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#openttd IRC Logs for 2008-05-10

---Logopened Sat May 10 00:00:41 2008
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03:52<Wolf01>hello
03:52<Alberth>hai
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04:59<CIA-3>OpenTTD: rubidium * r13027 /trunk/src/ (12 files in 2 dirs): -Codechange: use StrEmpty instead of arr[0] == '\0' and remove the need for WE_ON_EDIT_TEXT_CANCEL.
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08:30<CIA-3>OpenTTD: rubidium * r13028 /trunk/src/ (10 files in 2 dirs): -Codechange: WE_MESSAGE and WE_INVALIDATE_DATA were doing the same thing.
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08:32<Gekz>lol
08:32<Gekz>how is message and invalidate data the same thing
08:32<Gekz>I mean, the functions might be the same, but wtf naming
08:32<Gekz>lol
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08:35<Rubidium>What does WE_INVALIDATE_DATA do? Invalidate caches of some sort.
08:35<Rubidium>and what did WE_MESSAGE do?
08:35<Rubidium>Invalidate caches of some sort...
08:37<Gekz>yes
08:37<Gekz>but why
08:37<Gekz>lol
08:37<Gekz>wouldnt that mean WE_MESSAGE is misleadingly labelled
08:37<Rubidium>yes
08:38<Rubidium>as is so much that is misleadingly labelled
08:38<Gekz>so you nuked it
08:38<Gekz>and changed everything to point to WE_INVALIDATE_DATA ?
08:41<Rubidium>yup
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08:42<Gekz>nice
08:43<Alberth>I would consider that the other way around; WE_INVALIDATE_DATA invalidates cached data, WE_MESSAGE sends a message (and one of the possible messages may be that a cache is invalid)
08:44<Alberth>but we may want to have 'real' message objects to make it more explicit
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08:55<planetmaker>Can anyone tell me where struct TileHighlightData is declared?
08:55<+glx>can't you search in the code?
08:55<planetmaker>well... not sufficiently efficient so far :S
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08:56<Gekz>planetmaker: grep "struct TileHighlightData" -Ri *
08:56<planetmaker>thx Geks -Ri was what I was missing :)
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09:15<planetmaker>Gekz, you taught me something which I've been looking for long :)
09:15<Gekz>lol
09:15<Gekz>you could have done grep --help
09:15<Gekz>or man grep
09:15<planetmaker>well... sure. I did. Must have constantly keep forgetting it :P
09:21<Ammlller>orudge: ever tried to expand your save editor for openttd saves?
09:24<@orudge>No
09:24<@orudge>and I'm not likely to
09:24<@orudge>would be an awful lot of work
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09:24<Rubidium>maybe make it gsoc-able for next year ;)
09:24<Roujin>hi there
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09:46<Roujin>after the discussions yesterday, i split off this: http://bugs.openttd.org/task/2001 from my terraform patch, what do you think?
09:46<CIA-3>OpenTTD: rubidium * r13029 /trunk/src/ (6 files in 2 dirs):
09:46<CIA-3>OpenTTD: -Codechange: more work in the road to getting the WP macros and
09:46<CIA-3>OpenTTD: byte[WINDOW_CUSTOM_SIZE] removed. This step changes the event handling to work
09:46<CIA-3>OpenTTD: directly on the Window class instead of via a function pointer and big switches
09:46<CIA-3>OpenTTD: while keeping backward compatability while we're rewriting the Windows to the
09:46<CIA-3>OpenTTD: new scheme.
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09:53<CIA-3>OpenTTD: rubidium * r13030 /trunk/src/window.cpp: -Codechange: do use MallocT instead of ReallocT when 100% sure that the pointer you are allocating to is NULL. Patch by Alberth.
09:54<CIA-3>OpenTTD: rubidium * r13031 /trunk/src/ (window.cpp window_gui.h): -Codechange: make AssignWidgetToWindow a static function instead of a global one as it should only be used from window.cpp.
