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#openttd IRC Logs for 2009-03-30

---Logopened Mon Mar 30 00:00:27 2009
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00:17<taisteluorava>autorenew should be enabled by default in 7.0 : )
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01:45<el_en>tutti a ciao
02:07<Singaporekid>ciao a tutti
02:14<petern_>7.0 is a long long way away
02:14<Metalcore>perhaps infinitely
02:17<Noldo>petern_: why is that?
02:18<Metalcore>because we're only almost at 0.7.0 now
02:18<Metalcore>(can I say we? >_>)
02:20<petern_>Metalcore is still winning
02:21<Metalcore>i am? i don't even know what the game is <_<
02:22<Metalcore>i'm confused.
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03:30<welshdragon>is there a setting in o.7.0 rc2 to stop towns from building roads?
03:32<Yexo>yes, look under economy->towns iirc
03:33<welshdragon>thanks Yexo
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03:54<emjay88>evening a;;
03:54<emjay88>all*
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04:05<Yexo>http://www.tt-forums.net/viewtopic.php?f=33&p=776820#p776820 <- Roujin: wasted time :p
04:07<Roujin>nah
04:08<Roujin>that one at least learned how to compile, didn't he?
04:08<Yexo>yes, but that's about everything he learned
04:08<Roujin>still, it's better than a lot of the others...
04:09<Yexo>true
04:09<Roujin>"please compile for me, my computer is too bad for it" <-- yeah sure ;)
04:09<Yexo>my computer overheats <- that guy was a laugh
04:16<Metalcore>god
04:16<Metalcore>and it was all because he had it running way over it's specs
04:17<Metalcore>its*
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04:39<dihedral>helloses
04:39<emjay88>hi there
04:40<dihedral>emjay? who's that?
04:41<emjay88>s'me
04:42<dihedral>dont know you :-D
04:42<dihedral>so - welcome ^^
04:42<emjay88>I've been lurking for a little while
04:43<emjay88>but thanks all the same :)
04:43<dihedral>you are welcome :-D
04:43<dihedral>if you need anything: wiki.openttd.org, google.com and if they fail: ask :-D
04:44<dihedral>hehe
04:53<petern_>hmm
04:54<petern_>all my patches are stuck on my pc ;p
04:54<petern_>which i won't be able to use for a while
04:54<petern_>never mind
04:54<petern_>i can use my usual trick ... "i have a patch for that"
04:59<dihedral>^^
04:59<CIA-1>OpenTTD: rubidium * r15895 /trunk/src/landscape.cpp: -Fix (r15685): fixing the slopes was done a bit more often than intended making map generation with the original generator horribly slow
05:00<@Rubidium>10:54 < petern_> i can use my usual trick ... "i have a patch for that" <- I have a patch for that
05:01<petern_>:o
05:01<DASPRiD>Rubidium, cheater :x
05:02<@Rubidium>http://www.patchhouse.com/ <- so we can give petern a patch for always having patches
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08:18<eQualizer>This just sucks. Truck route which was highly profitable at the beginning of the game, makes negative profit now. :(
08:18<petern_>awww
08:18<dihedral>hehe
08:18<@Rubidium>i n f l a t i o n
08:19<dihedral>eQualizer, then you are just not the skilled manager that truck-route needs
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08:20<eQualizer>Shouldn't inflation effect equally both? The cargo payment and running cost?
08:20<petern_>no
08:20<petern_>if it did there'd be absolutely no point to it
08:21<emjay88>eQualizer, perhaps you should expand the route?
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08:25<eQualizer>It's fruit to food processing plant, and thei are only ones on the whole map (I like it small), so I can't do much about the route, I think. I've tried to move stations as far away from each other as possible, and the road is already one straight line.
08:26<emjay88>perhaps you need to take the food to a town?
08:26<dihedral>you can service the trucks, you can build a statue, you can ..... read the wiki for what helps
08:26<emjay88>sorry, perhaps you could take food to a town
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08:29<emjay88>anyway, good night all
08:29<eQualizer>Ok, I worked it out. I just have switch trucks to a train.
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08:29<dihedral>well there you go then!
08:31<petern_>yup
08:31<petern_>trains are well known for being cheap to run
08:31<petern_>that's why there are no trucks in use these days
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09:01<planetmaker>g'day
09:02<dihedral>oi
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09:18<Y_Less>hey planetmaker (from Leanden)
09:19<planetmaker>hi
09:19<planetmaker>you go by many names, eh?
09:20<Y_Less>I'm at a mate's house
09:20<Y_Less>on his IRC
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09:21<petern_>do, do do do do de do do do dum
09:22<planetmaker>he :)
09:22<petern_>what?
09:23*planetmaker hands a bunch of music notes to petern_ :)
09:23<planetmaker>(and grabs his _ )
09:23<planetmaker>seems like it was re-widget-ization weekend again
09:24*petern_ rewidgets planetmaker
09:24<planetmaker>:O
09:28*Ammler waits for new patch pack :P
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09:35<taisteluorava>is TortoiseSVN just easier way to compile patches than visual studio?
09:35<planetmaker>no
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09:35<KenjiE20>its just an easy way to svn in windows
09:35<planetmaker>taisteluorava: it cannot compile patches
09:36<Yexo>tortoisesvn is just for downloading the source
09:36<Yexo>you need both tortoisesvn and visual studio (or an alternative for one or both)
09:36<@Belugas>hu hu hu... and uploading them if you have the rights
09:36<taisteluorava>so if i want compile newest trunk, cargodesk patch, and few more patches, i nees Visual studio?
09:36<petern_>Belugas :D
09:36<@Belugas>;)
09:36<@Belugas>tai
09:36<petern_>VS2008 c++ express will do, yes
09:36<Yexo>taisteluorava: either that or another compiler
09:37<@Belugas>taisteluorava : any compiler
09:37<@Belugas>damned tab completion :S
09:37<taisteluorava>ok, any "freeware" softwares available?
