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#openttd IRC Logs for 2009-02-11

---Logopened Wed Feb 11 00:00:08 2009
---Daychanged Wed Feb 11 2009
00:00<goodger>you can ship goods to a town to make it grow
00:04<kd5pbo>My towns are too small for that, too.
00:05<goodger>then move people about. :(
00:07<kd5pbo>I am.
00:07<kd5pbo>I get about 20 people a month to move.
00:08<kd5pbo>And, the towns are 2000 squares apart or so.
00:08<goodger>how small is this town?
00:09<kd5pbo>One's got 251 people, the other 353.
00:09<kd5pbo>363*
00:09<goodger>ah.
00:09<goodger>I suggest you locate your bus station more centrally
00:10<goodger>and possibly provide a shuttle bus service to the railway station if a railway station is used
00:10<kd5pbo>I'll try that.
00:10<kd5pbo>Is there any point to a bus service in a town that small?
00:10<goodger>yes, if the railway station is located too far away
00:11<kd5pbo>Two squares from what appears to be main street?
00:11<goodger>indeed
00:11<kd5pbo>One square, in the other town.
00:25<kd5pbo>What does the red and green bar under the waiting cargo value bars represent?
00:25<kd5pbo>In the station list.
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00:51<De_Ghost>lol
00:51<De_Ghost>the tried and true method of growing town
00:51<De_Ghost>just build 9 stations
00:52<De_Ghost>run a bus or 2 constantly
00:52<De_Ghost>doesn't matter where as long as they are in the town limit :)
00:52<De_Ghost>so they can acually be beside each other
00:52<De_Ghost>:)
00:53<goodger>heh
00:53<goodger>bus station, tile of road, bus station
00:54<kd5pbo>I don't think that would work very well.
00:54<kd5pbo>Only one way to find out.
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00:56<De_Ghost>it works perfectly
00:59<De_Ghost>http://www.openttdcoop.org/wiki/PublicServer:Archive_-_Games_101_-_110
00:59<De_Ghost>bad example
00:59<De_Ghost>anyways
00:59<De_Ghost>in openttd coop
00:59<De_Ghost>we grow towns all the time
01:02<kd5pbo>I did it.
01:02<kd5pbo>My stations kept wanting to join together.
01:02<De_Ghost>hold Ctrl
01:02<De_Ghost>then drop station
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01:19<kd5pbo>Oh.
01:19<kd5pbo>Naptime.
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02:05<@petern>"if and only if" should be represented by the text "if and only if" not "iff"
02:07<@petern>i'm not quite sure what "if and only if" is supposed to mean here, though.
02:10<@petern>seems that "if" by itself is perfectly correct.
02:10<@Rubidium>http://en.wikipedia.org/wiki/Iff
02:12<planetmaker>morning
02:13<planetmaker>[08:05] <petern> "if and only if" should be represented by the text "if and only if" not "iff" <-- petern, iff is widely used in the mathematical community :)
02:13<@petern>i don't give a shit
02:13<planetmaker>iff as opposed to if means, if A -> B; if not A -> not B
02:14<planetmaker>while if means: if A -> B; if not > -> anything
02:14<@petern>what part of "true if the key was found" is ambiguous?
02:14<planetmaker>while if means: if A -> B; if not A -> anything
02:15<@Rubidium>it could also be true if the key was not found
02:15<planetmaker>yep
02:15<@petern>well
02:15<@petern>okay
02:16<@petern>have fun updating a fuck load of comments just for your pedanticism
02:16<planetmaker>computers are more pedantic than humans ;)
02:18<CIA-1>OpenTTD: peter1138 * r15447 /trunk/src/core/ (smallmap_type.hpp smallvec_type.hpp): -Codechange: void functions don't tend to return true if and only if anyway
02:18<planetmaker>lol :)
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02:27<@petern>planetmaker: computers don't read comments written for humans
02:28<planetmaker>I know :)
02:28<planetmaker>despite that it may be important to know, if a relation is either A <-> B or only A -> B :)
02:28<@petern>maybe in non-english your rules for if are different
02:29<Sacro>if it is raining, i will get wet
02:29<planetmaker>not really.
02:29<Sacro>however that's not to say that if i'm wet then it's raining
02:29<planetmaker>foam party! :D
02:29<Sacro>planetmaker: hush you
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02:30<@Rubidium>petern: some academic teachers seem to think they do
02:30<@petern>who gives a fuck about them?
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02:32<planetmaker>their students should in their exams ;)
02:33<planetmaker>iff they have such teacher :P
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03:57<dihedral>morning
03:59<planetmaker>morning dihedral :)
04:01<goodger>*yawn*
04:01<goodger>morning dihedral, planetmaker
04:01<planetmaker>morning goodger
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04:01*planetmaker hands a cup of tea to dihedral and goodger
04:01<goodger>eugh
04:01<goodger>cola, please
04:01<goodger>:)
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04:03<dihedral>goodger, you sound like a kid
04:03<goodger>I am legally classified as one in some territories...
04:06<goodger>I don't plan to start liking tea or coffee at any point in the future
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04:07<planetmaker>well. Thinking of coke... thinking of phosphorous acid, nitric acid and sugar are synonyms... :)
04:08<goodger>I drink pepsi max, it only has the phosphoric acid
04:09<goodger>and E150d, aspartame, acesulphame K, flavourings, sodium benzoate, and citric acid.
04:10<goodger>I like how the E-numbering system has become basically worthless since manufacturers are putting the full chemical names of ingredients on the cans, to avoid customers looking at it and thinking "lots of E-numbers"
04:12<planetmaker>well. Better the full name than just cryptic numbers.
04:12<goodger>not really
04:12<goodger>the cryptic numbers were designed specifically to be non-cryptic
04:12<goodger>for instance, anything beginning with 1 was a colourant
04:14<planetmaker>which doesn't tell you anything about how the substance works
04:14<planetmaker>in biochemical contexts
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04:22<@petern>planetmaker is missing the point
04:22<@petern>most people don't understand the names anyway
04:24<planetmaker>true. Nor do they the E-numbers.
04:24<planetmaker>so neither matters, does it?
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04:25<@petern>except for the 'lots of E-numbers' bit that goodger pointed out
04:26<goodger>the "lots of E-numbers" bit is quite important.
04:26<Roest>mrng
04:28<@petern>it's amusing to see the number of names they can come up with for sugar to avoid it being first in the list
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04:29<goodger>heh
04:29<goodger>yes
04:29<goodger>glucose syrup. fructose syrup. maltose-fructose syrup
04:30<goodger>my favourite is the words used for fats, however
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04:34<planetmaker>[10:28] <petern> it's amusing to see the number of names they can come up with for sugar to avoid it being first in the list <-- very true indeed :)
04:34<planetmaker>every small change of a hydrogen atom called differently...
04:34<planetmaker>goodger: what's that? (the word)?
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04:35<goodger>planetmaker: I can't find any precise examples
04:35<goodger>but it was something like....
04:35<goodger>"mono- and diglycerides of fatty acids"
04:35<planetmaker>he, yeah. :)
04:35<goodger>"mono- and diglycerides of something else"
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04:54*petern wonders how X509Store works on mono...
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04:56<@petern>Sacro!
04:56<@petern>how does X509Store work on mono?
04:57<Sacro>Indeed
04:57<Sacro>nfi
05:00<@petern>hmm, there's a certmgr but that's part of the 1.0 framework :/
05:01<Sacro>hmm
05:01<Sacro>never used it
05:01<Sacro>just doing my coursework
05:01<Sacro>tcpclient :(
05:06<@petern>what's up with tcpclient?
05:12<Sacro>meh
05:12<Sacro>sucky
05:14<@petern>what is?
05:14<Sacro>this uni
05:14<@petern>ah
05:14<Sacro>lawrence has spent about 20 mins waiting for his desktop to load
05:15<Sacro>and fire up visual studio
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05:15<@petern>more ram
05:15<Sacro>Dunno
05:15<Sacro>this lab sucks arse
05:15<Sacro>we usually sneak into the .net lab
05:15<Sacro>eerm s/\.net/games/
05:15<@petern>heh
05:15<Sacro>that has quad core phenoms and 4GB ram
05:15<Sacro>and a gamecube devkit on each machine
05:15<@petern>just write c# in vim and use gmcs to compile it
05:15<@petern>simpler ;)
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05:16<Sacro>haha
05:16<Sacro>he's got VS
05:16<Sacro>then 2 minutes for file
05:16<Sacro>another minute to click new
05:17<@petern>yeah, not enough ram
05:17<Sacro>let's see how long before it can figure out what to offer him
05:17<@petern>works fine for me, heh
05:17<Sacro>does for us at home
05:17<Sacro>and in other labs
05:19<Sacro>grr, his server is giving unexpected results
05:19<@petern>bah, now certmgr won't import my p12 ;(
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05:23<smallfly>where i can upload a sourcecode easily? not like sourceforge, where you have to select the licence, type of project etc. i just want to upload my source to grant other programmers access to it, so that they can discuss about it
05:23<dihedral>....
05:23<dihedral>forums
05:23<SmatZ>nopaste.org ?
05:24<dihedral>ohlo
05:24<smallfly>not only one file
05:24<smallfly>a whole project!
05:24-!-davis- [~iloveme@p5B28CCD9.dip.t-dialin.net] has joined #openttd
05:24<dihedral>zip?
05:24<dihedral>silly!
05:24<smallfly>to complicated. i need something like a code viewer
05:24<dihedral>...
05:24<smallfly>i want to update the source daily.
05:24<dihedral>what do you think you have for an audience in the forums?
05:24<dihedral>smallfly, sf
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05:24<dihedral>get yourself an svn repo
05:24<davis->>:O
05:25<SmatZ>there are several places that host hg repos... but I forgot names
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05:25<smallfly>what means hg?
05:25<dihedral>idiot! sorry - but honestly - you asked for that one
05:25<dihedral>gooooooooogle
05:25<dihedral>:-P
05:26<Roest>http://code.google.com/hosting/ easy, fast and has web viewers
05:26<smallfly>i know "google is your friend", and of course i googled before
05:26<smallfly>Roest, thanks
05:27<dihedral>smallfly, you seem to need everything predigested and your nappies changed by mom...!
05:27-!-mode/#openttd [+b *!*dih@*.vserver.de] by petern
05:27-!-dihedral was kicked from #openttd by petern [yawn]
05:29*smallfly suppresses any comments
05:30<Roest>btw googlecode is svn so you will need an svn client
05:30<Eddi|zuHause>Hg is the chemical symbol for mercury, of course
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05:31<Roest>honestly that's a typical nerd thing, no other normal person would make that connection
05:32-!-mode/#openttd [-b *!*dih@*.vserver.de] by petern
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05:32<smallfly>well, i have a svn client to download the openttd source.
05:37<smallfly>had a look at code.google.com. they also ask for a licence type. perhaps i just host it myself ...
05:37<@petern>why not just pick a license?
05:38<smallfly>because i dont the content of all those licences
05:38<@petern>if you were using opengfx then you ought to pick GPL anyway
05:38<dihedral>then start reading it
05:38<SpComb>smallfly: bitbucket/github
05:38<smallfly>if you were using opengfx then you ought to pick GPL anyway <-- good point
05:38<dihedral>publishing something without specifying a lisence is not a very wise thing to do
05:38<Eddi|zuHause>distributing stuff _without_ license is generally a bad idea
05:38<dihedral>smallfly, i would suggest you read the gpl license though
05:39<SpComb>as the origional author, you have the copyrights and nobody can stop you from distributing that
05:39<smallfly>i dont want to complete the project i upload, i just want to give other people the chance to see a fully functioning complex graphical game written in c#
05:39<smallfly>AND want to discuss about the things, you could realize a better way
05:39<dihedral>then visit the correct irc channel, and dcc send the source to everybody
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05:40<SpComb>and my understanding of code sitting in a repo somewhere without any license is that you're free to download it and use it, but distributing it is a no-no
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05:40<dihedral>SpComb, simple copyright would apply, would it not?
05:40<SpComb>smallfly: bitbucket/github gives you an online source code browser that you can link to etc, wiki, and issue tracker
05:40<SpComb>dihedral: indeed
05:40*petern fancies some cola now, thanks to goodger :/
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05:40<smallfly>bitbucket/github gives you an online source code browser that you can link to etc, wiki, and issue tracker <-- now we get closer to my intention
05:41<dihedral>petern, you are a very fast person today
05:41<dihedral>:-P
05:41<dihedral>he said that like 3 hours ago
05:41<@petern>i had coffee at the time
05:41<@petern>only 2
05:41<goodger>petern: I'm flattered by the idea that I can influence someone like that ^_^
05:41<dihedral>smallfly, you would have to use git :-)
05:41<dihedral>:-D
05:41<SpComb>smallfly: bitbucket gives you 150MB for free, and you can learn how to use mercurial at the same time, as an added bonus :)
05:41<dihedral>goodger, dont try it with patches :-D
05:42<dihedral>SpComb, he will not want to do that - he would have to read more than just having to read a few license files, which he already does not want to do which is the reason why he does not want to use sf or google code
05:43<dihedral>so that would be a huge contradiction
05:43*Sacro installs IE6
05:43<SpComb>version control and licensing are both important things for a developer to know and understand
05:43<SpComb>but myes, -->
05:43<Sacro>SpComb: does bitbucket force you to show source?
