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#openttd IRC Logs for 2008-12-22

---Logopened Mon Dec 22 00:00:24 2008
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01:35<George:#openttd>What is the right way to do version check? I do the following code, but no error message is displayed
01:35<George:#openttd>4 * 9 09 A1 04 \7> E8 38 00 07 01
01:35<George:#openttd> 5 * 11 0B 03 7F 00 "r14569" 00
01:35<George:#openttd> 6 * 9 09 A1 04 \7< E9 38 00 07 00
02:00<SpComb^:#openttd>Dr_Link: `-g foo.sav`?
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03:08<@Rubidium:#openttd>George: in which version is no error message shown?
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03:33<@Rubidium:#openttd>George: looks like skipping 0 sprites with action 7/9 disables the NewGRF; in this case in the initialisation stage, which means the stage after that is never ran (and action b is generally not ran during initialisation)
03:33<@Rubidium:#openttd>so the newgrf is disabled due to skipping 0 sprites before the action b is executed
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03:35<frosch123:#openttd>disabled due to skipping 0 <- that is correct behaviour
03:35<@Rubidium:#openttd>replacing your action 9s with action 7s solves the problem
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03:43<@petern:#openttd>hmm, will we ever solve the loading stage misbehaviour...
03:43<frosch123:#openttd>is it incorrect?
03:44<@petern:#openttd>newgrf.cpp:5785
03:45<@Rubidium:#openttd>more specifically, is it incorrect in George's case?
03:45<@Rubidium:#openttd>and if so, why?
03:46<frosch123:#openttd>depends whether George set bit 7 of actionb severity :)
03:46<@Rubidium:#openttd>well, he didn't
03:46<frosch123:#openttd>then it is correct IMO :)
03:47<@Rubidium:#openttd>frosch123: http://www.tt-forums.net/viewtopic.php?p=752282#p752282 <- there's his code too (the same he has pasted here)
03:49<frosch123:#openttd>yup, he has to set bit 7
03:49<@Rubidium:#openttd>or use action 7
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03:49<frosch123:#openttd>I guess he cannot use action7 as he has to skip certain stuff for ttdp
03:49<frosch123:#openttd>or ottd
03:52<frosch123:#openttd>"You must not skip an action 2 at all unless skipping the entire rest of the file" <- according to specs OTTD is on the safe side :)
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04:05<Geo:#openttd>hi all
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04:25<dihedral:#openttd>Rubidium, can you think of any other data that could be synced at the same time as the use_password flag?
04:27<@Rubidium:#openttd>yes, but it wouldn't be useful ;)
04:32<dihedral:#openttd>what would it be?
04:33<@Rubidium:#openttd>oh... you're taking it too seriously ;)
04:35<dihedral:#openttd>:-P
04:35<@Rubidium:#openttd>syncing unuseful stuff is pointless as it doesn't get used
04:36<dihedral:#openttd>but could get used
04:36<dihedral:#openttd>depending on what it is
04:38<@Rubidium:#openttd>if could think of anything that could get used I'd've written another reply
04:40<dihedral:#openttd>:-)
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06:58<yorick:#openttd>is it a bug or a feature that trains actually reserve through stations when they stop at a platform?
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07:28<Progman:#openttd>feature, otherwise a train from the other entry can enter the same station, which results in a crash
07:31<yorick:#openttd>Progman: no, because the first train has already reserved the platform
07:31<Progman:#openttd>thats what you are asking, aren't you?
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07:32<Progman:#openttd>or do you mean the reservation throught the station until EOL or a signal?
07:33<yorick:#openttd>until a signal
07:35<SmatZ:#openttd>yorick: it's a feature
07:39<Alberth:#openttd>yorick: what you want to ask is whether a platform should also be considered to be a 'safe' position to stop
07:40<dihedral:#openttd>yorick, until the next signal
07:41<dihedral:#openttd>hence there are pbs signals trans can pass from the back
07:41<dihedral:#openttd>and there are ones that cannot be passed from the back
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07:42<yorick:#openttd>yes, but why isn't a platform a 'safe' position, like it was in the original YAPP, AFAIK
07:43<dihedral:#openttd>so you need signals after the station - looks nicer :-P
07:43<dihedral:#openttd>is there an 'easy' way to prompt a client for a password?
07:45<yorick:#openttd>dihedral: with or without mayor changes on the client side?
07:45<dihedral:#openttd>without
07:45<yorick:#openttd>mmm, private chat to ask for password
07:46<dihedral:#openttd>hence the use of the word 'easy'
07:46<dihedral:#openttd>yorick, you are an idiot
07:46<yorick:#openttd>yes, thanks :)
07:47<yorick:#openttd>could you give any argument?
07:51<frosch123:#openttd>George: played a bit: http://www.math.tu-clausthal.de/~mtce/ottd/ECSProfile081218detailed.txt <- addition to the last result, http://www.math.tu-clausthal.de/~mtce/ottd/ECSProfile081222detailed.txt <- new map, new vectors
07:51<frosch123:#openttd>everything more detailed would mean a lot more work, but I guess you will have enough work to interpret this one :p
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07:59<CIA-1:#openttd>OpenTTD: rubidium * r14709 /trunk/src/ (15 files in 3 dirs): -Codechange: make a clearer distinction between 'unique' client identification ids and the indices into the clients/client info arrays.