09:54<Gekz>AH|
09:54<Gekz>SPAM
09:54<Gekz>oi Rubidium
09:54<Gekz>can we have CIA-3 removed from here/
09:54<Gekz>and just placed in #openttd.notice
09:58<Rubidium>yes, no and won't happen
09:59<Gekz>yes to what
09:59<Gekz>lol
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10:16<Alberth>Gekz: can you not tell your irc client to ignore CIA-3?
10:16<Gekz>Alberth: dont make me feel stupid
10:16<Gekz>lol
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10:25<dragonhorseboy>hey
10:25<Gekz>sup
10:27<dragonhorseboy>not much, you?
10:27<Gekz>nothing
10:27<Gekz>nothing whatsoever
10:28<Gekz>unless you count chatting with your girlfriend
10:28<dragonhorseboy>hehe
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10:31<planetmaker>FYI: somewhere between r13016 and r13031 the tile info function broke or got removed. Is it known?
10:32<planetmaker>and even intended?
10:33<dragonhorseboy>peter1138 you there?
10:34<SmatZ>planetmaker: interesting
10:35<planetmaker>I just updated the distant join and wondered. But I got this effect also for clean trunk...
10:35<planetmaker>shall I submit a bug report?
10:36<dragonhorseboy>either way peter1138 just what is 'north america renewal trainset v3a'? :p its red even although I downloaded the very grfid from grfcrawler already
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10:47*dragonhorseboy pokes peter1138
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10:56<@peter1138>i wasn't here
10:56<dragonhorseboy>:p
10:56<@peter1138>but it is the 'north american renewal set v3a'
10:57<dragonhorseboy>downloading this http://grfcrawler.tt-forums.net/index.php?do=search&q=44440301 doesn't seem to even help
10:57<@peter1138>probably because that's not version 3a
10:58<Roujin>rubidium: nice work on the window/viewport stuff... now i begin to understand what i've been doing in my drag&draw patch eventually :P
10:58<dragonhorseboy>hm peter...unreleased I presume?
10:59<@peter1138>yes
11:00<dragonhorseboy>hmm can I know where it is or no? (only wanted to watch anyway)
11:00<dragonhorseboy>:p
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11:09<Eddi|zuHause2># Ah, ein Stadtmensch
11:09<Eddi|zuHause2># Sie glauben wohl auch, daß wir hier oben ein wenig altmodisch sind
11:10<Eddi|zuHause2># Aber Vorsicht!
11:10<Eddi|zuHause2># it's cool man!
11:12-!-insulfrog [~trainslov@ACD1C88E.ipt.aol.com] has joined #openttd
11:12<insulfrog>hello :)
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11:18<insulfrog>how is everyone?
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11:19<Eddi|zuHause2>http://de.youtube.com/watch?v=dDeHaEaNWDg <- OMG!! :p
11:19<Gekz>erm
11:19<Gekz>didnt this topic used to say no youtube links
11:19<Eddi|zuHause2>no, it said no off-topic youtube links
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11:20<Eddi|zuHause2>and this is certainly the topic currently...
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11:41<Roujin>Rubidium: I made a new version of my split off drag&draw patch, utilizing window class functions like you introduced in trunk.
11:44<insulfrog>i got to go, bye :)
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11:58<CIA-3>OpenTTD: glx * r13032 /trunk/src/industry_gui.cpp: -Codechange: make industry view window resizable and truncate strings
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12:06<insulfrog>I'm back
12:07<Roest>unfortunately
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12:22<Roujin>have to go for now, see you later
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13:11<Roujin>hi guys
13:16<Wolf01>hi
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14:01<cjk>I have two ttd instances running :p
14:02<cjk>and cpu is spacious for three
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14:08<Alberth>cjk: Now open lots of windows
14:09<Alberth>euh, viewports (windows following a vehicle)
14:13<cjk>heh
14:14<cjk>the worst thing out there is openttd server with bad pings :9
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15:13*dih smiles
15:13<@Bjarni>you dirty bastard
15:13<dih>biatch
15:14<dih>f*** the f***ing f***ers
15:14<@Bjarni>talk nice or I might send a German after you
15:14*hylje throws a Germany at Bjarni
15:15<dih>hylje german
15:15<dih>hylje reminds me of heil
15:15<hylje>there's a semantic difference
15:15<dih>nasty!
