--- | Log | opened Mon Feb 09 00:00:53 2009 |
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00:06 | <bedpan:#openttd> | poop |
00:06 | <bedpan:#openttd> | mierda |
00:06 | <bedpan:#openttd> | caca |
00:06 | <bedpan:#openttd> | feces |
00:06 | <bedpan:#openttd> | heces fecales |
00:06 | <bedpan:#openttd> | merdam |
00:06 | <bedpan:#openttd> | estiercol |
00:06 | <bedpan:#openttd> | abono |
00:06 | <bedpan:#openttd> | diarrhea |
00:06 | <bedpan:#openttd> | diarea |
00:06 | <bedpan:#openttd> | el chorro |
00:06 | <bedpan:#openttd> | cagalera |
00:06 | <bedpan:#openttd> | cagada |
00:06 | <bedpan:#openttd> | cagar |
00:07 | <bedpan:#openttd> | cagadero |
00:07 | <bedpan:#openttd> | turds |
00:07 | <bedpan:#openttd> | shit |
00:07 | <bedpan:#openttd> | bedpans |
00:07 | <bedpan:#openttd> | the squirts |
00:07 | <bedpan:#openttd> | montezuma's revenge |
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00:31 | <Tefad:#openttd> | wtf? |
00:34 | <goodger:#openttd> | Tefad: some spanish wanker |
00:35 | <goodger:#openttd> | it came into #debian a while ago |
00:40 | <Tefad:#openttd> | uh huh |
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01:54 | <@petern:#openttd> | <3 r15428 |
02:16 | <Tefad:#openttd> | also you guys might want to put most people want 'trunk' in your dev guideline |
02:17 | <Tefad:#openttd> | to keep people like me from defaulting to snagging the whole repository when not given a hint ; ) |
02:18 | <@petern:#openttd> | haha |
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02:37 | <@petern:#openttd> | the OSK breaks r15425 |
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02:55 | <Zuu:#openttd> | Wow, thank you Rubidium! Reading email... task closed 2297 (After ~7 months with that patch 2297 is a number I know by hart) |
02:57 | <Zuu:#openttd> | Still, there will probably be some users either complaining that they can't type or finding bugs, so I better be aronud the forums (as I wouldn't do any way.. :p ) |
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03:16 | <dihedral:#openttd> | morning |
03:17 | <Zuu:#openttd> | God morning dihedral |
03:17 | <dihedral:#openttd> | :-) |
03:33 | <Zuu:#openttd> | Isn't it a nice day today :-) |
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03:39 | <Zuu:#openttd> | First r15424, and soon a lecture in micro traffic simulations :-) |
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04:08 | <planetmaker:#openttd> | good morning! |
04:10 | <planetmaker:#openttd> | [16:05] <Rubidium> [#openttd] planetmaker: how's the font detection goin? <-- Rubidium I was working on it - when my harddisk failed :( |
04:10 | <planetmaker:#openttd> | As of now there's nothing working |
04:11 | <planetmaker:#openttd> | as without a working computer it was quite hard to continue :S |
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04:47 | <@petern:#openttd> | bool can_suspend = this->_can_suspend; |
04:47 | <@petern:#openttd> | so is SQBool not a bool? |
04:59 | <@petern:#openttd> | typedef SQUnsignedInteger SQBool; |
04:59 | <@petern:#openttd> | of course not :D |
04:59 | <@petern:#openttd> | damn it, why do these projects have to make up their own types :( |
05:04 | <CIA-1:#openttd> | OpenTTD: peter1138 * r15430 /3rdparty/squirrel/squirrel/sqvm.cpp: [Squirrel] -Fix (r15405): SQBool is not the same as bool. MSVC warning struck again. |
05:05 | <dihedral:#openttd> | \o/ |
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05:15 | <@petern:#openttd> | dihedral? |
05:16 | <@petern:#openttd> | assertion failed! |
05:16 | <@petern:#openttd> | woop |
05:16 | <@petern:#openttd> | hmm |
05:16 | <@petern:#openttd> | is it possible to reenable the mouse pointer during assertion? |
05:17 | <@petern:#openttd> | it's hard to click on that retry box :p |
05:17 | <dihedral:#openttd> | i was cheering for your n-th MSVC commit |
05:17 | <planetmaker:#openttd> | :P dihedral: you're becoming an MSVC fan? It's hard to believe... |
05:18 | <@petern:#openttd> | parameters of DrawCharCentered() seem to be messed up |
05:18 | <@petern:#openttd> | * @param real_colour Colour to use, see DoDrawString() for details |
05:18 | <@petern:#openttd> | void DrawCharCentered(WChar c, int x, int y, TextColour colour) |
05:18 | <@petern:#openttd> | TC_BLACK is a TextColour |
05:18 | <@petern:#openttd> | but it asserts that it needs IS_PALETTE_COLOUR |
05:19 | <@Rubidium:#openttd> | interesting |
05:22 | <@Rubidium:#openttd> | ah, so the &= 0xFF was pointless |
05:23 | <@petern:#openttd> | indeed |
05:23 | <dihedral:#openttd> | planetmaker, NOPE |
05:23 | <dihedral:#openttd> | i am a petern fan :-P |
05:24 | <planetmaker:#openttd> | cute. Ottd Groupie :) |
05:25 | * | petern:#openttd wonders if dihedral wants something committed, or something ;) |
05:25 | <dihedral:#openttd> | nope |
05:25 | <dihedral:#openttd> | petern, i dont 'work' that way ;-) |
05:25 | <@petern:#openttd> | =D |
05:25 | <@petern:#openttd> | glad to hear it |
05:26 | <@petern:#openttd> | oh dear, my content window's gone *really* slow |
05:26 | <@Rubidium:#openttd> | it's not the content window |
05:27 | <@petern:#openttd> | oh |
05:27 | <@petern:#openttd> | networking behind it? |
05:27 | <@Rubidium:#openttd> | it's: large window over lots of moving sprites |
05:27 | <dihedral:#openttd> | \o/ |
05:27 | <dihedral:#openttd> | run the dedicated server video driver behind windows :P |
05:27 | <@Rubidium:#openttd> | drawing backend thinking to optimise it by drawing only where the sprites have changed |
05:27 | <@Rubidium:#openttd> | and thus drawing the window lots of times |
05:27 | <@petern:#openttd> | right |
05:28 | <@Rubidium:#openttd> | you get the same behaviour by 'full screening' the server list |
05:29 | <dihedral:#openttd> | petern: i prefer to write patches for things that would be of interest, and then it's not my concern if the patch gets included or not, once i have done my part in full |
05:29 | <@petern:#openttd> | er |
05:29 | <@petern:#openttd> | my progress bar started before the beginning |
05:29 | <dihedral:#openttd> | :-P |
05:29 | <@petern:#openttd> | download 5.82MB |
05:29 | <@petern:#openttd> | *downloading |
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05:31 | <CIA-1:#openttd> | OpenTTD: rubidium * r15431 /trunk/src/gfx.cpp: -Fix (r15425): wrongly added assertion due to unneeded & 0xFF. Now use the same method of handling the colour as it would do when drawing a string instead of a character. |
05:32 | <@Rubidium:#openttd> | dihedral: you haven't given your mac to pm yet so he can do what Bjarni seems to be unable to? |
05:33 | <planetmaker:#openttd> | :) |
05:33 | <planetmaker:#openttd> | I'll try see this afternoon whether it's the controler or the disc. |
05:34 | <@Rubidium:#openttd> | though when someone says he can make planets, why can't he make a harddrive; it's made of the same materials... |
05:34 | <planetmaker:#openttd> | I *hope* it's the disc. Data may be gone, but nothing un-replacable. |
05:34 | <planetmaker:#openttd> | or un-backed up that is. |
05:35 | <planetmaker:#openttd> | hehe. Yeah. We're all star dust :P |
05:35 | <dihedral:#openttd> | no |
05:35 | * | dihedral:#openttd is a STAR |
05:35 | <dihedral:#openttd> | :-P |
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05:37 | <dihedral:#openttd> | Rubidium, i am not gonna stuff my mac in the mail - ditch that idea :-P |
05:38 | <@petern:#openttd> | Rubidium: thanks |
05:47 | <Sacro:#openttd> | hm |
05:48 | <dihedral:#openttd> | hello Sacro |
05:48 | <dihedral:#openttd> | Sacro, please tell me you know a way to find out of the mouse is in the dock or not |
05:48 | <Sacro:#openttd> | good morning dihedral |
05:48 | <Sacro:#openttd> | it appears ;P |
05:48 | <dihedral:#openttd> | yes - i thought 'it' but wrote something else :-P |
05:49 | <dihedral:#openttd> | *if |
05:49 | <dihedral:#openttd> | gnah |
05:49 | <dihedral:#openttd> | oh |
05:49 | <dihedral:#openttd> | and i totally misread you |
05:49 | <@petern:#openttd> | hey |
05:49 | <Sacro:#openttd> | my dock is hidden |
05:49 | <dihedral:#openttd> | mine is too |
05:49 | <Sacro:#openttd> | so when the mouse is in it it appears! |
05:49 | <@petern:#openttd> | been trying to meet you |
05:49 | <dihedral:#openttd> | however, if you run openttd in windowed mode, and position the window that the dock will cover parts of the openttd window |
05:50 | <dihedral:#openttd> | you can, by moving your mouse down to unhide the dock, get the os x mouse into openttd |
05:50 | <@petern:#openttd> | clearly an osx bug |
05:50 | <dihedral:#openttd> | and that is only because osx tells openttd that the mouse is in the openttd window, where in fact it's in the dock |
05:50 | <Sacro:#openttd> | dihedral: yes, that's a bug |
05:51 | <Sacro:#openttd> | as is the 2 finger scrolling whilst building |
05:51 | <dihedral:#openttd> | however, if it were possible to detect the dock..... |
05:51 | <@petern:#openttd> | if your mouse is on the dock, it is not in the openttd window |
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05:51 | <@petern:#openttd> | vice versa |
05:51 | <dihedral:#openttd> | i use the 2-finger mouse thingy for zooming :P |
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05:52 | <dihedral:#openttd> | petern, other apps show the same behaviour though |
05:52 | <dihedral:#openttd> | i.e. if you move the browser with a link behind the dock |
05:52 | <Sacro:#openttd> | dihedral: 2 finger up/down/left/right is scroll |
05:52 | <Sacro:#openttd> | goatse is zoom |
05:52 | <dihedral:#openttd> | you can get the link's 'title=' tag to show by hovering, in the dock, over the link |
05:52 | <@petern:#openttd> | dihedral: same behaviour as openttd does? |
05:52 | <@petern:#openttd> | as i said, clearly an os x bug |
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05:53 | <dihedral:#openttd> | yes, but if you could in addition detect the dock, then you could avoid that bug from showing |
05:53 | * | dihedral:#openttd is glad the issue does not show when using expose |
05:53 | <dihedral:#openttd> | lovely dashboard :-P |
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05:56 | <Roujin:#openttd> | hey guys |
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05:57 | <Roujin:#openttd> | I wonder... is any of the main devs working with MSVC? |
05:58 | <@petern:#openttd> | me |
05:58 | <SpComb:#openttd> | http://irclogs.qmsk.net/channels/openttd |
05:58 | <SpComb:#openttd> | le new logs are under development |
05:59 | <Roujin:#openttd> | hmm, then I wonder why the output directory is set to something so one cannot just compile&run openttd from MSVC.. |
05:59 | <Roujin:#openttd> | because it doesn't find the lang files |
05:59 | <@petern:#openttd> | you can |
06:00 | <Roujin:#openttd> | yes, and I do |
06:00 | <Roujin:#openttd> | - OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\" |
06:00 | <Roujin:#openttd> | + OutputDirectory="..\bin" |
06:01 | <Roujin:#openttd> | I just wonder why it's set to objs\$...etc. in the first place |
06:02 | <@petern:#openttd> | it works out of the box for me |
06:03 | <Roujin:#openttd> | really? well for me it complains that it doesn't find the lang files |
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06:36 | <fjb:#openttd> | Hello |
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07:18 | <smallfly:#openttd> | are the open-graphics a collection of some newgrf files or are they totally remade? |
