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#openttd IRC Logs for 2008-11-20

---Logopened Thu Nov 20 00:00:06 2008
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03:08<AgentLeMan>good morning
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03:19<@Celestar>so .. how do I get to Paris. Train or Plane?
03:19<@Celestar>me goes looking
03:20<dihedral>one is faster than the other
03:20<dihedral>you could also take a coach
03:20<@Celestar>and what advantage would that be?
03:20<dihedral>does not cost as much
03:20<AgentLeMan>you take the train. then your luggage gets lost. that one then gets to paris by plane. ;o)
03:21<dihedral>you lose your luggage on the train??
03:21<dihedral>how sad is that?
03:21<Patrick>take a coach if you don't have a job that requires you to book holiday
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03:21<Patrick>it's an extra day either side and it's an adventure
03:21<Patrick>and cheaper
03:21<Patrick>but if you want to waste little time, fly
03:21<dihedral>Celestar: where do you live? can you get to a TGV?
03:22<@Celestar>dihedral: yes.
03:22<@Celestar>dihedral: but it takes 6.5 hours O_o
03:22<@Celestar>no 6:10
03:22<Patrick>bloody hell, where do you live?
03:22<dihedral>afaik, there is a direct route from stuttgart to paris
03:22<@Celestar>Munich, Germany
03:22<@Celestar>there is a direct TGV from Munich to Paris
03:22<dihedral>the tgv will need about 3h
03:23<dihedral>ah - nice
03:23<@Celestar>dihedral: 4 hours from Stuttgart, over 6 from Munich
03:23*Celestar goes to
03:23<dihedral>then it's 3 from karlsruhe
03:23<@Celestar>89 EUR for the flight. round-trip
03:23<dihedral>Celestar: germanwings? easyjet? ba?
03:23<@Celestar>you won't get below 89 EUR
03:23<dihedral>that's not bad at all actually
03:23<dihedral>ba might....
03:24<@Celestar>Train is about 130 EUR (special price)
03:24<@Celestar>BA? I'm not going via london :P
03:24<dihedral>ba should have a direct route..... iirc
03:24<dihedral>but then prob not from munich :-P
03:24<@Celestar>dba? That's Air Berlin meanwhile
03:25<@Celestar>not many LCCs in Munich. too rich a city :P
03:26<@Celestar>hm .. total price for the LH ticket is actually 99 EUR :P
03:27<@Celestar>we really need that Stuttgart 21 and the NBS Stuttgart-Ulm. BADLY.
03:27<@Celestar>meh. the TGV doesn't stop in München-Pasing either.
03:27<@Celestar>that adds another 20 minutes for me.
03:29<@Celestar>O_o the incremental backup of the /home directory took 7 hours
03:34<Patrick>nbs I read as n-bromo succinimide
03:34<Patrick>Celestar: rsync?
03:34<@Celestar>Patrick: IBM's Tivoli Storage Manager
03:35<@Celestar>NBS=Neubaustrecke :P
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03:43<@Celestar>heh. ORD is back to 7 active runways effective today \o/
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04:02<@Celestar>German wikipedia doesn't support that number of runways :P
04:06<@Celestar>well, the template only supports n runways.
04:07<@Celestar>with n < number_I_need.
04:08<blathijs>Somehow I feel you might not be referring to the long lanes of asphalt on which planes land, when you say "runway"
04:08<@Celestar>I do
04:09<@Celestar>I'm trying to add ORD's newest runway to the German wikipedia entry.
04:09<@Celestar>and this requires me to recode the template O_o
04:13<Qball>poor you
04:15<@Celestar>I've no idea about this scripting system
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04:17<@petern>where's the template? heh
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04:21<@petern>yup, that's crazy
04:23<@petern>it does appear to go from 1 to 7, though
04:23<@Celestar>but there's an 8th runway (which is decommissioned)
04:36<Patrick>ot's all in bloody german
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04:43<@Celestar>in vmstat, what's the "processes in uninteruptible sleep?"
04:45<FauxFaux>It's dead, Dave.
