... can't be stop!
17:34<Gonozal_VIII>actually it means 'S'
17:34|-|HerzogDeXtEr [] has quit [Ping timeout: 480 seconds]
17:35<Gonozal_VIII>only s :-)
17:35<Wolf01>... - --- .--.
17:36<@Bjarni>I think the confusion is due to the fact that we already "spoke" 3 different languages
17:36|-|HerzogDeXtE1 [] has quit [Ping timeout: 480 seconds]
17:36<Wolf01>i can count numbers in 4 ways :D
17:37<@Bjarni>and why should we care?
17:37<Gonozal_VIII>using the fingers, toes, little stones and lines cut into a wall?
17:38<Wolf01>yeah :D
17:38<@Bjarni>if he uses little stones then he has to stop at 2
17:38|-|fjb_ [] has joined #openttd
17:38<@Bjarni>wouldn't that be "small stones" anyway... it's plural after all
17:39|-|HerzogDeXtE2 [] has quit [Ping timeout: 480 seconds]
17:39<@Bjarni>your stones are pebble sized?
17:40<@Bjarni>how does it feel to have girl sized stones?
17:42<LA[lord]>anyone not yet annoyed by my n00bish questions? Good! I have one problem with naming...I rename all original maglev engines with num_ent -> 04 and the offset 54 80 (8054 is Leviathan, the first one in the list). Everything is ok, but Leviathan gets 20 tonnes of grain before it's new name
17:43<@Bjarni>LA[lord]: I'm not getting annoyed by your n00b questions. I'm getting a bit sad that I can't answer GRF questions and you keep asking them :P
17:45<Gonozal_VIII>hehe 20 tonnes of grain
17:45<@Bjarni>nice photoshopping
17:45|-|fjb [] has quit [Ping timeout: 480 seconds]
17:45<LA[lord]>it's not photoshopping :(
17:46<LA[lord]>I can send you the grf
17:46<@Bjarni>no need
17:46<qball>nice photoshop
17:46<@Bjarni>it's faster just to trust you :P
17:46<@Bjarni>nomatter what the truth actually is
17:46<qball>but it should have been coal
17:46<@Bjarni>qball: it's not a steam train
17:47<LA[lord]>I forgot to tell you, I got confused about names
17:47<LA[lord]>I changed chimeara not leviathan
17:47<@Bjarni>same thing
17:47<@Bjarni>they are both electric
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17:48<Gonozal_VIII>steam maglev :D
17:48<LA[lord]>wait a mom
17:49<ln->why was only Karl-Marx-Stadt so creatively renamed?
17:49<qball>steam trains should have a limited range
17:50<SmatZ>ln-: what name did it have before?
17:50<Gonozal_VIII>should visit a depot or station to grab some new coal/water
17:51<@Bjarni>ln-: the major told the Communist party to name the street so he could get time to finish something else
17:51<Wolf01>diesel too, and aircrafts
17:51<ln->SmatZ: Chemnitz
17:51<qball>Gonozal_VIII: unless it has coal and water wagon
17:51<ln->Chemnitz (česky též (Saská) Kamenice, lužickosrbsky Kamjenica) je město s postavením okresu (Kreisfreie Stadt) a třetí největší město ve Svobodném státě Sasko.
17:51<SmatZ>ln-: ^_^
17:51<ln->Od 10. května 1953 do 31. května 1990 se jmenovalo Karl-Marx-Stadt podle Karla Marxe.
17:52<Gonozal_VIII>that's freight, they don't own that
17:52<Gonozal_VIII>can't just use that for the engine
17:52<qball>who sais it's freight, not extra stock
17:52<@Bjarni><qball> Gonozal_VIII: unless it has coal and water wagon <-- you mean if the engine has 10 tons of water in the tanks it can go a limited amount of tiles but if we add say 15 tons in a car then it can go unlimited distances?
17:52<@Bjarni>(those are real numbers)
17:52<Gonozal_VIII>i didn't say that!
17:53<qball>did not say that
17:53<qball>I think bjarni is out to make use look even more stupid
17:53<Gonozal_VIII>ah he said my nick there^^
17:53<@Bjarni>yeah... but I was trying to make that bastard named use look stupid
17:54<SmatZ>ln-: we got renamed Zlin to Gottwaldov maybe because Zlin was known for its big commercial shoes factory... maybe for Chemnitz it was similiar reason
17:54<Gonozal_VIII>i hate use
17:54<SmatZ>ln-: 1948 kommunistihallinto yhdisti Zlinin naapurikaupunkeihin ja nimesi uudelleen Gottwaldoviksi presidentti Klement Gottwaldin mukaan.