07:19 | <planetmaker:#openttd> | smallfly: there is a replacement for the original base graphics. |
07:19 | <planetmaker:#openttd> | They're completely new graphics. |
07:20 | <smallfly:#openttd> | is it allowed to use these graphics for other games too? |
07:21 | <@Rubidium:#openttd> | they're GPL licensed, so as long as you fullfil the requirements set by the GPL license you can |
07:21 | <planetmaker:#openttd> | it always pais off to read licenses and actually look at the files :) |
07:22 | <@petern:#openttd> | paint.net is amusing |
07:22 | <smallfly:#openttd> | *blame on me* |
07:23 | <@petern:#openttd> | the license page says it follows a MIT license with a couple of additional clauses |
07:23 | <@petern:#openttd> | but the source code is totally unavailable |
07:24 | <@petern:#openttd> | http://paintdotnet.forumer.com/viewtopic.php?f=27&t=28245 |
07:26 | <dihedral:#openttd> | smallfly, which other app do you want to use the graphics for? |
07:28 | <smallfly:#openttd> | a transport simulation. ;-) |
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07:28 | <smallfly:#openttd> | (to improve my programming skills at bad because hardly portable languages) |
07:28 | <@petern:#openttd> | that didn't make sense |
07:29 | <dihedral:#openttd> | no - it did not make sense at all |
07:29 | <smallfly:#openttd> | ?!? |
07:29 | <dihedral:#openttd> | smallfly, which app exactly? does it have a name? |
07:29 | <smallfly:#openttd> | yeah "transport simulation" |
07:29 | <smallfly:#openttd> | ;-) |
07:30 | <dihedral:#openttd> | !! |
07:30 | <dihedral:#openttd> | does it have a website? |
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07:30 | <smallfly:#openttd> | yeah, but no content |
07:31 | <smallfly:#openttd> | i started the project a few days (!!!!) ago |
07:31 | <Ammler:#openttd> | smallfly: you should ask at tt-forums, you need also to ask for the sources there... |
07:31 | <smallfly:#openttd> | so dont expect anything |
07:31 | <smallfly:#openttd> | i dont want to be concurrence of openttd |
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07:31 | <Ammler:#openttd> | http://www.tt-forums.net/viewtopic.php?f=36&t=38122 |
07:31 | <smallfly:#openttd> | i just want to program a small app with things i miss in openttd, then i make screenshots and post them to the tt-forums |
07:32 | <planetmaker:#openttd> | smallfly: as I told before... there were many endevours in that direction... |
07:32 | <smallfly:#openttd> | so that will be my contribution to the openttd project |
07:33 | <dihedral:#openttd> | <smallfly> i dont want to be concurrence of openttd <- believe me, you would not be |
07:33 | <planetmaker:#openttd> | If you want a feature - the best course of action is to actually take OpenTTD's sources and _implement_ just that feature which you want. |
07:33 | <Timitry:#openttd> | How about creating a patchpack and posting that in the development forum? |
07:33 | <planetmaker:#openttd> | dihedral: concurrence: yes. Competition: no :P |
07:33 | <dihedral:#openttd> | well |
07:33 | <dihedral:#openttd> | :-P |
07:33 | <planetmaker:#openttd> | well... concurrence on my computer: no :P |
07:33 | <smallfly:#openttd> | i dont like c++ |
07:34 | <planetmaker:#openttd> | then maybe transport empire or simutrans are for you - but possibly they're c/c++, too :P |
07:34 | <dihedral:#openttd> | <smallfly> so that will be my contribution to the openttd project <- that aint no contribution to the OpenTTD project, that is just contribution of your ego |
07:34 | <dihedral:#openttd> | *to |
07:35 | <smallfly:#openttd> | sorry, i meant competitor |
07:35 | <smallfly:#openttd> | concurrence ... tzzz ... |
07:35 | <dihedral:#openttd> | smallfly, again - you would not be - dont worry |
07:36 | <Timitry:#openttd> | And how do you plan to extend OpenTTD, if you don't like / know C++? |
07:36 | <smallfly:#openttd> | why are you always so agressive? |
07:36 | <dihedral:#openttd> | as your nick says - you'd just be a small fly :-D |
07:36 | <smallfly:#openttd> | well i DO want to be a small fly |
07:36 | <Gekz:#openttd> | lol |
07:36 | <dihedral:#openttd> | nobody is aggressive! |
07:36 | <smallfly:#openttd> | i dont want to get world domination |
07:37 | <Gekz:#openttd> | I want world domination in a pie |
07:37 | <smallfly:#openttd> | i had a look at all transport simulations out now and i miss some things, i want to program now. is that so hard to understand? |
07:37 | <dihedral:#openttd> | smallfly, you'd hardly get world-domination with only one download, which would be your own to check if the download works, if you at all ever get that far :-P |
07:37 | <Timitry:#openttd> | So do you plan to write a game from scratch, or modify an existing one? |
07:38 | <dihedral:#openttd> | probably translate openttd to c# |
07:38 | <smallfly:#openttd> | from scratch. but i do not want to complete it |
07:38 | <dihedral:#openttd> | ... |
07:38 | <Timitry:#openttd> | In which language? |
07:38 | <@Rubidium:#openttd> | something.NET? |
07:38 | <smallfly:#openttd> | cant say the word here in the chat |
07:38 | <smallfly:#openttd> | c# |
07:39 | * | dihedral:#openttd shivers |
07:39 | <Timitry:#openttd> | Well, that will be a hell lot of work... |
07:39 | <dihedral:#openttd> | Timitry, it will not! |
07:39 | <smallfly:#openttd> | dont think so |
07:39 | <planetmaker:#openttd> | indeed. Very much so. And mostly in vain. |
07:39 | <Gekz:#openttd> | suicide is painless after all. |
07:39 | <dihedral:#openttd> | he wont get that far :D |
07:40 | <smallfly:#openttd> | i dont want to create a game with thousands of different vehicles, future buildings etc. |
07:40 | <Gekz:#openttd> | smallfly: you wont get that far |
07:40 | <Gekz:#openttd> | lolol |
07:40 | <dihedral:#openttd> | so you just want the opengfx project for no reason |
07:40 | <dihedral:#openttd> | makes sense |
07:40 | <dihedral:#openttd> | NOT |
07:40 | <smallfly:#openttd> | one moment, ill post a screenie |
07:41 | <dihedral:#openttd> | why dont you really contribute to the openttd project? |
07:41 | <Gekz:#openttd> | what screenshot |
07:41 | <Gekz:#openttd> | of what |
07:41 | <smallfly:#openttd> | because im too stupid for c++ |
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07:41 | <smallfly:#openttd> | and the variable names are to hard to understand for me |
07:41 | <smallfly:#openttd> | i cant follow the source |
07:41 | -!- | mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has joined #openttd |
07:41 | <smallfly:#openttd> | i really tried |
07:41 | <dihedral:#openttd> | smallfly, you are just too immature to use a language :-P |
07:41 | * | Rubidium:#openttd wonders what's so different between C++ and C# that you don't understand C++ |
07:41 | <@Rubidium:#openttd> | C# has pointers too |
07:42 | <dihedral:#openttd> | i dont even knoe c++ and write patches |
07:42 | <dihedral:#openttd> | *know |
07:42 | * | planetmaker:#openttd wonders the same as Rubidium ... |
07:42 | <Gekz:#openttd> | dihedral: that's dangerous, lol |
07:42 | <planetmaker:#openttd> | ... even I can grasp some concepts :P |
07:42 | <smallfly:#openttd> | but i do not want to create patches like new shortcuts, or faster trains |
07:42 | <planetmaker:#openttd> | ... and do the same as dihedral :) |
07:42 | <@petern:#openttd> | C# has pointers but they're rarely used. |
07:42 | <dihedral:#openttd> | Gekz, it's not! only if you have like no idea what you are doing! |
07:42 | <@petern:#openttd> | or, perhaps, hidden :) |
07:43 | <@petern:#openttd> | sometimes i get confused whether things are passed by reference or by value... |
07:43 | <Gekz:#openttd> | dihedral: that's dangerous. I have spoken |
07:43 | <Gekz:#openttd> | lol |
07:43 | <@Rubidium:#openttd> | int * ptr1, ptr2; |
07:43 | <@Rubidium:#openttd> | ptr1 = &var1; |
07:43 | <@Rubidium:#openttd> | ptr2 = ptr1; |
07:43 | <@Rubidium:#openttd> | *ptr2 = 20; |
07:43 | <@Rubidium:#openttd> | ^ that works in C# |
07:43 | <Gekz:#openttd> | POINTERS |
07:43 | <Gekz:#openttd> | RUN AWAY |
07:43 | <dihedral:#openttd> | <smallfly> i cant follow the source <- again - that aint a problem with the language |
07:43 | <SpComb:#openttd> | fixed (byte* foo = quux, bar = asdf) .... |
07:43 | <SpComb:#openttd> | the nightmares :< |
07:43 | <@Rubidium:#openttd> | assuming you're in the proper 'scope' |
07:43 | <smallfly:#openttd> | "i cant follow the source <- again - that aint a problem with the language" of course it is |
07:43 | <dihedral:#openttd> | smallfly, only because _you_ need to do some learning, does not mean a language is bad! |
07:44 | <FauxFaux:#openttd> | Yeah, it could be written in python, or php. |
07:44 | <smallfly:#openttd> | i dont say it is bad. |
07:44 | <smallfly:#openttd> | i just say, i dont like it. |
07:44 | <smallfly:#openttd> | and i told you why |
07:44 | <dihedral:#openttd> | you try to talk down on the language because of your inability |
07:44 | <smallfly:#openttd> | well perhaps |
07:44 | <dihedral:#openttd> | it's just the wrong approach |
07:44 | <smallfly:#openttd> | maybe |
07:45 | <dihedral:#openttd> | you need to take what is given, and adjust yourself to match it! |
07:45 | <smallfly:#openttd> | ... or using an alternative language like c# |
07:45 | <dihedral:#openttd> | only that way will you mature past your 'i only like c#' |
07:45 | <@petern:#openttd> | you need to stop giving this guy attitude |
07:45 | <dihedral:#openttd> | i am trying to help him ;-) |
07:46 | <@petern:#openttd> | you're not |
07:46 | <dihedral:#openttd> | i am! |
07:46 | <@petern:#openttd> | you're not |
07:46 | <dihedral:#openttd> | ... |
07:46 | <Gekz:#openttd> | you're not |
07:46 | <dihedral:#openttd> | what am i trying to do in your eyes? |
07:46 | <smallfly:#openttd> | "you need to stop giving this guy attitude" <-- what i meant with agressive |
07:46 | <Gekz:#openttd> | i want to feel coo. |
07:46 | <valhallasw:#openttd> | dihedral: C++ is just inherently unreadable ;) |
07:46 | <dihedral:#openttd> | merely trying to let him look at it from another perspective |
07:47 | <@petern:#openttd> | you are trying to say that unless it is C++ and gives something back to OpenTTD, then it is not worth doing |
07:47 | <@petern:#openttd> | which is bullshit |
07:47 | <valhallasw:#openttd> | but as C# is as unreadable as C++ is ;) |
07:47 | <dihedral:#openttd> | petern, wrong, up there i said that it's no contribution to OpenTTD if he starts a project with another name and in another language! |
07:48 | <@petern:#openttd> | why should he have to contribute to openttd? |
07:48 | <Gekz:#openttd> | petern: he said it was his contribution |
07:48 | <dihedral:#openttd> | the thought of 'contributing to OpenTTD' be rewriting it in c# is BS |
07:48 | <Gekz:#openttd> | which made no sense |
07:48 | <dihedral:#openttd> | *by |
07:49 | <smallfly:#openttd> | i dont want to rewrite openttd |
07:49 | <dihedral:#openttd> | then i even less see how it would be contributing, sorry! |
07:49 | <@petern:#openttd> | some parts could easily be a contribution, a contribution that would need adapting |
07:49 | <@petern:#openttd> | ideas are contributions |
07:50 | <@petern:#openttd> | bug reports are contributions |
07:50 | <smallfly:#openttd> | programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon |
07:50 | <dihedral:#openttd> | petern, how would _you_ get the use of a bug report that is for another project? |