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04:50<@Celestar>it goes up to 30
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04:55<Patrick>it goes up to 11
04:59<Brianetta>Just replaced my ageing DMUs with Costar Hydras (:
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05:13<@petern>ukrs gets a bit tedious in the later years
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05:31*SpComb is discussing OpenTTD IPv6 with a some other person on another channel
05:32<SpComb>as my origional patch half a year ago kind of failed due to trying to solve too many of the problems at once
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05:35<Brianetta>petern: Well, one could always find and load a future trains set in addition
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05:39<yorick> <-- bug in make reconfigure?
05:41<Brianetta>Looks like it.
05:47<@petern>silly dos/windows, using the universal escape character as a directory separator...
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05:51<@Celestar>heh .. the server load is a good indicator when the colleagues are heading for lunch :P
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06:01<SpComb>does OpenTTD compile on win2k?
06:02<@Rubidium>if you can install a supported compiler on win2k, then yes
06:03<SpComb>the wiki also lists 95/98/ME/NT
06:03<SpComb>is the code tested to actually be portable enough to compile on all of those?
06:03<@Rubidium>compile on != compile for
06:04<SpComb>well, compile for using that platform's system headers
06:04<@Rubidium>well, we can build binaries that work on windows 95
06:04*SpComb doesn't know how portability across releases works in the windows world
06:05<SpComb>is it a single .exe that runs on vista, xp, 2k, 98, 95?
06:05<yorick>what's the difference between _current_company and _local_company?
06:05<@Rubidium>yes, however... the win9x build doesn't include unicode and the win32 build does
06:06<@Rubidium>making the win32 build incompatible with win9x
06:06<yorick>SpComb, I think 95,98 binaries should work everywhere, and nt builds only on nt
06:06<@Rubidium>though the win9x binaries do work on windows NT
06:08<SpComb>mostly wondering in terms of IPv6 support
06:08<@Rubidium>oh... then I've got absolutely no clue
06:08<SpComb>we were discussing strategies for getting IPv6 support into trunk
06:11<yorick>I think only xp and vista would support ipv6
06:11<Brianetta>yorick: and Linux and OS X couldn't?
06:11<yorick>talking about the windows flavours here
06:11<SpComb>the code would just have to be very platform-dependant, and testing it would be a pain
06:11<SpComb>*BSD IPv6 is also different
06:12<@petern>yorick, _current_company is the current company, _local_company is the local company
06:12<yorick>what's the difference between a local and a current company?
06:12<@petern>one is the local company, and the other is the current company
06:14<Brianetta>yorick can't tell nearby from timely...
06:14<@petern>ah ha
06:14<@petern>network scan works better with the correct ip range
06:15*petern apologises to the owner of 16.0.0/24
06:15<Brianetta>I like to scan
06:15<@petern>hp... heh
06:15<@petern>Brianetta, how long does it take?
06:16<Brianetta>petern: I'll tell you when it's finished
06:16<Brianetta>Been waiting a while now
06:16<@Rubidium>SpComb: IPv6 is supported since Windows 2000 SP1
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06:32<@Rubidium>I can't find anything about how to check whether IPv6 is available or not on Windows
06:32<@Rubidium>and leave alone whether it's actually usable
06:33<fjb>IPv6 is availlable on Windows and usable, at least on XP and later.
06:34<@Rubidium>usable meaning that you don't only have an IPv6 address, but that you can actually create an IPv6 connection outside of the computer itself
06:35<SpComb>XP doesn't do dual-stack very well
06:35<SpComb>you'd need two sockets (AF_INET+AF_INET6) to run a dual-stack server
06:36<Brianetta>Simplest to assume it's unavailable unless enabled by a human
06:36<SpComb>under linux (and vista?) you can receieve IPv4-mapped connections on IPv6 sockets listening on ::
06:38*roboboy logs out and back in
06:39<SpComb>in an ideal world, OpenTTD would support listening on multiple sockets, being able to connect to one of multiple addresses for a single server, and capable of advertising multiple addresses for a single server in the masterserver
06:39<SpComb>but implementing all of that is too big of a patch to accept into trunk in one go
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06:40<SpComb>need to define some kind of minimal level of IPv6 support and try and get that working properly
06:40<@Rubidium>the masterserver is going to be a problem too
06:40<SpComb>yes, the list of servers also grows
06:41<@Rubidium>not that, but rather the testing whether a server is online
06:41<SpComb>well, it would need to test each address induvidually
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06:41<@Rubidium>yes... and testing IPv6 is *the* problem
06:42<SpComb>my patch had the servers send separate IPv4 and IPv6 advertisement packets, and the masterserver updater then tested both, iirc
06:42<@Rubidium>getting an IPv6 address is ridiculously expensive
06:42<SpComb>you mean getting IPv6 connectivity for the masterserver?
