--- | Log | opened Fri Oct 10 00:00:46 2008 |
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04:51 | <TrueBrain> | morning all |
04:52 | <planetmaker> | morning all, morning TB |
04:53 | <TrueBrain> | argh, I hate my BEEP in my computer, and I can't disable it in the BIOS ... :( |
04:53 | <jpm> | TrueBrain: disconnect pc speaker... |
04:54 | <TrueBrain> | I can't really open this machine |
04:54 | <jpm> | Read the manual :) |
04:55 | <TrueBrain> | won't really help |
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05:07 | <@petern> | modprobe snd_pcsp |
05:11 | <@SmatZ> | FATAL: Module snd_pcsp not found. |
05:15 | <TrueBrain> | SmatZ: enable it in your kernel config :p |
05:15 | <TrueBrain> | but I found that konsole has this 'bell' option, works for now too :p |
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05:27 | <TrueBrain> | Celestar: is cargodest already finished? :p |
05:31 | <@petern> | It wasn't network safe when I played. I have not got around to finding out what caused that though. |
05:32 | <TrueBrain> | so either you shouldn't play it, or we need to wait :) |
05:32 | <TrueBrain> | too bad .. |
05:41 | <@Celestar> | TrueBrain: apparently there is one problem left with refits, plus the review. I'll be on it this weekend |
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05:52 | <TrueBrain> | Celestar: good, can't wait :) |
05:55 | <TrueBrain> | damn, I am bored :( |
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06:32 | <@petern> | Hmm, according to ohloh, our make file is -1 lines. |
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06:35 | <fjb> | Hello |
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06:41 | <TrueBrain> | ohloh? |
06:41 | <@petern> | https://www.ohloh.net/projects/openttd |
06:44 | <TrueBrain> | the stats on that side are a tiny bit off :p |
06:44 | <@petern> | Yup. |
06:44 | <TrueBrain> | or more exact, only tracks 'trunk' |
06:48 | <@Celestar> | ... |
06:48 | <@Celestar> | Cooler Master's new CPU cooler has no less than eight heatpipes |
06:48 | <@Celestar> | I dunno how to break it to them, but for a few years now, the power requirement of CPUs actually dropped on the average |
06:50 | <TrueBrain> | lol @ Celestar |
06:51 | <@petern> | The overclockers used that to go even faster, however. |
06:52 | <@petern> | Also, power requirements aren't that much less -- but the power to performance ratio has improved. |
06:54 | <@Celestar> | You'll be hard pressed to find a CPU the pulls about 140W ... |
06:54 | <@Celestar> | s/the/that |
06:54 | <@Celestar> | some of the P4s did that on stock clock |
06:57 | <@petern> | Qx6850, 130W |
06:57 | <@petern> | Okay, so that's the 'older' 65nm model... and 4 cores... |
06:57 | <@Celestar> | yeah |
06:57 | <@Celestar> | I think the 9850 is around 90W? |
06:58 | <Born_Acorn> | p'trn! |
06:58 | <@Celestar> | heh |
06:58 | <@Celestar> | DAX down another 10% :o |
06:59 | <@Celestar> | maybe I should buy some stocks soon :D |
07:00 | <TrueBrain> | Celestar: sounds like a plan ;) |
07:01 | <Born_Acorn> | Invest in the banks in trouble! |
07:01 | <Born_Acorn> | Because when they get "secured" by their governments, you win! |
07:01 | <@Celestar> | yeah |
07:01 | <@Celestar> | so I get some of my hard-earned tax money back (= |
07:02 | <@Celestar> | how do the Ferengi say? "Even in the worse of times, someone pulls a profit" |
07:02 | <@Celestar> | let's have that someone be me :D |
07:03 | * | Celestar goes getting food |
07:06 | <CIA-1> | OpenTTD: peter1138 * r14455 /branches/0.6/src/console.cpp: |
07:06 | <CIA-1> | OpenTTD: [0.6] -Backport from trunk: |
07:06 | <CIA-1> | OpenTTD: - Fix: Alias parameter "evaluation" would remove the last byte of the parameters (r14431) |
07:08 | <TrueBrain> | enjoy |
07:09 | <@petern> | Enjoy what? |
07:11 | <@SmatZ> | food |
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09:09 | <dih> | we should have started a transporter server and have it displayed in the master server list ;-) |
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09:11 | -!- | yorick is "Yorick" on #openttd @+#openttd-python |
09:12 | <@Belugas> | hello |
09:13 | <@petern> | Hi. |
09:14 | <yorick> | Hello |
09:14 | <planetmaker> | hi |
09:23 | <dih> | hello |
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09:23 | <dih> | ^ for Belugas, petern, and planetmaker |
09:23 | <yorick> | ... |
09:24 | <planetmaker> | dih: setting up that kind of server should be easy as pie... |
09:27 | <dih> | yep - and could get a bunch of people confused |
09:27 | <planetmaker> | :P for sure. |
09:27 | <dih> | heh - i might setup a game that calles itself half life 2 |
09:28 | <planetmaker> | lool |
09:29 | <planetmaker> | petern, can I nudge you to have another look at the newgrf gui patch? |
09:31 | <planetmaker> | I believe the one-off error is fixed now and I tried to give it a review wrt coding style, though, of course I might have failed occasionally... |
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09:33 | <yorick> | I didn't know I had wireless cables |
09:34 | <planetmaker> | wireless cables are also called tubes... wanna buy a replacement wifi cable? |
09:36 | <@petern> | Like 'line rental' for mobile phones... |
09:36 | <planetmaker> | yep :P |