07:50 | <SmatZ:#openttd> | [13:51:25] <valhallasw> but as C# is as unreadable as C++ is ;) <== I think most parts of OTTD are well readable, even they are coded in C++ :-p |
07:50 | <@petern:#openttd> | trying to follow the code to rewrite it in a language you understand, and finding something odd that could be cleaned up, is a contribution |
07:51 | <@petern:#openttd> | dihedral, i didn't say a bug report for another project |
07:51 | <dihedral:#openttd> | <smallfly> programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon <- so someone else should rewrite your code in c++ because you are too darn lazy to do it in the first place! |
07:51 | <smallfly:#openttd> | i didnt want to start a dispute |
07:51 | <@petern:#openttd> | learning the code by adapting parts of it to another language is one way of learning the language |
07:52 | <dihedral:#openttd> | if that is what would take place, yes! |
07:52 | <smallfly:#openttd> | "because you are too darn lazy to do it in the first place!" <-- i dont want to move some pixels, or to change some values. i want to make revolutioning changes |
07:52 | <dihedral:#openttd> | ... |
07:53 | <planetmaker:#openttd> | ... wow |
07:53 | <@petern:#openttd> | this guy might complete a fully functioning, fully object oriented c# port of openttd |
07:53 | <dihedral:#openttd> | ............ |
07:53 | <smallfly:#openttd> | an example (dont laugh): roads being one tile broader (2 cells broad together). vehicles not moving in such a ugly way, making them turning more smoothly |
07:53 | <@petern:#openttd> | while that may be unlikely, there's no reason to act all aggressive |
07:54 | <dihedral:#openttd> | i am not aggressive! |
07:54 | <@petern:#openttd> | yes you are |
07:54 | <smallfly:#openttd> | *g* |
07:54 | <Gekz:#openttd> | you're european |
07:54 | <Gekz:#openttd> | thus aggressive |
07:54 | <dihedral:#openttd> | i am just looking at rationally :-P |
07:54 | <@petern:#openttd> | no, you're looking at it from only your viewport |
07:54 | <@petern:#openttd> | er |
07:54 | <@petern:#openttd> | viewpoint |
07:54 | <@petern:#openttd> | :o |
07:54 | <Gekz:#openttd> | HAHA |
07:54 | <dihedral:#openttd> | am i now |
07:54 | <planetmaker:#openttd> | lool :) |
07:54 | <Gekz:#openttd> | petern: awesome fail |
07:54 | * | planetmaker:#openttd hugs petern :) |
07:54 | <@petern:#openttd> | auto-typo :D |
07:54 | <dihedral:#openttd> | :-P |
07:55 | <dihedral:#openttd> | you need a vacation :-D |
07:55 | <@Rubidium:#openttd> | dihedral: you're paying? |
07:55 | <dihedral:#openttd> | if you take me with :-P |
07:55 | <@Rubidium:#openttd> | fine by me ;) |
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07:56 | <smallfly:#openttd> | [summary: c++ is portable and fast => it will still be the lng of openttd in future; c# is not portable and slow, so just let me play with it] |
07:56 | <dihedral:#openttd> | smallfly, i will never hinder you |
07:56 | * | Rubidium:#openttd searches for some last minutes to New Zealand |
07:56 | <Gekz:#openttd> | lol |
07:56 | <Gekz:#openttd> | new zealand>? |
07:56 | <SmatZ:#openttd> | :-) |
07:56 | <dihedral:#openttd> | Rubidium, if i pay, i get to choose! |
07:56 | <Gekz:#openttd> | why would you do that |
07:57 | <@Rubidium:#openttd> | tss... |
07:57 | <@Rubidium:#openttd> | that'd be lame |
07:57 | <dihedral:#openttd> | i say _we_ visit my grandparents for a week :-D |
07:57 | <Gekz:#openttd> | New Zealand is a hole. |
07:57 | <@Rubidium:#openttd> | that's not vacation |
07:57 | <dihedral:#openttd> | :-P |
07:57 | <@petern:#openttd> | a very pretty hole |
07:57 | <smallfly:#openttd> | new zealand is one the most beautiful countries on earth |
07:57 | <Gekz:#openttd> | A hole. |
07:58 | <dihedral:#openttd> | no! you are |
07:58 | <smallfly:#openttd> | i am one of the most beutiful countries on earth? |
07:59 | <@Rubidium:#openttd> | dihedral: can I choose the airplane ticket then? |
07:59 | * | petern:#openttd considers some lunching |
08:00 | <dihedral:#openttd> | smallfly, i said Gekz is a hole!!! |
08:00 | <Gekz:#openttd> | no you didn't |
08:00 | <Gekz:#openttd> | stop lying to the boy |
08:00 | <dihedral:#openttd> | :-D |
08:01 | <dihedral:#openttd> | Rubidium, i'll let you buy a pair of shoes in London - kinda what all girls do :-D |
08:01 | * | dihedral:#openttd hides |
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08:03 | <dihedral:#openttd> | http://www.tt-forums.net/viewtopic.php?p=763468#p763468 <- love this post |
08:03 | <@petern:#openttd> | MILLIONS OF PEACHES, PEACHES FOR ME |
08:04 | <SmatZ:#openttd> | :-D |
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08:04 | <@Rubidium:#openttd> | petern: that song gets annoying when you're driving through the peach fields in California |
08:05 | <@Rubidium:#openttd> | dihedral: as it happens my ticket would have a stop in London ;) |
08:06 | <@Rubidium:#openttd> | and there are lots of peach fields between SF and Yosemite National Park |
08:07 | -!- | Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has joined #openttd |
08:07 | <Roujin:#openttd> | dihedral: thanks ;) |
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08:07 | <smallfly:#openttd> | here is the reason why i need the opengraphics http://www.bilder-space.de/show.php?file=09.02nfeGwC2S7qcaapk.png |
08:07 | <planetmaker:#openttd> | good one indeed, Roujin :) |
08:07 | <smallfly:#openttd> | you see, the app is nearly finished |
08:08 | <@petern:#openttd> | smallfly: that bit was already solved, OpenGFX is GPL |
08:09 | -!- | Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has joined #openttd |
08:09 | <smallfly:#openttd> | (i only wanted to send a screenie as i promised upper in the text) |
08:10 | <Roujin:#openttd> | by the way: when googling for "peach" images, you get more (and earlier) hits for princess peach (from mario), than for actual peaches o_O |
08:10 | <smallfly:#openttd> | and i wanted to give dihedral the chance to repeat that i will ever be a small fly concerning openttd |
08:10 | <Roujin:#openttd> | first hit is on www.smashbros.com :D |
08:11 | <Gekz:#openttd> | Roujin: the internet is a bad place |
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08:11 | -!- | Sacro [~ben@150.237.219.211] has quit [Read error: Connection reset by peer] |
08:12 | <dihedral:#openttd> | Roujin, reading logs all the time? :-P |
08:12 | <Roujin:#openttd> | dihedral: sorta :P |
08:13 | <Sacro_:#openttd> | do i exist? |
08:14 | <dihedral:#openttd> | smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c# |
08:14 | <Roujin:#openttd> | http://www.tt-forums.net/viewtopic.php?p=763440#p763440 <-- how hard is it to use google... |
08:15 | <SmatZ:#openttd> | :o) |
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08:16 | <Ammler:#openttd> | well, you can now fully legal link to opengfx |
08:16 | <@petern:#openttd> | except for sample.cat |
08:16 | <dihedral:#openttd> | you can fully legally link to a google result page |
08:16 | <@petern:#openttd> | and only if you only play temperate |
08:17 | <Ammler:#openttd> | dihedral: I wouldn't do that, is like link to the forum post with the links. |
08:18 | <Roujin:#openttd> | In a forum where I am moderator, we are deleting links to youtube videos that obviously infringe copyright |
08:19 | <Roujin:#openttd> | also, detailed description of how to reach those pages, i.e. enter "FOO BAR XYZ" in youtube and go to the first hit |
08:19 | <Roujin:#openttd> | just to be safe |
08:19 | <dihedral:#openttd> | you are not responsible for the contents on youtube |
08:19 | <dihedral:#openttd> | nor are the moderators responsible for the content on google.com |
08:19 | <Ammler:#openttd> | just write a nice disclaimer ;-) |
08:20 | <Roujin:#openttd> | _you_ say that |
08:20 | <dihedral:#openttd> | and those organisations are big enough to manage their own content (and they do) |
08:20 | <SmatZ:#openttd> | if there were links to (illegal) porn, moderators could be for sure sued for that |
08:20 | <Gekz:#openttd> | Roujin: the law says that. |
08:20 | <@petern:#openttd> | Ammler, then you end up with stupid things like "disclaimer: these files are for back up purposes only" |
08:20 | <SmatZ:#openttd> | "illegal" videos are "illegal" too |
08:20 | <Gekz:#openttd> | SmatZ: linking is not illegal |
08:20 | <Gekz:#openttd> | not in any juristiction |
08:20 | <Ammler:#openttd> | :-) |
08:21 | <dihedral:#openttd> | google result page _cannot_ be illegal |
08:21 | <Gekz:#openttd> | as long as you dont host it, not your problem |
08:21 | <dihedral:#openttd> | aye |
08:21 | <dihedral:#openttd> | rephrase: linking to a google result page cannot be illegal |
08:21 | <Gekz:#openttd> | stop trying to police the internet for the police. |
08:21 | <Gekz:#openttd> | ol |
08:21 | <Gekz:#openttd> | lol* |
08:21 | <dihedral:#openttd> | hehe |
08:21 | <dihedral:#openttd> | bad word to have a typo in :-P |
08:21 | <Gekz:#openttd> | self-censorship is the worst possible answer. |
08:21 | * | SmatZ:#openttd polices the internet for police (what?) |
08:22 | <dihedral:#openttd> | http://www.tt-forums.net/viewtopic.php?f=29&t=41783 <- WTF |
08:22 | <Gekz:#openttd> | Ferry-O-Death |
08:22 | <Gekz:#openttd> | LOL |
08:22 | <SmatZ:#openttd> | hehe |
08:23 | <Ammler:#openttd> | does cargodest handle that, btw? |
08:24 | <Gekz:#openttd> | I should powernap |
08:24 | <Gekz:#openttd> | forever |
08:24 | <planetmaker:#openttd> | [14:20] <Gekz> SmatZ: linking is not illegal <-- not true. |
08:24 | <Gekz:#openttd> | oh damn, I have to argue |
08:24 | <Gekz:#openttd> | planetmaker: according to what. |
08:24 | <dihedral:#openttd> | Ammler, where is that the responsibility of cargodest? |
08:24 | <planetmaker:#openttd> | There's a big German computer magazine which got sued for linking to anydvd (or something like that) |
08:24 | -!- | sigmund_ [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds] |
08:24 | <planetmaker:#openttd> | They lost throughout all appeal courts so far |
08:25 | <@Rubidium:#openttd> | dihedral: so pointing to http://www.google.com/swr?q=www.myillegallink.com&hl=en&safe=off&swrnum=2 is legal? |
08:25 | <Gekz:#openttd> | lol? |
08:25 | <Gekz:#openttd> | Linking to AnyDVD |
08:25 | <Gekz:#openttd> | what do you mean |
08:25 | <Gekz:#openttd> | what was illegal about it |
08:25 | <Gekz:#openttd> | linking to a video of dubious legal status is not illegal. |
08:25 | <Aali:#openttd> | the whole argument for shutting down torrent sites is that they link to sources of illegal material |
08:25 | <planetmaker:#openttd> | maybe not anydvd. But a prog which could copy a CD / DVD regardless of copypretection |
08:25 | <dihedral:#openttd> | Rubidium, is not google responsible for that result page? |
08:25 | <Roujin:#openttd> | heh, I love it how google ads tries to sell me "Temporary Tunnel & Confined Space Ventilation Systems", just because I'm looking at a topic about something with tunnels in openttd... :D |
08:25 | <dihedral:#openttd> | where then is the link illegal? |
08:25 | <Gekz:#openttd> | Aali: the reason they havent is because the dont host any copyrighted material |
08:26 | <Gekz:#openttd> | planetmaker: so Germany has a law against circumventing DVD encryption? |
08:26 | <Aali:#openttd> | err, alot of torrent sites have been shut down |
08:26 | <planetmaker:#openttd> | Gekz: unfortunately yes |
08:26 | <Gekz:#openttd> | Aali: not through the courts they havent |
08:26 | <Gekz:#openttd> | planetmaker: what a horrible country, lol |
08:26 | <Ammler:#openttd> | Aali: that happens all the time |
