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#openttd IRC Logs for 2009-02-09

---Logopened Mon Feb 09 00:00:53 2009
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00:06<bedpan:#openttd>poop
00:06<bedpan:#openttd>mierda
00:06<bedpan:#openttd>caca
00:06<bedpan:#openttd>feces
00:06<bedpan:#openttd>heces fecales
00:06<bedpan:#openttd>merdam
00:06<bedpan:#openttd>estiercol
00:06<bedpan:#openttd>abono
00:06<bedpan:#openttd>diarrhea
00:06<bedpan:#openttd>diarea
00:06<bedpan:#openttd>el chorro
00:06<bedpan:#openttd>cagalera
00:06<bedpan:#openttd>cagada
00:06<bedpan:#openttd>cagar
00:07<bedpan:#openttd>cagadero
00:07<bedpan:#openttd>turds
00:07<bedpan:#openttd>shit
00:07<bedpan:#openttd>bedpans
00:07<bedpan:#openttd>the squirts
00:07<bedpan:#openttd>montezuma's revenge
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00:31<Tefad:#openttd>wtf?
00:34<goodger:#openttd>Tefad: some spanish wanker
00:35<goodger:#openttd>it came into #debian a while ago
00:40<Tefad:#openttd>uh huh
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01:54<@petern:#openttd><3 r15428
02:16<Tefad:#openttd>also you guys might want to put most people want 'trunk' in your dev guideline
02:17<Tefad:#openttd>to keep people like me from defaulting to snagging the whole repository when not given a hint ; )
02:18<@petern:#openttd>haha
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02:37<@petern:#openttd>the OSK breaks r15425
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02:55<Zuu:#openttd>Wow, thank you Rubidium! Reading email... task closed 2297 (After ~7 months with that patch 2297 is a number I know by hart)
02:57<Zuu:#openttd>Still, there will probably be some users either complaining that they can't type or finding bugs, so I better be aronud the forums (as I wouldn't do any way.. :p )
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03:16<dihedral:#openttd>morning
03:17<Zuu:#openttd>God morning dihedral
03:17<dihedral:#openttd>:-)
03:33<Zuu:#openttd>Isn't it a nice day today :-)
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03:39<Zuu:#openttd>First r15424, and soon a lecture in micro traffic simulations :-)
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04:08<planetmaker:#openttd>good morning!
04:10<planetmaker:#openttd>[16:05] <Rubidium> [#openttd] planetmaker: how's the font detection goin? <-- Rubidium I was working on it - when my harddisk failed :(
04:10<planetmaker:#openttd>As of now there's nothing working
04:11<planetmaker:#openttd>as without a working computer it was quite hard to continue :S
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04:47<@petern:#openttd>bool can_suspend = this->_can_suspend;
04:47<@petern:#openttd>so is SQBool not a bool?
04:59<@petern:#openttd>typedef SQUnsignedInteger SQBool;
04:59<@petern:#openttd>of course not :D
04:59<@petern:#openttd>damn it, why do these projects have to make up their own types :(
05:04<CIA-1:#openttd>OpenTTD: peter1138 * r15430 /3rdparty/squirrel/squirrel/sqvm.cpp: [Squirrel] -Fix (r15405): SQBool is not the same as bool. MSVC warning struck again.
05:05<dihedral:#openttd>\o/
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05:15<@petern:#openttd>dihedral?
05:16<@petern:#openttd>assertion failed!
05:16<@petern:#openttd>woop
05:16<@petern:#openttd>hmm
05:16<@petern:#openttd>is it possible to reenable the mouse pointer during assertion?
05:17<@petern:#openttd>it's hard to click on that retry box :p
05:17<dihedral:#openttd>i was cheering for your n-th MSVC commit
05:17<planetmaker:#openttd>:P dihedral: you're becoming an MSVC fan? It's hard to believe...
05:18<@petern:#openttd>parameters of DrawCharCentered() seem to be messed up
05:18<@petern:#openttd> * @param real_colour Colour to use, see DoDrawString() for details
05:18<@petern:#openttd>void DrawCharCentered(WChar c, int x, int y, TextColour colour)
05:18<@petern:#openttd>TC_BLACK is a TextColour
05:18<@petern:#openttd>but it asserts that it needs IS_PALETTE_COLOUR
05:19<@Rubidium:#openttd>interesting
05:22<@Rubidium:#openttd>ah, so the &= 0xFF was pointless
05:23<@petern:#openttd>indeed
05:23<dihedral:#openttd>planetmaker, NOPE
05:23<dihedral:#openttd>i am a petern fan :-P
05:24<planetmaker:#openttd>cute. Ottd Groupie :)
05:25*petern:#openttd wonders if dihedral wants something committed, or something ;)
05:25<dihedral:#openttd>nope
05:25<dihedral:#openttd>petern, i dont 'work' that way ;-)
05:25<@petern:#openttd>=D
05:25<@petern:#openttd>glad to hear it
05:26<@petern:#openttd>oh dear, my content window's gone *really* slow
05:26<@Rubidium:#openttd>it's not the content window
05:27<@petern:#openttd>oh
05:27<@petern:#openttd>networking behind it?
05:27<@Rubidium:#openttd>it's: large window over lots of moving sprites
05:27<dihedral:#openttd>\o/
05:27<dihedral:#openttd>run the dedicated server video driver behind windows :P
05:27<@Rubidium:#openttd>drawing backend thinking to optimise it by drawing only where the sprites have changed
05:27<@Rubidium:#openttd>and thus drawing the window lots of times
05:27<@petern:#openttd>right
05:28<@Rubidium:#openttd>you get the same behaviour by 'full screening' the server list
05:29<dihedral:#openttd>petern: i prefer to write patches for things that would be of interest, and then it's not my concern if the patch gets included or not, once i have done my part in full
05:29<@petern:#openttd>er
05:29<@petern:#openttd>my progress bar started before the beginning
05:29<dihedral:#openttd>:-P
05:29<@petern:#openttd>download 5.82MB
05:29<@petern:#openttd>*downloading
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05:31<CIA-1:#openttd>OpenTTD: rubidium * r15431 /trunk/src/gfx.cpp: -Fix (r15425): wrongly added assertion due to unneeded & 0xFF. Now use the same method of handling the colour as it would do when drawing a string instead of a character.
05:32<@Rubidium:#openttd>dihedral: you haven't given your mac to pm yet so he can do what Bjarni seems to be unable to?
05:33<planetmaker:#openttd>:)
05:33<planetmaker:#openttd>I'll try see this afternoon whether it's the controler or the disc.
05:34<@Rubidium:#openttd>though when someone says he can make planets, why can't he make a harddrive; it's made of the same materials...
05:34<planetmaker:#openttd>I *hope* it's the disc. Data may be gone, but nothing un-replacable.
05:34<planetmaker:#openttd>or un-backed up that is.
05:35<planetmaker:#openttd>hehe. Yeah. We're all star dust :P
05:35<dihedral:#openttd>no
05:35*dihedral:#openttd is a STAR
05:35<dihedral:#openttd>:-P
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05:37<dihedral:#openttd>Rubidium, i am not gonna stuff my mac in the mail - ditch that idea :-P
05:38<@petern:#openttd>Rubidium: thanks
05:47<Sacro:#openttd>hm
05:48<dihedral:#openttd>hello Sacro
05:48<dihedral:#openttd>Sacro, please tell me you know a way to find out of the mouse is in the dock or not
05:48<Sacro:#openttd>good morning dihedral
05:48<Sacro:#openttd>it appears ;P
05:48<dihedral:#openttd>yes - i thought 'it' but wrote something else :-P
05:49<dihedral:#openttd>*if
05:49<dihedral:#openttd>gnah
05:49<dihedral:#openttd>oh
05:49<dihedral:#openttd>and i totally misread you
05:49<@petern:#openttd>hey
05:49<Sacro:#openttd>my dock is hidden
05:49<dihedral:#openttd>mine is too
05:49<Sacro:#openttd>so when the mouse is in it it appears!
05:49<@petern:#openttd>been trying to meet you
05:49<dihedral:#openttd>however, if you run openttd in windowed mode, and position the window that the dock will cover parts of the openttd window
05:50<dihedral:#openttd>you can, by moving your mouse down to unhide the dock, get the os x mouse into openttd
05:50<@petern:#openttd>clearly an osx bug
05:50<dihedral:#openttd>and that is only because osx tells openttd that the mouse is in the openttd window, where in fact it's in the dock
05:50<Sacro:#openttd>dihedral: yes, that's a bug
05:51<Sacro:#openttd>as is the 2 finger scrolling whilst building
05:51<dihedral:#openttd>however, if it were possible to detect the dock.....
05:51<@petern:#openttd>if your mouse is on the dock, it is not in the openttd window
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05:51<@petern:#openttd>vice versa
05:51<dihedral:#openttd>i use the 2-finger mouse thingy for zooming :P
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05:52<dihedral:#openttd>petern, other apps show the same behaviour though
05:52<dihedral:#openttd>i.e. if you move the browser with a link behind the dock
05:52<Sacro:#openttd>dihedral: 2 finger up/down/left/right is scroll
05:52<Sacro:#openttd>goatse is zoom
05:52<dihedral:#openttd>you can get the link's 'title=' tag to show by hovering, in the dock, over the link
05:52<@petern:#openttd>dihedral: same behaviour as openttd does?
05:52<@petern:#openttd>as i said, clearly an os x bug
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05:53<dihedral:#openttd>yes, but if you could in addition detect the dock, then you could avoid that bug from showing
05:53*dihedral:#openttd is glad the issue does not show when using expose
05:53<dihedral:#openttd>lovely dashboard :-P
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05:56<Roujin:#openttd>hey guys
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05:57<Roujin:#openttd>I wonder... is any of the main devs working with MSVC?
05:58<@petern:#openttd>me
05:58<SpComb:#openttd>http://irclogs.qmsk.net/channels/openttd
05:58<SpComb:#openttd>le new logs are under development
05:59<Roujin:#openttd>hmm, then I wonder why the output directory is set to something so one cannot just compile&run openttd from MSVC..
05:59<Roujin:#openttd>because it doesn't find the lang files
05:59<@petern:#openttd>you can
06:00<Roujin:#openttd>yes, and I do
06:00<Roujin:#openttd>- OutputDirectory="..\objs\$(PlatformName)\$(ConfigurationName)\"
06:00<Roujin:#openttd>+ OutputDirectory="..\bin"
06:01<Roujin:#openttd>I just wonder why it's set to objs\$...etc. in the first place
06:02<@petern:#openttd>it works out of the box for me
06:03<Roujin:#openttd>really? well for me it complains that it doesn't find the lang files
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06:36<fjb:#openttd>Hello
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07:18<smallfly:#openttd>are the open-graphics a collection of some newgrf files or are they totally remade?
07:19<planetmaker:#openttd>smallfly: there is a replacement for the original base graphics.
