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#openttd IRC Logs for 2009-05-04

---Logopened Mon May 04 00:01:00 2009
00:13-!-Nite_Owl [~Nite_Owl@c-76-109-51-190.hsd1.fl.comcast.net] has joined #openttd
00:13<Nite_Owl:#openttd>Hello all
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02:56<Alberth:#openttd>the development forum is rather large today :)
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03:02<TrueBrain:#openttd>we finally clicked the "Get Your Enlargement Now" button in one of the many emails we receive per day
03:06<Forked:#openttd>Alberth: it exploded last night
03:07<Alberth:#openttd>anyone got hurt? I hope not.
03:07<Forked:#openttd>the "wtf" part of my brain is numb..
03:08<Alberth:#openttd>I stopped reading after the 3rd thread
03:08<TrueBrain:#openttd>like most of us I guess
03:09<Forked:#openttd>I never got that far :\
03:10<Alberth:#openttd>it should be put at a wiki imho, and have some form of short/intermediate term plans (although they may exist in one of the threads I skipped)
03:10<TrueBrain:#openttd>well, hopefully for him there are enough people who did manage :p
03:11<TrueBrain:#openttd>Alberth: I agree with you; orudge only things we should let the topics stay and see what happens ...
03:11<TrueBrain:#openttd>things = thinks
03:11<TrueBrain:#openttd>damn, it is too early
03:11-!-maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has joined #openttd
03:12<TrueBrain:#openttd>such long texts always make my head spin :p
03:13<Alberth:#openttd>a forum is not the good way to show the plans. Forums are for discussions, not for lengthy explanations. Stuff gets lost, and you cannot link easily between topics.
03:14<Alberth:#openttd>ah well, let's see what happens :p
03:14<Alberth:#openttd>back to some more gui conversions
03:17<TrueBrain:#openttd>good lucc!
03:17<TrueBrain:#openttd>I can't write today ....
03:17<planetmaker:#openttd>g'morning
03:17<TrueBrain:#openttd>oh, him again :p
03:17<Alberth:#openttd>good mo'ning
03:19<planetmaker:#openttd>me again. Seems like most "old" faces still here after the weekend :)
03:19<Forked:#openttd>who are you calling old?
03:19<TrueBrain:#openttd>Forked: I believe he said: Forked is old
03:20<Forked:#openttd>it's true, but shut up!
03:20<TrueBrain:#openttd>old old old old old old old old old old old old old old old old old old old old
03:20<Forked:#openttd>pfft. 27 aint that bad
03:20<Forked:#openttd>:)
03:21<TrueBrain:#openttd>older than me,even better
03:21<TrueBrain:#openttd>old old old old old old old old old old old old old old old old old old old old
03:21<Forked:#openttd>also I act 15 most of the time, so.. so.. screw you!
03:21<TrueBrain:#openttd>SCREW YOU CARMEN!
03:23<TrueBrain:#openttd>one thing I HATE about listening to the radio .. you can't skip songs!
03:25<Forked:#openttd>one thing I hate about Spotify .. is Roberta
03:25<TrueBrain:#openttd>I also hate teachers who do not sign off on your grade ....
03:28<planetmaker:#openttd><Forked> pfft. 27 aint that bad <--- jung hatchling, you :P
03:28<planetmaker:#openttd>*young
03:30<TrueBrain:#openttd>yeah ! planetmaker at least made planets !
03:30<planetmaker:#openttd>:D
03:30<TrueBrain:#openttd>which makes him in the order of ... 10^6 years or so :p
03:30<planetmaker:#openttd>10^9
03:30<TrueBrain:#openttd>nah, you could have made the planet, and traveled to us
03:30<TrueBrain:#openttd>from a distant galaxy
03:30<planetmaker:#openttd>right :)
03:31<TrueBrain:#openttd>so I see no problem in you doing it in 10^6 years ;)
03:31<planetmaker:#openttd>no other galaxy needed. Just a few 10 LY
03:31<TrueBrain:#openttd>well, I meant more that I am pretty sure there are no new planets created in our galaxy the last 10^6 years :p
03:31<planetmaker:#openttd>:)
03:31<planetmaker:#openttd>TrueBrain, you're so wrong as one could be :)
03:32<TrueBrain:#openttd>how nice of you on this early morning :p
03:32<planetmaker:#openttd>I dare say they're even created today :)
03:32<TrueBrain:#openttd>but okay .. I am starting to doubt if galaxy is the correct translation :p
03:32<planetmaker:#openttd>you mean Milkey Way? Or solar system?
03:32<planetmaker:#openttd>huge difference :)
03:32<TrueBrain:#openttd>neither .. I was meaning the direct surrounding of the solar system
03:33<planetmaker:#openttd>well... I dare say, even that might be wrong then :)
03:33<TrueBrain:#openttd>'might be' ;) Ghehe ;)
03:33<TrueBrain:#openttd>you dare to say that?
03:33<TrueBrain:#openttd>:p
03:33<planetmaker:#openttd>Even some near-by stars show signs of at least remanents of planet formation :)
03:33<planetmaker:#openttd>or indicators which hint that it might be going on :)
03:33<TrueBrain:#openttd>planet formation within .. say .. 1kpc?
03:34<planetmaker:#openttd>http://de.wikipedia.org/wiki/Fomalhaut <-- 25 LY
03:34<planetmaker:#openttd>with direct imaging of planet formation going on.
03:35<Forked:#openttd>I feel exluded .. you're linking to nohablalanguage.wikipedia.org :\
03:35<planetmaker:#openttd>TrueBrain, 450 LY away is the biggest star and thus planet forming region within this galaxy: the orion nebula
03:35<TrueBrain:#openttd>planetmaker: you are absolutely right :)
03:35<planetmaker:#openttd>http://en.wikipedia.org/wiki/Fomalhaut ^
03:36-!-maristo [~maristo@host217-114-156-151.pppoe.mark-itt.net] has quit [Remote host closed the connection]
03:36<planetmaker:#openttd>^ Forked
03:36<Forked:#openttd>:)
03:36<TrueBrain:#openttd>it has an other image!!!
03:36<planetmaker:#openttd>yeah... there were three published in science. One took the other :)
03:37<TrueBrain:#openttd>I hate it when teachers are wrong :(
03:37<planetmaker:#openttd>hehe :)
03:37<planetmaker:#openttd>Luckily I'm right then :)
03:37<TrueBrain:#openttd>well .. maybe I was asleep :p
03:38<planetmaker:#openttd>:) could happen in boring classes...
03:38<TrueBrain:#openttd>especially when talking about creating of NNN
03:38<TrueBrain:#openttd>where NNN can hold: stars, planets, star-systems, and the like
03:39<TrueBrain:#openttd>I don't care most of the talk ... but then they start talking about what is required and shit
03:39<TrueBrain:#openttd>I don't care how hot it needs to be ... I don't care what material should be available .... and I don't care at all what the exact formula is for any of those
03:40<Forked:#openttd>grrr. I hate having to reboot because applications were updated. Office 2007 .. same thing goes for Adobe Reader. It just makes me belive they are way too integrated into the OS.
03:40<TrueBrain:#openttd>Forked: ditch Windows
03:40<planetmaker:#openttd>Forked, a believe which actually might reflect reality :P
03:40<TrueBrain:#openttd>and the problem is not the integrating per se, it is more like how Windows works with DLLs (short: crappy)
03:40<Forked:#openttd>I can't (at work)
03:40<Forked:#openttd>due to a billion web apps that depend on internet explorer
03:41<planetmaker:#openttd>meh... :(
03:41<planetmaker:#openttd>I learnt to hate that when I once needed a decent CAD app.
03:41<Noldo:#openttd>Forked: ie6?
03:41<TrueBrain:#openttd>Forked: use IESLINUX :p
03:41<planetmaker:#openttd>the for my places best viewer depended on IE only... :S
03:41<TrueBrain:#openttd>I haven't used IE in ages ...
03:41<Forked:#openttd>Noldo: 7 works, but in one system (made by Siebel..) IE 7 will officially be supported sometime this year ... thats the respons I got when I asked when they will support IE8
03:42<Forked:#openttd>so no win7 for us :\
03:42<TrueBrain:#openttd>wasn;t win7 released public today?
03:42<TrueBrain:#openttd>the beta, that is :p
03:42<Forked:#openttd>the release candidate comes tomorrow for us regulars (non msdn / technet subscribers)
03:43<Forked:#openttd>we already ahve the beta.. it's called vista :)
03:43<TrueBrain:#openttd>why did I remember monday? :p
03:43<TrueBrain:#openttd>no, that is called crappy
03:43<Forked:#openttd>alpha, sorry
03:43<TrueBrain:#openttd>Vista exceeds ME in crappyness
03:43<Forked:#openttd>actually I have no issues with vista in use, but :p it took a bit of tuning to be usable.. alot of fancy shiny stuff to disable
03:44<TrueBrain:#openttd>Windows 7 signup question: What's the primary client operating system that you use today? All options are WINDOWS systems, or simply: 'Other'
03:44<TrueBrain:#openttd>hehehehe
03:45<TrueBrain:#openttd>"We're sorry, but downloads are no longer available." <- no longer?! :p
03:45<TrueBrain:#openttd>"The Beta will expire on August 1, 2009. Starting on July 1, 2009, your PC will begin shutting down every two hours. " <- how user-friendly! :p
03:46<planetmaker:#openttd>TrueBrain, it's said they make RC1 available tomorrow.
03:47<Forked:#openttd>it's a beta.. it's not really ment to be used for five years by regular users is it? ;p
03:47<TrueBrain:#openttd>planetmaker: so?!
03:47<TrueBrain:#openttd>Forked: I meant their way of shutting it down :p
03:47<TrueBrain:#openttd>every 2 hours
03:47<TrueBrain:#openttd>that has to be a nag :p
03:48-!-Laurens [~Laurens@ip255-198-208-87.adsl2.static.versatel.nl] has joined #openttd
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03:49<TrueBrain:#openttd>today, the view out of my window improved .... they build a ... 'steiger' next to my window
03:50-!-lewymati [~lewymati@aejl63.neoplus.adsl.tpnet.pl] has joined #openttd
03:50<TrueBrain:#openttd>steiger pier, landing-stage
03:50<TrueBrain:#openttd>.....
03:50<TrueBrain:#openttd>not a pier ... silly dictonary
03:55<Forked:#openttd>TrueBrain: you have to wonder how many bug reports they will get on that..
03:55<TrueBrain:#openttd>lol :) Windows users ..... useless :p
03:55<dihedral:#openttd>morning ladies
03:55*TrueBrain:#openttd hugs dihedral
03:55<dihedral:#openttd>:-)
03:55<TrueBrain:#openttd>(my other way of welcoming you was less nice, so I went with thisone :p)
03:56<dihedral:#openttd>let me guess.... a kick? :-P
03:56<TrueBrain:#openttd>nah :) I am not that mean!
03:56<TrueBrain:#openttd>I was more considering: hmm, that was that smell
03:57<TrueBrain:#openttd>but .. I went for the hug :)
03:57<TrueBrain:#openttd>and yes, I am bored, as I have people walking by my window!! (my room is 5 meter from the ground)
03:57<TrueBrain:#openttd>bored ... annoyed .... made awake abruptly
03:59<dihedral:#openttd>lol
03:59<dihedral:#openttd>:-P
03:59<dihedral:#openttd>turn up the volume :-P
03:59<dihedral:#openttd>and play some old arcade game :-P
03:59<dihedral:#openttd>uh - play duke nukem 3d :-D
03:59<TrueBrain:#openttd>hmm .. /me wonders if duke nukem 3d is 16bit or 32bit ..
03:59<TrueBrain:#openttd>but I believe it is in protected mode .. so .. hmm ..
04:03<dihedral:#openttd>SirXavius... gnah
04:03<dihedral:#openttd>wtf
04:03<planetmaker:#openttd>morning dihedral :)
04:03<TrueBrain:#openttd>you are suprised you talked dihedral? :p
04:03<planetmaker:#openttd>dihedral, don't mind him. Just add him to your foe list and enjoy the silence.