05:43<Sacro>cos that's bad for uni things
05:43<dihedral>smallfly, if you weigh out how many people would consider looking at the code, and how much upload bandwidth you have, just host it at home and use something like dyndns
05:44<smallfly>(i have several websites; i can host the code there; i'd just need a php-based code viewer module)
05:44<dihedral>i would not expect there to be too many requests :-P
05:44<dihedral>smallfly, you have a svn repository?
05:44<Born_Acorn>IE6? Noooo!
05:45<smallfly>i have a svn client. does that answer your question?
05:45<Sacro>Born_Acorn: i have Windows Me
05:45<dihedral>.....
05:45<Sacro>i'm trying to get it to use NTLMv2
05:45*Roest giggles
05:45<Born_Acorn>Windows Me? Nooooooo!
05:45<Sacro>Born_Acorn: OSX won't do what I want
05:45*dihedral can think of many words now which he will not say because petern would possibly believe it would be an overreaction
05:45<Sacro>so I need windows
05:45<Sacro>I only have an ME VM on me
05:46<Roest>so dihedral got up with the wrong foot today?
05:46<dihedral>no
05:46<dihedral>got out of the wrong bed :-D
05:46<Born_Acorn>Sacro, if I was religious I would pray for your computer!
05:46<Sacro>Born_Acorn: hehe :)
05:46*smallfly just looks for a php solution
05:47<Sacro>Macbook running Windows ME <2
05:47<Sacro><3
05:47<dihedral>Born_Acorn, depends on the religion
05:47<Roest>smallfly that leaves me speachless now too
05:47<dihedral>Roest, now may i say that he is clearly asking for those comments?
05:47<smallfly>what? that i do not know how to setup a svn repository?
05:48<dihedral>no - there is more :-)
05:48<Roest>there was a time i didnt know that either, but as a programmer you should educate yourself on how to do it
05:48<dihedral>do you have ssh access to your webhost?
05:48<dihedral>what is the prob with using google or sf?
05:49<@petern>hmm
05:49<smallfly>no
05:49<@petern>can i "uninherit" a class method ? :o
05:49*petern suspects not...
05:49<kd5pbo>At one point there was some university in Taiwan that would give you free space for a repository.
05:49<@Rubidium>overload it an fill it with NOT_REACHED?
05:50<SmatZ>petern: maybe make it private? (so it is "hidden" from outside world"
05:50<dihedral>smallfly, is your only objection towards sf or google code the fact you would have to chose a license?
05:50<smallfly>i dont need to share the code. just need a read-only possibility. think, that a php-based code would do its job in this case. only need to look for it.
05:50<smallfly>smallfly, is your only objection towards sf or google code the fact you would have to chose a license? <-- yes
05:50<dihedral>smallfly, where is 'read only' not 'share'
05:51<@petern>SmatZ, not allowed to change access from public to private :(
05:51<dihedral>making it readable to public is equals to publishing it
05:51<Roest>smallfly are you on windows?
05:51<dihedral>Roest, duh
05:51<kd5pbo>https://opensvn.csie.org/ <-- SVN server with very lax rules.
05:52<Roest>no i didnt mean to imply anything about windows users
05:52<Roest>but on windows you can just install svn as a service and run the repo, get dyndns and you're set for your purpose
05:53<kd5pbo>smallfly: Your uni doesn't give you webspace or something?
05:54<dihedral>smallfly, what do you study?
05:54<Roest>careful
05:54<Eddi|zuHause>smallfly: i would urgently advise you to chose a license
05:55*smallfly needs to look up the word "wirtschaftsingenieurwesen"
05:55<Roest>:)
05:55<Roest>(:
05:55<smallfly>somethink like industrial engineering and management
05:55<smallfly>think = thing
05:56<Roest>ok officially you are not required to know about setting up a svn repo
05:56<energetic>I am looking for the code where food/goods affect town growth positively. I cant find it, after searching for a few hours. Is it there, and if yes, where (063)?
05:56<smallfly>because of the opengraphics i use. i need to choose gpl i think
05:57<energetic>I did find the code where water/food is required in desert/arctic towns.
05:57<Sacro>smallfly: I don't think that's tue
05:57<Sacro>*true
05:57<Eddi|zuHause>energetic: i'd try something like town_cmd.cpp
05:57<dihedral>wirtschaftsingenieurwesen <- dann solltest du doch etwas heller sein ;-)
05:57<dihedral>ops - sorry
05:57<dihedral>english only
05:57<dihedral>shhh
05:57<energetic>Eddi: thats where I looked most of the time. Either I need more coffee or...?
05:58<Eddi|zuHause>energetic: i don't think there is a positive effect
05:58<smallfly>irc command to send a pm?
05:58<dihedral>ditch that thought
05:58<dihedral>have you on ignore for pm's anyway already
05:58<dihedral>sorry pm
05:58<energetic>so bringing food/goods to town doesnt help growth....
05:58<Eddi|zuHause>yes, it does
05:58<smallfly>dont mean an extra pm window
05:59<Eddi|zuHause>but it does not matter if you bring 5 or 5000 units each month
05:59<energetic>right
05:59<kd5pbo>smallfly: /msg
05:59<dihedral>smallfly, if you want everybody to be able to read your code, that is the same as publishing it
05:59<energetic>but i cant find the code anywhere. Also: the wiki states increasing food supply helps growth. Cant find that either.
06:00<dihedral>then you should really pick a license to be on the safe side
06:00<Eddi|zuHause>energetic: then the wiki is probably wrong
06:00<smallfly>[11:56] <kd5pbo> smallfly: /msg <-- thx
06:00<Roest>i kinda doubt make code readably equals publishing it as open source
06:00<energetic>hmm, but I want to be sure. Since I have not read a whole lot of cpp code in my life, Im here to confirm
06:01<energetic>thats why I am thinking more that _I_ am wrong, and I just missed the code.
06:01<dihedral>Roest, why is that? where is the difference
06:01<dihedral>well - rephrase
06:01<dihedral>eitherway you have 'published it'
06:01<smallfly>dihedral, i dont think that you may call me an idiot because of a lack of knowledge concerning several it things
06:02<energetic>but the wiki article is incorrect/not complete on more parts, I will edit it soon i think
06:02<smallfly>you cant know everything
06:02<dihedral>smallfly, you are right
06:02<energetic>If I can get the rights to do it
06:02<dihedral>appology accepted :-D
06:02<Roest>anyway lunch time
06:02*dihedral giggles
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06:06<SpComb>Sacro: I don't use it, but there's some kind of feature called "private repos"
06:07<SpComb>Sacro: if you really care about now giving the source to 3rd parties, then don't, i.e. don't use bitbucket
06:07<Sacro>well not so much "3rd parties"
06:07<Sacro>but other students on my course
06:07<Sacro>if they find my repo then we both get done for plagierism :(
06:07<smallfly>so, now you convinced me to choose a licence: which one should i take (its a c# project, programmed by myself, using the opengfx)
06:08<Sacro>depends, do you want to allow commercial usage?
06:08<smallfly>doesnt matter
06:08<dihedral>smallfly, what aims to you have?
06:08<smallfly>but remember, the opengfx are in!
06:08<dihedral>you already said you dont want to publish it
06:08<smallfly>i said i want to publish it
06:09<smallfly>you always turn around the words in my mouth
06:09<dihedral>but - you want it to be open source, and you want others to benefit from it? (use it without having to ask for your permission)
06:09<smallfly>yes
06:09<dihedral>smallfly, sorry - my typo - you said you did not want to 'complete' it :-P
06:09<smallfly>correct
06:09<smallfly>(i want to complete it, but i know that i would not be able to manage that)
06:10<dihedral>you care for others being able to modify your code and redistribute it? or they can base complete new projects on your code....
06:10<smallfly>no problem for me
06:10<Sacro>sigh, how to get hg serve to work with forests
06:10<smallfly>everybody may use the code
06:10<smallfly>the only problem i have are the opengfx i use
06:11<Sacro>smallfly: even a business for profit?
06:11<Sacro>say I wanted to sell your program
06:11<energetic>so you may end up buying your own code in binary form :D
06:11<kd5pbo>What license are opengfx?
06:11<smallfly>if that leeds to a programm i really like, why not
06:12<energetic>(this is what actually happened to some oldtime coders who bought a mac)
06:12<dihedral>smallfly, what if it does not lead to an app you like?
06:12<kd5pbo>What if Microsoft decides to appropriate it?
06:12<smallfly>whats to wrong about it?
06:12<dihedral>what if someone just packages what you have written, prints a manual booklet and sells that, perhaps even makes money on it
06:13<smallfly>ok, ok, just say what licence i should take!!
06:13<dihedral>those questions will give you options of licenses
06:13<dihedral>we are not trying to annoy you
06:13<smallfly>you dont
06:13<energetic>haha
06:13<dihedral>we are asking things where licenses differ
06:14<@petern>FreeBSD is more open than GPL
06:14<smallfly>example: gnu. ok?
06:14<@petern>err
06:14<@petern>i think i meant to type BSD :o
06:14<@petern>sigh
06:14<dihedral>:-)
06:14*dihedral knows a mom who is more open than gpl :-P
06:15<@petern>english only
06:15<smallfly>whats the main difference between gnu general public and gnu lesser public? asked a different way: what would YOU prefer for YOUR projects
06:16<SpComb>LGPL = GPL for libraries
06:16<SpComb>i.e. non-GPL code can use LGPL code as a library
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06:17<smallfly>with libraries you mean selfmade dll files, do you?
06:17<dihedral>SpComb, not true
06:17<dihedral>LGPL was renamed from Library GPL to Lesser GPL
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06:17<dihedral>precisely because of that misconception
06:18<dihedral>smallfly, a good idea is to read them
06:18<dihedral>it does not take very long
06:18<dihedral>and is usually helpful
06:18<dihedral>for now and for future stuff
06:18<dihedral>at least you then know what they state
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06:18<SpComb>dihedral: well, that's the original idea, I believe
06:19<SpComb>smallfly: if you don't really care, sounds like you just want the GPL
06:19<smallfly>ok. version 2 or 3?
06:19<SpComb>and if OpenGFX is GPL, then it's easier to just use the GPL as well yourself instead of wrangling about weird stuff
06:19<SpComb>heh, now that's a slightly harder question
06:20*smallfly comes to the point to use GPL. last question to clarify: GPL version 2 or 3
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06:21<SpComb>I guess GPLv3 is the safe bet, and I can't really argue against it
06:21<Timitry>http://de.wikipedia.org/wiki/Gpl#GPL_Version_3
06:21<smallfly>ok. i take it.
06:21<smallfly>thanks
06:21<SpComb>in theory it's the same as GPLv2 with some loopholes patched up, but it's more complicated than the GPLv2
06:22<SpComb>smallfly: for a one-man project, licensing isn't such a terribly important thing, and you can always change it later if it's your code
06:22<smallfly>yeah, i never said something else. the licence is just required to host it
06:23<SpComb>yeah, just making sure you don't stress too much about it, and spoil it all for yourself :P
06:23<el_en>remember that GPLv2 and GPLv3 are not compatible.
06:25<smallfly>"OpenGFX is licensed under the General Public License version 2.0." <--- should i also take 2.0 for my project to make it easier?
06:27<smallfly>el_en, this question was directed to you (?)
06:29<SpComb>you won't loose very much if you choose GPLv2 over v3
06:29<smallfly>k
06:29<SpComb>but the not-compatible thing sounds very silly
06:31<davis->http://www.tt-forums.net/download/file.php?id=103933 , does anyone know the name of the grf's? tracks and city
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06:33<Eddi|zuHause>SpComb: for them to be compatible it must be "GPLv2 or later"
06:33<Eddi|zuHause>you cannot just take GPLv2 code and release it under GPLv3
06:34<Ammler>davis, nacity, yarrs, citystations (newstations), newdepot or something like that (all in coop grfpack)
06:34<@petern>SpComb, lose
06:35<davis->thanks
06:35<davis->(:
06:37<Timitry>Can i merge a patch with MinGW and MSys?
06:38<SpComb>petern: quite
06:42<planetmaker>smallfly: you may want to study that site: http://creativecommons.org/license/
06:43<el_en>SpComb: "loose" → "lose"
06:43<planetmaker>it asks the correct questions and shows the differences between the major licenses
06:43<smallfly>k, thx, i saved the link
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06:46<smallfly>yuhu, i managed to upload something to google code via svn *being-proud* http://code.google.com/p/transportsimulation/source/browse/#svn/trunk
06:47<smallfly>am i also allowed to upload the SDL *.dll 's as well as the opengfx?