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08:00<yorick:#openttd>"when the mouse button is depressed" :D
08:01<SmatZ:#openttd>:)
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08:13<petern:#openttd>hmm, XP SP3 failed to install :o
08:14<svippy:#openttd>:o
08:14<svippy:#openttd>How is that possible?!
08:15<svippy:#openttd>I thought everything Microsoft wrote was the best software ever!
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09:02<svippy:#openttd>Bloody chunda my net is terrible.
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09:05<svippery:#openttd>Why does my router keep restarting?
09:06<Forked:#openttd>overheating?
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09:07<svippery:#openttd>Hm, Forked. It is pretty quite to restart.
09:07<trainel:#openttd>hola
09:07<svippery:#openttd>Unfortunately, its logs does not tell me why it goes off.
09:07<trainel:#openttd>:)
09:11<yorick:#openttd>I rememer seeing a screenshot of a station with a bridge above on fuzzle.org
09:11<yorick:#openttd>with some newgrf variable and callback
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09:18<petern:#openttd>correct
09:19<petern:#openttd>it's still there
09:19<yorick:#openttd>it says "off coudse, there is nothing here yet. Camera System Information"
09:20<petern:#openttd>/o
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09:20<yorick:#openttd>sh, thanks
09:20<petern:#openttd>hehe, r9829
09:20<petern:#openttd>i could update it...
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09:24<yorick:#openttd>4A is the animation frame variable
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09:25<petern:#openttd>it is now
09:25<petern:#openttd>it wasn't
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09:51<@Belugas:#openttd>therefor, it will be
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09:54<petern:#openttd>hello
09:57*Belugas:#openttd salutes ya, mister my friend
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10:18<CIA-1:#openttd>OpenTTD: rubidium * r14710 /trunk/src/network/ (network_client.cpp network_server.cpp): -Change: simplify sending company information from the server to the client.
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10:54<petern:#openttd>SmatZ, you're good at maths, aren't you?
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10:58<Eddi|zuHause:#openttd>i'm usually good at maths
10:59<petern:#openttd>okay
10:59<petern:#openttd>why is our realistic acceleration so wrong?
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10:59<Eddi|zuHause:#openttd>hm... that i can't judge without an abstraction of the formulas involved
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11:03<@Belugas:#openttd>becasue it tries to mimic reality
11:03<@Belugas:#openttd>therefor, it's wrong
11:03<@Belugas:#openttd>blaaaa
11:03<petern:#openttd>no
11:03<petern:#openttd>it fails
11:04<petern:#openttd>it's nothing like reality
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11:05<@Belugas:#openttd>ho... in that case..
11:05*Belugas:#openttd is happy :)
11:05<@Belugas:#openttd>joke...
11:05<petern:#openttd>:)
11:05<petern:#openttd>the original acceleration is more realistic in some regards
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11:06<Eddi|zuHause:#openttd>GetTrainAcceleration has a distinct deficiency of comments
11:06<Eddi|zuHause:#openttd>int mass = v->u.rail.cached_weight; <- and that simply strikes me as odd...
11:06<Eddi|zuHause:#openttd>either it is weight, or it is mass
11:06<Eddi|zuHause:#openttd>it cannot be both
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11:08<thingwath:#openttd>on this planet it shouldn't matter, or I'm wrong?
11:08<Eddi|zuHause:#openttd>it's a matter of units and conversion factors
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11:09<petern:#openttd>mass and weight can mostly be interchanged
11:09<petern:#openttd>it's just a name...
11:09<Eddi|zuHause:#openttd>v->acceleration = Clamp(power / weight * 4, 1, 255); <- and magic numbers like this 4 really need to be documented
11:10<Eddi|zuHause:#openttd>return (force - resistance) / (mass * 4); <- in context with lines such as these, there might even be a bracket missing
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11:11<Eddi|zuHause:#openttd>or is the one 4 meant to cancel out the other 4?
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11:11<petern:#openttd>the first one is part of the original acceleration model
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11:11<petern:#openttd>the second one is part of 'realistic' acceleration
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11:12<Eddi|zuHause:#openttd>really, this function should either get reverse engineered and fully documented, or completely rewritten from a clean physical model
11:14<Eddi|zuHause:#openttd>and if one rewrites this, the curve speed limits should not depend on train length, imho
11:14<petern:#openttd>hehe
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11:16<petern:#openttd>it's partly complicated by odd units, as m/s basically doesn't work with integers...
11:16<thingwath:#openttd>realistic acceleration is a nice thing, but realistic brakes would be great
11:16<petern:#openttd>that's the other thing
11:16<petern:#openttd>in our model braking force is dependent on engine power...
11:17<thingwath:#openttd>that makes any sense?
11:17<petern:#openttd>nope
11:17<thingwath:#openttd>I think so
11:19<Eddi|zuHause:#openttd>min(max_te, power) <-- wtf?
11:19<Eddi|zuHause:#openttd>apples are lighter than bananas?