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10:03 | <Phazorx> | hmmm... can anyone point me towards map bit usage of yapp please? |
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10:09 | <yorick> | Phazorx: try landscape_*.html |
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10:11 | <Phazorx> | thanks |
10:11 | <planetmaker> | Phazorx: rather look rail_map.h |
10:12 | <yorick> | planetmaker: you'd recommend unclear C header files over nice and shiny map array html documents? |
10:13 | <planetmaker> | maybe :) because I don't find that html file :P |
10:14 | <yorick> | svn://svn.openttd.org/trunk/docs/landscape.html? |
10:15 | <planetmaker> | oh, yeah... I was just blind or couldn't read :) Thx |
10:15 | <yorick> | isn't that quite the same? |
10:15 | <yorick> | if you're blind, you can't read |
10:16 | <yorick> | if you can't read, you're analphabetic |
10:16 | <@Belugas> | or he's brainless... |
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10:17 | <yorick> | isn't he analphabetic then? |
10:18 | <dih> | anal phabeitc :-P |
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10:18 | <planetmaker> | I can exclude the latter :) |
10:18 | <yorick> | I can't... |
10:19 | <dih> | yorick: we know you are odd |
10:20 | <yorick> | you do?! |
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10:25 | <@Belugas> | an alpha "beta" |
10:25 | <@Belugas> | beta as in the french meaning of the word ^_^ |
10:25 | <+glx> | <yorick> if you're blind, you can't read <-- that's plain wrong |
10:26 | <yorick> | I mean reading with eyes |
10:26 | <yorick> | not reading with fingers, ears, nose |
10:26 | <yorick> | or toes |
10:27 | <planetmaker> | alpha++ :P |
--- | Log | opened Fri Oct 10 11:47:48 2008 |
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11:47 | -!- | Irssi: #openttd: Total of 97 nicks [7 ops, 0 halfops, 3 voices, 87 normal] |
11:48 | -!- | Irssi: Join to #openttd was synced in 64 secs |
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11:51 | -!- | mode/#openttd [+v glx] by ChanServ |
11:53 | <+glx> | silly it works with everything except # |
11:54 | <@Belugas> | silly channel |
11:55 | <+glx> | even using a letter it works |
11:55 | <@petern> | obviously # means something special at that point |
11:56 | <+glx> | maybe it thinks it's a comment |
11:59 | <yorick> | the changes were done at other places aswell |
12:00 | <+glx> | but other places are not in $(shell) |
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12:21 | <yorick> | hm, master.openttd.org gives host not found? |
12:22 | <+glx> | works for me |
12:22 | <yorick> | is that your standard reaction to any problem? |
12:25 | <@Belugas> | pfff... |
12:25 | <@Belugas> | and you wander why you are kicked so oftenly ??? |
12:25 | <@Belugas> | wonder |
12:26 | <frosch123> | [18:27] <Belugas> and you wander why you are kicked so oftenly ??? <- wouldn't that be the standard reaction? |
12:26 | <@Belugas> | indeed |
12:26 | <yorick> | + ':P' |
12:27 | -!- | mode/#openttd [+b *!*Yorick@*.adsl.wanadoo.nl] by petern |
12:27 | -!- | yorick was kicked from #openttd by petern [yorick] |
12:27 | -!- | mode/#openttd [-b *!*Yorick@*.adsl.wanadoo.nl] by petern |
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12:40 | * | Belugas read the thread about disabling industry closure |
12:40 | <@Belugas> | people do not get it, totally not |
12:41 | <@Belugas> | give them realism as much as possible, but noo... do not let a dying industry die |
12:41 | <@Belugas> | how silly and stupid... |
12:43 | <frosch123> | yeah, the thread sounded like "I want to cheat, but I do not want to use the cheat menu as it blames me for cheating" :) |
12:43 | <@Belugas> | yup :) |
12:44 | <@Belugas> | in my opinion, the ONLY and VIABLE way to have a non-closing industry scheme is to have one that has NO production increase decrease, no BIRTH nor dying one |
12:44 | <@Belugas> | static mode |
12:44 | <@Belugas> | that's it that's al |
12:47 | <Ammler> | :-) I would like some industries DO close ;-) |
12:48 | <frosch123> | hehe, power plants I guess :) |
12:48 | <Ammler> | hmm, last time I spoke about, I made a grf, but didn't test it yet... |
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13:05 | <@Belugas> | Ammler, if ever.. IF EVER some static economy has to be implemented, there will be no exceptions |
13:05 | <@Belugas> | ho... and of course... DEACTVATED as soon as there will be a single industry frmo a grf been introduced ;) |
13:06 | <@Belugas> | ***at least*** |
13:06 | <Ammler> | Belugas: you did already implement it |
13:06 | <Ammler> | with your awesome NewGRF support :P |
13:07 | * | frosch123 ponders to write a short grf that turns all industries into power-plant-like industries and post it into the thead with the hint to manually adjust the production using the cheats |
13:07 | <Ammler> | (or is that part not supported?) |
13:07 | <frosch123> | plus, fund cost of zero |
13:08 | <@Belugas> | go frosch123 go ! |
13:08 | <@Belugas> | true, Ammler, i did that, didn't I? |
13:08 | <@Belugas> | well..not alone... |
13:08 | <@Belugas> | may I repeat that... |
13:08 | <Ammler> | :-) |
13:08 | <@Belugas> | and now, work@work resumes |
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13:31 | <@Belugas> | nice... i was working, busy as hell, with music over my ears (as usual) when the avi DV did (on OpenTTD evolution) came by, just music. Love that song :) |