15:15<@Bjarni>a German is a useful tool... they look just like real people but they are custom designed for undercover operation inside Germany where they have improved hiding skills
15:16<hylje>a Germany is great for its immense land mass and plenty of people contained
15:16<dih>the swiss have improved hiding skills
15:16<dih>they simply hollow out mountins and go inside!
15:16<@Bjarni>ok...
15:17-!-Leviath [~thomas@vdburgt.xs4all.nl] has quit [Ping timeout: 480 seconds]
15:17<dih>seriously
15:17<@Bjarni>so it's lack of mountains that makes Austrians use basements instead?
15:17<dih>ask ammler
15:17<dih>or currently Ammlller
15:17<@Bjarni>Ammlller: are you a caveman?
15:17<hylje>the kangaroos took control of the mountains, so..
15:18<dih>Bjarni: perhaps they had mountains at some point, just screwd up on the 'hollowing out' stuff
15:18<@Bjarni>that's possible
15:18-!-jez [virtua@87-194-212-214.bethere.co.uk] has joined #openttd
15:18<@Bjarni>or the mountains was washed away since they have no roots to keep them in place
15:18<dih>and then they sold the sand to the australians
15:19<svip>I thought Austria was filled with mountains.
15:19<svip>The Australians?
15:19<@Bjarni>as we all know the chain to keep Fenris chained was made out of women beard and mountain roots
15:19<dih>ops
15:19<svip>What does Austria have to do with Australia?
15:19<dih>austrians
15:19<jez>my God
15:19<@Bjarni>and it's so big that it used up all of it
15:19<svip>Mister Bush.
15:19<jez>they call this TV? there's nothing on any channel tonight that doesn't suck.
15:19<Ammlller>:-)
15:19<jez>And I just played Traffic Department 2192 all the way through
15:19<jez>i forgot how depressing it was
15:20<hylje>jez: you have youtube, unless, well, you're using MSN messenger
15:20<dih>Ammlller: tell us your countries secret ^^
15:20<@Bjarni>heh
15:20<dih>the one with the military bases in mountains
15:20<Ammlller>dih: I am not allowed to...
15:20<@Bjarni>sounds like somebody took playing fallout a bit too seriously
15:20<dih>well - i am
15:21<dih>they have military bases in mountains
15:21<dih>^^
15:21<Ammlller>:-)
15:21<jez>i have youtube if i want to watch amateurish video that looks like i'm viewing it through inappropriate glasses, from 10 metres away
15:21<dih>are you allowed to deny that?
15:21<Ammlller>do you really believe such stupid things?
15:21<dih>jez: you like family guy?
15:21<jez>yeah
15:21<jez>mostly
15:22<jez>they're showing "american dad" on one channel though
15:22<jez>:-\
15:22<svip>The Internet is not a big truck.
15:22<dih>http://www.google.de/search?q=index.of+%2F+family.guy+(wma%7Cavi%7Cmpeg)&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a
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15:22<dragonhorseboy>hey
15:22<svip>Uuuuh Canadian.
15:23<dih>Ammlller: swiss - you have been 'neutral' for the past how many years?
15:23<dih>giving enough time to do what ever
15:23<Ammlller>http://www.festung-schweiz.ch/
15:23<dih>you probably even invented the heaven with 72 virgins ^^
15:23<svip>Virgins.
15:24<svip>Who says which gender they are?
15:24<@Bjarni>jez: http://uk.youtube.com/watch?v=oyDOXUtp1EQ <-- just click on the video response once you are done watching and watch the next one
15:24<@Bjarni>and then click on the response and so on
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15:25<@Bjarni>jez: and you know what to do tonight
15:25<dih>is that sgsa
15:25<@Bjarni>looks like it
15:25<jez>Bjarni: don't be so disgusting
15:25<@Bjarni>?
15:25<dih>yeah sgsa is great :-)
15:25<@Bjarni>yeah
15:26<dih>plestecistmeriens
15:26<dih>:-P
15:26<dih>name something you feel before you buy it
15:26<dih>:-D
15:26<dih>haha
15:27<@Bjarni>I like the international Jeopary one
15:27<jez>didnt get that blank one
15:27<jez>'Tennesee'
15:27<jez>?