06:47<planetmaker>read the licenses which accompany those things.
06:48<smallfly>"GNU LGPL license" --> so i may use the libraries = dlls as you said
06:48<smallfly>but may i also upload the files?
06:49<Timitry>Don't trust me, but: Yes, with proper credits
06:50<smallfly>ok, i'll take that as a no. ;-)
06:51<smallfly>(too unsafe)
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06:58<smallfly>dihedral,
06:58<smallfly>now i uploaded the whole project
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06:59<smallfly>perhaps i can show you now, which advantages i see in c# concerning to readability of the code compared to c++
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07:36<dihedral>smallfly, you can write code nearly anyhow you like (for a lot of languages that is the case at least)
07:37<dihedral>being used to or not being used to the coding style in openttd has nothing to do with readability of the language
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07:45<fjb>Any C bases syntax is far from the optimum of readability. It is efficient to type and parse, but not to read.
07:45<SpComb>el_en: quite
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07:46<SpComb>smallfly: the nth rule of SCM is that you don't store generated files under version control
07:46<Ammler>SpComb: like openttdw.grf?
07:46<+glx>Ammler: wrong example
07:47<SpComb>in an ideal world, you wouldn't
07:47<Ammler>:-)
07:47<SpComb>you'd have the grfcodec source and the nfo/image stuff, and generate the .grf at make-time
07:47<SpComb>dunno how people handle versioning of the openttdw nfo/pcm now
07:48<+glx>it's in svn
07:48<Roest>dihedral there is a big difference if i just let someone read the code or if i let them use and change it
07:48<SpComb>but the nfo/pcx -> grf probably isn't part of the build process?
07:48<smallfly>smallfly: the nth rule of SCM is that you don't store generated files under version control <--- do i?
07:49<+glx>there's a makefile for it :)
07:49<dihedral>Roest, where is the difference between 'read access' for all and 'published'?
07:49<@Rubidium>SpComb: neither is the assembler for a C++ compiler...
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07:49<dihedral>if you can read the code, you can download it
07:49<SpComb>well, tools are a separate thing, you could require everyone to install grfcodec to build OpenTTD
07:49<Roest>but you're still not allowed to use it
07:49<dihedral>if you then dont state a license it's simple copyright law applies
07:50<@Rubidium>nor do we add zlib, freetype, libpng, libfontconfig, libicu, directx's sources to the svn
07:50<+glx>SpComb: most people don't have the right version :)
07:50<dihedral>sure you are - as long as no license is defined for the project
07:50<SpComb>glx: the right version of gcc?
07:50<+glx>of grfcodec
07:50<dihedral>SpComb, in it's source :-D
07:51<dihedral>Rubidium, squirrel? :-)
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07:51<Ammler>grfcodec needs also boost, afaik...
07:51<+glx>dihedral: for squirrel it's different, we totally embed it in our code
07:52<SpComb>but doesn't OpenTTD compile the language files using a tool compiled as part of the build process?
07:52<@Rubidium>and we change it
07:52<@Rubidium>SpComb: yes
07:52<+glx>yeah that too, it's not OOB squirrel
07:52<SpComb>but whatever, in practice the openttdw.grf probably doesn't change often enough that it really matters
07:52<@Rubidium>but that tool isn't quite a 'general purpose' tool
07:52<SpComb>but the principle of "no generated files under version control" holds
07:53<dihedral>Rubidium, i know you change it - i was just pointing out that you have it's source in your svn, but i am aware of it being a different situation
07:53<+glx>well .vcproj are generated ;)
07:53<@Rubidium>yeah, lets remove the .vcproj
07:53<SpComb>if you used e.g. cmake you wouldn't need to include generated .vcproj's
07:54<@Rubidium>actually... remove all MSVC project files; they're all generated with a tool anyway
07:54<SpComb>but I guess you have our own replacement (some kind of generate.sh script)
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07:54<@petern>what generated file is in that folder?
07:54<+glx>at first bash was needed to generate it, but now we also have a wscript
07:54<planetmaker>Rubidium: just a quick question inbetween as I don't have my dev computer here: is libiconv already a dependency for OpenTTD (on Mac)?
07:55<@Rubidium>planetmaker: yes-ish
07:55<@petern>Program.cs D:
07:55<planetmaker>:) ok, thx. Then I may continue reading there :)
07:55<@Rubidium>well, not 100% requirement looking at config.lib
07:56<@Rubidium>although... well... OSX doesn't use UTF-8 for it's FS; it uses it's own interpretation of UTF-8
07:57<@Rubidium>like MS does for virtually any standard (including their own)
07:57<planetmaker>yeah, it has some peculiarities...
07:57<dihedral>to say the least
07:57<@petern>MS uses UTF-16/UCS2, doesn't it?
07:58<+glx>hmm yes, and utf16 is a nice thing ;)
07:58<+glx>2 possible endians
07:58<@petern>no :/
07:58<planetmaker>:P
07:58<@petern>and i can't believe that people debated using it in ottd...
07:59<+glx>without BOM utf16 is unusable
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08:00<smallfly>if you used e.g. cmake you wouldn't need to include generated .vcproj's <-- i am not sure, if you talked to me, but i deleted the project file now
08:01<@petern>why?
08:01<@petern>how am i supposed to open it? :(
08:02<@petern>vcproj is not autogenerated
08:02<@petern>or csproj
08:02<+glx>petern: try projects/generate ;)
08:02<@petern>glx, not in smallfly's svn...
08:03<+glx>ha ok
08:03<planetmaker>I wish for a function like work->generate_thesis
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08:03<dihedral>hehe planetmaker
08:03<dihedral>welcome TrueBrain
08:03*Rubidium welcomes the one and only TrueBrain ;)
08:04<TrueBrain>lol @ Rubidium
08:04<Eddi|zuHause><dihedral> Roest, where is the difference between 'read access' for all and 'published'? <- having an unreleased film on torrents, you have "read access", but it is not "published"
08:05<dihedral>Eddi|zuHause, wrt smallfly wanting everybody to be able to read his code, but not wanting to have chosen a license because he was not 'publishing' it!
08:05<TrueBrain>lol @ Eddi|zuHause, glad to see he still has humour ;) Haha :)
08:06<Eddi|zuHause>;)
08:10<planetmaker>:P
08:10<PierreW>any1 knows why the DB Set Trains GRF is shown as "deactivated" after adding it as NewGRF? Using nightly build
08:11<TrueBrain>this aint SMS ... anyone ... how hard can it be ... :s
08:11<@Rubidium>wrong climate?
08:11<SpComb>smallfly: I was referring to OpenTTD
08:11<@Rubidium>already loaded train set?
08:12<dihedral>Rubidium, is the reason not usually mentioned?
08:12<@Rubidium>ancient buggy version?
08:12<@Rubidium>I'm not sure action B existed back then
08:13<@Rubidium>even so, lots of grf authors don't use action B
08:13<dihedral>ah
08:13<Ammler>PierreW: show us a screen of your grf list with the details of dbset...
08:14<@petern>bah, i left my railtype conversion patch at home :o
08:14<Eddi|zuHause>PierreW: the most common reason is loading it in arctic or tropic is disabled
08:14<TrueBrain>petern: and no remote login? :(
08:14<Eddi|zuHause>petern: write it again
08:14<@Rubidium>petern: what? the snow is gone?
08:14<Eddi|zuHause>the third time is usually better anyway ;)
08:14<@petern>TrueBrain: machine is off, so no
08:14<PierreW>ah i already found it, thank you
08:15<@petern>Rubidium: er, yeah
08:15<PierreW>took wrong version
08:15<TrueBrain>petern: WoL ;)
08:15<@petern>anyway, it needs review, cos it uses SlWriteByte/SlReadByte
08:15<@petern>like in cheat_sl.cpp
08:15<Eddi|zuHause>for WoL, you need an active router that you can log in to from the outside?
08:16<TrueBrain>Eddi|zuHause: very true :)
08:16<TrueBrain>(or an other machine within the same network ;))
08:16<@Rubidium>TrueBrain: does WoWL exist?
08:16<TrueBrain>Rubidium: lol .. invent it ;)
08:17<@Rubidium>s/invent/patent/ <- use the right wording ;)
08:17<Eddi|zuHause>is that like PoWL?
08:17<@petern>arrr, my laptop is ssh'd in
08:17<@petern>can't do anything with that though :o
08:17<TrueBrain>so you left your laptop on at home? :)
08:17<@petern>apparently
08:18<@petern>overnight, in fact
08:18<Eddi|zuHause>wait, you cannot capture ssh connections from the outside? :p
08:18<TrueBrain>lol, somehow I always read that how the girl in Coupling says that ;)
08:18<@petern>who what?
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08:25<Eddi|zuHause>i have never watched coupling. i have no idea what you are trying to say with that
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08:27<Forked>haha
08:27<Forked>Eddi: susan :D
08:28<TrueBrain>Eddi|zuHause: you should watch it :) There is no way I can express it in words :)
08:29<Forked>the pause that got out of control..
08:29<Eddi|zuHause>Forked totally reminds me of Samantha Who, where she has amnesia, and when her parents tell her something from the past, they repeat it again more slowly, because she doesn't get it.
08:30*Forked doesn't get it :\
08:30<TrueBrain>me neither
08:30<TrueBrain>:p
08:30<Forked>anyway, I mixed up the nicks.. the Susan line was ment for TB :)
08:30<TrueBrain>glad you watch it Forked ;)
08:30*welshdragon wants to try upgrading the shared infrastructure patch
08:31<welshdragon>but a;as i don't know any programming languages
08:31<welshdragon>*alas
08:31<TrueBrain>so that is going to be very very hard I guess
08:31*Swallow knows that IS is being upgraded at this very moment
08:32<Forked>TrueBrain: we've seen it all.. and I gave the complete dvd set to my mom for xmas :)
08:32<TrueBrain>Forked: haha :) Only the last season is bad .. the rest is brilliant :)
08:32<welshdragon>aah Swallow, thank you!
08:32<dihedral>welshdragon, start with learning c#
08:32<Forked>TB: it's a show that needs Jeff.
08:32-!-[sleep]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
08:32<dihedral>:-D
08:32<TrueBrain>Forked: very much :)
08:32<Forked>well "he" is in the last episode, but..
08:32<welshdragon>now we just need a server to play it on (once it is upgraded)
08:33-!-[sleep]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd
08:33<dihedral>welshdragon, i would not be surprised of openttdcoop would host a game on it's dev server ;-)
08:33<planetmaker>me neither :)
08:34<planetmaker>but as so often: when it's done ;)
08:34<Eddi|zuHause>brb (i hope)
08:34<planetmaker>or at least in state to be tested
08:34<dihedral>:-)
08:34<dihedral>aye
08:34<dihedral>talking of IS
08:34<dihedral>...
08:34<dihedral>+ cargodest?
08:34<Ammler>wwottdgd/3
08:34<dihedral>aye
08:34<dihedral>Aali has a patch :-)
08:35<planetmaker>yep. It's published in the IS thread even.
08:35<dihedral>should already have the new company and client handling + move and rename patch ;-)
08:35<planetmaker>yep
08:35<dihedral>noice
08:35<planetmaker>afaik
08:35<dihedral>what else could be useful for wwottdgd?
08:36<dihedral>it's all in trunk soon :-D
08:36<Roest>is he just merging with current trunk or also bugfixing?
08:36-!-Eddi|zuHause [~johekr@p54B77DF5.dip.t-dialin.net] has quit [Read error: Connection reset by peer]
08:36<planetmaker>wwottdgd/3 just needs a person taking care of / taking charge. Not me this time :)
08:36<dihedral>hehe
08:36<dihedral>dont blame you
08:36<planetmaker>well. Both, sort of, Roest
08:36<Ammler>oh :-(
08:36<dihedral>planetmaker, it needs more than one person ;-)
08:36<planetmaker>Too much to do, ammler :)
08:36<Aali>Roest: I take care of any game-breaking issues
08:36<dihedral>aye
08:36<welshdragon>hmm?
08:37<Ammler>well, beside the patch, a nice scenario is also quite important
08:37<planetmaker>dihedral: sure it does. But one person taking the lead
08:37<dihedral>yeah - as always
08:37<dihedral>:-P
08:37<welshdragon>what is wwottdgd?
08:37<planetmaker>:P
08:37<dihedral>world wide openttd game day
08:37<welshdragon>when is it?
08:37<planetmaker>that's the question :)
08:37<Ammler>somewhen this year.
08:37<welshdragon>hmm, i can help
08:38<welshdragon>Ammler: *sometime
08:38<welshdragon>somewhen diesn't exist
08:38<dihedral>welshdragon, what you want to do?
