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#openttd IRC Logs for 2008-05-27

---Logopened Tue May 27 00:00:19 2008
00:01<De_Ghosty>what's a good proggy to tunnel with?
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00:22<Eddi|zuHause2>is the wiki down?
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00:36<Eddi|zuHause2>indeed, it works now... got timeouts before
00:47<hylje>SpComb: yeah, it is :)
00:47<hylje>i've been way lazy when it came to that
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04:17<CIA-3>OpenTTD: rubidium * r13282 /branches/noai/src/settings_gui.cpp: [NoAI] -Fix [FS#2044]: crash of configure patches dialog.
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05:25<CIA-3>OpenTTD: skidd13 * r13283 /trunk/src/station_gui.cpp: -Codechange: convert the inheritance of GUIList in PlayerStationsWindow to a member object
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05:52<CIA-3>OpenTTD: truebrain * r13284 /branches/noai/src/ (41 files in 2 dirs): [NoAI] -Change r13272: make the auto-free-pointers much more general, so in the future we can use it for other things, and not limited to strings
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05:57<CIA-3>OpenTTD: skidd13 * r13285 /trunk/src/station_gui.cpp: -Codechange: station sorting uses GUILists Sort() now
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06:27<CIA-3>OpenTTD: skidd13 * r13286 /trunk/src/ (sortlist_type.h station_gui.cpp): -Codechange: GUIList Sort returns now if the list sequence has been altered
06:28<Grek>that doesn't make any sense
06:29<Noldo>how come?
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06:30<Grek>either it "now returns wether the list sequence has been altered or not." or it returns "now", whatever that is
06:31<Noldo>now GUIList Sort returns if the... (earlier it didn't)
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07:43<Forked>top the top!
07:43<Forked>to the..
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07:44<Forked>I think I had some bots on my forum .. 280 users.. a couple of days ago most online at once was 12ish .. now suddenly .. 179
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08:06<dih>websvn is pretty :-)
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08:13<Gekz>pretty ugly.
08:14<dih>i like websvn
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08:15<Gekz>like it dead.
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08:16<dih>Gekz: you should get yourself checked out man!
08:16<Gekz>no u
08:17<dih>i hate little kids!
08:17<Gekz>little kids hate you
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08:17<dih>are you always that annoying?
08:18<Gekz>are you always questioning people's personality disorders?
08:20*dih ignores *
08:20<dih>thankfully a static ip :-P
08:21<Forked>the host might be a lie
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08:21<Forked>like mine is.. I don't have vdsl2 anymore :(
08:21<dih>dont care
08:21<dih>as long as i dont have to read the gibberish
08:22<Sacro>Forked: the cake is a lie
08:22<Forked>oh now I have to play the theme
08:22<Forked>or rather - ending credits
08:22<Forked>this was a triumph! I'm making a note here, huge success
08:23<Forked>..except the ones who are dead
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08:24<dih>Sacro: bit of an odd line there... but thankfully we are all used to that from you :-P
08:24<CIA-3>OpenTTD: peter1138 * r13287 /trunk/ (10 files in 3 dirs): -Codechange: move engine list gui code away from engine.cpp (and its headers) to engine_gui.cpp
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08:33<planetmaker>dih> <<<--- that's awesome. Thx :)
08:34<dih>has an rss feed too :-P
08:35<planetmaker>Well... CIA-3 is that here, too :)
08:35<dih>ah - never knew that :-P
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08:38<dih>dR3x4cK: you joiner ^^
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08:40<dih>another joiner
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09:01<@Belugas>'ve read an article earlier today on the way we tend to overexagerate the consequences of our decisions. Seems like i've did it a lot with the airport noise patch. I though it wold have made much more waves
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09:01<@Belugas>i know what to do next time...
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09:02<SmatZ>in local newspaper?
09:02<@Belugas>a reading, a paper
09:03<SmatZ>well, it wasn't about OTTD, right?
09:03<@Belugas>no, it was on a monthly stuff
09:03<@Belugas>no it was about how to take decisions
09:04<@Belugas>pretty interesting tough
09:04<SmatZ>so what was the important information?
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09:05<SmatZ>overexagerate - were someone thinks its worse when it actualy is?
09:05<@Belugas>there were plenty in fact
09:05<@Belugas>among those, yes
09:06<@Belugas>we are driven by our own emotioanl states too, which tends to block the actual decisions if ever we are on a bad/sad mood
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09:06<@Belugas>most of the time, it takes about one tenth of a second to decide once the situation has been fully envisionned
09:06<@Belugas>stuff like that
09:07<@Belugas>and now, i decide to got to work
09:07<SmatZ>you may decide
09:07<SmatZ>but you have to explain your decision
09:07<SmatZ>that may be harder
09:08<@Belugas>i have nothing to explain, as i'm my own boss (most of the time during the week) ;)
09:08<@Belugas>that is not true anyumore when on weekend, sadly :D
09:08<SmatZ>and with OTTD
09:09<SmatZ>as there are people who don't like decisions done
09:09<@Belugas>their opinions have been noted
09:09*dih hides
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09:11<@Belugas>mmh... maybe i should rename my airports repo now...
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09:14<dih>Belugas: to BelugasRenamedAirportsRepo ?
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09:18<@Belugas>naaa.... quite stupid, don't you think?
09:18<@Belugas>what about...
09:18<@Belugas>some thing about the next feature
09:19<@peter1138>what's up?
09:19<dih>hey hey peter1138
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09:21<@Belugas>i don't make hacks
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09:22<@Belugas>let's call it new*******
09:22<@Belugas>or even better*******
09:22<dih>that's good
09:22<dih>right on
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09:26<Mchl>call it UltimateRealityFeature, so that everyone knew, you're working hard on making OTTD as close to reality as possible :P
09:27<@Belugas>yeah right...
09:27<dih>how to annoy Belugas :-P
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09:30<dih>XeryusTC, tneo, planetmaker: either of you know a scalpy or scalper?
09:30<Zorn>mhm.. how to place random industries in scenario editor?