15:27<jez>must be a USism
15:28<@Bjarni>it means tongue but the answer he gave is actually not way off (almost a play on words)... I wondered about that one and looked it up
15:28<jez>heh
15:28<jez>shita me
15:28<jez>(gay man might say it)
15:28<@Bjarni>:P
15:28<@Bjarni>lol
15:29<@Bjarni>"name something made of leather"
15:29<dih>between 20 and 40
15:29<dih>7
15:29<dih>HAHA
15:30<@Bjarni>"any part of the body beginning with the letter N" "name"
15:31<dih>i like the "that was before we were married!"
15:31<@Bjarni>yeah
15:31<@Bjarni>that one is brilliant
15:32<jez>they had one of those on the UK family fortunes
15:32<cjk>or an old granny introducing herself "... and I am retarded, er, retired."
15:32<jez>it's actually quite difficult
15:32<jez>there's like, nose, navel
15:32<jez>not many bodyparts beginning 'n'
15:32<jez>another one i saw was "name something you might be on a waiting list for"
15:32<cjk>numb finger :p
15:32<jez>'operation' was about the only one anyone could come up with
15:32<@Bjarni>"what will your husband say is his favourite kind of rodent" - "what's a rodent?"... "his saxophone"
15:33<dih>:-D
15:33<cjk>Meh. Lots of openttd plays still flatten out land because they are too stupid to figure out if a server has Realistic Acceleration enabled (which means that trains go up hills faster)
15:33<dih>"name of the dog in peter pane" - "wendy"
15:34<@Bjarni>*Pan
15:34<dih>yes - that guy
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15:35<dih>"a game you play in bed" - "i spy"
15:35<@Bjarni>"name a reason why you might want to stay indoor on a beautiful day" - "because it's raining"
15:37<@Bjarni>"name something Russia is famous for" - "weed"
15:37<@Bjarni>o_O
15:37<@Bjarni>next guy answers "Russians"
15:42<dih>LOL
15:42<dih>so hillarious
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15:54<yorick>what if servers could also be clients?
15:54<yorick>just join another server, and you can extend the server player slots
15:56<Rubidium>just adds more lag
15:56<yorick>but would allow for bigger and more spreadout servers
15:57<Rubidium>not to mention a complete rewrite of the networking core
15:58<cjk>just raise the maximum number of allowed companies, no?
15:58<yorick>would it, really? just setting up a connection between two servers, send DoCommands between, sync
15:59<cjk>yorick: given that a lot of the active-announced openttd servers themselves already have ping issues
15:59<CIA-3>OpenTTD: smatz * r13033 /trunk/src/misc_gui.cpp: -Fix [FS#2003](r13029): land info tool wasn't working
16:01<cjk>is there a config option to disable the use of airplanes in multiplayer games?
16:01<yorick>yes
16:01<yorick>it's called "max aircraft"
16:02<Rubidium>yorick: and what about kicking people? Should a whole "level 2" server be kicked?
16:02<dih>Rubidium: it would be interesting if it was a like a spectator only kind of thing
16:02<dih>that would keep the actual server free for players
16:02<dih>specs may lag as much as they like :-P
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16:03<Rubidium>would mean that specs are not allowed to chat with people on the main server either nor that they can receive any from the main server
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16:03<dih>nope
16:03<dih>but it could also be 'forwarded'
16:04<yorick>no, chats, kicks, and other things could also be exchanged
16:04<dih>i.e. the way autopilot handles chats in game and irc channel
16:04<Rubidium>nope, would require rewrites
16:04<Rubidium>anyhow... using an OpenTTD binary to do the forwarding would require a major rewrite anyhow
16:05<@Bjarni>hahaha... just found another nice one. Some woman wins something and there is a Santa in a cane with a donkey in front (they lacked a Rudolf?)... all of a sudden the donkey don't want to be on stage anymore and runs off with Santa
16:05<Chrill>http://radio.zernebok.com:8080/live.ogg Tune in if you want to enjoy some proper rock this Saturday night
16:06<Rubidium>Chrill: how much (money) do I get if I do that?