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14:19 | <frosch123> | http://www.tt-forums.net/viewtopic.php?p=735659#p735659 <- enjoy :) |
14:20 | <ludde> | hi frosch123 |
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14:20 | <frosch123> | hello ludde :) |
14:21 | <ludde> | how's it going |
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14:22 | <Wolf01> | hello |
14:22 | <frosch123> | somehow it is becoming hungry in my stomach |
14:23 | <Eddi|zuHause> | when you end up with hungary in your stomach, you are in serious trouble |
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14:25 | <frosch123> | the hungarian salami is already empty |
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14:50 | <@Belugas> | ouch |
14:51 | <@Belugas> | listeninig to the new metallica at work is NOT good for your social life |
14:51 | <@Belugas> | looks like the volume is too high |
14:51 | <Aali> | metallica is not good |
14:51 | <Aali> | period |
14:51 | <Aali> | . |
14:51 | <@Belugas> | even in headphones :S |
14:51 | <Aali> | :P |
14:51 | <@Belugas> | Aali, that is YOUR opinion |
14:51 | <@Belugas> | not MINE |
14:52 | <Aali> | indeed |
14:54 | <@Belugas> | i do like Metallica from quite a long time. goes back to 1983 (more or less) |
14:54 | <ludde> | Belugas: what country are you in? |
14:54 | <@Belugas> | Canada |
14:54 | <@Belugas> | ho... HELLO! |
14:54 | <ludde> | ah. |
14:54 | <ludde> | hello |
14:55 | <@Bjarni> | hello again ludde |
14:55 | <ludde> | hi Bjarni |
14:55 | <@Bjarni> | btw did you ever manage to contact Vurlix again? |
14:55 | <@Bjarni> | or is he lost for good |
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14:55 | <ludde> | he's online on msn right now |
14:56 | <@Bjarni> | ok |
14:56 | <ludde> | you wanted him something? |
14:56 | <@Bjarni> | no |
14:56 | <ludde> | ok |
14:56 | <@Bjarni> | but you once showed up here telling that you searched for him |
14:56 | <@Bjarni> | and I never heard about it again |
14:56 | <ludde> | wasn't that like 2 years ago? :p |
14:57 | <@Bjarni> | it might have been |
14:57 | <ludde> | :) |
14:57 | <@Bjarni> | but I didn't get any update on it anyway |
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14:59 | <ln> | ludde: spotify has impressively much content, i must say. |
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15:29 | <ludde> | who's in charge of the domains? |
15:29 | <ludde> | ln: yeah, and more will come ;) |
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15:31 | <@petern> | Tord Viktor, whoever that is |
15:35 | <frosch123> | whose fake account is "shiver" ? |
15:40 | <@Belugas> | VERY nice grf description, frosch123 :D |
15:40 | <@Belugas> | let them have fun :) |
15:43 | <frosch123> | thanks :) but who is shiver? |
15:44 | <ludde> | petern: well I mean, who wants to take over the domains |
15:46 | <yorick> | mr. T! |
15:48 | <Ammler> | frosch123: I can't use it on my server :-( :-( :-( :-( |
15:49 | <frosch123> | Shall I add: "Does not work in multiplayer, so no troll can spoil your fun." ? |
15:49 | <ludde> | and so the feeling grows... |
15:49 | <Ammler> | :-D |
15:49 | <Ammler> | was there never a request to open cheats for multiplayer? |
15:50 | <Ammler> | hmm, I can remember on my first times on OpenTTD MP, I was on server where you could change the production manually. |
15:51 | <Ammler> | I thought, that is a server from devs to test something :-) |
15:52 | <yorick> | I can remember my first times on OpenTTD MP, I was on the #openttdcoop public server |
15:52 | <Ammler> | then you weren't long around |
15:52 | <yorick> | ^^ |
15:53 | <Ammler> | coop ps is around 1 year old |
15:53 | <yorick> | I think I discovered openttd with 0.5.1 |
15:53 | <ludde> | orudge/Bjarni? |
15:53 | <ludde> | I discovered openttd with 0.0.0.1 |
15:53 | <Ammler> | there was no ps that time. |
15:53 | <ludde> | there were no trains at that time |
15:54 | <ludde> | no map, either. |
15:54 | <Ammler> | so you are the guy, who stole the code from Microprose :P |
15:54 | <frosch123> | ludde: also no industry closures? |
15:55 | <ludde> | nothing |
15:58 | <ludde> | Ammler: depends |
15:59 | <Ammler> | depense son :P |
15:59 | <Ammler> | ah, sorry for misstyping... |
15:59 | <ludde> | depends on what you mean by stealing |
16:00 | <Ammler> | was just joking. |
16:00 | <frosch123> | classical answer: "what is missing?" :p |
16:02 | <@Belugas> | please, ludde, receive apologies from Ammler's lack of manners. |
16:02 | <@Belugas> | he's a new kid around :S |
16:02 | <ludde> | :) |
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16:03 | <Ammler> | ludde: I hope, you know Belugas, too. |
16:03 | <@Belugas> | and Ammler, yes, it's becuase of him that yuou have SO MUCH FUN playing OpenTTD :P |
16:03 | <@orudge> | ludde? |
16:03 | <ludde> | Ammler: you should donate your soul to me. |
16:03 | <ludde> | orudge: hi |
16:03 | <@orudge> | heh, sounds interesting |
16:04 | <ludde> | orudge: like spotify? |
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16:04 | <@orudge> | I only played with it very briefly |
16:04 | <@orudge> | but it seemed quite good |
16:04 | <@Belugas> | i dd gave my soul, but my boss and my wife united to get it back :( |