09:37<taisteluorava>in windows
09:37<@Belugas>mmm... not "ANY" compiler
09:37<Yexo>vs2008 express is free
09:37<Yexo>as in, it doesn't cost you any money
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09:38<taisteluorava>90 day trial you mean? ^^
09:38<planetmaker>taisteluorava: and you should search to forums for the patch pack thread Allain2007 started :)
09:38<taisteluorava>oh, or just express edition is free
09:39<Yexo>experss edition works fine and is free
09:39<taisteluorava>ok, i DL it
09:39<Yexo>don't forget to download openttd-usefull.zip
09:39<Yexo>instructions are on the wiki
09:39<dihedral>Ammler waits for new patch pack :P <- LOL
09:39<Ammler>planetmaker: is damn slow that time ;-)
09:40<planetmaker>mäh...
09:40<Ammler>:-D
09:40*dihedral feeds planetmaker some grass
09:40*planetmaker munches some nice, fresh spring grass
09:40<planetmaker>*very nutricious stuff* yummi ;)
09:40<dihedral>taisteluorava, i know someone who could become your best friend in no time at all ^^
09:40<taisteluorava>what you mean?`^^
09:41<planetmaker>dihedral: ^^ that's why I reccommended that thread
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09:41<taisteluorava>oh crap, 1h DL time with VS express
09:41<petern_>it's big
09:41<planetmaker>:D that's a bit. Better have a flatrate
09:41<taisteluorava>damn slow network
09:41<dihedral>taisteluorava, 1h is also no time
09:41<petern_>no, it's big
09:42<taisteluorava>200kt/s is just so "old-fashioned"
09:42<taisteluorava>and it cost 33euros, it just suck
09:43<dihedral>flatrate?
09:43<dihedral>well - not that i care to be honest
09:43<+glx>then you'll need to download DX SDK ;)
09:44<planetmaker>hehe
09:44<Ammler>taisteluorava: is using that express thing really easier for a newbie then mingw?
09:44<planetmaker>trigger all downloads and return the next day ;)
09:44<+glx>(please not August 2007 is the latest working version for openttd)
09:44<Ammler>oh, that question wasn't for taisteluorava ;-)
09:44<taisteluorava>^^
09:44<+glx>*note
09:44*planetmaker hands an "e" to glx...
09:45<taisteluorava>mingw is available on windows?
09:45<planetmaker>only... ?
09:45<taisteluorava>thought its only to unix systems
09:45<+glx>mingw is available on linux too (as a cross compiler)
09:46<planetmaker>http://en.wikipedia.org/wiki/Mingw <-- :)
09:46<Ammler>msys might be the "only" windows thing
09:46<Ammler>(which you also need)
09:46<Forked>mingw works.. also for cargodest if you get boost in there. google should know how :)
09:47<dihedral>go ho ho ho gle
09:47<taisteluorava>which one is easier to use, mingw or visual express?
09:47<Yexo>glx: later versions do work if you don't care about directmusic
09:47<Forked>mingw
09:47<taisteluorava>ok, i dl it then
09:47<Forked>it's alot easier to setup
09:47<Forked>and you can mostly just follow the linux instructions on how to compile etc etc
09:47<+glx>Yexo: that means changing project options ;)
09:47<Ammler>taisteluorava: BOTTD is a very good "openttd-mingw" installer
09:48<dihedral>Ammler, it's not working ;-)
09:48<+glx>yes, that's the only working thing in BOTTD :)
09:48<Yexo>yes, indeed
09:48<taisteluorava>so first i DL this: MinGW 5.1.4
09:48<Ammler>dihedral: msys/mingw works nice there
09:48<dihedral>BOTTD does not work
09:48<Forked>taisteluorava: just do as the wiki says
09:48<taisteluorava>ok ^^
09:48<Forked>I followed it with just a minor problem the other day
09:48<Ammler>dihedral: intaller :P
09:49<Ammler>s
09:49<+glx>dihedral: for compiling it doesn't, but for installing mingw/msys and required libs and tools it works
09:49<SpComb>does any recent version of Celestar's cargodest exist?
09:49<+glx>no
09:49<Ammler>(you really need to follow the whole page)
09:50<+glx>but there are "updated" versions available
09:50<SpComb>http://www.openttd.org/en/download-cargodest
09:50<SpComb>those are from 2008-12-19 :(
09:50<taisteluorava>thats seems to be pretty difficult
09:51<+glx>SpComb: yes that's the latest official build
09:51<taisteluorava>visual express quide is way easier
09:51<Yexo>spcomb:there are newer verions, but no by celestar, hence not on that download page
09:51<SpComb>somewhere on the forums?
09:52<Yexo>yes
09:52<+glx>taisteluorava: about directx (in this guide), just install august 2007 if you want to compile openttd only
09:52<Ammler>in the "cargodest" thread...
09:55<taisteluorava>this seems to be so complex, can some1 do favour to me and comple few patches : )
09:56<+glx>using visual express is very easy
09:56<planetmaker>:(
09:56<planetmaker>taisteluorava: that's a very lazy question...
09:56<taisteluorava>yeah, i DL that VB express and try make it myself
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09:57<+glx>intall express 2008, install directx sdk (august 2007), extract openttd-useful somewhere on the hard drive, add paths to openttd-useful in express 2008 configuration
09:57<planetmaker>especially _a few_ patches is something which probably won't work... at least the easy way
09:57*Forked still thinks mingw is easier (but then again I dislike GUIs for such things..)
09:57<+glx>you need c++ express :)
09:57<+glx>not vb express
09:57<taisteluorava>shit, downloading wrong one then
09:58<planetmaker>visual studio c++ express. Basic indeed is basically not needed :P
09:58<+glx>Forked: I use mingw, express 2005 and express 2008 ;)
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09:58<+glx>taisteluorava: it's the "yellow" one
09:58<Forked>the express stuff is still a bit .. huge
09:59<taisteluorava>yeah, i try find offline install setup
09:59<+glx>offline means you have to download the iso
09:59<SpComb>lets see what happens if one tries to merge from trunk
09:59<+glx>SpComb: I tried
09:59<SpComb>and was it terrible?
09:59<taisteluorava>yeah, where i can find that .iso
10:00<+glx>but I failed due to orders rework in trunk
10:00<SpComb>hrm
10:00<+glx>cargodest is highly integrated in orders
10:00<planetmaker>SpComb: the updated diff by Aali should be fine afaik
10:00<taisteluorava>there is only Visual Studio 2008 Express image
10:00<planetmaker>glx: maybe you want to have a look at his work?