11:20<thingwath:#openttd>I don't like that short trains have as effective brakes as the long ones
11:22<De_Ghosty:#openttd> acually
11:22<De_Ghosty:#openttd>ytains can magic stop at 200km/h
11:22<De_Ghosty:#openttd>as long as they hit a red light
11:23<thingwath:#openttd>well, it could work for real-life train too, just substitute red light with concrete wall
11:24*Rubidium:#openttd wonders what train can't stop in 300+ km ;)
11:25<thingwath:#openttd>to derail is not to stop
11:26<Eddi|zuHause:#openttd>oh, and what i think should be important for an acceleration rewrite: make the scale factors configurable... e.g. two slope tiles in X distance mean Y% slope
11:26<petern:#openttd>it's 2:1 ;)
11:27<thingwath:#openttd>nice idea, if it can be implemented
11:28<petern:#openttd>maybe we should emulate the longer length of a slope...
11:28<petern:#openttd>17.888 units instead of 16 ;)
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11:30<Eddi|zuHause:#openttd>petern: i don't remember ever seeing a railway working on 50% slope :p
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11:44<planetmaker:#openttd>hm... I make the train list of a waypoint sticky, the waypoint window itself not.
11:44<planetmaker:#openttd>Then pressing close all windows (delete), the train list is closed, too
11:46<planetmaker:#openttd>another thing: when copying orders: clicking on "goto button" I can subsequently use ctrl+click on another train to copy its order to the currently selected train
11:46<planetmaker:#openttd>if I use the shortcut "g" instead of the mouse button, I get an "error copying shared orders".
11:47<planetmaker:#openttd>if I don't open the order window priviously explicitly
11:47<petern:#openttd>-> bugs.
11:47<planetmaker:#openttd>maybe that shouldn't work... but... :)
11:47<@Rubidium:#openttd>the first thing is known and it's clashing of two features (and we're not sure which feature to prioritise)
11:48<planetmaker:#openttd>yeah, petern :) Just asking whether it's really bugs :)
11:48<dihedral:#openttd>:-)
11:48<@Rubidium:#openttd>and the second sounds really vague to me (got no clue what you mean)
11:49<planetmaker:#openttd>Rubidium: when I have the train window open, "g" gives me the "goto mouse cursor". But copying the orders of another train to the train fails
11:49<dihedral:#openttd>uh?
11:49<dihedral:#openttd>sounds odd
11:49<planetmaker:#openttd>yeah. Adding a station works.
11:50<planetmaker:#openttd>but let me check it more closely when what.
11:51<planetmaker:#openttd>ah. different thing happens: I have already one order window open. Copying identical orders to a train fails
11:52<planetmaker:#openttd>didn't notice as I opened the train window of another train (with different orders) after that - which caused confusion on my side
11:55<Ruudjah|energetic:#openttd>when competng, the third player is ignored by ottd's distribution/competition model. Is this desired behaviour (intentional), or is this just something inherited from the past>
11:56<Eddi|zuHause:#openttd>yes.
11:56<Ruudjah|energetic:#openttd>yes?
11:56<Eddi|zuHause:#openttd>yes.
11:56<Ruudjah|energetic:#openttd>thats a great answer :)
11:56<Eddi|zuHause:#openttd>but this must stay among us
11:56<Ruudjah|energetic:#openttd>ok, will do.
11:57<Dr_Link:#openttd>hey guys.
11:57<Dr_Link:#openttd>I'm having a problem with my dedicated server...
11:57<Ruudjah|energetic:#openttd>we keep it our little secret :+
11:57<Eddi|zuHause:#openttd>(i don't think any non-german can get this reference...)
11:58<Dr_Link:#openttd>I want the plane speed to be 1/1 and for drive through stations to be built on town owned roads, but for some reason when starting my server with the -D -g "scenario/map.scn" options, it doesn't respect these rules which have been set in openttd.cfg.
11:58<Dr_Link:#openttd>what's going on?
11:58<Eddi|zuHause:#openttd>(http://www.youtube.com/watch?v=pUdHOR8WZ3A)
11:59<Eddi|zuHause:#openttd>Dr_Link: loading a savegame will also load the settings from the savegame
11:59<Dr_Link:#openttd>...oh really?
11:59<@Rubidium:#openttd>Dr_Link: openttd.cfg only works for new games (and scenarios are not new games)
11:59<Eddi|zuHause:#openttd>so you must open the .scn in your local game, modify the settings, and save it back
11:59<Dr_Link:#openttd>Well then, that should be simple enough to fix.
11:59<Dr_Link:#openttd>Thanks.
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12:05<Eddi|zuHause:#openttd># Der Stürmer sagt zum Trainer: 'Trainer, ich treff das Tor nicht!'
12:05<Eddi|zuHause:#openttd># Der Trainer sagt zum Stürmer: 'Stürmer, du triffst den Ball nicht!'
12:06<Eddi|zuHause:#openttd># Neee? - Neee!
12:06<Eddi|zuHause:#openttd># Das muß aber unter uns bleiben!
12:06<Ruudjah|energetic:#openttd>Rubidium, do you have an idea on third player competition?