16:07<Chrill>I aint supposed to advertise it here, thus none. It just slipped in when I did /amsg haha
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16:13<planetmaker>he. Some patches are fast :)
16:13<planetmaker>Thx, SmatZ.
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16:18<jez>hmm
16:18<SmatZ>np planetmaker :)
16:18<jez>is how've a 'legitimate' contraction?
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16:25<stillunknown>jez: Not as far as i know.
16:25<jez>ah, well what the hell
16:25<jez>i can contract anything i want
16:25<jez>i'm good at't
16:27<stillunknown>You are a language abuser.
16:28<ChrillDJ>I can also contract ev'ryth'n'
16:28<@Bjarni>hahaha... this one is brilliant... "how many decades will your husband say his mother lived"... some woman says 10 (for unknown reasons). Then her husband says that he doesn't know what a decade is so he answers 10
16:28<@Bjarni>what?
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16:29<Tefad>Bjarni: you watching love connection?
16:29<Tefad>or something
16:29<@Bjarni>no
16:29<@Bjarni>I'm watching "Stupid Game Show Answers" on youtube
16:30<Tefad>ah
16:30-!-christian [~christian@pD9E5ED61.dip.t-dialin.net] has quit [Quit: christian]
16:30<@Bjarni>it was a clip from "The wedding game"
16:30<Tefad>ah ha. love connection is show from that era too
16:30<Tefad>love connection is usually for blind dates though
16:30<Tefad>so i was off to begin with
16:30<@Bjarni>because you can see?
16:31<@Bjarni>:P
16:31<Tefad>because the contestants are married?
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16:32*stillunknown wonders when stupid tv shows will stop being broadcasted
16:33<Tefad>no idea, i never 'tune in'
16:33<@Bjarni>I don't watch game shows either
16:33<@Bjarni>they are usually stupid
16:34<stillunknown>I'm referring to ever more questionable state of television in general.
16:34<stillunknown>*to the ever
16:34<@Bjarni>ahh
16:34<@Bjarni>well
16:34<@Bjarni>I watch less and less TV
16:34<hylje>i stopped ages ago. ha ha slowpokes
16:35<@Bjarni>I usually watch the news (which is also of questionable quality) and reruns of old movies
16:35<Sacro>Bjarni!
16:35<@Bjarni>I mean that's what I watch not that I watch all reruns of old movies ;)
16:35<@Bjarni>I don't
16:36<ChrillDJ>I WATCH TV
16:36<ChrillDJ>well not really
16:36<jez>"how many decades will your husband say his mother lived"?
16:36<jez>was that on family f(ortunes/eud)?
16:36<@Bjarni>no
16:36<@Bjarni>the wedding game
16:36<jez>stupid question
16:36<@Bjarni>I already said that
16:36<@Bjarni>yeah totally stupid question
16:37<@Bjarni>"name something you wash once a week"... "yourself"
16:37-!-Wezz6400 [~Wezz6400@145-118-110-195.fttx.bbned.nl] has quit [Ping timeout: 480 seconds]
16:37<jez>"when John tried to think of an answer, he drew a... BLANK"
16:38<@Bjarni>:D
16:39<@Bjarni>"In what country was the last foreign car your husband rode in manufactured?" - "United States" - "that's not a foreign country" - "ohhh.... Texas"
16:39<jez>"last foreign car your husband rode in"
16:39<jez>i dunno, ask him who he slept with las
16:39<jez>t
16:39<jez>...
16:39<@Bjarni>LOL
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16:44<@Bjarni>here is one for Sacro: name a type of beans - lesbians
16:45<@Bjarni>or is it lesbeans? :P
16:45<ChrillDJ>lesbians :D
16:46<@peter1138>from the island of lesbos
16:46<@Bjarni>name your favourite wind instrument - guitar
16:48<ben_goodger>technically it does use resonating air.
16:48<ben_goodger>it's neither a string nor woodwind instrument in this respect
16:48<Sacro>lesbeans?
16:50<@Bjarni>"Newlywed Game - Where was the busiest place you and your husband ever made whoopie in?" - woman: "my apartment", man "a drive in movie" ... "oh maybe that wasn't you"
16:51<@Bjarni>busted :P
16:51<jez>'made whoopie'
16:51<jez>?