04:04<planetmaker:#openttd>works nicely for me. I just experienced yesterday how good my decision was, months back, to start my foe list with his name.
04:04<TrueBrain:#openttd>lol
04:05<planetmaker:#openttd>honestly. Despite that I read one or two of his babble. Looks very much like another "I'm the head and you all please do my bidding".
04:05<planetmaker:#openttd>Seen that before, I guess. But that person is meanwhile on my foe list, too ;)
04:05<TrueBrain:#openttd>BUT HE IS SO AWESOME!
04:06<dihedral:#openttd>morning planetmaker ^^
04:06<dihedral:#openttd>i still see the annoyance of 500 threads in the development forum
04:07<TrueBrain:#openttd>I was only annoyed by the number 500
04:07<dihedral:#openttd>what next - he'll add the same number of threads in every other forum tooo
04:07<planetmaker:#openttd>TrueBrain, rather "BUT HE IS SO "AWESOME"! ;)
04:07<TrueBrain:#openttd>the only thing I thought: Server Error?
04:07<dihedral:#openttd>TrueBrain: what about "OTTD+500 A modified gameplay for open Transport Tycoon Deluxe, 500 years after the original."
04:07<dihedral:#openttd>i dont know the game he's talking about ^^
04:07<planetmaker:#openttd>:D
04:07<TrueBrain:#openttd>but give this boy a chance
04:07<TrueBrain:#openttd>maybe he makes something totally awesome
04:07<planetmaker:#openttd>But who the heck repelled Rubidium from this channel? :(
04:08<TrueBrain:#openttd>and maybe he doesn't ;)
04:08<TrueBrain:#openttd>planetmaker: petern did :p
04:08<TrueBrain:#openttd>he said idiots had to leave
04:08<dihedral:#openttd>what as he done? appart of writing 50 pages worth of nothing
04:08<planetmaker:#openttd>TrueBrain, given his history... vapourware is all one can expect from his foul mouth
04:08<dihedral:#openttd>not a single line of code in there
04:09<planetmaker:#openttd>TrueBrain, :O
04:09<dihedral:#openttd>(not talking of ruby there)
04:09<dihedral:#openttd>@seen Rubidium
04:09<@DorpsGek:#openttd>dihedral: Rubidium was last seen in #openttd 6 days, 12 hours, 24 minutes, and 57 seconds ago: <Rubidium> pavel1269: by pasting it here?
04:09<planetmaker:#openttd>hehe :) @ dih
04:09<planetmaker:#openttd>the changelog clearly would contradict that - as opposed to SX's pointless babble w/o substance
04:10<planetmaker:#openttd>One shouldn't even mention those two names within one sentence ;)
04:10<dihedral:#openttd>seriously - if someone is gonna write 10000 lines in the development forum i'd expect at least 9000 of those lines to be code
04:10<TrueBrain:#openttd>dihedral: why would development always have to be code related?
04:10<planetmaker:#openttd>well. Not necessarily. But at least conceptual things. Not just vapour and "ideas".
04:10<TrueBrain:#openttd>development is also ideas and shit
04:10<dihedral:#openttd>because there are 4 other forums dedicated to non-code threads
04:10<TrueBrain:#openttd>give that boy a try ..
04:11<TrueBrain:#openttd>we can all hit him to the ground when he enters
04:11<TrueBrain:#openttd>or just leave him to do what ever he things he is doing
04:11<dihedral:#openttd>sure - he can join #openttd.notadev chennel
04:11<TrueBrain:#openttd>maybe something good comes out of it
04:11<TrueBrain:#openttd>maybe not
04:11<planetmaker:#openttd>well, yeah :)
04:11<TrueBrain:#openttd>don't burn people at enteirng ... that is my job :p
04:11<dihedral:#openttd>we can bet :-P
04:11<planetmaker:#openttd>The idea to have a science-fiction setting - that's a decent one.
04:11<dihedral:#openttd>no fair :-(
04:12<dihedral:#openttd>well no - you can burn them when they enter the channel, i can burn them in the forums :-D
04:12<planetmaker:#openttd>TrueBrain, yes, you do fabolously at it. But you don't need to let down your young apprentice so much :D
04:12*planetmaker:#openttd hides
04:12<dihedral:#openttd>planetmaker: it's an IDEA... ideas go to the suggestion forum
04:12<TrueBrain:#openttd>planetmaker: I was reading back irc logs from a few years back
04:12<TrueBrain:#openttd>I am not kidding if I tell you users really got more stupid
04:12<planetmaker:#openttd>hm?
04:12<dihedral:#openttd>TrueBrain: we all know :-D
04:12<TrueBrain:#openttd>in the old days people entered, and had a normal way of aksing things
04:12<TrueBrain:#openttd>they were ... social
04:13<TrueBrain:#openttd>as far as one can expect that in an IRC channel
04:13<dihedral:#openttd>i remember times when chat in here was decent
04:13<TrueBrain:#openttd>but nowedays ... we have this one user which only complains it is too quiet in here, but never says anything real or what ever
04:13<planetmaker:#openttd>I guess the point is: nowadays every person owns a computer and thus the average internet user's IQ dropped - going down to the average of the overall population
04:13<TrueBrain:#openttd>(I won't use your name Booth, I am not like that)
04:13<dihedral:#openttd>LOL
04:13<dihedral:#openttd>he still sticks around openttdcoop :-P
04:13<dihedral:#openttd>openttdcoop level dropped vastely too
04:14<TrueBrain:#openttd>and when you read the forums, I see the same 'thing' happening .. questions are getting more and more dumb
04:14<TrueBrain:#openttd>3 years ago I read once in the week a question which got the reply: USE THE SEARCH
04:14<planetmaker:#openttd>well. User base grew.
04:14<dihedral:#openttd>quote from SX: "The alpha version will contain a complete rewrite of OTTD's .grf files" <- HAHAHAHA
04:14<TrueBrain:#openttd>planetmaker: might be true .. it just happens more often because there are more people ..
04:14<dihedral:#openttd>the alpha version will never be released :-D
04:15<TrueBrain:#openttd>dihedral: openttdw.grf should be doable
04:15<planetmaker:#openttd>but the bad cases are what keep sticking in memory ... :S
04:15<TrueBrain:#openttd>I notice more and more 'core' people getting faster and faster annoyed by users :p
04:15<TrueBrain:#openttd>(including myself, for that matter :p)
04:15<dihedral:#openttd>can we make a sensible channel?
04:15<planetmaker:#openttd>IMO he should start off with the Mars grf and make that proper.
04:15<dihedral:#openttd>#openttd@senses
04:16<planetmaker:#openttd>TrueBrain, yes. Me, too.
04:16<dihedral:#openttd>brickland :-P
04:16<TrueBrain:#openttd>it annoys me in fact, that I am getting annoyed that fast by stupidity :p
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04:16<planetmaker:#openttd>though I'm not sue whether I'm "core" people or not ;)
04:16<TrueBrain:#openttd>you are :p
04:16<dihedral:#openttd>LOL
04:16<planetmaker:#openttd>TrueBrain, me, too. Did I say that already? ;)
04:16<TrueBrain:#openttd>you said more than 2 lines in here :)
04:16<planetmaker:#openttd>haha :)
04:16<TrueBrain:#openttd>which is a nice guideline, I guess :p
04:17<dihedral:#openttd>who on earth is that 'Administrator' :-D
04:17<TrueBrain:#openttd>it hacked my computer!! :o
04:17<planetmaker:#openttd>it's a finish administrator by host mask... :P
04:17<dihedral:#openttd>core people includes anybody who has a channel history of over a year :-D
04:18<dihedral:#openttd>including the idle guru3
04:18<planetmaker:#openttd>dihedral, uhm...? sure?
04:18<TrueBrain:#openttd>guru3 is nice!
04:18<planetmaker:#openttd>even Yorki? your both beloved friend would fall into that category...
04:18<dihedral:#openttd>talking of core people, where is that chat image someone kept upgrading?
04:18<dihedral:#openttd>updating
04:18<TrueBrain:#openttd>@seen guru3
04:18<@DorpsGek:#openttd>TrueBrain: guru3 was last seen in #openttd 3 days, 0 hours, 40 minutes, and 44 seconds ago: <guru3> see you all later!
04:18<dihedral:#openttd>guru3 is funny
04:18<dihedral:#openttd>planetmaker: no not yorkiporki
04:18<TrueBrain:#openttd>planetmaker: he is a 'core' user I guess yes ... just one annoying one :p
04:19<TrueBrain:#openttd>(you need them too :p)
04:19<planetmaker:#openttd>:)
04:19<TrueBrain:#openttd>a few idiots is good for the mood :)
04:19<TrueBrain:#openttd>and for the kick-count ...
04:19<planetmaker:#openttd>He's a typical young hacky-kid IMO :)
04:19<dihedral:#openttd>planetmaker: he's the 'core' of the ban list :-D
04:19<planetmaker:#openttd>lol
04:19<TrueBrain:#openttd>planetmaker: I agree :)
04:19<dihedral:#openttd>must be like 14 or 15 by now
04:19<planetmaker:#openttd>about that, yes.
04:21*guru3:#openttd waves
04:21<guru3:#openttd>good morning everyone
04:21<planetmaker:#openttd>he'll grow. And either loose interest or become a valuable member of this channel :)
04:21<dihedral:#openttd>YAY
04:21<planetmaker:#openttd>hello guru3 :)
04:21<TrueBrain:#openttd>planetmaker: I think the first :)
04:21<dihedral:#openttd>planetmaker: he's growing alright
04:21<planetmaker:#openttd>TrueBrain, not sure :)
04:21<dihedral:#openttd>towards the dark side of the force
04:22<TrueBrain:#openttd>he annoyed so many people in such a short time-span ...
04:22<dihedral:#openttd>TrueBrain: have you heard of Mega? or OHG?
04:22<guru3:#openttd>we had a person that did that in armagetron land
04:22<dihedral:#openttd>in fact he was working on embedding python in openttd for OHG
04:22<dihedral:#openttd>:-D
04:22<guru3:#openttd>he lost interest
04:22<guru3:#openttd>thank god
04:23<dihedral:#openttd>LUADuck is someone who's quite like yorick, only he does not code :-P
04:23-!-Administrator [~chatzilla@dsl-hkibrasgw1-ff81c000-247.dhcp.inet.fi] has quit [Quit: ChatZilla 0.9.84 [Firefox 3.0.10/2009042316]]
04:24<planetmaker:#openttd>urg.
04:24<planetmaker:#openttd>one of the few persons whom I put a ban on.
04:24<TrueBrain:#openttd>my ignore list only ever contained ln-
04:24<dihedral:#openttd>eh... could not say that myself :-P
04:24<TrueBrain:#openttd>also a 'core' user, but annoyed the heck out of me
04:24<dihedral:#openttd>TrueBrain: LIES
04:25<dihedral:#openttd>was there not a swiss guy in there too at one point :-P
04:25<TrueBrain:#openttd>I rarely put people really in my ignore list .. I have a mental ignore too :p
04:25<planetmaker:#openttd>IRC ignores are not my thing. Just forum ;)
04:28<dihedral:#openttd>i wish the bouncer had an ignore module so i could have ignores set on all clients i use to connect to the bouncer
04:28<guru3:#openttd>there's an interesting idea
04:29<dihedral:#openttd>znc.sf.net <- guru3
04:29<dihedral:#openttd>hehe - it supports tcl :-D
04:30<guru3:#openttd>http://www.gnu.org/software/screen/
04:31<dihedral:#openttd>just with the small diff, that i have more people running on that bouncer ;-)
04:31<dihedral:#openttd>not just myself
04:31<guru3:#openttd>well... all my friends are geeky enough to use screen on their own servers :(
04:32<guru3:#openttd>or are below the geeky threshold so that they're only on irc some of the time
04:33*dihedral:#openttd points at planetmaker ... with a smile
04:34<guru3:#openttd>argh what to do today
04:34<guru3:#openttd>it's a bank holiday here
04:34<guru3:#openttd>and there's lots of work i should do... i just don't want to
04:35<dihedral:#openttd>we all know the feeling ^^
04:37<Forked:#openttd>do you have a dart?