09:30<@Belugas>what about: delaying the construction of bridges like in reality? 2 years!
09:31<@Belugas>for ther shortest ones!
09:31<dih>wildly clicking arbout
09:31<@Belugas>3 days required for laying 10 track!
09:32<Gekz>sounds awesome
09:32<Gekz>do it Belugas
09:32<Gekz>ruin the game!
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09:33<@Belugas>In the name of Realism!
09:33*Gekz bashes a random sword
09:35<dih>you are so annoying
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09:48<CIA-3>OpenTTD: glx * r13288 /branches/noai/src/ai/ai_gui.cpp: [NoAI] -Fix: 'Reload AI' button could be disabled when it should be enabled
09:49<@peter1138>in the name of realism!
09:49<@peter1138>let's set the daylength factor to realtime
09:49<+glx>and real speed too?
09:49<@peter1138>each tile is now real size
09:49<@peter1138>so a tile is 1/4" across
09:50<dih>lets rather use ants instead of trains or busses
09:50<dih>hey - simant!
09:51<@Belugas>yeah :) and not only will trees grow. but let's grow flowers too!
09:52<Rubidium>and rodents
09:53<dih>lets take it to the single cell level
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09:54<@Belugas>mew game : transport nutriments, oxygen and all to all the parts of the human body, for our newborn baby/country to grow!
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09:54<@Belugas>so, next time anyone waves the realism flag, beware!
09:55<dih>i'll be a virus :-P
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10:12<CIA-3>OpenTTD: glx * r13289 /branches/noai/src/ai/ (ai.cpp ai_gui.cpp api/ai_log.cpp): [NoAI] -Codechange: better refreshing of AIDebug window
10:18<@peter1138>bah, i need better speakers
10:19<@peter1138>one of the (hard wired) cables is crackly
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10:20<SpComb>buy yamaha active studio nearfield monitors
10:22<@peter1138>bit overkill for work
10:23*Belugas nods
10:23<@Belugas>not a pleasure house...
10:23<@Belugas>just need isolation :)
10:23<@Belugas>but in fact, for some good old NIN, one requires good speakers
10:24<@Belugas>mine are very suited for the task, cost only 25$
10:24<@Belugas>so am happy :)
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11:17<dih>i would like to repeat my thought from yesterday
11:18<dih>to make the config file ini standard
11:18<dih>could config lines in the newgrf section include an = sign at the end of the line even if no newgrf options have been set?
11:19<SmatZ>more human readable it is without "="
11:25<SmatZ>what would you gain if it had "=" for all files?
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11:25<dih>ini standard
11:25<dih>meaning other ini parsers can read the file decently
11:25<dih>as lines with no = are ditched
11:25<dih>i.e. with php
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11:25<Ammler>how do you escape ini files?
11:25<SmatZ>I think it could be done
11:25<Ammler>SmatZ: you could ottd have be compatible to read also newgrfs without
11:25<Ammler>but it should at least write those
11:25<SmatZ>yeah, only output would need to write additional '='
11:25<CIA-3>OpenTTD: glx * r13290 /branches/noai/src/ (ai/ai.cpp ai/ai.h oldloader.cpp players.cpp): [NoAI] -Fix: do not activate a new player when no suitable AI can be found to start it. Also, when loading a savegame, do not consider a player as AI if no suitable AI can be found for it.
11:25<Ammler>is it possible that some revisions ago, it did?
11:25<Eddi|zuHause2> <- hey, we used to do something like this, too ;)
11:26<Eddi|zuHause2>originally, we banned everyone who had 5 dots
11:26<Eddi|zuHause2>but then we had to increase to 7, because one provider (i believe it was tiscali) actually used that many dots
11:27<dih>SmatZ: actually the default ini file commen style is ; not #
11:28<Eddi|zuHause2>but with # you can run it with more script interpreters :p
11:28<Ammler>Eddi|zuHause2: well, it could be still a subdomain with x.y.x, doesn't mean every part needs a new hostfile.
11:30<Eddi|zuHause2>Ammler: well, most providers put the IP into the hostname in one way or the other, like T-Online has them in hex, others have the decimal numbers separated by -, and tiscali had the decimal numbers separated by .
11:31<CIA-3>OpenTTD: peter1138 * r13291 /trunk/src/ (industry_gui.cpp network/network_gui.cpp vehicle_gui.cpp): -Fix (r13266): qsort passed wrong sizeof data
11:31<Eddi|zuHause2>and then attached the provider name to it
11:31<Eddi|zuHause2>creating 6 dots in the hostname
11:35<Sacro>shall i install debian in virtualbox
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11:57<dih>long time no see
11:59<Sacro>argh god a Singaporekid
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12:06<De_Ghosty>anyone use ssh on top of cygwin?
12:06-!-elmex [] has quit [Remote host closed the connection]
12:07<Sacro>De_Ghosty: yes
12:07<+glx>I use putty to ssh
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12:13<De_Ghosty>it ask for login as:
12:13<De_Ghosty>but i don't have any login
12:13<De_Ghosty>cuz it's cygwin for win
12:14<hylje>maybe it wants your remote acc
12:14<De_Ghosty>i don't remember ever setting that
12:14<hylje>try using your windows account name
12:14<De_Ghosty>err go
12:15<De_Ghosty>authentication not avalible
12:15<De_Ghosty>authentication method not avalible
12:15<De_Ghosty>that was it
12:15-!-planetmaker|away is now known as planetmaker
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12:22<Touqen>You'd need to configure logins for ssh.
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12:26<Touqen>De_Ghosty: <-- try that
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12:50<Ammler>just happen with current trunk:
12:50-!-De_Ghosty [] has quit [Ping timeout: 480 seconds]
12:51<+glx>not for me
12:51<Ammler>just reocmpiling
12:52<Draakon>what OS?
12:52<Draakon>and what compiler?