16:51<jez>that could mean many different things
16:51<@Bjarni>in this case it means sex
16:51<ben_goodger>jez: have a guess at the context.
16:51<ben_goodger>:P
16:51<@peter1138>and a piano is a percussion instrument...
16:52<ben_goodger>yes, but it doesn't rely on the movement of air inside a wooden box to create the sounds
16:52<jez>in fact, 'make whoopie' sounds quite disgusting
16:53<jez>like 2 girls 1 cup or somethin
16:53<jez>g
16:53-!-ChrillDJ [~chrischri@c80-216-64-31.bredband.comhem.se] has quit []
16:53<@Bjarni><jez> 'made whoopie' <-- it's a US saying from the '60s before you could say fuck or sex
16:53<jez>love??
16:53<@Bjarni>well
16:54<@Bjarni>the wedding game kept on using whoopie even well into the '70s even though the general public discontinued using that term
16:54<@Bjarni>don't ask me why
16:54<jez>whoopie goldberg
16:54<jez>so that means Sex Goldberg?
16:54<jez>:-D
16:54<@Bjarni>it is kind of strange that they use that word
16:55<@Bjarni>jez: I never thought of that one :D
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16:58<@peter1138>ben_goodger: uh, did i say it does?
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16:59<@Bjarni>wow this one is brilliant :D
17:00<@Bjarni>"I'll never forget when he tripped over his feces"... "What is this? (reading paper again) oh his laces"
17:00<Eddi|zuHause2><ben_goodger> yes, but it doesn't rely on the movement of air inside a wooden box to create the sounds <- the wooden box does not create the sounds, it resonates the sounds created in the strings
17:01<ben_goodger>the movement of air inside the wooden box creates the sound. the movement is started by plucking the string. you can't just amplify the sound made by a boxless guitar string, the box contributes to the timbre
17:01<jez>air particles carry the sound
17:01<@Bjarni>not really
17:01<Eddi|zuHause2>"contribute" does not mean "create"
17:02<@Bjarni>they bang into each other and transfer the energy
17:02<Eddi|zuHause2>the initial creation of the sound is the string
17:02<jez>didnt i just say that?
17:02<@Bjarni>it's not like you pick up one and let it carry the sound
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17:02<Eddi|zuHause2>it's always the initial effect that makes the classification of an instrument
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17:03<Eddi|zuHause2>that's why saxophones belong to the wooden instuments, even though they are made of 98% metal
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17:04<Prof_Frink>Saxophones are made of saxophonium.
17:04<Eddi|zuHause2>the metal is just the resonator
17:05-!-neglesaks [~Darius@85.82.28.35] has joined #openttd
17:05<Eddi|zuHause2>"the people of saxony speak saxon and are called saxophones"
17:05<neglesaks>poke
17:06<jez>there was a guy called Sax, after whom saxhorns and saxophones were named :-)
17:07<neglesaks>good weekend
17:08<@Bjarni>weekend?
17:09<@Bjarni>weekends are for taking time off
17:09<neglesaks>'s saturday last i checked
17:09<@Bjarni>so it can't be weekend :s
17:09<@Bjarni>as I can't take time off
17:09<Eddi|zuHause2>it's an extended weekend
17:09<neglesaks>hmm
17:10<Eddi|zuHause2>monday is a holiday
17:11<@Bjarni>yeah
17:11<Prof_Frink>Eddi|zuHause2: You're a week slow
17:11<@Bjarni>I guess I will have a working holiday
17:11<Eddi|zuHause2>Prof_Frink: we already had a holiday the previous thursday
17:11<@Bjarni>the next week is a weird one
17:11<Prof_Frink>Pfft
17:11<Eddi|zuHause2>technically, 2 holidays that fell on the same day
17:11<Prof_Frink>Who has bank holidays on a Thursday
17:12<Prof_Frink>That's crazytalk.
17:12<@Bjarni>it goes like this: monday (holiday), monday, friday, thursday, friday
17:12<@Bjarni>at least according to uni
17:12<Eddi|zuHause2>it's to force people to take a day off on friday ;)
17:13<@Bjarni>they have this rule that we have to have equal number of each weekday during a semester
17:13<Eddi|zuHause2>wtf?