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06:43<SpComb>well, it just depends on where you go
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06:43<SpComb>and you can get IPv4 tunnels for free, and they work plenty well enough
06:44<SpComb>saying "an IPv6 address is ridiculously expensive" isn't really correct, some providers will give you IPv6 connectvity, others won't
06:44<@Rubidium>does that work the reverse way too? That is connecting to an IPv6 address behind a tunnel
06:44<SpComb>paying extra for it is weird
06:44<SpComb>what do you mean?
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06:44<Brianetta>NAT on domestic routers killed IPv6
06:45<@Rubidium>we would need to pay to get an IPv6 address (and quite a lot)
06:45<SpComb>do you have an URL or something for that?
06:45<Brianetta>Rubidium: Does your network have an IPv6 route?
06:46<Brianetta>Early adopters tend to subsidise the infrastructure for the rest of us
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06:47<SpComb>I've never heard of an induvidual customer paying $$$ for an IPv6 address
06:47<SpComb>more a question of a network deploying IPv6, and then all hosts on that network getting it
06:47<SpComb>it would be ridiculous to demand that a single customer pays for provisioning IPv6 to the entire network
06:47<Brianetta>SpComb: Just a share
06:48<SpComb>Rubidium: again, what's your provider, and do you have some kind of link or other source for that expensive-IPv6 statement?
06:48<Brianetta>ISP buys new kit, and only increases charges for customers who plan to use it.
06:49<@Rubidium>SpComb: the provider is on all openttd pages
06:49<@Rubidium>and I'm trying to get you a link for the pricing as I don't intend to show you the contract
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06:52<SpComb> <-- they even have their own /32
06:53<SpComb>although it doesn't seem to be very good
06:54<SpComb> <-- can't read dutch
06:54<SpComb>but it's some leaseweb guy talking about IPv6
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06:55*davis- hi
06:55<Brianetta>Rubidium: Awww )-: We paid for that contract
06:57<@Rubidium>well, it's the best we could find and we didn't need IPv6
06:57<@Rubidium>SpComb: but they aren't talking about the costs...
06:59<SpComb>my main point was that leaseweb already has full IPv6 connectivity
07:00<SpComb>so it seems odd that they would charge large amounts for actually using it
07:01<@Rubidium>well, they do :(
07:01<SpComb>hence I'd be interested to know how they express that
07:02<SpComb>weird, seems like they don't have reverse-DNS delegated for their /32 prefix
07:02<@Rubidium>Daarnaast kunnen wij je IPv6 aanbieden voor EUR 25,00/maand. Je krijgt
07:02<@Rubidium>een /64 en een /48.
07:03<SpComb>I doubt very many people are going to pay some commercial colo provider such a significant sum per month for IPv6 connectvity >_<
07:03<SpComb>I wonder what they were thinking
07:03<@petern>covering costs, probably
07:04<SpComb>people either chose a colo with native IPV6 included in the price, or they don't care enough about it to pay 25€/m extra as an afterthought
07:04<@petern>routers that support ipv6 are generally very expensive
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07:04<@petern>(or shit and slow)
07:05<SpComb>if they charge 25€/m for induvidual dedicated servers, I'm doubt very many customers will be interested
07:05<@petern>i can't upgrade to ipv6 because we can't justify the cost
07:05<Brianetta>I pay nearly £50 a month for colocation )-:
07:06<@petern>Brianetta, but not €25/m extra for ipv6...