08:26 | <Gekz:#openttd> | Aali: they just scare ISPs into shutting sites down |
08:27 | <Ammler:#openttd> | if one close, 2 others open |
08:27 | <Roujin:#openttd> | hmm, lalalaa building some tunnels in OpenTTD.. OH! look at that fabulous ad, let's buy a ventilation system for tunnels! :D |
08:27 | <Gekz:#openttd> | ?! |
08:27 | <SmatZ:#openttd> | :o) |
08:27 | <@petern:#openttd> | hmm, advert popups in openttd |
08:27 | <Gekz:#openttd> | Anyway, sleep now. |
08:27 | <dihedral:#openttd> | Roujin, :-P |
08:27 | <Gekz:#openttd> | Good night. |
08:27 | <dihedral:#openttd> | night |
08:27 | <SmatZ:#openttd> | nn Gekz |
08:27 | <Aali:#openttd> | Ammler: nah, they just move to another country |
08:28 | <Aali:#openttd> | and 2 others open |
08:28 | <Aali:#openttd> | :) |
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08:29 | <planetmaker:#openttd> | night Gekz |
08:29 | -!- | sigmund [~sigmund@91.80-202-245.nextgentel.com] has joined #openttd |
08:29 | <Aali:#openttd> | but Gekz brings up a good point, even if its not illegal in your country, you can still get shut down by the service provider |
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08:33 | <planetmaker:#openttd> | http://www.tt-forums.net/viewtopic.php?f=31&t=41784&p=763509#p763509 <-- dih, might that be your server? Just a guess :P |
08:35 | <Aali:#openttd> | nah, Alain used to play there, he should know |
08:35 | <Aali:#openttd> | what do you know, he just joined :P |
08:36 | <planetmaker:#openttd> | :) |
08:37 | <planetmaker:#openttd> | Aali: he actually *didn't* know... |
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08:38 | <Aali:#openttd> | yeah, I saw it too.. |
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08:39 | -!- | mode/#openttd [+v glx] by ChanServ |
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08:42 | <dihedral:#openttd> | what a silly kid :-P |
08:42 | <dihedral:#openttd> | planetmaker, yep that's the autonightly :-D |
08:43 | <planetmaker:#openttd> | look at his initial error description. I fail to see any relation to his problem... |
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08:44 | <dihedral:#openttd> | smallfly, you dont need to pm me |
08:44 | <dihedral:#openttd> | <smallfly> smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c# <-- its like a sandbox for testing things |
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08:44 | <smallfly:#openttd> | i didnt want to start the discussion again |
08:44 | <smallfly:#openttd> | so i just answered via pm |
08:45 | -!- | ecke [~ecke@213.195.202.130] has quit [Read error: Connection reset by peer] |
08:45 | <smallfly:#openttd> | i think the others dont want to talk about it anymore |
08:45 | -!- | Rubidium [~Rubidium@rbijker.net] has quit [Remote host closed the connection] |
08:45 | <dihedral:#openttd> | ...? |
08:46 | <smallfly:#openttd> | ? concerning me or rubidium being left? |
08:46 | <dihedral:#openttd> | not for you, no |
08:46 | -!- | ecke [~ecke@213.195.202.130] has joined #openttd |
08:46 | <smallfly:#openttd> | so cya guys. ill quit now |
08:47 | * | dihedral:#openttd has the feeling that was an empty promise! |
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08:50 | <Roujin:#openttd> | why do you attack him like this, dihedral ? concerned about OpenTTD with such competition? :P |
08:51 | <dihedral:#openttd> | that was no attack |
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08:51 | <Roujin:#openttd> | whatever you call it.. you are basically telling him that what he doing is a bad idea. (right, or wrong?) |
08:52 | <dihedral:#openttd> | wrong |
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08:52 | <dihedral:#openttd> | i was telling him that him considering it contribution to the project not quite being a correct interpretation of his intentions |
08:53 | <dihedral:#openttd> | if he wants to rewrite openttd in c#, who cares, just labbering this channel full of 'i dont want to be a competitor to openttd', that alone is pretty full of himself! |
08:54 | <dihedral:#openttd> | going on with it being his contribution to the project.... wtf? |
08:54 | <Rubidium:#openttd> | dihedral: we all know he's not going to succeed with that |
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08:54 | <dihedral:#openttd> | Rubidium :-) |
08:55 | <dihedral:#openttd> | i merely added my comments to his :-P |
08:55 | <Roujin:#openttd> | while back, someone coded a little java application to simulate something like modular airports, to test some concept that could finally be implemented in openttd |
08:55 | <dihedral:#openttd> | (this is a public chat channel is it not?) |
08:55 | <Rubidium:#openttd> | though you just gave him a bit more incentive to actually try to finish it |
08:55 | <Roujin:#openttd> | would you also call this "not a contribution", only because he's not directly implementing it in openttd? |
08:56 | <Rubidium:#openttd> | Roujin: s/java/tcl/;s/modular airports/server managament/ |
08:56 | <dihedral:#openttd> | Roujin, there is a difference between a complete rewrite in c# and expecting cheers 'n tears from this channel, and testing a concept in a language you are more familiar with! |
08:57 | <Roujin:#openttd> | Rubidium: I don't speak Hindu |
08:57 | <dihedral:#openttd> | i have written stuff in one language i was more confortable with, and once that worked i translated it to a language i did not know |
08:57 | <dihedral:#openttd> | but for that i did not have to rewrite the entire original app in the other language |
08:58 | <Roujin:#openttd> | I doubt he is rewriting the whole engine |
08:58 | <Rubidium:#openttd> | Roujin: Hindu isn't a language |
08:58 | <dihedral:#openttd> | http://www.bilder-space.de/show.php?file=09.02nfeGwC2S7qcaapk.png |
08:58 | <Roujin:#openttd> | Rubidium: fair enough |
08:59 | <Rubidium:#openttd> | and Hindi looks like: हिन्दी, हिंदी |
08:59 | <Roujin:#openttd> | yup, that looks about the same to me like what you wrote above :) |
09:00 | <Roujin:#openttd> | dihedral: looks to me like he wrote his own little engine for drawing some terrain; not taking the openttd one and porting it to c# |
09:00 | <dihedral:#openttd> | :-P |
09:00 | <Roujin:#openttd> | because I think for that he would have to _understand_ it |
09:00 | <dihedral:#openttd> | i did say 'from scratch' did i not :-P |
09:01 | <Roujin:#openttd> | oh okay, you said rewriting as in writing from scratch, not porting. sorry. |
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09:02 | <Roujin:#openttd> | but, if he's writing a new game from scratch, why not? |
09:02 | <Roujin:#openttd> | see analogy of ttdpatch vs. openttd |
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09:05 | <Roujin:#openttd> | at the beginning, many people were booing at the efforts of openttd, when they already had ttdpatch. But then openttd got more and more attention and people gathered and developed it, and see what it has grown up to: it has reached ttdpatch in many aspects, and gotten quite some features that are deemed "impossible / too hard to do" in ttdpatch |
09:05 | <planetmaker:#openttd> | :) Big advantage of OpenTTD is though: it's portable. |
09:06 | <planetmaker:#openttd> | c# apps usually aren't :) |
09:06 | <Roujin:#openttd> | tell you what? I don't care very much about that |
09:07 | <Roujin:#openttd> | I mostly use Windows and could live without being able to play openttd on ubuntu. I'd just boot windows, like I do for other games.. |
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09:07 | <Sacro:#openttd> | planetmaker: that's a huge lie |
09:07 | <Sacro:#openttd> | C# doesn't even need recompiling |
09:07 | <Sacro:#openttd> | I can send you an exe written in c# that will run on Windows, Linux and OSX via mono |
09:07 | <planetmaker:#openttd> | ok. |
09:08 | <stillunknown:#openttd> | As long as it doesn't use windows specific calls. |
09:08 | <Rubidium:#openttd> | ofcourse you may only use whatever API is available in ALL |
09:08 | <Roujin:#openttd> | no offense against linux and mac users here, even if it sounded a bit like that. It's just from my point of view. |
09:09 | <planetmaker:#openttd> | Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing... |
09:09 | <planetmaker:#openttd> | It's always been too much hassle for me to set up dev tools on windows. |
09:09 | <Roujin:#openttd> | yes, and you're surely not the only one who'd say that :) |
09:10 | <planetmaker:#openttd> | I suspect so :) |
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09:12 | <planetmaker:#openttd> | But then I even thought about making myself a cross-compiler from mac->win :P |
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09:16 | <Sacro:#openttd> | Rubidium: yes, but near enough all of them are on all |
09:16 | <Sacro:#openttd> | just windows lacks SIMD |
09:16 | <Sacro:#openttd> | unless you use mono |
09:18 | <blathijs:#openttd> | Sacro: So mono is faster than the original .Net framework? |
09:18 | <Sacro:#openttd> | blathijs: it can be, yes |
09:19 | <Sacro:#openttd> | Mono.SIMD gives you access to the SIMD instruction set which is a lot faster for certain things |
09:20 | <Sacro:#openttd> | but if you don't have those extensinos (say in .net) it will fall back to the older way of calculatin git |
09:21 | <dihedral:#openttd> | Roujin, behind OpenTTD was some more capable person :-P |
09:21 | <Roujin:#openttd> | I can't disagree with that ;) |
09:21 | <Roujin:#openttd> | that's why about no one here thinks that his project will be a success |
09:21 | <Roujin:#openttd> | me neither |
09:22 | <dihedral:#openttd> | <planetmaker> Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing... <- same here |
09:22 | <Roujin:#openttd> | but in principle, I'd say theres nothing against him trying |
09:22 | <Roujin:#openttd> | +' |
09:22 | <dihedral:#openttd> | no - i am not against him trying :-P |
09:23 | <dihedral:#openttd> | i am saying though that it's not a contribution |
09:23 | <dihedral:#openttd> | (also said it would not be of competition to OpenTTD :-P) |
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09:28 | <blathijs:#openttd> | win 33 |
09:28 | <blathijs:#openttd> | w00ps |
09:30 | <Sacro:#openttd> | morning blathijs |
09:30 | <blathijs:#openttd> | :-) |
09:31 | <Roujin:#openttd> | man, I hope I haven't put all mac+linux users against me now because of that line :P |
09:32 | <Roujin:#openttd> | I merely meant that I don't see this as the greatest archievement of OpenTTD. Of course others wouldn't be here in the first place if OpenTTD were not cross-platform like it is, and I know that ;) |
09:40 | <planetmaker:#openttd> | Roujin: it may not be "the greatest" achievement, but it definitely is a big one. Most projects fail there. |
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09:45 | <blathijs:#openttd> | Roujin_: Being portable probably doesn't give OpenTTD much extra users, but I do think it gives OpenTTD most of its developers :-) |
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09:49 | <planetmaker:#openttd> | :) |
09:49 | <Sacro:#openttd> | ahh, opengl gwaaficks |
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09:54 | <@Belugas:#openttd> | ya Bwana |
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10:19 | <dihedral:#openttd> | hello Belugas |
10:20 | -!- | Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has joined #openttd |