08:38<dihedral>welshdragon, it does
08:38<dihedral>in our hearts it does
08:38<welshdragon>dihedral: in german english yes
08:38<welshdragon>but not in ours
08:39<dihedral>"i have no problems, only the others do"
08:39<Ammler>doesn't matter, just let it happen some...
08:39<dihedral>time
08:39<Roest>welshdragon but you understood what he wanted to say
08:40<welshdragon>dihedral: i don't know what i would want to do, is there a list of jobs available?
08:40<welshdragon>Roest: yes, dyslexics use it
08:40<dihedral>welshdragon, "when the moon is in the 7 skies, and jupiter aligns with mars..."
08:40<welshdragon>they have to be corrected
08:40<+glx>at least now you can easily have 15 companies ;)
08:40<+glx>and 255 clients
08:40<dihedral>glx, and... yes that
08:41<welshdragon>dihedral: ..... nice quote, but not relevant :P
08:41<planetmaker>glx: with 255 clients and 15 companies wwottdgd doesn't need any tweaking in that part anymore :)
08:41<dihedral>planetmaker, + move
08:41<planetmaker>indeed
08:41<dihedral>and yes - i can think of one addition
08:41<Ammler>555 clients :P
08:41<dihedral>autokick "Player" and "force join as spec"
08:41<dihedral>Ammler, we never even hit 55
08:41<planetmaker>:) well...
08:42<Ammler>lol
08:42<welshdragon>dihedral: do you need somebody to be a moderator?
08:42<dihedral>i like the thought of stopping "Player" from joining
08:42<Roest>welshdragon you just got the job of the player renamer
08:42<dihedral>Ammler, planetmaker: what about only chosing grf's from bananas? :-)
08:42<planetmaker>dihedral: I rather would like them only joining spectator. Gives them the chance to change ingame and then join
08:43<welshdragon>Roest: and kicker?
08:43<dihedral>Roest, is possible, is a console command
08:43<planetmaker>dihedral: an idea. Not difficult
08:43<Ammler>dihedral: push MB and OzTransLtd to upload
08:43<Roest>nah kicker is too much authority, you have to earn that first
08:43<dihedral>Ammler, no - no pushing
08:43<dihedral>pushing is never nice
08:43<dihedral>;-)
08:44<dihedral>Roest, kicker remains mine :-P
08:44<dihedral>or automated
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08:44<Ammler>but it should be possible to make a scenario with just bananas, there is much time until then... ;-)
08:44<dihedral>we could check if that skilled scn creator would make a map for us
08:44<Roest>i'd make a list of like 100 degrading names and randomly assign them to people with player as name
08:45<dihedral>Ammler, sure there is time - no date has been set :-)
08:45<Ammler>or maybe wwottdgW instead D
08:45<dihedral>Roest, yes, i did that once
08:45<dihedral>but they never get the same name
08:45<dihedral>each time they join it was a different name, even if it was the same person
08:45<planetmaker>well. there's everything we need on Bananas: train sets, house sets, planes,...
08:45<dihedral>which is kinda daft
08:45<planetmaker>and special grfs can be uploaded, too
08:46<Ammler>planetmaker: which houses set?
08:46<Roest>hmm so the client needs to be the same version as the server and it needs to write their config
08:46<dihedral>Ammler, and then after calling the event Game Day, and run it for a week, openttdcoop continues to announce each new PublicSercer Game in the forum thread of the Game Day
08:46<dihedral>Roest, based on the same revision ;-)
08:47<planetmaker>Ammler: sorry... the urban... was the monorail - not houses :P
08:47<dihedral>:-D
08:47<planetmaker>dihedral: not at all. A new thread for every game at least
08:47<Ammler>the suburbanset ist just something like a orientation fix for default houses
08:48<Ammler>no new houses, iirc
08:48<dihedral>well, i gues one could kindly point bananas out to some grf authors
08:48<Ammler>but at the end, we could also live with them.
08:48<dihedral>and let them know we'd use their grf if it were on bananas for the event, but not if it's not there
08:49<@Rubidium>so you're possibly going to mix several house grfs?
08:49<dihedral>no
08:49<Ammler>Rubidium: we mostly do that already
08:49<dihedral>yes?
08:49<dihedral>oh
08:49<dihedral>i never do anything with grf's
08:49<Ammler>works fine, imo.
08:50<planetmaker>I never had issues with different house grfs...
08:50*dihedral would like to apply one of those to the house he lives in
08:51<TrueBrain>http://tech.slashdot.org/article.pl?sid=09/02/10/2211220&from=rss <- you got to love it :)
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08:53*TrueBrain hits Conditional Zenith with a big solid wall of bricks
08:55<Ammler>there are still some ideas for wwottdgd-patches/hacks like different climates, region-based newgrfs...
08:56<@Rubidium>Ammler: different climates is going to be hard to do properly
08:57<Ammler>that is why I added "hacks" to my line :-)
08:57<Ammler>wwottdgd has also space for "never-trunk" patches
08:57<@Rubidium>I dislike such hacks, cause people start whining why it isn't in trunk yet (almost) every day
08:57<planetmaker>let's wait for the regions patch ;)
08:58<planetmaker>I recently read somewhere some rumbles about it :)
08:58<Ammler>a SmatZyPatchy?
08:58<planetmaker>not afaik
08:58<planetmaker>yexi-patchy
08:59<@Rubidium>doubtfull
08:59<Ammler>well, if you have region based newgrfs, you can "simulate" different climates
08:59<planetmaker>:) Rumblings ;)
09:00<planetmaker>Well... :) Actually there's so many new things recently - they need decent exploit
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09:01<@Rubidium>planetmaker: Hebrew town names?
09:01<planetmaker>working on it :)
09:02<planetmaker>but I guess no real news on that prior to the weekend.
09:02<planetmaker>it's uncharted territory for me after all
09:03<@Rubidium>planetmaker: it's for basically everyone
09:03<planetmaker>Well, yes :)
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09:03<planetmaker>Just explaining my slowly-ness :)
09:03<dihedral>Rubidium, we had a wwottdgd event where things were even hardcoded to match the scn we were running :-P
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09:04<planetmaker>it's a bit trial and error approach :P
09:04<dihedral>it's ucky, but was a very nice effect for that game
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09:06<Roujin>TrueBrain: awesome!
09:06<Roujin>thanks for that link
09:07<dihedral>smallfly, you want to contribute to OpenTTD and code in c# ?
09:07<dihedral>http://www.tt-forums.net/viewtopic.php?p=764023#p764023
09:07<dihedral>then that is for you :)
09:07<@Rubidium>rimbl ;)
09:07<dihedral>^^
09:08<Ammler>http://wiki.openttd.org/wiki/index.php/Image:Temperate-snow-desert.png
09:08<dihedral>http://www.google.de/search?q=rimbl
09:08<dihedral>:-D
09:08<dihedral>Ammler, yeah - that was quite neat ;-)
09:09<dihedral>thou having transition tiles would have rocked even more
09:09<Ammler>well, iirc, we didn't use it finally
09:09<Ammler>because the industries in the desert had snow.
09:09<dihedral>:-D
09:09<dihedral>and we were not able to replace those tiles
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09:17<planetmaker>that was a TB hack, right?
09:17<Aali>station_cmd.cpp, line 954; a very dead link to sourceforge
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09:18<@Belugas>[05:42] <@petern> i had coffee at the time <---- WHAAAAAAAT??????
09:19<dihedral>hello Belugas
09:19<smallfly>cya
09:19<planetmaker>hi Belugas. I hope for p3tern that you and him are in different time zones...
09:20<@Belugas>we definitively are
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09:20<@Belugas>hello to those who waved hello to me
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09:23<dihedral>:-)
09:24<Eddi|zuHause>something is not right...
09:24-!-Eddi|zuHause [~johekr@p54B75C0C.dip.t-dialin.net] has quit [Remote host closed the connection]
09:24*dihedral says thanks, to everybody he said "hello" to, for thanking him
09:26<@Belugas>dihedral : http://www.tt-forums.net/viewtopic.php?f=33&t=41816 : he is about to code it. He's seeking for advices on how to
09:27-!-Eddi|zuHause [~johekr@p54B7733F.dip.t-dialin.net] has joined #openttd
09:29<dihedral>oh
09:31<@Belugas>indeed ;)
09:31<@Belugas>"So I am not sure where this code is. Which files would I look in?"
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09:39<dihedral>i misread him Belugas ;-)
09:39<dihedral>i also removed my reply
09:40<dihedral>sounded more like a 'this would be a great idea and would like to see someone do it for me' thing to me
09:40<Eddi|zuHause>"Uhr: 310MHz" <- which idiot translated this thing?
09:41<Roest>tsts idiot seems to be used lightly around here
09:42<planetmaker>lool @ Eddi|zuHause
09:43<welshdragon>grr
09:43<planetmaker>Roest: given the context posted it indeed needs a different word...
09:43*welshdragon is playing on Brianetta's Standard Server
09:43<Tefad>historically idiot means someone with profound mental retardation
09:43<welshdragon>but i'm having to tunnel under my competitor's tracks
09:43<welshdragon>and i don't have enough money
09:44<dihedral>Tefad, thankfully we live in different times
09:44<planetmaker>"Takt" or something
09:44<dihedral>Eddi|zuHause, which window is that in?
09:44<Tefad>dihedral: yeah now we just call people retards instead as idiot lost its 'value'
09:44<dihedral>:-D
09:44*dihedral would not call anybody that name
09:44<Eddi|zuHause>the AMD Catalyst Control Center Linux Edition (or so)
09:45<dihedral>ah
09:45<dihedral>LOL
09:45<dihedral>that is awesome
09:45<planetmaker>maybe they lost market share as people thought they sell clocks?
09:45<Eddi|zuHause>strangely, in the same dialog a few lines below they use "Taktfrequenz"
09:46*dihedral wonders if casio digital watches say "Takt" :-P
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09:49<Eddi|zuHause>why would anyone translate "watch" with "Takt"?
09:50<dihedral>why would anybody translate "timing" with "uhr"
09:50<dihedral>or "clock speed"
09:50<planetmaker>dihedral: the English word is "clock"
09:50<@petern>what does 'uhr' mean?
09:50<dihedral>or "clock"
09:50<planetmaker>petern: clock
09:51<Eddi|zuHause>well, "clock" DOES mean "Uhr"
09:51<planetmaker>or watch
09:51<planetmaker>whatever.
09:51<Eddi|zuHause>just it's the wrong context
09:51<planetmaker>time showing device ;)
09:51<@petern>ah, literal translation
09:51<planetmaker>yep
09:51<dihedral>Eddi|zuHause, i makes no sense for the catalyst to use the word with that meaning at all
09:51<dihedral>and people who work there should know that :-P
09:51<@petern>maybe the translator was just given "Clock:" to work with, no other context? heh
09:51<dihedral>and at least look at their work before publishing it
09:52<dihedral>petern, probably
09:52<Eddi|zuHause>well, it does, if they pushed it through $generic_automatted_translation_service
09:52<dihedral>probably outsourced too
09:52<Eddi|zuHause>and not proofread it properly
09:52<Eddi|zuHause>yes, outsourcing german translation to india, great idea ;)
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09:52<dihedral>out translators have to look through the entire web interface after translating
09:52<dihedral>Eddi|zuHause, hihi
09:54<Eddi|zuHause>translation without context is bound to be a bad idea
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10:01<@Belugas>i'm very surprised by how willing to help people are toward Morgsie
10:03<dihedral>?
10:03<davis_>>:O
10:04-!-divo [~asd@0x3e42e6e6.adsl.cybercity.dk] has joined #openttd
10:05<dihedral>Belugas - stupid questions and kind replies? is that what you mean?
10:05<@Belugas>I WOULD NOT SAY STUPID QUESTIONS ACTUALLY
10:05<@Belugas>OUPS..
10:06<@Belugas>i would not say...
10:06<@Belugas>kind replies do indeed fascinate me, since they are patient and numerous
10:06<dihedral>it depends how people ask, and what the discussions background is i'd guess
10:07<dihedral>how people show themselves
10:07<dihedral>(the ones asking the q)
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10:08<@petern>who is morgsie?
10:09<@Belugas>no clue, a simple user from the forums
10:09<@Belugas>just keep on asking questions
10:09<@petern>ah, forums
10:15<dihedral>:-P
10:16<dihedral>petern, you could pick a few people out at make the a 'welcoming' team for new players :-P
10:16<dihedral>that would raise the image of the forums :-D
10:17<dihedral>well - to new people at least, not to us here :-P
10:18<Roest>even though you're being sarcastic that wouldn't be too bad, the current "mood" on the forum isn't too friendly to noobs
10:18<dihedral>i was not being sarcastic Roest
10:19<dihedral>i meant that seriously
10:19<dihedral>if someone people took the time to point people to the duplicate posts instead of (only) telling them to search
10:20<dihedral>or ind the correct pages on the wiki
10:20<dihedral>*find
10:22<Forked>mmm.. cargodest+IS .. mmmmmmm
10:23<dihedral>mmmmmwhat?