07:19<planetmaker:#openttd>They're completely new graphics.
07:20<smallfly:#openttd>is it allowed to use these graphics for other games too?
07:21<@Rubidium:#openttd>they're GPL licensed, so as long as you fullfil the requirements set by the GPL license you can
07:21<planetmaker:#openttd>it always pais off to read licenses and actually look at the files :)
07:22<@petern:#openttd>paint.net is amusing
07:22<smallfly:#openttd>*blame on me*
07:23<@petern:#openttd>the license page says it follows a MIT license with a couple of additional clauses
07:23<@petern:#openttd>but the source code is totally unavailable
07:24<@petern:#openttd>http://paintdotnet.forumer.com/viewtopic.php?f=27&t=28245
07:26<dihedral:#openttd>smallfly, which other app do you want to use the graphics for?
07:28<smallfly:#openttd>a transport simulation. ;-)
07:28-!-Timitry [83dc24f1@webchat.mibbit.com] has joined #openttd
07:28<smallfly:#openttd>(to improve my programming skills at bad because hardly portable languages)
07:28<@petern:#openttd>that didn't make sense
07:29<dihedral:#openttd>no - it did not make sense at all
07:29<smallfly:#openttd>?!?
07:29<dihedral:#openttd>smallfly, which app exactly? does it have a name?
07:29<smallfly:#openttd>yeah "transport simulation"
07:29<smallfly:#openttd>;-)
07:30<dihedral:#openttd>!!
07:30<dihedral:#openttd>does it have a website?
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07:30<smallfly:#openttd>yeah, but no content
07:31<smallfly:#openttd>i started the project a few days (!!!!) ago
07:31<Ammler:#openttd>smallfly: you should ask at tt-forums, you need also to ask for the sources there...
07:31<smallfly:#openttd>so dont expect anything
07:31<smallfly:#openttd>i dont want to be concurrence of openttd
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07:31<Ammler:#openttd>http://www.tt-forums.net/viewtopic.php?f=36&t=38122
07:31<smallfly:#openttd>i just want to program a small app with things i miss in openttd, then i make screenshots and post them to the tt-forums
07:32<planetmaker:#openttd>smallfly: as I told before... there were many endevours in that direction...
07:32<smallfly:#openttd>so that will be my contribution to the openttd project
07:33<dihedral:#openttd><smallfly> i dont want to be concurrence of openttd <- believe me, you would not be
07:33<planetmaker:#openttd>If you want a feature - the best course of action is to actually take OpenTTD's sources and _implement_ just that feature which you want.
07:33<Timitry:#openttd>How about creating a patchpack and posting that in the development forum?
07:33<planetmaker:#openttd>dihedral: concurrence: yes. Competition: no :P
07:33<dihedral:#openttd>well
07:33<dihedral:#openttd>:-P
07:33<planetmaker:#openttd>well... concurrence on my computer: no :P
07:33<smallfly:#openttd>i dont like c++
07:34<planetmaker:#openttd>then maybe transport empire or simutrans are for you - but possibly they're c/c++, too :P
07:34<dihedral:#openttd><smallfly> so that will be my contribution to the openttd project <- that aint no contribution to the OpenTTD project, that is just contribution of your ego
07:34<dihedral:#openttd>*to
07:35<smallfly:#openttd>sorry, i meant competitor
07:35<smallfly:#openttd>concurrence ... tzzz ...
07:35<dihedral:#openttd>smallfly, again - you would not be - dont worry
07:36<Timitry:#openttd>And how do you plan to extend OpenTTD, if you don't like / know C++?
07:36<smallfly:#openttd>why are you always so agressive?
07:36<dihedral:#openttd>as your nick says - you'd just be a small fly :-D
07:36<smallfly:#openttd>well i DO want to be a small fly
07:36<Gekz:#openttd>lol
07:36<dihedral:#openttd>nobody is aggressive!
07:36<smallfly:#openttd>i dont want to get world domination
07:37<Gekz:#openttd>I want world domination in a pie
07:37<smallfly:#openttd>i had a look at all transport simulations out now and i miss some things, i want to program now. is that so hard to understand?
07:37<dihedral:#openttd>smallfly, you'd hardly get world-domination with only one download, which would be your own to check if the download works, if you at all ever get that far :-P
07:37<Timitry:#openttd>So do you plan to write a game from scratch, or modify an existing one?
07:38<dihedral:#openttd>probably translate openttd to c#
07:38<smallfly:#openttd>from scratch. but i do not want to complete it
07:38<dihedral:#openttd>...
07:38<Timitry:#openttd>In which language?
07:38<@Rubidium:#openttd>something.NET?
07:38<smallfly:#openttd>cant say the word here in the chat
07:38<smallfly:#openttd>c#
07:39*dihedral:#openttd shivers
07:39<Timitry:#openttd>Well, that will be a hell lot of work...
07:39<dihedral:#openttd>Timitry, it will not!
07:39<smallfly:#openttd>dont think so
07:39<planetmaker:#openttd>indeed. Very much so. And mostly in vain.
07:39<Gekz:#openttd>suicide is painless after all.
07:39<dihedral:#openttd>he wont get that far :D
07:40<smallfly:#openttd>i dont want to create a game with thousands of different vehicles, future buildings etc.
07:40<Gekz:#openttd>smallfly: you wont get that far
07:40<Gekz:#openttd>lolol
07:40<dihedral:#openttd>so you just want the opengfx project for no reason
07:40<dihedral:#openttd>makes sense
07:40<dihedral:#openttd>NOT
07:40<smallfly:#openttd>one moment, ill post a screenie
07:41<dihedral:#openttd>why dont you really contribute to the openttd project?
07:41<Gekz:#openttd>what screenshot
07:41<Gekz:#openttd>of what
07:41<smallfly:#openttd>because im too stupid for c++
07:41-!-mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has quit [Remote host closed the connection]
07:41<smallfly:#openttd>and the variable names are to hard to understand for me
07:41<smallfly:#openttd>i cant follow the source
07:41-!-mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has joined #openttd
07:41<smallfly:#openttd>i really tried
07:41<dihedral:#openttd>smallfly, you are just too immature to use a language :-P
07:41*Rubidium:#openttd wonders what's so different between C++ and C# that you don't understand C++
07:41<@Rubidium:#openttd>C# has pointers too
07:42<dihedral:#openttd>i dont even knoe c++ and write patches
07:42<dihedral:#openttd>*know
07:42*planetmaker:#openttd wonders the same as Rubidium ...
07:42<Gekz:#openttd>dihedral: that's dangerous, lol
07:42<planetmaker:#openttd>... even I can grasp some concepts :P
07:42<smallfly:#openttd>but i do not want to create patches like new shortcuts, or faster trains
07:42<planetmaker:#openttd>... and do the same as dihedral :)
07:42<@petern:#openttd>C# has pointers but they're rarely used.
07:42<dihedral:#openttd>Gekz, it's not! only if you have like no idea what you are doing!
07:42<@petern:#openttd>or, perhaps, hidden :)
07:43<@petern:#openttd>sometimes i get confused whether things are passed by reference or by value...
07:43<Gekz:#openttd>dihedral: that's dangerous. I have spoken
07:43<Gekz:#openttd>lol
07:43<@Rubidium:#openttd>int * ptr1, ptr2;
07:43<@Rubidium:#openttd>ptr1 = &var1;
07:43<@Rubidium:#openttd>ptr2 = ptr1;
07:43<@Rubidium:#openttd>*ptr2 = 20;
07:43<@Rubidium:#openttd>^ that works in C#
07:43<Gekz:#openttd>POINTERS
07:43<Gekz:#openttd>RUN AWAY
07:43<dihedral:#openttd><smallfly> i cant follow the source <- again - that aint a problem with the language
07:43<SpComb:#openttd>fixed (byte* foo = quux, bar = asdf) ....
07:43<SpComb:#openttd>the nightmares :<
07:43<@Rubidium:#openttd>assuming you're in the proper 'scope'
07:43<smallfly:#openttd>"i cant follow the source <- again - that aint a problem with the language" of course it is
07:43<dihedral:#openttd>smallfly, only because _you_ need to do some learning, does not mean a language is bad!
07:44<FauxFaux:#openttd>Yeah, it could be written in python, or php.
07:44<smallfly:#openttd>i dont say it is bad.
07:44<smallfly:#openttd>i just say, i dont like it.
07:44<smallfly:#openttd>and i told you why
07:44<dihedral:#openttd>you try to talk down on the language because of your inability
07:44<smallfly:#openttd>well perhaps
07:44<dihedral:#openttd>it's just the wrong approach
07:44<smallfly:#openttd>maybe
07:45<dihedral:#openttd>you need to take what is given, and adjust yourself to match it!
07:45<smallfly:#openttd>... or using an alternative language like c#
07:45<dihedral:#openttd>only that way will you mature past your 'i only like c#'
07:45<@petern:#openttd>you need to stop giving this guy attitude
07:45<dihedral:#openttd>i am trying to help him ;-)
07:46<@petern:#openttd>you're not
07:46<dihedral:#openttd>i am!
07:46<@petern:#openttd>you're not
07:46<dihedral:#openttd>...
07:46<Gekz:#openttd>you're not
07:46<dihedral:#openttd>what am i trying to do in your eyes?
07:46<smallfly:#openttd>"you need to stop giving this guy attitude" <-- what i meant with agressive
07:46<Gekz:#openttd>i want to feel coo.
07:46<valhallasw:#openttd>dihedral: C++ is just inherently unreadable ;)
07:46<dihedral:#openttd>merely trying to let him look at it from another perspective
07:47<@petern:#openttd>you are trying to say that unless it is C++ and gives something back to OpenTTD, then it is not worth doing
07:47<@petern:#openttd>which is bullshit
07:47<valhallasw:#openttd>but as C# is as unreadable as C++ is ;)
07:47<dihedral:#openttd>petern, wrong, up there i said that it's no contribution to OpenTTD if he starts a project with another name and in another language!
07:48<@petern:#openttd>why should he have to contribute to openttd?
07:48<Gekz:#openttd>petern: he said it was his contribution
07:48<dihedral:#openttd>the thought of 'contributing to OpenTTD' be rewriting it in c# is BS
07:48<Gekz:#openttd>which made no sense
07:48<dihedral:#openttd>*by
07:49<smallfly:#openttd>i dont want to rewrite openttd
07:49<dihedral:#openttd>then i even less see how it would be contributing, sorry!
07:49<@petern:#openttd>some parts could easily be a contribution, a contribution that would need adapting
07:49<@petern:#openttd>ideas are contributions
07:50<@petern:#openttd>bug reports are contributions
07:50<smallfly:#openttd>programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon
07:50<dihedral:#openttd>petern, how would _you_ get the use of a bug report that is for another project?