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12:53<Ammler>worked now :-/
12:53<Ammler>well an other fault
12:54<+glx>it's a warning in msvc
12:55<Ammler>oh, I used first time make, and 2. make -j 10
12:55<yorick>ok...TTS on IRC sounds wierd :o
12:55<SmatZ>Ammler: you are compiling yesterdays nightly, right?
12:55<SmatZ>not trunk
12:55<Ammler>SmatZ: trunk
12:55<+glx>SmatZ: current trunk has extra const again
12:55<Ammler>SmatZ: yes
12:56<SmatZ>again? sorry then :-x
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12:57<CIA-3>OpenTTD: glx * r13292 /trunk/src/station_gui.cpp: -Fix (r13285): MSVC warnings
13:04<dih>you silent bunch
13:07<@Belugas>can i silence you ? >:)
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14:05-!-Netsplit <-> quits: dvdb, XeryusTC, TheMask96, egladil, bringa, Prof_Frink, yorick, ecke, Purno, planetmaker, (+7 more, use /NETSPLIT to show all of them)
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14:07<Draakon>what just happend?
14:07<Sacro>netsplit :
14:08<Prof_Frink>Hmm, is there some kind of major interweb roadworks?
14:08<Sacro>Prof_Frink: no, you just fail
14:09<Prof_Frink>I've dropped off blitzed, the Zernebok Empire is running slow for me, and now oftc splis
14:10<Mchl>even my is way slower tha usual
14:10<Sacro>i dropped from freenode actually
14:10<Sacro>that's strange
14:15<Prof_Frink>Sacro: That's what I suspected
14:15<Prof_Frink>[Lag: 52.38]
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14:15<Sacro>hmm, no lag there
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14:15<Prof_Frink>Notice the cliff face at the right hand side
14:15<Sacro>well not much traffic is going
14:16<Prof_Frink>(Thanks to grifferz in #hants)
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14:20<CIA-3>OpenTTD: smatz * r13293 /trunk/src/station_cmd.cpp: -Fix (r13226): airport far from a town generated too much noise
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14:50<CIA-3>OpenTTD: skidd13 * r13294 /trunk/src/industry_gui.cpp: -Codechange: convert the inheritance of GUIList in IndustryDirectoryWindow to a member object
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15:03<CIA-3>OpenTTD: smatz * r13295 /trunk/src/station_cmd.cpp: -Codechange: remove now redundant check
15:04<Sacro>@seen Bjarni
15:04<@DorpsGek>Sacro: Bjarni was last seen in #openttd 19 hours, 49 minutes, and 53 seconds ago: <Bjarni> <rbeattie> If you were MEANT to understand it, we wouldn't have called it 'code'
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15:07<Eddi|zuHause2>very famous quote :p
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15:32<@orudge>[17:57:09] <dih> orudge?? [17:58:18] <dih> [18:56] <dih> again, can donators to openttd be marked as such in tt-forums and in the server list ? <-- for administrative issues, that'd be a bit of a pain on the forums. It was decided for normal tt-forums donations that no special labels would be given. Nothing of the sort was suggested for OpenTTD before
15:32*orudge brb
15:32<Touqen>Wasn't that question from like days ago...
15:33<@orudge>it was from whenever it was highlighted
15:33<+glx>yesterday IIRC
15:33<@orudge>not sure which day it was
15:33<@orudge>yesterday probably
15:33<+glx>I got an HL about that too ;)
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15:44<Touqen>I don't really see the need for the ego stroke either.
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15:58<CIA-3>OpenTTD: smatz * r13296 /trunk/src/sortlist_type.h: -Fix (r13276): VL_FIRST_SORT was never reset
16:05<CIA-3>OpenTTD: peter1138 * r13297 /trunk/src/ (openttd.cpp town.h town_cmd.cpp town_gui.cpp): -Codechange: Use GUIList for the town directory window
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16:12<dih>hey ho
16:13<dih>orudge: thank you for the feedback :-)
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16:20<@orudge>dih: no problem
16:25<CIA-3>OpenTTD: smatz * r13298 /trunk/src/ (signs.cpp signs_base.h): -Codechange: remove unused _total_signs
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16:33<CIA-3>OpenTTD: skidd13 * r13299 /trunk/src/station_gui.cpp: -Fix (r13286): Stations sort type isn't updated correctly
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16:35<Sacro>ooh hertogjan is back
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16:37-!-mode/#openttd [+o Bjarni] by ChanServ
16:45<@Bjarni> <-- ROFL (totally NSFW)
16:46<@Bjarni>Sacro will love this clip though
16:46<Sacro>i'm sorry, orudge has posted naked ladies already
16:46<@Bjarni>it's not some naked ladies
16:46<Sacro>well this is
16:48<@orudge>Bjarni is a boob
16:48*murr4y touches Bjarni
16:48<@Bjarni>this didn't turn out as I expected
16:49<@Bjarni>Sacro: why do you post a link to a nudist video???
16:50<Sacro>Bjarni: it is the new sigur ros video
16:50*Sacro is now playing: Sigur Rós - Svefn-g-englar
16:52<@Bjarni> <-- hahaha
16:52<@Bjarni>damn you really need a life if you code something like that xD
16:53<@Bjarni>I think she says some funny stuff
16:53<@Bjarni>basically it's a replacement for the windows sounds
16:53<@Bjarni>informing that windows has started and so on
16:54<@Bjarni>you can likely get those sounds as a "skin" for windows if you search long enough
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16:59<Mchl>sheesh... just what exactly do I need, so that flash would work in ubuntu?
16:59<Mchl>youtube crashed my firefox again...
17:00<Prof_Frink>Mchl: Works fine here
17:00<Mchl>everyone says that...
17:00<Mchl>i fell like i am special or something
17:00<Prof_Frink>Still doesn't work in konqui, but I consider that a good thing :)
17:00<Nuke2>don't start 2 instances with flash...
17:00<Mchl>the chosen one...
17:00<Mchl>i'd be glad to start one :P
17:00-!-tkz [] has joined #openttd
17:00<Nuke2>it crashed my pc aswell...
17:01<Mchl>let's head to iMac then, and retype the url for the movie...