10:26<Ammler>did something recently change chat text color?
10:26<Eddi|zuHause>someone else asked that a few days ago
10:26<Ammler>got he an answer? :-)
10:27<Aali>there was some kind of bug related to that
10:27<Aali>but it should be fixed now
10:27<Ammler>now like after current nightly?
10:29<Aali>@commit 15444
10:29<@DorpsGek>Aali: Commit by rubidium :: r15444 /trunk/src/lang (42 files) (2009-02-11 01:46:09 UTC)
10:29<@DorpsGek>Aali: -Fix (r15425): the chat messages gone gray. That gray colour was technically right. The string contained {GRAY}, but due to a latent bug (accidentally fixed in r15425) in the string drawing routing the gray would be interpreted as use palette colour 14, which is a white.
10:31<Eddi|zuHause>"accidentally fixed"... lmao :p
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10:33<@petern>Eddi|zuHause has no arse?
10:34<Eddi|zuHause>i learned how to put it back on
10:34<@petern>well that's convenient
10:34<@petern>DIAL.REVENGE
10:34<@Belugas>nope.. Yuo Don't know Jesus :)
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10:36<planetmaker>just join #hell ;)
10:36<Eddi|zuHause>hm... since i installed the new ATI driver, wine does not start any games anymore...
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10:45<dihedral>Eddi|zuHause, bummer
10:46<dihedral>:-P
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10:53<Ammler>Eddi|zuHause: much easier to keep a tiny win partition for that :-)
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10:56<Eddi|zuHause>Ammler: and reboot? no, thanks
10:57<Ammler>did those games really run proper before?
10:57<Eddi|zuHause>well, for certain definitions of "proper"... yes
10:57<Eddi|zuHause>they ran, and were playable
10:57<Eddi|zuHause>only had a few glitches here and there
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11:07<@Belugas>so... less games and more time to work your thesis, Eddi|zuHause ?
11:07<@Belugas>hehe
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11:29<@petern>REJOICE FOR I HAVE TEA
11:31<dihedral>\o/
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11:40<welshdragon>hmm, forgotten how to change screens in OSX usnig a terninal
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11:54<Eddi|zuHause>question: is it (meanwhile/still/again) possible to configure whether the "full load" button should do "full load any" or "full load all" by clicking on it?
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11:57*Belugas cannot answer
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11:58<frosch123> load_type = order->GetLoadType() == OLF_LOAD_IF_POSSIBLE ? OLF_FULL_LOAD_ANY : OLF_LOAD_IF_POSSIBLE; <- looks like "no"
11:59<Eddi|zuHause>imho any of these "quick buttons" should be configurable
12:00<Aali>you could just add ctrl-click for full load all
12:01<frosch123>who needs "full load all"?
12:02<Aali>Eddi|zuHause, apparently
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12:28<@Belugas>the magic Ctrl key :)
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12:40<rebry>you need fulload if you are transporting gods ;)
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12:42<SpComb>multitheism
12:43<frosch123>polytheism
12:44<frosch123>never played civilisation?
12:44<SpComb>nope
12:44<frosch123>never learned greek?
12:44<frosch123>you are doomed :p
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12:45<@Rubidium>frosch123: in Finland it's called multigamy and multimorpism ;)
12:46<SpComb>rather
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12:51<fjb>multigamy? Is that when you play other games beside OpenTTD?
12:52<frosch123>sounds like felony. what is the usual punishment for that?
12:53<Ammler>how is mixing video/openttd called?
12:53<Ammler>or TV/openttd
12:55<@Rubidium>Ammler: stupid
12:55<Ammler>sometimes just watching openttd is nice enough :P
12:58<fjb>Hm, being forced to watch the old ai all day long should be enough punishment.
12:59<@petern>RAAR
12:59<goodger>meep
13:01<Ammler>hehe, there should be a noai-AI (how are they called, btw.?) which simulates the old ai ;-)
13:01<|Jeroen|>nah tha old ai is a pain in the arse
13:01<goodger>I support this idea
13:01<|Jeroen|>a real good ai would be nice
13:02<@petern>really
13:02<@petern>not real
13:02<goodger>we could call it the HBOS AI
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13:02<Roest>actually i never understood the need for an AI in ttd
13:02<goodger>it is programmed to do whatever is worse for itself and for the world in general
13:03<goodger>other names could include the Brown AI, the Blair AI, or the Bush AI
13:03<@petern>Stupid One-Eyed Scotsman AI
13:03<@petern>DubyAI
13:03<@petern>Hmm
13:04*petern goes back in time by putting Exquinoxe on
13:04-!-sigmund [~sigmund@91.80-202-245.nextgentel.com] has quit [Ping timeout: 480 seconds]
13:04<Ammler>Roest: managing MP companies with no players
13:05<|Jeroen|>better leave the bush one out, it would only blow itself up
13:05<Eddi|zuHause>STR_CONTENT_DETAIL_UPDATE :{SILVER}Das ist ein Ersatz für ein existiernde/s {STRING} <- what happened to genders?
13:06<el_en>existiernde per second
13:06<@petern>heh
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13:08<dihedral>Eddi|zuHause, chu is the bad translatore of that one ;-)
13:08<dihedral>r15197
13:08<@Belugas>Suite madame BLUUUUUUE
13:08<Eddi|zuHause>i'm preparing a patch, posting it in the forum thread in a bit
13:08<@Belugas>gazing in yoyr looking glaaaaaas
13:09<@Belugas>you're not a child anymooooooooooooooooooooooore
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13:10<CIA-1>OpenTTD: peter1138 * r15448 /trunk/src/ (autoreplace_gui.cpp toolbar_gui.cpp): -Codechange: Don't show rail types in selection drop downs if they have no label.
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13:33<CIA-1>OpenTTD: frosch * r15449 /trunk/src/ (command_type.h town_cmd.cpp): -Codechange: Rename DC_NO_TOWN_RATING to DC_NO_TEST_TOWN_RATING as that is what it does.
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13:37<CIA-1>OpenTTD: peter1138 * r15450 /trunk/src/rail_type.h: -Codechange: Remove unused RailTypesByte, unused RAILTYPES_... enum values, and change INVALID_RAILTYPES to be UINT_MAX.
13:39<@Belugas>whoooooooo
13:39<@Belugas>"trunk is sterile"
13:39<Lakie>Hmm?
13:39<@Belugas>buwhhahahahaha
13:39<Lakie>sterile?
13:39<@Belugas>hello mister Nathaniel
13:40<@Belugas>yeah, someone said that once
13:40<@Belugas>U something Pator
13:40<Lakie>Ah, him#
13:40<Lakie>Hello J-F.
13:40<fjb>Boiled trunk?
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13:41<@Belugas>yeah.. Him :)
13:41<Lakie>I don't think the trunk would boil all that well?
13:41<fjb>Hot bits.
13:41<@Belugas>by the way, Lakie, are you ok with the addition of those climate numbers i've told you yesterday in the specs?
13:42<@Belugas>not that i would add them right away, but i am more concerned about putting them in trunk
13:42<Lakie>Well, I don't plan on adding generating custom objects ingame...
13:42<Lakie>(Mainly because I'm too lazy to find the path way and work out how it works when I've got loads of work to do for my course)...
13:42<@Belugas>ok :)
13:43<Eddi|zuHause>well, you better sterilise your trunk after you carried away a body in it
13:43<Lakie>For the original types I can't see any issues for OpenTTD.
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13:45<Lakie>Will these be usable in the grf code or special cases?
13:46<@petern>here we go... http://fuzzle.org/~petern/ottd/railtypemap.diff
13:46<@petern>the printf could become a gamelog entry, perhaps
13:48<@Belugas>no special case, that's the idea
13:49<@Belugas>use them through the same path ways
13:49*petern ponders committing Eddi|zuHause's patch
13:49<@petern>i assume Eddi|zuHause knows german well ;)
13:49<CIA-1>OpenTTD: translators * r15451 /trunk/src/lang/ (9 files in 2 dirs): (log message trimmed)
13:49<CIA-1>OpenTTD: -Update: WebTranslator2 update to 2009-02-11 18:46:59
13:49<CIA-1>OpenTTD: afrikaans - 5 fixed, 9 changed by Ludslad (14)
13:49<CIA-1>OpenTTD: german - 7 changed by planetmaker (1), eddi (6)
13:49<CIA-1>OpenTTD: hungarian - 5 fixed by alyr (5)
13:49<CIA-1>OpenTTD: indonesian - 17 fixed, 2 changed by rindu (2), fanioz (1), adjayanto (16)
13:49<@Rubidium>petern: keep pondering ;)
13:49<CIA-1>OpenTTD: persian - 11 fixed, 31 changed by ali sattari (42)
13:49<@petern>too late?
13:50<@Rubidium>yup
13:51<CIA-1>OpenTTD: frosch * r15452 /trunk/src/ (6 files): -Codechange: Add DC_NO_MODIFY_TOWN_RATING.
13:52*petern ponders reverting it and reapplying it :p
13:52<Roest>lots of pondering going on here
13:52<Eddi|zuHause>commitwars! :p
13:52*petern ponders banning Roest
13:52<frosch123>petern: I just did that, in one commit :p
13:53*Roest ponders being quiet
13:53*SpComb ponders writing some code
13:53<Alberth>Roest: these are dangerous times, apparently
13:53<Roest>indeed
13:53*petern ponders banning *!*@*
13:53<Eddi|zuHause>after all these years of pondering, i have still no proper translation of pondering ;)
13:54<Alberth>that would ban yourself too
13:54<Eddi|zuHause>on another (german) channel i once banned *.t-dialin.net
13:54<+glx>lol
13:55<Roest>:/
13:55<Prof_Frink>Eddi|zuHause: Contemplating.
13:55<Eddi|zuHause>Prof_Frink: not a typical german word either ;)
13:55<@petern>ponder stibbons
13:56<@Rubidium>petern: doesn't look wrong to me
13:56<Prof_Frink>Kontemmplatz.
13:56<Roest>out of cheese error
13:56<frosch123>[19:58] <petern> ponder stibbons <- is not translated either
13:56<Prof_Frink>melon melon melon
13:56<SpComb>return -ENOCHEESE
13:57<Eddi|zuHause>"Melone" has a double meaning in german, but none of them appear to be related to pondering
13:58<@petern>thinking?
13:58<@petern>considers?
14:01<@Belugas>evaluating the possibilities?
14:02<Eddi|zuHause>sure, that is the meaning, but there is no proper translation
14:02<frosch123>"erwägen"
14:04<+michi_cc>grübeln?
14:05<fjb>leo.org says erwägen, abwägen
14:06<fjb>http://dict.leo.org/ende?lp=ende&lang=de&searchLoc=0&cmpType=relaxed§Hdr=on&spellToler=on&chinese=both&pinyin=diacritic&search=ponder&relink=on
14:06<@Belugas>ashtraff?
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14:09<Wolf01>hello!
14:10<Wolf01>OTTD compiled succesfully, I should try to compile something for mobile now
14:15<el_en>is there something wrong with audio in all versions of s05e04?
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14:33<@petern>how does this gamelog thing work?
14:34<Eddi|zuHause>el_en: still with the 1 week late thing?
14:35<Eddi|zuHause>el_en: i know that in my version there was a bit missing from a scene in the middle
14:36<Lakie>I'd say go for it Belugas, though I'm not all that sure about placement of custom objects (considering they are like industries).
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14:45<@Belugas>true oh so true
14:46<@Belugas>by the way, Lakie, when we're talking about dimensions, we're really talkig about squares, aren't we?
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14:46<@Belugas>lie 15x15 and not 15X2 or sormthing
14:46<@Belugas>or do we?
14:46<Lakie>Rectangles yes.
14:46<Lakie>I don't think we ever worked out a method for 'irregular' shapes like that.
14:46<Lakie>Well, like an L or something
14:47<@Belugas>ok
14:47<frosch123>15x2 is a rectangle, isn't it?
14:47<@Belugas>but a 15x2 is possible, as well as 1X15 and all
14:47<Lakie>Yup
14:48<Lakie>As I said, rectangles from 1x1 upto 15x15 are supported.
14:48<Lakie>(Though I never tested nything as large as 15x15 as it seemed rather large on a 256x256 map
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14:52<@petern># detachable penis
14:53<Eddi|zuHause>thanks for the image
14:53<@Belugas>big
14:53<@Belugas>big
14:53<@Belugas>big
14:53<@Belugas>big
14:53<@Belugas>big
14:53<@Belugas>big
14:53<@petern>the bulge in my
14:54<@Belugas>BIG TIME!
14:54<frosch123>mein teil
14:56<@Rubidium>petern: just summon SmatZ and maybe he'll even write the few lines needed for you
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15:08<@Darkvater>petern: what is this language!