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12:08<Dr_Link:#openttd>Sweet.
12:08<Eddi|zuHause:#openttd>Dude.
12:08<Dr_Link:#openttd>:O
12:08<Dr_Link:#openttd></random>
12:08<Dr_Link:#openttd>Server !Simulation Nation [Eastern US Heightmap] now running.
12:09<dihedral:#openttd>Dr_Link, that add will not get players to your server ;-)
12:10<Eddi|zuHause:#openttd>Dr_Link: http://www.youtube.com/watch?v=8TnVHy-g2xs
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12:12<Eddi|zuHause:#openttd># Und der Trainer sagt: 'Als erstes anlaufen, Augen schließen, Hymne singen, abziehen'
12:12<Eddi|zuHause:#openttd># 'Und dann?'
12:13<Eddi|zuHause:#openttd># 'Kucken was der Ball macht!'
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12:15<Yorick:#openttd>Rubidium: I guess you should bump NETWORK_COMPANY_INFO_VERSION with 14710
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12:19<Yorick:#openttd>(I guess I'm on his ignore)
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12:22<Eddi|zuHause:#openttd>yes, you very likely are.
12:24<dihedral:#openttd>Yorick, that is your own silly fault
12:24-!-Yorick is now known as yorick
12:25<dihedral:#openttd>and that will not help either
12:25<dihedral:#openttd>:P
12:26<Eddi|zuHause:#openttd>hm... should i rather settle a 13/5 or a 12/2 planet?
12:26<Eddi|zuHause:#openttd>;)
12:26<petern:#openttd>what's that, ratio of women to men?
12:26<dihedral:#openttd>13/5
12:29<Eddi|zuHause:#openttd>the first figure is size (*10 => maximum population), the second is class (*250 => upkeep cost for the colony)
12:30<Eddi|zuHause:#openttd>and the 10 more population don't generate enough tax to make up for the 750 upkeep
12:30<Eddi|zuHause:#openttd>and they would generate only slightly more science/production output
12:31<Eddi|zuHause:#openttd>@calc 11040/828
12:31<@DorpsGek:#openttd>Eddi|zuHause: 13.3333333333
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12:35<fjb:#openttd>Hello
12:35<Eddi|zuHause:#openttd>note that the size can be increased with technology
12:35<Eddi|zuHause:#openttd>and the class can be reduced with terraforming (which is expensive at first, but really pays out later)
12:37<@Rubidium:#openttd>Ruudjah|energetic: "can't be arsed as it works for my playing style"
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12:44<Eddi|zuHause:#openttd># Dann sagt der Meister: 'Das isn Draht!'
12:44<Eddi|zuHause:#openttd># Und der Geselle sagt: 'Kann ich den mal anfassen?'
12:44-!-stillunknown [~stillunkn@82-136-225-75.ip.telfort.nl] has joined #openttd
12:45<Eddi|zuHause:#openttd># 'Nein! Als erstes Lehrling rufen und dann gibst du dem das in die Hand...'
12:45<Eddi|zuHause:#openttd># 'Und dann?'
12:45<Eddi|zuHause:#openttd># 'Einschalten!'
12:45<dihedral:#openttd>Eddi|zuHause, dat reicht!
12:46<Eddi|zuHause:#openttd>but the song is so great :p
12:46<dihedral:#openttd>the write the text to paste.openttd.org and give the url
12:46<dihedral:#openttd>:-P
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12:49<Eddi|zuHause:#openttd>i already gave the youtube link :p
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13:20<CIA-1:#openttd>OpenTTD: rubidium * r14711 /trunk/src/ (3 files in 2 dirs): -Codechange: don't misuse the _network_company_info password field for changing the password on clients.
13:24<dihedral:#openttd>Rubidium, rename the function to HashCompanyPassword (i.e. removing the 'Current')?
13:26<Dr_Link:#openttd><dihedral> Dr_Link, that add will not get players to your server ;-)
13:27<Dr_Link:#openttd>that "add" was not intended to bring more users. ;)
13:27<Dr_Link:#openttd>I have a site I can advertise on since it's my own, so I have no need to.
13:27<dihedral:#openttd>:-P
13:27<@Rubidium:#openttd>dihedral: it sets the password of the current (local) company of the server
13:28<dihedral:#openttd>oh ok
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13:28<dihedral:#openttd>so i need GenerateCompanyPasswordHash() :-P
13:29<@Rubidium:#openttd>yup
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13:34<dihedral:#openttd>Brianetta
13:34<dihedral:#openttd>i managed to get the command capture in ap+ to work
13:35<dihedral:#openttd>i use an openttd console alias
13:35<dihedral:#openttd>alias ap_cmd "%+ ; echo donecapture"
13:35<dihedral:#openttd>aliases are handled in a way that no output will slip in between
13:35<dihedral:#openttd>:-)
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13:39<Brianetta:#openttd>cool
13:41<CIA-1:#openttd>OpenTTD: rubidium * r14712 /trunk/src/ (13 files in 3 dirs): -Codechange: split server and client side w.r.t. the storage of network related company information.