17:55<@Bjarni>actually steam locomotives don't go to depots to add water. They use water towers so they can refill quickly
17:55<ln->SmatZ: ok
17:55<Gonozal_VIII>we don't have water towers ingame
17:55<@Bjarni>we could add those
17:55<Gonozal_VIII>hmm that could be waypoint graphics
17:55<LA[lord]>00:48:10Gonozal_VIII steam maglev :D........................
17:56<LA[lord]>and that is NOT photoshopping :D
17:56<@Bjarni>steam trains could refill while driving
17:56<Wolf01>i have a golden steam chimera if you want :D
17:56<Wolf01>which runs on standard rail
17:56<@Bjarni>LA[lord]: you feel the need to tell us that to hide what you just did.... otherwise you wouldn't have mentioned it
17:57<LA[lord]>did not understand
17:57<LA[lord]>why should you hide this?
17:57<Mortomes>Bjarni: He told that because you mentioned photoshopping earlier.
17:58<Gonozal_VIII>and i mentioned steam maglev...
17:58<Wolf01>i just had a weird idea: steampunk grf set
17:58<LA[lord]>I can send you that grf too, if you want, although as you mentioned it would be quicker if you trusted me
17:59<LA[lord]>2 * 7 00 00 01 01 00 05 02only meaningful line, changes kirby paul tank to run on maglev
17:59<@Bjarni> <-- howto refill steam locomotives with water while driving
18:00<LA[lord]>I probably should go to sleep, it's 01:00 already here
18:00<LA[lord]>I'm a bit sleepy
18:00<Gonozal_VIII>most people here don't go to sleep before 3 or 4
18:01<LA[lord]>how old are u?
18:01<LA[lord]>I know older people require less sleep
18:01<Gonozal_VIII>why do people keep asking me that?
18:01<LA[lord]>I'm 14
18:01<@Bjarni>you were 60 a few hours ago
18:01<@Bjarni>oh wait
18:01<@Bjarni>not you
18:01<@Bjarni>the other guy
18:01<@Bjarni>he left :p
18:02<LA[lord]>he's Estonian too
18:02<LA[lord]>he lives somewhere in Tartumaa
18:02<@Bjarni>damn client decided to give you the same nick colour :P
18:02<LA[lord]>and he is 13 years old
18:02<LA[lord]>and as me, he plays coop
18:02<Gonozal_VIII>almost the same as 60
18:02<@Bjarni>I mean how do you know? :)
18:03<@Bjarni>not "why is he 13?" :P
18:03<LA[lord]>I played #OpenTTDCoop
18:03<LA[lord]>he plays there too
18:03<LA[lord]>and I mentioned I was Estonian
18:03<ln->today's quiz: what's the language: "Jupiter lea planehta Marsa ja Saturnusa gaskkas. Nugo Eana ja eará beaivvášgotti planehtat, Jupiterge jorrá Beaivváža birra."
18:03<@Bjarni>but it brings up an interesting question
18:03<@Bjarni>why is he 13 years old?
18:03<LA[lord]>probably it's his parents' fault
18:04<@Bjarni>ln-: I know what it's not ;)
18:04<LA[lord]>me too
18:04<LA[lord]>is it maybe Lithuanuan
18:05<@Bjarni>It's something about the planets in our solar system
18:05<@Bjarni>specially Jupiter
18:05<LA[lord]>And Mars and Saturn
18:05<LA[lord]>(or is it Saturnus in Englis?)
18:05<@Bjarni>it says that Jupiter is between Mars and Saturn
18:05<ln->it's not lithuanian, but LA[lord] should theoretically know what it is.
18:06<@Bjarni>looks like it could be taken from wikipedia about Jupiter
18:06<LA[lord]>it's northern sami
18:06<Vikthor>ln-: Maybe Estonian or Hungarian
18:07<ln->northern sami is the correct answer
18:07<LA[lord]>guess how I found out
18:08|-|pavel1269 [] has quit []
18:08<ln->Vikthor: heh, after the current estonian, LA[lord], did not recognize it with first guess, there's still a chance it could be estonian? :)
18:08<LA[lord]>google for that phrase, gives me wikipedia, addres>
18:08<LA[lord]>and there you have northern sami
18:09<Gonozal_VIII>i wouldn't recognize everything in german as german...
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18:09<@Bjarni>it's lame to quote wikipedia and asking a lot of guys with internet connection where it's from :P
18:09<Vikthor>ln-: Well, hmm that could be true, but I would have to remember that Lord is Estonian
18:09<LA[lord]>the word or me?
18:09<ln->Vikthor: his nationality was discussed about 5 mins ago...