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10:22 | <@Belugas:#openttd> | hello dihedwal |
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10:26 | <welshdragon:#openttd> | hello dihedral |
10:26 | -!- | Roujin_ [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has quit [Ping timeout: 480 seconds] |
10:26 | <thingwath:#openttd> | hello world |
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10:27 | -!- | M4rk is now known as Mark_ |
10:28 | * | welshdragon:#openttd willl bbl |
10:32 | <@Belugas:#openttd> | wellll ok |
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10:50 | <Islacrusez:#openttd> | Hallos |
10:50 | <Islacrusez:#openttd> | anyone home? |
10:52 | <Rubidium:#openttd> | given the vast amount of people there must be at least one at home, or the unemployment must've been magically solved |
10:54 | <Islacrusez:#openttd> | xD |
10:59 | <@Belugas:#openttd> | home? i wish |
11:04 | * | Sacro:#openttd installs windows |
11:04 | <Sacro:#openttd> | (me) |
11:06 | -!- | Mortomes [~mortomes@ip565bdd29.direct-adsl.nl] has joined #openttd |
11:13 | <Sacro:#openttd> | need a product key |
11:13 | -!- | Splex [~splex@121.165.245.9] has quit [Quit: Leaving] |
11:16 | <Rubidium:#openttd> | like THISI-SNOTA-VALID-PRODU-CTKEY ? |
11:17 | <Sacro:#openttd> | Rubidium: that won't work will it? |
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11:22 | <Islacrusez:#openttd> | has anyone seen the serial key for iWork '09? |
11:22 | <Islacrusez:#openttd> | (the one available somewhere on the internet) |
11:23 | <@Belugas:#openttd> | not in this channel, for sure. |
11:24 | <@Belugas:#openttd> | and i doubt this channel would involve stuff like that. |
11:24 | <Rubidium:#openttd> | oh, you mean the one with the trojan? |
11:24 | <@Belugas:#openttd> | kinda likeillegal a littel bit? |
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11:29 | <Islacrusez:#openttd> | nah, the one with the trojan is iLife '09 |
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11:30 | <Islacrusez:#openttd> | a serial for iWork contains a sequence of letters within the key ...-MOFO-MOFO-... |
11:30 | <Sacro:#openttd> | hehehe |
11:30 | <Sacro:#openttd> | Windows ME :D |
11:31 | <Islacrusez:#openttd> | anyone here got an OTTD server up and running? |
11:32 | <Roujin_:#openttd> | Sacro: reminds me of http://bash.org/?163301 |
11:32 | <dihedral:#openttd> | Islacrusez, find servers at servers.openttd.org |
11:33 | <dihedral:#openttd> | Islacrusez, regarding the serial key for iWork, go buy the product! you will surely get a valid key that way! |
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11:34 | <Islacrusez:#openttd> | the key containing the sequence MOFO-MOFO is actually valid |
11:34 | <Islacrusez:#openttd> | which is what's so amusing about it |
11:35 | <dihedral:#openttd> | then i am sure you can find it bey entering it as a google search term |
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11:52 | <Roujin_:#openttd> | XeryusTC: good job... [/sarcasm] |
11:54 | <dihedral:#openttd> | ? |
11:54 | <Islacrusez:#openttd> | dihedral: I have already come across this key, I was merely wondering if anyone else had |
11:56 | <Roujin_:#openttd> | http://www.tt-forums.net/viewtopic.php?p=763440#p763440 <-- I meant this and following posts.. |
11:58 | <Sacro:#openttd> | sigh |
11:58 | <Sacro:#openttd> | I can't get TTD to run |
11:59 | <Islacrusez:#openttd> | what's the command to change your name on a server? |
12:00 | <@Belugas:#openttd> | abracadabra, opus copus |
12:00 | <dihedral:#openttd> | Islacrusez, you can have a look at pages people have written at http://wiki.openttd.org |
12:01 | <Sacro:#openttd> | well which mod removed it? surely all are here |
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12:04 | <dihedral:#openttd> | orudge, ?? |
12:05 | <Islacrusez:#openttd> | dihedral: not helpful |
12:06 | <Sacro:#openttd> | i doubt it |
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12:08 | <@Belugas:#openttd> | Islacrusez, have you tried "list_cmds" ? |
12:09 | <dihedral:#openttd> | Islacrusez, yes it is helpful! |
12:09 | <dihedral:#openttd> | it's all there |
12:09 | <dihedral:#openttd> | ignoring the fact that people spend hours on end to populate those pages, _that_ is not helpful |
12:10 | <Islacrusez:#openttd> | I want 1 piece of information, which having found it is literally 5 chars... |
12:11 | <Islacrusez:#openttd> | would take less than a second to type, more than 5 minutes to find |
12:11 | <dihedral:#openttd> | it would defeat the purpose of the wiki :-) |
12:11 | <@Belugas:#openttd> | Give a man a fish, he'll eat for a day. Teach hi how to fish, he'll be eating for the rest of his life |
12:12 | <dihedral:#openttd> | thank you Belugas :-) |
12:12 | <Islacrusez:#openttd> | teach a man to fish and he'll sit in a boat drinking beer all day |
12:12 | <@Belugas:#openttd> | not if he's really hungry |
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12:12 | <Islacrusez:#openttd> | §name |
12:13 | <Islacrusez:#openttd> | that's all I really wanted to know |
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12:13 | <dihedral:#openttd> | well, congratulations for finding the answer yourself - you have done your first step to solving the rest of your upcoming problems |
12:14 | <Islacrusez:#openttd> | what I did not, and do not, need to know is how to install OTTD, how to play OTTD, how to run a server in OTTD, some 30 or so other commands for OTTD, and all the other information that is not relevant to me at this moment in time |
12:15 | <dihedral:#openttd> | underline "at this moment of time" |
12:15 | <dihedral:#openttd> | if you ever have that "moment", you will remember where to find the info |
12:15 | <dihedral:#openttd> | or, if you are asked by someone else (e.g. in the forums) |
12:15 | * | planetmaker:#openttd hugs Belugas for his wisdom of the day :) |
12:15 | <dihedral:#openttd> | wow - and all of a sudden you can also teach someone how to fish |
12:16 | * | planetmaker:#openttd goes installing MacOS on his shiny new hard disc |
12:17 | <Sacro:#openttd> | home tiem :D |
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12:18 | <m4rek:#openttd> | and my modem crashes for good measure |
12:18 | <m4rek:#openttd> | >.< |
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12:25 | <@Belugas:#openttd> | tehre you go, a much more grateful user -> disma "Thank you for your wiki page. Helped a lot. :D " |
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12:26 | <m4rek:#openttd> | when it takes more effort and time to send a user to a wiki page than it does to answer their query directly, you're doing something wrong |
12:27 | <@Belugas:#openttd> | m4rek, do you really think all the answers could be answered like right away, from the top of our head??? |
12:28 | <@Belugas:#openttd> | do yu thnk it's cool to have a manual when no one cares to read it just because it's easier to just ask?? |
12:28 | <@orudge:#openttd> | dihedral? |
12:28 | <dihedral:#openttd> | m4rek, incorrect |
12:28 | <m4rek:#openttd> | no, that's what the wiki page is for - however queries with 1 word answers that everyone here probably knows... those I'd expect you to be able,a nd be willing to, answer |
12:29 | <dihedral:#openttd> | orudge, http://www.tt-forums.net/viewtopic.php?f=12&t=3407 <- are links to that thread permitted? |
12:29 | <dihedral:#openttd> | another mod seems to remove links in posts that refer to this thread |
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12:29 | <@Belugas:#openttd> | m4rek, you are thinking wrong. there are lots of places of openttd that i do not have in memory |
12:30 | <dihedral:#openttd> | m4rek, just because it takes more time for me to document my work, and point my colleagues to my documentation does not mean that is a wrong approach |
12:30 | <planetmaker:#openttd> | how could one actually. It's a simple game at first, but with a lot of complexity and subtleties :) |
12:31 | <dihedral:#openttd> | contrary, it has, in the end, a higher efficiency than not doing so |
12:31 | <planetmaker:#openttd> | Which actually adds a lot to its fun :) |
12:31 | <dihedral:#openttd> | initial support time is high (so nothing for short term solution to support time) |
12:31 | <dihedral:#openttd> | but, you may not forget the big picture |
12:31 | <dihedral:#openttd> | the kid above will not stop using OpenTTD just because we pointed him to documentation and did not answer his question directly |
12:32 | <dihedral:#openttd> | but will remain a player, and next time look at the wiki for himself. |
12:32 | <dihedral:#openttd> | only then once he failed finding an answer will he come back here with more questions |
12:32 | <dihedral:#openttd> | that - my dear m4rek - will decrease support effort / time |
12:32 | <planetmaker:#openttd> | possibly he might learn a few things he didn't even thought to ask :) |
12:32 | <planetmaker:#openttd> | Happens to me a lot, when I actually read stuff like the wiki |
12:32 | <dihedral:#openttd> | aye |
12:33 | <@Belugas:#openttd> | or reading the sources... |
12:33 | <@Belugas:#openttd> | as well |
12:35 | <planetmaker:#openttd> | indeed :) |
12:35 | <m4rek:#openttd> | a perfectly reasonable strategy would be to answer the 1 word queries that you know the answer to, and direct users to the wiki should their query be too long to answer within a reasonable amount of effort |
12:35 | <planetmaker:#openttd> | I guess that's the advanced class, though, Belugas :) |
12:36 | <planetmaker:#openttd> | m4rek: as is the strategy of referring the "look and find" questions to the wiki :) |
12:36 | <@Belugas:#openttd> | indded planetmaker :) |
12:36 | <planetmaker:#openttd> | And actually spending time finding answers for the good questions which are not easy and not easily covered by the wiki |
12:36 | <m4rek:#openttd> | look and find, or trawl and find? |
12:37 | <@Belugas:#openttd> | m4rek, if you wish, you could see it from our point of view : simply answer to any one who ask for stuff on this channel |
12:37 | <@Belugas:#openttd> | you'll see |
12:37 | <welshdragon:#openttd> | !seen brian |
12:37 | <planetmaker:#openttd> | m4rek: as easy as type the question you ask in the search form |
12:37 | <planetmaker:#openttd> | @seen brian |
12:37 | <@DorpsGek:#openttd> | planetmaker: I have not seen brian. |
12:37 | <planetmaker:#openttd> | ^^ welshdragon :) |
12:37 | <welshdragon:#openttd> | @seen brian |
12:37 | <@DorpsGek:#openttd> | welshdragon: I have not seen brian. |
12:37 | <welshdragon:#openttd> | @seen brian* |
12:37 | <@DorpsGek:#openttd> | welshdragon: Brianetta was last seen in #openttd 6 days, 23 hours, 14 minutes, and 24 seconds ago: <Brianetta> Needs practice, but I assure you it gets easy |
12:37 | <welshdragon:#openttd> | oh great |
12:38 | <welshdragon:#openttd> | his server is really unstable |
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12:38 | <planetmaker:#openttd> | you checked in #tycoon? |
12:39 | <welshdragon:#openttd> | yeah |
12:39 | <welshdragon:#openttd> | he last sopke 1d ago |
12:39 | <m4rek:#openttd> | arguing further would really only further exactly what it is I currently am angry at you for |
12:40 | <@orudge:#openttd> | [17:29:08] <dihedral> orudge, http://www.tt-forums.net/viewtopic.php?f=12&t=3407 <- are links to that thread permitted? <-- they are as far as I am concerned, at least |
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12:41 | * | m4rek:#openttd slaps Chrill |