15:09<@Darkvater>there are children present for god's sake
15:09<CIA-1>OpenTTD: frosch * r15453 /trunk/src/industry_cmd.cpp: -Fix [FS#2450](r14613): Founding industries as OWNER_TOWN resulted in unwanted effects.
15:10<@petern>what?
15:11<De_Ghosty>children where?
15:12<Eddi|zuHause>goodger is a child
15:12<De_Ghosty>really?
15:12<@Darkvater>your physical appearance does not make you a grown-up
15:12<De_Ghosty>i though all the children play coutner strike or sumthing
15:12<Eddi|zuHause>he admitted that himself :p
15:12<@Darkvater>that's a cute picture: http://fuzzle.org/~petern/ottd/schule.jpg
15:13<De_Ghosty>lol nice
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15:13<@Darkvater>is that from eh... simutrans?
15:13<@petern>yes
15:13<@petern>http://www.tt-forums.net/viewtopic.php?p=760561#p760561
15:13<@Darkvater>raven's work?
15:13<@petern>it is one from there, scaled down to 64 pixel tiles instead of 96.
15:13<@Darkvater>that guy's an awesome artist :)
15:14<@petern>yeah
15:14<@Darkvater>I want to marry him :P
15:15<@petern>SmatZ! SmatZ! SmatZ!
15:15<@Darkvater>then I'll steal all his artwork
15:15<@petern>it seems he doesn't want to make a 64 pixel set for ottd though ;(
15:15<goodger>Eddi|zuHause: I was told that my love of cola made me seem like a kid. I said that in some territories I was legally a minor, which is true
15:15<goodger>I am by no means a child
15:15<@petern>wrong
15:15<@petern>anyone younger than me is a child
15:16<Sacro>is that habbo land?
15:16<goodger>Sacro: no, the united states
15:16<goodger>and others, I presume
15:16<Sacro>anyone older than me is a pensioner
15:16<@Darkvater>petern: that's too bad :(
15:16<Sacro>petern: is your wife younger than you?
15:16<goodger>:D
15:17<@Darkvater>about 6 months ago I wrote a decompressor for simutrans pak files... so I can bask in the glory of all the beautiful artwork :)
15:17<@Belugas>waht is best? a child stuck in an adult body OR an adult stuck in a child's body?
15:17<@Belugas>har har har
15:17<@Darkvater>the second
15:17<Sacro>Belugas: both sound like paedophilia
15:17<FauxFaux>Depends if I'm the adult.
15:17<@Darkvater>oh god, I could cuddle up to hot chicks and they'll all think I'm just being cute
15:17<@petern>Sacro, i'm not married...
15:17<Sacro>I thought you were
15:18<@Darkvater>child stuck in adult body = retard
15:18<De_Ghosty>lol
15:18<Eddi|zuHause><Darkvater> that's a cute picture: http://fuzzle.org/~petern/ottd/schule.jpg <- these school buildings are literally all over the country around here
15:18<frosch123>[21:20] <Darkvater> child stuck in adult body = retard <- rather pregnant
15:18<@Darkvater>lol frosch123
15:19<Ammler>About page needs some updates: http://wiki.openttd.org/wiki/index.php?title=Website%2FAbout&diff=30911&oldid=29091 ;-)
15:19<@petern>Darkvater: yeah, too bad... so we'll just have to do it ourselves ;)
15:19<goodger>heh
15:19<@Darkvater>the chicks part or the graphics part?
15:20<@petern>...
15:20<@petern>graphics
15:20<@Darkvater>oh
15:21<@Darkvater>http://www.simutrans-forum.de/forum/attachment.php?attachmentid=7710%22%20target=%22_blank << does simutrans have cliffs?
15:21<@petern>apparently it does
15:21<@Darkvater>thank you mr obvious ;)
15:21<@petern>yeah, i seem to remember a land editing function in it a long time ago
15:22<@petern>back then it just used to crash the game though :)
15:22<@petern>it got a bit better when tron started working on it
15:23<@Darkvater>tron's been mia for a while. straciatella is pretty much dead and last time I spoke with him he was very very busy with school stuff
15:23*Darkvater isses him :)
15:23<@Darkvater>+m
15:23<De_Ghosty>it's all in german
15:23<De_Ghosty>i wanna play simutrans now
15:23<De_Ghosty>:o
15:23<@petern>no you don't
15:23<@petern>not unless they've got better rail junctions
15:23<De_Ghosty>don't i?
15:24<De_Ghosty>o
15:24<Ammler>does it have rotateable maps?
15:24<@Darkvater>last time I tried simutrans it crashed when I shut it down
15:24<@Darkvater>and it was an official release
15:24<@Darkvater>:(
15:25<Ammler>or how do "they" handle things behind cliffs?
15:26<@Darkvater>this comic pak reminds me of that japanese game
15:26<@Darkvater>a-train
15:26<@Darkvater>or freetrain
15:26<@Darkvater>or whatever it's called
15:26<De_Ghosty>when was that?
15:26<+glx>a-train IIRC
15:27<+glx>but it's not very user friendly ;)
15:27<@Darkvater>I haven't said I played it :)
15:27<@Darkvater>simutrans isn't user-friendly either..it took me a long, long while to figure out how to build a route
15:27<@Darkvater>I don't think I ever did
15:28<goodger>click to start
15:28<goodger>click to end
15:29<goodger>delete improperly placed tiles
15:29<goodger>return to step 1
15:29<De_Ghosty>is there any free bit in current array?
15:29*Darkvater gives ghosty a free bi
15:29<@Darkvater>t
15:29<goodger>*snort*
15:30<@Darkvater>:O, shiny, simutrans has a new website
15:30<+glx>there are free bits, depends for what you need them
15:30-!-lolman [~lolman@adsl-87-102-80-68.karoo.KCOM.COM] has quit [Remote host closed the connection]
15:32<Eddi|zuHause>the least free bits are in road tiles and house tiles, the most are in water tiles.
15:33<@Rubidium>Eddi|zuHause: the latter is wrong
15:33<@Rubidium>MP_VOID has the most free bits
15:33<Eddi|zuHause>hm, right ;)
15:33<Prof_Frink>glx: zeros are free, but ones'll cost ya.
15:34-!-StarLionIsaac [~isaac@user-514c0e82.l1.c5.dsl.pol.co.uk] has joined #openttd
15:34<goodger>Prof_Frink: you'll be hearing from Mr Adams' lawyers shortly
15:35<@Darkvater>we should use all the free bits of MP_VOID for rails
15:35-!-Gekz [~brendan@123-243-206-102.static.tpgi.com.au] has quit [Ping timeout: 480 seconds]
15:36<Prof_Frink>goodger: Lies.
15:37<De_Ghosty>let me rephrase my question
15:37-!-lolman [~lolman@adsl-87-102-80-68.karoo.KCOM.COM] has joined #openttd
15:37<De_Ghosty>is there any unused bit in current array?
15:37<goodger>Prof_Frink: true. I just wanted to make the point that I had detected your dilbert theft ^_^
15:38<frosch123>De_Ghosty: docs/landscape.html and docs/landscape_grid.html
15:38<Prof_Frink>It's not theft if you have to be told where you stole it from.
15:38<goodger>*tut*
15:39<Prof_Frink>And even then have to think about it.
15:39<Prof_Frink>To start with "Mr Adams" expanded to Douglas, and I was fairly sure it wasn't an H2G2 thing.
15:41<Ammler>quote from BaNaNaS: "All this content is available via both this webpage, as via the OpenTTD game client." How do I download it over the webpage?
15:41<CIA-1>OpenTTD: rubidium * r15454 /trunk/src/ (road.cpp road_cmd.cpp town_cmd.cpp): -Fix [FS#2614]: towns did not know about build_on_slopes in some cases, or made decisions on the 'original' slope instead the slope after applying the foundation..
15:41<@Darkvater>Ammler: *magic*
15:41<@Darkvater>while we're at it..
15:42<@Rubidium>Ammler: ask TB ;)
15:42<@Darkvater>Rubidium: are there plans of putting a link to bananas from openttd.org? I can't seem to locate it
15:42<TrueBrain>I dislike questions
15:42<@Darkvater>hi TrueBrain
15:42<TrueBrain>oh no, it is a Darkvater
15:42*TrueBrain starts running
15:42<Prof_Frink>TrueBrain: Umm, you're on a treadmill.
15:42<@Darkvater>and that "latest user screenshot of 0.6.3".. what's up with that?
15:43<@Darkvater>1. it's not clickable and 2. it's not even in the screenshots list
15:43<@Rubidium>hmm, that's not (yet) fixed? :(
15:43<@Darkvater>it seems to have been left over from the template X designed and never finished
15:43<@Darkvater>(it's clickable)
15:43<@Darkvater>now
15:43*Darkvater hides
15:43<TrueBrain>Prof_Frink: treadmill?
15:43<@Darkvater>but that screenshot doesn't exist
15:43<@Darkvater>and also.... while we're at it :)
15:44<Chrill>there are 0.6 screenshots though
15:44<@Darkvater>do you mind if I either myself, or through the forum try and find some *real* 0.6 screenshots?
15:44<Eddi|zuHause>last time i checked, that screenshot existed, but from way earlier
15:44<@Darkvater>the current ones are not special and not even 0.6 specific
15:44<@Rubidium>Darkvater: not at all ;)
15:44<Sacro>Darkvater: might as well make yourself useful
15:45<@Darkvater>exactly me point :)
15:45<@Belugas>but beware of the wrath of the MB!!! YOU SHALL DEMONSTRATE OPENTTD ONLY FEATURES!!!!
15:45*TrueBrain hugs Darkvater
15:45<dihedral>hehe
15:45<@Darkvater>TrueBrain: could we have <prev and next> buttons when you click on a screenshot?
15:45<Eddi|zuHause>the downscaled screenshots look weird
15:45<frosch123>Darkvater: I guess no one would mind if you take some for 0.7 while bypassing :)
15:45*TrueBrain hugs Belugas
15:45<TrueBrain>sorry Darkvater, wrong name :p
15:45*Belugas licks TrueBrain
15:45<@Darkvater>it's a pita to browse'em
15:45<TrueBrain>Darkvater: sure .. get a pen and paint them on your screen :)
15:45*goodger kicks Belugas
15:45*TrueBrain purrss
15:46*Darkvater kicks wildly hoping to hit someone in the groin
15:46-!-goodger was kicked from #openttd by Belugas [guess what I can REALLY DO?]
15:46-!-goodger [~ben@host81-152-233-2.range81-152.btcentralplus.com] has joined #openttd
15:46<goodger>aww.
15:46<@Belugas>;)
15:46<@Darkvater>frosch123: better release 0.7 fast then :)
15:46-!-goodger was kicked from #openttd by Darkvater [ok, now me!! yaaay]
15:46<Chrill>lamers :)
15:46-!-goodger [~ben@host81-152-233-2.range81-152.btcentralplus.com] has joined #openttd
15:46*dihedral wonders whe he was highlighted with the kick....
15:46<Prof_Frink>Double kick!
15:46<goodger>*scoff*
15:46<@Darkvater>combo bonus!
15:47<@Darkvater>high five Belugas !
15:47<goodger>hrmph
15:47*dihedral wonders if that 'links' in the social map
15:47<Eddi|zuHause>what's next? Monster kick? Ownage?
15:47<@Darkvater>fatality
15:47<TrueBrain>me ... must ... resist ...
15:47<@Rubidium>Eddi|zuHause: multikick
15:48<dihedral>http://cod.spieleplanet.eu/images/openttd.png <- Darkvater: welcome to the 'center' of the map :-P
15:48*Darkvater looks the other way for TrueBrain
15:48<@Rubidium>moster kick, kick spree?
15:48<@Rubidium>*monster
15:48<TrueBrain>poor dihedral
15:48<dihedral>hihi
15:48<TrueBrain>Darkvater: you are right, a <prev and next> would be very useful
15:48-!-ProfFrink [~proffrink@5ad4623c.bb.sky.com] has joined #openttd
15:48<@petern>Eddi|zuHause, HEAD SHOT
15:48<@Darkvater>dihedral: hehe, it was a whil ago I saw these graphs :)
15:48<@Darkvater>pasky used to make'em
15:49<ProfFrink>OK, who instagibbed my internets?
15:49<@Darkvater>TrueBrain: yeah
15:49<TrueBrain>ProfFrink: sorry
15:49*Darkvater ponders updating his openttd commit movie
15:49<ProfFrink>TrueBrain: Are you really?
15:49<Eddi|zuHause>could someone recreate some of the thumbnail pictures with anti aliasing?