10:00<Ammler>SpComb: aali made a good job updating cargodest, imo.
10:01<planetmaker>^^ slow hand ;)
10:01<Ammler>ah
10:02<taisteluorava>visual c++ is only 100mb, its right one?
10:02<SpComb>well, one can build on top of that
10:05<@Belugas>#This isn't meant to last
10:05<@Belugas>#This is for right now!
10:06<dihedral>#so dont stop me now
10:06<dihedral>#i'm having such a good time
10:07<+glx>taisteluorava: the iso contains all languages
10:07<taisteluorava>ok, i try follow those openttd wiki so only c++ is needed
10:07<+glx>french version is 869MB
10:07<taisteluorava>oh
10:08<+glx>(the iso ;) )
10:08<dihedral>taisteluorava, you wanna learn to make a patchpack?
10:08<SpComb>hrmph, need to figure out how to really use mercurial for out-of-mainline development sometime
10:08<@Belugas>taisteluorava: i wold not recommand doing it. EVERYONE is doing it nowaday. not really ... original
10:09<taisteluorava>yeah, need only few patches to it
10:11<SpComb>well, seems to work on r15708
10:11<taisteluorava>any1 remember a patch name which allowed to convert monorail and maglev?
10:11<taisteluorava>like railway -> electric railway
10:11<SpComb>but this one-monolithic-217.46KiB patch thing isn't very good in terms of future merge prospects
10:11<@Belugas>ANYONE
10:12<@Belugas>SOMEONE
10:12<taisteluorava>yeah, ^^
10:12<taisteluorava>my english suck ^^
10:12<SpComb>I do hope Celestar manages to continue work on it before trunk drifts too far from it
10:12<@Belugas>nope, it does not. You are just using shortcus
10:12<+glx>SpComb: I think Aali have an incremental version for hg somewhere
10:12<taisteluorava>always skipped english lessons, and now its too late ^^
10:13<+glx>not a valid reason to talk sms ;)
10:13<petern_>gruargh
10:13<petern_>fucking sales departments
10:13<petern_>gruargh
10:13<petern_>gruargh!!!!
10:13<petern_>GRUARGH!!!!!!!!!!!!!!!!!!!!!!!111
10:17<Forked>did they sell something you cant deliver? :)
10:18<petern_>not exactly
10:18<Forked>they tend to do that :\
10:19<@Rubidium>it think petern's talking about their inability to be sensible
10:20<petern_>but it turns out that "please set up this merchant account" really means "please set up with merchant account and a public facing website to take monthly recurring payments with a back end system which you didn't quote for and in fact have never heard of before and the customer is being charged £49 oh and it needs to be done today"
10:20<petern_>or, what Rubidium said
10:20<Forked>ah that thing
10:21<@Belugas>ho so commun :D
10:21<planetmaker>urgs... competence clearly displayed :P
10:21<petern_>yeah, just the usual :)
10:22*Belugas nods heavily, like a headbanger during a solo
10:22<Forked>petern_: I've seen about that length of info shortened down to just a smiley ":)"
10:22<petern_>(oh, and there's no spec)
10:23<Forked>"Instead of typing yada yada blablabla I just typed a smiley and thought you'd understand it"
10:23<@Belugas>Forked, it feels better after the explosing of writing, believe me
10:24<Forked>luckily it wasn't directed at me..
10:29<SpComb>hmm, I guess I'll just forgoe cargodest until such time as there's someone actively working on it again
10:29<SpComb>!seen celestar
10:30<petern_>@seen celestar
10:30<@DorpsGek>petern_: celestar was last seen in #openttd 1 week, 4 days, 2 hours, 15 minutes, and 34 seconds ago: <Celestar> I'll work on that ...
10:31<petern_>heh
10:31<SpComb>that's what he said
10:31<petern_>well yes, he did
10:33<SpComb>http://irclogs.qmsk.net/channels/openttd/link/1237462715#1237462715 <-- seems he tried to merge on the 19th, but myes
10:33<SpComb>if he appears back at some point, we can try and woo him into working on it with offers of gameplay testing and feedback
10:37<SpComb>hmm... I apparently like to leave OpenTTD servers running for long periods of time :P
10:37<SpComb>this one has proably been paused for half a year
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10:41<petern_>heh
10:41<petern_>hm
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10:43<taisteluorava>Yexo's head2head patch is very impressive, i have played with friend, and it's lot's of fun : )
10:43<Yexo>thanks :)
10:43<Yexo>did you find any bugs?
10:44<taisteluorava>nope, all work like perfect to us : )
10:44<padi>where i can find the things that ottd have new in 0.7.0RC2 ??? (sorry my bad english)
10:46<Yexo>padi: http://wiki.openttd.org/New_Features_Since_0.6.0 has most important things
10:46<taisteluorava>yexo, there should be able to disable/enable headtohead on advance settings
10:46<padi>i have RC1 version but now i wanna know the new things of RC2 ^^
10:46<Yexo>taisteluorava: which binary did you download?
10:47<Yexo>from openttd.org/en/download-head-to-head ?
10:47<Forked>padi: http://binaries.openttd.org/releases/0.7.0-RC2/changelog.txt
10:47<padi>YE
10:47<padi>:D
10:47<padi>thanks
10:47<taisteluorava>sec, i check out few things
10:47<petern>head-to-head is rather more fundamental than an 'advanced setting'
10:47<padi>im doing one new portugal map
10:47<padi>:)
10:47<padi>i played one very tiny
10:48<Yexo>petern: true, but you can disable it
10:48-!-Vikthor [~Vikthor@161-18-80-78.strcechy.adsl-llu.static.bluetone.cz] has joined #openttd
10:48<petern>i mean it should be more visible as a starting option
10:49<Yexo>ah, well yes that needs work
10:50<taisteluorava>yeah, i found it, thx : )
10:50<taisteluorava>this is fantastic patch : )
10:51<SpComb>why does the openttdcoop page never seem to load for me? :/
10:51<dihedral>SpComb, www.openttdcoop.org
10:51<SpComb>just hangs
10:51<dihedral>really?
10:51<dihedral>which client?
10:52<SpComb>firefox...
