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#openttd IRC Logs for 2009-04-23

---Logopened Thu Apr 23 00:00:28 2009
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04:20<TrueBrain:#openttd>morning
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04:48<planetmaker:#openttd>morning
04:48<planetmaker:#openttd>TrueBrain, I checked WT3 with Safari briefly and found everything like I would have expected.
04:50<TrueBrain:#openttd>planetmaker: good! Tnx :)
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05:01<planetmaker:#openttd>he... the "last changed strings" is noticably slower than the other categories.
05:01<TrueBrain:#openttd>yup
05:01<TrueBrain:#openttd>don't use it too much ;)
05:01<TrueBrain:#openttd>(it is a hell to calculate next/prev
05:01<@petern:#openttd>indexes!
05:01<@petern:#openttd>also, sensible database
05:01<@petern:#openttd>like, say, postgresql
05:02<TrueBrain:#openttd>I think I need to extend my ignore list :p
05:02<TrueBrain:#openttd>either way, everything is indexes for lineair listing, not time-based listing .. so it is slower :)
05:03<@petern:#openttd>linux > windows, lighttpd > apache, postgresql > mysql, perl > php!
05:03<TrueBrain:#openttd>perl over php? Haha :) You _are_ insane :p
05:04<dihedral:#openttd>oh my
05:04<@petern:#openttd>well
05:04<@petern:#openttd>for scripts, maybe not web :)
05:04<TrueBrain:#openttd>for scripts, I agree, but to use php for scripts is like the worst idea :)
05:04<@Rubidium:#openttd>TrueBrain: even the factorial of php ;)
05:04<@petern:#openttd>asp.net > php
05:05<TrueBrain:#openttd>WHAT? It is getting insaner by the minute :)
05:05<TrueBrain:#openttd>ASP with its: on error resume next;
05:05<TrueBrain:#openttd>no tnx :)
05:05<@petern:#openttd>asp.net
05:05<@petern:#openttd>not asp
05:05<TrueBrain:#openttd>still ;)
05:05<dihedral:#openttd>^^
05:05*dihedral:#openttd hates asp
05:05<@petern:#openttd>asp.net
05:05<@petern:#openttd>not asp
05:05<TrueBrain:#openttd>mostly because it is created/sold by MicroSoft :)
05:05<@petern:#openttd>ms don't sell mono :D
05:06<TrueBrain:#openttd>there is still a debate going on if mono is legal :p
05:06<@Rubidium:#openttd>let Microsoft first show that they are capable of implementing a standard...
05:06<TrueBrain:#openttd>Rubidium: no, you see that wrong; microsoft doesn't have to implement a standard, they ARE the standard
05:06<@Rubidium:#openttd>... like their own xml-office-document formats
05:07<TrueBrain:#openttd>so everyone needs to do it THEIR way
05:07<TrueBrain:#openttd>and if the documentation doesn't agree, the documentation is wrong, not them!
05:07<dihedral:#openttd>hehe
05:09<dihedral:#openttd>someone today said, people who use java cannot consider it 'programming'... when i asked why, he said java sucks - he likes perl :-P
05:09<dihedral:#openttd>^^
05:11<SpComb:#openttd>petern: except lighttpd is stagnating
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05:11<TrueBrain:#openttd>cherokee is already trying to fill in the place of lighttpd :)
05:12<SHADOW-XIII:#openttd>dont tell me about java
05:12<SHADOW-XIII:#openttd>jave to write db app on website with tomcat for tomorrow from scratch ...
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05:14<@petern:#openttd>SpComb, "stagnating" means it does what most people want
05:14<@petern:#openttd>so they feel no need to change thing
05:14<@petern:#openttd>+s
05:14<TrueBrain:#openttd>petern: far from it :(
05:14<@petern:#openttd>then people decide it's dead
05:15<@petern:#openttd>and therefore must write a new system from scratcxh
05:15<SpComb:#openttd>indeed
05:15*SpComb:#openttd starts right away
05:15<TrueBrain:#openttd>lighttpd development is stalled because the main developer start working on other things
05:15<TrueBrain:#openttd>while there is a bug-log which is longer than OpenTTD's .....
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05:17<Rexxars:#openttd>well, if he isn't getting paid to keep working on it, and doesn't think it's fun anymore, why should he keep working on it?
05:17<TrueBrain:#openttd>Rexxars: nobody said he should :)
05:17<Rexxars:#openttd>true :)
05:17<SpComb:#openttd>lighttpd has plenty of users
05:17<TrueBrain:#openttd>it is just said development stalls because of it :)
05:19<TrueBrain:#openttd>slowly there starts to be a bit of development ....
05:19<TrueBrain:#openttd>very slowly :p
05:20<@petern:#openttd>http://redmine.lighttpd.net/projects/lighttpd/activity?show_changesets=1&with_subprojects=1&with_subprojects=0
05:21<@petern:#openttd>^ dead?
05:21<@petern:#openttd>hmm, not quite the link :p
05:21<@petern:#openttd>click previous twice
05:21<@petern:#openttd>it goes from r2430 to r2465 in a day :p
05:22<TrueBrain:#openttd>as I said, slowly there starts to be a bit of development ;)
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05:30<SHADOW-XIII:#openttd>hilarious ... judge in piratebay case is normally lobbing for authoring rights ...
05:31<SHADOW-XIII:#openttd>case will go down asap, rofl
05:32<@petern:#openttd>well
05:32<@petern:#openttd>maybe
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05:44<SpComb:#openttd>from a cynical viewpoint, I could well see it not being invalidated
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06:16*Rubidium:#openttd just wonders when google/microsoft will be sued
06:16<@Rubidium:#openttd>(or apple) as they provide the tools to acquire the tools to download illegal content and provide the tools to search for illegal content
06:19<Gekz:#openttd>haha
06:19<Gekz:#openttd>Rubidium: kickbacks
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06:48<Rakin:#openttd>my openttd's ai always crsh
06:48<Rakin:#openttd>n my openttd's ai always clash
06:49<Yexo:#openttd>now what's the problem? That they crash, that they clash, or both?
06:49<Rakin:#openttd>both
06:50<Yexo:#openttd>you can report the crashes http://www.tt-forums.net/viewforum.php?f=65 and hope the AI authors fix them
06:50<Yexo:#openttd>about clashing, the best you can do is usnig as many different AIs as possible
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06:51<TrueBrain:#openttd>well, you are very welcome :s
06:51<TrueBrain:#openttd>rude ..
06:52<Yexo:#openttd>after my first reaction he started a pm "my openttd's ai always crash", "plz help"
06:52<planetmaker:#openttd>meh...
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06:53<planetmaker:#openttd>no persistance, no effort... :S
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07:08<RakinX:#openttd>where can i get openttd 0.6.3
07:08<RakinX:#openttd>plz help
07:09<@Rubidium:#openttd>openttd.org/download-stable/0.6.3 ?
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07:10<TrueBrain:#openttd>I wonder how many times he will be coming back
07:10*SHADOW-XIII:#openttd hates tomcat & jsp
07:11<TrueBrain:#openttd># Fuck you, Fuck you very much
07:11<@Rubidium:#openttd>SHADOW-XIII: use bobcat & jeta
07:11<SHADOW-XIII:#openttd>if only I could find somebody to do this instead of me for money :P
07:11-!-mode/#openttd [+b *!*@220.247.162.34] by petern
07:11<@petern:#openttd>never :p
07:11<TrueBrain:#openttd>petern: I was considernig that action too ... :p
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07:15<@petern:#openttd>:(
07:16-!-mode/#openttd [-b *!*@220.247.162.34] by petern
07:16<SHADOW-XIII:#openttd>Rubidium : tell that to my tutor
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07:25<SHADOW_XIII:#openttd>bye SHADOW-XIII
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07:28<SHADOW-XIII:#openttd>sic, I knew I got bad connection but 30 sec lag is a bit too much !
07:30<SHADOW-XIII:#openttd>that's interesting ... american army lost probes with dangerous virus ...
07:30<SHADOW-XIII:#openttd>and that's real news .... now 100$ question: "which game was starting like that ?"
07:31<TrueBrain:#openttd>I doubt you will really pay me the 100$, so I refuse to answer
07:32<SHADOW-XIII:#openttd>for free then :)
07:36<SHADOW-XIII:#openttd>there's still small bug in nighties: refit window, text of cost of refitting is trimmed so early it is not visible ... anyone want to submit the bug ?
07:36<TrueBrain:#openttd>how lazy can you be ..
07:36<TrueBrain:#openttd>you can write down the bug here, but don't want to submit the bug?
07:40<Yexo:#openttd>it's already there: FS#2846
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07:55<SHADOW-XIII:#openttd>TrueBrain : I suppose bugtracker needs registration, isnt it ?
07:55<+glx:#openttd>true
07:55<TrueBrain:#openttd>the fact that you ask makes you one terrible OpenTTD user ;)
07:56<+glx:#openttd>registration is to help communication
07:56<dihedral:#openttd>oi
07:56<reldred:#openttd>Wait, what, SHADOW-XIII playing OpenTTD? What the hell happened over the last few months I was away?
07:56<reldred:#openttd>I'm utterly fucking confused...
07:57<SHADOW-XIII:#openttd>well, ottd incorporated things that was lacking the most
07:57<+glx:#openttd>like pbs?
07:57<reldred:#openttd>Yeah, everyone turns over to the darkside in the end.
07:57<reldred:#openttd>Even me
07:58<reldred:#openttd>No matter how much OpenTTD lacks a 'soul'
07:58<reldred:#openttd>:P
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08:03<SHADOW-XIII:#openttd>pbs, grfs and more, it still lacks a lof of things should be there, like rail vertical/horizontal up/down the hill
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08:05<dihedral:#openttd>...