17:13<@Bjarni>and next week is the "catch up week" for all the days lost due to holidays since Christmas
17:13<jez>Bjarni: sounds more like a rule that you have to smoke crack
17:13<Tefad>a whole 8ball
17:14<@Bjarni>actually we do talk about who made up this rule and how
17:14<@Bjarni>nobody knows for sure
17:14<Eddi|zuHause2>they never care about that here
17:14<@Bjarni>which means that my deadline for next friday is the day after monday which is the day after monday
17:14<@Bjarni>sounds logical, right? :)
17:15<Eddi|zuHause2>occasionally the professors insist on having an extra lesson to catch up... but no general rule
17:15<Eddi|zuHause2>but what kind of holiday is on a friday?
17:16<Tefad>the "good" ones?
17:16<Eddi|zuHause2>hm... before easter... okay
17:16*Tefad coughs
17:17<Eddi|zuHause2>Tefad: why? traditionally, friday is the day people work the least, so letting people free on friday gives them less additional free time
17:17<jez>i thought that was Sunday
17:17<Tefad>i was being facetious "good" friday and all
17:18<Tefad>Eddi|zuHause2: yes, and if you get friday off, thrusday turns in to slack day
17:18<Eddi|zuHause2>hm, i missed that reference
17:18<Eddi|zuHause2>foreign language and all...
17:18<Tefad>thus you get 24hrs more
17:18<Eddi|zuHause2>Tefad: i have never seen that happening
17:19*Tefad shrugs
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17:23<planetmaker>http://youtube.com/watch?v=lw9IeuKkNbc <-- nice :) Watching your computer online
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17:35<CIA-3>OpenTTD: rubidium * r13034 /trunk/src/osk_gui.cpp: -Fix: segmentation fault due do double delete when closing the OSK window in some cases.
17:40<jez>zzz like is boring today
17:40<jez>*life
17:45<@Bjarni>lucky you
17:46<@Bjarni>I don't have time to be bored
17:46<@Bjarni>if I were I would find something so I'm not bored
17:46<@Bjarni>like watching grass grow
17:46<@Bjarni>or finish my half done patch for OpenTTD
17:46<jez>lucky my ass
17:47<jez>being bored sucks
17:47<jez>it's one step above being tortured
17:47<jez>ok, you're not in pain, but you might as well be dead
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17:51<wonea>hello, does anyone know when the 0.7 roadmap is going to be added to
17:51<wonea>or where a draft version exists
17:54<Eddi|zuHause2>go to the wiki, add it...
17:54<Eddi|zuHause2>then improve it by the amounts of complaints you get :p
17:54<wonea>haha
17:55<wonea>think my ip address would get permanently banned because of what I would write
17:57<wonea>openGFX, passenger destinations, openMusic, added zoom levels
17:58<Rubidium>OpenGFX: up to you, passdest: desyncs like hell, added zoom levels: even more glitches
18:00<wonea>okay, so I guess bug fixing is the focus right now
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18:16<jez>http://www.pearcable.com/sub_products_anjou_sc.htm
18:16<jez>3 foot - $2750
18:16<jez>ahahahahaa
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18:16<cjk>yeah wtf
18:16<cjk>zero improvement cable
18:17-!-Osai`off is now known as Osai
18:17<jez>2. What makes Pear Cable different from all of the other cable companies out there?
18:17<jez>This is difficult to sum up in a single paragraph, but certainly one of the biggest differences comes from our fundamental approach to cable design, which is to begin with basic science and engineering. Although it is a bit shocking, MOST cable companies do not share this fundamental design approach.
18:17<jez>hahahahahahaha
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18:18<SpComb>that was old a year ago :<
18:18<jez>the other companies begin with stupid.
18:18*SpComb sells jez some $5000 porcealain cable-holders
18:18<jez>it's still funny
18:18*cjk sells SpComb some WLAN cable
18:18<jez>do pear cable make money or are they a spoof site?
18:19<cjk>it makes money with those who are fooled
18:19<cjk>it makes money with those who let themselves be fooled
18:20<jez>7. Will the cables sound good with my specific brand of equipment?