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17:02<@Bjarni><Mchl> i fell like i am special or something <-- how can you be special when there are like 38 million of you guys?
17:02<Mchl>man... momentum these things have must be enormous...
17:03<Mchl>Bjarni... you mean 38mln Mchls, or 38mln people having problem with flash under ubuntu
17:03<@Bjarni>let's crash youtube
17:03<bowman>38 million for whom youtube causes crashes? :) you'd think they'd do something about that
17:03<@Bjarni>so Mchl will waste time on switching computer for no purpose at all
17:04<@Bjarni>actually I meant 38 million Poles (isn't that what they call people from Poland?)
17:04<Mchl>yes they do... but I don't understand, why did you pick it up :P
17:04<CIA-3>OpenTTD: glx * r13300 /branches/noai/src/ai/ (ai_gui.cpp api/ai_log.cpp api/ai_log.hpp): [NoAI] -Add: a scrollbar in AIDebug window.
17:05<@Bjarni>how can you be special when there are 38 million of you ;)
17:05-!-Mark is now known as M4rk
17:05-!-M4rk is now known as Mark
17:05<@Bjarni>basically special would indicate that you can't be placed in a group of somebody similar to you
17:05<Mchl>and how many of them have problems playing youtube in firefox on ubuntu?
17:06<@Bjarni>how should I know? :)
17:06<@Bjarni>I don't even speak their language so I can't ask them
17:06<Mchl>I do, and did ask... and everybody says it is running fine at their systems :P
17:08<Mchl>in this way I can fell special, don't I? ;)
17:08<Mchl>hmmm... I can... can't I..
17:09<@Bjarni>in a way we are all unique
17:10<Mchl>how about Special Air Service soldiers? they're all by definition Special, yet they often appear in groups :D
17:10<@Bjarni>I mean the only one with the very same DNA is your own evil twin brother
17:10<@Bjarni>the one that passes as you in bioscans and then fucks up stuff
17:11<@Bjarni>looks like an evil twin just added a newline somewhere
17:11<Mchl>or the one that is the president, when you're prime minister
17:12<Mchl>luckily only the president is left...
17:12<@Bjarni>in Poland?
17:12<Mchl>we used to have twin couple ruling the country, yes
17:12<@Bjarni>oh yeah
17:13<@Bjarni>those two
17:13<@Bjarni>they were twins, right?
17:13<Mchl>they still are
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17:13<@Bjarni>I thought you stopped being a twin if you lost your political power :s
17:14<Mchl>but the other still thinks he;s got the power
17:14<Mchl>and in a way he has... being twin brother of the president gives you some power...
17:15<@Bjarni>because now the president can be in two places at once
17:16<Mchl>do you know, that when these two were a kids, they starred in a movie?
17:16<@Bjarni>just like Saddam Hussein could be in more than one location at once
17:17<@Bjarni>the spelling tool wanted to change Saddam to Sadism o_O
17:17-!-markmc [] has joined #openttd
17:18<@Bjarni>it would really suck to be such a double if Saddam was hit by an assault and lost a limb
17:18<Mchl>s**t happens
17:18<@Bjarni>did they treat all the doubles in the same way as they treated him?
17:19<Mchl>how should I know? never been a dictator
17:19<@Bjarni>Mchl: the only censored thing in this channel is censorship
17:19<Eddi|zuHause3><Bjarni> in a way we are all unique <- i'm not sure about that... assuming a finite number of configurations for the universe and an infinite amount of time, there must be a configuration that appears more than once (thus forming an endless loop)
17:20<Mchl>now you want monkeys to write Hamlet?
17:21<Eddi|zuHause3>Mchl: no, it does not say WHICH configuration
17:21<@Bjarni>at one time some professor talked about teleporting people (in theory) and one student asked "but wouldn't that cause the same atom to be in more than one location at once?"
17:21<@Bjarni>a fair question
17:21<@Bjarni>the answer was: since atoms are all alike we don't care if we get a new one or just copy one
17:22<Eddi|zuHause3>that is a good theory
17:22<Eddi|zuHause3>but heisenberg makes this a problem on subatomaric level
17:22<Eddi|zuHause3>offset keyboard ;)
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17:23<Eddi|zuHause3>Mchl: i know, but it's rubbish
17:23<Mchl>yup, it is
17:23<Mchl>but what you said sounded a bit like this
17:23<@Bjarni>Some Danish researchers managed to build a working teleporter
17:23<@Bjarni>but it only works on photons
17:23<Prof_Frink>Eddi|zuHause3: That's what the heisenberb compensators are for.
17:23<@peter1138>my best landing yet
17:23<@peter1138>except it was at 300 kts :o
17:23<@Bjarni>(read: light beams)
17:24<Eddi|zuHause3>Prof_Frink: i have two
17:24<Prof_Frink>Heisenberg. Probably the best uncertainty principle in the world.
17:25<@Bjarni>so if you really want you can build a huge machine that can record light somewhere and then move it to another location
17:25<Mchl>don't forget about Schroedinger
17:25<Mchl>that's a concept from pratchett's discworld
17:25<@Bjarni>they claim this can be useful for optic fiber connections
17:25<Mchl>catch thelight were it is abundand, and send it where there is not enough of it
17:26<@Bjarni>I like the idea of Schroedinger's cat
17:26<Mchl>(although in discworld theydo this with time)
17:26<@Bjarni>it can be in the box and it might not be in the box
17:26<Prof_Frink>Schroedinger's cat is <blink>not</blink> dead.
17:26<+glx>shroedinbugs come from that
17:26<@Bjarni>but you can't tell without opening the box
17:26<Prof_Frink>The *only* valid use of the <blink> tag
17:27<Eddi|zuHause3>Mchl: what you stated is a problem of probability theory, what i stated was a problem of complexity theory
17:28<Mchl>is it?