15:49<TrueBrain>ProfFrink: if you want me too
15:49<Eddi|zuHause>they look really ugly this way
15:50<TrueBrain>Eddi|zuHause: very ugly
15:50<@Darkvater>Eddi|zuHause: help me find new ones and we'll replace (almost) all of'em
15:50<TrueBrain>Eddi|zuHause: so I guess you have something to do ;)
15:50<TrueBrain>I would personally remove all old screenshots ... but that is just me :)
15:50<@Rubidium>Darkvater: as long as you keep the photoshopped old PBS screenshot ;)
15:51*Darkvater would kick TrueBrain then
15:51<TrueBrain>Darkvater: you know I like that
15:51<@Darkvater>Rubidium: from 0.4? hehe
15:51<@Darkvater>I photoshopped most of the screenshots I put up
15:51<@Rubidium>http://www.openttd.org/media/images/screens/0.4.7/arctic_scenery.png <- that one
15:52<@Darkvater>for better aesthetic impressions
15:52<@Darkvater>http://www.openttd.org/media/images/screens/0.4.7/dbset2.png << I thought this one :P
15:52<TrueBrain>bad Darkvater
15:52<TrueBrain>bad bad bad Darkvater
15:52*TrueBrain hugs Belugas
15:52<@Darkvater>aww
15:52<@Rubidium>oh... you didn't fotosoep that one :(
15:52<@Darkvater>Belugas, help me!
15:53<@Darkvater>Rubidium: I did, it was from the shared-tracks version
15:53<@Darkvater>just didn't see the double-lights on the signals
15:53*Belugas hugs both of you, TrueBrain and Darkvater. and thanks both of you from distracting me fomr my work@work :P
15:54<@Darkvater>Darkvater/TrueBrain 1, Belugas 0
15:54<@Darkvater>\o/
15:54<TrueBrain>Belugas: any time :)
15:54<Eddi|zuHause>two vs. one...
15:54<TrueBrain>Darkvater: <prev and next> are tricky
15:54<TrueBrain>as it is a 'glob' ...
15:54<@Darkvater>hmm
15:54<@petern>ah, back when pbs was sucky
15:54-!-Prof_Frink [~proffrink@5ad545e5.bb.sky.com] has quit [Ping timeout: 480 seconds]
15:54-!-ProfFrink is now known as Prof_Frink
15:54<@Darkvater>for the old website I stored all the images in an array
15:55<@petern>i'm so glad i made the executive decision to remove that ;)
15:55<TrueBrain>but this is not the old website .. sigh .. :p
15:55<TrueBrain>hehe
15:55<@Darkvater>http://www.openttd.org/media/images/screens/0.5.0/winter_fun.png << this one took me at least 3 hours of photoshopping
15:55<@Darkvater>petern: I definitely agree
15:56<frosch123>Darkvater: what did you cheat into it?
15:56<@Darkvater>into winter-fun?
15:57<frosch123>yup
15:57<@Darkvater>small cottages in the mountains, buildings, the train at the station, sparks
15:57<@Darkvater>airplane
15:57<TrueBrain>Darkvater: <prev and next> needs some internal rework
15:57<@Darkvater>chopper
15:57<TrueBrain>why would you fake all that :(
15:57<@Darkvater>and the fores top-left
15:58<@Darkvater>cause it makes it look velly cool
15:58<@Darkvater>and it's (almost) possible
15:58<@Darkvater>TrueBrain: take your time :)
15:58<TrueBrain>hehe
15:58<@Darkvater>I must be a sad person
15:58<TrueBrain>Darkvater: you do know the list of web-related additions is .... long :p
15:58<TrueBrain>(the outstanding requests for it :p)
15:59<TrueBrain>and I am still in a fight with LeaseWeb ..
15:59<@Darkvater>but there were times where I opened up this image and just looked at it weekly
15:59<@Darkvater>for comfort :P
15:59<TrueBrain>Darkvater: that _is_ sad ...
15:59<frosch123>hmm, is someone sad that we do not have rocky land near water anymore?
15:59<@Darkvater>hey, don't judge me!
15:59<Roest>frosch123 definitely
15:59<@Darkvater>it was the next best thing to being able to play/develop for openttd
15:59<TrueBrain>Darkvater: I never do :p
16:00<TrueBrain>haha :)
16:00<TrueBrain>"afkick methode" :p
16:00<TrueBrain>nice ;)
16:00<@Belugas>[16:00] <@Darkvater> I must be a sad person <-- hey... that's MY JOB! Refusing any new features that are pointing to realism!
16:00<@Darkvater>I was seriously addicted
16:00<@Darkvater>and it's all starting again :)
16:00<@Darkvater>I love it
16:01<@Darkvater>TrueBrain: got a list somewhere?
16:01<TrueBrain>Darkvater: in my head :p
16:01<TrueBrain>and it hurts :(
16:01<@Darkvater>can I see it?
16:01<TrueBrain>my head?
16:01<TrueBrain>sure
16:02<@Belugas>yurk....
16:02*Belugas runs away
16:02*Darkvater grabs belugas
16:02<TrueBrain>http://devs.openttd.org/~truebrain/photo_me/TrueBrain-Climbing4.jpeg
16:02<TrueBrain>there you go
16:02<@Belugas>ugly dancing queen's head
16:02*Darkvater tosses belugas back
16:02<@Darkvater>TrueBrain: damn you're hot!
16:02<@Darkvater>wanna go out for a drink sometime?
16:02*Belugas lascively embrases Darkvater
16:03<TrueBrain>Darkvater: sure
16:03<@Darkvater>Belugas: E_NOPARSE
16:03<Prof_Frink>Climbing \o/
16:04*TrueBrain updates Darkvater's lexer
16:04<@Darkvater>E_WRONGVERSION
16:04*TrueBrain updates Darkvater's parser
16:04<@Darkvater>BSOD
16:04*Darkvater dies
16:05<TrueBrain>glad we got that out of the way
16:05<TrueBrain>:p
16:05<@Darkvater>wait...
16:05<@Darkvater>yes
16:05<@Darkvater>I think I zombiefied
16:05<TrueBrain>I HATE ZOMBIE PROCESSES
16:05<TrueBrain>KILL -9 1
16:05<TrueBrain>that should fix it :p
16:06-!-RS-SM [~RSCN@NYUFGA-WLESSAUTHCLIENTS-01.NATPOOL.NYU.EDU] has joined #openttd
16:06<@Rubidium>trying to kill the idle process?
16:06<TrueBrain>no, the init process
16:06<TrueBrain>should result in a restart ;)
16:06*Darkvater mumbles someting unintelligble
16:07*Rubidium writes something illegible
16:07<@Darkvater>but I'm not intelligent
16:07*TrueBrain removes any and all traces of both Rubidium and Darkvater
16:07<TrueBrain>too expensive words ...
16:07*frosch123 shuts down 127.0.0.1
16:07<frosch123>night :)
16:07<TrueBrain>nighht frosch123
16:08-!-frosch123 [~frosch@frnk-590c3a13.pool.einsundeins.de] has quit [Remote host closed the connection]
16:08<el_en>important announcement to everyone: http://i264.photobucket.com/albums/ii161/sweetrescue/warning.gif
16:08<@Rubidium>TrueBrain: then http://video.google.com/videoplay?docid=-8860158196198824415 is something for you
16:09<TrueBrain>el_en: I like the latter two :p
16:09-!-ecke [~ecke@213.195.202.130] has joined #openttd
16:09<@Belugas>speaking of video... Darkvater, i THINK your video about the evolution of OpenTTD should not lay deep down buried in the forums infinite pages but on web site instead
16:09<Eddi|zuHause>el_en: oooold!
16:10<TrueBrain>Belugas: only if he updates it .. say .. weekly? :P
16:10<@Darkvater>I'm dead remember
16:10*TrueBrain revives Darkvater
16:10<@Darkvater>interesting
16:11-!-BobbySixkiller [~dota.keys@ip-105.imafexbb.sk] has joined #openttd
16:11-!-Zeal [~Ping@78-69-54-150-no70.tbcn.telia.com] has joined #openttd
16:11*TrueBrain starts Renegade
16:11<@Belugas>well... weekly.. trunk does not move that much
16:11<@Belugas>does it?
16:11<TrueBrain>Belugas: twice a month? :p
16:11<@Belugas>or maybe... doing eras?
16:11-!-TinoDid [~projectjj@port432.ds1-od.adsl.cybercity.dk] has joined #openttd
16:11<@Darkvater>I'll update it over the weekend I think if I boot into linux
16:11-!-glx|away [glx@bny93-6-82-245-156-124.fbx.proxad.net] has joined #openttd
16:11-!-mode/#openttd [+v glx|away] by ChanServ
16:11<@Darkvater>now... thingie
16:11<TrueBrain>Darkvater: can you automate it?
16:12<@Darkvater>rickH was cheating when he was syncing his branch...huge explosions periodically
16:12<@Belugas>random notes
16:12-!-smeding_ [smeding@5354BE76.cable.casema.nl] has joined #openttd
16:12<TrueBrain>Darkvater: and my names weren't linked :(
16:12<@Darkvater>TrueBrain: most likely, I just have to see if it needs an active X-server or can write directly to file
16:12<@Darkvater>you mean TrueLight and TrueBrain?
16:12<TrueBrain>Darkvater: we have X VMs running .. so maybe we can make a small VM which does it ;)
16:12<TrueBrain>Darkvater: yes
16:12<TrueBrain>Darkvater: anyway, then it can be updated automaticly ;)
16:13<@Darkvater>you are one?
16:13<TrueBrain>we still are :p
16:13<@Darkvater>whoo
16:13<TrueBrain>never realised?
16:13<TrueBrain>poor Darkvater
16:13<Roest>Rubidium interesting video
16:13<@Darkvater>I must ponder on this new revelation
16:13<TrueBrain>Darkvater: good luck with that
16:13<TrueBrain>don't hurt your brain
16:14<@Darkvater>:)
16:14<@Darkvater>good night all :)
16:14<TrueBrain>night Darkvater
16:14<TrueBrain>enjoy your sleep
16:14<@Darkvater>will do
16:14<@Darkvater>good night TrueLight
16:15<@Darkvater>for he who is two will rule the one
16:15<TrueBrain>exactly :)
16:15<TrueBrain>two makes it smarter ;)
16:15-!-Netsplit reticulum.oftc.net <-> solenoid.oftc.net quits: Progman, DephNet[Paul], @Rubidium, NukeBuster, murr4y, Vikthor, Prof_Frink, Mark, goodger, Fuco, (+11 more, use /NETSPLIT to show all of them)
16:15*TrueBrain summons back the server
16:15-!-Netsplit over, joins: Prof_Frink
16:15-!-FauxFaux [faux@compsoc.sunion.warwick.ac.uk] has joined #openttd
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16:16-!-mortal` [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has joined #openttd
16:16-!-mode/#openttd [+o Rubidium] by ChanServ
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16:16<welshdragon>hehe
16:17<Sacro>TrueBrain: impressive
16:17<TrueBrain>I know :)
16:17<TrueBrain>I am good in those things
16:17<Sacro>are you sat with the cable in your hand?
16:17<TrueBrain>ghehehe :)
16:17*TrueBrain hacks some other server ...
16:17<TrueBrain>oftc servers are boring
16:18-!-Mortomes [~mortomes@i15108.upc-i.chello.nl] has joined #openttd
16:18-!-NukeBuster [~wouter@80.101.115.82] has joined #openttd
16:19-!-DephNet[Paul] [~paul@host81-158-78-47.range81-158.btcentralplus.com] has joined #openttd
16:19-!-Progman [~progman@p57A1B649.dip.t-dialin.net] has joined #openttd
16:19-!-divo [~asd@0x3e42e6e6.adsl.cybercity.dk] has quit [Read error: Connection reset by peer]
16:20-!-KritiK [~Maxim@78-106-138-92.broadband.corbina.ru] has joined #openttd
16:20-!-goodger [~ben@host81-152-233-2.range81-152.btcentralplus.com] has joined #openttd
16:20<@petern>pom te pom
16:20<TrueBrain>lalala
16:20-!-Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has joined #openttd
16:20<@petern>POM TE POM
16:20<TrueBrain>LA LA LA
16:21<@Belugas>POOOOOOOOOOOM
16:21<@Belugas>TEEEEEEEEEEEEEEE
16:21<@Belugas>POOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOM
16:21*TrueBrain things Belugas should concentrate more on his work :p
16:21<@Belugas>does it show? I'm fucking exhausted
16:21<@Belugas>POOOOOOOOOOOOOOOM
16:21<StarLionIsaac>you know, little things like that are starting to convince me the ottd devs are undeniably crazy
16:21<Chrill>Sacro, find brianetta for meee
16:21*TrueBrain too ... and girls are annoying ... but okay ... now I am finally home, and watching a nice movie :)
16:21<Sacro>Chrill: he's probably busy
16:21<@Belugas>StarLionIsaac, it's the price to pay to be a dev
16:22<TrueBrain>StarLionIsaac: what gave us away?
16:22-!-Mortal [~mortal@0x573a3da2.odnqu1-re1.dk.static.dsl.tele.dk] has quit [Ping timeout: 480 seconds]
16:22<Prof_Frink>lalalalalaoohoohoo
16:22<StarLionIsaac>I think it was the randomness that seems to come from both of you...