04:37<Forked:#openttd>you could print out a list.. then throw a dart at it to pick
04:37<guru3:#openttd>no darts
04:37<Forked:#openttd>or a piece of gum..
04:38<guru3:#openttd>no gum either actually
04:39<planetmaker:#openttd>if you change the setup by 90° anything which can drop will do.
04:39<guru3:#openttd>now there's a good idea
04:39<planetmaker:#openttd>Just drop it over the single task descriptions with eyes closed
04:39<guru3:#openttd>but what if it bounces?
04:39<guru3:#openttd>say, i drop a bouncy ball...
04:39<planetmaker:#openttd>use something non-bouncing.
04:39<Forked:#openttd>well find something else..
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04:39<planetmaker:#openttd>like a brick out of the wall :D
04:39<Forked:#openttd>a coin
04:40<Forked:#openttd>or a chair
04:40<TrueBrain:#openttd>I like how planetmaker thinks :p
04:40<planetmaker:#openttd>your wallet.
04:40<planetmaker:#openttd>hehe :)
04:40<dihedral:#openttd>just use higher gravity :-P
04:40<Forked:#openttd>or print it all out.. cut each task away from the others and crumble then up..t hen pick one
04:40<dihedral:#openttd>freez the bouncing object first :-D
04:40<planetmaker:#openttd>task lottery! :D
04:40<Forked:#openttd>or of course you could make a gigantic system in openttd where a train picks for you based on randomness
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04:41<planetmaker:#openttd>unfortunately that's deterministic...
04:41<Noldo:#openttd>give them numbers and code RNG to pick a task with
04:42<planetmaker:#openttd>shuffle them, make a line, take a die, and roll consecutively for each, starting with the first. The first with a "6" wins.
04:42<dihedral:#openttd>nono - you could make a new industry: 'friends' :-P
04:42<planetmaker:#openttd>:)
04:42<dihedral:#openttd>you can turn them into goods too :-D
04:44<guru3:#openttd>cash in your friends for materialistic gain?
04:45<dihedral:#openttd>"Stations, lets discuss how to make them more awesome." <- dont you just love those topics?
04:46-!-fonsinchen [~alve@BAEed5f.bae.pppool.de] has joined #openttd
04:48<TrueBrain:#openttd>fonsinchen: what I try to say is that the GUI was very unclear, and really needs work :) "unknown station" is a direct bug-report for 90% of our users :p
04:48<Noldo:#openttd>hurrah for more complexity
04:50<dihedral:#openttd>talking of bug report :-P
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04:57<fonsinchen:#openttd>TrueBrain: I know the GUI isn't perfect yet. You may have noticed that it's still in "yellow" state. This means it's functional but does require some more polish. The "unknown station" will probably be replaced by something like "unrouted". Also it's not necessary to create seperate entries for "via" and "to" if they refer to the same station and finally the sorting criteria should be a toggle button and the waiting/planned/sent mode a dropdown lis
04:58<TrueBrain:#openttd>sounds like a plan ;)
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05:05<dihedral:#openttd>http://bugs.openttd.org/task/2880
05:05<dihedral:#openttd>\o/
05:06<TrueBrain:#openttd>after a whole week he finally manages to make a bug-report out of it :p
05:06<TrueBrain:#openttd>ghehe
05:06<planetmaker:#openttd>:P
05:06<planetmaker:#openttd>but right he is.
05:07<dihedral:#openttd>week?
05:07<TrueBrain:#openttd>month
05:07<dihedral:#openttd>that's close to a month :-D
05:07<TrueBrain:#openttd>I was trying to be nice
05:07<TrueBrain:#openttd>but no .. I am not allowed to be nice :)
05:07<planetmaker:#openttd>http://www.eviloverlord.com/lists/overlord.html <-- read again, TrueBrain
05:08<planetmaker:#openttd>:D
05:08<TrueBrain:#openttd>again? :)
05:10<TrueBrain:#openttd>"I will not include a self-destruct mechanism unless absolutely necessary. If it is necessary, it will not be a large red button labelled "Danger: Do Not Push". The big red button marked "Do Not Push" will instead trigger a spray of bullets on anyone stupid enough to disregard it. Similarly, the ON/OFF switch will not clearly be labelled as such."
05:10<TrueBrain:#openttd>HAHAHAHA :)
05:10<TrueBrain:#openttd>SPACE BALLS!
05:10<guru3:#openttd>is the schwartz with you?
05:11<TrueBrain:#openttd>"I will not design my Main Control Room so that every workstation is facing away from the door." <- haha :)
05:24<planetmaker:#openttd>he, yeah. I like those rules.
05:25<planetmaker:#openttd>So obvious acutally...
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05:38<planetmaker:#openttd>TrueBrain, you're so right about getting more and more easily annoyed :(
05:39<TrueBrain:#openttd> url? :P
05:39<planetmaker:#openttd>http://www.tt-forums.net/viewtopic.php?f=33&t=41725
05:39*planetmaker:#openttd goes to lunch now...
05:39<planetmaker:#openttd>(I was referring to myself :P )
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05:40<TrueBrain:#openttd>I already closed a topic of this guy, as he started to create new ones to 'highlight' his question
05:41<TrueBrain:#openttd>planetmaker: 'virgin' checkout :) LOL! I love that term :) 'vanilla' is btw more common ;)
05:41<blathijs:#openttd>"make virgin" ? :-p
05:41<TrueBrain:#openttd>somehow that always awakes blathijs :p
05:41<TrueBrain:#openttd>do you have such words on highlight? :p
05:42<blathijs:#openttd>hehe
05:42<SmatZ:#openttd>:-D
05:43<TrueBrain:#openttd>"I can find the patch for IS that works with some version of cargodest, but I can not find the cargodest version, because it is too old." <- unable to parse ... :p
05:43<blathijs:#openttd>TrueBrain: It's more of a semantic problem than a syntax problem, really
05:44<blathijs:#openttd>The sentence parses fine here :-p
05:44<TrueBrain:#openttd>fair enough :)
05:44<TrueBrain:#openttd>textual analyzes failed :)
05:49<TrueBrain:#openttd>planetmaker: I made a nice reply too :) I just had to .....
05:50<jonty-comp:#openttd>are there console commands for interacting with bananas?
05:50<TrueBrain:#openttd>there are
05:50<jonty-comp:#openttd>most excellent
05:50*jonty-comp:#openttd shall download all the grfs into his server newgrf folder
05:51<jonty-comp:#openttd>aha, there they are
05:52*TrueBrain:#openttd is happy to see at least one user knows how to search for things :)
05:52*TrueBrain:#openttd hugs jonty-comp
05:53<jonty-comp:#openttd>pfft
05:53<jonty-comp:#openttd>I looked ages ago, but I couldn't find anything
05:53<jonty-comp:#openttd>but now I can!
05:53<TrueBrain:#openttd>Hehehe :)
05:53<TrueBrain:#openttd>what was it? 'content' or something?
05:54<jonty-comp:#openttd>console
05:54<jonty-comp:#openttd>after looking at content and bananas
05:54<jonty-comp:#openttd>most unrelated search terms ever, usually
05:54<jonty-comp:#openttd>:p
05:54<jonty-comp:#openttd>I was trying to explain bananas to someone at school the other day
05:55<jonty-comp:#openttd>but they couldn't shake the fruit references
05:55<TrueBrain:#openttd>you say the console command is 'console'?!
05:55<jonty-comp:#openttd>oh,
05:55<jonty-comp:#openttd>I thought you meant what did I search for
05:55<TrueBrain:#openttd>hehe :) It is one silly name ;)
05:55<jonty-comp:#openttd>it's content yes
05:55<TrueBrain:#openttd>ah ;)
05:55<jonty-comp:#openttd>content update; content select all; content download etc
05:55<TrueBrain:#openttd>;)
05:56<jonty-comp:#openttd>bit obvious really D:
05:56<TrueBrain:#openttd>it is just very funny we could make BaNaNaS out of it :)
05:56*jonty-comp:#openttd symlinks content_download on his server so all the openttd versions can use it
05:56<TrueBrain:#openttd>or use ~/.openttd .....
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05:57<jonty-comp:#openttd>this is true
05:57<jonty-comp:#openttd>I like doing things the hard way :p
05:59<TrueBrain:#openttd>fine; be like that
05:59<TrueBrain:#openttd>:p
06:00<SmatZ:#openttd>:-)
06:06*jonty-comp:#openttd now has to work out how easy it is to add the tar files into openttd.cfg
06:06<TrueBrain:#openttd>tars are automaticly loaded
06:06<TrueBrain:#openttd>you only need to specify newgrfs I guess
06:07<jonty-comp:#openttd>well, looking at my local copy on windows it seems I have to put the name of the grf that's inside the tar
06:07<TrueBrain:#openttd>yup; and if it was any good uploader to BaNaNaS, it is equal to the name of the tar
06:07<jonty-comp:#openttd>I shall probably do it the way I do most things and set up a copy using the gui on my desktop and then upload it
06:07<TrueBrain:#openttd>but .. you can't be 100% sure ;)
06:07<jonty-comp:#openttd>quite
06:08<TrueBrain:#openttd>quite ... quiet ... so closely related :p
06:08<TrueBrain:#openttd>ghehe
06:08<jonty-comp:#openttd>quite
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06:41<Necrogenesis:#openttd>Hi there
06:43<TrueBrain:#openttd>hello
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06:44<planetmaker:#openttd>hi
06:44<planetmaker:#openttd>surprisingly, surprisingly, canteen lunch wasn't as bad as I expected :)
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06:51<dihedral:#openttd>tada
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06:52<dihedral:#openttd> Post subject: AutoTTD - OpenTTD Updater - 0.1.1.11 <- gotta love that version number :-P
06:56<kkb110:#openttd>autottd?
06:56<kkb110:#openttd>ah updater
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07:12<TrueBrain:#openttd>Alberth: nice post :)
07:16<planetmaker:#openttd>indeed :)
07:16<planetmaker:#openttd>maybe it should be saved as template and just be copy&pasted in similar threads ;)
07:17<Alberth:#openttd>put at wiki, post a link every time :)
07:17<TrueBrain:#openttd>people will fail to follow :p
07:17<planetmaker:#openttd>:-)
07:19<Alberth:#openttd>we need to ask Owen to extend the forum with keyword replacements for keywords like TRY_SEARCHING_THE_FORUMS etc ;)
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07:23<CIA-3:#openttd>OpenTTD: frosch * r16223 /trunk/src/ (newgrf.cpp newgrf_config.h newgrf_gui.cpp):
07:23<CIA-3:#openttd>OpenTTD: -Fix (r8881): ActionB should use the online parameters from GRFFile instead of
07:23<CIA-3:#openttd>OpenTTD: the initial user-specified values from GRFConfig. Also use the values as they
07:23<CIA-3:#openttd>OpenTTD: were set when the ActionB was executed, not as they are set when the message is
07:23<CIA-3:#openttd>OpenTTD: shown.
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07:35<Alberth:#openttd>he, we have a waypoint picker window
07:35<SmatZ:#openttd>for very long time ;)
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07:36<SmatZ:#openttd>if you have grfs loaded
07:39<Alberth:#openttd>I found ukwaypoints.grf to enable the window
07:44<frosch123:#openttd>hehe, it is always fun to find something in the code and then search where to find it in the game :)
07:44<Alberth:#openttd>and then find out it is never used ;)
07:46<planetmaker:#openttd>and afterwards find out it's nearly never used except if you combine three very unlikely things on top or a rare newgrf :D
07:46<TrueBrain:#openttd>frosch123: I still have things I never found in the game :p
07:47<frosch123:#openttd>planetmaker, TrueBrain: http://bugs.openttd.org/task/2769
07:48<frosch123:#openttd>so Alberth will have trouble converting that window :p
07:49<planetmaker:#openttd>hehe :)
07:49<Alberth:#openttd>already done, just stick a ShowBuyCompanyWindow() call in another ShowXXX function :p
07:49<planetmaker:#openttd>frosch123, I think Yexo's proposal is fine.