17:28<@Bjarni><Mchl> catch thelight were it is abundand, and send it where there is not enough of it <-- actually the idea is that once you transport you destroy the original. This means that you can transport info in optic fiber cables from A to B and if somebody just as much as tried to read it in between then the info is lost
17:28<Mchl>it probably depends on how exactly we state both problems
17:28<@Bjarni>meaning if the info is valid then nobody else have seen your data
17:28<Eddi|zuHause3>in complexity theory, you have a Turing Machine, where the configuration of the turing machine is the state, the band position and the content of the band
17:28<@Bjarni>so it's not some sort of energy transport but transport of info
17:28<@Bjarni>and it will likely end up being really useful for transmitting secrets
17:29<Eddi|zuHause3>when you limit the useable space on the band, you can calculate how much time you can spend in the machine before it must halt (or turn into an endless loop)
17:29<Mchl>heard about that
17:30-!-xahodo [] has quit [Quit: Goodbye.]
17:30<Mchl>so you say, that finite number of universe configurations is like limiting the band?
17:31<Eddi|zuHause3>yes, we know that the number of atoms in the universe is finite
17:31<@Bjarni>LOL... just read the greatest news. Now the music copyright holders found somebody new to target
17:31<Mchl>do we really know that?
17:31<Mchl>visit your nearby nuclearpower plant :P
17:32<@Bjarni>now they claim that the ISPs are making a profit from people investing in faster internet connections so they can download more music
17:32<Eddi|zuHause3>yes, because the energy at the Big Bang (tm) is reasonably well determined
17:32-!-Purno [] has quit [Quit: Always remember you're unique, just like everyone else.]
17:32<@Bjarni>yeah right
17:32<Eddi|zuHause3>of course they do...
17:32<Mchl>nah... nuclear power plant was wrong example
17:32<Mchl>shame on me
17:32<@Bjarni>people pay for 10 mbit/sec so they can download music even faster
17:32<ln>btw, greetings from Germany.
17:32<@Bjarni>ln: but you are using a .fi domain
17:32<ln>in der nähe von Hamburg.
17:33<ln>Bjarni: i know, but i can't help it.
17:33<@Bjarni>.fr is Hamburg?
17:33-!-thgergo [] has quit [Read error: Connection reset by peer]
17:33<ln>Bjarni: don't worry though, tomorrow i'll be in the Kingdom of Denmark.
17:33<Eddi|zuHause3>and a server in Umeå, Sweden
17:33<Mchl> .fr is Hamburg? <- French like hell woulf like it to be
17:33<ln>wtf is "Gleis zwo"?
17:33<Eddi|zuHause3>track two?
17:34<Eddi|zuHause3>or "platform two"?
17:34<ln>yeah, i guessed, but why zwo and not zwei?
17:34<Eddi|zuHause3>it's to distinguish it vocally from "drei"
17:34<Eddi|zuHause3>"zwei" and "drei" sound much alike
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17:34<ln>hmm, makes sense
17:35<Eddi|zuHause3>and on the next lesson: "fuffzehn"/"fuffzich"
17:35<ln>today i've been to e.g. Dortmund
17:36<Progman>Dortmund \o/
17:36<Eddi|zuHause3>i was never in dortmund
17:36<Eddi|zuHause3>i wonder if google translates that to "theremouth" :p
17:36<@Bjarni>ohh... German station talk... when my mom was a teenager she travelled though Germany by train. At one station she looked out to figure out how far they had come and saw signs of the station name everywhere
17:36<@Bjarni>so she was in the town named "Gleis" :D
17:37<Eddi|zuHause3>ha ha :p
17:37<@Bjarni>she never learned what the real name of the town was
17:37<@Bjarni>the station had signs saying "Gleis" everywhere but no station names at all o_O
17:38<@Bjarni>needless to say she learned what Gleis means
17:38<@Bjarni>maybe even the same day
17:38<Mchl>for all you ever travelling to poland: "peron" and "tor" are not cities
17:39<@Bjarni>funny thing was that my mom couldn't remember seeing "Gleis" on the map or in the schedule
17:39<@Bjarni>Mchl: I like to take a guess at what "peron" means
17:39<Mchl>go on
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17:40<@Bjarni>it might just be a guess but I think it's the same as the Danish word "Perron"
17:40<Mchl>and what is "Perron"?
17:40<@Bjarni>"Peron" I guess
17:40<Mchl>is it the same as "peron" in polish?
17:41<CIA-3>OpenTTD: rubidium * r13301 /trunk/src/ (28 files in 3 dirs): -Fix [FS#1997]: resolve more MSVC 9 x64 warnings.
17:41<Mchl>actually I never researched as to where the word come from, but is definetely not polish in origin
17:41<@Bjarni>It's where all the passengers spent ages waiting for delayed trains
17:41<Mchl>if you mean waiting room than no :P
17:41<@Bjarni>they still haven't fixed that issue
17:42-!-Osai`off is now known as Osai
17:43<Mchl>yup... wictionary says "peron" is "Perron"
17:44<Eddi|zuHause3>ln: considering the close relation between "zwo" and "two", i'd say the word is a remnant of the "zweite Lautverschiebung", which shifted many vowel sounds, but happend mostly in the southern parts of germany, so the northern language stayed the same ("plattdeutsch"), and this is one of the words that also found entrance to the "hochdeutsch" of the southern parts
17:46<@Bjarni>I just googled for perron
17:46<@Bjarni>in English (railroad talk): Perron: a dignified exterior stairway, usually approaching the main entrance
17:46<@Bjarni>not entirely the same as Perron here
17:47<Mchl>not here either
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17:47<@Bjarni>I never heard it in English though
17:47<Mchl>those englishmen are sure crazy...
17:48<@Bjarni>I wonder if it's latin or something
17:48<Mchl>now I got really interested in etymology of this word
17:49<Eddi|zuHause3>Perron bezeichnete
17:49<Eddi|zuHause3>* eine Freitreppe, Außen- und Vortreppe, siehe Commons: Treppen – Bilder, Videos und Audiodateien
17:49<Eddi|zuHause3>* einen Bahnsteig (Schweizerisch, früher auch in Österreich und Deutschland gebräuchlich)
17:49<Mchl>yeah... romans probalby had some intercity services :P
17:49<ln>Bjarni: bridge or ferry?