16:04 | <ludde> | orudge: my brother said you could have the domains |
16:04 | * | orudge is going out just now, so can't really talk |
16:04 | <@orudge> | ludde: that's good, if he could contact me by e-mail or MSN it'd be handy |
16:04 | <ludde> | orudge: what does he have to do to give you the domains |
16:04 | <@orudge> | well |
16:04 | <@orudge> | I'll need the EPP transfer codes |
16:04 | <ludde> | what's your msn? |
16:04 | <ludde> | [22:07:36] <orudge> ludde: that's good, if he could contact me by e-mail or MSN it'd be handy |
16:04 | <ludde> | [22:07:38] > orudge: what does he have to do to give you the domains |
16:04 | <ludde> | [22:07:41] <orudge> well |
16:04 | <ludde> | [22:07:49] <orudge> I'll need the EPP transfer codes |
16:04 | <ludde> | [22:07:50] > what's your msn? |
16:04 | <@orudge> | which he can get from his current registrar |
16:05 | <ludde> | er |
16:05 | <ludde> | gah. |
16:05 | <@orudge> | my MSN is owen at owenrudge dot net |
16:05 | <ludde> | ok |
16:05 | <ludde> | i let him know. |
16:05 | <Ammler> | well, he stole much of my time, if he gets also my soul, i have nothing left :-( |
16:05 | <@orudge> | I have to go now |
16:05 | <@orudge> | but let me know if you need anything else |
16:05 | <ludde> | i need your soul too |
16:05 | <ludde> | for my magic formula |
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16:07 | <ludde> | ich brauche deine SOUL! |
16:08 | <yorick> | substitute? |
16:08 | <ludde> | what? |
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16:08 | <yorick> | I don't have a life, so I don't have a soul either |
16:08 | <ludde> | why don't you have a life? |
16:08 | <yorick> | because openttd already stole it |
16:09 | <ludde> | nice |
16:09 | <Eddi|zuHause> | import soul |
16:09 | <@Belugas> | send zombie |
16:09 | <CIA-1> | OpenTTD: frosch * r14456 /trunk/src/ (station_cmd.cpp station_map.h): -Fix: Obiwan in catchment-area and station-spread of docks. |
16:09 | <Ammler> | maybe, I have it in one of my presets |
16:10 | <@Belugas> | yeah, it's called yorick!! |
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16:10 | <yorick> | Eddi: ImportError |
16:11 | <yorick> | No moldule named 'soul' |
16:12 | <yorick> | d* |
16:14 | -!- | extspotter [~extspotte@host81-129-128-12.range81-129.btcentralplus.com] has joined #openttd |
16:14 | <extspotter> | hey, does anyone here know much about cargodest |
16:15 | <Eddi|zuHause> | no, nobody here knows anything about cargodest |
16:15 | <@Belugas> | nope, not a thing, zit, nada |
16:15 | <frosch123> | maybe DorpsGek though |
16:15 | <yorick> | @cargodest |
16:15 | <yorick> | no |
16:16 | <Eddi|zuHause> | neither the people who programmed it, nor the ones that reviewed it, and also not the ones that did extensive alpha testing |
16:16 | <yorick> | maybe the bottle of citrus fruit! |
16:16 | <Eddi|zuHause> | a bottle of pommes frites? |
16:16 | <Eddi|zuHause> | *palim palim* |
16:16 | <@Belugas> | @seen cargodest |
16:16 | <@DorpsGek> | Belugas: I have not seen cargodest. |
16:16 | <frosch123> | Eddi|zuHause: english only |
16:17 | <yorick> | * is not quite english! |
16:17 | <extspotter> | :p |
16:17 | <Eddi|zuHause> | oh, i meant freedom fries, of course :p |
16:17 | <@Belugas> | bottle... |
16:17 | <@Belugas> | pfff |
16:17 | <yorick> | bottle of air! |
16:17 | <@orudge> | Eddi|zuHause: pfft, you mean chips! |
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16:17 | <@Belugas> | naaa... different creatures |
16:17 | <Eddi|zuHause> | Belugas: it's a very famous tv sketch, in germany |
16:18 | <@Belugas> | either way, try to put chips on a bottle :P |
16:18 | <@Belugas> | haa... |
16:18 | <@Belugas> | ok.. |
16:18 | <@Belugas> | of course |
16:18 | <yorick> | extspotter: no, seriously, maybe the mercurial server knows something about it |
16:18 | <@Belugas> | i should have known! |
16:18 | <@Belugas> | GIVE ME MY BOTTLE OF MERCUR! |
16:18 | <Eddi|zuHause> | http://www.youtube.com/watch?v=nQAM2KTGNeE |
16:19 | <yorick> | Belugas: NO! YOU'LL TURN CRAZY! |
16:19 | <@Belugas> | ho?? |
16:19 | <yorick> | wait...you already are |
16:19 | <@Belugas> | i told i was already :P |
16:19 | <@Belugas> | hhehehe |
16:19 | <yorick> | it will get you crazy when you are normal again...tomorrow |
16:20 | <@Belugas> | tomorrow, i won't be around |
16:20 | <@Belugas> | i'll be with my wife and son |
16:20 | <@Belugas> | so yup, i'llbe pretty niormal then :D |
16:28 | <Eddi|zuHause> | http://failblog.files.wordpress.com/2008/09/fail-owned-south-lake-union-trolley-fail.jpg <- i want that as a newgrf! :p |
16:31 | <Ammler> | didi was nice |
16:31 | <yorick> | finally :) reading uint16 from the save need not to be slower than reading uint8 in python |
16:32 | * | yorick got it working *happy happy joy joy happy joy* |
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16:33 | <d-mike> | hi all |
16:33 | <ludde> | hi |
16:34 | <yorick> | only problem is endianness |
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17:07 | <@Belugas> | joy joy joy... |
17:07 | <@Belugas> | the slave screams |
17:07 | <@Belugas> | LIBERTY! |
17:07 | <@Belugas> | byebye see yuo in ... |
17:07 | <@Belugas> | hem.. |
17:07 | <@Belugas> | 3 days, i guess |
17:08 | <frosch123> | enjoy them :) |