07:50-!-Xilion [~bill_mc_g@ip5650b4ec.direct-adsl.nl] has joined #openttd
07:50<frosch123:#openttd>planetmaker: then supply a patch :p
07:50<Xilion:#openttd>*rolls in*
07:50<Xilion:#openttd>hai all ^_^
07:50<planetmaker:#openttd>though a random order / choice with a say, 3 month acceptance window would do, too :)
07:50<planetmaker:#openttd>hehe... :)
07:51<Xilion:#openttd>After so many years of TT, I'm glad to have found OpenTTD online... god it's been so long since I last played this game <3
07:52<Alberth:#openttd>welcome
07:52<planetmaker:#openttd>hi Xilion
07:52<Xilion:#openttd>hai :)
07:53<Xilion:#openttd>it's cool to see you guys adding new content to the game too :)
07:56<Xilion:#openttd>Also just made a post on the suggestions forum... might be a fun addition xD
07:57<frosch123:#openttd>it is always a bad idea to start a topic on the first day you join a forum :)
07:57<planetmaker:#openttd>:P
07:57<Xilion:#openttd>I know but I just couldn't help myself
07:57<Xilion:#openttd>>_>
07:57<planetmaker:#openttd>brace yourself for... possibly some strong headwind :)
07:58<frosch123:#openttd>so, enjoy getting flamed :)
07:58<Xilion:#openttd>hehe oh that's fine with me... you see... having a good idea doesn't mean i WANT it implemented. I'm just curious if people like the idea
07:58<planetmaker:#openttd>what's your tt-forums name?
07:58<Xilion:#openttd>and if people do... then we might think about the possibility of implementation :)
07:59<Xilion:#openttd>Xilion aswell :)
07:59<Xilion:#openttd>I should consider renaming myself to Xilion in real life too... I seem to use it way more than my real name >__>
07:59<planetmaker:#openttd>Xilion, the point is: not "we". But _someone_ has to do that (thinking of an implementation). Usually it's one person who does that.
07:59<planetmaker:#openttd>and usually "someone" is either the person making a suggestion or none.
08:00<Xilion:#openttd>well I'm willing to lend any support towards any form of implementation if the general public of this game likes the idea.
08:00<planetmaker:#openttd>main reason: everyone does what s/he likes. And that is implementing their own ideas :)
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08:02<planetmaker:#openttd>he... and there's one other answer which you'll get: it was suggested like several times before :)
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08:02<Xilion:#openttd>Well I understand that planet, thing is though that I think this idea might be fun for the multiplayer part of openTTD too... I just wanna see if I'm correct.
08:02<Xilion:#openttd>If I'm the only one supporting my suggestion there's not much of a point to start coding it O_o
08:03<planetmaker:#openttd>I'm not sure of previous outcomes of the discussion. The forum has some threads on stock market ideas :)
08:03<planetmaker:#openttd>there are definitely people who like it, and others who don't see it fit.
08:03<Xilion:#openttd>really? I thought I didn't see any... lemme re-search xD
08:04<Xilion:#openttd>youre right O_o
08:04<Xilion:#openttd>might've misspelled my previous search... I got like 50 hits this time
08:04<planetmaker:#openttd>he :)
08:04<planetmaker:#openttd>Be quick and add it to your posting :)
08:04<TrueBrain:#openttd>we switch the search on and off depending on what people do and say
08:05<TrueBrain:#openttd>very nice way to screw around with people
08:05<TrueBrain:#openttd>:p
08:05<planetmaker:#openttd>you meany :)
08:05<planetmaker:#openttd>but well. We had that topic today already :D :P
08:05<TrueBrain:#openttd>;)
08:05*planetmaker:#openttd hugs TrueBrain
08:06<Xilion:#openttd>*edits post*
08:06<Xilion:#openttd>>_>
08:06<planetmaker:#openttd>:)
08:07<planetmaker:#openttd>I don't see any reference to a search you did :)
08:09<Xilion:#openttd>im still editting! O_o
08:09<CIA-3:#openttd>OpenTTD: alberth * r16224 /trunk/src/rail_gui.cpp: -Codechange: Move BuildRailStationWidgets and BuildRailWaypointWidgets enums out of their Window structs, extend horizontal scrollbar by 1 pixel.
08:10<planetmaker:#openttd>Xilion, oh, right :) I read "edited" instead of "edits" ;)
08:11<planetmaker:#openttd>Alberth, yay for the 1 pixel :)
08:12<Xilion:#openttd>heh, editted it right now :P
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08:18<Xilion:#openttd>a'ight, time for some lunch and walking the dog. Ttyl all :)
08:19*Xilion:#openttd stops his plotting of evil world domination and strolls out
08:22<CIA-3:#openttd>OpenTTD: alberth * r16225 /trunk/src/rail_gui.cpp: -Codechange: Added nested widgets to all rail_gui windows (except the build depot window).
08:22<Alberth:#openttd>planetmaker: yeah, and nobody reported that problem :p
08:27<planetmaker:#openttd>:)
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08:39<dihedral:#openttd>pfft
08:39-!-frosch123 [~frosch@frnk-590fefd5.pool.einsundeins.de] has quit [Remote host closed the connection]
08:40*dihedral:#openttd read the word 'flamed' and considers looking up the thread in the forums :-D
08:41<dihedral:#openttd>oh that thing
08:41<dihedral:#openttd>that's not even worth replying to any more :-P
08:42<dihedral:#openttd>Xilion, stockmarket would be great!!
08:42<dihedral:#openttd>make it a secondary industry and it accepts paper and goods!
08:43<dihedral:#openttd>done
08:43<jonty-comp:#openttd>gah
08:43<jonty-comp:#openttd>where should the content_download folder be
08:43<jonty-comp:#openttd>?
08:43<Alberth:#openttd>and make it generate money
08:43<dihedral:#openttd>oh yes, and money goes to the towns
08:43<jonty-comp:#openttd>I added the grfs to my openttd.cfg for my dedicated
08:43<dihedral:#openttd>jonty-comp, next to the data folder
08:43<jonty-comp:#openttd>but when I start it it says it can't find any of them and removes them all
08:44<jonty-comp:#openttd>I thought it was because the names in openttd.cfg were lowercase to start with
08:44<jonty-comp:#openttd>but that's not it
08:44<jonty-comp:#openttd>(I copied them over from windows to linux)
08:44<dihedral:#openttd>next to the data folder....
08:44<planetmaker:#openttd>jonty-comp, hm... usually it will just download them and then they're available...
08:44<Alberth:#openttd>just put the grfs in the data folder
08:44<planetmaker:#openttd>data/content_download
08:45<jonty-comp:#openttd>oh
08:45<dihedral:#openttd>i have content_download/data ^^
08:45<planetmaker:#openttd>sorry. Yes
08:45<planetmaker:#openttd>.openttd/content_download
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08:46<planetmaker:#openttd>though it will find grfs also in .openttd/data/content_download :)
08:46<Alberth:#openttd>run openttd with '-d misc=2' then you get a dump of files it can find.
08:46<Alberth:#openttd>euh, without the single quotes
08:46<jonty-comp:#openttd>how useful
08:47<dihedral:#openttd>planetmaker, it finds any grfs located in data/*
08:47<dihedral:#openttd>that is how your grfpack words, remember? ^^
08:50<jonty-comp:#openttd>ah
08:50<jonty-comp:#openttd>dbg: [misc] Found tar '/home/openttd/patches/openttd-is2-h08d2033e/bin/content_download/data/Tropic_Refurbishment_Set.0.3c.tar' with 0 new files
08:51<jonty-comp:#openttd>0 new files D:
08:51<jonty-comp:#openttd>lots of lines like that
08:51<jonty-comp:#openttd>it all flashes past rather too quickly, and using > to pipe it to a log seems to fail horrendously
08:51<dihedral:#openttd>i did say next to the data folder
08:51<dihedral:#openttd>jonty-comp, log goes to stderr
08:52<dihedral:#openttd>my oh my
08:52<jonty-comp:#openttd>oh yes, I remember having trouble with that before
08:52<dihedral:#openttd>:P
08:52<jonty-comp:#openttd>what do I use to pipe stderr to a file?
08:52<dihedral:#openttd>windows?
08:52<dihedral:#openttd>who cares :-D
08:52<jonty-comp:#openttd>:(
08:52<dihedral:#openttd>okok
08:52<dihedral:#openttd>2&>1 > file
08:52<jonty-comp:#openttd>and what do you mean by "next to data folder"? the files are just in the same place that it downloaded them to
08:52<dihedral:#openttd>or 2&>1 | less ^^
08:52<Alberth:#openttd>./openttd ... >& output for collecting everything
08:53<dihedral:#openttd>the content_download folder is next to the data folder it picks the sample.cat from e.g.
08:53<dihedral:#openttd>which is in the folder of your openttd.cfg
08:54<jonty-comp:#openttd>yes, it is
08:55*jonty-comp:#openttd wishes windows cared about case and things in filenames
09:04<Alberth:#openttd>you are over-estimating the smartness of the average windows user.
09:09<jonty-comp:#openttd>well, quite
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09:09<jonty-comp:#openttd>now to work out why it insists it's downloaded all of bananas but loads of them don't show up in content_download/data
09:11<+glx:#openttd>start with -d misc3 and check what is the personal directory
09:16-!-nfc [nfc@cable-hvk-fe7ede00-156.dhcp.inet.fi] has joined #openttd
09:17<@Belugas:#openttd>hello
09:17<@Belugas:#openttd>Xilion: stock market and TTD are not compatible
09:18<@Belugas:#openttd>it's a transport game
09:18-!-ohnoitsavram [avram@123-243-10-69.static.tpgi.com.au] has joined #openttd
09:19<jonty-comp:#openttd>http://paste.jontysewell.net/10 <-- so they are the only GRF files anywhere D:
09:20<jonty-comp:#openttd>indeed, the only GRF files anywhere on the whole server
09:20<+glx:#openttd>redo it with / instead :)
09:20<jonty-comp:#openttd>just did
09:20<KenjiE20:#openttd>content_download get stored in .tar's
09:20<jonty-comp:#openttd>except wait, they are in tar files
09:20<jonty-comp:#openttd>ha
09:21<+glx:#openttd>-d misc4 tells you all searched paths
09:21<jonty-comp:#openttd>no tar files either
09:22<+glx:#openttd>(paths prepended to /data and /content_download/data)
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09:23<jonty-comp:#openttd>does it keep a cache of what it has downloaded somewhere?
09:24-!-Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has joined #openttd
09:24<jonty-comp:#openttd>there, now I am downloading everything I think
09:25-!-Chruker [~no@port113.ds1-vj.adsl.cybercity.dk] has quit []
09:25<jonty-comp:#openttd>hurray, it finally lists all of them, I think
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09:28<ohnoitsavram:#openttd>I have this weird problem with BaNaNAs where it keeps making me download the old versions of av8
09:28<ohnoitsavram:#openttd>Even thoug I don't want them...
09:29<+glx:#openttd>ohnoitsavram: a scenario requires it IIRC
09:29<ohnoitsavram:#openttd>!