07:10<SpComb>it's a kind of self-fufilling prophecy, nobody wants IPv6 -> charge induvidual customers 25€/m -> nobody wants IPv6
07:11<SpComb>IPv6 is full of those :(
07:11<@petern>i'd guess it would cost us at least £15,000 to replace non-ipv6 capable kit
07:12<@petern>i'll work on it slowly
07:13<SpComb>well, I gather IPv6 support on modern infrastructure equipment is pretty good
07:13<@petern>yes, but it's not cheap
07:13<fjb>In about 3 years IPv4 space will be exhausted.
07:13<Brianetta>Domestic kit doesn't often support it
07:13<SpComb>is that non-ipv6 capable kit too old or too cheap?
07:13<Brianetta>fjb: Wishful thinking
07:13<Brianetta>SpComb: Both.
07:13<Brianetta>New cheap stuff or old expensive stuff.
07:13<Brianetta>I have examples of both.
07:14<SpComb>Brianetta: well, in domestic kit it's a question of software, my Buffalo WRT-G54S cost 40€ and supports IPv6 just fine
07:14<SpComb>after I installed OpenWRT on it
07:14<Brianetta>Yeah, OpenWRT does it
07:14<SpComb>I guess hardware routing support for IPv6 packets is more expensive, though
07:14<Brianetta>but then, it's a geek-driven project
07:14<@petern>writing off £30,000 of kit just because it doesn't support ipv6 is not easy
07:14<@petern>of course, it's not worth that now, heh
07:15<SpComb>but I was under the impression that if you buy a new router today, you'll get IPv6 support "for free"
07:15<welshdragon>:o Brianetta used the G word...
07:15<SpComb>although I've also heard how juniper charges extra license costs for IPv6 support... stupid USA government IPv6 thing...
07:16<@petern>that's easy to say when you don't look at price lists :)
07:17<SpComb>so the reasoning that I understand is that no, you don't replace 30k€ worth of equipment just to add IPv6 support, but no, you don't spend 30k€ on new equipment if it doesn't support IPv6
07:17<@petern>not now, no
07:19<SpComb>hmm... I also recall someone discussing replicating the OpenTTD masterserver at some point a long time ago (several years ago)
07:19<SpComb>i.e. having multiple masterservers
07:20<@petern>i do have some... er... "obtained" IOS software upgrades that feature ipv6 support
07:21<@petern>just need to upgrade flash and memory of routers, then
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07:22<Brianetta>If Bill Gates put all of his money under his mattress, and then fell out of bed, it would take him 18 minutes to hit the floor. If the floor was receding at the standard rate of interest, he'd never hit it.
07:24<Brianetta>He has so much money it defies gravity.
07:25<@petern>surely that depends on the denominations used...
07:27<@petern>i still haven't found anyone who'll actually sell me legal ios upgrades...
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07:27<Gekz>petern: I love "obtaining" ios upgrades
07:28<Gekz>they're hard to come by nowadays
07:28<Gekz>my 834W said it supported ADSL2 on the box
07:28<Gekz>yeah, not with the version of IOS it had
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07:29<@petern>russian ftp sites generally have them
07:29<@petern>if you trust those...
07:29<Gekz>which i do not.
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08:37<Gekz>connection spam
08:38<yorick>connection spam spam
08:39<davis->: connection spam spam spam
08:39<yorick>connection spam spam spam spam
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08:40<yorick>more connection spam
08:41*fjb takes all the spam and delivers it to a far away town gaining a lot of money.
08:43<SpComb>the delivery value of spam is negative
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08:44<Brianetta>It's zero return, except for one in 12 million
08:44<Brianetta>which is the pay-off (:
08:45<Mark17>hello, is somewhere the following file available: the original megarail level
08:45<SpComb>your stations' spam rating goes up with time, and down when you deliver it
08:45<dihedral>Mark17: megarail level?