17:08 | <Eddi|zuHause> | so you are a slave? |
17:08 | <@Belugas> | to the game i am |
17:08 | <@Belugas> | to the work i am |
17:08 | <yorick> | bye belugas |
17:08 | <@Belugas> | thanks frosch123 :) i will |
17:08 | <@Belugas> | see you yorick |
17:08 | <@Belugas> | and |
17:08 | <@Belugas> | adana |
17:08 | <@Belugas> | bye!!!! |
17:08 | <yorick> | see you in...hem...10 days |
17:08 | <yorick> | I guess |
17:09 | <@Bjarni> | yeah... that's the length of a weekend :) |
17:09 | <yorick> | I wish it were |
17:10 | <@Bjarni> | actually wouldn't it be 11, since 10 is the weekend and we will not see him until after the weekend |
17:10 | <@SmatZ> | if a weekend was 10 days long, then the week would have to have 25 days of work... |
17:10 | <@SmatZ> | I prefer current situation :) |
17:10 | <@Bjarni> | currently the weekend is 10 days |
17:10 | <@Bjarni> | the number of workdays during a week is 101 |
17:10 | <@SmatZ> | and it would be 35 names of days... 7 is enough :) |
17:11 | <@SmatZ> | hehe |
17:11 | <@SmatZ> | there are 10 kinds of people... |
17:11 | <frosch123> | :) |
17:11 | <@Bjarni> | I'm a hardware guy. I can't help it :) |
17:11 | <frosch123> | there are 3 kinds of mathematicans... |
17:12 | <@SmatZ> | :-) |
17:12 | <@Bjarni> | 3? |
17:12 | * | SmatZ doesn't understand frosch123's joke :) |
17:12 | <@Bjarni> | those who can understand it, those who can't and knows it |
17:12 | <frosch123> | those who can count, and those who cannot |
17:12 | <@SmatZ> | :-D |
17:12 | <@Bjarni> | LOL |
17:13 | <@Bjarni> | now that's a great one |
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17:13 | -!- | yorick [~Yorick@s55924da0.adsl.wanadoo.nl] has quit [Quit: TheMerovingianIsAFake! Poef!] |
17:13 | <@Bjarni> | <Bjarni> those who can understand it, those who can't and knows it <-- the 3rd group would be those who can't understand math, but think they can |
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17:13 | <@Bjarni> | we usually refer to the latter group as politicians or TV experts |
17:14 | -!- | JamesSVK [~James@adsl-dyn5.91-127-41.t-com.sk] has joined #openttd |
17:14 | <JamesSVK> | hi all |
17:14 | <@Bjarni> | hello JamesSVK |
17:15 | <JamesSVK> | who is translating Openttd to SVK? |
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17:15 | -!- | MOG [~MapperOG@p57B2E32A.dip.t-dialin.net] has joined #openttd |
17:16 | <@SmatZ> | JamesSVK: lengyel |
17:16 | <frosch123> | slovak - 2 fixed by lengyel (2) <- r14035 | translators | 2008-08-10 11:55:26 +0200 (Sun, 10 Aug 2008) | 13 lines |
17:16 | <@Bjarni> | whoever hold an account on wt2 with access to SVK |
17:16 | <frosch123> | but already two months ago |
17:17 | <JamesSVK> | ok, and SVK translation is still up to date? |
17:17 | <JamesSVK> | or not? |
17:18 | <@SmatZ> | JamesSVK: last update was 2 months ago (as frosch123 said :) |
17:18 | <frosch123> | 14 strings pending, so some translator is active again :) |
17:18 | <@SmatZ> | ah good then |
17:18 | <JamesSVK> | ahh |
17:18 | <JamesSVK> | can i help with translation? |
17:18 | <@Bjarni> | that's a possibility |
17:19 | <dih> | JamesSVK, you need to talk to miham for that |
17:19 | <JamesSVK> | ok how can i start? registration... etc. |
17:19 | <dih> | join #openttd.wt2 |
17:19 | <JamesSVK> | ok |
17:19 | <dih> | mihamix should be in that channel |
17:20 | <dih> | he will get back to you next time he checks his messages :-P |
17:20 | <dih> | oh sorry |
17:20 | <dih> | my mistake |
17:20 | <JamesSVK> | thanks a lot |
17:20 | <dih> | mail translators@openttd.org |
17:20 | <@Bjarni> | http://translator2.openttd.org/ |
17:20 | <dih> | sorry |
17:20 | <dih> | gnah |
17:20 | <JamesSVK> | I got slovak fun page at openttd.warlink.eu |
17:20 | * | dih hides |
17:22 | <dih> | JamesSVK, have you heared of OpenTTDLib? |
17:22 | <dih> | http://ps.openttdcoop.org <- running example |
17:22 | <JamesSVK> | yes, i have |
17:22 | <dih> | hehe ok |
17:23 | <JamesSVK> | your work? |
17:23 | <JamesSVK> | that server? |
17:24 | <dih> | no - OpenTTDLib is my work |
17:24 | <d-mike> | are you guys all from england... i´m from germany and play the game just from time to time... i love it to create a well working system :D |
17:24 | <dih> | we are all from all over the world |
17:24 | <d-mike> | ah ok |
17:25 | <dih> | and there are a bunch of german speakers around too |
17:25 | <d-mike> | i think frosch123 is one of them :) |
17:26 | <dih> | there is a german forum also tt-ms.de |
17:26 | <d-mike> | yeah i made a header for tt headquartes a long time ago |
17:27 | <d-mike> | it was also a german page |
17:28 | <frosch123> | tt-ms is quite popular here :p there are also non-germans browsing it... |
17:29 | <frosch123> | and I do not mean Ammler with that :) |
17:29 | <dih> | lol |
17:30 | <d-mike> | frosch is a german word.. are you german? |
17:30 | <Ammler> | tt-ms.de is located in Switzerland :P |
17:30 | <dih> | still - i have the feeling that tt-ms is a place for those german speaking people who dont understand english and therefore have no other place to go |
17:30 | <frosch123> | dih: no, there are also those making fun of the first group |
17:31 | <dih> | :-P |
17:31 | <d-mike> | i use tt-forums.net to get new informations about opentt |
17:31 | <d-mike> | :) |
17:32 | <Ammler> | d |