10:52<dihedral>ah - brianetta's server has is kicking buckets again
10:52<dihedral>Ammler, planetmaker ^
10:52<petern>it's all tripe anyway
10:52<SpComb>does the OpenTTDCoop GRFPack still exist?
10:52<planetmaker>dihedral: I know :(
10:53<dihedral>SpComb, afaik v7.3 is the current and last
10:54<dihedral>but then i dont know much about it
10:54<SpComb>I have 7.0
10:54<planetmaker>SpComb 7.3 is the current one.
10:55<SpComb>and the page is down so I can't get it
10:56<dihedral>:-P
10:57-!-mikl [~mikl@79.138.241.28.bredband.3.dk] has quit [Ping timeout: 480 seconds]
10:58<planetmaker>SpComb: svn co http://svn.openttdcoop.org/grfpack/tags/7.3/ ~/.openttd/data/ottdc_grfpack
10:58<planetmaker>(if you have subversion)
10:58<planetmaker>that server is still online
10:58-!-pavel1269 [~quassel@r2ao16.net.upc.cz] has joined #openttd
10:59<planetmaker>and of course the target directory might need adjustment... depending upon your local setup
11:00<Ammler>just use tag ottdc_grfpack
11:01<Ammler>always the newest
11:01-!-lewymati [~lewymati@aejc18.neoplus.adsl.tpnet.pl] has quit []
11:02<dihedral>Ammler, you change the tag each release???
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11:03<Ammler>dihedral: yeah, stole the idea from phpMyAdmin :-)
11:04<planetmaker>:) why not?
11:04<Ammler>svn up is easyier then svn sw ...
11:05<dihedral>yuck ^^
11:07<taisteluorava>i m following openttd visual c++ quide from wiki, but i stucked to Microsoft® DirectX SDK - August 2007 spot
11:07<taisteluorava>i need download that version of Dx from internet?
11:07<Yexo>yes, isn't there a direct link in the wiki?
11:08<taisteluorava>no, but i found it from micro$oft site
11:08<taisteluorava>no shit, almost 500mb
11:09<taisteluorava>yexo, could you compile newest trunk, cargodest and headtohead patches to me : )
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11:10<Yexo>taisteluorava: I could, but I won't
11:10<taisteluorava>ok ^^
11:12<dihedral>taisteluorava, nice try :-D
11:12-!-maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd
11:13<taisteluorava>i m sneaky, but not enought
11:17-!-mikl [~mikl@212.27.16.222.bredband.3.dk] has joined #openttd
11:17<@Rubidium>why would one need to compile them especially for you?
11:17<@Rubidium>http://binaries.openttd.org/nightlies/trunk/r15890/openttd-trunk-r15890-windows-win32.zip <- almost latest trunk
11:17<@Rubidium>http://binaries.openttd.org/custom/cargodest/h3b244a8f/openttd-cargodest-h3b244a8f-windows-win32.zip <- latest cargodest
11:18<@Rubidium>http://binaries.openttd.org/custom/head-to-head/h1d9ad70c/openttd-head-to-head-h1d9ad70c-windows-win32.zip <- and head-to-head
11:20<planetmaker>:D
11:21<dihedral>hehe
11:21<dihedral>and append the openttd.exe files to eachother :-D
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11:24<planetmaker>huahuahua ! :P
11:24<@Rubidium>lipo!
11:24<taisteluorava>rubi, but how i can use those patch same time without compile them
11:25-!-tkjacobsen [~tkjacobse@pppoe2-ves.broadcom.dk] has joined #openttd
11:25<+glx>you can't
11:25<@Rubidium>start all 3 of them, then tell your OS to tile the programs on your desktop
11:26<petern>:D
11:27<@Rubidium>to do that right click on the task bar and select 'tile windows vertically'
11:27<jpm>actually it would be nice feature if one could use ships and aircracts between two or more separate games :)
11:27<+glx>jpm: won't happen
11:28<jpm>really :)
11:28<taisteluorava>oh shit, now my explorer crashed when i installed tortoiseSVN
11:28<taisteluorava>mirc and firefox is opened, but dont have explorer now ^^
11:28<taisteluorava>that is so lame
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11:29<+glx>ctrl-alt-del, run explorer.exe
11:30<+glx>and magically desktop is back
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11:30<taisteluorava>its running, but still cant do nothing
11:30<el_en>*it's
11:30<pavel1269>any error?
11:30<el_en>and *can't
11:30<murr4y>download linux, backup data, format + install, put backed data back
11:30<murr4y>and magically all problems are gone
11:31<taisteluorava>yeah, i usually boot this shit once a month
11:31<taisteluorava>but first time this crash like this
11:31<pavel1269>:-D you are talking bout win, true? :D
11:31<taisteluorava>yeah
11:32<taisteluorava>i can alt+tab programs atleast
11:32<taisteluorava>but this is just so ridiculous
11:33<petern>aircracts?
11:33<pavel1269>if you can run programs, what you cant?
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11:34<taisteluorava>cant do nothing, only alt tab few programs, so lame
11:34<pavel1269>reboot? :P
11:34<Yexo>press ctrl+alt+del
11:34<Yexo>choose task manager
11:34<taisteluorava>yeah, but firefox is still downloading directX SDK
11:34<+glx>[17:29:37] <+glx> ctrl-alt-del, run explorer.exe
11:34<Yexo>select tab "applications", click "New task..." and type "explorer"
11:35<Yexo>right, should've read the backlog :p
11:35<petern>maybe taisteluorava is using win95
11:35<pavel1269>and if hes runining, quit him :P then run ;)
11:35<pavel1269>:D
11:35<taisteluorava>explorer is running, but does not "work"
11:36<+glx>kill him then, it will be restarted
11:36<taisteluorava>ok, i try
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11:36<SpComb>hmm... why do I have two different kinds of each industry
11:36<SpComb>16 power stations on a 512x256 map is a bit much with Normal amount of industries
11:36<SpComb>but there's 10+6 of them
11:38<Yexo>any industry newgrf loaded?
11:38<SpComb>yes, pikka's basic industires
11:38<SpComb>do I have to do something special to disable the default ones?