08:45<SpComb>but mail cars carry both normal mail and spam
08:46<SpComb>so if someone builds a spam factory next to your station, you lose
08:48<Ammler>I did not found the properity for disallow forest below snowline, might that be, it isn't a GRF setting?
08:50<@Rubidium>Ammler: see it as the "can build industry here?"-callback
08:50<Mark17>dihedral: it was a level in the original ttd for as far as i know and also it mentioned multiple times on the ttforum. it is something like the scotland 1956 level
08:51<Mark17>a scenario, but with all ready started players
08:51<Mark17>it makes live a litle bit more difficult ;)
08:51<dihedral>on the cd
08:51<Ammler>Rubidium: so I would need to "ignore" that CB
08:52<dihedral>and Mark17: there are no levels :-D there are scenarios and save games
08:54<Mark17>dihedral: well do you have that save game or scenario?
08:54<@Rubidium>prop 08 copies all settings except the "callback", so I guess you need to use that
08:55<dihedral>Mark17: nope
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08:55<dihedral>not as far as i know
08:55<Ammler>Rubidium: try that, thanks.
08:55<dihedral>like i said - you might find it on the cd
08:57<Mark17>well i dont have the original cd anymore
08:57<Mark17>i lost it somewhere
09:03<dihedral>hint: google ;-)
09:08<Mark17>i am just trying to find it with google
09:09<dihedral>check out -> transport tycoon -> downloads
09:12-!-mode/#openttd [+b *!*dih@*] by petern
09:12-!-dihedral was kicked from #openttd by petern [you know the rules]
09:17<Gekz>petern: no wai
09:18<yorick>ya, you can't even link to orudges download section
09:19<+tokai>shouldn't orudge kicked instead? :)
09:21<+tokai>(what I mean is you can't expect the users 'follow the rules' when the/a developer(s) don't follow them themself)
09:22<Mark17>thnx for the help
09:22<Mark17>found it
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09:26<Brianetta>That is possibly one of the most blatant examples of double standards in any online community.
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09:28-!-mode/#openttd [-b *!*dih@*] by petern
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09:29<Gekz>the best kind.
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09:31<dihedral>petern: you mind giving me a wee bit more info?
09:31<@Rubidium>Brianetta: can you forbid someone in e.g. China to host child porn? But the English can forbid you downloading that.
09:32<@Rubidium>or instead of downloading it linking to it
09:33<dihedral>Rubidium: however, posting a valid domain name, and pointing out a menu?
09:33<dihedral>i did not link to a file, i did not provide a full url
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09:36<dihedral>you prefer me providing a link to google result page?
09:36*dihedral hates unspoken rules
09:40<+tokai>Rubidium: but in this case the chinese child porn hoster has english citizenship and even works for the English state... and one would expect that he has to satisfy the English law then (speaking in the metaphor of your example) :)
09:43<@Rubidium>it still falls outside of "our" control
09:44<yorick>I wonder...
09:49<+tokai>Rubidium: not really. in case it gets found out by the press such person quickly would get sacked from its job for the English state:) Anyway... I really don't care if orudge hosts the files or not (when "I couldn't read my old TTD floppy disks anymore" I got the files from his site too ;) But we can't kick out people just indirectly refering the OpenTTD support site of a OpenTTD developer who is op on the #openttd channel for this reason.
09:49<+tokai>This just doesn't feel right... you should use same standards for your developers as you use for your users at least. Either turn a blind eye when such questions happen or ask orudge to clean his homepage from illegal material. Just my POV.
09:50<Brianetta>Regardless of everything Rubidium just said, it's still a blatant double standard.
09:53<welshdragon>yep, i agree with Brianetta
09:54<yorick>I agree with tokai
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11:07<yorick>who's idea was it to make depots use TransportType instead of VehicleType?
11:08<yorick>|| are there any conversion functions?
11:08<planetmaker>yorick: because a maglev train cannot enter a non-electric rail train. But all are trains.
11:09<planetmaker>err... non-electric depot.
11:09<yorick>hm, hadn't thought about that
11:10<planetmaker>always good to have external memory storage, eh? ;)
11:11<yorick>huh, it doesn't even use it anymore?