09:29<ohnoitsavram:#openttd>thats prolly it
09:29<ohnoitsavram:#openttd>cause it happens when I ask it to d/l heightmaps
09:30<ohnoitsavram:#openttd>or maybe its cause I have a scenario in my scenario folder
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09:35<+glx:#openttd>hmm "av8 extra 1.501" depends on "av8 1.5"
09:36<ohnoitsavram:#openttd>well that's silly it should depend on av8 1.501
09:38<jonty-comp:#openttd>boo
09:38<jonty-comp:#openttd>there are no good grfs on bananas D:
09:38<jonty-comp:#openttd>other than pikka's stuff
09:38<jonty-comp:#openttd>and some train sets
09:39<jonty-comp:#openttd>no passenger stations, no pikka's industries, smeeel
09:39<ohnoitsavram:#openttd>there
09:39<ohnoitsavram:#openttd>s NARS
09:39<ohnoitsavram:#openttd>and 2cc and ummm umm umm the american signal set
09:40<ohnoitsavram:#openttd>ISR 8
09:40<planetmaker:#openttd>ecs
09:40<+glx:#openttd>planetmaker: he said good :)
09:40<+glx:#openttd>;)
09:40<planetmaker:#openttd>:P
09:40*planetmaker:#openttd rarely plays with ECS :)
09:40<planetmaker:#openttd>egrvts
09:41<ohnoitsavram:#openttd>PBS is alright but messed up with ottd
09:41<ohnoitsavram:#openttd>I mean PBI
09:41<ohnoitsavram:#openttd>:S the signalling is pretyt cool lol
09:41<planetmaker:#openttd>tbrs
09:42<ohnoitsavram:#openttd>what BaNaNas should have but doesn't: NA roads NA city
09:43<planetmaker:#openttd>there's a number of newgrfs I'd like to see there. Mainly all in the #openttdcoop newgrf pack :P
09:43<ohnoitsavram:#openttd>the snowy stolen trees in that pack are outdated D:
09:44<planetmaker:#openttd>that includes the old ones... so people could easily get missing newgrfs for old savegames.
09:45<planetmaker:#openttd>they could just be tagged obsolete and unavailable for anything like r > r15000
09:45<planetmaker:#openttd>oh well :)
09:45<planetmaker:#openttd>it's the newgrf authors' decisions.
09:46<ohnoitsavram:#openttd>Part of the appeal of ottd and ttdp for me is the amazing customizability of it
09:47<ohnoitsavram:#openttd>I spend more time messing aorund with the game than playing it
09:47-!-mikl [~mikl@94.191.248.25.bredband.3.dk] has quit [Ping timeout: 480 seconds]
09:48<planetmaker:#openttd>he :)
09:49<Alberth:#openttd>dihedral: eh, tt-forums is not responding
09:50<planetmaker:#openttd>he...
09:50<planetmaker:#openttd>it worked right 5 minutes back. but not now
09:51<@Belugas:#openttd>maybe too many code submission for OpenTTD 500...
09:54-!-jonty-comp [~jonty@vps.jontysewell.net] has quit [Remote host closed the connection]
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09:55<TrueBrain:#openttd>LODE RUNNER!!! :) :) :)
09:55<Forked:#openttd>+500
09:59<planetmaker:#openttd>hehe, yeah. Maybe owen should have granted him the wish of an own sub-forum. It wouldn't spam the other forums, then :P
10:00<TrueBrain:#openttd>I think it is nice the forum is 'active' for at least once :)
10:00<@Belugas:#openttd>that might have given him a big head, me thinks. He's already quite full of himself
10:00<planetmaker:#openttd>Belugas, but that cannot be rised further, can it?
10:00<@Belugas:#openttd>you think?
10:00<@Belugas:#openttd>i would not bet on it...
10:00<@Belugas:#openttd>don't get me wrong, it would be fun to see this project working out
10:00<planetmaker:#openttd>What he shows is already beyond my imagination ;)
10:01<planetmaker:#openttd>Belugas, certainly. And I do agree.
10:01<planetmaker:#openttd>But well... if past is a measure for the future, the latter doesn't look bright for this project.
10:01<@Belugas:#openttd>i just doubt he'll be able to gather enough enthusiam for people to work for him
10:02<@Belugas:#openttd>yeah, you are right, planetmaker
10:02<planetmaker:#openttd>it sounds also too much like this leanden guy: I'm the head of the projects, you may fill in the boring, but real tasks... :S
10:03<planetmaker:#openttd>alas. Let's wait and see :)
10:03-!-thingwath [~thingwath@wireless-185.fi.muni.cz] has joined #openttd
10:04<@Belugas:#openttd>yup
10:04<planetmaker:#openttd>I could already spent two lifes on the ideas which I have :)
10:04<@Belugas:#openttd>it reminds me of someone else who wanted ottd to become OpenDune or somehting...
10:05<planetmaker:#openttd>lol ?
10:06<TrueBrain:#openttd>planetmaker: just two?
10:06<planetmaker:#openttd>TrueBrain, concerning OpenTTD :)
10:06<TrueBrain:#openttd>;)
10:06<@Belugas:#openttd>tell me about it...
10:07<planetmaker:#openttd>:)
10:09<ohnoitsavram:#openttd>There'd be nothing wrong with being head of a project if oyu paid people to do the work
10:09<planetmaker:#openttd>there's unfortunately also no "save and reload" function, if something doesn't work out as intended in RL ;)
10:10<ohnoitsavram:#openttd>its expecting people to do what you want for free that makes you seem like a douche
10:10<ohnoitsavram:#openttd>btw I've reloaded life a few times
10:10<ohnoitsavram:#openttd>its in the advanced settings menu but not many people know how to get to it
10:11<planetmaker:#openttd>;)
10:17<blathijs:#openttd>TrueBrain: Lode runner was cool :-)
10:17<blathijs:#openttd>TrueBrain: But what prompted you to shout about it?
10:17<TrueBrain:#openttd>blathijs: was looking through some simple 16bit apps to 'port'
10:17<TrueBrain:#openttd>found Lode Runner
10:17<TrueBrain:#openttd>played it for a while :p
10:17*blathijs:#openttd played it for ages
10:18<blathijs:#openttd>It was one of the few games that came with our first computer :-)
10:18<TrueBrain:#openttd>I even made tons of levels for the game
10:18<TrueBrain:#openttd>(although not for LoadRunner 1 :p)
10:19<blathijs:#openttd>hehe
10:22-!-frosch123 [~frosch@frnk-590fefd5.pool.einsundeins.de] has joined #openttd
10:23<Eddi|zuHause:#openttd>one of the early games that i played the most was Sokoban
10:24<TrueBrain:#openttd>also a nice game :)
10:24-!-Progman [~progman@p57A1F310.dip.t-dialin.net] has joined #openttd
10:24<TrueBrain:#openttd>http://www.abandonia.com/files/20090504.png <- I have been looking for that game for ages ... and now it is front-page QUIZ of abandonia ...... GRRR
10:24<Eddi|zuHause:#openttd>we had packman and tetris versions that relied on specific processor speeds
10:24<TrueBrain:#openttd>most of those old games do :)
10:25<Eddi|zuHause:#openttd>they were practically unplayable
10:25<TrueBrain:#openttd>LodeRunner comes with a readme, which says:
10:25<TrueBrain:#openttd>"
10:25<TrueBrain:#openttd>If you need to change the default speed, just change the 16-bit word at
10:25<TrueBrain:#openttd>offset A871H, lower value means higher speed.
10:25<Eddi|zuHause:#openttd>because our computer had no turbo button
10:25<TrueBrain:#openttd>"
10:25-!-oskari89 [~oskari89@dsl-kpobrasgw1-ff7cc100-243.dhcp.inet.fi] has joined #openttd
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10:25<TrueBrain:#openttd>in the old days, they just let a register overflow, as 'delay'
10:25<+glx:#openttd><Eddi|zuHause> we had packman and tetris versions that relied on specific processor speeds <-- I hate games coded like that
10:25<Eddi|zuHause:#openttd>in later times the solution to that problem was to let the programs run in windows :p
10:26-!-oskari89 [~oskari89@dsl-kpobrasgw1-ff7cc100-243.dhcp.inet.fi] has joined #openttd
10:26<TrueBrain:#openttd>also the reason you can alter the speed in DosBox :)
10:26<blathijs:#openttd>TrueBrain: Woah, that's an awesome README entry :-)
10:26-!-tokai [~tokai@p54B808C2.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds]
10:26<ohnoitsavram:#openttd>*thinks back to running x-com collectors edition*
10:26<ohnoitsavram:#openttd>naw, I don't think windows solved the problem
10:27<Eddi|zuHause:#openttd>north&south was also one of the games that did not check processor speed
10:27<TrueBrain:#openttd>Eddi|zuHause: 90% of the games before 1990 didn't
10:27<TrueBrain:#openttd>I think you can stretch that year to 1992 or so
10:27<Eddi|zuHause:#openttd>and the EGA mode was buggy/unplayable
10:27<+glx:#openttd>last time I tried N&S was unplayable
10:27<TrueBrain:#openttd>don't know north&south :p
10:27<+glx:#openttd>funny game :)
10:28<Eddi|zuHause:#openttd>capturing trains and stuff ;)
10:28-!-tokai [~tokai@p54B80B9D.dip0.t-ipconnect.de] has joined #openttd
10:28-!-mode/#openttd [+v tokai] by ChanServ
10:29<TrueBrain:#openttd>BlockOut
10:29<TrueBrain:#openttd>reading through those websites makes me all fuzzy :)
10:29<Eddi|zuHause:#openttd>ooooh yeah, i remember that
10:29<TrueBrain:#openttd>Lemmings! Haha :)
10:29<TrueBrain:#openttd>Commander Keen
10:29<TrueBrain:#openttd>Spiderman
10:29<TrueBrain:#openttd>I should stop :)
10:30<Eddi|zuHause:#openttd>i don't know any spiderman game
10:30<TrueBrain:#openttd>GODS
10:30<TrueBrain:#openttd>haha!!! :)
10:30<Eddi|zuHause:#openttd>and i never really played commander keen
10:30<TrueBrain:#openttd>http://www.bestoldgames.net/eng/old-games/amazing-spider-man.php
10:30<Eddi|zuHause:#openttd>that was the guy with the bouncy thingy, right?
10:31<TrueBrain:#openttd>http://www.bestoldgames.net/eng/old-games/teenage-mutant-ninja-turtles.php <- hours of playing ....
10:31<ohnoitsavram:#openttd>I just payed warcraft 1 and doom
10:32<Eddi|zuHause:#openttd>i remember playing lots of monkey island and zak mckracken
10:32<Eddi|zuHause:#openttd>oh what we had fun playing "sword fight" :p
10:33-!-Mark [~Mark@5351EC68.cable.casema.nl] has quit [Quit: HydraIRC -> http://www.hydrairc.com <- \o/]
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10:39<frosch123:#openttd>"(ich gehe mal davon aus, das DBSet 0.9 wird das unterstützen) " <- Eddi|zuHause: nice one :)
10:40<Eddi|zuHause:#openttd>i vaguely remember seeing screenshots/teasers that showed something like this
10:40<frosch123:#openttd>independent of that, of course it will support *everything* :)
10:41<Eddi|zuHause:#openttd>well, once it ships bundled with Duke Nukem Forever ;)
10:45-!-ecke [~ecke@213.195.202.11] has joined #openttd
10:45<planetmaker:#openttd>:P
10:45<Eddi|zuHause:#openttd>lmao... radio guy: "amy winehouse was brought into the hospital for dehdration. amy winehouse lying too much in the sun and drinking too little? that goes beyond my imagination." :p
10:46<planetmaker:#openttd>there are even people who are convinced that dbxl 0.9 will be available from bananas...
10:46<Eddi|zuHause:#openttd>s/hd/hyd/
10:46<SmatZ:#openttd>drinking alcohol doesn't keep you from dehydration
10:46<Eddi|zuHause:#openttd>i know ;)
10:47<SmatZ:#openttd>:o)
10:47<frosch123:#openttd>do you know that water itself is dehydrating? :)
10:48<Eddi|zuHause:#openttd>distilled water can even be poisonous
10:48*SmatZ:#openttd ended in endless loop while trying to understand that :)
10:49-!-Mark [~Mark@5351EC68.cable.casema.nl] has joined #openttd
10:49<planetmaker:#openttd>Eddi|zuHause, but you'd need to drink litres of it in order to suffer any serious harm
10:49<TrueBrain:#openttd>drink 10L of what ever fluid, and you most likely are brought to the hospital :p
10:49<planetmaker:#openttd>TrueBrain, true ;)
10:50<frosch123:#openttd>TrueBrain: no need for that anymore
10:50<planetmaker:#openttd>TrueBrain, though... you didn't specify the time for that endeavour. I say, like 2...3 days is fine :)
10:50<TrueBrain:#openttd>okay, nitwitt, say in 2 hours :p
10:50<planetmaker:#openttd>:)
10:51<TrueBrain:#openttd>friend of mine tried to drink 5L of milk in 1 hour
10:51<TrueBrain:#openttd>he finished ... and then puked
10:51<TrueBrain:#openttd>was really ......... bleh
10:51<planetmaker:#openttd>well. I can easily do with 1 1/2...