17:49<@Bjarni>not in the latin dictionary
17:49<@Bjarni>ln: ferry
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17:50<@Bjarni>ln: <-- this is how you are supposed to travel ;)
17:50<@Bjarni>(picture taken by me last weekend)
17:50<ln>i don't dare to open that over GPRS from Germany.
17:50<+glx>Bjarni: there are crazy people everywhere :)
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17:51<@Bjarni>ln: 304745 bytes
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17:52<Mchl>almost EUR1,5
17:52<ln>damnit, lag. i bet it's not worth *it
17:52<@Bjarni>it would likely be cheaper to make it as a real picture and then snailmail it to you
17:52<Eddi|zuHause3>i can't find anything about the etymology of "perron"
17:53<Mchl>neither can I, and I searched in paper dictionaries already
17:53<@Bjarni>ln: it's a picture of 3 ferries passing each other on the way between Denmark and Sweden
17:53<ln>sounds good
17:53<@Bjarni>but since it has Sweden in the background you shouldn't pay to see it :P
17:54<Mchl>ln: you'l be able to take your own picture :D
17:54<@Bjarni>not like this
17:54<Eddi|zuHause3>what really makes me wonder: when i search for "perron etymologie" on google, the first result is a wikipedia article about "Lolicon"...
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17:54<@Bjarni>I heard about perverts in trains but still...
17:55<ln>gotta go offline now, gute nacht alle zuschauer
17:55<@Bjarni>looks like ln's language has become corrupted somehow
17:56<ln>ich verstehe nicht was sie bedeuten
17:56<ln>oder meinen, egal
17:56<Eddi|zuHause3>well, english only ;)
17:56<@Bjarni>ln: why did you pick this time to pass by near me?
17:56<@Bjarni>I don't think I have time to actually meet you :s
17:57<ln>what do i want to buy from germany (or denmark) if i have a whole car to fill with stuff?
17:57<@Bjarni>beer is cheaper in Germany than Denmark
17:57<Eddi|zuHause3>get another car before you drive through poland :p
17:57<@Bjarni>and it's even more expensive in Sweden
17:58<ln>i don't really like beer
17:58<ln>and the stuff doesn't have to be alcohol
17:59<ln>though it can be
17:59<@Bjarni>I think Märklin is way cheaper in Germany
17:59<ln>no need
17:59<Eddi|zuHause3>anyway, german cars are cheaper outside of germany
17:59<@Bjarni>coal is cheaper in Germany
18:00<@Bjarni>I would like to see the customers when they find a regular car filled with coal xD
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18:01<@Bjarni><EddizuHause3> anyway, german cars are cheaper outside of germany <-- if you live in Denmark and somehow figure out a way to buy a German car in Germany then it's way cheaper due to tax laws
18:01<@Bjarni>but you can't just go to Germany and buy a car and return the same day
18:01<ln>why not
18:02<@Bjarni>because if you do then you pass a limit to how much you are allowed to buy for elsewhere without paying taxes in Denmark
18:02<Eddi|zuHause3>i found a paragraph on "perron" saying it is derived from french
18:02<ln>but if you do pay taxes in Denmark, then there's no problem?
18:02<CIA-3>OpenTTD: rubidium * r13302 /trunk/src/station_gui.cpp: -Fix (r13301): GCC doesn't necessarily like what MSVC likes...
18:02<Mchl><Eddi|zuHause3> get another car before you drive through poland :p <--- well... you should certainly not search for wife in Germany :P
18:02<@Bjarni>so while you are allowed to buy for a whole lot (like a new freezer) you can't buy a car or boat
18:03<@Bjarni><ln> but if you do pay taxes in Denmark, then there's no problem? <-- yes... but the tax on new cars in Denmark is 180%
18:03<@Bjarni>meaning if you find a way to avoid taxes then you only pay like 1/3 of the normal price
18:04<nzvip>Yeah, on white plates, Bjarni.
18:04<@Bjarni>hi nzvip
18:04<ln>the traffic on autobahns is quite crazy now and then...
18:05<Eddi|zuHause3>ln: try going eastwards on fridays :p
18:06<ln>if there's some construction work going on, the temporary lanes can be veeery narrow, and speeds high, and lots of cars.
18:06<ln>like 2.5-meter lanes for cars driving >100 km/h
18:07<Mchl>that's poland all right
18:07<Eddi|zuHause3>construction sites typically limit speeds to 60km/h
18:07<Eddi|zuHause3>except noone sticks to speed limits anyway :p
18:08<Eddi|zuHause3>the right lane is always full width, but you WILL get stuck behind the next lorry
18:09<ln>it's also crazy and pointless when one lorry on the left lane tries to get ahead of the one on the right.
18:10<Mchl>'elephant races'...
18:10<Eddi|zuHause3>elephant race ;)
18:10<Prof_Frink>ln: You'd have fun on th M26.
18:10<Ammler>Eddi|zuHause3: I heard it is cheaper to buy a german car from america, is that true?
18:10<Eddi|zuHause3>just because he can do 2km/h more ;)
18:10<Eddi|zuHause3>Ammler: with the cheap dollar, totally
18:10<@Bjarni>we have laws again that
18:10<Mchl>german cars in america are built in mexico
18:10<Prof_Frink>orudge! Motorway discussion!
18:10<@Bjarni>but they don't apply everywhere :(
18:11<Prof_Frink>Bjarni: Aye, lorries aren't allowed in the right hand lane of D3+
18:11<Eddi|zuHause3>Ammler: you do have to pay customs fee and import taxes, also you have to refit the car for german traffic rules
18:11<Prof_Frink>But the M26 is D2M throughout
18:11<Eddi|zuHause3>but often it will still turn out cheaper
18:11<@Bjarni>Mchl: it's not like cars are only build in one place...