07:50<SmatZ:#openttd>[13:51:25] <valhallasw> but as C# is as unreadable as C++ is ;) <== I think most parts of OTTD are well readable, even they are coded in C++ :-p
07:50<@petern:#openttd>trying to follow the code to rewrite it in a language you understand, and finding something odd that could be cleaned up, is a contribution
07:51<@petern:#openttd>dihedral, i didn't say a bug report for another project
07:51<dihedral:#openttd><smallfly> programm new features => make a video of it => posting it to forums => all say wow => hopefully it gets integrated in openttd soon <- so someone else should rewrite your code in c++ because you are too darn lazy to do it in the first place!
07:51<smallfly:#openttd>i didnt want to start a dispute
07:51<@petern:#openttd>learning the code by adapting parts of it to another language is one way of learning the language
07:52<dihedral:#openttd>if that is what would take place, yes!
07:52<smallfly:#openttd>"because you are too darn lazy to do it in the first place!" <-- i dont want to move some pixels, or to change some values. i want to make revolutioning changes
07:52<dihedral:#openttd>...
07:53<planetmaker:#openttd>... wow
07:53<@petern:#openttd>this guy might complete a fully functioning, fully object oriented c# port of openttd
07:53<dihedral:#openttd>............
07:53<smallfly:#openttd>an example (dont laugh): roads being one tile broader (2 cells broad together). vehicles not moving in such a ugly way, making them turning more smoothly
07:53<@petern:#openttd>while that may be unlikely, there's no reason to act all aggressive
07:54<dihedral:#openttd>i am not aggressive!
07:54<@petern:#openttd>yes you are
07:54<smallfly:#openttd>*g*
07:54<Gekz:#openttd>you're european
07:54<Gekz:#openttd>thus aggressive
07:54<dihedral:#openttd>i am just looking at rationally :-P
07:54<@petern:#openttd>no, you're looking at it from only your viewport
07:54<@petern:#openttd>er
07:54<@petern:#openttd>viewpoint
07:54<@petern:#openttd>:o
07:54<Gekz:#openttd>HAHA
07:54<dihedral:#openttd>am i now
07:54<planetmaker:#openttd>lool :)
07:54<Gekz:#openttd>petern: awesome fail
07:54*planetmaker:#openttd hugs petern :)
07:54<@petern:#openttd>auto-typo :D
07:54<dihedral:#openttd>:-P
07:55<dihedral:#openttd>you need a vacation :-D
07:55<@Rubidium:#openttd>dihedral: you're paying?
07:55<dihedral:#openttd>if you take me with :-P
07:55<@Rubidium:#openttd>fine by me ;)
07:56-!-Timitry [83dc24f1@webchat.mibbit.com] has quit [Quit: http://www.mibbit.com ajax IRC Client]
07:56<smallfly:#openttd>[summary: c++ is portable and fast => it will still be the lng of openttd in future; c# is not portable and slow, so just let me play with it]
07:56<dihedral:#openttd>smallfly, i will never hinder you
07:56*Rubidium:#openttd searches for some last minutes to New Zealand
07:56<Gekz:#openttd>lol
07:56<Gekz:#openttd>new zealand>?
07:56<SmatZ:#openttd>:-)
07:56<dihedral:#openttd>Rubidium, if i pay, i get to choose!
07:56<Gekz:#openttd>why would you do that
07:57<@Rubidium:#openttd>tss...
07:57<@Rubidium:#openttd>that'd be lame
07:57<dihedral:#openttd>i say _we_ visit my grandparents for a week :-D
07:57<Gekz:#openttd>New Zealand is a hole.
07:57<@Rubidium:#openttd>that's not vacation
07:57<dihedral:#openttd>:-P
07:57<@petern:#openttd>a very pretty hole
07:57<smallfly:#openttd>new zealand is one the most beautiful countries on earth
07:57<Gekz:#openttd>A hole.
07:58<dihedral:#openttd>no! you are
07:58<smallfly:#openttd>i am one of the most beutiful countries on earth?
07:59<@Rubidium:#openttd>dihedral: can I choose the airplane ticket then?
07:59*petern:#openttd considers some lunching
08:00<dihedral:#openttd>smallfly, i said Gekz is a hole!!!
08:00<Gekz:#openttd>no you didn't
08:00<Gekz:#openttd>stop lying to the boy
08:00<dihedral:#openttd>:-D
08:01<dihedral:#openttd>Rubidium, i'll let you buy a pair of shoes in London - kinda what all girls do :-D
08:01*dihedral:#openttd hides
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08:03<dihedral:#openttd>http://www.tt-forums.net/viewtopic.php?p=763468#p763468 <- love this post
08:03<@petern:#openttd>MILLIONS OF PEACHES, PEACHES FOR ME
08:04<SmatZ:#openttd>:-D
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08:04<@Rubidium:#openttd>petern: that song gets annoying when you're driving through the peach fields in California
08:05<@Rubidium:#openttd>dihedral: as it happens my ticket would have a stop in London ;)
08:06<@Rubidium:#openttd>and there are lots of peach fields between SF and Yosemite National Park
08:07-!-Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has joined #openttd
08:07<Roujin:#openttd>dihedral: thanks ;)
08:07-!-Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has quit []
08:07<smallfly:#openttd>here is the reason why i need the opengraphics http://www.bilder-space.de/show.php?file=09.02nfeGwC2S7qcaapk.png
08:07<planetmaker:#openttd>good one indeed, Roujin :)
08:07<smallfly:#openttd>you see, the app is nearly finished
08:08<@petern:#openttd>smallfly: that bit was already solved, OpenGFX is GPL
08:09-!-Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has joined #openttd
08:09<smallfly:#openttd>(i only wanted to send a screenie as i promised upper in the text)
08:10<Roujin:#openttd>by the way: when googling for "peach" images, you get more (and earlier) hits for princess peach (from mario), than for actual peaches o_O
08:10<smallfly:#openttd>and i wanted to give dihedral the chance to repeat that i will ever be a small fly concerning openttd
08:10<Roujin:#openttd>first hit is on www.smashbros.com :D
08:11<Gekz:#openttd>Roujin: the internet is a bad place
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08:12<dihedral:#openttd>Roujin, reading logs all the time? :-P
08:12<Roujin:#openttd>dihedral: sorta :P
08:13<Sacro_:#openttd>do i exist?
08:14<dihedral:#openttd>smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c#
08:14<Roujin:#openttd>http://www.tt-forums.net/viewtopic.php?p=763440#p763440 <-- how hard is it to use google...
08:15<SmatZ:#openttd>:o)
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08:16<Ammler:#openttd>well, you can now fully legal link to opengfx
08:16<@petern:#openttd>except for sample.cat
08:16<dihedral:#openttd>you can fully legally link to a google result page
08:16<@petern:#openttd>and only if you only play temperate
08:17<Ammler:#openttd>dihedral: I wouldn't do that, is like link to the forum post with the links.
08:18<Roujin:#openttd>In a forum where I am moderator, we are deleting links to youtube videos that obviously infringe copyright
08:19<Roujin:#openttd>also, detailed description of how to reach those pages, i.e. enter "FOO BAR XYZ" in youtube and go to the first hit
08:19<Roujin:#openttd>just to be safe
08:19<dihedral:#openttd>you are not responsible for the contents on youtube
08:19<dihedral:#openttd>nor are the moderators responsible for the content on google.com
08:19<Ammler:#openttd>just write a nice disclaimer ;-)
08:20<Roujin:#openttd>_you_ say that
08:20<dihedral:#openttd>and those organisations are big enough to manage their own content (and they do)
08:20<SmatZ:#openttd>if there were links to (illegal) porn, moderators could be for sure sued for that
08:20<Gekz:#openttd>Roujin: the law says that.
08:20<@petern:#openttd>Ammler, then you end up with stupid things like "disclaimer: these files are for back up purposes only"
08:20<SmatZ:#openttd>"illegal" videos are "illegal" too
08:20<Gekz:#openttd>SmatZ: linking is not illegal
08:20<Gekz:#openttd>not in any juristiction
08:20<Ammler:#openttd>:-)
08:21<dihedral:#openttd>google result page _cannot_ be illegal
08:21<Gekz:#openttd>as long as you dont host it, not your problem
08:21<dihedral:#openttd>aye
08:21<dihedral:#openttd>rephrase: linking to a google result page cannot be illegal
08:21<Gekz:#openttd>stop trying to police the internet for the police.
08:21<Gekz:#openttd>ol
08:21<Gekz:#openttd>lol*
08:21<dihedral:#openttd>hehe
08:21<dihedral:#openttd>bad word to have a typo in :-P
08:21<Gekz:#openttd>self-censorship is the worst possible answer.
08:21*SmatZ:#openttd polices the internet for police (what?)
08:22<dihedral:#openttd>http://www.tt-forums.net/viewtopic.php?f=29&t=41783 <- WTF
08:22<Gekz:#openttd>Ferry-O-Death
08:22<Gekz:#openttd>LOL
08:22<SmatZ:#openttd>hehe
08:23<Ammler:#openttd>does cargodest handle that, btw?
08:24<Gekz:#openttd>I should powernap
08:24<Gekz:#openttd>forever
08:24<planetmaker:#openttd>[14:20] <Gekz> SmatZ: linking is not illegal <-- not true.
08:24<Gekz:#openttd>oh damn, I have to argue
08:24<Gekz:#openttd>planetmaker: according to what.
08:24<dihedral:#openttd>Ammler, where is that the responsibility of cargodest?
08:24<planetmaker:#openttd>There's a big German computer magazine which got sued for linking to anydvd (or something like that)
08:24-!-sigmund_ [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds]
08:24<planetmaker:#openttd>They lost throughout all appeal courts so far
08:25<@Rubidium:#openttd>dihedral: so pointing to http://www.google.com/swr?q=www.myillegallink.com&hl=en&safe=off&swrnum=2 is legal?
08:25<Gekz:#openttd>lol?
08:25<Gekz:#openttd>Linking to AnyDVD
08:25<Gekz:#openttd>what do you mean
08:25<Gekz:#openttd>what was illegal about it
08:25<Gekz:#openttd>linking to a video of dubious legal status is not illegal.
08:25<Aali:#openttd>the whole argument for shutting down torrent sites is that they link to sources of illegal material
08:25<planetmaker:#openttd>maybe not anydvd. But a prog which could copy a CD / DVD regardless of copypretection
08:25<dihedral:#openttd>Rubidium, is not google responsible for that result page?
08:25<Roujin:#openttd>heh, I love it how google ads tries to sell me "Temporary Tunnel & Confined Space Ventilation Systems", just because I'm looking at a topic about something with tunnels in openttd... :D
08:25<dihedral:#openttd>where then is the link illegal?
08:25<Gekz:#openttd>Aali: the reason they havent is because the dont host any copyrighted material
08:26<Gekz:#openttd>planetmaker: so Germany has a law against circumventing DVD encryption?