08:06<reldred:#openttd>very true, the lack of that pisses me off, but I ended up just getting used to the new rail multi-drag-drop-doodad
08:06<reldred:#openttd>Autoslope was the major blocker for me for a long time
08:06<reldred:#openttd>The lack of the programable signals annoys me as well
08:07<Yexo:#openttd>try a recent nighly and you can drag horizontal/vertical rails too
08:08<reldred:#openttd>Ooooh lovely
08:08<planetmaker:#openttd>oh, that was that :) I wondered whether it was only code cosmetics :)
08:13<@Rubidium:#openttd>no, it was only 'looks' ;)
08:13<pavel1269:#openttd>Yexo: i thought, that this feature is there since i started to play .... like r8K or sth
08:13<SHADOW-XIII:#openttd>Yexo: I mean up/down the hill as well
08:14<Yexo:#openttd>SHADOW-XIII: I know, but reldred did not mean that
08:14<SHADOW-XIII:#openttd>now you can lay the rail up or down in / or \ directrions, not in | or -
08:14<Yexo:#openttd>pavel1269: no, only diagonal rails could be dragged. With autorail you could/can drag all directions though
08:15<pavel1269:#openttd>ahhh this .... I use only autorail so ... shortcup "a" ftw :-P
08:15<SHADOW-XIII:#openttd>and all setting/options thing is complete mess, grf settings, options, advanced settings, ai settings, transparency options
08:16<Yexo:#openttd>you forget the difficulty settings :p
08:16<@Rubidium:#openttd>SHADOW-XIII: then come up with something better...
08:16<planetmaker:#openttd>^^ SHADOW-XIII exactly.
08:17<planetmaker:#openttd>I sat over that for quite some time. But getting it grouped such that it meets the several border criteria ... very difficult
08:17<SHADOW-XIII:#openttd>Rubidium : finish for me that damn apache/tomcat and I might
08:18<SHADOW-XIII:#openttd>I even cannot make it work :/
08:18<@Rubidium:#openttd>just eject from your tomcat and let it crash
08:18<@Rubidium:#openttd>preferably above the apache preservation
08:18<SHADOW-XIII:#openttd>however I put my class it gives me The requested resource (/servlet/HelloWorldExample) is not available.
08:20<@Rubidium:#openttd>class paths?
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08:26<SHADOW-XIII:#openttd>everything is ok
08:26<SHADOW-XIII:#openttd>in examples, however if I replace example html with my html and class with my class it says that error
08:26<SHADOW-XIII:#openttd>what's funny, those are just examples from my tutor that well ... should work
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08:27<@Rubidium:#openttd>never assume that they work
08:27<TrueBrain:#openttd>never assume
08:27<TrueBrain:#openttd>gna!
08:29<SHADOW-XIII:#openttd>it compiles
08:29<@Rubidium:#openttd>*especially* at higher education
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08:31<XX:#openttd>which version of openttd have the original ttd ai
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08:31<@Rubidium:#openttd>0.1.4?
08:31<XX:#openttd>which version of openttd have the original ttd ai
08:32<@Rubidium:#openttd>probably none, though 0.1.1 comes closest I guess
08:32<XX:#openttd>what about open ttd 0.6
08:32<TrueBrain:#openttd>weren't you going to download 0.6.3 anyway?
08:33<@Rubidium:#openttd>that's a very broken ai that's somewhat like TTD's ai, but far from it due to it's brokeness
08:33<XX:#openttd>what are what are you talking about
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08:34<TrueBrain:#openttd>@mode +b *!*@220.247.162.34
08:34-!-mode/#openttd [+b *!*@220.247.162.34] by DorpsGek
08:39<planetmaker:#openttd>...
08:40<planetmaker:#openttd>TrueBrain, can openttd's compile farm also compile external hg repositories?
08:40<TrueBrain:#openttd>planetmaker: yup; mostly because it doesn't have any internal hg repos :)
08:40<planetmaker:#openttd>background: the infrastructure sharing patch is somewhat ready for a beta2 release. And it would be cool to have versions for all OS :)
08:40<TrueBrain:#openttd>(the CF is in a seperate subnet (network-wise) on our dedicated, and fetches everything remotely, including SVN)
08:40<planetmaker:#openttd>nice
08:41<TrueBrain:#openttd>I dislike IS, so I don't know if I want to feed it through the CF :p
08:41<TrueBrain:#openttd>hehe :)
08:41<planetmaker:#openttd>:(
08:41<TrueBrain:#openttd>the CF currently only has one limition: it can only compile the 'default' branch inside a hg/git
08:41<planetmaker:#openttd>the principle or the implementations so far?
08:41<TrueBrain:#openttd>planetmaker: anyway, if you want it running through CF, you need one of the devs to sign off on that :)
08:42<planetmaker:#openttd>default branch is no problem, it has its separate hg repository.
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08:43<planetmaker:#openttd>:) I hope that's possible.
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08:45<planetmaker:#openttd>but I guess the latency, and that only TB (maybe Rubidium ) can trigger the compile farm, it might rather then be tomorrow for a compilation.
08:46<planetmaker:#openttd>hm... wrong channel :P
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08:46<TrueBrain:#openttd>haha :) Nasty ;)
08:47<planetmaker:#openttd>well :) There are a few commits to be done anyway - and that might then be too late for today :)
08:47<TrueBrain:#openttd>oh, and for the record: I can't compile custom projects between 1800 and 2100 CEST :)
08:49<Yexo:#openttd>why not? I thought the nigtly got priority automatically?
08:49<planetmaker:#openttd>TrueBrain, exactly that's why I think today might be out of order :)
08:49<TrueBrain:#openttd>Yexo: exactly my point :)
08:49<@petern:#openttd>problem with running other branches through the CF is then they become 'semi official'
08:49<TrueBrain:#openttd>means compile-time of 4 hours, if I trigger it at 1800 or so :p
08:50<TrueBrain:#openttd>petern: maybe .. they come in a map 'custom' ..
08:50<Yexo:#openttd>petern: I guess that's why TrueBrain wants a dev to sign off
08:50<TrueBrain:#openttd>Yexo: :)
08:50<@petern:#openttd>yeah, and i won't ;)
08:50<TrueBrain:#openttd>I leave that for you guys to fight out, if you want such project run through the CF or not :)
08:51<planetmaker:#openttd>:( @ petern
08:51<Yexo:#openttd>maybe I will, but only after a decent code review, and I don't have time for that
08:51<planetmaker:#openttd>hm, ok
08:51<planetmaker:#openttd>any chance for that somewhen, Yexo ?
08:51<@petern:#openttd>heh
08:51<@petern:#openttd>just review and commit ;)
08:52<planetmaker:#openttd>:P
08:52<Yexo:#openttd>planetmaker: yes, but not today/tommorow
08:52<planetmaker:#openttd>:)
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08:52<Yexo:#openttd>I didn't way I'll do it, just if I find the motivation later :p
08:52<planetmaker:#openttd>hehe :)
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08:53<planetmaker:#openttd>you give a small finger, people take your whole arm ;)
08:55<Pikka:#openttd>planetmaker, why are you going around giving people the finger in the first place?
08:55<planetmaker:#openttd>:P I'm too naive and friendly.
08:55<TrueBrain:#openttd>bad habbits die hard
08:59<planetmaker:#openttd>TrueBrain, can the CF actually compile any revision from a repository or just tip?
08:59<TrueBrain:#openttd>planetmaker: tip
09:00<planetmaker:#openttd>hm... so, if there's a tag called "beta2", it needs to be tip in order for this thing to work, right?
09:00<TrueBrain:#openttd>with current CF, yes
09:00<TrueBrain:#openttd>a very simple solution is to make a second clone of the hg with the tag
09:00<TrueBrain:#openttd>which then becomes the tip of that clone
09:00<planetmaker:#openttd>true :)
09:00<TrueBrain:#openttd>will be fixed if and after WT3 is done :p
09:00<planetmaker:#openttd>thanks for the tip :)
09:04<TrueBrain:#openttd>in theory btw, which is something petern might like, the CF can upload to alternative locations (via sftp)
09:05<planetmaker:#openttd>hm... that would be nicely feasable from my point of view.
09:06<planetmaker:#openttd>We don't need (semi-)officially endorsed binaries, it just helps testing a lot, if all platforms are supported
09:06<TrueBrain:#openttd>and that is exactly what the CF is for ;)
09:07<planetmaker:#openttd>Well, then that's actually, from my POV, the right now preferred solution.
09:07<Yexo:#openttd>if that's the case I see no reason not to compile some binaries
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09:08<planetmaker:#openttd>yup. TrueBrain is there a public key you can give me?
09:08<planetmaker:#openttd>Then we can allow that key to access our servers.
09:09<TrueBrain:#openttd>$ this->currentJob->hold();
09:09<TrueBrain:#openttd>OK
09:09<planetmaker:#openttd>:) TrueBrain don't interrupt what you're doing now. It's not like an emergency :)
09:10<planetmaker:#openttd>but thank you :)
09:10*planetmaker:#openttd hugs TrueBrain
09:11<TrueBrain:#openttd>those tasks .. if I don't do it now .. I don't do it ever :p
09:13<planetmaker:#openttd>hehe. Common behaviour, I guess :P
09:14<TrueBrain:#openttd>schedule 17 define ... 17 schedules already. ... :)
09:15<TrueBrain:#openttd>$ this->currentJob->resume()
09:15<TrueBrain:#openttd>current job: waiting for Rubidium
09:15<TrueBrain:#openttd>nasty :p
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09:15<@Rubidium:#openttd>lies!
09:15<TrueBrain:#openttd>:)
09:15<TrueBrain:#openttd>my validation routine gives me HINTS! :)
09:15<TrueBrain:#openttd>HINT: Expected 0 parameters, got 1, for command 'SETX' in string 'STR_882A_END_OF_ORDERS'
09:15<TrueBrain:#openttd>HINT: Expected 0 parameters, got 2, for command 'P' in string 'STR_9001_ROAD_VEHICLES'
09:15<TrueBrain:#openttd>:)
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09:19<planetmaker:#openttd>TrueBrain, you got one "T" too many in the first command :D
09:20<TrueBrain:#openttd>planetmaker: pervert
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09:20-!-mode/#openttd [+v glx] by ChanServ
09:20<planetmaker:#openttd>:P
09:23<@Belugas:#openttd>hello
09:23*TrueBrain:#openttd waves to Belugas
09:24<planetmaker:#openttd>hello Belugas
09:24<@Belugas:#openttd>splash!