12:43 | <Prof_Frink:#openttd> | 3407! |
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12:43 | <m4rek:#openttd> | I seriously dout I can make this company work now |
12:43 | <m4rek:#openttd> | doubt |
12:43 | <dihedral:#openttd> | orudge, would you then mind informing your moderators of that fact? |
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12:44 | <m4rek:#openttd> | anyone know how to make 30k with only 3k capital? |
12:44 | <Swallow:#openttd> | google for 'ponzi scheme' |
12:44 | <@Belugas:#openttd> | easiest solution would be to steal :) |
12:44 | <m4rek:#openttd> | loan's maxed out, so you're up against interest as well |
12:45 | -!- | Irssi: You are now talking in #openttd |
12:45 | <@orudge> | dihedral: which moderators are changing things? |
12:45 | <@orudge> | I can look it up I guess if need be |
12:45 | <Rubidium> | m4rek: ask Madov? |
12:45 | <@Belugas> | m4rek, yu could try to sell stuff that you do not need like right now |
12:45 | <Rubidium> | uhm... Madoff |
12:46 | <m4rek> | not enough to sell really... |
12:47 | <m4rek> | my total return from sold items would come to less than the value of a train car, much less the loco |
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12:49 | <@Belugas> | well... hara kiri? |
12:49 | <@Belugas> | going road vehicles? |
12:49 | <@Belugas> | i like those... |
12:50 | <Rubidium> | press Alt+1 if you've got a debug build |
12:51 | <m4rek> | at this rate, I'll be able to buy a train by the end of 2000 |
12:51 | <m4rek> | current year: 1994 |
12:51 | <Chrill> | oh god |
12:51 | <Chrill> | it's m4rek |
12:52 | <m4rek> | oh great, and now I have competition about to set up the route I can't afford to start running |
12:53 | * | m4rek blames dihedral |
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12:54 | <@petern> | gruargh |
12:54 | <@petern> | dihedral: YOU KNOW FULL WELL WHY WE DO NOT WANT LINKS TO THAT THREAD IN THE OPENTTD SECTION |
12:54 | <m4rek> | I have a train... with a single carriage |
12:57 | <m4rek> | which is all it took... and now it pays for itself |
12:58 | <m4rek> | and it pays for upgrades |
12:58 | <m4rek> | and pretty much the entire company from now on |
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13:00 | <m4rek> | however I fear the game will be over before I really get to start playing... |
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13:11 | <@Belugas> | *sight and desperation and fatigue* |
13:12 | <@Belugas> | what's the point of ever trying to explain stuff??? |
13:12 | <@Belugas> | http://www.tt-forums.net/viewtopic.php?f=32&t=41743 |
13:12 | <Chrill> | m4rek, lovely monologue :) |
13:13 | <planetmaker> | Belugas: hopefully wisdom ;) |
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13:14 | <planetmaker> | Drop down won't work in the advanced settings window, though. There it needs another solution |
13:20 | <planetmaker> | err that was wrong channel :P |
13:22 | <@petern> | old settings window? |
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13:23 | <planetmaker> | nvm petern ... it was meant not out of context like here |
13:23 | <planetmaker> | current settings window has not drop down boxes. So a setting with multiple possible values needs a solution like path finder or so. |
13:24 | <planetmaker> | It was referring to infrastructure sharing :) |
13:24 | <@petern> | oh |
13:24 | <@petern> | multistring value |
13:25 | <Swallow> | It's more like a bitmask, but represented as multistring. |
13:26 | <@petern> | fun |
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13:28 | <+glx> | planetmaker: how is the font autoselect feature for OSX ? |
13:30 | <Rubidium> | glx: a more appropriate question would be: how far is your xcode/OSX reinstall ;) |
13:31 | <CIA-1> | OpenTTD: translators * r15432 /trunk/src/lang/ (15 files in 2 dirs): (log message trimmed) |
13:31 | <CIA-1> | OpenTTD: -Update: WebTranslator2 update to 2009-02-09 18:30:51 |
13:31 | <CIA-1> | OpenTTD: bulgarian - 30 fixed by Ar4i (30) |
13:31 | <CIA-1> | OpenTTD: catalan - 3 fixed by arnaullv (3) |
13:31 | <CIA-1> | OpenTTD: danish - 33 fixed by ThomasA (33) |
13:31 | <CIA-1> | OpenTTD: dutch - 5 fixed by habell (5) |
13:31 | <CIA-1> | OpenTTD: english_US - 118 fixed by WhiteRabbit (118) |
13:31 | <planetmaker> | he... yeah. It's about 90% of the start DVD |
13:32 | <+glx> | so 90% left ;) |
13:32 | <planetmaker> | which means I'll then need installing all the rest... |
13:32 | <planetmaker> | yeah |
13:32 | <Sacro> | i have osx and xcode |
13:34 | <planetmaker> | Sacro: you have a solution to font selection on Mac? :) |
13:34 | <welshdragon> | Sacro: they mentioned arses in my last lecture |
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13:47 | <Sacro> | planetmaker: eh? |
13:49 | <planetmaker> | hm? |
13:49 | <planetmaker> | Sacro: you randomly stated that you own OS-X and xcode. So, I figured you needed a job :P |
13:49 | <Sacro> | i am also quite tired |
13:49 | <Sacro> | what's the job? |
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13:51 | <planetmaker> | :) I tried to get openttd select fonts on macos |
13:51 | <planetmaker> | ... before my hd went bye bye |
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13:58 | <Sacro> | hmm |
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13:58 | <Wolf01> | hello |
13:59 | <planetmaker> | that said, I haven't forgotten or forgone the font issue. It's on my task list when I have it running again |
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14:33 | <Wolf01> | bbl |
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15:09 | <NukeBuster> | what happened with the chat text? |
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15:27 | <@Belugas> | it has gone "miaoooowww" |
15:27 | <Tech-Frog> | OMGIAD IS THIS THE IRC FOR TRANSPORT TYCOON |
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15:27 | <@Belugas> | nope... |
15:27 | <Tech-Frog> | Bugger |
15:27 | <Tech-Frog> | So what is it? |
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15:28 | <@Belugas> | it is a channel for Open Transport Tycoon De Luxe |
15:28 | <@Belugas> | not the same thing |
15:28 | <Tech-Frog> | Pfft, nit picking. |
15:28 | <@Belugas> | hehehehe |
15:28 | <Prof_Frink> | Belugas: I thought it was openttd, where ttd doesn't stand for anything in patricular |
15:28 | <@Belugas> | welcome aboard ;) |
15:28 | <Tech-Frog> | I gots a problem with it. |
15:29 | <@Belugas> | The Tiny Details? |
15:29 | <@Belugas> | Too Tolerant Dev? |
15:29 | <Tech-Frog> | I've been playing for a while, I got to about 2020, and I noticed, I never got electric rails? Whats up with that? I enabled it and all that. |
15:29 | <+glx> | Belugas: it's OpenTTD ;) |
15:30 | <@Belugas> | true ho so true :D |
15:30 | <Tech-Frog> | Wheres my electric rails :( |
15:30 | <+glx> | what climate? |
15:30 | <planetmaker> | Tech-Frog: and what version |
15:30 | <CIA-1> | OpenTTD: peter1138 * r15433 /trunk/src/network/network_content_gui.cpp: -Fix (r15126): Content download progress bar was not centered properly. |
15:30 | <Tech-Frog> | Erm, the deserty one, Ubuntu latest version |
15:30 | <Tech-Frog> | Non-nightly |
15:30 | <@Belugas> | lucky enough, no grf required |
15:30 | <+glx> | desert doesn't have electric engines |
15:30 | <Tech-Frog> | Oh |
15:30 | <@Belugas> | desert do not have electric |
15:30 | <Tech-Frog> | Fail on me :( |
15:30 | <@petern> | well known fact |
15:31 | <@petern> | they don't have electricity |
15:31 | <Tech-Frog> | But electric is the bestest! |
15:31 | <@petern> | the wires would metal |
15:31 | <@petern> | er |
15:31 | <@petern> | melt |
15:31 | <welshdragon> | Suggestion: [8:31pm: Chrill: financial crisis should be present in OpenTTD |
15:31 | <welshdragon> | [8:31pm] Chrill: 10% of the industries go down in 2008 |
15:31 | <welshdragon> | [8:31pm] Chrill: and some of the biggest most used in 2009 |
15:32 | * | welshdragon posts it on the forum too |
15:32 | <Tech-Frog> | Whatistheinternet? |
15:32 | <Chrill> | welshdragon, i dunno how serious I was :P |
15:33 | <Chrill> | Tech-Frog, internet is a kickass reallife simulator for nerds with no social life :D |
15:33 | <frosch123> | welshdragon: disable "stable economy" and watch 100% of the industries reduce production by 50% every few years |
15:33 | <Prof_Frink> | Chrill: Umm, set your economy to "fluctuating" |
15:33 | <Chrill> | Prof_Frink, it was welshdragon who said it, not meee |
15:33 | <Prof_Frink> | Because that's what the economy is. Fluct. |
15:33 | <anthony> | i love beaners |
15:33 | <Tech-Frog> | I thought the internet was a giant porn store? |
15:33 | <Prof_Frink> | Chrill: Yeah, but you said it to welshdragon. |
15:33 | <Chrill> | no |
15:33 | <NukeBuster> | what happened to the chat colours ingame? |
15:34 | <Chrill> | I said it and went *Blame ford and GM* to a Jim Starluck in #autopilot |
15:34 | <welshdragon> | he said it openly on autopilot |
15:34 | <anthony> | niggers are so much fun to kill! |
15:34 | -!- | mode/#openttd [+b *!*anthony@*.nc.res.rr.com] by petern |
15:34 | -!- | anthony was kicked from #openttd by petern [anthony] |
15:34 | <Tech-Frog> | How rude |
15:34 | -!- | mode/#openttd [+nt] by ChanServ |
15:34 | <Chrill> | I hope he was talking GTA or something |
15:34 | <Tech-Frog> | Doubt it |
15:34 | <Chrill> | Or, he's just as bad as orudge :( |
15:34 | <+glx> | too bad my script doesn't handle this single word |
15:34 | <Tech-Frog> | Obvious troll is obvious |
15:35 | <@petern> | FURY OF THE FURRIES |
15:35 | <Tech-Frog> | Oh god furry. |
15:35 | <Tech-Frog> | What has been seen cannot be unseen. |
15:35 | <@petern> | oh wait |
15:35 | <@petern> | that was the wrong window :D |
15:35 | <@petern> | except that was a game |
15:35 | <@petern> | with little, er, furry balls |
15:35 | <Tech-Frog> | Wha? |
15:36 | <@petern> | kind of like the dust puppy from userfriendly |
15:36 | <Tech-Frog> | I think I better leave right now. |
15:36 | <Prof_Frink> | Tech-Frog: Just don't go to the *actual* Transport Tycoon channel. |
15:36 | <@petern> | http://en.wikipedia.org/wiki/Fury_of_the_Furries |
15:36 | <Chrill> | ewhen petern pops in, leaving is the reasonable move |
15:36 | <Tech-Frog> | Why not? |
15:36 | <Prof_Frink> | 'cause that's where that comment should've gone. |
15:36 | <Chrill> | #tycoon is worse :P |
15:36 | <Tech-Frog> | ./join #tycoon |
15:37 | <Prof_Frink> | Silly Tech-Frog. IRC is not shell script! |
15:37 | <Tech-Frog> | I like cake |
15:37 | <Tech-Frog> | Do you? |
15:37 | <@petern> | i like pie |
15:37 | <Tech-Frog> | What kind? |
15:38 | <Rubidium> | rhubarb crumble? |
15:38 | <@petern> | god yes |
15:38 | <@petern> | although not a pie |
15:38 | <Tech-Frog> | I like steak pie. |
15:38 | <Tech-Frog> | But I do not like green eggs and ham |
15:39 | <@Belugas> | i love frog legs |
15:39 | <@Belugas> | with garlic |
15:39 | <Tech-Frog> | I love babies leges. |
15:39 | <@petern> | i love garlic legs, with frogs |
15:39 | <@petern> | awww, i have a v11 form |
15:40 | <Rubidium> | that's early; we haven't reached v1 yet ;) |
15:40 | -!- | smallfly [~smallfly@p578F1CBC.dip.t-dialin.net] has joined #openttd |
15:40 | <@petern> | that's what SHE said |
15:41 | <Prof_Frink> | I prefer v12 packages. |
15:41 | <Prof_Frink> | They tend to have shinyshiny in. |
15:42 | -!- | KritiK [~Maxim@78-106-217-4.broadband.corbina.ru] has joined #openttd |