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18:10<Vikthor>Now thats what I get for posting without reading first, I am sorry
18:10<Gonozal_VIII>you remember everything that happened 5 minutes ago?
18:10<@Bjarni>you remember anything that happened 5 minutes ago?
18:11<ln->Gonozal_VIII: Wenn ist das Nunstück git und Slotermeyer? Ja! ... Beiherhund das Oder die Flipperwaldt gersput.
18:11<@Bjarni>Gonozal_VIII: quit stealing my lines
18:11<@Bjarni>it's kind of annoying
18:12<Gonozal_VIII>too slow :P
18:12<Gonozal_VIII>i have no idea what that's supposed to mean
18:12<@Bjarni>and now you harass me for reading YOUR native language slower than you do
18:12<Vikthor>ln-: Hey you want to kill us or what? :p
18:13<@Bjarni> <Gonozal_VIII> i have no idea what that's supposed to mean <-- and you keep stealing my lines......
18:13<Gonozal_VIII>that's not my language
18:13<ln->Vikthor: i'm hoping it's not as deadly after all these years
18:13<Gonozal_VIII>some words are...
18:14<@Bjarni>ln-: you are going to Tjenobyl?
18:14<ln->Bjarni: no plans for that, although it could be an interesting target. how so?
18:14<Gonozal_VIII>Nunstück git Slotermeyer Beiherhund Flipperwaldt gersput <-- those words make no sense
18:15<ln->ooooooohhh reeallllly? :)
18:15<@Bjarni><ln-> Bjarni: no plans for that, although it could be an interesting target. <--- if you go there you should say hi to my 3 friends
18:16<@Bjarni>they are called alpha, beta and gamma.... you shouldn't have any problems finding them... they are usually around everywhere
18:16<Gonozal_VIII>that sounds like chernobyl
18:17<@Bjarni>ahh... that's how to spell it in English
18:18<Gonozal_VIII>yes, chernobyl and temelin, that's how you spell it
18:20<ln->"There were zwei peanuts walking down der strasse. Und one was assaulted... peanut!"
18:20<@Bjarni>I don't get it
18:20<@Bjarni>at least I hope I don't get the point
18:20<Gonozal_VIII>me neither
18:21<@Bjarni>it's a candidate for engrish expect it's not even funny
18:21<Gonozal_VIII>"There were two peanuts walking down the street. And one was assaulted... peanut!"
18:22<Gonozal_VIII>doesn't make any more sense that way
18:22<LA[lord]>There were(en) zwei(ger) peanuts walking down(en) der strasse. Und (ger) one was assaulted.(en)
18:22<LA[lord]>can't get it
18:24<Gonozal_VIII>ah monty python
18:24<LA[lord]>"no it isn't"
18:25<LA[lord]>anyway good night and happy second day of Christmas
18:25[~]Bjarni dies
18:26<@Bjarni>btw I still don't think it's funny
18:26<Gonozal_VIII>that's because it isn't
18:26<LA[lord]>but you're dead
18:26<@Bjarni>LA[lord]: it's a weapon.... it's so funny that you will laugh yourself to death
18:26<@Bjarni>it's a really stupid joke
18:27<LA[lord]>I've seen it
18:27<@Bjarni>but the Germans thinks it's funny
18:27<@Bjarni>for unknown reasons
18:27<LA[lord]>in german
18:27<LA[lord]>in english, the author died
18:27<LA[lord]>but now really bye
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18:28<ln->so it is boxing day now? why the silly name
18:29<Mortomes>ln-: I don't know. We just call it 2nd christmas day.
18:29<@Bjarni>it's for the same reason as why there are more houses for sale in January
18:29<Mortomes>we = the Dutch
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18:36<@Bjarni>guys.... are you really all aware of why there are more houses for sale in January than the rest of the year?
18:36<@Bjarni>I mean... nobody questioned my statement
18:36<Gonozal_VIII>christmas suicide peak?
18:37<ln->leap year?
18:37<Rubidium>people put a new house for someone in a box under the Christmas tree?
18:38<@Bjarni>trying to get the perfect Christmas with your husband's/wife's parents is tricky
18:38<@Bjarni>and it actually leads to a serious amount of divorces
18:38<@Bjarni>when it fails
18:39<Gonozal_VIII>yay for christmas
18:40<@Bjarni>Christmas is so full of family traditions so it's tricky for a married couple to get the perfect Christmas like in their childhood because it's not the same for both people
18:41|-|XeryusTC2 [] has joined #openttd
18:41<@Bjarni>and to some people it's so important that they start to fight
18:41<@Bjarni>and if they even curse at the other one's parents then it's bye bye
18:42|-||Bastiaan| [] has quit [Quit: KVIrc 3.2.6 Anomalies]
18:43<SmatZ>I don't think when somebody dislikes the other's parents it is a reson for a divorce
18:43<CIA-1>OpenTTD: rubidium * r11700 /trunk/src/ (30 files): -Codechange: reduce the amount of unnecessary includes.