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13:44<CIA-1:#openttd>OpenTTD: translators * r14713 /trunk/src/lang/ (7 files in 2 dirs): (log message trimmed)
13:44<CIA-1:#openttd>OpenTTD: -Update: WebTranslator2 update to 2008-12-22 18:43:52
13:44<CIA-1:#openttd>OpenTTD: arabic_egypt - 14 fixed, 144 changed by khaloofah (158)
13:44<CIA-1:#openttd>OpenTTD: hebrew - 9 fixed, 1 changed by davidx123 (10)
13:44<CIA-1:#openttd>OpenTTD: hungarian - 17 changed by IPG (17)
13:44<CIA-1:#openttd>OpenTTD: indonesian - 136 changed by fanioz (119), sireno (17)
13:44<CIA-1:#openttd>OpenTTD: latvian - 116 fixed, 235 changed by peerer (351)
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13:52<@Belugas:#openttd>[13:25] <dihedral> Rubidium, rename the function to HashCompanyPassword<--- me wants to smoke CompanyPassword!!
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14:14<Eddi|zuHause:#openttd>hm... for someone on a lonely unknown island, this crusoe guy surely has a lot of visitors
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14:27<Sacro:#openttd> @seen Bjarni
14:28<@Belugas:#openttd>!seen Bjarni
14:28<dihedral:#openttd>@seen Bjarni
14:28<@DorpsGek:#openttd>dihedral: Bjarni was last seen in #openttd 3 days, 21 hours, 20 minutes, and 25 seconds ago: <Bjarni> heh
14:28<dihedral:#openttd>bot does not trim
14:29<dihedral:#openttd>hello Sacro, Hello Belugas
14:29<Sacro:#openttd>Evening dhi
14:30<Sacro:#openttd>* dihedral
14:30<dihedral:#openttd>bless you
14:30<dihedral:#openttd>:-)
14:33<@Belugas:#openttd>hey dihedral
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14:48<dihedral:#openttd>Rubidium, clients only receive the PACKET_SERVER_COMPANY_INFO from the lobby
14:48<dihedral:#openttd>seemingly
14:49<dihedral:#openttd>but if you issue a connect <host> console command, or run ./openttd -n <host> that info is not sent to the clients
14:49<dihedral:#openttd>that is nasty - the client takes that info from the map, and misses the multiplayer data
14:49<dihedral:#openttd>:-P
15:00<yorick:#openttd>I don't see anything nasty...companies are just sent by the map, clients are sent by network
15:05<Ruudjah|energetic:#openttd>""can't be arsed as it works for my playing style" --> huh?
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15:15<@Rubidium:#openttd>dihedral: what multiplayer data does it miss?
15:16-!-Wolf01 [~wolf01@host105-233-dynamic.14-87-r.retail.telecomitalia.it] has joined #openttd
15:16<Wolf01:#openttd>I'm the fucking antichrist!
15:16<Wolf01:#openttd>...oops, wrong reality
15:23<frosch123:#openttd>no, no, you are quite right here
15:30<Dr_Link:#openttd>How do I get MP3 audio working in 0.6.3?
15:30<Dr_Link:#openttd>Simply placing the .mp3 files in /gm/ doesn't do anything.
15:32<petern:#openttd>why would it?
15:32<petern:#openttd>ottd is not an mp3 player
15:33<Dr_Link:#openttd>I dunno.
15:33<Dr_Link:#openttd>Owen seems to have been developing it for 0.6 in the past.
15:33<Dr_Link:#openttd>http://wiki.openttd.org/wiki/index.php/Who_works_on_what#Enhanced_Music_System
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15:34<Wolf01:#openttd>lol, it's LOLMAN!
15:34<Eddi|zuHause:#openttd>doesn't mean it was included in 0.6
15:35<OwenS:#openttd>I was wondering who was saying I was developing MP3 support for a moment there O_o
15:35<Eddi|zuHause:#openttd>wrong owen :p
15:35<Dr_Link:#openttd>orudge...
15:35<Dr_Link:#openttd>that owen.
15:35<OwenS:#openttd>I knew that :P
15:35<Dr_Link:#openttd>Not you.
15:35<yorick:#openttd>oh, not the same? :o
15:36<Eddi|zuHause:#openttd>i think we discussed that "owen" issue not only once in the past :p
15:37<OwenS:#openttd>The way people talking to me keep pinging him? :P
15:39<Eddi|zuHause:#openttd>yes. that is exactly the most common case :p
15:40*OwenS:#openttd expects him to wander in in a few minutes and grumble :p
15:41<yorick:#openttd>maybe he only highlights on orudge
15:41<Dr_Link:#openttd>he'll be grumbling now for sure then.
15:42<Dr_Link:#openttd>:P
15:42<OwenS:#openttd>No, cause them he misses everyone calling him Owen :p
15:42<CIA-1:#openttd>OpenTTD: rubidium * r14714 /trunk/src/network/ (network.cpp network_func.h): -Codechange: only allocate the company network "state" variables (password/months not used) when needed, i.e. only for servers.