15:43 | <Chrill> | [21:42] <Chrill> dare i enter server again? |
15:43 | <Chrill> | [21:42] <sarah_pilot> Jim Starluck: I've been going steady for a bit now |
15:43 | <Chrill> | [21:43] <sarah_pilot> Jim Starluck has left the game (desync error) |
15:43 | <Chrill> | hm |
15:43 | <Chrill> | twas going for tycoon |
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16:20 | <CIA-1:#openttd> | OpenTTD: rubidium * r15434 /trunk/src/ (42 files): -Codechange: bit of type safety for the DC_xxx flags. |
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16:29 | <@petern:#openttd> | only a few files |
16:30 | <@petern:#openttd> | station_cmd.cpp:1015 |
16:30 | <@petern:#openttd> | dreaded performance warning :o |
16:31 | <Rubidium:#openttd> | will it ever stop? |
16:32 | -!- | FR^2 [~frquadrat@frquadrat.de] has quit [Quit: N8] |
16:33 | <Rubidium:#openttd> | probably not before people stop playing the miniin |
16:34 | <Roest:#openttd> | that miniin was awesome |
16:34 | <Rubidium:#openttd> | (r6403) |
16:34 | <CIA-1:#openttd> | OpenTTD: peter1138 * r15435 /extra/pngcodec/pngcodec.cpp: [pngcodec] -Fix: pngcodec is not called pngprops |
16:34 | <planetmaker:#openttd> | lool. 9k revisions ago... Once upon a time in a revision far, far away... |
16:35 | -!- | Guest624 [~god@cpe-024-162-243-234.nc.res.rr.com] has joined #openttd |
16:35 | <Guest624:#openttd> | niggers |
16:35 | <Guest624:#openttd> | on |
16:36 | <Guest624:#openttd> | fore |
16:36 | <Guest624:#openttd> | fire |
16:36 | <Guest624:#openttd> | god damnit |
16:36 | <dih:#openttd> | Rubidium, ^ |
16:36 | <planetmaker:#openttd> | petern: |
16:36 | <Rubidium:#openttd> | @op Roest |
16:36 | <Guest624:#openttd> | black |
16:36 | <Guest624:#openttd> | jews |
16:36 | <Guest624:#openttd> | are |
16:36 | <Rubidium:#openttd> | @op Rubidium |
16:36 | <Guest624:#openttd> | fun |
16:36 | <Guest624:#openttd> | to |
16:36 | <Guest624:#openttd> | kill |
16:36 | <Guest624:#openttd> | nIgGeR |
16:36 | * | Prof_Frink:#openttd pokes petern |
16:36 | <+glx:#openttd> | !kban Guest624 |
16:36 | -!- | mode/#openttd [+b *!*god@*.nc.res.rr.com] by petern |
16:36 | -!- | Guest624 was kicked from #openttd by petern [Guest624] |
16:36 | <dih:#openttd> | @ |
16:36 | <Rubidium:#openttd> | @deop Roest |
16:36 | <Rubidium:#openttd> | stoopid bot |
16:36 | -!- | mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has quit [Remote host closed the connection] |
16:36 | -!- | mode/#openttd [+o Rubidium] by ChanServ |
16:36 | <dih:#openttd> | Roest, you were toooo slow |
16:37 | -!- | mode/#openttd [+b *!*@*.nc.res.rr.com] by petern |
16:37 | -!- | mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has joined #openttd |
16:37 | <Roest:#openttd> | :p |
16:37 | <planetmaker:#openttd> | same guy as before. |
16:37 | <dih:#openttd> | yeah - mentioned him to oftc ;-) |
16:38 | <+glx:#openttd> | added !kban to my command_the_bot stuff |
16:38 | <dih:#openttd> | ah |
16:38 | <planetmaker:#openttd> | with highlight on nig---ger? |
16:38 | <@Rubidium:#openttd> | the bot is kinda dead I think |
16:38 | <+glx:#openttd> | @op |
16:38 | -!- | mode/#openttd [+o glx] by DorpsGek |
16:39 | <@glx:#openttd> | @deop |
16:39 | -!- | mode/#openttd [-o glx] by DorpsGek |
16:39 | <Sacro:#openttd> | @op |
16:39 | <Sacro:#openttd> | :( |
16:39 | <+glx:#openttd> | no it works |
16:39 | <dih:#openttd> | haha |
16:39 | <Sacro:#openttd> | i want my ops back |
16:39 | <dih:#openttd> | @whoami |
16:39 | <@DorpsGek:#openttd> | dih: I don't recognize you. |
16:39 | <dih:#openttd> | oh.... |
16:39 | <Sacro:#openttd> | the one hour i had them I didn't notice |
16:39 | <@Rubidium:#openttd> | oh... it doesn't know me anymore |
16:39 | <planetmaker:#openttd> | Rubidium: it happens, if you log off. You need to re-identify with that bot. |
16:40 | <dih:#openttd> | @whoami |
16:40 | <@DorpsGek:#openttd> | dih: dih |
16:40 | <dih:#openttd> | \o/ |
16:40 | <dih:#openttd> | planetmaker, identification can be done with the hostmask ;-) |
16:40 | <dih:#openttd> | Rubidium, identify, and then run @hostmask add |
16:41 | <planetmaker:#openttd> | dih: that's good to know :) |
16:41 | <planetmaker:#openttd> | thx |
16:42 | <dih:#openttd> | hehe |
16:42 | <dih:#openttd> | works nicely if you always have the same hostmask |
16:42 | <planetmaker:#openttd> | will it then still allow other hostmasks? |
16:42 | <@petern:#openttd> | and if you're wondering what this song is leading toooooo |
16:42 | <@petern:#openttd> | # i wanna make it with you |
16:42 | <dih:#openttd> | ... |
16:42 | <dih:#openttd> | planetmaker, you can add more than one hostmask |
16:42 | <dih:#openttd> | or still identify with your password |
16:43 | <planetmaker:#openttd> | k :) |
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16:48 | <@Belugas:#openttd> | no, petern, you won't! |
16:49 | -!- | lolman [~lolman@adsl-87-102-80-68.karoo.KCOM.COM] has joined #openttd |
16:50 | -!- | Wolf01 [~wolf01@host114-234-dynamic.21-79-r.retail.telecomitalia.it] has joined #openttd |
16:51 | <planetmaker:#openttd> | :D |
16:51 | -!- | Jango [~daniel@78-86-166-80.zone2.bethere.co.uk] has quit [] |
16:51 | <Wolf01:#openttd> | back! |
16:52 | <planetmaker:#openttd> | dih: you're cheating yourself twice into the social network graph :P |
16:52 | <planetmaker:#openttd> | wb Wolf01 :) |
16:52 | <dih:#openttd> | why is that? |
16:53 | <dih:#openttd> | i dont have to cheat myself into anything |
16:53 | <dih:#openttd> | i just belong |
16:53 | <planetmaker:#openttd> | but not twice :) |
16:53 | <dih:#openttd> | :-P |
16:53 | <dih:#openttd> | oh LOL |
16:53 | <dih:#openttd> | sorry |
16:53 | <planetmaker:#openttd> | :P |
16:54 | <planetmaker:#openttd> | ego and alter ego :P |
16:54 | -!- | dih is now known as dihedral |
16:54 | <dihedral:#openttd> | how's that |
16:54 | <planetmaker:#openttd> | :) |
16:54 | <dihedral:#openttd> | the clever thing picked up on it |
16:55 | * | dihedral:#openttd misses petern's relationship with DorpsGek showing |
16:55 | <planetmaker:#openttd> | :) |
16:55 | <Wolf01:#openttd> | what I'm missing? |
16:56 | <@Belugas:#openttd> | i don't know...fingers? |
16:56 | -!- | sufe [~sufe@193.43.249.169] has quit [Remote host closed the connection] |
16:56 | <dihedral:#openttd> | my dad misses a leg :-P |
16:56 | <@Belugas:#openttd> | oops... |
16:56 | <@Belugas:#openttd> | foot in the mouth |
16:56 | <@Belugas:#openttd> | kida |
16:56 | <@Belugas:#openttd> | lol |
16:56 | <dihedral:#openttd> | it happened like 30 years ago - so i dont know him any different |
16:56 | <planetmaker:#openttd> | he... you need to be very... athletic to do so :P |
16:56 | <dihedral:#openttd> | which does though make for some very black humor if you grow up like that :-P |
16:57 | <dihedral:#openttd> | planetmaker, no - not really - he weighs more with just one leg than any other 'normal built' guy with 2 legs |
16:57 | <dihedral:#openttd> | and a leg is like 15-20 Kg |
16:57 | -!- | hufuv [~hufuv@193.43.249.169] has joined #openttd |
16:58 | <dihedral:#openttd> | that is such a cheater |
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17:04 | <Wolf01:#openttd> | lol I missed a nice ban... it could have been better with a roudhouse-kick© :D |
17:05 | * | Wolf01:#openttd waits for a dictionary-slap |
17:06 | -!- | smallfly [~smallfly@p578F1CBC.dip.t-dialin.net] has joined #openttd |
17:06 | <Sacro:#openttd> | *roundhouse |
17:06 | * | Roest:#openttd slaps Wolf01 with a dictionary |
17:06 | <Wolf01:#openttd> | \o/ victory! |
17:07 | <@Rubidium:#openttd> | Wolf01: would the Oxford dictionary of English suffice? |
17:07 | <Roest:#openttd> | that should hurt a bit |
17:07 | -!- | dobi [~dobi@193.43.249.169] has joined #openttd |
17:07 | <Wolf01:#openttd> | they are all the same, the heaviest |
17:08 | -!- | dobi [~dobi@193.43.249.169] has quit [Remote host closed the connection] |
17:08 | <@Rubidium:#openttd> | mine has smileys in it; not all dictionaries have that |
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17:09 | <Roest:#openttd> | my english dictionary is from 1988, i doubt it has them |
17:10 | <Chrill:#openttd> | My english dictionary is from the 70s |
17:10 | <Chrill:#openttd> | beat that |
17:10 | <Wolf01:#openttd> | just a question: do you see the ©->(C) symbol? or I missed something again on utf8? |
17:10 | <Zuu:#openttd> | I see the copyright symbol. |
17:10 | <@Rubidium:#openttd> | the trees for my English dictionary were probably planted in the 60s |
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17:11 | -!- | lolman [~lolman@adsl-87-102-80-68.karoo.KCOM.COM] has joined #openttd |
17:11 | <Wolf01:#openttd> | (I messed up with the keyboard layout editor, so now I have some nice ctrl+alt+any key doing a symbol) |
17:11 | -!- | smallfly [~smallfly@p578F1CBC.dip.t-dialin.net] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- IRC with a difference] |
17:11 | <Zuu:#openttd> | Wolf01: The MS keyboard layout generator? |
17:12 | <Wolf01:#openttd> | yeah |
17:12 | <dihedral:#openttd> | Rubidium, slap him with the full british britanica :-D |
17:12 | <Roest:#openttd> | i have a brockhaus |
17:12 | <dihedral:#openttd> | <Chrill> beat that <- yes you are the best, hurrays and thumbs up! you win |
17:13 | <Zuu:#openttd> | Never tried to use it myself. I use a downloaded MS keyboard layout, and have used a registry keyboard layout editor to fix some things on my laptop keyboard. |
17:13 | <Chrill:#openttd> | WOO! |
17:13 | -!- | HerzogDeXtEr1 [~Flex@89.246.165.97] has joined #openttd |
17:13 | <Wolf01:#openttd> | `´¬~©®²³ <- just some of them I recall |
17:13 | * | Chrill:#openttd dances with the admins |
17:13 | <Wolf01:#openttd> | others are all the caps accented letters I might need to use in my weird language |
17:15 | <Eddi|zuHause:#openttd> | "Improved URL. Don't take the piss." <- lmao :p |
17:15 | <Zuu:#openttd> | Might be a good idea for me to make a modification of my current layout to add back the euro symbol that it has removed, at least if Sweden ever get the Euro :) |
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17:20 | <planetmaker:#openttd> | hehe :) They should :) - and if only for my convenience :P |
17:20 | -!- | HerzogDeXtEr [~Flex@89.246.181.16] has quit [Ping timeout: 480 seconds] |
17:20 | <planetmaker:#openttd> | anyway, good night folks! |
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17:24 | <Zuu:#openttd> | night pm |
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17:44 | <Nite_Owl:#openttd> | 'Allo 'Allo |
17:46 | <@Rubidium:#openttd> | it is I |
17:46 | -!- | Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds] |
17:46 | <Nite_Owl:#openttd> | leClair |
17:49 | <CIA-1:#openttd> | OpenTTD: peter1138 * r15436 /trunk/src/ (4 files in 3 dirs): -Codechange: Return index of station spec within station class as a return parameter of GetCustomStationSpecByGrf(), as the index is already known. Saves on an extra loop and an extern... |
17:49 | <Nite_Owl:#openttd> | Oops - Leclerc |
17:51 | <@petern:#openttd> | chocolate eclair? |
17:51 | -!- | [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd |
17:51 | <Nite_Owl:#openttd> | no thanks I am on a diet |
17:53 | <Eddi|zuHause:#openttd> | a mice diet? |
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17:55 | <Nite_Owl:#openttd> | frozen chocolate mouse on a stick |
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17:56 | -!- | [com]buster is now known as Combuster |