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11:20<yorick>planetmaker, checked again, not a good explanation
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11:33<planetmaker>seemed like a logical explanation :)
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11:45<Fantasya>3 years, 1 month, 10 days, and some hours left to end of the world :)
11:46<Aali>which end of the world are you refering to?
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11:47<yorick>the world ends in 2011?
11:48<CIA-5>OpenTTD: frosch * r14599 /trunk/src/vehicle_gui.cpp: -Fix (r14598)[FS#2417]: Show again group-membership in the vehicle-lists. (Based on patch by PhilSophus)
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11:49<frosch123>silly me, wrong revision :/
11:49<frosch123>r14306 of course
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11:53<SmatZ>yorick: Mayan calendar ends on 31. 12. 2011
11:53<SmatZ>I htink
11:54<SmatZ>The end of the Mayan calendar falls on December 21, 2012
11:54<SmatZ>hmm no
11:55<frosch123>how about sheduling ottd 1.0 for the 22nd ?
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11:56<SpComb>how many calendars have ended so far?
11:58<DASPRiD>the maya calendar ends in 4 years
11:59<frosch123>my new favorite website by the way ^^
12:01<frosch123>"calendar" is even better :/
12:01<@Belugas>mayans were fans of the number 4. Due to that infactuation, their maths made it so that the fourth era of their history had to stop one day, and that day is what most idiots think is the endo the world
12:02<@Belugas>and since there was no 5th era well...
12:02<yorick>and they're dead now, so they can't add one :p
12:02<Fantasya>WW - 3 will destroy 3/4 world
12:02<Fantasya>all europe will die
12:02<Fantasya>from nuclears
12:03<SmatZ>frosch123: hahaha nice site
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12:04<frosch123>saw it on ehrensenf, but that might not mean anything to you :)
12:06<Fantasya>nice site lol :D
12:23<SpComb>frosch123: *calendar
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13:33<@Belugas>Wolf01 hello
13:44<CIA-5>OpenTTD: translators * r14600 /trunk/src/lang/ (6 files): (log message trimmed)
13:44<CIA-5>OpenTTD: -Update: WebTranslator2 update to 2008-11-20 18:44:05
13:44<CIA-5>OpenTTD: afrikaans - 34 fixed by nubllett (34)
13:44<CIA-5>OpenTTD: galician - 4 fixed by Condex (4)
13:44<CIA-5>OpenTTD: hungarian - 7 fixed, 49 changed by oklmernok (17), IPG (39)
13:44<CIA-5>OpenTTD: italian - 2 fixed by lorenzodv (2)
13:44<CIA-5>OpenTTD: polish - 45 fixed by kruczek1 (45)
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15:57<yorick>what does money_fraction do?
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16:04<Brianetta>r14600 (:
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16:16<fjb>Money fraction is what always happens in my purse.
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16:36<AgentLeMan>yorick, i think, it has to do with rounding up or down money. after searching for a half hour, im still not sure
16:36<planetmaker>he's gone...
16:37<AgentLeMan>ah... dang, either oen has all thsoe join and quitmessages in the chat, or misses poeple
16:40<planetmaker>there's a nick list, too. Autocompletion also doesn't work for nonexisting nicks :)
16:40<AgentLeMan>hm, yes... shold have thought about that
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16:57<vpol>anybody knows if "Buy 25% shares" option is working?
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17:09<Eddi|zuHause>certainly somebody knows if the option is working
17:11<Eddi|zuHause>buying shares may be greyed out, if the company is younger than 5 years
17:11<Eddi|zuHause>or, if the option to allow shares is disabled in the setting
17:11<fjb>You never know if software is working, at least as expected...
17:12<Eddi|zuHause>yes, you can ensure that software is working, by running a fully exhaustive test over all possible inputs
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17:13<vpol>Eddi|zuHause: my company is over 100 years, and i can't find where to enable/disable this option
17:13<Eddi|zuHause>the usual problem at this point, though, is that the input set is typically infinite ;)
17:13<Eddi|zuHause>vpol: their company, not yours
17:13<vpol>fjb: it depends on what you are expecting from the program.