15:43<Eddi|zuHause:#openttd>dihedral: what have you done... you opened pandoras box with your network feature request
15:43*Wolf01:#openttd is wondering how many features OTTD will bring to him this Christmas
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15:44<yorick:#openttd>Eddi: it was him?
15:44<yorick:#openttd>grmbl
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15:46<Dr_Link:#openttd>you're kidding me
15:47<Dr_Link:#openttd>that's why so many nightlies were released today?
15:48<+glx:#openttd>at most 1 each night
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15:48<Dr_Link:#openttd>but I'm talking about the network stuff today
15:49<+glx:#openttd>but only one nightly
15:50<Dr_Link:#openttd>well, then I must have my terms confused
15:50<Dr_Link:#openttd>they compiled several builds today.
15:50<+glx:#openttd>no
15:50<lolman:#openttd>Dr_Link: no, they committed several changes
15:50<yorick:#openttd>no, they committed several changesets today
15:52<Dr_Link:#openttd>What about that PPC port of OpenTTD? Isn't it "not official"?
15:53<dihedral:#openttd>Eddi|zuHause, i'll show you sooner or later
15:53<yorick:#openttd>it's it very unofficial
15:53<@Rubidium:#openttd>Dr_Link: PPC is ambiguous
15:53<dihedral:#openttd>(me is deving on a PPC :-P)
15:53<yorick:#openttd>pocketPC
15:53<dihedral:#openttd>oh
15:54<dihedral:#openttd>i though power pc
15:54<Eddi|zuHause:#openttd>hence "ambiguous"
15:55<dihedral:#openttd>:-P
15:55<@Rubidium:#openttd>guess that's probably the most used multiple syllable word I used the last 24 hours
15:56<Wolf01:#openttd>[21:53:54] <dihedral> (me is deving on a PPC :-P) <- me on a pocketpc :P
15:56<yorick:#openttd>the pocket pc, where the "support the openttd team" link points to a donation page of their own
15:56<yorick:#openttd>?
16:00<Eddi|zuHause:#openttd>that's one of the bad things about "plain english"... you can get through a whole day with hardly any 2-syllable words...
16:00<Eddi|zuHause:#openttd>try that in german...
16:00<Dr_Link:#openttd>How come some of the latest nightly builds don't require any of the TTD .grf files?
16:00<Dr_Link:#openttd>yet every single forum topic I see says they do require them?'
16:00<Eddi|zuHause:#openttd>they do
16:00<Dr_Link:#openttd>...
16:00<Dr_Link:#openttd>no they dont
16:00<Dr_Link:#openttd>I can doubleclick on openttd.exe and it'll open without requesting for them
16:00<Eddi|zuHause:#openttd>but they will search for them on a central place
16:01<+glx:#openttd>Dr_Link: if you have opengrf
16:01<@Rubidium:#openttd>s/opengrf/opengfx/
16:01<yorick:#openttd>openglx :p
16:01<Eddi|zuHause:#openttd>so when you set this up once, you will not have any trouble anymore
16:02<+glx:#openttd>also if you put TTD files in a "global" dir it's available for all OTTD versions
16:02<+glx:#openttd>all is explained in readme
16:03<Dr_Link:#openttd>orig_win.obg?
16:03<Dr_Link:#openttd>openttdw.grf?
16:03<Dr_Link:#openttd>Explain those, because I suspect that they contain the graphics files.
16:03<+glx:#openttd>.obg don't contain any graphics
16:04<+glx:#openttd>openttd[dw].grf contain only ottd specific graphics
16:10<jerkerTaggart:#openttd>hello! is the new graphics complete so there can be a complete GPL release?
16:10<+glx:#openttd>no
16:11<George:#openttd>frosch123: could you make just the same table as did first time (where al the CBs are summarized)? If it is not hard for you, of cause. Before detailed view of your detailed information, I'd like to understand general change with yesterday files
16:12<George:#openttd>I mean, was global disabling of CBs 26 and 27 useful or not.
16:15<CIA-1:#openttd>OpenTTD: rubidium * r14715 /trunk/src/ (3 files in 2 dirs): -Codechange: move some network code from the main gui file into one of the the network files.
16:15<George:#openttd>Visualy, I could not see the speed change on the fast-forward mode in the 2kx2k map. So, I get a filling that returning FF 80 for CB 26 (I hope it gives the same result as FF 80 for CB 25) does not giv the effect.
16:17<George:#openttd>frosch123: as for version check problem - what would be the best?
16:17<George:#openttd>In case when I do the similar code for TTDP and OTTD
16:17<George:#openttd>1 * 9 09 8B 04 \7> 68 20 60 02 01
16:17<George:#openttd> 2 * 14 0B 03 7F 00 "2.6 r2069" 00
16:17<George:#openttd> 3 * 9 09 8B 04 \7< 69 20 60 02 00
16:17<George:#openttd> 4 * 9 09 A1 04 \7> E8 38 00 07 01
16:17<George:#openttd> 5 * 11 0B 03 7F 00 "r14569" 00
16:17<George:#openttd> 6 * 9 09 A1 04 \7< E9 38 00 07 00
16:23<frosch123:#openttd>George: http://www.math.tu-clausthal.de/~mtce/ottd/ECSProfile081222.txt
16:26<frosch123:#openttd>I guess it is enough to set bit 7 of action b severity. (Didn't rubidium tell you that already?)