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09:28<@Belugas:#openttd>there was a new topic that really made me sick. but i can't find it again.
09:28<TrueBrain:#openttd>Belugas: maybe for the best :)
09:29<@Belugas:#openttd>well.. that kind of post has to be buried deep hard. the game is not realistic and blablabla... and it should be done this way and that way....
09:29<@Belugas:#openttd>but hey, I lOOOOOOvethe game
09:29<@Belugas:#openttd>cock sucker
09:30<Yexo:#openttd>Belugas: the one in the gamebalance thread?
09:31<@Belugas:#openttd>dunno... i'll check right noqw
09:32<CIA-9:#openttd>OpenTTD: rubidium * r16122 /trunk/src/strgen/strgen.cpp: -Change: add more misc information about the behaviour of commands to strgen's -export-commands.
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09:33*TrueBrain:#openttd hugs Rubidium
09:33<TrueBrain:#openttd>$ this->currentJob->print()
09:33<@Belugas:#openttd>yeah... quarq's post
09:33<TrueBrain:#openttd>current job: working on WT3
09:33<@Belugas:#openttd>thanks Yexo
09:33<@Belugas:#openttd>incredibly boring and disconnected. but... on the other hand, i do not feel like blasting him, since he did quite a job at explaining his ideas
09:35<Gekz:#openttd>wow
09:36<Gekz:#openttd>he must have done his explaining well then
09:36<Gekz:#openttd>link?
09:36<@Belugas:#openttd>http://www.tt-forums.net/viewtopic.php?f=33&t=29683&start=240 buttom post
09:37<@Belugas:#openttd>bottom...
09:38<Gekz:#openttd>oh wow
09:38<Gekz:#openttd>long rant
09:39<Gekz:#openttd>oh wow
09:39<Gekz:#openttd>he explains it very well
09:39<Gekz:#openttd>using maths
09:40<@Belugas:#openttd>it's not a rant. that's the best part of it.
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09:40<Gekz:#openttd>yeah
09:40<Gekz:#openttd>I thuoght it was about to be a rant
09:41<Gekz:#openttd>Belugas: I like his loan idea
09:42<Gekz:#openttd>and his ownership layer idea
09:42<Gekz:#openttd>I've had that one before too
09:43<TrueBrain:#openttd>sure sure
09:43<TrueBrain:#openttd>:p
09:43<Gekz:#openttd>no, I've just never aired it
09:43<Gekz:#openttd>because I can get one of two responses:
09:43<Gekz:#openttd>1) fuck off
09:43<Gekz:#openttd>2) do it yourself
09:43<Gekz:#openttd>or both
09:43<Gekz:#openttd>the open source world doesn't like ideas.
09:44<TrueBrain:#openttd>a dutch saying is like this: "Never shot is always missed"
09:44<Yexo:#openttd>no, the open source world has too many idea or not enough coders
09:44-!-fjb [~frank@p5485F282.dip.t-dialin.net] has joined #openttd
09:44<fjb:#openttd>Hello
09:44<TrueBrain:#openttd>so now don't start bitching :p
09:44<TrueBrain:#openttd>hi fjb :)
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09:45<@Belugas:#openttd>the open source world is oftenly confronted with ideas and even work that are not requested nor wanted
09:45<@Belugas:#openttd>but the provider is often insisting on the marvelous piece of work that he has provided
09:46<@Belugas:#openttd>and i'm not ONLY talking about Richk here...
09:48<Patrick:#openttd>yes
09:48<@Belugas:#openttd>and back to quarq's post, i'm very disappointed to the fact that all this good analysis has been done solely on the principle of realism
09:48<Patrick:#openttd>everyone blows in with "my great idea" that's been dismissed ten times before
09:48<@Belugas:#openttd>welll... that's how i see it
09:48<@Belugas:#openttd>indeed Patrick
09:49<Patrick:#openttd>"code it yourself" doesn't always work either
09:49<Patrick:#openttd>if your idea is Great
09:49<Patrick:#openttd>then you can win over enough developers to make it happen
09:49<Patrick:#openttd>give me some examples ... terrain map edges?
09:49<Patrick:#openttd>bigmaps?
09:49<Gekz:#openttd>pbs?
09:49<Patrick:#openttd>that's been dabbled with for years
09:49<Patrick:#openttd>but yeah
09:49<Gekz:#openttd>cargodest
09:49<Patrick:#openttd>that's not in trunk, is it?
09:50<Gekz:#openttd>it's in development
09:50<fjb:#openttd>!logs
09:50<Gekz:#openttd>no-one said it had to be merged
09:50<Gekz:#openttd>haha
09:50<Patrick:#openttd>oh neat
09:50<@Belugas:#openttd>some branches never get merged
09:50<Gekz:#openttd>i know
09:50<TrueBrain:#openttd>Open Source is _no_ Demand/Supply market
09:50<Gekz:#openttd>and cargodest probably wont apparnetly
09:50<TrueBrain:#openttd>far from it :)
09:50<@Belugas:#openttd>remember the old map branch
09:50<Gekz:#openttd>because of the use of Boost
09:50<Gekz:#openttd>why did he have to use boost
09:50<Gekz:#openttd>-.-
09:51<@Belugas:#openttd>graphic library
09:51<Gekz:#openttd>TrueBrain: that's why it will never replace proprietary products
09:51<@Belugas:#openttd>TrueBrain, true, so true
09:51<Gekz:#openttd>TrueBrain: because some shit is just that boring, that to develop it, you'd need to be paid
09:51<TrueBrain:#openttd>people tend to forget that tiny fact ;)
09:51<@Belugas:#openttd>it's open... it should accept everything....
09:51<@Belugas:#openttd>that's the normal mentality
09:52<+glx:#openttd>and that's wrong ;)
09:53<Gekz:#openttd>what's an easy-to-use tiling window manager?
09:53<@Belugas:#openttd>hello glx :) and yes, you're so right saying it's so wrong
09:53<@Belugas:#openttd>hu hu hu
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09:58<fjb:#openttd>Are there no logs anymore?
09:58<TrueBrain:#openttd>fjb: try thegrebs.com
09:59<+glx:#openttd>or use your browser's shortcuts
10:02<fjb:#openttd>Thank you
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10:07<CIA-9:#openttd>OpenTTD: rubidium * r16123 /trunk/ (6 files in 4 dirs): -Fix: forgot to add table/strgen.h to the project files + a typo
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10:25<dihedral:#openttd>hihi - i wrote a little randomizer, which randomly changes configured parts of the config, to a randomly selected value from a configured list of values :-P
10:26<dihedral:#openttd>:-)
10:26<TrueBrain:#openttd>> /dev/null
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10:26<TrueBrain:#openttd>(mwhahahaha)
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10:28*dihedral:#openttd slaps TrueBrain
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10:31<HackaLittleBit:#openttd>hello evereybody
10:31<fjb:#openttd>Hello somebody.
10:32<HackaLittleBit:#openttd>Rubidium, Yexo answered you.
10:33<HackaLittleBit:#openttd>was not so smart of me
10:33<Yexo:#openttd>I did?
10:34<HackaLittleBit:#openttd>NOooo I answered
10:35<HackaLittleBit:#openttd>Anyway thanks and sorry about bothering you
10:35<@Belugas:#openttd>??
10:35<HackaLittleBit:#openttd>FS 2854
10:36<Yexo:#openttd>ah, why didn't you say so in the first place :p
10:36<@Belugas:#openttd>hehehe
10:36<HackaLittleBit:#openttd>embarresed
10:37<Yexo:#openttd>no problem, it can happen
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10:40<HackaLittleBit:#openttd>In FS 2823 smatz warned me about "It seems to be using HasVehicleOnPos in a wrong way, possibly causing desyncs"
10:41<HackaLittleBit:#openttd>is somebody willing to have a look at that
10:41<HackaLittleBit:#openttd>because I don't understand that
10:42<@Rubidium:#openttd>the order of items in the vehicle has differs between clients
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10:43<@Rubidium:#openttd>s/has/hash/
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10:44<@Rubidium:#openttd>as you only 'evaluate' till you found the first and change the first you might end up changing the speed of vehicle 1 on the server and vehicle 2 on the client and vehicle 3 on another
10:45<@Rubidium:#openttd>just because their hash table is ordered differently
10:46<HackaLittleBit:#openttd>Thanks
10:46<@Rubidium:#openttd>the desyncs caused by this are hard to trigger, but even harder to track down
10:47<@petern:#openttd>lol
10:47<@petern:#openttd>1 day in 2 seconds to 1 day in 1 hour is ... a big jump
10:48<HackaLittleBit:#openttd>crying
10:48<HackaLittleBit:#openttd>Thanks Rubidium I see I have more work to do
10:51<fjb:#openttd>petern: 1 year in 15 days, 1 game runs 5,4 years... :-)
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10:52<dihedral:#openttd>batti5, i dont do dcc chat!
10:52<Forked:#openttd>7ctcp dihedral chat
10:52<Forked:#openttd>wait, thats eggdrops.. nevermind
10:53<dihedral:#openttd>why on earth would someone (i have nothing to do with by the way) decide to dcc chat me?
10:54<@petern:#openttd>fjb, constant
10:54<@Belugas:#openttd>why on earth would anyone want to caht with you, in the first place?
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10:54*Belugas:#openttd hugs dihedral
10:54*dihedral:#openttd slaps SmatZ ^^
10:54<SmatZ:#openttd>:o)
11:08*TrueBrain:#openttd finishes WT3 string validation
11:09<planetmaker:#openttd>nice
11:09<TrueBrain:#openttd>in a few minutes I know if I should be happy, as then it is finished
11:09<+glx:#openttd>do you want testers?
11:09<TrueBrain:#openttd>SVN is a nice test-bed ;) But I will enable the validation on the Save button soon, then you can test :)
11:09<+glx:#openttd>nice, I have a test string already :)
11:09<+glx:#openttd>(for genders)
11:10<TrueBrain:#openttd>that one will fail :p
11:12<TrueBrain:#openttd>first I think I need to do some shopping ... need food!!