08:26<Aali:#openttd>err, alot of torrent sites have been shut down
08:26<planetmaker:#openttd>Gekz: unfortunately yes
08:26<Gekz:#openttd>Aali: not through the courts they havent
08:26<Gekz:#openttd>planetmaker: what a horrible country, lol
08:26<Ammler:#openttd>Aali: that happens all the time
08:26<Gekz:#openttd>Aali: they just scare ISPs into shutting sites down
08:27<Ammler:#openttd>if one close, 2 others open
08:27<Roujin:#openttd>hmm, lalalaa building some tunnels in OpenTTD.. OH! look at that fabulous ad, let's buy a ventilation system for tunnels! :D
08:27<Gekz:#openttd>?!
08:27<SmatZ:#openttd>:o)
08:27<@petern:#openttd>hmm, advert popups in openttd
08:27<Gekz:#openttd>Anyway, sleep now.
08:27<dihedral:#openttd>Roujin, :-P
08:27<Gekz:#openttd>Good night.
08:27<dihedral:#openttd>night
08:27<SmatZ:#openttd>nn Gekz
08:27<Aali:#openttd>Ammler: nah, they just move to another country
08:28<Aali:#openttd>and 2 others open
08:28<Aali:#openttd>:)
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08:29<planetmaker:#openttd>night Gekz
08:29-!-sigmund [~sigmund@91.80-202-245.nextgentel.com] has joined #openttd
08:29<Aali:#openttd>but Gekz brings up a good point, even if its not illegal in your country, you can still get shut down by the service provider
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08:33<planetmaker:#openttd>http://www.tt-forums.net/viewtopic.php?f=31&t=41784&p=763509#p763509 <-- dih, might that be your server? Just a guess :P
08:35<Aali:#openttd>nah, Alain used to play there, he should know
08:35<Aali:#openttd>what do you know, he just joined :P
08:36<planetmaker:#openttd>:)
08:37<planetmaker:#openttd>Aali: he actually *didn't* know...
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08:38<Aali:#openttd>yeah, I saw it too..
08:39-!-glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd
08:39-!-mode/#openttd [+v glx] by ChanServ
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08:42<dihedral:#openttd>what a silly kid :-P
08:42<dihedral:#openttd>planetmaker, yep that's the autonightly :-D
08:43<planetmaker:#openttd>look at his initial error description. I fail to see any relation to his problem...
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08:44<dihedral:#openttd>smallfly, you dont need to pm me
08:44<dihedral:#openttd><smallfly> smallfly, i still cannot see any contribution to the OpenTTD project by you writing the game from scratch in c# <-- its like a sandbox for testing things
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08:44<smallfly:#openttd>i didnt want to start the discussion again
08:44<smallfly:#openttd>so i just answered via pm
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08:45<smallfly:#openttd>i think the others dont want to talk about it anymore
08:45-!-Rubidium [~Rubidium@rbijker.net] has quit [Remote host closed the connection]
08:45<dihedral:#openttd>...?
08:46<smallfly:#openttd>? concerning me or rubidium being left?
08:46<dihedral:#openttd>not for you, no
08:46-!-ecke [~ecke@213.195.202.130] has joined #openttd
08:46<smallfly:#openttd>so cya guys. ill quit now
08:47*dihedral:#openttd has the feeling that was an empty promise!
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08:50<Roujin:#openttd>why do you attack him like this, dihedral ? concerned about OpenTTD with such competition? :P
08:51<dihedral:#openttd>that was no attack
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08:51<Roujin:#openttd>whatever you call it.. you are basically telling him that what he doing is a bad idea. (right, or wrong?)
08:52<dihedral:#openttd>wrong
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08:52<dihedral:#openttd>i was telling him that him considering it contribution to the project not quite being a correct interpretation of his intentions
08:53<dihedral:#openttd>if he wants to rewrite openttd in c#, who cares, just labbering this channel full of 'i dont want to be a competitor to openttd', that alone is pretty full of himself!
08:54<dihedral:#openttd>going on with it being his contribution to the project.... wtf?
08:54<Rubidium:#openttd>dihedral: we all know he's not going to succeed with that
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08:54<dihedral:#openttd>Rubidium :-)
08:55<dihedral:#openttd>i merely added my comments to his :-P
08:55<Roujin:#openttd>while back, someone coded a little java application to simulate something like modular airports, to test some concept that could finally be implemented in openttd
08:55<dihedral:#openttd>(this is a public chat channel is it not?)
08:55<Rubidium:#openttd>though you just gave him a bit more incentive to actually try to finish it
08:55<Roujin:#openttd>would you also call this "not a contribution", only because he's not directly implementing it in openttd?
08:56<Rubidium:#openttd>Roujin: s/java/tcl/;s/modular airports/server managament/
08:56<dihedral:#openttd>Roujin, there is a difference between a complete rewrite in c# and expecting cheers 'n tears from this channel, and testing a concept in a language you are more familiar with!
08:57<Roujin:#openttd>Rubidium: I don't speak Hindu
08:57<dihedral:#openttd>i have written stuff in one language i was more confortable with, and once that worked i translated it to a language i did not know
08:57<dihedral:#openttd>but for that i did not have to rewrite the entire original app in the other language
08:58<Roujin:#openttd>I doubt he is rewriting the whole engine
08:58<Rubidium:#openttd>Roujin: Hindu isn't a language
08:58<dihedral:#openttd> http://www.bilder-space.de/show.php?file=09.02nfeGwC2S7qcaapk.png
08:58<Roujin:#openttd>Rubidium: fair enough
08:59<Rubidium:#openttd>and Hindi looks like: हिन्दी, हिंदी
08:59<Roujin:#openttd>yup, that looks about the same to me like what you wrote above :)
09:00<Roujin:#openttd>dihedral: looks to me like he wrote his own little engine for drawing some terrain; not taking the openttd one and porting it to c#
09:00<dihedral:#openttd>:-P
09:00<Roujin:#openttd>because I think for that he would have to _understand_ it
09:00<dihedral:#openttd>i did say 'from scratch' did i not :-P
09:01<Roujin:#openttd>oh okay, you said rewriting as in writing from scratch, not porting. sorry.
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09:02<Roujin:#openttd>but, if he's writing a new game from scratch, why not?
09:02<Roujin:#openttd>see analogy of ttdpatch vs. openttd
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09:05<Roujin:#openttd>at the beginning, many people were booing at the efforts of openttd, when they already had ttdpatch. But then openttd got more and more attention and people gathered and developed it, and see what it has grown up to: it has reached ttdpatch in many aspects, and gotten quite some features that are deemed "impossible / too hard to do" in ttdpatch
09:05<planetmaker:#openttd>:) Big advantage of OpenTTD is though: it's portable.
09:06<planetmaker:#openttd>c# apps usually aren't :)
09:06<Roujin:#openttd>tell you what? I don't care very much about that
09:07<Roujin:#openttd>I mostly use Windows and could live without being able to play openttd on ubuntu. I'd just boot windows, like I do for other games..
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09:07<Sacro:#openttd>planetmaker: that's a huge lie
09:07<Sacro:#openttd>C# doesn't even need recompiling
09:07<Sacro:#openttd>I can send you an exe written in c# that will run on Windows, Linux and OSX via mono
09:07<planetmaker:#openttd>ok.
09:08<stillunknown:#openttd>As long as it doesn't use windows specific calls.
09:08<Rubidium:#openttd>ofcourse you may only use whatever API is available in ALL
09:08<Roujin:#openttd>no offense against linux and mac users here, even if it sounded a bit like that. It's just from my point of view.
09:09<planetmaker:#openttd>Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing...
09:09<planetmaker:#openttd>It's always been too much hassle for me to set up dev tools on windows.
09:09<Roujin:#openttd>yes, and you're surely not the only one who'd say that :)
09:10<planetmaker:#openttd>I suspect so :)
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09:12<planetmaker:#openttd>But then I even thought about making myself a cross-compiler from mac->win :P
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09:16<Sacro:#openttd>Rubidium: yes, but near enough all of them are on all
09:16<Sacro:#openttd>just windows lacks SIMD
09:16<Sacro:#openttd>unless you use mono
09:18<blathijs:#openttd>Sacro: So mono is faster than the original .Net framework?
09:18<Sacro:#openttd>blathijs: it can be, yes
09:19<Sacro:#openttd>Mono.SIMD gives you access to the SIMD instruction set which is a lot faster for certain things
09:20<Sacro:#openttd>but if you don't have those extensinos (say in .net) it will fall back to the older way of calculatin git
09:21<dihedral:#openttd>Roujin, behind OpenTTD was some more capable person :-P
09:21<Roujin:#openttd>I can't disagree with that ;)
09:21<Roujin:#openttd>that's why about no one here thinks that his project will be a success
09:21<Roujin:#openttd>me neither
09:22<dihedral:#openttd><planetmaker> Roujin: I wouldn't do anything for OpenTTD, if it was a windows only thing... <- same here
09:22<Roujin:#openttd>but in principle, I'd say theres nothing against him trying
09:22<Roujin:#openttd>+'
09:22<dihedral:#openttd>no - i am not against him trying :-P
09:23<dihedral:#openttd>i am saying though that it's not a contribution
09:23<dihedral:#openttd>(also said it would not be of competition to OpenTTD :-P)
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09:28<blathijs:#openttd>win 33
09:28<blathijs:#openttd>w00ps
09:30<Sacro:#openttd>morning blathijs
09:30<blathijs:#openttd>:-)
09:31<Roujin:#openttd>man, I hope I haven't put all mac+linux users against me now because of that line :P
09:32<Roujin:#openttd>I merely meant that I don't see this as the greatest archievement of OpenTTD. Of course others wouldn't be here in the first place if OpenTTD were not cross-platform like it is, and I know that ;)
09:40<planetmaker:#openttd>Roujin: it may not be "the greatest" achievement, but it definitely is a big one. Most projects fail there.
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09:45<blathijs:#openttd>Roujin_: Being portable probably doesn't give OpenTTD much extra users, but I do think it gives OpenTTD most of its developers :-)
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09:49<planetmaker:#openttd>:)
09:49<Sacro:#openttd>ahh, opengl gwaaficks
09:50-!-Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has quit [Ping timeout: 480 seconds]
09:54<@Belugas:#openttd>ya Bwana
10:05-!-Timitry [~Tim@p5B37FA56.dip.t-dialin.net] has joined #openttd
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10:19<dihedral:#openttd>hello Belugas
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10:22<@Belugas:#openttd>hello dihedwal
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10:26<welshdragon:#openttd>hello dihedral
10:26-!-Roujin_ [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has quit [Ping timeout: 480 seconds]
10:26<thingwath:#openttd>hello world
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10:28*welshdragon:#openttd willl bbl
10:32<@Belugas:#openttd>wellll ok
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10:50<Islacrusez:#openttd>Hallos
10:50<Islacrusez:#openttd>anyone home?