18:20<jez>Yes! It really does not matter what equipment you have. Because Pear Cables are designed to be sonically neutral, they will work well with any brand of equipment.
18:20<jez>'sonically neutral'
18:25<Eddi|zuHause2>"Made in the U.S.A. for superior quality" that is what totally sold it to me! :p
18:28<SpComb>jez: the overpriced snake-oil audiophile market is real
18:30<jez>heh, heh
18:31<jez>funny to think of some guy with those yellow monstrosities strung around his living room
18:39<Tefad>wlan cable hahaha
18:40<SpComb>jez: living room?
18:40<SpComb>you mean their music listening room
18:40<jez>same thing ;-)
18:40<SpComb>no
18:41<SpComb>anyone who buys those cables will probably have a separate music listening room
18:41<jez>no, it will just be their living room
18:41<jez>:-)
18:43<Tefad>does anyone use twisted pair for speakers cables?
18:43<CIA-3>OpenTTD: rubidium * r13035 /trunk/src/autoreplace_gui.cpp: -Codechange: remove two needless global-ish variables.
18:46<jez>what else is there? untwisted pair?
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18:52<Eddi|zuHause2>i have no clue how typical audiocables are manufactured these days
18:54<cjk>well
18:54<cjk>you have a lot of thin copper cables, then four to eight of them are laid in a straight line and turned
18:55<cjk>much like your average steel cable
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18:56<Eddi|zuHause2>yeah, but that does not have anything to do with wether they are twisted pair or not
18:57<cjk>oh you are thinking that direction...
18:58<cjk>like, an Ethernet cable contains 8 wires (and that group of 8 is twisted), but each wire internally is a twisted pair of 4 smaller fibres (but unisolated, so it's just one electrical string)
19:06<Eddi|zuHause2>well, technically, twisted pair is exactly two mildly isolated wires twisted with each other, and over one wire you send the inverse signal as over the other, so you can substract out any interferences
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19:07<Eddi|zuHause2>they must have enough isolation so they do not influence each other, but they have to be close together, so that any outside interference affects both wires the same way
19:09<jez>http://www.snopes.com/horrors/freakish/stripper.asp
19:09<jez>what a way to die
19:10<Eddi|zuHause2>"it's on the internets, it must be true!!"
19:13<SmatZ>:)
19:16<cjk>whatever
19:16<jez>http://www.snopes.com/horrors/freakish/laughing.asp
19:21<jez>http://www.snopes.com/horrors/freakish/smother.asp
19:21<jez>wow that IS freakish
19:21<Eddi|zuHause2>you traverse weird sites man...
19:22<Eddi|zuHause2>i actually heard of that incident before
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19:39<Brianetta>Snopes is a good site, with accurate research
19:43<CIA-3>OpenTTD: glx * r13036 /trunk/src/industry_gui.cpp: -Codechange: make a class of the BuildIndustry Window.
19:44<CIA-3>OpenTTD: rubidium * r13037 /trunk/src/ (autoreplace_gui.cpp misc.cpp vehicle_gui.h):
19:44<CIA-3>OpenTTD: -Codechange: make a class of the ReplaceVehicle window.
19:44<CIA-3>OpenTTD: -Fix [FS#1997]: MSVC 64 bit build failing to compile due to std::vectors being very large..
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19:52<jez>i think the best sports-related phrase i've seen was on the back of some of my University's rowing club's shirts
19:52<jez>it said, "A good stroke pleases our cox"
19:52<jez>which is completely correct rowing terminology but a great double entendre :-)
19:52-!-mynetdude|Away is now known as mynetdude
19:58<jez>"Fred Davis, the doyen of snooker, now 67 years of age and too old to get his leg over, prefers to use his left hand."
19:59<SmatZ>:-)
20:13<Eddi|zuHause2>did you actually say anything other than smilies the whole day? :p
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22:15<CIA-3>OpenTTD: belugas * r13038 /trunk/src/settings.cpp: -Fix: When switching the signal gui patch to off, delete the signal window accordingly
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---Logclosed Sun May 11 00:00:18 2008