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11:13<batti5:#openttd><dihedral> batti5, i dont do dcc chat!: I don`t even know what dcc chat is.
11:13<TrueBrain:#openttd>one general thing: if you ever fail to do a change in WT3, you can always do it via SVN, as that is ALWAYS accepted
11:14<TrueBrain:#openttd>1510
11:14<TrueBrain:#openttd>{1:STRING} {0:TOWN}
11:14<TrueBrain:#openttd>HINT: STRING at wrong position in string 'STR_INDUSTRY_FORMAT'
11:14<TrueBrain:#openttd>HINT: TOWN at wrong position in string 'STR_INDUSTRY_FORMAT'
11:14<TrueBrain:#openttd>HINT: Missing TOWN in translation of string 'STR_INDUSTRY_FORMAT'
11:14<TrueBrain:#openttd>HINT: Missing STRING in translation of string 'STR_INDUSTRY_FORMAT'
11:14<TrueBrain:#openttd>ghehe :)
11:14<TrueBrain:#openttd>either my routine is wrong, or a string was broken in r7787 :p
11:14<+glx:#openttd>your routine I think :)
11:15<TrueBrain:#openttd>I guess so too ;)
11:16<+glx:#openttd>does it handle the "x:" ?
11:17<TrueBrain:#openttd>yup
11:17<dihedral:#openttd>his routine or ... :-P
11:19<TrueBrain:#openttd>grr .. python failed to auto-cast :(
11:19<TrueBrain:#openttd>"1" != 1 :(
11:20<TrueBrain:#openttd>1 == "1"
11:20<TrueBrain:#openttd>lol
11:20<TrueBrain:#openttd>(or the other way around ... what ever :p)
11:20<+glx:#openttd>nice:)
11:22<TrueBrain:#openttd>oh, was going to buy some food .. hmm ..
11:23<+glx:#openttd>better do than before it's closed :)
11:23<TrueBrain:#openttd>that gives me 5 more hours ... :p
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11:31-!-mode/#openttd [+o Bjarni] by ChanServ
11:32<@petern:#openttd>@seen bjarni
11:32<@DorpsGek:#openttd>petern: bjarni was last seen in #openttd 2 weeks, 5 days, 19 hours, 47 minutes, and 41 seconds ago: <Bjarni> and you will never know if there is a joke in it :P
11:33<@Bjarni:#openttd>ssh
11:33*Bjarni:#openttd is hiding
11:35*SmatZ:#openttd can't find Bjarni
11:35*planetmaker:#openttd wonders what all the people look for
11:35<SmatZ:#openttd>hehe
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11:35<batti5:#openttd>Is thare a way to complie openttd with gcc43 on mandriva 2009?
11:36<dihedral:#openttd>./configure && make
11:36<planetmaker:#openttd>yes. but you haven't found it obviously
11:36<batti5:#openttd>i get the folowing error =
11:36<batti5:#openttd>the CC environment variable is set, but it doesn't seem to be a gcc binary
11:36<batti5:#openttd>please redefine the CC/CXX environment to a gcc binary
11:36<planetmaker:#openttd>fix your system then :)
11:37<batti5:#openttd>how?
11:37<dihedral:#openttd>google
11:37<+glx:#openttd>install g++ :)
11:37<planetmaker:#openttd>ask the mandriva guys
11:37<dihedral:#openttd>did you try that?
11:37<dihedral:#openttd>or are you just asking questions without doing anything yourself
11:37<@Bjarni:#openttd>google is only good if you know what to search for ^^
11:38<planetmaker:#openttd>best shot is: re-install your gcc.
11:38<dihedral:#openttd>Belugas: "please redefine the CC/CXX environment to a gcc binary"
11:38<dihedral:#openttd>eh
11:38<dihedral:#openttd>Bjarni
11:38<dihedral:#openttd>^^
11:38<+glx:#openttd>CC/CXX not needed if g++ is installed :)
11:38<dihedral:#openttd>google-ing the error message is often a good try
11:39<@Bjarni:#openttd>searching for the error string is not always a good solution
11:39<batti5:#openttd>export CC=<gccs location>, but its not in /usr/local/bin/
11:39<dihedral:#openttd>Bjarni, it's a start
11:39<planetmaker:#openttd>http://www.google.com/search?hl=en&q=please+redefine+the+CC%2FCXX+environment+to+a+gcc+binary&btnG=Search <--- o_O
11:39<planetmaker:#openttd>first hit: bugs.openttd.org
11:39<dihedral:#openttd>and often enough other people have had a similar issue
11:39<@Bjarni:#openttd>I once searched and it turned out that it was a custom error string so I came up with... one guy having the same problem and no solution.... and nothing else
11:39<+glx:#openttd>first step, type "gcc -v" in a terminal
11:39<+glx:#openttd>then type "g++ -v"
11:39<@Belugas:#openttd>dihedral, i would not, even if i knew how...
11:40<dihedral:#openttd>Bjarni, but at least you show that you tried
11:40<dihedral:#openttd>Belugas, lol
11:40<@Bjarni:#openttd>good point
11:40<dihedral:#openttd>+ if you dont find an answer that way, and have no other idea you can still ask
11:40<dihedral:#openttd>but not trying is even worse
11:41<@Belugas:#openttd>but then... why would I do somehting that i'm not going to use???
11:41<@Bjarni:#openttd>for fun
11:41<dihedral:#openttd>you never know
11:45<@Belugas:#openttd>well... let say i have better place to go for having fun...
11:45<@Belugas:#openttd>right now, i'm ahaving "fun" with PINPads, Chip n Pin cards and simulators
11:45<batti5:#openttd>well, i find the problem g++ is missing.
11:46<planetmaker:#openttd>I guess an install is in order then. Use your packet manager and install it.
11:46<+glx:#openttd>while you are at installing stuff, don't forget zlib-dev, sdl-dev, freetype-dev, ...
11:48<@Belugas:#openttd>don't try to install openttd-dev, it will fail...
11:50-!-Pikka [~PikkaBird@CPE-124-187-66-158.qld.bigpond.net.au] has quit []
11:50*petern:#openttd is not installable
11:50-!-TheMask96 [martijn@greed.vhost.ne2000.nl] has quit [Ping timeout: 480 seconds]
11:53<TrueBrain:#openttd>Afrikaans Slovenian Latvian Chinese
11:53<TrueBrain:#openttd>be happy, you guys are my notepad
11:56-!-SHADOW_XIII [~Miranda@78.151.89.239] has joined #openttd
11:57-!-SHADOW-XIII [~Miranda@78.151.89.239] has quit [Ping timeout: 480 seconds]
11:57<@Belugas:#openttd>so do not move while he write on you
11:57<@Bjarni:#openttd>you use Chinese people for remembering the stuff everybody else use notepad for?
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12:02<batti5:#openttd>i can`t find SDL-devel for mandriva
12:03<TrueBrain:#openttd>for $10,000, is this:
12:03<TrueBrain:#openttd>a) batti5 failure to search
12:03<TrueBrain:#openttd>b) mandrive's failure to include it
12:03<batti5:#openttd>b
12:03<TrueBrain:#openttd>c) problem-is-between-keyboard-and-chair
12:03<TrueBrain:#openttd>your time is running .. what will it be ...
12:03<batti5:#openttd>b
12:04<TrueBrain:#openttd>oh, this is bad! He had such a good run!
12:04<TrueBrain:#openttd>and now .. batti5 has to go home with nothing!
12:04<TrueBrain:#openttd>oh well, better luck next time!
12:05<planetmaker:#openttd>http://www.google.de/url?sa=t&source=web&ct=res&cd=8&url=http%3A%2F%2Fwww.mythtv.org%2Fwiki%2FMythMusic_Installation&ei=i5HwSc76CMWC_AbS-ZXaCQ&usg=AFQjCNHr86U4SCAEY8FBQGByiIicNNKF7A&sig2=zKRnfblimiuuragmFx9P-g
12:05<planetmaker:#openttd>^^ batti
12:08-!-Fuchs82 [~fehly@e181075021.adsl.alicedsl.de] has joined #openttd
12:08<el_en:#openttd>Bjarni of Denmark!
12:09<Fuchs82:#openttd>could someone help me with a metropolitan airport pls? I can't build one
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12:09<el_en:#openttd>batti5: the correct apostrophe character is ', not `.
12:09<planetmaker:#openttd>Fuchs82, then you're playing too early or have too little money
12:10<planetmaker:#openttd>too early in terms of game years.
12:10<Fuchs82:#openttd>nope, it's 1981 already and i got the money..
12:10<Fuchs82:#openttd>it's not in the building menu.. not even disabled
12:10<Yexo:#openttd>can you build other airports? What is the error message you get?
12:11<Fuchs82:#openttd>no error message. and yes, i got city airports
12:11<TrueBrain:#openttd>what OpenTTD version are you playing?
12:11<Yexo:#openttd>then what? Is the button greyed out?
12:11<@Belugas:#openttd>it'snot on the menu? or it's disabled?
12:11<Fuchs82:#openttd>nope there is no button for it :-P
12:11<Fuchs82:#openttd>got the latest version
12:11<TrueBrain:#openttd>which is?
12:11<Yexo:#openttd>latest isn't a version number
12:11<@Belugas:#openttd>screenshot!
12:11<@Belugas:#openttd>don't believe ya!
12:12<Fuchs82:#openttd>hehe, but it's the german version
12:12<TrueBrain:#openttd>(latest for Gentoo was 0.4.8 for a long time ... while 0.6.3 was out, so .. latest is a tiny bit relative)
12:12<Fuchs82:#openttd>wait, i'll upload a screenshot
12:12<batti5:#openttd>now its compliing, after i installed SDL-dev from a other distro, it had downloaded 46 depenecies
12:12<@Belugas:#openttd>just change you lang to english...
12:12<Yexo:#openttd>Fuchs82: there is no "german version"
12:12<@Belugas:#openttd>not too hard to do
12:12<Yexo:#openttd>you can changes languages to whatever you like
12:12<Fuchs82:#openttd>ah kk, will change the language
12:12<TrueBrain:#openttd>and tell us the version you are using!