17:32 | <dih> | oh? |
17:32 | <dih> | what is that? |
17:32 | <dih> | never heard of opentt |
17:32 | <dih> | Open Table Tennis? |
17:32 | <@SmatZ> | :-) |
17:32 | <d-mike> | -.- |
17:32 | <Ammler> | ping |
17:32 | <d-mike> | i mean openttd of course :D |
17:33 | <dih> | plong |
17:34 | <Eddi|zuHause> | the word is *plonk* :p |
17:34 | <Eddi|zuHause> | the sound of a newbie when he hits the bottom of a killfile :p |
17:34 | <@Bjarni> | I thought d-mike was German... now he looks Asian to me :| |
17:34 | <d-mike> | are the most people in this channel working on openttd? |
17:34 | <d-mike> | for |
17:34 | <d-mike> | whatever ^^ |
17:35 | <@SmatZ> | most people here are playing openttd |
17:35 | <Eddi|zuHause> | most people here are idling in irc |
17:35 | <@SmatZ> | :-) |
17:35 | <MOG> | is it possible to add custom faces? |
17:35 | <@Bjarni> | and some people are were to create traffic in this channel while the rest of us sleep |
17:36 | <@Bjarni> | MOG: no |
17:36 | <@Bjarni> | at least not yet |
17:36 | <frosch123> | MOG: Not add, but you can replace. See e.g. OpenGFX |
17:36 | <dih> | d-mike: some people work on OpenTTD related stuff yes |
17:37 | <d-mike> | k thx |
17:37 | <JamesSVK> | guys, how i get original vehicles names to Openttd |
17:37 | <dih> | esp the ops and voice of this channel :-D |
17:37 | <JamesSVK> | example: Darwin - Boeing |
17:37 | <dih> | JamesSVK, searched tt-forums.net? |
17:37 | -!- | d-mike is now known as d-mike|micha |
17:37 | <dih> | or wiki.openttd.org? |
17:38 | <Ammler> | sadly the software of tt-ms.de is crap. |
17:38 | <JamesSVK> | yes |
17:38 | <Eddi|zuHause> | i'd say choosing "original vehicle names" from the dropdown |
17:38 | <frosch123> | Eddi|zuHause: but that is english |
17:38 | <JamesSVK> | on forums is patch for the Deluxe patch |
17:39 | <dih> | i was just checking, not sure if you'd find anything there |
17:39 | <dih> | :-D |
17:39 | <@SmatZ> | I think SirkoZ did a original-vehicle-names GRF |
17:39 | <frosch123> | SmatZ: no, that was me :) |
17:39 | <@SmatZ> | frosch123: sorry sorry :) |
17:40 | <frosch123> | IIRC SirkoZ requested a patch setting |
17:40 | <Eddi|zuHause> | frosch123: well, but that is the easiest variant :p |
17:40 | <frosch123> | however, I guess I never released it... |
17:41 | <Ammler> | JamesSVK: just use "real" train sets grf, they also looks mostly better then the original. |
17:41 | <JamesSVK> | ahh thanks |
17:41 | <Eddi|zuHause> | i'd love a train set that contains a boeing :p |
17:42 | <Ammler> | JamesSVK: http://grfcrawler.tt-forums.net |
17:42 | <@SmatZ> | boeing on rails? |
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17:42 | <Ammler> | well, same to planes :P |
17:42 | <dih> | SmatZ, yes - very fast bitch |
17:42 | <dih> | :-P |
17:42 | <@SmatZ> | :-D |
17:42 | <frosch123> | Eddi|zuHause: Some of the original futuristic planes could also work as futuristic trains... |
17:43 | -!- | Nite_Owl [~Nite_Owl@c-75-74-51-51.hsd1.fl.comcast.net] has joined #openttd |
17:43 | <dih> | you simply have a very big tube and let the plane fly through it |
17:43 | <Eddi|zuHause> | well, there's a zeppelin on rails, there's no reason there shouldn't be a boeing on rails :p |
17:43 | <dih> | the tube must be a bit bigger than the rails for maglev |
17:43 | <Ammler> | usset has one like that |
17:44 | <frosch123> | dih: but no vaccum tubes :p |
17:44 | <Ammler> | or is it nars? |
17:44 | <dih> | frosch123, no that would be awesome |
17:44 | <dih> | sucks you to the other end of the tube in seconds |
17:44 | <dih> | cannot transport people or LS as they dont survice it |
17:44 | <dih> | :-D |
17:45 | <dih> | *survive |
17:45 | <frosch123> | planes can fly very fast in vacuum :) |
17:45 | <Ammler> | LS doesn't need to |
17:45 | <dih> | yes it does |
17:45 | <frosch123> | no air resistance... |
17:45 | <dih> | does not taste fresh otherwise |
17:45 | <d-mike|micha> | ls? |
17:45 | <dih> | live stock |
17:45 | <dih> | vieh |
17:45 | <dih> | tiersche |
17:45 | <d-mike|micha> | achso |
17:45 | <dih> | ln: pst |
17:46 | <Ammler> | hmm, are there still LS transports with rail somewhere? |
17:46 | <@SmatZ> | frosch123: no upthrust, too :) |
17:46 | <frosch123> | :p |
17:46 | <@petern> | LS? |
17:46 | <d-mike|micha> | ^^ |
17:47 | <d-mike|micha> | live stock :D |
17:47 | <@petern> | ah |
17:47 | <dih> | lol |
17:47 | <dih> | muh |
17:47 | <frosch123> | * palim palim * |
17:47 | <@petern> | LS is not ls, see, so it wasn't linked :p |
17:47 | <planetmaker> | 23:45 frosch123: planes can fly very fast in vacuum :) <-- they call it ICBM :P |
17:48 | <d-mike|micha> | @frosch123: ich hätt gern ein flasche pommfritt |
17:48 | <Eddi|zuHause> | OLD! |
17:48 | <dih> | + german |
17:48 | <frosch123> | ICBM are boring |
17:48 | <Nite_Owl> | Would need rocket engines as opposed to jet engines |
17:48 | <dih> | ICBM and are? |
17:48 | <dih> | ICBM = one |
17:49 | <dih> | ICBM's = more |
17:49 | <Nite_Owl> | MIRV |
17:49 | <planetmaker> | :D |
17:49 | <frosch123> | dih: pray that dalestan is not around |
17:49 | <dih> | hihi |
17:49 | <Eddi|zuHause> | <dih> sucks you to the other end of the tube in seconds <- in vacuum, there is nothing sucking |
17:50 | <dih> | Eddi|zuHause, consider a type of 'ball', normal pressure one end, vacuum the other end |