10:52<Rubidium:#openttd>given the vast amount of people there must be at least one at home, or the unemployment must've been magically solved
10:54<Islacrusez:#openttd>xD
10:59<@Belugas:#openttd>home? i wish
11:04*Sacro:#openttd installs windows
11:04<Sacro:#openttd>(me)
11:06-!-Mortomes [~mortomes@ip565bdd29.direct-adsl.nl] has joined #openttd
11:13<Sacro:#openttd>need a product key
11:13-!-Splex [~splex@121.165.245.9] has quit [Quit: Leaving]
11:16<Rubidium:#openttd>like THISI-SNOTA-VALID-PRODU-CTKEY ?
11:17<Sacro:#openttd>Rubidium: that won't work will it?
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11:22<Islacrusez:#openttd>has anyone seen the serial key for iWork '09?
11:22<Islacrusez:#openttd>(the one available somewhere on the internet)
11:23<@Belugas:#openttd>not in this channel, for sure.
11:24<@Belugas:#openttd>and i doubt this channel would involve stuff like that.
11:24<Rubidium:#openttd>oh, you mean the one with the trojan?
11:24<@Belugas:#openttd>kinda likeillegal a littel bit?
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11:28-!-Roujin [~chatzilla@mnch-5d861bc2.pool.einsundeins.de] has quit [Ping timeout: 480 seconds]
11:29<Islacrusez:#openttd>nah, the one with the trojan is iLife '09
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11:30<Islacrusez:#openttd>a serial for iWork contains a sequence of letters within the key ...-MOFO-MOFO-...
11:30<Sacro:#openttd>hehehe
11:30<Sacro:#openttd>Windows ME :D
11:31<Islacrusez:#openttd>anyone here got an OTTD server up and running?
11:32<Roujin_:#openttd>Sacro: reminds me of http://bash.org/?163301
11:32<dihedral:#openttd>Islacrusez, find servers at servers.openttd.org
11:33<dihedral:#openttd>Islacrusez, regarding the serial key for iWork, go buy the product! you will surely get a valid key that way!
11:33-!-Hirundo [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd
11:34<Islacrusez:#openttd>the key containing the sequence MOFO-MOFO is actually valid
11:34<Islacrusez:#openttd>which is what's so amusing about it
11:35<dihedral:#openttd>then i am sure you can find it bey entering it as a google search term
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11:52<Roujin_:#openttd>XeryusTC: good job... [/sarcasm]
11:54<dihedral:#openttd>?
11:54<Islacrusez:#openttd>dihedral: I have already come across this key, I was merely wondering if anyone else had
11:56<Roujin_:#openttd>http://www.tt-forums.net/viewtopic.php?p=763440#p763440 <-- I meant this and following posts..
11:58<Sacro:#openttd>sigh
11:58<Sacro:#openttd>I can't get TTD to run
11:59<Islacrusez:#openttd>what's the command to change your name on a server?
12:00<@Belugas:#openttd>abracadabra, opus copus
12:00<dihedral:#openttd>Islacrusez, you can have a look at pages people have written at http://wiki.openttd.org
12:01<Sacro:#openttd>well which mod removed it? surely all are here
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12:04<dihedral:#openttd>orudge, ??
12:05<Islacrusez:#openttd>dihedral: not helpful
12:06<Sacro:#openttd>i doubt it
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12:08<@Belugas:#openttd>Islacrusez, have you tried "list_cmds" ?
12:09<dihedral:#openttd>Islacrusez, yes it is helpful!
12:09<dihedral:#openttd>it's all there
12:09<dihedral:#openttd>ignoring the fact that people spend hours on end to populate those pages, _that_ is not helpful
12:10<Islacrusez:#openttd>I want 1 piece of information, which having found it is literally 5 chars...
12:11<Islacrusez:#openttd>would take less than a second to type, more than 5 minutes to find
12:11<dihedral:#openttd>it would defeat the purpose of the wiki :-)
12:11<@Belugas:#openttd>Give a man a fish, he'll eat for a day. Teach hi how to fish, he'll be eating for the rest of his life
12:12<dihedral:#openttd>thank you Belugas :-)
12:12<Islacrusez:#openttd>teach a man to fish and he'll sit in a boat drinking beer all day
12:12<@Belugas:#openttd>not if he's really hungry
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12:12<Islacrusez:#openttd>§name
12:13<Islacrusez:#openttd>that's all I really wanted to know
12:13-!-frosch123 [~frosch@frnk-590fc5d2.pool.einsundeins.de] has joined #openttd
12:13<dihedral:#openttd>well, congratulations for finding the answer yourself - you have done your first step to solving the rest of your upcoming problems
12:14<Islacrusez:#openttd>what I did not, and do not, need to know is how to install OTTD, how to play OTTD, how to run a server in OTTD, some 30 or so other commands for OTTD, and all the other information that is not relevant to me at this moment in time
12:15<dihedral:#openttd>underline "at this moment of time"
12:15<dihedral:#openttd>if you ever have that "moment", you will remember where to find the info
12:15<dihedral:#openttd>or, if you are asked by someone else (e.g. in the forums)
12:15*planetmaker:#openttd hugs Belugas for his wisdom of the day :)
12:15<dihedral:#openttd>wow - and all of a sudden you can also teach someone how to fish
12:16*planetmaker:#openttd goes installing MacOS on his shiny new hard disc
12:17<Sacro:#openttd>home tiem :D
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12:18-!-m4rek [~m4@82-46-47-38.cable.ubr08.newt.blueyonder.co.uk] has joined #openttd
12:18<m4rek:#openttd>and my modem crashes for good measure
12:18<m4rek:#openttd>>.<
12:20-!-Zeal [~Ping@78-69-54-150-no70.tbcn.telia.com] has joined #openttd
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12:25<@Belugas:#openttd>tehre you go, a much more grateful user -> disma "Thank you for your wiki page. Helped a lot. :D "
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12:26<m4rek:#openttd>when it takes more effort and time to send a user to a wiki page than it does to answer their query directly, you're doing something wrong
12:27<@Belugas:#openttd>m4rek, do you really think all the answers could be answered like right away, from the top of our head???
12:28<@Belugas:#openttd>do yu thnk it's cool to have a manual when no one cares to read it just because it's easier to just ask??
12:28<@orudge:#openttd>dihedral?
12:28<dihedral:#openttd>m4rek, incorrect
12:28<m4rek:#openttd>no, that's what the wiki page is for - however queries with 1 word answers that everyone here probably knows... those I'd expect you to be able,a nd be willing to, answer
12:29<dihedral:#openttd>orudge, http://www.tt-forums.net/viewtopic.php?f=12&t=3407 <- are links to that thread permitted?
12:29<dihedral:#openttd>another mod seems to remove links in posts that refer to this thread
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12:29<@Belugas:#openttd>m4rek, you are thinking wrong. there are lots of places of openttd that i do not have in memory
12:30<dihedral:#openttd>m4rek, just because it takes more time for me to document my work, and point my colleagues to my documentation does not mean that is a wrong approach
12:30<planetmaker:#openttd>how could one actually. It's a simple game at first, but with a lot of complexity and subtleties :)
12:31<dihedral:#openttd>contrary, it has, in the end, a higher efficiency than not doing so
12:31<planetmaker:#openttd>Which actually adds a lot to its fun :)
12:31<dihedral:#openttd>initial support time is high (so nothing for short term solution to support time)
12:31<dihedral:#openttd>but, you may not forget the big picture
12:31<dihedral:#openttd>the kid above will not stop using OpenTTD just because we pointed him to documentation and did not answer his question directly
12:32<dihedral:#openttd>but will remain a player, and next time look at the wiki for himself.
12:32<dihedral:#openttd>only then once he failed finding an answer will he come back here with more questions
12:32<dihedral:#openttd>that - my dear m4rek - will decrease support effort / time
12:32<planetmaker:#openttd>possibly he might learn a few things he didn't even thought to ask :)
12:32<planetmaker:#openttd>Happens to me a lot, when I actually read stuff like the wiki
12:32<dihedral:#openttd>aye
12:33<@Belugas:#openttd>or reading the sources...
12:33<@Belugas:#openttd>as well
12:35<planetmaker:#openttd>indeed :)
12:35<m4rek:#openttd>a perfectly reasonable strategy would be to answer the 1 word queries that you know the answer to, and direct users to the wiki should their query be too long to answer within a reasonable amount of effort
12:35<planetmaker:#openttd>I guess that's the advanced class, though, Belugas :)
12:36<planetmaker:#openttd>m4rek: as is the strategy of referring the "look and find" questions to the wiki :)
12:36<@Belugas:#openttd>indded planetmaker :)
12:36<planetmaker:#openttd>And actually spending time finding answers for the good questions which are not easy and not easily covered by the wiki
12:36<m4rek:#openttd>look and find, or trawl and find?
12:37<@Belugas:#openttd>m4rek, if you wish, you could see it from our point of view : simply answer to any one who ask for stuff on this channel
12:37<@Belugas:#openttd>you'll see
12:37<welshdragon:#openttd>!seen brian
12:37<planetmaker:#openttd>m4rek: as easy as type the question you ask in the search form
12:37<planetmaker:#openttd>@seen brian
12:37<@DorpsGek:#openttd>planetmaker: I have not seen brian.
12:37<planetmaker:#openttd>^^ welshdragon :)
12:37<welshdragon:#openttd>@seen brian
12:37<@DorpsGek:#openttd>welshdragon: I have not seen brian.
12:37<welshdragon:#openttd>@seen brian*
12:37<@DorpsGek:#openttd>welshdragon: Brianetta was last seen in #openttd 6 days, 23 hours, 14 minutes, and 24 seconds ago: <Brianetta> Needs practice, but I assure you it gets easy
12:37<welshdragon:#openttd>oh great
12:38<welshdragon:#openttd>his server is really unstable
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12:38<planetmaker:#openttd>you checked in #tycoon?
12:39<welshdragon:#openttd>yeah
12:39<welshdragon:#openttd>he last sopke 1d ago
12:39<m4rek:#openttd>arguing further would really only further exactly what it is I currently am angry at you for
12:40<@orudge:#openttd>[17:29:08] <dihedral> orudge, http://www.tt-forums.net/viewtopic.php?f=12&t=3407 <- are links to that thread permitted? <-- they are as far as I am concerned, at least
12:40-!-|Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd
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12:41*m4rek:#openttd slaps Chrill
12:43<Prof_Frink:#openttd>3407!
12:43-!-stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Read error: Connection reset by peer]
12:43<m4rek:#openttd>I seriously dout I can make this company work now
12:43<m4rek:#openttd>doubt
12:43<dihedral:#openttd>orudge, would you then mind informing your moderators of that fact?
12:44-!-stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has joined #openttd
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12:44<m4rek:#openttd>anyone know how to make 30k with only 3k capital?