18:43<SmatZ>* 11700 *
18:43<SmatZ>a new milestone...
18:43<Rubidium>lol ;)
18:43<@Bjarni><SmatZ> I don't think when somebody dislikes the other's parents it is a reson for a divorce <-- that's easy for you to say but to some people it's reason enough to get divorced
18:44<Rubidium>it's probably not THE reason, but it could be a reason
18:44<ln->and most likely that's not the _only_ negative thing they see in the other person.
18:45<SmatZ>you are right, sorry
18:45<@Bjarni>it's like a landslide... if they see something bad then they remember all the bad stuff
18:45<@Bjarni>but it's most likely not a good marriage to begin with
18:45<ln->but the fundamental problem is that men and women are not mentally compatible.
18:46|-|XeryusTC [] has quit [Ping timeout: 480 seconds]
18:46<@Bjarni>Men are from Mars and women are from Venus
18:47<Gonozal_VIII>also in the holidays there's more time together... that's not always a good thing
18:49<Gonozal_VIII>many people need to be alone for some hours sometimes
18:49|-|XeryusTC2 [] has quit [Ping timeout: 480 seconds]
18:49<@Bjarni>it's about being allowed to be yourself once in a while
18:50<ln->it's called sleep
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18:51<@Bjarni>that's not what I meant
18:51<SmatZ>Bjarni: :-) I just got that book "Men are from Mars and women are from Venus" yesterday from my girlfriend :-)
18:52<@Bjarni>is she getting better?
18:53<SmatZ>Bjarni: wow you remember :) yes, she is getting better, thanks - we are going to Paris for 31.12.-1.1. :)
18:53<SmatZ>she will be okay for that
18:54<@Bjarni>don't be so surprised
18:54<@Bjarni>DV got surprised when I commented on his behaviour based on something he said more than a year earlier
18:55<@Bjarni>he then said that people should watch out what they tell me... because I remember it
18:55<Gonozal_VIII>i don't
18:55<@Bjarni>but... isn't it kind of expensive to go to France for just one night?
18:55<ln->hmm, this context-free "is she getting better" first brought something other than healing to my mind..
18:56<ln->..nevermind. and blame bjarni.
18:57<@Bjarni>ln-: you got a dirty mind :P
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19:02<Gonozal_VIII>is there a way to get the windows in windows xp to be docking?
19:02<@Bjarni>isn't there a square with a _ in it?
19:02<@Bjarni>I think that one will do the trick
19:03<@Bjarni>but.... I'm not too sure about windows... I could be wrong
19:03<Gonozal_VIII>that minimizes it...
19:03<@Bjarni>then what did you want?
19:03<@Bjarni>I thought you wanted it to move to the dock
19:03<@Bjarni>or whatever windows calls it
19:03<Gonozal_VIII>no dock to each other
19:03<@Bjarni>I have no idea
19:04<@Bjarni>if it's possible then I think you need 3rd party software to do it
19:04<@Bjarni>sounds like a nice idea though
19:04<SmatZ>[00:55:30] <Bjarni> but... isn't it kind of expensive to go to France for just one night?
19:05<Gonozal_VIII>some apps do that like trillian or winamp
19:05<Gonozal_VIII>but not all
19:05<SmatZ>^^ no... roughly ~150 Euro (bus transport, nights in F1, breakfast)
19:05<Gonozal_VIII>i don't like long distance bus travel
19:05<SmatZ>Bjarni: I wish I had your memory...
19:05<@Bjarni>I don't like bus travelling in general
19:05<SmatZ>Gonozal_VIII: me neither :-x but that's the reason she bought that books :)
19:06<SmatZ>me neither, some teleport would be great
19:06<@Bjarni>I tend to get car sick so reading just makes it worse
19:06<SmatZ>spending hours or two in public transport every day is boring :-x
19:06<SmatZ>Bjarni: :-(
19:07<@Bjarni><SmatZ> Bjarni: I wish I had your memory... <-- sometimes it sucks.... replay value of games like Monkey Island is very little
19:07<Gonozal_VIII>i tried to google for an app but i seem to search the wrong way.. is there a better name for that than "docking"?
19:07<SmatZ>Gonozal_VIII: what are you looking for?