16:22<TrueBrain>both .. as in 3 people?
16:22<@Belugas>you'v got to be crazy
16:22<@Belugas>got to have a reeeel need
16:22<Prof_Frink>TrueBrain: Fertilizer.
16:23<StarLionIsaac>heh, yep... even my girlfriend says I'm mad
16:23<TrueBrain>you have a girlfriend?
16:23<Chrill>Someone wanna play some OpenTTD 0.6.3?
16:23<@Belugas>a doolll!
16:23-!-Lakie [~Lakie@91.84.251.149] has quit [Ping timeout: 480 seconds]
16:23<StarLionIsaac>indeed... she's away having dinner at the moment, so I'm waiting for her to get back
16:23<StarLionIsaac>so I can leave the well of randomness here
16:23<Prof_Frink>TrueBrain: Yer mum.
16:23<@Belugas>CLOSE THE LAPTOP!!! Don't show her the madness that creeps in here
16:23<TrueBrain>StarLionIsaac: you need your girlfriend for that?!
16:24*Belugas points to Prof_Frink, when talking about madness...
16:24<StarLionIsaac>she helps me keep the sanity I'm losing to OTTD
16:24<StarLionIsaac>I think she's winning at the moment
16:24<@Belugas>don't let her meet my wife :P
16:24<TrueBrain>LOL!
16:24<TrueBrain>that isn't really nice ;)
16:24*Prof_Frink points StarLionIsaac at the topic
16:24<Prof_Frink>| No Sanity |
16:24<TrueBrain>Prof_Frink: where?
16:24<Sacro>let me see if i can locate my .vdi
16:25<Prof_Frink>TrueBrain: ^ There
16:25<StarLionIsaac>eh, nuts... in that case, I must temporarily misplace my sanity
16:25<TrueBrain>Prof_Frink: I can't find it
16:25<Prof_Frink>< Prof_Frink> | No Sanity |
16:25<TrueBrain>that isn't a topic :(
16:25<Prof_Frink>No. It's a KitKat.
16:25<@Belugas>and it's not tropic either...
16:25<@Belugas>it's coooold
16:25<TrueBrain>hmm
16:25<TrueBrain>tropic
16:25<@Belugas>tropics
16:25<TrueBrain>in 9 days I am in the snow!!! :) :) :) :)
16:26<@Belugas>:(
16:26<@Belugas>NOW I'M BORED
16:26*Prof_Frink wants snow
16:26<TrueBrain>Belugas: me too
16:26<@Belugas>hehe
16:26<Prof_Frink>Actually, I don't. I want nice sunny weather so's the cliffs are dry at the weekend.
16:27<TrueBrain>hmm ..
16:27<StarLionIsaac>gah, I can't decide... snow, or sun... to freeze or burn in the sun
16:27<TrueBrain> dry cliffs ..
16:27<Prof_Frink>TrueBrain: Else the Limestone gets a prepended "s".
16:28<TrueBrain>ieuw
16:28<TrueBrain>green and ugly :p
16:28<Prof_Frink>Of course, if the route's *called* Greasy Chimney, you kinda know what to expect
16:28<TrueBrain>haha
16:29<StarLionIsaac>I'll bet it's not as greasy as some of the greasy places I used to have to clean
16:29<TrueBrain>StarLionIsaac: please don't talk about your girlfriend like that
16:29<StarLionIsaac>ooh, you're lucky I don't tell her bout that one, she'd tell me to hit ya back for it
16:29<TrueBrain>and she shoot :)
16:30<Sacro>right, found a windows 7, windows xp and debian
16:30<Sacro>no ubuntu
16:30<StarLionIsaac>she'f probably hit me for not doing anything about it actually
16:30<TrueBrain>Sacro: a Windows 7 vdi? Interesting :)
16:30<TrueBrain>let me know when you find a Mac OS X ;)
16:30<TrueBrain>StarLionIsaac: and again: she should :)
16:30<StarLionIsaac>debian things usualy work on my ubuntu
16:31<StarLionIsaac>TrueBrain: She does - when I forget about something she asks me to
16:31<Sacro>TrueBrain: have one of those too
16:31<TrueBrain>and again ... she should :)
16:31<TrueBrain>Sacro: really? .vdi? As VirtualBox?
16:31<Sacro>i have OSX86 on my desktop
16:32<Sacro>errm, think so, yeah
16:32<TrueBrain>pipe it to me please ;)
16:32<TrueBrain>we failed so far to start it .. hangs on startup (pre-startup even)
16:33<Sacro>no :p
16:33<TrueBrain>no what?
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16:39<planetmaker>g'evening
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16:44*davis_ anyone able to recommend me a good mp3 players , 2-4gb , able to play back videos?
16:45<TrueBrain>iTouch
16:45<davis_>i should have added the no ipod part :P
16:45*davis_ nothing from apple if possible.
16:45<TrueBrain>Zune
16:46<davis_>ye that was my first wish
16:46<davis_>no shipping to germany
16:46<davis_>/ Europe
16:46<Sacro>oh god, not zune
16:46<Wolf01>'night
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16:48<davis_>(=
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17:05<fjb>1€ phone with windows mobile. :-)
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17:19<el_en>1€ phone and almost zero monthly bills?
17:20-!-glx|away is now known as glx
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17:22<Eddi|zuHause>in which dream world?
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17:24<fjb>No, usual monthly bill which I had to pay anyway. And the new phone was accidently able to play viedos.
17:26<el_en>i guess you pay a lot per minute then.
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17:30<Ammler>Flatrate
17:32<Eddi|zuHause>i'd totally buy a 1€ phone with no monthly fee and flatrate :p
17:35<Chrill>does desert towns need food or just water to expand?
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17:35<Eddi|zuHause>both
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17:39<fjb>I'm paying about 10€ monthly + about 0,15€ per minute.
17:42<TrueBrain>I can't find where to enable VT-X on my Dell Studio Hybrid :(
17:43<TrueBrain>(why can it be disabled anyway .. :( )
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17:44<fjb>What is VT-X?
17:45<TrueBrain>AMD/V?
17:46<@petern>virtualization stuff
17:46<TrueBrain>:)
17:47<fjb>Hm, I would look at the BOIS configuration. Oh, you have a labtop?
17:47<TrueBrain>no laptop
17:47<TrueBrain>but it isn't in the bios :(
17:48<@petern>bios update?
17:48<TrueBrain>checking now ..
17:48<fjb>Then you lost... almost. Usually it gets disabled by the BIOS. I don't know if the OS can enable it.
17:49<el_en>fjb: i'm paying 0,66€ monthly + 0,07€ per minute.
17:49<Eddi|zuHause>in the land of nokia...
17:50<el_en>but admittedly i paid 140€ for my phone, instead of 1€.
17:51<Eddi|zuHause>so, it needs 2 years to pay off...
17:51-!-stillunknown [~stillunkn@82-136-228-38.ip.telfort.nl] has quit [Ping timeout: 480 seconds]
17:52<TrueBrain>nice .. no changelog ...
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17:54<fjb>So that is not that much different. I'm paying nothing at the moment because I didn't take a new phone when I renewed the contract last summer.
17:55<fjb>Why documenting any changes? The customers should be glad to get something new without paying.
18:00<thingwath>demanding customers...
18:02<TrueBrain>in general I like to know WHAT I update before updating ..
18:02<TrueBrain>but that might just be my paranoia
18:04<fjb>In that case I wouldn't buy Dell.
18:04<thingwath>generaly, it's much better attitude than 'I need to have the newest version available" :o)
18:05<TrueBrain>I hate it when google stalls on me :(
18:06<TrueBrain>lol, the bits of changelog I did find: 1.0.4: new CPU, new blabla. 1.0.6: initial release
18:06<TrueBrain>euhm .. yeah .. :p
18:06<TrueBrain>but nothing of 1.0.9 ... weird shit :p
18:07<fjb>You impossibly have paranoia if you are still using google.
18:08<TrueBrain>only for searching the web
18:08<TrueBrain>and only with a limited view
18:08<TrueBrain>but no, I don't use any of the google apps
18:09<fjb>Even searching the web is not the best idea.
18:09<thingwath>as if logs of your google searches were not enough to tell almost everything about you...
18:09<TrueBrain>fjb: give me an alternative :)
18:09<TrueBrain>thingwath: you would be supprised ;)
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18:10<thingwath>I used that google search logging feature for a few months and I was genuinely scared, quite a lot.
18:10<TrueBrain>you should :)
18:10<thingwath>But yes, I use google search for absolutely everything. When I'm cold, I google for thermoregulator manual.
18:13<TrueBrain>worst usage of google: using it as a spell checker ...
18:13<thingwath>uhm... :o)
18:13<fjb>TrueBrain: http://ixquick.com/ http://www.metager.de/
18:14<TrueBrain>I hate german :
18:14<TrueBrain>p
18:14<fjb>ixquick is also english
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18:14<TrueBrain>I meant the latter of course
18:15<fjb>It's german, but it doesn't log anything.
18:15<fjb>ixquick also doesn't.
18:15<TrueBrain>I don't get ixquick
18:16<TrueBrain>they say: we remove your private data withint 48 hours
18:16<TrueBrain>but then I wonder ... why store it at all?
18:18<fjb>Good question. It's new that they do not store your IP at all. Maybe they didn't change the text yet.
18:18<TrueBrain>they did
18:18<TrueBrain>but I have to say, impressive story they put up :)
18:20<fjb>But they are right about the privacy.
18:21<TrueBrain>bah .. the BIOS update tool doesn't work :p
18:21<TrueBrain>ah .. now it does
18:21<TrueBrain>brb
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18:25<TrueBrain>still nothing
18:25<TrueBrain>bah
18:27<fjb>Buy a new PC.
18:27<TrueBrain>I did :p
18:27<fjb>You bought a Dell. :-P
18:27<TrueBrain>intel.com now tells me my CPU Doesn't exist ;)
18:28<TrueBrain>ah .. out of the whole serie, this is the only CPU not supported VT-X ...
18:28<TrueBrain>sucks
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18:28<TrueBrain>(as when buying they said it did :p)
18:28<TrueBrain>I WANT MY MONEY BACK NOW! :p
18:28<Sacro>TrueBrain: really?
18:28<Sacro>hehe
18:28<TrueBrain>Sacro: really
18:28<Sacro>well in the UK that'd be breach of advertising
18:28<TrueBrain>it was a telephone conversation
18:28<Sacro>you can't misinform the consumer
18:28<TrueBrain>I asked him: does it support VT-X
18:28<Sacro>yep, even that'd count
18:28<TrueBrain>he said: yes
18:28<Dred_furst>hey, is there a way to randomly generate a new map every time a dedicated server resets?
18:28<Sacro>TrueBrain: in the UK you could return it because of that
18:28<Sacro>it was missold
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18:29<TrueBrain>Sacro: I have to proof that fact ... doubt I can
18:29<TrueBrain>and .. after 7 months .. it might be a bit weird ;)
18:29<Chrill>rainforest towns in desert, need anything to grow?
18:29<Chrill>just food?
18:29<Sacro>TrueBrain: true, might just be easier to get a new chip
18:29<Sacro>what model is yours exactly?
18:29<TrueBrain>it is not a computer where you can put anything new in ;)
18:29<TrueBrain>T5750
18:29<fjb>Dell always uses the parts with the least number of features.
18:30*Chrill coughs towards Sacro's general direction
18:30<TrueBrain>nah, only when you ask for it
18:30<TrueBrain>I asked for a very cheap computer
18:30<TrueBrain>I got one ;)
18:30<Sacro>Intel VT: supported by all models T5600 or higher (except T5750), and some T5500s.
18:30<TrueBrain>Sacro: as I said :)
18:30<Sacro>sigh, that sucks
18:30<TrueBrain>AMD is a bit better in that
18:31<TrueBrain>enabled by default, and on all new CPUs
18:31<TrueBrain>night all
18:31<Sacro>Yeah
18:31<Sacro>night TrueBrain
18:33<fjb>A friend of mine always buys Dell, middle to upper class models. And always he got a special kind of graphics card that only dell uses. Always a crippled version of the gpu and needs special drivers because of that.
18:33<fjb>Night TrueBrain
18:34<Prof_Frink>Liquid Metal: supported by all models T1000 or higher.
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18:36<fjb>:-)
18:47<Dred_furst>when can I actually use the random command in a script
18:48<Dred_furst>in SP it tells me I cant use it as its only available to networked servers, then on a server it says it cannot be set whilst the game is networked
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19:38<fjb>Is there a recent cargodest patch without infrastructure sharing?
19:38<@Rubidium>no
19:39<fjb>:-(
19:41<Aali>fjb: did you check the cargodest thread?
19:41<fjb>I did two days ago. I will have a look now.
19:42<fjb>Ah, there is from yesterday.
19:42<fjb>Thank you Aali.
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---Logclosed Thu Feb 12 00:00:03 2009