18:12<Mchl>sterotypes are stereotypes :P
18:12<@Bjarni>Ford used to produce all spare parts in USA and then ship them to Denmark where they were put together to make cars for Scandinavia
18:12<Ammler>some guys here go to denmark for buying a car...
18:12<@Bjarni>while the US factories were cheaper then shipping cars in one piece where too expensive
18:13<@orudge>Prof_Frink! motorways! woo!
18:13<Mchl>I wonder... would be cool to buy Dannish Chevrolet Corvette?
18:13<@orudge>The bus to Beauvais airport went on some French motorways today
18:13<@orudge>the French motorways aren't too bad
18:13<@Bjarni><Ammler> some guys here go to denmark for buying a car... <-- no wonder... Cars are cheap to battle the 180% tax (spare parts are expensive though) and if you come from another EU country you can avoid paying the 180% if you pay the local tax
18:13<@orudge>the signage could be better, though
18:14<@orudge>European road signs tend to be a bit rubbish compared to ours in general, IMHO
18:14<@Bjarni><Mchl> I wonder... would be cool to buy Dannish Chevrolet Corvette? <-- I think they stopped putting together US cars sometime before WW2 so no Corvette
18:15<Mchl>could be cool...
18:16<@Bjarni>you can buy cars built in Denmark though
18:16<@Bjarni>cars that are way never than that
18:16<Mchl>you build any with V8 block engines?
18:16<Eddi|zuHause3>orudge: you mean the rules-signs or the direction-signs?
18:16<@Bjarni>but then you have to consider how you charge the batteries all the time
18:16<@orudge>Eddi|zuHause3: well, a bit of both
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18:16<@orudge>direction signs mainly
18:17<@orudge>although the warning, etc, signs seem to be a bit "chunky" on the continent compared to over here
18:17<@orudge>in their design, etc
18:17<@Bjarni>the best direction signs that I have ever seen are in Helsingborg and points to the ferries
18:17<Eddi|zuHause3>"the way out of sweden"?
18:17<@Bjarni>they are placed on the motorway in good time before you have to leave it and then again when you should leave it
18:18<@Bjarni>and after that they have a sign in every single junction so you know where to go
18:18<@Bjarni><Eddi|zuHause3> "the way out of sweden"? <-- that is what they mean but now what they say
18:18<@Bjarni>you see... they wanted everybody to be able to read them so they added a picture of a ferry instead of the text that we all know they wanted to write
18:19<@Bjarni>they also ensured two lanes all the way from the motorway to the ferry landings
18:19<@Bjarni>in Denmark there is only one for political reasons >_<
18:19<@Bjarni>ln: still around?
18:21<@Bjarni>I guess not
18:21<Mchl>there's only one lane so that you could easily defend against Swedish invasion
18:22<Eddi|zuHause3>the worst signs i ever saw were in the city of Thale (Harz) the signs towards the main station
18:22<@Bjarni>we can ensure that they queue up in Denmark
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18:22<@Bjarni>making them stay longer
18:22<Eddi|zuHause3>actually, i did not see them at all
18:22<@Bjarni>and block the road for us
18:22<Eddi|zuHause3>they are just not there
18:22<@Bjarni>there is an island in Denmark called Mors
18:23<@Bjarni>I know somebody who was on it years ago
18:23<@Bjarni>and they asked one of the locals for directions because it would appear that the whole island didn't have a single direction sign
18:23<@Bjarni>and asked the local about the lack of signs
18:23<@Bjarni>he replied "it would be a waste of money. Everybody knows every single road so we don't need them"
18:24<@Bjarni>great tourist plan :P
18:24<Eddi|zuHause3>i don't suppose they get a lot of tourists :p
18:24<Mchl>road signs spoil landscapes, everbody knows that
18:24<@Bjarni>they added signs later on
18:25<@Bjarni>like after they got a bridge so the non-locals could invade
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18:29<Mchl>well... in Poland they have built a motorway, but decided not to build gas stations
18:29<Mchl>apparently believing that everyone on motorway would have his own fuel
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18:33<Eddi|zuHause3>they probably have laws about the amount of gas stations required per km ;)
18:33<Eddi|zuHause3>(in germany)
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18:34<@Bjarni><Mchl> apparently believing that everyone on motorway would have his own fuel
18:35<@Bjarni>I didn't press enter
18:35<@Bjarni>I pressed space and then it just sent the line
18:35<@Bjarni>wtf happened
18:35<Mchl>it's this time of year again
18:35<Mchl>whan spaces feed lines
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18:36<@Bjarni><Mchl> apparently believing that everyone on motorway would have his own fuel <--- Polish motorways were built by communists.... maybe the plan was to ensure that all cars were nuclear powered
18:36<Mchl>well... actually no (proper) motorways were built in communism
18:37<Mchl>the one I am reffering to is fairly new (and a pretty good one)
18:37<Mchl>the lack of gas stations is as usual result of quarrels over who would earn money building and operating them
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18:39<@Bjarni>but you shouldn't use oil based vehicles anymore
18:39<Mchl>when travelling on A2 in Poland, make sure you top your tanks on the last gas station (it's the one with cars queing)
18:39<@Bjarni>you should use solar powered ones
18:39<Eddi|zuHause3>the "autobahn" system is mostly contributed to the national socialists (who used them as a means to counter unemployment) before WWII
18:39<De_Ghosty>or a hybrid
18:39<De_Ghosty>acually hybrid only work in city nvm
18:39<Eddi|zuHause3>which made them unpopular during communist times, they were hardly maintained, let alone built new
18:40<Mchl>several Polish motorways are being built on top of old German built autobahns form pre WW2 era
18:41<Eddi|zuHause3>of course, large parts of modern poland were in germany back then
18:41<Mchl>and large parts of modern Ukraine were in Poland...
18:41<Mchl>seems that USSR decided it needed space...
18:42<Eddi|zuHause3>same as germany did, but one lost the war, the other didn't
18:42<Prof_Frink>Don't mention the war!