16:26<CIA-1:#openttd>OpenTTD: rubidium * r14716 /trunk/src/ (3 files in 2 dirs): -Codechange: move more network core querying to the network files.
16:27<George:#openttd>frosch123: Thank you. Now I'm very confused. I've removed fast all usage of CB 27, but your table shows that I got only 30% saving. WHY?
16:27<George:#openttd>Hope you are using the latest ones?
16:30<CIA-1:#openttd>OpenTTD: rubidium * r14717 /trunk/src/ (6 files in 2 dirs): -Change: more 'Index' -> ClientID to not confuse ClientID and ClientIndex
16:31<frosch123:#openttd>George: I generated a new map, so different industry amounts
16:31<frosch123:#openttd>take a look at the detailed stats, how much the industry numbers differ
16:31<frosch123:#openttd>they also contain the exact versions
16:32<George:#openttd>Yes, I have to do it now. I supposed to get a huge (more than 2 times change) in a general viewm where exact nuber of industries does not play a lot
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16:34<frosch123:#openttd>George: note that february has about 10% less calls than march :)
16:34<George:#openttd>previously, almost every secon industry had CB 27, while now only 3 of them has. I supposed to get a big change, but was not succesful :(
16:36<frosch123:#openttd>Isn't 66347512 -> 37119880 quite a success?
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16:37<@orudge:#openttd>[20:40:29] * OwenS expects him to wander in in a few minutes and grumble :p <-- quite, the openttdcoop channel has been on constant highlight for the past few days
16:37<@orudge:#openttd>most annoying ;)
16:37<@orudge:#openttd>if anybody actually wants me there, well, ping me here :p
16:37<@Rubidium:#openttd>;)
16:38<@orudge:#openttd>Quite
16:38<CIA-1:#openttd>OpenTTD: rubidium * r14718 /trunk/src/ (4 files in 2 dirs): -Change: remove some direct network core variable accesses from non-network locations.
16:39<George:#openttd>frosch123: yes, but I hoped for more. This means that I made something wrong somewhere and I should find what and where
16:43<OwenS:#openttd>orudge, I suppose it doesn't help that my OpenTTD player name is Owen :P
16:44-!-svippy [~svip@0x50a5b14e.boanxx18.dynamic.dsl.tele.dk] has joined #openttd
16:44<petern:#openttd>hmm, my track following code is wrong :o
16:44<petern:#openttd>the vehicle length alters, hehe
16:44<OwenS:#openttd>I also occasionally receive TT-Forums PMs for the other Owen as well :p
16:45<@orudge:#openttd>:p
16:45<@orudge:#openttd>as long as you don't receive donations for me ;)
16:46<OwenS:#openttd>I haven't been lucky enough this far :(
16:47<Dr_Link:#openttd>orudge.
16:48<Dr_Link:#openttd>you're in charge of the improved music...
16:48<Dr_Link:#openttd>where do I place my folder full of openttd.ogg files? I have an m3u file that I'm editing with Notepad... it's pointing to gm\song-name.ogg
16:48<Dr_Link:#openttd>for each song.
16:49<Dr_Link:#openttd>or should I change that entry in the m3u?
16:49-!-KritiK [~Maxim@78-106-155-55.broadband.corbina.ru] has joined #openttd
16:50<petern:#openttd>well
16:50<petern:#openttd>support for that has not been added since you last asked
16:51<Dr_Link:#openttd>It was added in 2005...
16:51-!-svippery [~svip@0x50a5b14e.boanxx18.dynamic.dsl.tele.dk] has quit [Ping timeout: 480 seconds]
16:51<@Rubidium:#openttd>Dr_Link: says who?
16:51<Dr_Link:#openttd>...or don't tell me that was just for the nightlies.
16:52<Dr_Link:#openttd>http://www.tt-forums.net/viewtopic.php?f=33&t=22483&start=0&st=0&sk=t&sd=a
16:53<@orudge:#openttd>Dr_Link: No code has been added to OpenTTD for playing MP3s or Vorbis files
16:53<@orudge:#openttd>an updated version may be at some point
16:53<@orudge:#openttd>but currently it's not possible
16:53<Dr_Link:#openttd>oh well.
16:58*petern:#openttd has an idea
17:01<petern:#openttd>http://wiki.openttd.org/wiki/index.php?title=Who_works_on_what ;)
17:02<Wolf01:#openttd>lol
17:05<petern:#openttd>"All 27,000 permanent and temporary staff will lose their jobs unless a last-minute buyer can be found."
17:05<petern:#openttd>sucks to work a woolworths...
17:05<petern:#openttd>*at
17:08<frosch123:#openttd>night
17:08*frosch123:#openttd is gone for about a week or more
17:09<frosch123:#openttd>:)))
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17:09<petern:#openttd>http://news.bbc.co.uk/1/hi/uk/7795874.stm :o
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17:11<Nite_Owl:#openttd>Hello all
17:11<Wolf01:#openttd>hi
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17:31*Belugas:#openttd is gone for the night
17:31<@Belugas:#openttd>ciao all
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17:56<dihedral:#openttd>nice commits there Rubidium
17:58<Wolf01:#openttd>'night #_#
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18:38<svippy:#openttd>Ugh.