12:13<TrueBrain:#openttd>batti5: considered searching for 'sdl' and see what hits you get? As I believe it is called libsdl-devel nowedays
12:13<+glx:#openttd>batti5: knowing mandriva I'm quite sure SDL is in
12:13<TrueBrain:#openttd>(search within your package manager)
12:13<Fuchs82:#openttd>ah ok, got it! :-D I can build it. The german name for it was a bit strange
12:13*TrueBrain:#openttd bashes head to wall
12:13<Fuchs82:#openttd>^^ thanks mates
12:14<TrueBrain:#openttd>enjoy playing
12:14<Fuchs82:#openttd>yea will do
12:17<CIA-9:#openttd>OpenTTD: rubidium * r16124 /trunk/src/strings.cpp: -Codechange: unify the three number drawing methods
12:18<@Belugas:#openttd>and bitch planetmaker about the airport name!
12:18-!-|Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has joined #openttd
12:18<TrueBrain:#openttd>[18:18] <Fuchs82> hey there, can u help me with updating the airports? is there a easier way?
12:18<TrueBrain:#openttd>such questions are, as you might expect, for this channel
12:18<TrueBrain:#openttd>not for PMs
12:18<Fuchs82:#openttd>okidoki
12:19<Fuchs82:#openttd>i always have to send all my planes to another airport. is there an easier way to update an airport?
12:19<SHADOW_XIII:#openttd>hm .... 50 minuts FF13 gameplay video ... intersting
12:20<Yexo:#openttd>no, there is a close airports patch in the forums though
12:20<Fuchs82:#openttd>ah ok
12:21*fjb:#openttd expects the next question to be "how to install a patch?"...
12:21<planetmaker:#openttd>Fuchs82, what name was the German one which you didn't recognize?
12:22<planetmaker:#openttd>You have the chance to complain now and I *might* - just *might* fix it.
12:22-!-kingj is now known as KingJ
12:23<@Rubidium:#openttd>planetmaker: can you fix an Apfelstruedel for me?
12:24<TrueBrain:#openttd>batti5: hmm
12:24<TrueBrain:#openttd>hmm
12:24<TrueBrain:#openttd>-batti5
12:24-!-frosch123 [~frosch@frnk-590ffbbf.pool.einsundeins.de] has joined #openttd
12:24<TrueBrain:#openttd>I WANT ONE TOO!
12:24-!-phidah [~phidah@1305ds3-oebr.0.fullrate.dk] has joined #openttd
12:24<planetmaker:#openttd>Rubidium, I can :)
12:24<planetmaker:#openttd>But you have to drop an "e"
12:25<planetmaker:#openttd>There's only Apfelstrudel :)
12:25<@Rubidium:#openttd>tss... no fancy umlauts :(
12:25<planetmaker:#openttd>So... let's have Apfelstrudel party when there are new ones around? :)
12:26<planetmaker:#openttd>or... alternatively: invite me for your birthday. I might bring the cake :)
12:26<TrueBrain:#openttd>planetmaker: or just invite us to your place
12:26<planetmaker:#openttd>TrueBrain, that's what I initially thought :)
12:27<planetmaker:#openttd>but then it's like a dozen duchies going 400km while it could be one person going 400km and all others 50 :)
12:27<TrueBrain:#openttd>okay, Rubidium's place it is :p
12:27<fjb:#openttd>planetmaker: What part of germany are you from?
12:27<planetmaker:#openttd>lol :)
12:27<planetmaker:#openttd>I'm living in lower saxony's East
12:27<planetmaker:#openttd>so... central North
12:28<fjb:#openttd>Oh, not far from me then. I'm voting for the party at your place. :-)
12:28<planetmaker:#openttd>it's 4,5 hours by car to Eindhoven.
12:28<TrueBrain:#openttd>planetmaker: Eindhoven is 2 hours away from me
12:28<TrueBrain:#openttd>so that doesn't mean a lot :p
12:28<planetmaker:#openttd>or utrecht for that matter
12:28<TrueBrain:#openttd>that is why I suggest Rubidium
12:28<TrueBrain:#openttd>should be a bit closer :p
12:29<@Rubidium:#openttd>Enschede, not Eschede (no ICE's crashing here)
12:29<@Rubidium:#openttd>-'
12:29<planetmaker:#openttd>:P
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12:30<planetmaker:#openttd>Eschede isn't far from here. An hour or so.
12:30<planetmaker:#openttd>Enschede is further :)
12:30<TrueBrain:#openttd>but we are not going there :p
12:31<planetmaker:#openttd>:)
12:31<TrueBrain:#openttd>2 hour ride to Enschede for me
12:31<planetmaker:#openttd>Eschede is not worth the tour anyway
12:31<planetmaker:#openttd>hm.. where the heck in the Netherlands do you live, TrueBrain ?
12:31<TrueBrain:#openttd>Leiden
12:31<planetmaker:#openttd>oh.... beautiful!
12:31<batti5:#openttd>the complie failed at the and with a long list of errors
12:31<Fuchs82:#openttd>come to munich, it's spring festival here ;-)
12:32<@Rubidium:#openttd>spring sucks
12:32<Fuchs82:#openttd>lol
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12:32<TrueBrain:#openttd>8 hours!
12:32<@Bjarni:#openttd>springs kick back :P
12:32<TrueBrain:#openttd>not going to happen Fuchs82
12:32<@Bjarni:#openttd>*kicks
12:32<planetmaker:#openttd>Though I've been to Leiden only once... nice place :)
12:32<@Rubidium:#openttd>just to visualise it... "all that sperm in the air"
12:32<TrueBrain:#openttd>planetmaker: it is :) Student city .. I love it :)
12:32<planetmaker:#openttd>loved it.
12:32-!-Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has joined #openttd
12:32<planetmaker:#openttd>TrueBrain, yep, exactly. Nice city centre, too
12:33<TrueBrain:#openttd>you only really need a bike, or go by foot :p
12:33<planetmaker:#openttd>and actually not too far from potential employers for me... :D
12:33<TrueBrain:#openttd>a car is useless
12:33<TrueBrain:#openttd>but so Enschede it is? When? :p
12:33<planetmaker:#openttd>guess how I get to work here?
12:33<@Rubidium:#openttd>at least 'we' got a direct train to Germany every half an our or so ;)
12:33<@Rubidium:#openttd>'we' == Enschede
12:34<@Rubidium:#openttd>and I'm failing to write some letters
12:34<planetmaker:#openttd>Rubidium, there are no direct trains to Amsterdam, but you can manage with changing once. Twice to Leiden.
12:34<TrueBrain:#openttd>planetmaker: a 3 hour ride for you, a 2 hour ride for me
12:34<TrueBrain:#openttd>seems fair, not? :p
12:34<planetmaker:#openttd>Dunno other places...
12:34<planetmaker:#openttd>hehe :)
12:34<@Rubidium:#openttd>planetmaker: from where are there no direct trains to Amsterdam?
12:34<planetmaker:#openttd>from my town, Braunschweig
12:34-!-Guest1773 [~KenjiE20@92.20.109.124] has quit [Ping timeout: 480 seconds]
12:34<planetmaker:#openttd>I need to change in Hannover
12:35*planetmaker:#openttd now goes grabbing some food...
12:35<planetmaker:#openttd>brb
12:36<@Rubidium:#openttd>also only one time changing to get to Enschede
12:37<@Rubidium:#openttd>though changing twice might be beneficiary for travel time
12:37<@Rubidium:#openttd>but then, what's 90 minutes off a 5 hour trip by train
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12:37*fjb:#openttd is living about 45km south of planetmaker.
12:39-!-Exl [~myself@cp1224652-a.roemd1.lb.home.nl] has joined #openttd
12:40<TrueBrain:#openttd>fjb: so you can come too :p
12:42<fjb:#openttd>Sure...
12:42<Maarten-:#openttd>Enschede... waay too far for me :P
12:43<fjb:#openttd>As long as I don't have to climb some walls...
12:44<@Rubidium:#openttd>Maarten-: where's that American spirit of flying to the other side of the country just to see your family for a few hours? The other side of the ocean is that much further away
12:47<planetmaker:#openttd>re
12:47<planetmaker:#openttd>fjb: that must be göttingen?
12:49<planetmaker:#openttd>http://www.tt-forums.net/viewtopic.php?p=784325#p784325 <-- hehe :) Nice one, Belugas :)
12:49<fjb:#openttd>planetmaker: Bad Harzburg
12:49<planetmaker:#openttd>oh, that's even closer
12:49<planetmaker:#openttd>:)
12:50<@Belugas:#openttd>hehe
12:50<el_en:#openttd>what's bad about it?
12:51<TrueBrain:#openttd>Belugas: nice 'reality' image in your sig
12:51<fjb:#openttd>GPS? Lets exchange the maps with some TTD maps. :-)
12:52<planetmaker:#openttd>el_en: nothing is bad about that.
12:52<planetmaker:#openttd>it's just that developers need the tools in order to get it running - among those is access to the target platform.
12:53<+glx:#openttd>Belugas: don't forget to ask for the latest MSVC pro too (else you can't generate wince code)
12:53<planetmaker:#openttd>haha :)
12:54<planetmaker:#openttd>does anyone of you have that?
12:54<TrueBrain:#openttd>Belugas is trying to steal donation money! :p
12:54<+glx:#openttd>I only have express versions
12:54<@Rubidium:#openttd>the irony is that I have a legal MSVC pro ;)
12:54<TrueBrain:#openttd>but why do people want to play OpenTTD on handhelds? I don't get it ... it is unplayable!
12:55<planetmaker:#openttd>he, Rubidium :) I thought you were running some linux...
12:55<@Rubidium:#openttd>TrueBrain: that's something they will only find out when they actually played it on the handheld and they don't believe your word
12:55<@Rubidium:#openttd>planetmaker: I am
12:55<+glx:#openttd>my brother has a MSVC 2005 licence, but I don't know if it's the right one for wince
12:55<planetmaker:#openttd>oh :)
12:55<@Rubidium:#openttd>though virtualbox is nice technology
12:55<@Rubidium:#openttd>together with korean or chinese windows
12:55<+glx:#openttd>silly localized versions ;)
12:55<@Rubidium:#openttd>english windows is soo standard
12:56<@Rubidium:#openttd>with korean/chinese you can be sure things don't work as they work in your windows
12:57<planetmaker:#openttd>he, yeah :)
12:57<planetmaker:#openttd>my font selection doesn't crash anymore, but it doesn't do anything useful either... silly non-standard languages
12:57<@Bjarni:#openttd>how is a language a standard?