19:08<@Bjarni>I can still tell you how to finish all maps in Blodwych even though I haven't played it in years
19:08<Gonozal_VIII>a way to make all windows in windows xp dock to eachother... like the windows in openttd do
19:08<@Bjarni>it's like "go though that door and then to tiles forward and there is a hidden path to the left. There is a good armour in there... you should go get that one"
19:09<@Bjarni>no fun when you know all that stuff
19:09<@Bjarni><Gonozal_VIII> a way to make all windows in windows xp dock to eachother... like the windows in openttd do <-- now that just tells us that OpenTTD GUI is better than Windows GUI
19:09<@Bjarni>but we already knew that
19:10<SmatZ>Bjarni: that's true, it is nice to play some game again because you forgot how to finish it ;-)
19:11<@Bjarni>but it allows me to have a decent vocabulary... I don't have to hear words over and over to remember them
19:12<SmatZ>Bjarni: I know there are some people who remember "everything" (one of our politics, a communist, too :-), but I havent known anyone yet
19:12<Gonozal_VIII>it was fun in system shock 2 coop... i got lost all the time and asked for the way over teamspeak every few minutes
19:12<SmatZ>learning foreiign langueages must be really simple
19:12<@Bjarni>kikan (きかん) means railroad gauge in Japanese... I only saw this word once
19:12<@Bjarni>and now I can remember it months later
19:13<@Bjarni>(not to mention... spell it)
19:13<Mortomes>Bjarni: That's incredible
19:14<@Bjarni>I can't remember EVERYTHING
19:14<Gonozal_VIII>so... a better name for "docking" is?
19:14<SmatZ>Gonozal_VIII: I don't know
19:14<@Bjarni>Gonozal_VIII: good question
19:14<@Bjarni>well... I tend to forget boring stuff... like stuff I have to learn for school :P
19:16<@Bjarni>you never noticed the times where somebody asked for where in the code something is and then I replied and talked about functions and stuff and eventually I say "wait. I have to open the file to see that"?
19:16<@Bjarni>half the time when I answer questions like that I don't even open the source xD
19:17<@Bjarni>kind of cool now that I think about it
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19:18<@Bjarni>the thing is in order to remember the stuff have to make sense to you somehow
19:18<Mortomes>Bjarni: So you're not as good at remembering things like lists of random words?
19:18<@Bjarni>people who remembers everything (like Rainman) will just store the data but without real access to get the data again at the right time. You will need to understand it in a way so you get "accesspoints" for it to recall it
19:19<@Bjarni> <Mortomes> Bjarni: So you're not as good at remembering things like lists of random words? <--- errr.... I didn't say that. I don't remember such a list for months though
19:19<Gonozal_VIII>i remember FCKGW-RHQQ2-YXRKT-8TG6W-2B7Q8
19:19<Mortomes>Bjarni: Well, things like that don't make sense.
19:20<@Bjarni>you reinstalled too often :P
19:21<Gonozal_VIII>there are even t-shirts with that on it :-)
19:21<@Bjarni>here is a funny thing... I didn't have problems remembering the alphabet in Japanese until I read about how hard it is to remember it and remembering rules and then I started thinking about it
19:21<@Bjarni>bad move
19:21<@Bjarni>it's not like it's tricky or anything
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19:24<@Bjarni>it's あいうえおかきくけこがぎぐげごさしすせそざじずぜぞたちつてとだぢづでどなにぬねのはひふへほばびぶべぼぱぴぷぺぽ and so on
19:24<@Bjarni>I plan to remember the last part before the end of the year
19:25<@Bjarni>it's not hard once you realised the system
19:25|-|stillunknown [] has quit [Ping timeout: 480 seconds]
19:25[~]Bjarni just realised that typing this on a computer is easier than doing it by hand
19:26<Mortomes>Hmmm... I still recognize most of those hiragana.
19:26<@Bjarni>a computer helps you link latin letters with the kana saying the same sounds. When writing it on paper then you are on your own
19:26<@Bjarni>it's hiragana only ;)
19:26<Mortomes>I know
19:27<@Bjarni>the whole alphabet up until "po"
19:27<@Bjarni>I remember all of them ;)
19:28<@Bjarni>I could have written this by hand if needed
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20:13<kyevan>I recognize most of them! Questionmark, inverted-video A, inverted-video B, questionmark...
20:14<+glx>kyevan: then you have a problem :)
20:15<kyevan>glx: It 'should' work, but, eh.
20:15<kyevan>There's around 20 millions between me and him :P
20:15<kyevan>er, 20 million layers
20:17<kyevan>Just from me to freenode, there's my screen, my video card, my hardware as a whole, windows's core, and such, the windows UI, putty, 'the internet', sshd, bash, screen, bash, irssi, 'the internet', freenode.