17:50 | <dih> | what happens |
17:50 | <dih> | where have i seen this behaviour before?.... |
17:50 | <Eddi|zuHause> | dih: too expensive to recreate the vacuum afterwards |
17:50 | <planetmaker> | all people die. |
17:50 | <dih> | planetmaker, read up |
17:50 | <@SmatZ> | planetmaker: everything that lives once has to die... |
17:50 | <dih> | i already said no people no ls |
17:50 | <dih> | SmatZ, i live twice :-D |
17:51 | <planetmaker> | dih: exactly that. vacuum tube, ball, acceleration -> death as nothing can stop it :) |
17:51 | <@SmatZ> | !ppl => !ls ... is not the same as ppl => ls :) |
17:51 | <@SmatZ> | dih: good for you :) |
17:51 | <dih> | does that mean i never have to die |
17:51 | <dih> | dih never has to die :-P |
17:51 | <@SmatZ> | no |
17:51 | <dih> | oh |
17:51 | <dih> | shame |
17:51 | <@SmatZ> | you will die |
17:51 | <@SmatZ> | sorry :( |
17:52 | <Eddi|zuHause> | i kill you! |
17:52 | <dih> | what a pitty |
17:52 | <@SmatZ> | :) |
17:52 | <planetmaker> | indeed. I'm 100% sure... |
17:52 | <planetmaker> | :P |
17:52 | <dih> | well then i just hope i have enough money to go by air mail |
17:52 | <@SmatZ> | I would bet on your death |
17:52 | <dih> | and not by underground |
17:52 | <@SmatZ> | {:-) |
17:52 | <@SmatZ> | O:-) ]:-) |
17:52 | <@SmatZ> | waiting for you :) |
17:53 | <dih> | i have good connections to the bosses son :D |
17:53 | <planetmaker> | you completely out-smiley me, SmatZ :) |
17:53 | <@SmatZ> | :-D |
17:53 | <dih> | :-)= <- rabbit teeth :-P |
17:54 | <planetmaker> | not a goaty? :) |
17:54 | <dih> | :)=8 <- slim person |
17:54 | <dih> | smily on legs |
17:54 | <dih> | and that smily cannot tell lies |
17:54 | <Nite_Owl> | frosch123: congratulations on the most sarcastic .grf every made (that is if I read the forum post correctly) |
17:54 | <@SmatZ> | :-D |
17:55 | <planetmaker> | =:-)-<3-= <--- female smiley |
17:55 | <@SmatZ> | :-D |
17:55 | <dih> | n |
17:55 | <dih> | =:-) |
17:55 | <dih> | u |
17:55 | <dih> | with ears |
17:55 | <planetmaker> | lool. |
17:55 | <@SmatZ> | :-D |
17:56 | <Nite_Owl> | hard to tell intent from written word |
17:57 | * | frosch123 still wonders whose fake account "shiver" is :( |
17:58 | <@SmatZ> | :-D |
17:58 | <@SmatZ> | why do you think it is a fake account? |
17:59 | <Nite_Owl> | Doubt it was a fake |
17:59 | <frosch123> | he registered for that post |
18:00 | <Nite_Owl> | Seemed to sincerely like the idea. But again it is hard to get the exact intent from written words sometimes. |
18:01 | <planetmaker> | what thread you're talking about? |
18:01 | <frosch123> | Eddi|zuHause: http://www.instructables.com/id/Vacuum-Cannon_1/ |
18:01 | <@SmatZ> | http://www.tt-forums.net/viewtopic.php?f=36&t=39870&p=735672#p735672 |
18:03 | <planetmaker> | Thx SmatZ :) |
18:03 | <Nite_Owl> | http://www.tt-forums.net/viewtopic.php?p=735659#p735659 This post specifically |
18:03 | <Nite_Owl> | Well and the one after it |
18:06 | <planetmaker> | yeah, I figured that :) |
18:06 | <Yexo> | frosch123: I doubt that post is fake, he even filled in an email address |
18:06 | <frosch123> | hmm, you have a point there... |
18:08 | <planetmaker> | indeed, most sarcastic grf post ever read :) ...anyway, time for bed, I guess |
18:08 | <planetmaker> | nighty night guys! |
18:09 | <d-mike|micha> | good night |
18:09 | <Nite_Owl> | Later |
18:09 | <@SmatZ> | frosch123: it's nice to see someone likes your work :) |
18:09 | <frosch123> | yes, quite surprising :) |
18:10 | <Eddi|zuHause> | are you talking about the industry grf? |
18:10 | <Nite_Owl> | It has been downloaded 10 times |
18:10 | <Ammler> | we need to add it to our pack |
18:10 | -!- | herojoker [~herojoker@p5088915B.dip0.t-ipconnect.de] has joined #openttd |
18:11 | <herojoker> | hi |
18:11 | <Ammler> | oh, GPL, frosch123, I would like to have the source :P |
18:11 | <Nite_Owl> | 12 times now - which is even funnier |
18:13 | <Nite_Owl> | Still to each his own style of play |
18:13 | <Eddi|zuHause> | how is 12 significantly funnier than 10? |
18:13 | <Eddi|zuHause> | more funny? |
18:13 | <Eddi|zuHause> | i'll never get that... |
18:14 | -!- | JamesSVK [~James@adsl-dyn5.91-127-41.t-com.sk] has quit [Quit: ChatZilla 0.9.83 [Firefox 3.0.1/2008070208]] |
18:14 | <frosch123> | Ammler: it does not contain any graphics, so I could not start a discussion |
18:14 | -!- | Phazorx [~pavelkoll@77.239.239.147] has quit [Quit: Phazorx] |
18:15 | <Nite_Owl> | Funnier in that it is not being interpreted in the manner in which it was given |
18:15 | <@petern> | it'll be in the ottdcoop pack soon :p |
18:16 | <herojoker> | wow, so many bugs have been fixed in 0.6.3, congratulations! |
18:16 | <MOG> | Every fix introduces 20 new bugs... :> |
18:16 | <herojoker> | uh oh ^^ |
18:17 | <MOG> | hopefully they arent noticeable :D |
18:17 | <frosch123> | the number of bugs increases quadratically compared to the version number (see win 2000) |
18:17 | <Nite_Owl> | As in the more downloads it gets the less people get it and the funnier it gets |
18:17 | <MOG> | :D |
18:17 | -!- | Vikthor [~Vikthor@snat1.spoje.net] has quit [Quit: Leaving.] |
18:17 | <d-mike|micha> | 13 times now :D |
18:20 | <herojoker> | i have not looked into the source, but... is it object oriented? |