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11:39<Yexo>dunno, it may depend on newgrf parameters
11:39<Yexo>but in general the newgrf should disable the default industries
11:39<taisteluorava>hell yeah, could not kill explorer, so i killed whole process tree
11:39<SpComb>hmm, default params
11:39<taisteluorava>= boot
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11:41<taisteluorava>i m sure that tortoise program crashed it all, and last time booted this 3 weeks ago = 100% crash ^^
11:41<SpComb>is there something I can twiddle to fix it? :/
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11:43<taisteluorava>huh, thank god, firefox know how continue a download
11:44<Ammler>SpComb: you could make a grf to disable it
11:44<Yexo>SpComb: I have no idea, but most likely you can't fix this game anymore
11:44<SpComb>I can start a new game
11:44<SpComb>Ammler: it's worked fine before...
11:45<@Rubidium>SpComb: have you loaded the ecs town vector?
11:45<SpComb>no ECS things other than the DB Set ECS extension
11:48<@Rubidium>might be that that ecs thing interferes with pbi in some way
11:48<dihedral>uh... SpComb you're a python guru are you not? ^^
11:48<@Rubidium>iirc pbi and dbset+ecsextension aren't quite compatible
11:49<SpComb>http://yzzrt.qmsk.net/~terom/stuff/openttd-dual-industries.png
11:50<@Rubidium>alpineclimate changes industries
11:50<SpComb>this is the same combo of newgrfs that we played with last year :/
11:50<@Rubidium>ttrs has some newcargoes element, maybe also something industry-ish related
11:50<SpComb>only new one is the industrial stations
11:50<SpComb>ah well, life is difficult
11:51<planetmaker>order of grfs matters, if you combine things which affect the same thing
11:51<@Rubidium>I reckon we failed to properly implement the newgrf specs and doing it right results in this :(
11:51<planetmaker>maybe you had a different order back then?
11:52<SpComb>I upgraded from ottdc_grfpack 7.0 to 7.3, fixed two paths and replaced the jc-industrial stations with the industrial stations renewal
11:54<frosch123>next time do not use alpine :)
11:55<SpComb>:(
11:56<+glx>and you don't need snow on temperate with alpine
11:56<frosch123>esp. with smooth snow transition :p
11:57<+glx>and industry grf must be before any vehicle grf
11:57<Ammler>(you can't)
11:59<SpComb>'tis difficult when one playes OpenTTD about once or twice a year, and then tries to figure out what settings and NewGRFs to use after not having touched them for half a year :(
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12:01<taisteluorava>So BOTTD does not work? why?
12:02<petern>who knows, who cares
12:03<Ammler>taisteluorava: BOTTD does install all you need, but don't compile a binary for you anymore, but it is still much easier then the express/tourtoise things, imo.
12:04<Ammler>at least, if you don't develop self...
12:05<+glx>you just need an editor to develop ;)
12:05<Ammler>well, I assume you use the MSEditor ;-)
12:05<+glx>yes usually I use VS :)
12:05<+glx>but I also use notepad++
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13:07<taisteluorava>4ghz dualcore is pretty useless if doesent have a flash hard-drive
13:07<taisteluorava>maybe someday i get one flash drive
13:09<@Rubidium>why would you need a flash hard drive to make that useful?
13:10<@Rubidium>just use an OS that properly caches your disk access
13:11<el_en>a very strange statement indeed.
13:12<taisteluorava>yeah, but sometimes i hope that i would have a flash drive
13:12<taisteluorava>pretty expensive at now
13:12<el_en>and what would be the main point of having one?
13:12<el_en>the main advantage gained?
13:12<taisteluorava>to have even faster system
13:12<@Rubidium>double RAM has probably more positive speed effect than replacing your HDD with a flash disk
13:13<@Rubidium>unless you really care about boot time
13:13<taisteluorava>you mean dual channel or double a size of ram?
13:13<@Rubidium>double the size
13:13<taisteluorava>it does not increase performance
13:14<el_en>taisteluorava: if you want a fast system, get a ram disk card.
13:14<@Rubidium>then you're not using the computer enough
13:14-!-|Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd
13:14<Prof_Frink>It should do. Cache more, hit the disk less.
13:16<el_en>besides, are flash drives even that fast? seek time is probably better, but what about actual read/write?
13:16<petern>no
13:16<petern>seek is fast
13:16<@Rubidium>hmm.. unless you're using a recent "default Windows install"
13:17<petern>there was a test that used 24 flash disks in parallel
13:17<petern>oddly enough that was fast
13:17<taisteluorava>yes ^^
13:17<taisteluorava>saw that too
13:17<petern>but head to head a normal hard drive has higher throughput
13:17<taisteluorava>now i need to reboot because svntortoise uninstall -.-'
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13:18<taisteluorava>but my 4ghz e8400 boot pretty fast, also little tweaked xp
13:18<taisteluorava>but main thing is, never boot your system
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13:20<Prof_Frink>Altenatively, get a real OS.
13:20-!-Yeggs-work is now known as Yeggstry
13:20<@Belugas>ho... THAT argument again :S
13:21<SmatZ>PE256GS25SSDR 256GB SSD, 240MB/s sequential read, 160MB/s sequential write :)
13:21<petern>hmm, using vga connector on my tft
13:21<petern>had to fiddle to get the timing just right :/
13:22<petern>SmatZ... that's quite a lot... i guess there's a lot of parallelism going on inside it
13:22<el_en>are there even 4-GHz processors available?
13:22<dihedral>lol @ flash hdd's ^^
13:22<petern>el_en, when it's overclocked, yes
13:22<SmatZ>petern: yeah :)
13:22<petern>an E8400 runs at 3GHz by default
13:22<@Rubidium>SmatZ: what did you use to test that?
13:23<Aali>my E8400 runs at 3.6ghz with stock cooling
13:23<Aali>getting up to 4ghz should not be difficult
13:23<dihedral>the only places i can think of where flash hdd's come in handy are low-power and mobile devices
13:24<dihedral>ah - and noise related things too
13:24<petern>my q6600 runs at 3 with stock, i didn't try higher.
13:24<el_en>dihedral: although at least the first flash hdds needed more energy than hard drives.
13:25<el_en>petern: my q6600 does 3 with stock, too, but is it perhaps the limitation of my bios that speedstep gets disabled if overclocked...