20:17<kyevan>And that's skipping a bunch :P
20:17<kyevan>and colapsing every hop made into 'the internet'.
20:18<@Bjarni>kyevan: are you referring to my writing?
20:18<@Bjarni>or ?
20:19<kyevan>Bjarni: I have unicode issues somewhere.
20:19<+glx>but utf8 works everywhere
20:19<kyevan>And I'm too lazy to track them down.
20:19<@Bjarni>look at the topic
20:19<@Bjarni>you should fix them
20:19<+glx>everything typed is a succession of bytes
20:19<@Bjarni>or at least don't complain :p
20:19<kyevan>glx: I was being silly, but anyway.
20:19<kyevan>I wasn't complaining, I was being silly.
20:19<@Bjarni>even worse
20:20<@Bjarni>even though we didn't think of this issue when making channel rules
20:20<+glx>and anyway we are not on freenode ;)
20:20<@Bjarni>that too
20:20<@Bjarni>freenode was horribly unstable when we left it
20:21<kyevan>Same diff
20:21<@Bjarni>we decided to switch the 3rd time I flooded out during the same day even though I was almost idle (two of the times I wasn't even writing anything)
20:22<@Bjarni>and since everybody else had similar issues
20:22<kyevan>Random: Why are the Chipmunks so fun to listen to?
20:22<@Bjarni>what is that? :)
20:24<kyevan>Alvin and the Chipmunks!
20:24<kyevan>Squeaky-high singing.
20:24<kyevan>Traditionaly done by a guy singing at half speed, then speeding it up.
20:24<@Bjarni>never heard about him
20:24<kyevan>Now it's probably done by digital work.
20:24<@Bjarni>or them or whatever
20:24<kyevan>Bjarni: You're not in the US, I take it?
20:24<@Bjarni>I'm not
20:25<kyevan>They've been everywhere the last month or two, advertizing a new movie.
20:25<@Bjarni>I'm not that stupid :P
20:25<+glx>wow someone not knowing where is Bjarni :)
20:25<@Bjarni>glx: are you thinking what I'm thinking? :)
20:25<+glx>not sure
20:26<@Bjarni>it's not good not to know me
20:26<kyevan>Bjarni: I think so, Brain, but where are we going to get rubber pants in our size?
20:27<@Bjarni>not knowing me, not being able to read unicode, acting silly and talking about weird talking animals.... you are for sure an US citizen
20:28<@Bjarni>I feel sorry for you
20:28<kyevan>I'm from the land where sanity is abnormal! ^_
20:28<kyevan>Bjarni: Well, there's no other practial option for me, at the moment, so.
20:28<@Bjarni>there is
20:29<+glx>move to the north
20:29<@Bjarni>there is a chance that Mexico will accept you
20:29<@Bjarni>glx: that would be bad
20:29<@Bjarni>for Belugas
20:30<kyevan>Bjarni: Canada and the US are on good enough terms runaways would be sent home.
20:30|-|lugo [] has quit [Ping timeout: 480 seconds]
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20:32[~]kyevan tries something
20:32|-|kyevan [] has quit [Quit: leaving]
20:32<+glx>dunno if it worked
20:32<@Bjarni>doesn't matter
20:32<@Bjarni>the result was good
20:33|-|kyevan [] has joined #openttd
20:34<kyevan>Can somone paste in a little stuff outside the latin area?
20:34<@Bjarni> <Bjarni> it's あいうえおかきくけこがぎぐげごさしすせそざじずぜぞたちつてとだぢづでどなにぬねのはひふへほばびぶべぼぱぴぷぺぽ and so on
20:35<@Bjarni>glx: I agree :)
20:36[~]kyevan glares at /something/
20:37<kyevan>�AB�AD�AF�AH�AJ�AK�AM�AO�AQ�AS�AL�AN�AP�AR�AT�AU�AW�AY�A[�A]�AV�AX�AZ�A\�A^�A_�A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��A��@@and so on
20:37[~]kyevan stabs
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20:37<@Bjarni>doesn't look like he fixed his unicode problem
20:37|-|Eddi|zuHause2 [] has quit [Ping timeout: 480 seconds]
20:37<kyevan>it USED to work, even.
20:37<@Bjarni>those letters makes no sense when you write them
20:38<kyevan>That was just a copy and paste, so it probably just went crazy and copied the display...
20:38<kyevan>But. argh
20:38<mikegrb> ばか
20:38<@Bjarni>looks like it
20:38<kyevan>Still not working...
20:38<kyevan>WHY DOES IT NOT WORK!?!?!?