12:44<Swallow:#openttd>google for 'ponzi scheme'
12:44<@Belugas:#openttd>easiest solution would be to steal :)
12:44<m4rek:#openttd>loan's maxed out, so you're up against interest as well
12:45-!-Irssi: You are now talking in #openttd
12:45<@orudge>dihedral: which moderators are changing things?
12:45<@orudge>I can look it up I guess if need be
12:45<Rubidium>m4rek: ask Madov?
12:45<@Belugas>m4rek, yu could try to sell stuff that you do not need like right now
12:45<Rubidium>uhm... Madoff
12:46<m4rek>not enough to sell really...
12:47<m4rek>my total return from sold items would come to less than the value of a train car, much less the loco
12:48-!-TinoM [~Tino@i59F5CD1E.versanet.de] has quit [Ping timeout: 480 seconds]
12:49<@Belugas>well... hara kiri?
12:49<@Belugas>going road vehicles?
12:49<@Belugas>i like those...
12:50<Rubidium>press Alt+1 if you've got a debug build
12:51<m4rek>at this rate, I'll be able to buy a train by the end of 2000
12:51<m4rek>current year: 1994
12:51<Chrill>oh god
12:51<Chrill>it's m4rek
12:52<m4rek>oh great, and now I have competition about to set up the route I can't afford to start running
12:53*m4rek blames dihedral
12:53-!-TinoM [~Tino@i53873542.versanet.de] has joined #openttd
12:54<@petern>gruargh
12:54<@petern>dihedral: YOU KNOW FULL WELL WHY WE DO NOT WANT LINKS TO THAT THREAD IN THE OPENTTD SECTION
12:54<m4rek>I have a train... with a single carriage
12:57<m4rek>which is all it took... and now it pays for itself
12:58<m4rek>and it pays for upgrades
12:58<m4rek>and pretty much the entire company from now on
12:59-!-TinoM| [~Tino@i59F5CD1E.versanet.de] has quit [Ping timeout: 480 seconds]
13:00<m4rek>however I fear the game will be over before I really get to start playing...
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13:11<@Belugas>*sight and desperation and fatigue*
13:12<@Belugas>what's the point of ever trying to explain stuff???
13:12<@Belugas>http://www.tt-forums.net/viewtopic.php?f=32&t=41743
13:12<Chrill>m4rek, lovely monologue :)
13:13<planetmaker>Belugas: hopefully wisdom ;)
13:14-!-Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd
13:14<planetmaker>Drop down won't work in the advanced settings window, though. There it needs another solution
13:20<planetmaker>err that was wrong channel :P
13:22<@petern>old settings window?
13:22-!-worldemar [~world@62.106.119.112] has quit [Ping timeout: 480 seconds]
13:23<planetmaker>nvm petern ... it was meant not out of context like here
13:23<planetmaker>current settings window has not drop down boxes. So a setting with multiple possible values needs a solution like path finder or so.
13:24<planetmaker>It was referring to infrastructure sharing :)
13:24<@petern>oh
13:24<@petern>multistring value
13:25<Swallow>It's more like a bitmask, but represented as multistring.
13:26<@petern>fun
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13:28<+glx>planetmaker: how is the font autoselect feature for OSX ?
13:30<Rubidium>glx: a more appropriate question would be: how far is your xcode/OSX reinstall ;)
13:31<CIA-1>OpenTTD: translators * r15432 /trunk/src/lang/ (15 files in 2 dirs): (log message trimmed)
13:31<CIA-1>OpenTTD: -Update: WebTranslator2 update to 2009-02-09 18:30:51
13:31<CIA-1>OpenTTD: bulgarian - 30 fixed by Ar4i (30)
13:31<CIA-1>OpenTTD: catalan - 3 fixed by arnaullv (3)
13:31<CIA-1>OpenTTD: danish - 33 fixed by ThomasA (33)
13:31<CIA-1>OpenTTD: dutch - 5 fixed by habell (5)
13:31<CIA-1>OpenTTD: english_US - 118 fixed by WhiteRabbit (118)
13:31<planetmaker>he... yeah. It's about 90% of the start DVD
13:32<+glx>so 90% left ;)
13:32<planetmaker>which means I'll then need installing all the rest...
13:32<planetmaker>yeah
13:32<Sacro>i have osx and xcode
13:34<planetmaker>Sacro: you have a solution to font selection on Mac? :)
13:34<welshdragon>Sacro: they mentioned arses in my last lecture
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13:47<Sacro>planetmaker: eh?
13:49<planetmaker>hm?
13:49<planetmaker>Sacro: you randomly stated that you own OS-X and xcode. So, I figured you needed a job :P
13:49<Sacro>i am also quite tired
13:49<Sacro>what's the job?
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13:51<planetmaker>:) I tried to get openttd select fonts on macos
13:51<planetmaker>... before my hd went bye bye
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13:58<Sacro>hmm
13:58-!-Wolf01 [~wolf01@host114-234-dynamic.21-79-r.retail.telecomitalia.it] has joined #openttd
13:58<Wolf01>hello
13:59<planetmaker>that said, I haven't forgotten or forgone the font issue. It's on my task list when I have it running again
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14:33<Wolf01>bbl
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15:09<NukeBuster>what happened with the chat text?
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15:27<@Belugas>it has gone "miaoooowww"
15:27<Tech-Frog>OMGIAD IS THIS THE IRC FOR TRANSPORT TYCOON
15:27-!-worldemar [~world@85.114.161.11] has quit [Ping timeout: 480 seconds]
15:27<@Belugas>nope...
15:27<Tech-Frog>Bugger
15:27<Tech-Frog>So what is it?
15:28-!-anthony [~anthony@cpe-024-162-243-234.nc.res.rr.com] has joined #openttd
15:28<@Belugas>it is a channel for Open Transport Tycoon De Luxe
15:28<@Belugas>not the same thing
15:28<Tech-Frog>Pfft, nit picking.
15:28<@Belugas>hehehehe
15:28<Prof_Frink>Belugas: I thought it was openttd, where ttd doesn't stand for anything in patricular
15:28<@Belugas>welcome aboard ;)
15:28<Tech-Frog>I gots a problem with it.
15:29<@Belugas>The Tiny Details?
15:29<@Belugas>Too Tolerant Dev?
15:29<Tech-Frog>I've been playing for a while, I got to about 2020, and I noticed, I never got electric rails? Whats up with that? I enabled it and all that.
15:29<+glx>Belugas: it's OpenTTD ;)
15:30<@Belugas>true ho so true :D
15:30<Tech-Frog>Wheres my electric rails :(
15:30<+glx>what climate?
15:30<planetmaker>Tech-Frog: and what version
15:30<CIA-1>OpenTTD: peter1138 * r15433 /trunk/src/network/network_content_gui.cpp: -Fix (r15126): Content download progress bar was not centered properly.
15:30<Tech-Frog>Erm, the deserty one, Ubuntu latest version
15:30<Tech-Frog>Non-nightly
15:30<@Belugas>lucky enough, no grf required
15:30<+glx>desert doesn't have electric engines
15:30<Tech-Frog>Oh
15:30<@Belugas>desert do not have electric
15:30<Tech-Frog>Fail on me :(
15:30<@petern>well known fact
15:31<@petern>they don't have electricity
15:31<Tech-Frog>But electric is the bestest!
15:31<@petern>the wires would metal
15:31<@petern>er
15:31<@petern>melt
15:31<welshdragon>Suggestion: [8:31pm: Chrill: financial crisis should be present in OpenTTD
15:31<welshdragon>[8:31pm] Chrill: 10% of the industries go down in 2008
15:31<welshdragon>[8:31pm] Chrill: and some of the biggest most used in 2009
15:32*welshdragon posts it on the forum too
15:32<Tech-Frog>Whatistheinternet?
15:32<Chrill>welshdragon, i dunno how serious I was :P
15:33<Chrill>Tech-Frog, internet is a kickass reallife simulator for nerds with no social life :D
15:33<frosch123>welshdragon: disable "stable economy" and watch 100% of the industries reduce production by 50% every few years
15:33<Prof_Frink>Chrill: Umm, set your economy to "fluctuating"
15:33<Chrill>Prof_Frink, it was welshdragon who said it, not meee
15:33<Prof_Frink>Because that's what the economy is. Fluct.
15:33<anthony>i love beaners
15:33<Tech-Frog>I thought the internet was a giant porn store?
15:33<Prof_Frink>Chrill: Yeah, but you said it to welshdragon.
15:33<Chrill>no
15:33<NukeBuster>what happened to the chat colours ingame?
15:34<Chrill>I said it and went *Blame ford and GM* to a Jim Starluck in #autopilot
15:34<welshdragon>he said it openly on autopilot
15:34<anthony>niggers are so much fun to kill!
15:34-!-mode/#openttd [+b *!*anthony@*.nc.res.rr.com] by petern
15:34-!-anthony was kicked from #openttd by petern [anthony]
15:34<Tech-Frog>How rude
15:34-!-mode/#openttd [+nt] by ChanServ
15:34<Chrill>I hope he was talking GTA or something
15:34<Tech-Frog>Doubt it
15:34<Chrill>Or, he's just as bad as orudge :(
15:34<+glx>too bad my script doesn't handle this single word
15:34<Tech-Frog>Obvious troll is obvious
15:35<@petern>FURY OF THE FURRIES
15:35<Tech-Frog>Oh god furry.
15:35<Tech-Frog>What has been seen cannot be unseen.
15:35<@petern>oh wait
15:35<@petern>that was the wrong window :D
15:35<@petern>except that was a game
15:35<@petern>with little, er, furry balls
15:35<Tech-Frog>Wha?
15:36<@petern>kind of like the dust puppy from userfriendly
15:36<Tech-Frog>I think I better leave right now.
15:36<Prof_Frink>Tech-Frog: Just don't go to the *actual* Transport Tycoon channel.
15:36<@petern>http://en.wikipedia.org/wiki/Fury_of_the_Furries
15:36<Chrill>ewhen petern pops in, leaving is the reasonable move
15:36<Tech-Frog>Why not?
15:36<Prof_Frink>'cause that's where that comment should've gone.
15:36<Chrill>#tycoon is worse :P
15:36<Tech-Frog>./join #tycoon
15:37<Prof_Frink>Silly Tech-Frog. IRC is not shell script!
15:37<Tech-Frog>I like cake
15:37<Tech-Frog>Do you?
15:37<@petern>i like pie
15:37<Tech-Frog>What kind?
15:38<Rubidium>rhubarb crumble?
15:38<@petern>god yes
15:38<@petern>although not a pie
15:38<Tech-Frog>I like steak pie.
15:38<Tech-Frog>But I do not like green eggs and ham
15:39<@Belugas>i love frog legs
15:39<@Belugas>with garlic
15:39<Tech-Frog>I love babies leges.
15:39<@petern>i love garlic legs, with frogs
15:39<@petern>awww, i have a v11 form
15:40<Rubidium>that's early; we haven't reached v1 yet ;)
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15:40<@petern>that's what SHE said
15:41<Prof_Frink>I prefer v12 packages.