13:25<petern>must be
13:25<Aali>oh that sucks
13:25<Aali>had that on my old amd mobo
13:26<Aali>ended up running stock speed because of that :/
13:26<petern>maybe they assume that if you're overclocking you wouldn't want it to run slowe.r..
13:27<el_en>i have never upgraded the bios though, there are several newer releases available.
13:27*Belugas feels so passé with his little Athlon 1.3 :(
13:28<el_en>ah, now i also remember another annoying side-effect of overclocking; the system clock ran way too fast in linux at least.
13:28<petern>i'm on a p4 1.6 laptop at the moment
13:28<petern>it's... not very nice
13:28<petern>system clock ran fast? hahaha
13:29<el_en>yeah, over*clock*ing
13:29<Aali>I remember overclocking my old 400mhz celeron
13:29<Aali>seemed to work fine, but randomly corrupted the hd :)
13:29<petern>the 300s were famous for getting to 450 easily
13:29<el_en>I remember overclocking my P133 to 150.
13:29<petern>pah
13:29<petern>my dad bought a 486DX2-66
13:30<petern>except it turned out the store had fitted a DX2-50 and overclocked it
13:30<petern>and it wasn't an intel
13:31<@Rubidium>:O it had DirectX2 support? ;)
13:31<el_en>my P133 had a cheap chinese motherboard, whose bios was warez. (warezed by the mobo manufacturer)
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13:32<petern>heh
13:32<petern>so your overclocked E8400 takes 12 minutes to reboot?
13:33<petern>hmm, there is an advantage to using this laptop... it's pretty quiet
13:33<planetmaker>hehe :)
13:33<@Rubidium>for a tweaked Windows XP that would be considered fast?
13:33<@Rubidium>damn...
13:33<taisteluorava>xD
13:33<@Rubidium>what if an OS boots within a minute? How would that be called?
13:34<taisteluorava>linux linpus on e8400 would be nice
13:35<petern>linpus?
13:36<el_en>taisteluorava: how much memory does your 4GHz system have?
13:36<CIA-1>OpenTTD: translators * r15896 /trunk/src/lang/ (6 files in 2 dirs): (log message trimmed)
13:36<CIA-1>OpenTTD: -Update: WebTranslator2 update to 2009-03-30 17:35:58
13:36<CIA-1>OpenTTD: danish - 2 changed by beruic (2)
13:36<CIA-1>OpenTTD: icelandic - 27 fixed, 13 changed by scrooge (40)
13:36<CIA-1>OpenTTD: indonesian - 6 changed by anansboga (6)
13:36<CIA-1>OpenTTD: polish - 1 fixed, 13 changed by meush (14)
13:36<CIA-1>OpenTTD: serbian - 97 fixed by etran (97)
13:36<taisteluorava>2gb, just for XP
13:37<taisteluorava>superpi in 1 million record is 11,67 seconds : )
13:37<petern>and 12 minutes to boot
13:38<Prof_Frink>And I thought my workstation was slow to get going.
13:38<taisteluorava>its not normal? : D
13:39<petern>not... exactly
13:39<Prof_Frink>(Arrive-power-mug-kitchen-rinse-urn-tea-milk-desk-login)
13:40<Prof_Frink>12 minute boot... I'd've got though another cup of tea.
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13:42<dihedral>petern, booting might take so long because it's not a flash hdd
13:42<dihedral>:-D
13:43<Aali>yeah, a flash hdd could load all that crap in just 5 minutes!
13:43<@Rubidium>or because he wants to load Windows XP with only 256 MB
13:43<Prof_Frink>dihedral: That's why my SATA leads have go-fater stripes on them.
13:44<dihedral>i was considering to put flash hdd's into my laptop
13:44<dihedral>but only to increase battery life and shock resilience
13:44<dihedral>i was *once considering.... ^^
13:45<petern>hmm
13:45<Prof_Frink>dihedral: Don't forget the geek-cred.
13:45<dihedral>:-P
13:45<petern>you need more ram too
13:45<dihedral>hey 3.4 - 4 h is shite!
13:46<petern>cos you don't really want to swap on it
13:46<petern>i dream of 3.4 - 4 h!
13:46<dihedral>:-D
13:46<dihedral>i cam from 5
13:46<dihedral>5.5 actually
13:46<petern>mine gets about 1 - 1.5h
13:46<petern>it is a p4 though
13:46*dihedral loves his 12" g4 powerbook
13:46<Prof_Frink>petern: Can you flip it over and fry bacon on it?
13:46<petern>wouldn't surprise me
13:47<dihedral>:-P
13:47<+glx>Prof_Frink: of course, it's a P4
13:47<dihedral>it's an anti-lap top
13:47<Prof_Frink>It's a laptop... as long as you don't want kids.
13:47<dihedral>at least it keeps you warm in winter if you are waiting outside for a bus or co.
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13:49<petern>not really
13:49<petern>battery would go flat before then
13:50<dihedral>hehe
13:50<dihedral>so would everything else :-D
13:51<@Belugas>my kid has a laptop. Acer Aspire One. Nice but a bit sluggish
13:52<+glx>flash hard drive?
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13:52<@Belugas>yes
13:52<@Belugas>8GIG internal + SD card 8GIG
13:53<petern>probably a normal one rather than SmatZ's superspeed device
13:53<@Belugas>yup
13:53<@Belugas>no superspedd on that unit for sure :)
13:55<@Belugas>either, kiddo is better equiped than the old man
13:56<@Belugas>HIS old man
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14:19<@Belugas>#You can have it all
14:19<@Belugas>#My empire of dirt
14:19<@Belugas># I will let you down
14:19<@Belugas># I will make you hurt
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14:34<el_en>http://www.computerworlduk.com/toolbox/open-source/blogs/index.cfm?entryid=2044&blogid=14
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15:21*padi on Metallica - Fuel
15:21<+glx>padi: we don't like this feature :)
15:21<padi>sorry X:
15:22<padi>glx how i can install 32bpp graphics in ottd
15:22<padi>?