18:20 | <Nite_Owl> | frosch123: maybe you could add some parameters to it so specific features of the grf could be turned on and off |
18:22 | <frosch123> | hehe, I anticipated that, so I decided very quickly to make it gpled :) |
18:24 | <Ammler> | oogrf |
18:24 | <@Rubidium> | grfs for open office? |
18:25 | -!- | MOG [~MapperOG@p57B2E32A.dip.t-dialin.net] has quit [Ping timeout: 480 seconds] |
18:25 | <Nite_Owl> | grief grfs |
18:25 | <d-mike|micha> | have a good night... i will go to bed |
18:25 | -!- | d-mike|micha [~mibindsei@p4FC24E69.dip.t-dialin.net] has quit [] |
18:25 | <Nite_Owl> | Later |
18:25 | <Eddi|zuHause> | xml grfs!! |
18:26 | <Eddi|zuHause> | !111!12 |
18:26 | <Nite_Owl> | oops - too late |
18:27 | <@SmatZ> | :) |
18:27 | -!- | HerzogDeXtEr1 [~Flex@89.246.186.26] has joined #openttd |
18:29 | <CIA-1> | OpenTTD: translators * r14457 /trunk/src/lang/ (9 files in 2 dirs): (log message trimmed) |
18:29 | <CIA-1> | OpenTTD: -Update: WebTranslator2 update to 2008-10-10 22:29:03 |
18:29 | <CIA-1> | OpenTTD: french - 28 changed by glx (28) |
18:29 | <CIA-1> | OpenTTD: italian - 6 fixed, 28 changed by lorenzodv (34) |
18:29 | <CIA-1> | OpenTTD: korean - 43 changed by dlunch (43) |
18:29 | <CIA-1> | OpenTTD: latvian - 75 fixed, 191 changed by v3rb0 (266) |
18:29 | <CIA-1> | OpenTTD: persian - 34 fixed by ali sattari (34) |
18:30 | <ln> | what's the difference of fixing and changing? |
18:32 | <Eddi|zuHause> | fixed when the string was previously marked invalid |
18:32 | <Eddi|zuHause> | e.g. new strings or strings that changed in english.txt |
18:32 | <Eddi|zuHause> | changed when only the translation changed, not the original string |
18:33 | <@petern> | Grrr... fucking Vista/CME... |
18:33 | <Eddi|zuHause> | don't... i can't imagine that is a good experience :p |
18:33 | <@SmatZ> | huh, "Cargo" in Latvian is "Krava" :-x |
18:34 | -!- | HerzogDeXtEr [~Flex@89.246.178.92] has quit [Ping timeout: 480 seconds] |
18:34 | <@petern> | I fail to see why my non-usb-class-compliant device works fine with linux's usb audio drivers, but windows... no chance |
18:34 | <frosch123> | SmatZ: and what is "krava" in czech? |
18:34 | <@SmatZ> | frosch123: cow |
18:34 | <frosch123> | :) |
18:35 | <@SmatZ> | :) |
18:35 | <Nite_Owl> | Here is a real noob question for you - what happened to the commits that are skipped in the changelog? i.e. commit numbers in the log jump from r14450 to r14457 - what happened to commit r14451 etc. |
18:35 | <@SmatZ> | Nite_Owl: commits in NoAI, 0.6 and other branches |
18:35 | <@SmatZ> | @openttd commit 14451 |
18:35 | <@DorpsGek> | SmatZ: Commit by glx :: r14451 /branches/noai/src (ai/api/ai_sign.cpp signs.cpp) (2008-10-09 14:23:48 UTC) |
18:35 | <@DorpsGek> | SmatZ: [NoAI] -Codechange: allow sign text to be set by CMD_PLACE_SIGN, so AISign:BuildSign() can be simplified |
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18:36 | <frosch123> | Nite_Owl: http://vcs.openttd.org/svn/ |
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18:38 | <+glx> | Nite_Owl: look closer (it did jump to r14456) |
18:38 | <Nite_Owl> | branch commits - understood and thank you |
18:43 | <Metalcore> | is there any option to do with beginning town size? |
18:47 | <Nite_Owl> | Only in the scenario editor |
18:47 | <Metalcore> | hmm |
18:48 | <frosch123> | isn't there some "initial city size multiplier" advanced setting? |
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18:48 | <Nite_Owl> | Oops - yes there is |
18:48 | <Metalcore> | i thought that had to do with growth |
18:48 | <Nite_Owl> | Let me look |
18:49 | <Metalcore> | nope |
18:49 | <Metalcore> | it's original size |
18:49 | <Metalcore> | I put it at 1 and my largest city was 800-900 |
18:50 | <Metalcore> | at 10, the largest is8569 |
18:50 | <Metalcore> | alright |
18:50 | <Metalcore> | too bad i can't set it to, like, 1/2 <_< |
18:50 | <Metalcore> | i like starting with small towns |
18:50 | <Metalcore> | that have easily managable passenger productions |
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18:50 | <CIA-1> | OpenTTD: smatz * r14458 /trunk/src/roadveh_cmd.cpp: -Fix [FS#2341](r14368): crash when there was a tram dead end after a station/tunnel/bridge (frosch123 and Rubidium) |
18:50 | <Nite_Owl> | That is the only setting |
18:51 | <Metalcore> | alright |
18:51 | <Metalcore> | i had it on 2, for some reason |
18:51 | <Metalcore> | not sure what the default |
18:51 | <Metalcore> | is |
18:51 | <Metalcore> | 1 will be an improvement for me |
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18:59 | <Wolf01> | 'night |
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18:59 | <Nite_Owl> | Later |
18:59 | <Nite_Owl> | late again |
19:00 | <Nite_Owl> | Metalcore: you can also make asymmetrical maps - say 512 x 128 |
19:06 | <Metalcore> | yeah i know |
19:07 | <Metalcore> | i was just now playing with giant ass maps <_< |
19:08 | <Metalcore> | 2048^2 with very high towns. |
19:08 | <Metalcore> | population of like, 1.3 mil |
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19:17 | <Nite_Owl> | Time to feed - Later all |
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21:19 | <ccfreak2k> | 2048^2, that's about the size of Scotland right? |
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--- | Log | closed Sat Oct 11 00:00:46 2008 |