12:57<planetmaker:#openttd>all languages should only use standard ASCII
12:58<+glx:#openttd>planetmaker: it's worse you're on OSX
12:58<@Belugas:#openttd>Yeah, i'm a stealer!
12:58<@Bjarni:#openttd>Apart from standard languages like C and Java, that is
12:58<@Belugas:#openttd>and a gambler!!
12:58<@Belugas:#openttd>i bet he would not dare sending it :D
12:58<@Belugas:#openttd>from what i heard, glx, you can use the said tool on express.
12:58<+glx:#openttd>not for wince
12:58<@Belugas:#openttd>i'll ask im as soon as he come back
12:58<+glx:#openttd>even 64bits require a pro version
12:58<@Bjarni:#openttd><planetmaker> my font selection doesn't crash anymore <-- wait a minute. You crashed on OSX by selecting a font?
12:59<@Belugas:#openttd>ok
12:59<planetmaker:#openttd>Bjarni: with a patch, yes :)
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12:59<@Bjarni:#openttd>ahh
12:59<+glx:#openttd>well crashing openttd on OSX is easy :)
12:59<planetmaker:#openttd>standard OpenTTD doesn't. But it doesn't show e.g. egypt glyphs either
12:59-!-Progman [~progman@p57A1C38D.dip.t-dialin.net] has quit [Remote host closed the connection]
12:59<@Bjarni:#openttd>I thought we had an issue
12:59<planetmaker:#openttd>glx: hm... how so?
12:59<el_en:#openttd>which standard organization standardizes the standard language?
12:59<+glx:#openttd>just use signals
12:59<+glx:#openttd>on 10.3.9
13:00<planetmaker:#openttd>hm... I'm missing the test platform you know. No user supplied it to me :D
13:00<+glx:#openttd>(I mean signal() ;) )
13:01<@Rubidium:#openttd>planetmaker: no one gave me an OSX machine either, so sorry... can't help
13:01<planetmaker:#openttd>he :)
13:01*glx:#openttd has only a virtual 10.3.9
13:02*planetmaker:#openttd has a virtual win XP :P
13:02*Belugas:#openttd plays on his virtual guit
13:02<+glx:#openttd>planetmaker: I have 3 virtual XP :)
13:02<planetmaker:#openttd>he :) I only need one.
13:02*petern:#openttd has none :D
13:03<+glx:#openttd>I also have virtual 95 and 98
13:03<planetmaker:#openttd>oh :)
13:03<+glx:#openttd>and virtual ubuntu 64
13:04<planetmaker:#openttd>only for openttd reasons or also "just because"?
13:04*Rubidium:#openttd got a virtual debian for ultra-fat OSX binaries
13:04<+glx:#openttd>I remember those :)
13:04<+glx:#openttd>we noticed a 10.3.9 problem with them
13:05<+glx:#openttd>(it was indeed a trunk problem)
13:07<planetmaker:#openttd>he :)
13:07<TrueBrain:#openttd>it would be nice if someone would donate an OSX Server ...
13:07<planetmaker:#openttd>:D
13:07<TrueBrain:#openttd>I am serious
13:08<planetmaker:#openttd>they're even on relative terms bloody expensive as opposed to this macbook
13:08<TrueBrain:#openttd>one of the targets no active dev can debug for/on in a normal way :(
13:08<planetmaker:#openttd>yeah, I know... :S
13:09<TrueBrain:#openttd>besides, we can use the exta CPU power for the CF :p
13:09<TrueBrain:#openttd>ghehe
13:09<planetmaker:#openttd>though any reasonable recent mac is sufficient for testing - but yeah ^^
13:09<+glx:#openttd>TrueBrain: and build "natively"
13:09<TrueBrain:#openttd>glx: that too, of course
13:09<TrueBrain:#openttd>although that only seems required for 64bit
13:10<planetmaker:#openttd>just for curiosity: could it be located anywhere?
13:10<planetmaker:#openttd>given reasonable internet connectivity?
13:10<TrueBrain:#openttd>I can get it colocated, no problem
13:10<+glx:#openttd>well Rubidium managed to build 64bit for OSX
13:11<TrueBrain:#openttd>the latest what I remember was that there was some kind of problem
13:11<TrueBrain:#openttd>but okay .. is a few weeks ago :p
13:11<TrueBrain:#openttd>(we had to patch cctools and ld64 ourself!)
13:11<@Rubidium:#openttd>probably OSX 64 bits missing lots of stuff (like quickytime) in 64 bits
13:11<planetmaker:#openttd>Bjarni: how well are you fit with ATSUI framework?
13:12<+glx:#openttd>but openttd worked ;)
13:12<planetmaker:#openttd>yes, Quicktime isn't 64 bit so far afaik
13:12<TrueBrain:#openttd>glx: really?
13:12<+glx:#openttd>without music
13:12<TrueBrain:#openttd>Rubidium: I thought you hit some kind of brickwall in the end :)
13:12<TrueBrain:#openttd>but okay .. good :)
13:12<TrueBrain:#openttd>we still need to finish up the cctools and ld64, and publish it in some normal way ..
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13:17<TrueBrain:#openttd>we just need 3500 euro to buy an OSX server ourselves ...
13:17<TrueBrain:#openttd>omg .. I can buy 5 dedicates of that money ..
13:17<TrueBrain:#openttd>(with better specs!)
13:18-!-Swallow [~chatzilla@5355F5FD.cable.casema.nl] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.8/2009032609]]
13:18<TrueBrain:#openttd>Rubidium: how about sending a 'want-to-support' mail to Apple, asking for one, in return for a logo on the website? :p
13:19<TrueBrain:#openttd>270 euro for a 1 TB disk ... omg ... :s
13:20<+glx:#openttd>TrueBrain: it's a disk with an apple on it
13:20<@Belugas:#openttd>a beatle record, in other words
13:21<frosch123:#openttd>TrueBrain: do you really want an Apple logo on the website?
13:21<TrueBrain:#openttd>frosch123: no, I really don't :p
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13:22<TrueBrain:#openttd>I am pretty happy we only have a 'powered by' thingy, which is very small, on the website
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13:22<planetmaker:#openttd>it really pays off to buy those machines and upgrade the internals yourself. they charge you a royalty of 100% on the equipment costs for upgrading them...
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13:23<TrueBrain:#openttd>planetmaker: even ordering by Dell, we call them to tell them they can keep the disks and memory
13:23<TrueBrain:#openttd>and we put that in ourselves
13:23<TrueBrain:#openttd>MUCH cheaper
13:24<planetmaker:#openttd>yeah. but apple is really expensive there.
13:24<TrueBrain:#openttd>Dell too, so that is not a real suprise :)
13:24<TrueBrain:#openttd>1TB disk costs 250 euro
13:24<TrueBrain:#openttd>so ..
13:24<planetmaker:#openttd>the only thing which I found reasonable are the upgrade prices from 8 to 16GB ram.
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13:25<@Belugas:#openttd>from 8 GIG to 16 GIG???
13:25<@Belugas:#openttd>fuck...
13:25<planetmaker:#openttd>yep.
13:25<@Belugas:#openttd>i'm still at 512 meg :(
13:25<planetmaker:#openttd>those dims ARE that expensive
13:25<TrueBrain:#openttd>Belugas: the compile-farm would love to have 16 GB :)
13:25<planetmaker:#openttd>it's not them, it's the manufacturers.
13:25<@petern:#openttd>my server has 4 gig
13:25<TrueBrain:#openttd>although the 4 GB we have now is also nice ;)
13:25<planetmaker:#openttd>everything beyond 4GB get's a steep price tag
13:26<@petern:#openttd>get's!
13:26<TrueBrain:#openttd>get is a steep price tag!
13:26<TrueBrain:#openttd>:)
13:26<planetmaker:#openttd>:)
13:27<+glx:#openttd>should I re-enable my 's script ?
13:27<+glx:#openttd>:)
13:27<TrueBrain:#openttd>glx: :)
13:28<planetmaker:#openttd>uh?
13:28<planetmaker:#openttd>what devilry is that? :P
13:28<+glx:#openttd>planetmaker: thi's 'script
13:29<TrueBrain:#openttd>putting an ' before ever 's .. it i's pretty fun :)
13:29<TrueBrain:#openttd>almo'st unreadable ... but neverthele's's
13:29<+glx:#openttd>I could al'so 'strip 'space's
13:30<+glx:#openttd>we are silly sometimes
13:31<goodger:#openttd>quite
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13:32<planetmaker:#openttd>lol
13:32<goodger:#openttd>guh
13:32<goodger:#openttd>my brain feels like it's imploding
13:33<@petern:#openttd>not enough caffeine
13:33<goodger:#openttd>too many rhinoviruses, I think
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13:34<@Belugas:#openttd>imploding... maybe... because of fluid escaping?
13:35<@Belugas:#openttd>of simply... grey msubstance deserting the place?
13:36<free_kill:#openttd>belugas, nice sig on forums :-)
13:36<free_kill:#openttd>omg
13:36-!-free_kill is now known as pavel1269
13:36<@Belugas:#openttd>thanks :)
13:37<pavel1269:#openttd>i am jsut thinking now, why the hell i am even playing the worst game ever :-P
13:37<CIA-9:#openttd>OpenTTD: translators * r16125 /trunk/src/lang/ (10 files in 2 dirs): (log message trimmed)
13:37<CIA-9:#openttd>OpenTTD: -Update: WebTranslator2 update to 2009-04-23 17:35:41
13:37<CIA-9:#openttd>OpenTTD: bulgarian - 13 fixed by thetitan (13)
13:37<CIA-9:#openttd>OpenTTD: czech - 25 fixed, 2 changed by Hadez (27)
13:37<CIA-9:#openttd>OpenTTD: dutch - 14 fixed by habell (14)
13:37<CIA-9:#openttd>OpenTTD: estonian - 1 fixed by kristjans (1)
13:37<CIA-9:#openttd>OpenTTD: finnish - 15 fixed by jpx_ (15)
13:39<@Belugas:#openttd>worst game ever?