15:22*Belugas on his chair
15:23<+glx>download tar and put it in data
15:23-!-Klanticus [~quassel@monowall.cisc.usp.br] has joined #openttd
15:23<petern>first, you draw them :D
15:23<+glx>then use a 32bpp blitter
15:24<padi>lol i dont wanna draw nothing, i just wanna play with 32bpp graphs, but i dont know where is the best 32bpp graphic pack
15:24<petern>graphs!
15:24<artart78>padi: search on http://wiki.openttd.org
15:25<padi>thanks
15:25<padi>i think ottd its very difficult to make our own things xD
15:26<padi>i just only make patches for FIFA09
15:26<padi>for ottd i cant xD
15:26<padi>:P
15:26<@Belugas>tut tut tut... you CAN. You just don't KNOW
15:27<petern>well
15:27<petern>good luck findig a complete, coherent, 32bpp graphics set.
15:28<padi>LOOL
15:28<padi>luck?
15:28<padi>why?
15:28<padi>xD
15:28<padi>i think doesnt exist any complete pack :$ i think, but i dont know
15:28-!-Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd
15:28<petern>exactly
15:29<padi>i saw some great graphics in http://wiki.openttd.org
15:29<padi>because of it i asked xD
15:29<padi>(sorry my bad english)
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15:33<Nite_Owl>Hello all
15:35<@Belugas>hello Nite_Owl
15:35<@Belugas>mmh... that meminds me...
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15:35<Nite_Owl>Hello Belugas
15:38<Nite_Owl>Dare I ask what reminded you of what
15:39-!-KritiK [~Maxim@78-106-209-69.broadband.corbina.ru] has joined #openttd
15:41<SpComb>passenger networks just aren't the same without cargodest :(
15:42<artart78>what do you wait to be done for 0.7.0 final ?
15:42<planetmaker>artart78: all bugs ;)
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15:43<artart78>planetmaker: where are they ?? there's a bugzilla ?
15:43<planetmaker>bugs.openttd.org
15:43<planetmaker>see the channel topic :I)
15:43<@Belugas>Nite_Owl : you -> owl -> the hawk is howling -> mogwai -> damned... cd at home -> booo
15:43<@Rubidium>actually, the bugs are in the code...
15:43<planetmaker>lool :)
15:43<planetmaker>as long as they aren't in your bed ;)
15:44<@Belugas>artart78 : actually, we are waiting for the right disposition of the stars in the night sky
15:45<planetmaker>Belugas: I heart that ain't true. It's rather the ying of the planes which needs to fall into place ;)
15:45<@Belugas>yeah... and the CHI of the maps too...
15:46<planetmaker>hehe :P
15:46<SpComb>and it looks like there isn't any way to transport food in this game :/
15:47<SpComb>are city buildings supposed to accept food?
15:47<SpComb>or where does one deliver it for a city?
15:47<@Belugas>you need the pizza car
15:47<SpComb>the town thing says "Food required", but there's no food acceptance at any station in that city
15:47<petern>mmm, pizza
15:47<planetmaker>SpComb: depends upon climate and newgrfs.
15:48<SpComb>arctic, and the wrong combo of newgrfs
15:48*Nite_Owl types too slow
15:48<planetmaker>SpComb: artic needs it by default for towns above snow line
15:48<SpComb>yes, but where does one deliver it to get it to a city?
15:48<planetmaker>city
15:48<planetmaker>like pax
15:48<planetmaker>or mail
15:49<Nite_Owl>is the city above the snow line
15:49<planetmaker>or goods :)
15:49<SpComb>the stations don't accept food
15:49<planetmaker>eh...
15:49<planetmaker>that's bad then :)
15:49-!-De_Ghosty [~s@206-248-164-49.dsl.teksavvy.com] has quit [Ping timeout: 480 seconds]
15:49<planetmaker>SpComb: also not stations placed more central or so?
15:49<planetmaker>(of course no bus stops)
15:49<SpComb>nope, nowhere
15:50<SpComb>they don't count as goods?
15:50<planetmaker>no. It's a different thing
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15:51<SpComb>ah well, guess they'll all have to take the passenger train and go shopping in at Tundhead, where the food processing plant is :(
15:52-!-De_Ghosty [~s@76-10-139-154.dsl.teksavvy.com] has joined #openttd
15:52<SpComb>need to fix the newgrfs for the next game
15:53<CIA-1>OpenTTD: alberth * r15897 /trunk/src/genworld_gui.cpp: -Codechange: Completed widget numbers and comment of create-scenario window.
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16:02<CIA-1>OpenTTD: alberth * r15898 /trunk/src/genworld_gui.cpp: -Codechange: Added nested widgets for create-scenrario window
16:03<petern>scenRARio
16:03-!-De_Ghosty [~s@69-196-132-1.dsl.teksavvy.com] has joined #openttd
16:04<+glx>hmm CIA-1 faster than DorpsGek
16:04<Prof_Frink>savegtargzame.
16:04<CIA-1>OpenTTD: alberth * r15899 /trunk/src/genworld_gui.cpp: -Fix (r15898): Removed widget number comments used for debugging.
16:04<pavel1269>how do you know, that hes waster than DorpsGek ?
16:04<pavel1269>*faster
16:05<Ammler>someone up for a head-to-head match?
16:07<petern>gah
16:07<petern>i have no idea how to code the lua bit
16:08<petern>is squirrel easier?
16:10<pavel1269>Ammler: will you have time .... 5.4? :P
16:11-!-De_Ghosty [~s@69-196-132-1.dsl.teksavvy.com] has quit [Ping timeout: 480 seconds]
16:11<Ammler>5.4?
16:11<pavel1269>5.4 2009
16:11<pavel1269>you know date?
16:11<Ammler>what is then?
16:11<pavel1269>this sunday :-P
16:12<pavel1269>i will have time to play? :P
16:12<Ammler>well, we thought about a match now for around 4 years
16:12-!-goodger [~ben@host81-152-233-98.range81-152.btcentralplus.com] has quit [Quit: +++ Out Of Cheese Error +++]
16:12<Ammler>start would be at 21.30 UTC
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16:12<pavel1269>i have 22:12 and i am sleeping almost here
16:12<Ammler>same time here
16:14<@Rubidium>21:30 UTC is in like 76 minutes
16:17<@Belugas>it's near 16:18 and i want to get home
16:19<CIA-1>OpenTTD: frosch * r15900 /trunk/src/yapf/yapf_costrail.hpp: -Fix (r5076): Adding settings is not enough, you also have to use them.