20:39[~]mikegrb has [20:39:03] term_charset = utf-8
20:39<mikegrb>in irssi
20:39<mikegrb>and screen needs utf8 turned on too
20:39|-|kyevan_ [] has joined #openttd
20:39<@Bjarni>mikegrb: did you copy paste or did you understand what you wrote?
20:39<kyevan_>Now try...
20:39<mikegrb>and the shell screen was originally launched in
20:39<kyevan_>Nope, it just screws up different now.
20:39<mikegrb>Bjarni: copy/paste ;)
20:40<kyevan>mikegrb: I've done all that!
20:40<kyevan>Unless... unless for some reason the root shell's not setting correctly
20:40<mikegrb>what terminal software?
20:40<@Bjarni>mikegrb: that's not the way to do it... it's more fun when you understand what you write ;)
20:40<Frostregen>maybe some font which lacks the right letters?
20:40<kyevan_>Frostregen: Nope
20:40<mikegrb>Bjarni: yeah but I suck at that :p
20:40<kyevan_>that would display wrong in a different fashion :P
20:40<mikegrb>oh no clue on putty
20:40<kyevan_>mikegrb: It's set right.
20:41|-|kyevan [] has quit [Quit: leaving]
20:41<@Bjarni>why use putty for IRC?
20:41<kyevan_>Because then I can use irssi.
20:41<+glx>he uses putty to ssh to is irssi
20:41<murray>irssi > bitchx
20:41<kyevan_>and, well, I can't stand any of the windows clients
20:41<+glx>and you can set "character set translation" in putty
20:41<@Bjarni>why use windows?
20:42<murray>why ask so many questions?
20:42<kyevan_>Bjarni: The Sims 2, SimCity, all the Source games, Microsoft Office, other stuff I want/and/or/need
20:43<@Bjarni>murray: to get the answers
20:43<kyevan_>And no, wine isn't an option for most of those.
20:43<@Bjarni>all the source games.... wouldn't those be available in linux as well?
20:43<kyevan_>Erm, no.
20:43<kyevan_>Source isn't Free
20:43<kyevan_>It's valve's proprietary engine >_>
20:44<kyevan_>(Yes, I know it's confusing.)
20:44<murray>doesn't have to be free
20:44<@Bjarni>oh I thought you meant open source games
20:44<murray>just has to be opengl
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20:44<kyevan_>mikegrb: Doesn't do that, either
20:44<@Bjarni>what is source games then?
20:44<kyevan_>Half-Life 2, Counter-Strike: Source (don't play that often), Team Fortress 2, Portal
20:44<murray>source is the valve engine, for HL2, counter-strike source etc
20:45<@Bjarni>so source is short for "a bunch of games that I don't care about"
20:45<@Bjarni>got it
20:45<kyevan_>Bjarni: Yes, but you and I care about different things.
20:45<@Bjarni>that would include the sims as well
20:46<kyevan_>I like Sims.
20:46<@Bjarni>kyevan_: yeah.... I care about using a sane OS
20:46<kyevan_>Bjarni: Then why the hell are you on linux, it's just as bad.
20:46<@Bjarni>because I'm not
20:46<kyevan_>Oh god.
20:46<@Bjarni>you really have no idea who I am
20:47<kyevan_>Please tell me you're not on OS X.
20:47<kyevan_>And if it's Plan9, please, go die >_>
20:47<kyevan_>OS X is the exact opposite of sane.
20:47<murray>this is getting nasty, even for murray
20:47|-|kyevan_ kicked [#openttd] Bjarni [I'm the OSX porter.... now behave yourself]
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20:48<murray>*uncomfortable silence*
20:48<kyevan_>OS X is about as user-tweakable as a brick. Made out of solid uranium. Encased in diamond.
20:49<kyevan_>(Well. You can alter the unix core.
20:49<Frostregen>*more popcorn* :D
20:49<kyevan_>But for gods sake, you can't even turn off the ugly rounded corners!)
20:49<@Bjarni>what part of "now behave yourself" did you fail to understand?
20:49<kyevan_>the part where it means 'agree with bjarni'
20:49<+glx>kyevan_: I'm currently trying to use OpenDarwin in pearpc :)
20:50<kyevan_>glx: Nothing wrong with that.
20:50<kyevan_>My gripes are all with the proprietary layer on top.
20:50<@Bjarni>kyevan_: there is a difference between attacking OSX, not saying anything and then agreeing with me
20:50<@Bjarni>I didn't ask you to agree with me
20:50<kyevan_>I'm not attacking it
20:50<kyevan_>I'm stating why I don't like it
20:50<@Bjarni>I just asked you to behave yourself and not making this a flame war
20:50<kyevan_>You attacked windows, anyway >_>
20:50<+glx>kyevan_: you can say the same about windows
20:51[~]kyevan_ glaresin the general direction of bash
20:51<kyevan_>DO WHAT I TELL YOU TO, DAMNIT!