13:39<@Belugas:#openttd>tic-tac-toe?
13:40<planetmaker:#openttd>well... I cannot lose in a 3x3 tic tac toe :)
13:40<planetmaker:#openttd>4x4x4 tic-tac-toe - that's interesting :)
13:40<fjb:#openttd>But you can also not win...
13:40<@Belugas:#openttd>yeah... by not playing :D
13:44<CIA-9:#openttd>OpenTTD: rubidium * r16126 /trunk/src/lang/ (4 files in 2 dirs): -Fix (r16125): WT2 fracked up big time...
13:46<planetmaker:#openttd>boh... wt2 is evil, eh?
13:46<TrueBrain:#openttd>evil: no; hard to handle: yes
13:49<@Bjarni:#openttd> <planetmaker> Bjarni: how well are you fit with ATSUI framework? <-- not at all
13:49<@Rubidium:#openttd>Fatal error: Allowed memory size of 536870912 bytes exhausted (tried to allocate 2097152 bytes) <- somehow it didn't do the STR_HEXA -> STR_NON_HEX nicely
13:50<TrueBrain:#openttd>Rubidium: and you said it did! :p
13:50<TrueBrain:#openttd>5 GB of memory ..hmm ..
13:50<TrueBrain:#openttd>ah, 500
13:50<TrueBrain:#openttd>pfew :)
13:50<TrueBrain:#openttd>was wondering ... ;)
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13:51<Xaroth:#openttd>maximum memory allocation of 500 meg?
13:52<Xaroth:#openttd>holy shit :o
13:54<planetmaker:#openttd>Bjarni: a pity... I'm stuck currently at converting openttd strings into apple's atsui format, utf-16 and vice versa
13:54<planetmaker:#openttd>but nvm then
13:54<CIA-9:#openttd>OpenTTD: translators * r16127 /trunk/src/lang/ (spanish.txt turkish.txt unfinished/serbian.txt):
13:54<CIA-9:#openttd>OpenTTD: -Update: WebTranslator2 update to 2009-04-23 17:54:01
13:54<CIA-9:#openttd>OpenTTD: serbian - 81 fixed by etran (81)
13:54<CIA-9:#openttd>OpenTTD: spanish - 24 fixed by eusebio (24)
13:54<CIA-9:#openttd>OpenTTD: turkish - 14 fixed by Emin (14)
13:54<@Bjarni:#openttd>I wouldn't mind knowing it though
13:54<@Bjarni:#openttd>but that will not help you right now :P
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13:58<planetmaker:#openttd>http://www.openttdcoop.org/files/pm/patches/apple_fontselection_r15906.diff <-- that's my current status of playing around
13:58<planetmaker:#openttd>trying to use properly apple's automatic font substitution system.
13:59<+glx:#openttd>stupid server config :)
13:59<planetmaker:#openttd>not much really - I'm kinda probing in the fog... And I think the string conversion isn't done properly. That's why it fails 100% to find substitutes.
13:59<@Bjarni:#openttd>your goal is to replace all the text in the game?
13:59<@Bjarni:#openttd>like window names and text on buttons
13:59<planetmaker:#openttd>no, my goal is that I get a font which might have the glyphs of the selected language.
14:00<@Bjarni:#openttd>ahh
14:00<+glx:#openttd>like it's done on other OS
14:00<@Bjarni:#openttd>makes more sense
14:00<@Bjarni:#openttd>I coded something like that
14:00<@Bjarni:#openttd>once
14:00<@Bjarni:#openttd>I ended up not committing it though
14:01<planetmaker:#openttd>but in order to do so, I need to supply a string, query whether it can be printed in a font and depending on that try further ones.
14:01<+glx:#openttd>Bjarni: your version was ot fully automatic
14:01<planetmaker:#openttd>Bjarni: would be nice, yes :)
14:02<@Bjarni:#openttd>isn't planetmaker trying to automatically find a suitable font?
14:02<planetmaker:#openttd>yes
14:03<planetmaker:#openttd>don't mind that 80% of the diff I linked is debug code :)
14:03<planetmaker:#openttd>oh, it works with -p1
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14:04<TrueBrain:#openttd>welcome zodttd
14:04<zodttd:#openttd>Hello :)
14:05<@Belugas:#openttd>#Take the skin and pill it back
14:05<@Belugas:#openttd>#Doesn't it make you feel better?
14:05<TrueBrain:#openttd>#Fuck you, Fuck you very much
14:05<@Belugas:#openttd>#I want to fuck you like an animal
14:05<TrueBrain:#openttd>(still thinks it is weird that a song with such lyrics hits the Top 40)
14:05<@Belugas:#openttd>#I want to feel yuo from the INSIDE
14:05<Xaroth:#openttd>o_O
14:05<Xaroth:#openttd>what song is that?
14:06<@Belugas:#openttd>which? TrueBrain or mine?
14:06<Xaroth:#openttd>your
14:06<@Belugas:#openttd>Nine Inch nail - Closer
14:06<Xaroth:#openttd>ah
14:06<Xaroth:#openttd>sounded somewhat familiar
14:07<@Belugas:#openttd>i'll feel strange when my kid will start to sing it at home :S
14:08<@Belugas:#openttd>and try explain to my wife that it is in fact a spiritual experience...
14:08-!-stuffcorpse [~rick@121.98.136.241] has quit [Ping timeout: 480 seconds]
14:09<Xaroth:#openttd>hehe
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14:10<frosch123:#openttd>[20:08] <Belugas> and try explain to my wife that it is in fact a spiritual experience... <- wait until he sings it at school, and the teacher asks :p
14:10<@Belugas:#openttd>lol!
14:11<@Belugas:#openttd>i'd better hide my CDs very well :)
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14:13<frosch123:#openttd>the 4 year old daughter of a friend of a friend was asked what she wants to drink on her first day at the kindergarden. first she demanded coffee, and as she did not get that, she demanded wine. later the parents were asked about that :p
14:15<@Belugas:#openttd>ooops :)
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14:15<@Belugas:#openttd>http://www.tt-forums.net/viewtopic.php?f=29&t=43303 <- anyone for a rough ride?
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14:17<frosch123:#openttd>hmm, will take me some time to place periods in the right places
14:18<@petern:#openttd>"..." should suffice
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14:19*frosch123:#openttd prefers "because i know alot of you code for OTTD, I don't know much about it as well"
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14:20<planetmaker:#openttd>hehe, Belugas - that doesn't bode well...
14:21*dihedral:#openttd waves
14:22<Xaroth:#openttd>o/
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14:22<@Belugas:#openttd>bode?
14:22<@Belugas:#openttd>dobe?
14:23<@Belugas:#openttd>obde?
14:23<@Belugas:#openttd>odbe?
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14:23<@Belugas:#openttd>[14:21] * frosch123 prefers "because i know alot of you code for OTTD, I don't know much about it as well" <--- lovely :D
14:24<dihedral:#openttd>hihi
14:24<dihedral:#openttd>i just read that :-D
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14:42<TrueBrain:#openttd>pff .. just finished a routine in WT3 which brings sanity to the command/plural/gender structure in case that goes badly wrong ... nasty shit :)
14:43<TrueBrain:#openttd>also takes for ever to run the routine, but .. at least it does recover from very weird situations :)
14:43<TrueBrain:#openttd>(which might happen if a developer fucks up :p)
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14:51<@Belugas:#openttd>not me, don't look at me like that!
14:53*dihedral:#openttd looks away
14:53<@Belugas:#openttd>funny... i've just found out that the chip card reader i'm working on is emetting a signal.
14:53<@Belugas:#openttd>and now i understand the contact less stuff on these cards
14:53<@Belugas:#openttd>i was wondering what the hell was that pulsationi was earing
14:54<@Belugas:#openttd>the reader is on top of my left speaker, where my headphones are attached :)
14:54<@petern:#openttd>heh
14:54<@petern:#openttd>yay
14:54<dihedral:#openttd>LOL
14:54<dihedral:#openttd>fun :-D
14:54<@petern:#openttd>ninjam's working for me
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15:03<dihedral:#openttd>number of towns: custom?
15:03<dihedral:#openttd>where is the custom value configured then?
15:03<pavel1269:#openttd>you set it?
15:04<dihedral:#openttd>no - i have a script that randomizes some config settings for me
15:04<dihedral:#openttd>and it set number_towns = 4 :-P
15:07<Yexo:#openttd>dihedral: game_creation.custom_town_number
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15:07<dihedral:#openttd>ah, thanks ;-)
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15:07*Belugas:#openttd is now VERY impatient to run home...
15:08<@Belugas:#openttd>extremely!
15:08<dihedral:#openttd>Yexo: thanks :)
15:13<CIA-9:#openttd>OpenTTD: rubidium * r16128 /trunk/src/ (ini.cpp settings.cpp): -Change: allow loading (and storing) NULL values for STRQ in openttd.cfg.
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15:58<Nite_Owl:#openttd>Hello all
16:08<fjb:#openttd>Hello Nite_Owl
16:08<Nite_Owl:#openttd>Hello fjp
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16:19<@petern:#openttd>hm
16:19<el_en:#openttd>her majesty?
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16:29<@Belugas:#openttd>yeah!!! the sun is coming out finally :D
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16:59<Patrick:#openttd>how long is a recession supposed to last for, and when do you know it's over?
16:59<@Belugas:#openttd>ask Obama ;)
16:59<Patrick:#openttd>I disabled fluctuating economy during a recession and my production's never gone back up in a year and a half
16:59<Nite_Owl:#openttd>it is over when you make money
17:00<Patrick:#openttd>I'm stupidly wealthy and getting more so
17:01<Nite_Owl:#openttd>then pay your fair share of taxes
17:05<Patrick:#openttd>ffs
17:05<Patrick:#openttd>in the game
17:05<PierreW:#openttd>hm, i just updated to latest nightly.. since then my buddy can't connect anymore to my multiplayer-game with a fairly large map... are there any reasons known?