16:20<petern>lol
16:20<petern>bh
16:20<petern>500 on hg :(
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16:22<planetmaker>lol... I wished it was as easy as adding a setting int *setting* ;)
16:22<planetmaker>s/int/in
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16:24<Ammler>oh summertime
16:25<Ammler>well i meant in 5 mins
16:27<frosch123>does switzerland always switch to summertime on mondays 22:30 ?
16:27<Aali>he didn't say that :)
16:28<Aali>Ammler: I'll play
16:28<Ammler>join #coopetition if you want, we have around 8 maps now
16:28<Ammler>but not sure yet, how many likes to participate
16:30<Prof_Frink>Sacro: You'll have to get more than 6' above sea level if you come climbering.
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16:34<Ammler>Yexo: around?
16:36<Sacro>?
16:36<Sacro>ah yes Prof_Frink , wanted to discuss that with you :P
16:37*Prof_Frink runs away
16:37<Nite_Owl>you should have climbed away
16:38*Prof_Frink sits on the Balcony
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16:42<pavel1269>gn
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16:44<Sacro>Prof_Frink: you do that
16:44*Sacro pushes Prof_Frink
16:44<Prof_Frink>You'll have to get up here first.
16:44<Prof_Frink>It's HS 4b.
16:47-!-EoD [~eod@ppp-93-104-104-252.dynamic.mnet-online.de] has quit [Ping timeout: 480 seconds]
16:47<Sacro>:o
16:47<Sacro>i think i'm 4c-5a
16:47<Sacro>so should be alright :D
16:48<CIA-1>OpenTTD: frosch * r15901 /trunk/ (5 files in 2 dirs): -Add: AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry.
16:48<Prof_Frink>But is that 4c-5a while being bashed on the head with a Rock 14?
16:50<Sacro>I've not done that kind of route before
16:50-!-Belugas [~belugas@216.191.111.238] has quit [Ping timeout: 480 seconds]
16:50<Prof_Frink>How d'ya mean?
16:51-!-Combuster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer]
16:51<Sacro>I tend to avoid the head bashing routes
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16:52<Prof_Frink>Pfft.
16:52<Prof_Frink>At swanage, you should always be equipped for head-bashing.
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16:57<Sacro>Hmm
16:58<Sacro>not been there
16:59<Prof_Frink>The top outs are not known for their solidity.
16:59<Ammler>frosch123: petern up for a fight?
16:59<Ammler>:-)
16:59<frosch123>what?
17:00<Ammler>Rubidium: is awake too
17:00<frosch123>is that a lame attempt to highlight everyone? in that case I take sacro
17:00<Ammler>frosch123: no, serious :-)
17:01<frosch123>a serious attempt to highlight everyone?
17:01<Ammler>we play for 4 years openttd
17:01<Ammler>everyone on his own map
17:01<Sacro>ooh I can do that !names :D
17:01<Prof_Frink>Why do that when you can do the other one?
17:01<Sacro>the otherwone? which?
17:02<frosch123>well, actually, good night :)
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17:02<Prof_Frink>!password
17:02-!-Prof_Frink was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.]
17:02<SpComb>that's only fun if you set the terrain type to Mountainous!
17:02-!-Prof_Frink [~proffrink@5ad683cb.bb.sky.com] has joined #openttd
17:02<Prof_Frink>of course
17:02<petern>what who?
17:02<SpComb>with 4x freight_weight and only the BR92
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17:06<Sacro>10x and a class 08 shunter!
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17:11<petern>255x and a pony!
17:11<Prof_Frink>Needs more wheels.
17:11<goodger>wha?
17:12<petern>http://www.leorec.co.uk/images/IM44b_Antiqu_childs_toy_pony_trap.JPG
17:12<petern>^ pony with wheels
17:12<Prof_Frink>Fantastic "Needs more wheels" Contraption.
17:13<@Belugas>night all
17:14<goodger>night Belugas
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17:17<Nite_Owl>Later Belugas
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18:40<padi>why in my ottd appears black buildings and trains?
18:40<padi>:(
18:41<planetmaker>you use OpenGFX. It's unfinished graphics. Use the proprietary basegraphics
18:42<padi>oohh
18:42<padi>:\
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18:42<padi>open GFX seems so cool
18:42<padi>ok i have to wait
18:42<padi>to finished graphs
18:42<padi>:P
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---Logclosed Mon Mar 30 19:22:06 2009
---Logopened Mon Mar 30 19:22:13 2009
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19:22-!-Irssi: #openttd: Total of 108 nicks [5 ops, 0 halfops, 2 voices, 101 normal]
19:22<CIA-1>OpenTTD: rubidium * r15904 /branches/0.7/ (22 files in 6 dirs):
19:22<CIA-1>OpenTTD: [0.7] -Backport from trunk:
19:22<CIA-1>OpenTTD: - Feature: Watermark crash.sav and do not generate crash information if a loaded crash.sav causes a crash so the real crash report does not get overwritten (r15893)
19:22<CIA-1>OpenTTD: - Feature: Add autoclean_novehicles setting which will, when autoclean_companies is true, remove any company with no vehicles and no active client after autoclean_novehicles-months (r15848)
19:22<CIA-1>OpenTTD: - Add: [NoAI] AIIndustryType::IsBuiltOnWater(), HasHeliport() and HasDock(). Just like AIIndustry (r15901)
19:22<CIA-1>OpenTTD: - Add: [NoAI] AIBridge::GetBridgeID() so AIs can get the type of bridge that are already build (r15875)
19:22<CIA-1>OpenTTD: - Add: [NoAI] AIRoad::GetRoadVehicleTypeForCargo() to tell whether a certain cargo needs a bus- or a truckstop (r15860)
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20:57<CIA-1>OpenTTD: rubidium * r15905 /trunk/src/network/network_chat_gui.cpp: -Fix (r15424): chat completion got called twice causing tab completion to seemingly fail
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23:02<eMjay88>lol, crashed firefox with an xml file :S
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---Logclosed Tue Mar 31 00:00:07 2009