10:51<SmatZ:#openttd>:-D
10:51<planetmaker:#openttd>but yeah :P
10:51<Eddi|zuHause:#openttd>they did that on jackass once
10:51<Eddi|zuHause:#openttd>i think with a similar outcome :p
10:52<Eddi|zuHause:#openttd>i don't like pure milk
10:53<planetmaker:#openttd>I think one of the first problems is to actually get 5l within your stomach... might work. just.
10:54<ohnoitsavram:#openttd>what on earth is pure milk
10:54<ohnoitsavram:#openttd>is the stuff I by pure milk
10:54-!-lewymati [~lewymati@aejl63.neoplus.adsl.tpnet.pl] has quit [Ping timeout: 480 seconds]
10:54*Belugas:#openttd prefers to pick a beer, sit on the garden and drink it slowly, taking the time to enjoy ti
10:54<Sacro:#openttd>5l of milk in an hour?
10:54<Sacro:#openttd>I could do that
10:54<Eddi|zuHause:#openttd>ohnoitsavram: as in opposed to milk with cocoa
10:54<Sacro:#openttd>oh
10:54<Sacro:#openttd>almost 9 pints
10:54<Sacro:#openttd>that'd be a challenge i admit
10:55<TrueBrain:#openttd>Sacro: from what I gathered, it is about th elimit of what a human can take without .. well .. dying :p
10:55<ohnoitsavram:#openttd>In europe their milk comes in percentages
10:55<ohnoitsavram:#openttd>And it doesn't come in the plastic bottles
10:55<TrueBrain:#openttd>well .. I guess if you puke afterwards, you should be fine :p
10:55<ohnoitsavram:#openttd>only paper
10:56-!-lewymati [~lewymati@aeiy113.neoplus.adsl.tpnet.pl] has joined #openttd
10:56<frosch123:#openttd>ohnoitsavram: hint: everyone participating in the discussion is from europe
10:56<ohnoitsavram:#openttd>D:
10:57<frosch123:#openttd>well, sorry, except belugas
10:57<ohnoitsavram:#openttd>I'm an aussie
10:57<planetmaker:#openttd>:)
10:57<@Belugas:#openttd>i'm from Quebec
10:57<planetmaker:#openttd>you're up... late or early :)
10:57<@Belugas:#openttd>well.. no.. from Belgium, but moved here...
10:57<Eddi|zuHause:#openttd>i have slept 2h tonight...
10:57<Sacro:#openttd>ohnoitsavram: oh?
10:57<Sacro:#openttd>my milk comes in a plastic bottle
10:58<frosch123:#openttd>Sacro: you are not from *real* europe :p
10:58<Eddi|zuHause:#openttd>i have never seen milk in plastic bottles...
10:58<Eddi|zuHause:#openttd>glass bottles, yes
10:58<ohnoitsavram:#openttd>the flavor changes
10:58<Eddi|zuHause:#openttd>plastic bags
10:58<ohnoitsavram:#openttd>dramatically
10:58<ohnoitsavram:#openttd>I can't drink the kidn that comes from paper
10:58<Eddi|zuHause:#openttd>or TetraPak(c)
10:59<frosch123:#openttd>yeah, you have to close jalousie before opening it
10:59<ohnoitsavram:#openttd>http://ecostreet.com/blog/wp-content/uploads/2008/05/milk-bottle.jpg
10:59<Eddi|zuHause:#openttd>i think it's spelled jealousie
10:59<ohnoitsavram:#openttd>there's a beautiful example of a plastic milk bottle
11:00<ohnoitsavram:#openttd>;_; ain't it beautiful
11:00<planetmaker:#openttd>Eddi|zuHause, in NZ most milk came in plastic bottles...
11:00<frosch123:#openttd>Eddi|zuHause: i c&pd from leo :p
11:00<ohnoitsavram:#openttd>yeah I think its an environmental regulatio or something down here
11:01<Eddi|zuHause:#openttd>planetmaker: i have never been in new zealand
11:01-!-TinoM [~Tino@i59F5D08A.versanet.de] has joined #openttd
11:02<Eddi|zuHause:#openttd>i have only ever been in two countries for significantly more than a week, and one of them does not exist anymore
11:02<ohnoitsavram:#openttd>lol
11:02<ohnoitsavram:#openttd>The country I was born in doesn't exist anymore
11:02<Eddi|zuHause:#openttd>well, i have not actually moved out of the country
11:02<frosch123:#openttd>Eddi|zuHause: you are cheating
11:04<Eddi|zuHause:#openttd>that was the time when the term "scheiß Westverpackungen" was coined :p
11:04<planetmaker:#openttd>lol :)
11:04<ohnoitsavram:#openttd>its east germany
11:04<ohnoitsavram:#openttd>right?
11:04<planetmaker:#openttd>^^
11:05<Eddi|zuHause:#openttd>they used so many plastic to wrap stuff, and it was impossible to open anything...
11:05<planetmaker:#openttd>didn't really change, did it? :)
11:07<Eddi|zuHause:#openttd>no, my mother still regularly uses that term :p
11:08<Eddi|zuHause:#openttd>http://www.sennerei-lingenau.at/Bilder/MILCHBEUTEL.jpg <- this is how milk was typically available back then
11:10<ohnoitsavram:#openttd>god that packaging is just asking for trouble
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11:10<Ammler:#openttd>Hello, someone knows, how to fix "dbg: [net] getaddrinfo(, 0) failed: Name or service not known"
11:11<Eddi|zuHause:#openttd>it's probably more environmentally friendly than anything else available
11:11<frosch123:#openttd>ohnoitsavram: you put that bag inside a more firmly thingie
11:11<frosch123:#openttd>similiar to detergent :p
11:11<Ammler:#openttd>(advertising works with 0.7, that is from nightly)
11:12-!-SpBot [spbot@skrblz.fixme.fi] has quit [Remote host closed the connection]
11:13<Ammler:#openttd>my bind seems "missconfigured" I fear :-/
11:13<+glx:#openttd>in trunk bind changed
11:14<+glx:#openttd>it has it's own section in openttd.cfg
11:15<Ammler:#openttd>glx: well, I guess, it is more a system issue here
11:15<Ammler:#openttd>named
11:17<+glx:#openttd>@commit 16014
11:17<@DorpsGek:#openttd>glx: Commit by rubidium :: r16014 /trunk/src (8 files in 3 dirs) (2009-04-10 12:56:55 UTC)
11:17<@DorpsGek:#openttd>glx: -Feature(-ish): allow binding to several IPs; [network]:server_bind_ip doesn't exist anymore. Add the IPs/hostnames to [server_bind_addresses]
11:19<Ammler:#openttd>glx: is that needed., also if I don't care, which IP will be used?
11:21-!-Doorslammer [Doorslamme@PIPP-p-203-54-229-147.prem.tmns.net.au] has joined #openttd
11:21<frosch123:#openttd>Ammler: you can now bind your server to multiple (e.g. IPv4/6) addresses
11:21-!-Hirundo_ [~chatzilla@5355F5FD.cable.casema.nl] has joined #openttd
11:22<Ammler:#openttd>frosch123: !s/can/have to/
11:22<Ammler:#openttd>well at least, it looks like, works if I add a address there.
11:25-!-Dred_furst [~Dred@resnet517.bournemouth.ac.uk] has joined #openttd
11:26<Ammler:#openttd>(my server has 2 ipv4)
11:27<frosch123:#openttd>one of them is 127.0.0.1 ?
11:28<+glx:#openttd>when not specified openttd uses 0.0.0.0 and [::]
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11:29<Ammler:#openttd>frosch123: then, I have 3 ;-)
11:30<Eddi|zuHause:#openttd>i should set up IPv6 sometime...
11:31<Ammler:#openttd>but I can confirm, since I added mz.openttdcoop.org to [server_bind_addresses], it is on the public server list again.
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11:35<Ammler:#openttd>[17:28] <glx> when not specified openttd uses 0.0.0.0 and [::] <-- seems to be the bug, if I add 0.0.0.0, it works, too.
11:35<+glx:#openttd>it works fine for me when I don't add anything
11:36<Ammler:#openttd>try local, where I have only one ip
11:36<planetmaker:#openttd>glx, also, if you have more than one server running?
11:38<+glx:#openttd>yes
11:39<planetmaker:#openttd>hm, ok
11:39<planetmaker:#openttd>any case, it works with explicitly adding it - so, should be fine now :)
11:41-!-SHADOW-XIII [~Miranda@78.147.8.204] has joined #openttd
11:41<SHADOW-XIII:#openttd>wanted to ask
11:42<SHADOW-XIII:#openttd>when I have 2 industry at 1 station only 1 industry is receiving cargo
11:42<SHADOW-XIII:#openttd>(2 same industry)
11:42<Eddi|zuHause:#openttd>that is normal
11:42<Eddi|zuHause:#openttd>only the closest industry gets cargo
11:42<SHADOW-XIII:#openttd>I know it existed in ttd
11:42<SHADOW-XIII:#openttd>but am suprised ottd havent fixed that yet :/
11:43<@Belugas:#openttd>by fixing, you are implying that it is broken
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11:43<SHADOW-XIII:#openttd>to make it work
11:43<@Belugas:#openttd>have you ever wondered if it was not normal?
11:43<+glx:#openttd>it works as it should
11:44<Eddi|zuHause:#openttd>Belugas: well, i think it can get a problem e.g. in FIRS, when the production speed is limited, but stockpiles are unlimited
11:44<SHADOW-XIII:#openttd>well this is normal behaviour from TTD
11:44<SHADOW-XIII:#openttd>but
11:44<Eddi|zuHause:#openttd>you won't be able to increase production speed by founding a second industry
11:44-!-Zahl [~Zahl@f051147245.adsl.alicedsl.de] has joined #openttd
11:46<@Belugas:#openttd>too bad :)
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11:47<Eddi|zuHause:#openttd>well, how big of a problem would it be to distribute the cargo evenly between all surrounding industries?
11:47<Doorslammer:#openttd>OK, GRF question...
11:47<Eddi|zuHause:#openttd>(possibly optional)
11:48<planetmaker:#openttd>Eddi|zuHause, I guess it's the *someone* - type problem :)
11:48<Eddi|zuHause:#openttd>that's not what i meant
11:48<ohnoitsavram:#openttd>you can always build two seperate but adjacent stations
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11:48<ohnoitsavram:#openttd>pressing ctrl while building
11:48<planetmaker:#openttd>ohnoitsavram, that requires heavy modification of the orders.
11:49<planetmaker:#openttd>Eddi|zuHause, what then?
11:49<Eddi|zuHause:#openttd>ohnoitsavram: yes, but with a hell lot of micromanagement
11:49<frosch123:#openttd>http://bugs.openttd.org/task/2138 <- on topic
11:49<ohnoitsavram:#openttd>I actually never use conditional orders but I assume there's something like if station is full
11:49<frosch123:#openttd>(the comments in the middle, not the task itself)
11:50<ohnoitsavram:#openttd>or if path is blocked or something
11:51<ohnoitsavram:#openttd>Cause then all it requires is go to station A if blocked go to station B
11:51<Eddi|zuHause:#openttd>ohnoitsavram: no, that is not possible
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11:51<Eddi|zuHause:#openttd>conditional orders can only react on properties of the train itself
11:51<Eddi|zuHause:#openttd>it cannot reflect other train's properties
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11:51<ohnoitsavram:#openttd>well there's a nice feature to add!