18:42<Eddi|zuHause3>the polish eastern border goes back to a Hitler-Stalin treaty
18:43<Eddi|zuHause3>well... The Hitler-Stalin treaty
18:43<Mchl>I am not sure about this...
18:43<Mchl>I think 'their line' was a bit to west
18:44<@Bjarni>Prof_Frink: you just did
18:44<@Bjarni>Prof_Frink: you started it
18:44<Mchl>or maybe you're right...
18:45<Eddi|zuHause3>it was a line to split poland between germany and USSR, which was claimed not much later... ater the war, USSR did not want to give up their gain
18:46<Mchl>there are some diffirences
18:46*Bjarni wonders why copy paste works while clicking the link fails
18:47<Eddi|zuHause3>it worked fine here
18:47<Prof_Frink>rmb-open link works fine
18:47<@Bjarni>usually I can just click on a link and it opens in firefox
18:48<@Bjarni>now when I move the mouse over it, the computer adds a line under it like a link but if I click nothing happens
18:48<Eddi|zuHause3>wild guess tells me it has to do with the special character
18:48<@Bjarni>that could be it
18:48<@Bjarni>but I never encountered this problem before
18:48<Prof_Frink>Doesłotow.gif work?
18:49<@Bjarni>doesn't matter
18:49<Prof_Frink> ?
18:50*Prof_Frink runs a scan against Bjarni...
18:50<Prof_Frink>Trace amounts of FAIL detected
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19:06<Eddi|zuHause3>Bjarni: what about other kinds of special letters, likeügendetektor ?
19:07<Eddi|zuHause3>[just a random word, no significance ;)]
19:10<CIA-3>OpenTTD: smatz * r13303 /trunk/src/fileio.cpp: -Fix (r13301): 64bit gcc compilation was broken
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19:12<Mchl>forgot to say good night :P
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19:15<@Bjarni>Eddi|zuHause3: fails
19:15<@Bjarni>I failed at the lie detector >_<
19:15<Eddi|zuHause3>you fail ... :p
19:16<@Bjarni>that was a mean trick
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19:24<@Bjarni>there was a loud noise outside and the ground shaked
19:25*Bjarni wonders if there are anybody around to read this
19:25<@Bjarni>like if a tree is falling in the woods and there is nobody to hear it, will it make a noise?
19:29<@Bjarni>ok then you will not be told what happened
19:36<Eddi|zuHause3>schrödingers tree?
19:36<Eddi|zuHause3>schrödingers earthquake?
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19:39<@Bjarni>a freight train
19:39<@Bjarni>two diesels pulling a whole lot of steel cars
19:40<CIA-3>OpenTTD: smatz * r13304 /trunk/src/misc_gui.cpp: -Fix (r13042): possible double free (showed up in r13092)
19:45<Eddi|zuHause3>schrödingers steel train, that's a new one
19:49<@Bjarni>a real steel train
19:49<@Bjarni>6 axle wagons o_O
19:51*Belugas is saving wav files from NIN remix section :D
19:52<@Belugas>next, load them on my studio !
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20:12<DaveWorley>Good evening gentlemen.
20:13<DaveWorley>Looking for a bit of help - you will have seen my thread in the forums - is someone willing to help me step through certain stages of this "build your own" thing?
20:15<Sacro>DaveWorley: which bit of t'forums?
20:16<DaveWorley>OTTD General Forum
20:17<Sacro>hmm, i don't see it
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20:18<Touqen>I see the post about switching to ottd but worried about the pbs thread...
20:18<Sacro>DaveWorley: i did a search for all your posts in gen openttd
20:18<Sacro>but nothing found
20:19<Touqen>He has a post on the first page of gen.
20:19<Touqen>You're crazy man, crazy.
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20:21<DaveWorley>Quite, Touqen, quite.
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20:21<DaveWorley>How do I use this myself then, this patchpack from the lad.
20:21<Sacro>do you have a build environment?
20:21<Sacro>and doesn't he post win32 binaries?
20:22<Touqen>DaveWorley: Can you use BuildOTTD?
20:22<DaveWorley>Apparently not since I'm using Vista?
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20:23<Touqen>My condolences.
20:23<@Belugas>Depending of your habilities, you might give a try at MSVC9
20:23<@Belugas>i think Lakie has managed to make it work with Vista
20:23<DaveWorley>Please don't confuse me.
20:23<DaveWorley>I'm a .. casual .. user.
20:23<+glx>DaveWorley: you can use it but not with the GUI
20:23<@Belugas>ho hoo... TV calls...
20:23<Touqen>Why exaclty doens't the gui work in Vista?
20:24<+glx>dunno exactly why buildottd doesn't work on vista, but mingw should work
20:24<+glx>at least if the mingw/msys env is up to date
20:25*DaveWorley watches this go over his head.
20:26<DaveWorley>Right so... roest's patch.
20:28<DaveWorley>Can I not just unzip this zip file here with "OpenTTD" application in?
20:29<Touqen>DaveWorley: Only if it's a built binary.
20:30<DaveWorley>We'll see in a minute, then.
20:30<Touqen>If it's just the patch (.diff), then you'll need to compile.
20:30<DaveWorley>it's an app, not a .diff
20:30<DaveWorley>am i in luck?
20:32<Touqen>Extract it and try and run it.
20:32<DaveWorley>We're about to find out, when Vista stops being a bitch.
20:32<DaveWorley>Vista's extraction facility is slower than my mother over a hundred metres.
20:32<DaveWorley>I just couldn't be arsed to get the WinZip out.
20:33<Sacro>DaveWorley: if tis an exe should be fine
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20:34<DaveWorley>It is... Just pasted it into the OTTD folder.
20:34<DaveWorley>HERE WE GO
20:34*Sacro stands back
20:36<Touqen>1.21 GIGAWATTS?!
20:37<DaveWorley>Go on son.
20:37<DaveWorley>Get in.
20:38<DaveWorley>I think I might make this lad a saint.
20:38<DaveWorley>Thanks Sacro, Touqen.
20:38<DaveWorley>Works a dream.
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---Logclosed Wed May 28 00:00:18 2008