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17:05<Patrick:#openttd>I think I've permanently bollocksed it up
17:05<PierreW:#openttd>(to small maps he still can connect)
17:05<CIA-9:#openttd>OpenTTD: rubidium * r16129 /trunk/src/ (59 files in 6 dirs): -Feature-ish: configurable digit group separator per language with user override.
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17:05<@Rubidium:#openttd>probably because his computer is too slow or so
17:06<Nite_Owl:#openttd>Ahhhh - in the game recession - I never worry about those
17:06<@Belugas:#openttd>time to go home now! Finally!!!
17:06<@Belugas:#openttd>bye all
17:06<@Rubidium:#openttd>night Belugas
17:06<@Rubidium:#openttd>happy running!
17:06<@Belugas:#openttd>petern, hang on tigh to your keyboard :D
17:06<Patrick:#openttd>yes, but I disabled fluctuating economy
17:06<Patrick:#openttd>during a recession
17:06<@Belugas:#openttd>thanks Rubidium :D
17:06<Patrick:#openttd>it's the kind of bug I can imagine happening
17:07<@petern:#openttd>:D :D :D
17:07-!-Azrael- [~azraeluk@cpc4-papw2-0-0-cust778.cmbg.cable.ntl.com] has quit [Ping timeout: 480 seconds]
17:07*TrueBrain:#openttd waves bye to Belugas
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17:08<Patrick:#openttd>I don't have a save I can go back to
17:08<Nite_Owl:#openttd>later Belugas
17:08<Patrick:#openttd>and production permanently stays low even when I cheat it back up
17:08<Patrick:#openttd>I think this is really screwed up!
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17:12<Patrick:#openttd>who actually coded the recession code?
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17:16<Nite_Owl:#openttd>try to not change grfs or settings in the middle of a game
17:16<Patrick:#openttd>I didn't change a grf :P
17:17<Patrick:#openttd>fluctuating/steady economy was a changable thing normally
17:17<Patrick:#openttd>I've unwound way back and I'm building my network again
17:17<Patrick:#openttd>recession averted!
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17:38<TrueBrain:#openttd>GRR @ me
17:39<TrueBrain:#openttd>forgot to pipe 2> to log ... now I don't know why my script crashed after running for 2 hours :(
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17:39<@petern:#openttd>heh
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17:43<TrueBrain:#openttd>I rerun the same revisions, and it turns out there was no language-change on those revisions ... lol ..
17:43<TrueBrain:#openttd>svnserve which kicked me out ... nasty :p
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17:48<fjb:#openttd>Kick it back.
17:49<TrueBrain:#openttd>I tried; it hurts!
17:49<fjb:#openttd>:-(
17:49<fjb:#openttd>I'm having fun partitioning virtual hosts.
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17:50<TrueBrain:#openttd>you call that fun? :)
17:50<TrueBrain:#openttd>I am trying to setup a spamfilter gateway which works how I want
17:50<TrueBrain:#openttd>tricky ...
17:51<fjb:#openttd>That will be my next task...
17:51<TrueBrain:#openttd>well, there are very nice gateways which run before one mailserver
17:51<fjb:#openttd>My old server disk is constantly loosing blocks.
17:51<TrueBrain:#openttd>I need one which can relay every domain to an other place ....
17:51<TrueBrain:#openttd>replace it :p
17:52<fjb:#openttd>I'm about it. That's why I'm partitioning an new drive.
17:52<fjb:#openttd>How about filtering inside the mailserver?
17:53<TrueBrain:#openttd>my experience so far is that it sucks ass :p
17:53<TrueBrain:#openttd>not all MTAs allow what you need to do some really powerful filtering :)
17:54<fjb:#openttd>I'm using postfix. You can use any filter which speaks smtp with it.
17:55<@petern:#openttd>or milter, these days, if you're brave enough
17:55<TrueBrain:#openttd>check out assp .. too many configurable options, but does all the filtering you can think of :p
17:55<fjb:#openttd>Yes, but my milter experiences are not that great. Ok, I used milter only with sendmail yet.
17:56<@petern:#openttd>i like postfix
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17:56<fjb:#openttd>Assp? I will have a look at it.
17:56<TrueBrain:#openttd>I don't have any preference for any MTA .. using exim4 on most servers, mostly because debian has a nice config for it ...
17:56<TrueBrain:#openttd>ASSP really has too many confiruable options ...
17:56<@petern:#openttd>my system at work consists of, er, 14 postfix instances, heh
17:57<fjb:#openttd>Postfix puts a much lower load on the machine than sendmail does.
17:57<fjb:#openttd>A nice config is a good reason. I still prefer postfix. :-)
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18:00<TrueBrain:#openttd>milter looks nice
18:00<fjb:#openttd>Oh, ASSP does content checks when the foreign mta is still connected? That is nonoptimal for my server.
18:00<TrueBrain:#openttd>you can configure almost anything
18:01<TrueBrain:#openttd>but yes, it keeps the external MTA on as long as possible, to allow it to send back: FUCK YOU SPAMMER :p
18:01<@Rubidium:#openttd>tar pits for the win?
18:01<TrueBrain:#openttd>that too :p
18:01<fjb:#openttd>Almost every mta will timeout if I run a perl script while it is connected.
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18:05<fjb:#openttd>My server ist still an old PIII 800MHz. :-(
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18:06<@petern:#openttd>well
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18:07<@petern:#openttd>i'm afraid i need to sleep
18:07<@petern:#openttd>so no fun with Belugas :(
18:07<TrueBrain:#openttd>hmm .. sleep .. good idea
18:07<TrueBrain:#openttd>night all!
18:07<fjb:#openttd>Good night petern.
18:07<fjb:#openttd>Good night TrueBrain.
18:07<Nite_Owl:#openttd>later petern & TrueBrain
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18:42<Patrick:#openttd>aha
18:42<Patrick:#openttd>I've actually found a bug in autosignals
18:42<Patrick:#openttd>it's pretty obscure
18:43<SmatZ:#openttd>Patrick: what revision are you using?
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18:43<Patrick:#openttd>0.7.0 release
18:43<Patrick:#openttd>when it lays them past an angle, the gap is calculated wrong
18:44<SmatZ:#openttd>are you sure? maybe depends what you call "wrong" :)
18:45<SmatZ:#openttd>on horiz / vertical track, the gap looks longer
18:45<Yexo:#openttd>it not only looks longer, it is a bit longer iirc
18:45<Patrick:#openttd>No, I tracked down a traffic jam to one of these, and I've measured it
18:45<Patrick:#openttd>you know you can put signals on both sides of a diagonal track?
18:45<Yexo:#openttd>but there is no way around that, since the track length is different per tile
18:45<Patrick:#openttd>when it predict-lays round a corner, it goes 2, 2, 2, 2.5, 2, 2, 2
18:46<Patrick:#openttd>puts them on the "wrong" set of diagonal tiles and leaves a slightly longer gap
18:46<SmatZ:#openttd>yeah well, I usually manualy place signals with higher density on horiz/vert tracks
18:46<SmatZ:#openttd>the gap is 1.5 tiles on horiz/vert track
18:46<SmatZ:#openttd>when signals are placed every 2 tiles
18:47<Patrick:#openttd>still.
18:47<SmatZ:#openttd>or 2.5 when placed every 3 tiles
18:47<SmatZ:#openttd>it's designed this way
18:47<fonsinchen:#openttd>TrueBrain, Ammler told me he'd like the compile farm to compile cargo dist. Could you make it do so?
18:47<Patrick:#openttd>I'm fairly sure it wasn't designed to leave a solitary gap slightly longer than normal
18:47<Patrick:#openttd>which as anyone knows completely cocks up train distancing and can cause a self-perpetuating traffic jam
18:48<SmatZ:#openttd>ask petern
18:48<Patrick:#openttd>I'll do an ss
19:04<Patrick:#openttd>hmm
19:04<Patrick:#openttd>on closer inspection, it still slows down with more liberal signals applied
19:04<SmatZ:#openttd>now you will find out trains are moving slower on horiz/vert tracks
19:07<Patrick:#openttd>yes
19:07<Patrick:#openttd>slightly
19:07<Patrick:#openttd>I have to double the signal density to avoid screwups
19:07<Patrick:#openttd>this actually explains why I could never push my density above a certain point
19:16<@Belugas:#openttd>too bad petern, i was able (after secind shot) to make it all work
19:16<@Belugas:#openttd>got to send you coffee ;)
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19:30<CIA-9:#openttd>OpenTTD: rubidium * r16130 /trunk/src/core/overflowsafe_type.hpp: -Fix [FS#2855]: the overflowsafe type didn't like dividing by int64 larger than MAX_INT32 causing division by negative numbers and small anomolies when drawing graphs.
19:31<CIA-9:#openttd>OpenTTD: rubidium * r16131 /trunk/src/table/settings.h: -Fix (r16129): some compile warnings on some compilers
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19:47<CIA-9:#openttd>OpenTTD: rubidium * r16132 /trunk/src/settings.cpp: -Fix (r7232/r16129): crash when saving games; r7232 is the cause of the problem, r16129 just causes it to be triggered.
19:55<SHADOW-XIII:#openttd>lol, long way, nearly 10k builds
19:57<SmatZ:#openttd>@openttd commit 16006
19:57<@DorpsGek:#openttd>SmatZ: Commit by frosch :: r16006 trunk/src/core/random_func.hpp (2009-04-09 22:37:59 UTC)
19:57<@DorpsGek:#openttd>SmatZ: -Fix (r0): Chance16() did not work for b = 1. Also transform the formula to not use divisions.
19:57<SmatZ:#openttd>for example :-p
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22:36<SHADOW_XIII:#openttd>108 people here are killing out planet ... ^_^
22:36<SHADOW_XIII:#openttd>... ^_^'
22:38*SHADOW_XIII:#openttd love OCRemix
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---Logclosed Fri Apr 24 00:00:29 2009