20:51<@Bjarni>you have problems getting unicode to work in IRC from windows
20:51<+glx>it works for me (kvirc and windows)
20:51<kyevan_>Bjarni: Not really.
20:51<kyevan_>It works fine in xchat, but I never use that
20:52<kyevan_>it's a backup for when lofn goes down because it's ugly and useless as hell
20:52<@Bjarni>we should find something new to call him
20:52<@Bjarni>this is getting boring :P
20:52<kyevan_>I have problems getting it working with my hackish thing that lets me use a saneish client :P
20:53<kyevan_>hmm, what was the right thingy...
20:53<kyevan_>LANG, I think needs to be set...
20:53<kyevan_>to en_US.utf-8, IIRC?
20:53<+glx>LANG has nothing to do with unicode
20:54<+glx>at least for windows
20:54<kyevan_>Bjarni: You're a block A block block AJ block AJ block A block block A K block B B block A block, too
20:54<kyevan_>glx: except I'm NOT DEALING WITH WINDOWS RIGHT NOW
20:54<kyevan_>I'm dealing with the shell on the unix host I'm sshed into
20:55<+glx>check locale
20:55<@Bjarni>looks like kyevan_ has no idea what I just said :p
20:56<kyevan_>urgh, it's all set to posix for some reason
20:56<kyevan_>I could have SWORN I'd changed that...
20:58<kyevan_>let's see...
20:58<kyevan_>so, in my login shell, set LC_ALL to en_US.utf8, right?
21:00<+glx>should do it IIRC
21:00<+glx>I rarely touch that as it is properly set on install for me
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21:02<kyevan>OK... third(ish) time's the charm, they say.
21:02<kyevan>Hit me.
21:02|-|kyevan_ [] has quit [Quit: Lost terminal]
21:02[~]Bjarni hits kyevan as requested
21:03<kyevan>I think it's working now, barring font issues :P
21:03<kyevan>Since stuff like that works now
21:03<kyevan>Yep, that's all OK
21:03<kyevan>So, font issues. Yay.
21:04<kyevan>Anyone have a decent monospace pan-unicode for fallback?
21:04<@Bjarni>I'm using CourierNewPSMT 12.0
21:04<@Bjarni>which is the default one here
21:04<+glx>I use arial unicode (didn't find a monospace one with enough glyphs)
21:04<@Bjarni>I didn't bother to set a font so the computer picked one for me
21:05<@Bjarni>and it's actually a nice one
21:05<kyevan>PuTTY demands you set it, and that it be monospaced
21:05<kyevan>I demand it too, because variable width fonts don't work well when you fire up nethack ;)
21:06<@Bjarni>I have one that can fulfill your request but it's OSX only and.... if I copy paste the name you wouldn't be able to read it anyway :P
21:06<@Bjarni>you see it has Asian chars in the name
21:07<@Bjarni>in fact it's only Asian chars
21:07<kyevan>Is there a download link? :P
21:07<kyevan>(Yay DNS and http both demanding an ascii subset :)
21:07<@Bjarni>it's part of the "Asian font" package in the OSX installer
21:08<kyevan>Is it on 10.3.9?
21:08[~]kyevan has, um, most of the disks for the install and a mac running it in the other room
21:08<@Bjarni> <-- looks like this
21:09[~]Bjarni wonders if the latin chars really are monospace
21:09<@Bjarni>the Russian and Asian chars are
21:09<+glx>MS Gothic is weird
21:10<kyevan>Not Russian, ther are a couple other languages using the script
21:10<@Bjarni> <-- here is the same font but with the Russian translation
21:10<@Bjarni>I would have to say that it looks kind of bad
21:12<kyevan>Oh, and unicode stuff works in ottd. At least the lattenish subset
21:12<kyevan>áé®äåíæ©øµäåéä and all those things
21:12<kyevan>Mu is in there? :P
21:13<@Bjarni>look at the screenshots I just linked to
21:13<@Bjarni>this is made with the unmodified code for OpenTTD
21:14<@Bjarni>so naturally unicode works
21:14<@Bjarni>I think it even was in 0.5.x
21:14<kyevan>I figured it probably supported unicode, if there needs to be a 9x build :P
21:14<+glx>unless you use win9x version
21:15<@Bjarni>time for bed
21:15<+glx>night Bjarni
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---Logclosed Wed Dec 26 00:00:21 2007