15:41<Prof_Frink>They tend to have shinyshiny in.
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15:43<Chrill>[21:42] <Chrill> dare i enter server again?
15:43<Chrill>[21:42] <sarah_pilot> Jim Starluck: I've been going steady for a bit now
15:43<Chrill>[21:43] <sarah_pilot> Jim Starluck has left the game (desync error)
15:43<Chrill>hm
15:43<Chrill>twas going for tycoon
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16:20<CIA-1:#openttd>OpenTTD: rubidium * r15434 /trunk/src/ (42 files): -Codechange: bit of type safety for the DC_xxx flags.
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16:29<@petern:#openttd>only a few files
16:30<@petern:#openttd>station_cmd.cpp:1015
16:30<@petern:#openttd>dreaded performance warning :o
16:31<Rubidium:#openttd>will it ever stop?
16:32-!-FR^2 [~frquadrat@frquadrat.de] has quit [Quit: N8]
16:33<Rubidium:#openttd>probably not before people stop playing the miniin
16:34<Roest:#openttd>that miniin was awesome
16:34<Rubidium:#openttd>(r6403)
16:34<CIA-1:#openttd>OpenTTD: peter1138 * r15435 /extra/pngcodec/pngcodec.cpp: [pngcodec] -Fix: pngcodec is not called pngprops
16:34<planetmaker:#openttd>lool. 9k revisions ago... Once upon a time in a revision far, far away...
16:35-!-Guest624 [~god@cpe-024-162-243-234.nc.res.rr.com] has joined #openttd
16:35<Guest624:#openttd>niggers
16:35<Guest624:#openttd>on
16:36<Guest624:#openttd>fore
16:36<Guest624:#openttd>fire
16:36<Guest624:#openttd>god damnit
16:36<dih:#openttd>Rubidium, ^
16:36<planetmaker:#openttd>petern:
16:36<Rubidium:#openttd>@op Roest
16:36<Guest624:#openttd>black
16:36<Guest624:#openttd>jews
16:36<Guest624:#openttd>are
16:36<Rubidium:#openttd>@op Rubidium
16:36<Guest624:#openttd>fun
16:36<Guest624:#openttd>to
16:36<Guest624:#openttd>kill
16:36<Guest624:#openttd>nIgGeR
16:36*Prof_Frink:#openttd pokes petern
16:36<+glx:#openttd>!kban Guest624
16:36-!-mode/#openttd [+b *!*god@*.nc.res.rr.com] by petern
16:36-!-Guest624 was kicked from #openttd by petern [Guest624]
16:36<dih:#openttd>@
16:36<Rubidium:#openttd>@deop Roest
16:36<Rubidium:#openttd>stoopid bot
16:36-!-mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has quit [Remote host closed the connection]
16:36-!-mode/#openttd [+o Rubidium] by ChanServ
16:36<dih:#openttd>Roest, you were toooo slow
16:37-!-mode/#openttd [+b *!*@*.nc.res.rr.com] by petern
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16:37<Roest:#openttd>:p
16:37<planetmaker:#openttd>same guy as before.
16:37<dih:#openttd>yeah - mentioned him to oftc ;-)
16:38<+glx:#openttd>added !kban to my command_the_bot stuff
16:38<dih:#openttd>ah
16:38<planetmaker:#openttd>with highlight on nig---ger?
16:38<@Rubidium:#openttd>the bot is kinda dead I think
16:38<+glx:#openttd>@op
16:38-!-mode/#openttd [+o glx] by DorpsGek
16:39<@glx:#openttd>@deop
16:39-!-mode/#openttd [-o glx] by DorpsGek
16:39<Sacro:#openttd>@op
16:39<Sacro:#openttd>:(
16:39<+glx:#openttd>no it works
16:39<dih:#openttd>haha
16:39<Sacro:#openttd>i want my ops back
16:39<dih:#openttd>@whoami
16:39<@DorpsGek:#openttd>dih: I don't recognize you.
16:39<dih:#openttd>oh....
16:39<Sacro:#openttd>the one hour i had them I didn't notice
16:39<@Rubidium:#openttd>oh... it doesn't know me anymore
16:39<planetmaker:#openttd>Rubidium: it happens, if you log off. You need to re-identify with that bot.
16:40<dih:#openttd>@whoami
16:40<@DorpsGek:#openttd>dih: dih
16:40<dih:#openttd>\o/
16:40<dih:#openttd>planetmaker, identification can be done with the hostmask ;-)
16:40<dih:#openttd>Rubidium, identify, and then run @hostmask add
16:41<planetmaker:#openttd>dih: that's good to know :)
16:41<planetmaker:#openttd>thx
16:42<dih:#openttd>hehe
16:42<dih:#openttd>works nicely if you always have the same hostmask
16:42<planetmaker:#openttd>will it then still allow other hostmasks?
16:42<@petern:#openttd>and if you're wondering what this song is leading toooooo
16:42<@petern:#openttd># i wanna make it with you
16:42<dih:#openttd>...
16:42<dih:#openttd>planetmaker, you can add more than one hostmask
16:42<dih:#openttd>or still identify with your password
16:43<planetmaker:#openttd>k :)
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16:48<@Belugas:#openttd>no, petern, you won't!
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16:51<planetmaker:#openttd>:D
16:51-!-Jango [~daniel@78-86-166-80.zone2.bethere.co.uk] has quit []
16:51<Wolf01:#openttd>back!
16:52<planetmaker:#openttd>dih: you're cheating yourself twice into the social network graph :P
16:52<planetmaker:#openttd>wb Wolf01 :)
16:52<dih:#openttd>why is that?
16:53<dih:#openttd>i dont have to cheat myself into anything
16:53<dih:#openttd>i just belong
16:53<planetmaker:#openttd>but not twice :)
16:53<dih:#openttd>:-P
16:53<dih:#openttd>oh LOL
16:53<dih:#openttd>sorry
16:53<planetmaker:#openttd>:P
16:54<planetmaker:#openttd>ego and alter ego :P
16:54-!-dih is now known as dihedral
16:54<dihedral:#openttd>how's that
16:54<planetmaker:#openttd>:)
16:54<dihedral:#openttd>the clever thing picked up on it
16:55*dihedral:#openttd misses petern's relationship with DorpsGek showing
16:55<planetmaker:#openttd>:)
16:55<Wolf01:#openttd>what I'm missing?
16:56<@Belugas:#openttd>i don't know...fingers?
16:56-!-sufe [~sufe@193.43.249.169] has quit [Remote host closed the connection]
16:56<dihedral:#openttd>my dad misses a leg :-P
16:56<@Belugas:#openttd>oops...
16:56<@Belugas:#openttd>foot in the mouth
16:56<@Belugas:#openttd>kida
16:56<@Belugas:#openttd>lol
16:56<dihedral:#openttd>it happened like 30 years ago - so i dont know him any different
16:56<planetmaker:#openttd>he... you need to be very... athletic to do so :P
16:56<dihedral:#openttd>which does though make for some very black humor if you grow up like that :-P
16:57<dihedral:#openttd>planetmaker, no - not really - he weighs more with just one leg than any other 'normal built' guy with 2 legs
16:57<dihedral:#openttd>and a leg is like 15-20 Kg
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16:58<dihedral:#openttd>that is such a cheater
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17:04<Wolf01:#openttd>lol I missed a nice ban... it could have been better with a roudhouse-kick© :D
17:05*Wolf01:#openttd waits for a dictionary-slap
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17:06<Sacro:#openttd>*roundhouse
17:06*Roest:#openttd slaps Wolf01 with a dictionary
17:06<Wolf01:#openttd>\o/ victory!
17:07<@Rubidium:#openttd>Wolf01: would the Oxford dictionary of English suffice?
17:07<Roest:#openttd>that should hurt a bit
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17:07<Wolf01:#openttd>they are all the same, the heaviest
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17:08<@Rubidium:#openttd>mine has smileys in it; not all dictionaries have that
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17:09<Roest:#openttd>my english dictionary is from 1988, i doubt it has them
17:10<Chrill:#openttd>My english dictionary is from the 70s
17:10<Chrill:#openttd>beat that
17:10<Wolf01:#openttd>just a question: do you see the ©->(C) symbol? or I missed something again on utf8?
17:10<Zuu:#openttd>I see the copyright symbol.
17:10<@Rubidium:#openttd>the trees for my English dictionary were probably planted in the 60s
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17:11<Wolf01:#openttd>(I messed up with the keyboard layout editor, so now I have some nice ctrl+alt+any key doing a symbol)
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17:11<Zuu:#openttd>Wolf01: The MS keyboard layout generator?
17:12<Wolf01:#openttd>yeah
17:12<dihedral:#openttd>Rubidium, slap him with the full british britanica :-D
17:12<Roest:#openttd>i have a brockhaus
17:12<dihedral:#openttd><Chrill> beat that <- yes you are the best, hurrays and thumbs up! you win
17:13<Zuu:#openttd>Never tried to use it myself. I use a downloaded MS keyboard layout, and have used a registry keyboard layout editor to fix some things on my laptop keyboard.
17:13<Chrill:#openttd>WOO!
17:13-!-HerzogDeXtEr1 [~Flex@89.246.165.97] has joined #openttd
17:13<Wolf01:#openttd>`´¬~©®²³ <- just some of them I recall
17:13*Chrill:#openttd dances with the admins
17:13<Wolf01:#openttd>others are all the caps accented letters I might need to use in my weird language
17:15<Eddi|zuHause:#openttd>"Improved URL. Don't take the piss." <- lmao :p
17:15<Zuu:#openttd>Might be a good idea for me to make a modification of my current layout to add back the euro symbol that it has removed, at least if Sweden ever get the Euro :)
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17:20<planetmaker:#openttd>hehe :) They should :) - and if only for my convenience :P
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17:20<planetmaker:#openttd>anyway, good night folks!
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17:24<Zuu:#openttd>night pm
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17:44<Nite_Owl:#openttd>'Allo 'Allo
17:46<@Rubidium:#openttd>it is I
17:46-!-Yexo [~Yexo@32-88-ftth.onsneteindhoven.nl] has quit [Ping timeout: 480 seconds]
17:46<Nite_Owl:#openttd>leClair
17:49<CIA-1:#openttd>OpenTTD: peter1138 * r15436 /trunk/src/ (4 files in 3 dirs): -Codechange: Return index of station spec within station class as a return parameter of GetCustomStationSpecByGrf(), as the index is already known. Saves on an extra loop and an extern...
17:49<Nite_Owl:#openttd>Oops - Leclerc
17:51<@petern:#openttd>chocolate eclair?
17:51-!-[com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
17:51<Nite_Owl:#openttd>no thanks I am on a diet
17:53<Eddi|zuHause:#openttd>a mice diet?