18:38<svippy:#openttd>Why can't bridges be invisible?
18:45<svippy:#openttd>Does providing goods for a town help it grow?
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18:56<fjb:#openttd>Nobody would use an invisible bridge. they would fear to fall off.
18:56<fjb:#openttd>Providing goods to a town does not help it grow (as was often answered in the forum).
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19:06<svippy:#openttd> <fjb> Nobody would use an invisible bridge. they would fear to fall off. << It helps for building behind it!
19:07<+glx:#openttd>you can hide thel
19:07<svippy:#openttd>You can apply the same logic to transparent buildings and trees!
19:07<+glx:#openttd>*them
19:07<+glx:#openttd>ctrl-X
19:07<svippy:#openttd>:( They are still there.
19:08<fjb:#openttd>At least in the nightly build you can make them invisible, not only transparent.
19:08<svippy:#openttd>Also, is it an issue with replacing two-way engines?
19:08<svippy:#openttd>Oh wait, there it is.
19:11<fjb:#openttd>What two-way engine issue?
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20:00<dihedral:#openttd>what happened to _network_own_client_index
20:00<dihedral:#openttd>hmmmm...
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20:06<@Rubidium:#openttd>it flew away
20:10<dihedral:#openttd>alternative?
20:11<dihedral:#openttd>i am in console_cmds.cpp
20:12<@Rubidium:#openttd>read the svn logs and it should be clear what happened to it
20:13<@Rubidium:#openttd>and how you can solve your problem
20:13<dihedral:#openttd>ok :-)
20:13<dihedral:#openttd>thanks
20:13<dihedral:#openttd>i am at 14711 (working backwards :-P)
20:16<dihedral:#openttd>got it
20:16<dihedral:#openttd>i think
20:19<dihedral:#openttd>hehe - should have come up with that earlier :-S
20:20<dihedral:#openttd>i have changed src/lang/english.txt and get an odd output from make
20:20<dihedral:#openttd># make
20:20<dihedral:#openttd>[LANG] Generating table/strings.h
20:20<dihedral:#openttd>make -C /Users/nathanael/Development/openttd/objs/lang table/strings.h
20:20<dihedral:#openttd>[LANG] Generating table/strings.h
20:20<dihedral:#openttd>[SRC] DEP CHECK (all files)
20:20<dihedral:#openttd>make -C /Users/nathanael/Development/openttd/objs/lang table/strings.h
20:20<dihedral:#openttd>[LANG] Generating table/strings.h
20:20<dihedral:#openttd>[SRC] Compiling console_cmds.cpp
20:20<dihedral:#openttd>[SRC] Compiling date.cpp
20:21<dihedral:#openttd>and of course it continues with the compile after that
20:23<@Rubidium:#openttd>that shows strgen outsmarting make
20:24<@Rubidium:#openttd>strgen is asked to regenerate table/strings.h, but refuses to do so because english.txt hasn't changed enough to require a full recompile
20:24<dihedral:#openttd>oh
20:24<dihedral:#openttd>great!
20:24<dihedral:#openttd>so make asks twice?
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20:25<@Rubidium:#openttd>once during compiling of objs/lang/ and once during objs/debug (or objs/release)
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20:27<dihedral:#openttd>ah
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20:56<LightSol:#openttd>Yellow
20:57<LightSol:#openttd>can someone help me out with one thing?
20:57<dihedral:#openttd>depends on what the one thing is
20:58<LightSol:#openttd>Explaining how i can send money to other players ingame
20:58<LightSol:#openttd>I noticed the feature, but cant find any explenation or tooltip where it is located
20:58<+glx:#openttd>it's in client list
20:59<LightSol:#openttd>ah, that would explain it
20:59<LightSol:#openttd>its the only place i didnt look :p
20:59<LightSol:#openttd>Thanks a lot mate
21:01<dihedral:#openttd>\o/
21:01<dihedral:#openttd>the new version of move_clients patch just needs some cleaning up to do
21:01<LightSol:#openttd>And now i fail at finding the client menu
21:01<dihedral:#openttd>and then it's possible to join other companeis while one is in the game
21:02<dihedral:#openttd>LightSol, company list drop down - first item
21:02<dihedral:#openttd>search wiki.openttd.org
21:02<LightSol:#openttd>i am searching the wiki
21:02<dihedral:#openttd>:-P
21:03<LightSol:#openttd>Just failing at it :P
21:03<dihedral:#openttd>what did you search for?
21:04<dihedral:#openttd>well - i must go to bed
21:04<dihedral:#openttd>hint: search for "give money"
21:04<dihedral:#openttd>then select option number 5 (Multiplayer)
21:04<dihedral:#openttd>it's on that page
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23:13<@Belugas:#openttd>blarf
23:13*Belugas:#openttd is still working
23:13*Belugas:#openttd is still pissed off
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---Logclosed Tue Dec 23 00:00:24 2008