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17:14<vpol>Eddi|zuHause: their is over 100 too.
17:15<AgentLeMan>vpol °grins° i expect nothing fomr windows...maybe thats why it doesnt "funtion" so i also "get" nothing ;o)
17:15<Eddi|zuHause>assuming you run 0.6.3, it should be in the "Patch Settings" dialog, under the "Economy" tab
17:16<Eddi|zuHause>in more recent (testing/nightly) versions, that should be renamed to "Advanced Settings"
17:17<vpol>heh. i enabled it and bought 100% of computer's company in 5 seconds.
17:17<vpol>it isn't so interesting as i expected.
17:18<vpol>hmm... i'm really talking about expectation?
17:19<AgentLeMan>vpol, it isnt :o) especially, if you buy a company with 100 trains and your own goes down the drain, becuase you have basically to rework all their tracks
17:19<Eddi|zuHause>it is definitely not to be expected that a computer player actually lasted for 100 years :p
17:19<Prof_Frink>Eddi|zuHause: It's called evolution.
17:20<AgentLeMan>maybe he used a diff which includes lifeprolonging cryogenetics on the AI?
17:20<Prof_Frink>The vast majority of AIs are useless and sie out
17:20<vpol>i also found my "end game" option was disabled.
17:20<Prof_Frink>Those that strike lucky survive
17:20<Eddi|zuHause>single player games always "end" in 2050, but you can play on
17:21<vpol>Eddi|zuHause: no it doesn't.
17:21<vpol>Eddi|zuHause: i started in 2020 and now is 2170
17:21<Eddi|zuHause>2050 is when the highscore gets calculated
17:22<vpol>no even message about "you should already die man!"
17:22<Eddi|zuHause>the game can run to year 5000000 or so
17:22<Prof_Frink>Mmm, inflation
17:22<planetmaker>switch it off
17:22-!-mode/#openttd [+v Celestar] by ChanServ
17:22-!-mode/#openttd [+v Belugas] by ChanServ
17:22-!-mode/#openttd [+v Rubidium] by ChanServ
17:22-!-mode/#openttd [+v DorpsGek] by ChanServ
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17:22<Prof_Frink>That's no fun
17:23-!-mode/#openttd [+v petern] by ChanServ
17:23<Prof_Frink>I had a ttdpatch game in 2400 or so with inflation on
17:23<Prof_Frink>It was... interesting.
17:23<Eddi|zuHause>inflation stops at some point in openttd
17:24<vpol>Prof_Frink: playing with house mortgage is more interesting.
17:24<Prof_Frink>Intraurban bus services were suffering from profit overflow.
17:25<planetmaker>mortgage is repaid after 5 ... 15 years...
17:25<vpol>really? hm. ok.
17:26<planetmaker>at least it's easy to do in OpenTTD - but depends a bit on settings.
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17:31<Eddi|zuHause>i had profit overflow in TT once
17:31<Eddi|zuHause>i solved it by building tunnels under the entire map, whose costs also overflowed
17:32<Prof_Frink>Eddi|zuHause: No, not annual profit overflow.
17:32<Prof_Frink>*each journey* was overflowing
17:32<Eddi|zuHause>yes, i understand what you mean ;)
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20:51<AgentLeMan>screaming in chat?
20:53<Sacro>tis a mockup
20:53<Sacro>AgentLeMan: i've been here a long time, i'm entitled to it
20:53<Sacro>@seen Bjarni
20:53<@DorpsGek>Sacro: Bjarni was last seen in #openttd 1 week, 6 days, 4 hours, 25 minutes, and 30 seconds ago: <Bjarni> <ln-> well, good to see you back amongst the healthy, in any case. <-- sort off.... I'm totally tired and I missed everything at uni this week
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21:41<Sacro>"nonstop" is such a horrible word
21:41<Sacro>can we have it changed to "non-stop"
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---Logclosed Fri Nov 21 00:00:09 2008