11:52<SHADOW-XV:#openttd>if I have 3-4 coal mines at station and I am delivering vehicles there, then only 1 coal mine will get vehicles, otoh I would need 4(+1) stations to delivery vehicles and take coal, that's even more complicated because then I have to split my transport into different routes
11:52<frosch123:#openttd>you can use non-non-stop orders for that
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11:52<SHADOW-XV:#openttd>frosch123 : not in my case
11:52<planetmaker:#openttd>interesting, frosch123
11:52<frosch123:#openttd>no, I answered ohnoitsavram :)
11:53<ohnoitsavram:#openttd>explain non-nonstop orders
11:53<ohnoitsavram:#openttd>I am puzzled
11:53<planetmaker:#openttd>usual orders?
11:53<frosch123:#openttd>put one station next to industry A, put one station next to industry B
11:53<planetmaker:#openttd>- * (-) = + :P
11:54<frosch123:#openttd>put one waypoint near them and let the train go to that waypoint, so it has to drive through one of the unloading stations afterwards
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11:54<Eddi|zuHause:#openttd>double negatives are not everybodies specialty :)
11:54<frosch123:#openttd>if you do not use non-stop orders for the next destination, the trains will stop and unload in the station that is currently free
11:55<ohnoitsavram:#openttd>I see
11:56<ohnoitsavram:#openttd>so default behavior when moving through a station is to stop and unload?
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11:56<ohnoitsavram:#openttd>Because that's strange as I always make two way terminus stations on a double track
11:57<frosch123:#openttd>"unload if accepted" and "load" (without any full load, or anything)
11:57<ohnoitsavram:#openttd>D:
11:57<ohnoitsavram:#openttd>wait wait wait so you're saying three orders
11:58<ohnoitsavram:#openttd>Go to waypoint X unload if accepted at station A go to destination Y
11:58<ohnoitsavram:#openttd>or just two orders
11:58<ohnoitsavram:#openttd>Go to waypoint X go to destination Y where station A and B are between X and Y?
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11:59<frosch123:#openttd>yes, and it has to be "go to Y", and not "go non-stop to Y"
11:59<ohnoitsavram:#openttd>I understood that but is it three orders or two
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12:00<frosch123:#openttd>X == Y is possible :)
12:00<frosch123:#openttd>err, I mean Y can be the source station
12:01<frosch123:#openttd>if there are no choices for the train and enough one-way signals even one order would suffice :p
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12:01<ohnoitsavram:#openttd>I'm just surprised it doesn't care WHICH station its stopping at
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12:02<planetmaker:#openttd>frosch123, we have such games :) We call them self-regulating networks :)
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12:02<frosch123:#openttd>ohnoitsavram: why should it, if neither station is mentioned in the orders
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12:02<ohnoitsavram:#openttd>well I'm surprised it stops at all
12:03<ohnoitsavram:#openttd>ok
12:03<ohnoitsavram:#openttd>tell mne what happens in this situation
12:03<frosch123:#openttd>that's the difference between "go to" and "go non-stop to" :)
12:04<planetmaker:#openttd>ohnoitsavram, goto non-stop means "go from A -> B without stopping at any station in between"
12:04<planetmaker:#openttd>goto means "go from A -> B and stop at every station inbetween".
12:04<ohnoitsavram:#openttd>I have a train going from station A to station C it loads at station C and unloads at... :D
12:04<ohnoitsavram:#openttd>k you just answered my question before I could finish
12:05<ohnoitsavram:#openttd>wow I did not know that go-to means stop at every station in between
12:05<ohnoitsavram:#openttd>does it always unload when it stops
12:05<ohnoitsavram:#openttd>or only if accepted?
12:05<frosch123:#openttd>the latter
12:06<Ammler:#openttd>[17:57] <frosch123> "unload if accepted" and "load" (without any full load, or anything)
12:06<ohnoitsavram:#openttd>how sensible
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12:08<ohnoitsavram:#openttd>Is it ever beneficial not to have trains waiting for full loads?
12:08<planetmaker:#openttd>yes.
12:09<planetmaker:#openttd>very low production stations
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12:09<ohnoitsavram:#openttd>My golden rule has always been keep at least one train loading at all times no matter what but no more than one
12:09<planetmaker:#openttd>works 95%
12:10<planetmaker:#openttd>but if you have a coal mine with 12t/month and a 20-tile-train loading, you never finish.
12:10<planetmaker:#openttd>and make certainly no profit.
12:10<planetmaker:#openttd>but then, of course, you planned your capacity somewhat wrong ;)
12:10<ohnoitsavram:#openttd>lol yes
12:10<ohnoitsavram:#openttd>which brings me to another question
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12:11<ohnoitsavram:#openttd>When does the clock start ticking
12:11<ohnoitsavram:#openttd>the cargo delivery clock
12:11<ohnoitsavram:#openttd>IS it when the loading station first has the cargo waiting
12:11<ohnoitsavram:#openttd>or when it is first loaded on the train
12:12*frosch123:#openttd uses either "full-load any" or "wait for 5 days", sometimes also 10 days
12:13*planetmaker:#openttd has usually similar orders like frosch123
12:13<planetmaker:#openttd>ohnoitsavram, when it shows up on the station.
12:13<planetmaker:#openttd>afaik.
12:14<frosch123:#openttd>so I have chances on getting membership in a bit less than 11 months?
12:14<planetmaker:#openttd>:)
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12:14<planetmaker:#openttd>frosch123, if you start playing with us on our servers we may consider that :)
12:14<ohnoitsavram:#openttd>I'll take your word for it for now
12:14<ohnoitsavram:#openttd>but its pretty easy to test
12:15<planetmaker:#openttd>for a start you're a friendly enough guy :)
12:15<SmatZ:#openttd>:o)
12:15*frosch123:#openttd guesses he would first have to buy a new machine before even hoping to survive the first 10 years
12:15<SmatZ:#openttd>hehe
12:16<planetmaker:#openttd>he...
12:16<SmatZ:#openttd>I am playing with 1,4GHz...
12:16<planetmaker:#openttd>I'm at 2 GHz.
12:16<SmatZ:#openttd>rarely problematic :)
12:16<frosch123:#openttd>hehe, I am at 3,2 :p
12:16<SmatZ:#openttd>:-p
12:16<planetmaker:#openttd>when I started, I played at 1.6 GHz, I think :)
12:16<planetmaker:#openttd>haha :)
12:16<SmatZ:#openttd>too fast, buy new, slower :)
12:16<frosch123:#openttd>but what a silly number
12:17<ohnoitsavram:#openttd>I bought a gaming rig a year ago
12:17<ohnoitsavram:#openttd>It was top of the line and everything
12:17<ohnoitsavram:#openttd>only new gam eI play on it is CoH
12:17<planetmaker:#openttd>sounds like waste of money :P
12:17<SmatZ:#openttd>:)
12:17<ohnoitsavram:#openttd>The rest is still DOS games :S
12:17<planetmaker:#openttd>hehe :)
12:18<ohnoitsavram:#openttd>well its nice having ttd in 1920x1200
12:18<planetmaker:#openttd>ohnoitsavram, that's a monitor issue, not computer :)
12:18<ohnoitsavram:#openttd>it surprisngly lags up during snow transitions
12:18<planetmaker:#openttd>I could play it here on 2560 x 1280 :)
12:19<planetmaker:#openttd>err.. x 1024
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12:19<ohnoitsavram:#openttd>I was like D: this 8-bit PoS lagging up my monster wtffffff
12:19<ohnoitsavram:#openttd>but its only when zommed out and like 4fps drop or something
12:20<ohnoitsavram:#openttd>I'd imagine the game would lag up most processors with that even bigger maps patch
12:20<ohnoitsavram:#openttd>but I haven't tried it out
12:21<ohnoitsavram:#openttd>4294967296*4294967296
12:21<ohnoitsavram:#openttd>IF every tile were a meter
12:21<ohnoitsavram:#openttd>that'd be the surface area of the earrth or something
12:22<ohnoitsavram:#openttd>yup
12:22<ohnoitsavram:#openttd>it would be
12:22<ohnoitsavram:#openttd>just did the math
12:23<planetmaker:#openttd>@calc 6371**2 * 3.14 * 1e6
12:23<@DorpsGek:#openttd>planetmaker: Error: unexpected EOF while parsing (<string>, line 1)
12:23<planetmaker:#openttd>@calc 6371**2 * 3.14
12:23<@DorpsGek:#openttd>planetmaker: 127451472.74
12:23<planetmaker:#openttd>@calc 4294967**2
12:23<@DorpsGek:#openttd>planetmaker: 18446741531089
12:23<planetmaker:#openttd>hm... not quite :)
12:23<planetmaker:#openttd>@calc 6371**2 * 3.14 * 4
12:23<@DorpsGek:#openttd>planetmaker: 509805890.96
12:24<ohnoitsavram:#openttd>I did 2^64/10^6
12:24<planetmaker:#openttd>surface area is obviously 5e8 km^2 ^^
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12:24<planetmaker:#openttd>your number is way bigger :)
12:25<ohnoitsavram:#openttd>yeah that's pretty amazing stuff
12:28<ohnoitsavram:#openttd>especially considering if we use an intuitive sense of scale one tile is approx 10m or so
12:28<planetmaker:#openttd>is it intuitive? why are towns then only like 20 metres across? :P
12:28<planetmaker:#openttd>*200m
12:29<ohnoitsavram:#openttd>well towns of 700 people
12:29<ohnoitsavram:#openttd>lol
12:29<planetmaker:#openttd>I think my parents garden is bigger :P
12:29<@Belugas:#openttd>why waste time comparing apples and oranges?
12:29<ohnoitsavram:#openttd>I wish my parents had a football stadium for a garden
12:30<planetmaker:#openttd>Belugas, for sake of demonstration :)
12:30<@Belugas:#openttd>one square tile is... one square tile. that's it
12:30<ohnoitsavram:#openttd>hmm the football stadium in the game is off scale
12:30<ohnoitsavram:#openttd>lol we're just having fun Belugas
12:30<@Belugas:#openttd>no shit, ohnoitsavram.... and do you think it' the only place where it's offscale?
12:31<ohnoitsavram:#openttd>according to my 10m theory the football stadium is only 30m across
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12:31<@Belugas:#openttd>i've got a secret to share... the WHOLE game is offscale!
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12:31<ohnoitsavram:#openttd>nah
12:31<ohnoitsavram:#openttd>only bits of it
12:31<@Belugas:#openttd>yaaaaaaa
12:32<@Belugas:#openttd>da whoooooole gaaaaaame
12:32<@Belugas:#openttd>even transportation are not matching...
12:32<ohnoitsavram:#openttd>c'mon we all know mountains can only be 140m high
12:32<@Belugas:#openttd>look at truck-bus compared to trains, compare ttrains with planes
12:32<NukeBuster:#openttd>you have world wrapping on ;-)
12:32<frosch123:#openttd>Belugas: too bad you do not know german :)
12:32<@Belugas:#openttd>compare all of them combined with boats
12:32<@Belugas:#openttd>heee???
12:32<ohnoitsavram:#openttd>pishposh
12:32<frosch123:#openttd>mb: "Die Realitätsdebatte auf "Belugas-Niveau" zu führen weigere ich mich entschieden."
12:33<planetmaker:#openttd>:D
12:33*Belugas:#openttd cries
12:33<ohnoitsavram:#openttd>Last time I saw a boeing 727 it was just as big as one wagon and an engine
12:33<frosch123:#openttd>he does not want to discuss about realism on belugas-niveau :)
12:33<planetmaker:#openttd>"lead the reality debate on Belugas' niveau is something I refrain from doing"
12:33<ohnoitsavram:#openttd>and the size of two grass tiles
12:34<@Belugas:#openttd>hehehe
12:34<@Belugas:#openttd>dear mb...
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13:05<HackaLittleBit:#openttd>good moaning
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13:05<Laurens:#openttd>hi
13:05*planetmaker:#openttd moans
13:06<planetmaker:#openttd>as I'm hungry.