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18:21 | <Wolf01:#openttd> | 'night |
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18:45 | <Perfk:#openttd> | Hey all :), was trying to join some online servers, but I can't get in because, eiter, wrong version (running Open TTD 0.6.3) and if not that then, it says that I don't have the GRF's... is there a "this is the GRF you need to play online" pack that I can download? |
18:46 | <Eddi|zuHause:#openttd> | yes, at www.openttdcoop.org |
18:47 | <Eddi|zuHause:#openttd> | there is a "GRF Pack" |
18:47 | <Nite_Owl:#openttd> | beat me to it |
18:47 | <Perfk:#openttd> | sweet :) thanks |
18:47 | <Prof_Frink:#openttd> | Perfk: You'll like a new feature in the next release. |
18:47 | <Ammler:#openttd> | Perfk: download first the right ottd version, then you will get a contend download for the newgrfs. |
18:49 | <welshdragon:#openttd> | Prof_Frink: aurtomatic download of new grfs? |
18:50 | <Prof_Frink:#openttd> | welshdragon: Well, it ain't automatic, but it is bananatasic. |
18:51 | * | Sacro:#openttd sighs |
18:51 | <Ammler:#openttd> | fruitastic |
18:51 | * | welshdragon:#openttd sniffs arounfd for the 0.6.4/0/7/0 beta |
18:51 | <welshdragon:#openttd> | oh, hello Sacro |
18:51 | * | Sacro:#openttd sits alone in his basket |
18:51 | <Ammler:#openttd> | 0.6.4 isn't enough ;-) |
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19:01 | <dihedral:#openttd> | [00:52] * Sacro sits alone in his basket <-- good dog |
19:01 | * | Sacro:#openttd hisses |
19:04 | <dihedral:#openttd> | now now!!! |
19:04 | <dihedral:#openttd> | or you wont get a goody |
19:06 | <Perfk:#openttd> | hmm. I downloaded the GRF's.. do I have to add them all in the NewGRF settings? (there are many :P) |
19:06 | <Sacro:#openttd> | me grrrmbls and curls up |
19:07 | <Ammler:#openttd> | Perfk: no, they will be loaded automatically |
19:07 | <Perfk:#openttd> | Thank good :) hehe |
19:07 | <Ammler:#openttd> | (if you have the correct versions) |
19:08 | <Perfk:#openttd> | the correct version.. is that the nightly build? or the one I got from openttd.org's frontpage ? |
19:08 | <Perfk:#openttd> | 0.6.3 |
19:08 | <Ammler:#openttd> | depense on the server |
19:09 | <Ammler:#openttd> | if the dot on the right side is red, you have the wrong version. |
19:09 | <Ammler:#openttd> | you see the needed version on the details (right of the list) |
19:10 | <Perfk:#openttd> | can't I just download the newest version and it will work on all servers? :P would be nice |
19:11 | <Perfk:#openttd> | Just looked in the servers list.. very few that I can't get into. so looks like iam good for now :) |
19:11 | <Ammler:#openttd> | indeed, but mostly no |
19:11 | <Perfk:#openttd> | Thanks for the help guys |
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19:13 | <Ammler:#openttd> | you should be able to join around 50% of the servers with most players with the current stable |
19:14 | <Ammler:#openttd> | nightly server has mostly their own homepage/IRC channel with support to join. |
19:24 | <Sacro:#openttd> | lol hi |
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19:32 | <dihedral:#openttd> | hello Sacro |
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19:45 | <energetic:#openttd> | every new question about 064/070 delays it with one day... |
19:46 | <dihedral:#openttd> | energetic, how good you dont know what it's 'soposed' to be release, nor have any influence on that |
19:46 | <dihedral:#openttd> | so you have like no way of telling anyway! |
19:50 | <CIA-1:#openttd> | OpenTTD: belugas * r15437 /trunk/src/unmovable_cmd.cpp: |
19:50 | <CIA-1:#openttd> | OpenTTD: -Codechange: Do not run a code section when you already know it is useless |
19:50 | <CIA-1:#openttd> | OpenTTD: -Codechange: Do not rely on a decision based on something that has already been evaluated |
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20:07 | <NukeBuster:#openttd> | Rubidium? |
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20:20 | <@Rubidium:#openttd> | night NukeBuster |
20:23 | <NukeBuster:#openttd> | still here? |
20:23 | <dihedral:#openttd> | hehe |
20:23 | <dihedral:#openttd> | night Rubidium |
20:23 | <dihedral:#openttd> | NukeBuster, bugs.openttd.org ;-) |
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20:34 | <@Rubidium:#openttd> | NukeBuster: if you would've asked what you wanted to ask I could've answered it, but these pseudo-questions are quite pointless. Anyhow, the answer on your previous question (once I've pressed <enter>) is: not anymore. |
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21:48 | <Scuanor:#openttd> | hello everybody :o) |
21:49 | <Scuanor:#openttd> | im getting a linkerror with ms vc++ when trying to compile to debugversion fontcache.obj : error LNK2019: unresolved external symbol @FT_Done_Face@4" |
21:49 | <Scuanor:#openttd> | can someone help me with that? |
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21:52 | <Aali:#openttd> | Scuanor: did you get the openttd_useful package? |
21:53 | <Scuanor:#openttd> | Aali: yes. v2.10 |
21:54 | <Aali:#openttd> | that's a freetype symbol, are you positively sure that its linking to the right library? |
21:56 | <Scuanor:#openttd> | no, not anymore. im checking it, i may have copied the useful things to a wrong place °scratches head° |
22:01 | <Scuanor:#openttd> | checked. they were in the right place, the right versions and i set the right pathvariable for them. |
22:01 | <Scuanor:#openttd> | i know :o) that doesnt asnwer your question. i try to find that out now. |
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22:04 | <Scuanor:#openttd> | hm, how do i find out, if they are linked rightly? |
22:05 | <Scuanor:#openttd> | errm ,to the right library i meant, sorry. |
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22:08 | <Scuanor:#openttd> | uhm... did i say something wrong? |
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22:57 | <Scuanor:#openttd> | hmmm |
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23:01 | <+glx:#openttd> | Scuanor: you have a path problem, or the wrong libs |
23:01 | <Scuanor:#openttd> | glx: yes, i lack though the knowledge to find out, how to fix it. |
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23:02 | <+glx:#openttd> | where did you put extract openttd_useful? |
23:03 | <Scuanor:#openttd> | im very sure from: http://binaries.openttd.org/extra/openttd-useful/ |
23:03 | <Scuanor:#openttd> | ouch |
23:03 | <Scuanor:#openttd> | sorry |
23:04 | <Scuanor:#openttd> | that wasnt your question |
23:04 | <Scuanor:#openttd> | well, actually it was, just the wrong answer |
23:05 | <Scuanor:#openttd> | glx: i put them into a folder i made, which includes the SVN C:\!openttd063source\!MSVC8\vc and there into the correspondending lib and include folders |
23:06 | <Scuanor:#openttd> | ( the pathname isnt fitting, i know, as it is latest SVN, not 0.63) |
23:06 | <+glx:#openttd> | and you set MSVC to search them there? |
23:07 | <Scuanor:#openttd> | glx: it is included in the options as searchpath, yes. by specific path, not environmentvariable |
23:08 | <Scuanor:#openttd> | like "C:\!openttd063source\!MSVC8\vc\include" for includes |
23:09 | <Scuanor:#openttd> | by the way, whats the name of "includes"? its not the right term, no? |
23:10 | <+glx:#openttd> | so in include you have freetype, unicode and 5 files |
23:11 | <+glx:#openttd> | anyway includes are correct else there is compile errors |
23:11 | <Scuanor:#openttd> | glx: actually also everything else. i copied over all needed libs and includes |
23:11 | <+glx:#openttd> | did you full rebuild? |
23:12 | <Scuanor:#openttd> | i did a cleaned rebuild with debugmode |
23:13 | <+glx:#openttd> | did it work before? |
23:15 | <Scuanor:#openttd> | the file is at C:\!openttd063source\objs\Win32\Debug\fontcache.obj. and it is a newly created one, so, it isnt really not there. yes, at some time it worked. i am not able to say though, at which point. |
23:16 | <Scuanor:#openttd> | i did not change though folders or pathvariables, just downloaded the SVN |
23:17 | <+glx:#openttd> | and you get only one link error? |
23:17 | <Scuanor:#openttd> | glx: http://rafb.net/p/plIwo519.html |
23:18 | <Scuanor:#openttd> | so basically yes. |
23:21 | <+glx:#openttd> | weird |
23:22 | <+glx:#openttd> | I have no problems with vc8 nor vc9 |
23:23 | <CIA-1:#openttd> | OpenTTD: glx * r15438 /trunk/src/station_cmd.cpp: -Fix (r15434): MSVC performance warning |
23:24 | <Scuanor:#openttd> | it definetly has to do with the fontcache, yes? i read somewhere, that sometimes errors are only appearing in some place, but their origin might be elsewhere |
23:24 | <+glx:#openttd> | freetype is used only there :) |
23:24 | <Scuanor:#openttd> | °snickers° thats funny, just as i am rebuilding i came about that performance warning just some secs ago |
23:25 | <+glx:#openttd> | I think the only thing to try is to remove openttd_useful completely and reinstall it |
23:26 | <Scuanor:#openttd> | hm, as i merged it with all the other things, that would be complicated. wouldnt it be the same, if i just copyover it? ( which i did already today ) |
23:27 | <Scuanor:#openttd> | or do i need to build freetype meself? |
23:28 | <Scuanor:#openttd> | oh, i can of course delete the whole freetype folder and paste it again |
23:29 | <SpComb:#openttd> | http://irclogs.qmsk.net/channels/openttd <-- I'm interested in hearing peoples' feedback on this |
23:29 | <+glx:#openttd> | that can work too as the problem is clearly with freetype |
23:29 | <SpComb:#openttd> | it's starting to be kind of feature-complete now, although the logs don't actually get updated yet |
23:30 | <SpComb:#openttd> | but hopefully I'll be able to replace my old IRC logs soon enough |
23:30 | <+glx:#openttd> | I was about to say that ;) |
23:33 | <Scuanor:#openttd> | glx: maybe... maybe i have a pathproblem with a different project that uses a different version of freetype...checking... |
23:33 | <+glx:#openttd> | check the path order |
23:35 | <Scuanor:#openttd> | i just corrected it, yes. rebuilding... |
23:36 | <Scuanor:#openttd> | °grins° funny thing is, i basically have no clue whatsoever about programming, i just do this all to realize a tiny idea i had |
23:36 | <Scuanor:#openttd> | but... in the wake of getting this build and compiled, i learned already quite much |
23:37 | <Scuanor:#openttd> | aaand. voila! no errors. not even that stationcommandwarning Oo |
23:37 | <+glx:#openttd> | compiling by yourself is already a good start :) |
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23:38 | <Scuanor:#openttd> | which is weird. the first time i build today it wasnt there, the second time it was, now its gone again that warning. oh... no, still there, it just doesnt get displayed in the outputwindow |
23:39 | <+glx:#openttd> | svn up :) |
23:39 | <+glx:#openttd> | I fixed it |
23:39 | <Scuanor:#openttd> | i know :o) |
23:40 | <Scuanor:#openttd> | hm, now... where to put that exe? in 0.63? or last nightly? |
23:40 | <Scuanor:#openttd> | aka is last nightly the same as the last SVN?= |
23:40 | <+glx:#openttd> | last nightly is older :) |
23:41 | <+glx:#openttd> | anyway time to sleep for me |
23:42 | <Scuanor:#openttd> | thank you very much, glx :o)) |
23:42 | <Scuanor:#openttd> | and a good night to you |
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--- | Log | closed Tue Feb 10 00:00:57 2009 |