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17:55<Nite_Owl:#openttd>frozen chocolate mouse on a stick
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18:21<Wolf01:#openttd>'night
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18:45<Perfk:#openttd>Hey all :), was trying to join some online servers, but I can't get in because, eiter, wrong version (running Open TTD 0.6.3) and if not that then, it says that I don't have the GRF's... is there a "this is the GRF you need to play online" pack that I can download?
18:46<Eddi|zuHause:#openttd>yes, at www.openttdcoop.org
18:47<Eddi|zuHause:#openttd>there is a "GRF Pack"
18:47<Nite_Owl:#openttd>beat me to it
18:47<Perfk:#openttd>sweet :) thanks
18:47<Prof_Frink:#openttd>Perfk: You'll like a new feature in the next release.
18:47<Ammler:#openttd>Perfk: download first the right ottd version, then you will get a contend download for the newgrfs.
18:49<welshdragon:#openttd>Prof_Frink: aurtomatic download of new grfs?
18:50<Prof_Frink:#openttd>welshdragon: Well, it ain't automatic, but it is bananatasic.
18:51*Sacro:#openttd sighs
18:51<Ammler:#openttd>fruitastic
18:51*welshdragon:#openttd sniffs arounfd for the 0.6.4/0/7/0 beta
18:51<welshdragon:#openttd>oh, hello Sacro
18:51*Sacro:#openttd sits alone in his basket
18:51<Ammler:#openttd>0.6.4 isn't enough ;-)
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19:01<dihedral:#openttd>[00:52] * Sacro sits alone in his basket <-- good dog
19:01*Sacro:#openttd hisses
19:04<dihedral:#openttd>now now!!!
19:04<dihedral:#openttd>or you wont get a goody
19:06<Perfk:#openttd>hmm. I downloaded the GRF's.. do I have to add them all in the NewGRF settings? (there are many :P)
19:06<Sacro:#openttd>me grrrmbls and curls up
19:07<Ammler:#openttd>Perfk: no, they will be loaded automatically
19:07<Perfk:#openttd>Thank good :) hehe
19:07<Ammler:#openttd>(if you have the correct versions)
19:08<Perfk:#openttd>the correct version.. is that the nightly build? or the one I got from openttd.org's frontpage ?
19:08<Perfk:#openttd>0.6.3
19:08<Ammler:#openttd>depense on the server
19:09<Ammler:#openttd>if the dot on the right side is red, you have the wrong version.
19:09<Ammler:#openttd>you see the needed version on the details (right of the list)
19:10<Perfk:#openttd>can't I just download the newest version and it will work on all servers? :P would be nice
19:11<Perfk:#openttd>Just looked in the servers list.. very few that I can't get into. so looks like iam good for now :)
19:11<Ammler:#openttd>indeed, but mostly no
19:11<Perfk:#openttd>Thanks for the help guys
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19:13<Ammler:#openttd>you should be able to join around 50% of the servers with most players with the current stable
19:14<Ammler:#openttd>nightly server has mostly their own homepage/IRC channel with support to join.
19:24<Sacro:#openttd>lol hi
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19:32<dihedral:#openttd>hello Sacro
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19:45<energetic:#openttd>every new question about 064/070 delays it with one day...
19:46<dihedral:#openttd>energetic, how good you dont know what it's 'soposed' to be release, nor have any influence on that
19:46<dihedral:#openttd>so you have like no way of telling anyway!
19:50<CIA-1:#openttd>OpenTTD: belugas * r15437 /trunk/src/unmovable_cmd.cpp:
19:50<CIA-1:#openttd>OpenTTD: -Codechange: Do not run a code section when you already know it is useless
19:50<CIA-1:#openttd>OpenTTD: -Codechange: Do not rely on a decision based on something that has already been evaluated
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20:07<NukeBuster:#openttd>Rubidium?
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20:20<@Rubidium:#openttd>night NukeBuster
20:23<NukeBuster:#openttd>still here?
20:23<dihedral:#openttd>hehe
20:23<dihedral:#openttd>night Rubidium
20:23<dihedral:#openttd>NukeBuster, bugs.openttd.org ;-)
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20:34<@Rubidium:#openttd>NukeBuster: if you would've asked what you wanted to ask I could've answered it, but these pseudo-questions are quite pointless. Anyhow, the answer on your previous question (once I've pressed <enter>) is: not anymore.
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21:48<Scuanor:#openttd>hello everybody :o)
21:49<Scuanor:#openttd>im getting a linkerror with ms vc++ when trying to compile to debugversion fontcache.obj : error LNK2019: unresolved external symbol @FT_Done_Face@4"
21:49<Scuanor:#openttd>can someone help me with that?
21:49-!-Sacro [~ben@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Quit: Sacro]
21:52<Aali:#openttd>Scuanor: did you get the openttd_useful package?
21:53<Scuanor:#openttd>Aali: yes. v2.10
21:54<Aali:#openttd>that's a freetype symbol, are you positively sure that its linking to the right library?
21:56<Scuanor:#openttd>no, not anymore. im checking it, i may have copied the useful things to a wrong place °scratches head°
22:01<Scuanor:#openttd>checked. they were in the right place, the right versions and i set the right pathvariable for them.
22:01<Scuanor:#openttd>i know :o) that doesnt asnwer your question. i try to find that out now.
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22:04<Scuanor:#openttd>hm, how do i find out, if they are linked rightly?
22:05<Scuanor:#openttd>errm ,to the right library i meant, sorry.
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22:08<Scuanor:#openttd>uhm... did i say something wrong?
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22:57<Scuanor:#openttd>hmmm
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23:01<+glx:#openttd>Scuanor: you have a path problem, or the wrong libs
23:01<Scuanor:#openttd>glx: yes, i lack though the knowledge to find out, how to fix it.
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23:02<+glx:#openttd>where did you put extract openttd_useful?
23:03<Scuanor:#openttd>im very sure from: http://binaries.openttd.org/extra/openttd-useful/
23:03<Scuanor:#openttd>ouch
23:03<Scuanor:#openttd>sorry
23:04<Scuanor:#openttd>that wasnt your question
23:04<Scuanor:#openttd>well, actually it was, just the wrong answer
23:05<Scuanor:#openttd>glx: i put them into a folder i made, which includes the SVN C:\!openttd063source\!MSVC8\vc and there into the correspondending lib and include folders
23:06<Scuanor:#openttd>( the pathname isnt fitting, i know, as it is latest SVN, not 0.63)
23:06<+glx:#openttd>and you set MSVC to search them there?
23:07<Scuanor:#openttd>glx: it is included in the options as searchpath, yes. by specific path, not environmentvariable
23:08<Scuanor:#openttd>like "C:\!openttd063source\!MSVC8\vc\include" for includes
23:09<Scuanor:#openttd>by the way, whats the name of "includes"? its not the right term, no?
23:10<+glx:#openttd>so in include you have freetype, unicode and 5 files
23:11<+glx:#openttd>anyway includes are correct else there is compile errors
23:11<Scuanor:#openttd>glx: actually also everything else. i copied over all needed libs and includes
23:11<+glx:#openttd>did you full rebuild?
23:12<Scuanor:#openttd>i did a cleaned rebuild with debugmode
23:13<+glx:#openttd>did it work before?
23:15<Scuanor:#openttd>the file is at C:\!openttd063source\objs\Win32\Debug\fontcache.obj. and it is a newly created one, so, it isnt really not there. yes, at some time it worked. i am not able to say though, at which point.
23:16<Scuanor:#openttd>i did not change though folders or pathvariables, just downloaded the SVN
23:17<+glx:#openttd>and you get only one link error?
23:17<Scuanor:#openttd>glx: http://rafb.net/p/plIwo519.html
23:18<Scuanor:#openttd>so basically yes.
23:21<+glx:#openttd>weird
23:22<+glx:#openttd>I have no problems with vc8 nor vc9
23:23<CIA-1:#openttd>OpenTTD: glx * r15438 /trunk/src/station_cmd.cpp: -Fix (r15434): MSVC performance warning
23:24<Scuanor:#openttd>it definetly has to do with the fontcache, yes? i read somewhere, that sometimes errors are only appearing in some place, but their origin might be elsewhere
23:24<+glx:#openttd>freetype is used only there :)
23:24<Scuanor:#openttd>°snickers° thats funny, just as i am rebuilding i came about that performance warning just some secs ago
23:25<+glx:#openttd>I think the only thing to try is to remove openttd_useful completely and reinstall it
23:26<Scuanor:#openttd>hm, as i merged it with all the other things, that would be complicated. wouldnt it be the same, if i just copyover it? ( which i did already today )
23:27<Scuanor:#openttd>or do i need to build freetype meself?
23:28<Scuanor:#openttd>oh, i can of course delete the whole freetype folder and paste it again
23:29<SpComb:#openttd>http://irclogs.qmsk.net/channels/openttd <-- I'm interested in hearing peoples' feedback on this
23:29<+glx:#openttd>that can work too as the problem is clearly with freetype
23:29<SpComb:#openttd>it's starting to be kind of feature-complete now, although the logs don't actually get updated yet
23:30<SpComb:#openttd>but hopefully I'll be able to replace my old IRC logs soon enough
23:30<+glx:#openttd>I was about to say that ;)
23:33<Scuanor:#openttd>glx: maybe... maybe i have a pathproblem with a different project that uses a different version of freetype...checking...
23:33<+glx:#openttd>check the path order
23:35<Scuanor:#openttd>i just corrected it, yes. rebuilding...
23:36<Scuanor:#openttd>°grins° funny thing is, i basically have no clue whatsoever about programming, i just do this all to realize a tiny idea i had
23:36<Scuanor:#openttd>but... in the wake of getting this build and compiled, i learned already quite much
23:37<Scuanor:#openttd>aaand. voila! no errors. not even that stationcommandwarning Oo
23:37<+glx:#openttd>compiling by yourself is already a good start :)
23:38-!-RS-SM [~RSCN@NYUFGA-WLESSAUTHCLIENTS-01.NATPOOL.NYU.EDU] has quit [Quit: RS-SM]
23:38<Scuanor:#openttd>which is weird. the first time i build today it wasnt there, the second time it was, now its gone again that warning. oh... no, still there, it just doesnt get displayed in the outputwindow
23:39<+glx:#openttd>svn up :)
23:39<+glx:#openttd>I fixed it
23:39<Scuanor:#openttd>i know :o)
23:40<Scuanor:#openttd>hm, now... where to put that exe? in 0.63? or last nightly?
23:40<Scuanor:#openttd>aka is last nightly the same as the last SVN?=
23:40<+glx:#openttd>last nightly is older :)
23:41<+glx:#openttd>anyway time to sleep for me
23:42<Scuanor:#openttd>thank you very much, glx :o))
23:42<Scuanor:#openttd>and a good night to you
23:42-!-glx [glx@bny93-6-82-245-156-124.fbx.proxad.net] has quit [Quit: bye]
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---Logclosed Tue Feb 10 00:00:57 2009