13:06<planetmaker:#openttd>but has no food here
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13:08<HackaLittleBit:#openttd>I would like to talk about r16187 with frosch
13:09<HackaLittleBit:#openttd>on line 1061 from vehicle.cpp
13:09<HackaLittleBit:#openttd>you do this t.GetDepotOrderType() && ODATFB_NEAREST_DEPOT
13:10<HackaLittleBit:#openttd>should that not be t.GetDepotOrderType() & ODATFB_NEAREST_DEPOT
13:10<SmatZ:#openttd>already noticed
13:10<HackaLittleBit:#openttd>good
13:10<SmatZ:#openttd>but the simplest fix causes it to break the code :)
13:10<HackaLittleBit:#openttd>but still a question
13:11<SmatZ:#openttd>thanks for noticing, HackaLittleBit :)
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13:11<HackaLittleBit:#openttd>smatz I do not understand why you treat depots that are touching as seperate depots
13:13<SmatZ:#openttd>HackaLittleBit: it's been this way since TTO :) also, it would allow "teleporting" of vehicles at long distance in no time
13:13<@Belugas:#openttd>[13:12] <HackaLittleBit> you do this t.GetDepotOrderType() && ODATFB_NEAREST_DEPOT <-- you are sure?
13:13<@Belugas:#openttd>http://vcs.openttd.org/svn/changeset/16187/trunk
13:13<@Belugas:#openttd>not waht i read
13:14<@Belugas:#openttd>a depot is just one single depot. Always been like that, since.. ho... SmatZ answered...
13:14<SmatZ:#openttd>8-)
13:16-!-Wolf01 [~wolf01@host241-236-dynamic.9-87-r.retail.telecomitalia.it] has joined #openttd
13:16<Wolf01:#openttd>hello
13:16<HackaLittleBit:#openttd>hello wolf01 long time no see
13:17<@Belugas:#openttd>hey Wolf01
13:18<planetmaker:#openttd>hey Wolf01
13:18<HackaLittleBit:#openttd>Smatz: Belugas: Got it.
13:20<HackaLittleBit:#openttd>dinner time, good evening :)
13:20<HackaLittleBit:#openttd>and thanks
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13:24<frosch123:#openttd>pff, already gone
13:24<planetmaker:#openttd>he's missing out. Not you ;)
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14:41<CIA-3:#openttd>OpenTTD: alberth * r16226 /trunk/src/ (widget.cpp widget_type.h window.cpp): -Codechange: Separating generation of a widget array from WindowDesc to the InitializeWidgetArrayFromNestedWidgets function.
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14:43<CIA-3:#openttd>OpenTTD: alberth * r16227 /trunk/src/ (misc_gui.cpp widgets/dropdown.cpp): -Codechange: Added nested widgets for error windows, tooltip window, and dropdown window.
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15:27<CIA-3:#openttd>OpenTTD: frosch * r16228 /trunk/src/vehicle.cpp:
15:27<CIA-3:#openttd>OpenTTD: -Fix/Change (r16187): If we are heading for a different depot, do also not do the refitting-part of the depot-order.
15:27<CIA-3:#openttd>OpenTTD: -Fix (r16198): && != &, GetDepotOrderType != GetDepotActionType and - uhm - ODATFB_NEAREST_DEPOT is not set for current_order either.
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15:49*dihedral:#openttd waves a tired hello
15:49<dihedral:#openttd>o/
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15:54<SmatZ:#openttd>ohai dihedral
15:54<dihedral:#openttd>hello SmatZ
15:54<dihedral:#openttd>how is you?
15:55<SmatZ:#openttd>studying...
15:55<SmatZ:#openttd>tired...
15:56<dihedral:#openttd>:-(
15:56*dihedral:#openttd shakes SmatZ around a bit to raise the level of adrenalin in his blood in the hope that it will make him a bit more awake :-P
15:56<SmatZ:#openttd>:-) thank you
15:56<dihedral:#openttd>hihi
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15:58*Booth:#openttd laughs at the shaking
16:00<@Belugas:#openttd>hey.. let go the SmatZ studying in peace, willya?
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16:00<frosch123:#openttd>yeah, don't highlight poor SmatZ all the time
16:00<SmatZ:#openttd>:-D
16:00<SmatZ:#openttd>thanks guys :)
16:03*dihedral:#openttd hugs SmatZ
16:03<dihedral:#openttd>:-P
16:03<dihedral:#openttd>hello Belugas
16:03<dihedral:#openttd>:-)
16:04*Belugas:#openttd shakes dihedral around a lot until... hem... dunno... just to get the steam out !
16:04<SmatZ:#openttd>:-D
16:04<@Belugas:#openttd>hello dihedral ;)
16:04<dihedral:#openttd>h-h-h-h-e-e-e .... llllllll -... l....oooooooooooo
16:04<dihedral:#openttd>::-)
16:04<SmatZ:#openttd>:-D
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16:29<Wolf01:#openttd>http://www.supersimplestorageservice.com/ O_O
16:30<@Belugas:#openttd>hin hin hin... sirXavius needs more more users like Lordmwa! -> http://www.tt-forums.net/viewtopic.php?f=33&t=43449
16:31<@Belugas:#openttd>write only? and how the f doyou retrieve your data back???
16:32<SpComb:#openttd>Wolf01: I particularly like the third PayPal button
16:33<frosch123:#openttd>$10,000 - The entire S4 website and company <- :)
16:33<frosch123:#openttd>nice page Wolf01 :)
16:34<Wolf01:#openttd><Belugas> write only? and how the f doyou retrieve your data back??? <- you can go phisically there and get an engraved stone with your data, you need only a stone reader
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16:36*Belugas:#openttd has a vision of Moise receiving tyhe Tables of Law, in the movie with Charlton Eston ( or something like that)
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16:51<Wolf01:#openttd>http://www.supersimplestorageservice.com/error.html?aspxerrorpath=/secure/s4/pipeline/cache/throughput/proof.aspx
16:51<Wolf01:#openttd>lol
16:52<SmatZ:#openttd>:-D
16:52<Sacro:#openttd>does anyone here have a decent physics knowledge?
16:52<SmatZ:#openttd>the game :-x
16:52<SmatZ:#openttd>Sacro: planetmaker
16:52<Sacro:#openttd>SmatZ: damn you
16:52<Sacro:#openttd>planetmaker: ping
16:52<SmatZ:#openttd>sorry planetmaker
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16:54<frosch123:#openttd>hmm, when sacro ask such things, it is likely about the conversion of pounds to kg or similiar
16:56<Sacro:#openttd>frosch123: yes
16:56<Sacro:#openttd>i want to know how to calculate the Vafter for when 2 spheres collide
16:57<Sacro:#openttd>I have lots of stuff but I fail to quite comprehend it
16:57<Sacro:#openttd>oh and it's 2.21 lb in kg
16:57<Sacro:#openttd>i think :\
16:57<frosch123:#openttd>my dictionary does not contain 'vafter'
16:57<Sacro:#openttd>well you have balls, A and B
16:57<Sacro:#openttd>and then Va and Vb
16:57<Sacro:#openttd>they hit
16:58<Sacro:#openttd>and I want to know the output velocities
16:59<frosch123:#openttd>if they collide elastically you have to compute their impulse
16:59<Hirundo:#openttd>assuming a perfect collision, both impulse and kinetic energy should remain constant
17:00<Sacro:#openttd>Hirundo: Yep, I know that much
17:00-!-Biolunar [mahdi@blfd-4db01839.pool.einsundeins.de] has quit [Quit: gn8]
17:00<frosch123:#openttd>so two equations and two variables :)
17:01<Hirundo:#openttd>get paper and pen and start doing maths, it's definitely easier than learning chinese
17:01<Sacro:#openttd>Hirundo: i have a paper and pen
17:02<Hirundo:#openttd>me too
17:03<frosch123:#openttd>so take "v_a1 m_a + v_b1 m_b = v_a2 m_a + v_b2 m_b" and "v_a1^2 m_a + v_b1^2 m_b = v_a2^2 m_a + v_b2^2 m_b" and start solving
17:03<frosch123:#openttd>you will likely get two "mathematical solutions", but only one makes sense
17:04<Sacro:#openttd>*head asplode*
17:04<Noldo:#openttd>frosch123: what is that?
17:05<Noldo:#openttd>ahaa, no wonder it seemed familiar
17:05<frosch123:#openttd>on the left is "impulse stays constant" on the right is "(half of) kinetic energy stays constant"
17:05<Noldo:#openttd>I solved that on maple once
17:05<Noldo:#openttd>for a simulation thing I was working on
17:06<Hirundo:#openttd>Sacro: do you need to solve a specific case, or do you need a generic solution to use in some sort of simulation?
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17:07<Sacro:#openttd>Hirundo: generic for some sort of simulation
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17:10<Hirundo:#openttd>use of substitution (is that the right term?) may help you to keep the equation sane
17:10<Sacro:#openttd>hrm :(
17:10<Hirundo:#openttd>e.g. define "impulse_in" as "v_a1 m_a + v_b1 m_b" to avoid the equation becoming too long
17:11<Hirundo:#openttd>in any implementation, you would likely do the same
17:11<Sacro:#openttd>hmm, right
17:12<Noldo:#openttd>Sacro: wait a sec, I might have that in C
17:13<Sacro:#openttd>ooh
17:13<Sacro:#openttd>i have the foobillard source
17:13<Sacro:#openttd>but it is complex
17:15<Noldo:#openttd>sorry can't find it
17:15<Sacro:#openttd>mhm
17:15<Sacro:#openttd>it confuses me :(
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17:29<Wolf01:#openttd>'night
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17:46<Sacro:#openttd>Sigh, still confused
17:46<Sacro:#openttd>frosch123 / Noldo : heeeeeeeeeeeeeeelp :'(
17:47<frosch123:#openttd>do you have err "numbers" or "variables"?
17:47<Sacro:#openttd>Yeah
17:47<Sacro:#openttd>currently doing Shooter vs Marble
17:47<Sacro:#openttd>they both have .Position ( Vector3f ), and Mass (int)
17:48<Sacro:#openttd> Vector3 difference = Shooter.Position;
17:48<Sacro:#openttd> difference.Sub(Marbles[7].Position);
17:48<Sacro:#openttd> if(difference.Length <= (Marble.Radius + Shooter.Radius))
17:48<Sacro:#openttd> float totalMass = Shooter.Mass + Marble.Mass;
17:48<Sacro:#openttd> Vector3 totalVelocity =
17:48<Sacro:#openttd> Marbles[7].Velocity.Scale();
17:48<Sacro:#openttd> }
17:48<Sacro:#openttd>tells me if they collide
17:48<SmatZ:#openttd>Sacro: you know about paste.openttd.org, right?
17:48<Sacro:#openttd>SmatZ: yep
17:48<Sacro:#openttd>shift + insert is quicker
17:49<TrueBrain:#openttd>@kick Sacro kicking too .. use pastebin ..
17:49-!-Sacro was kicked from #openttd by DorpsGek [kicking too .. use pastebin ..]
17:49<SmatZ:#openttd>[23:49:10] [482] #openttd You're not channel operator
17:49-!-Sacro [~ben@150.237.48.99] has joined #openttd
17:49<SmatZ:#openttd>TrueBrain: just wanted to do exactly the same ;)
17:49<Sacro:#openttd>TrueBrain: oi :(
17:49<TrueBrain:#openttd>I don't like people with 'clever' comments to ops
17:49-!-mode/#openttd [+o SmatZ] by DorpsGek
17:49<Sacro:#openttd>TrueBrain: smatz isn't an op
17:49<Xaroth:#openttd>he is now :P
17:49-!-Sacro was kicked from #openttd by SmatZ [sure I am]
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17:50<TrueBrain:#openttd>@mode +b ~ben@150.237.48.99
17:50-!-mode/#openttd [+b *!~ben@150.237.48.99] by DorpsGek
17:50<@SmatZ:#openttd>ahhh thanks
17:50<Nite_Owl:#openttd>Hello all
17:50<TrueBrain:#openttd>and I dislike people even more if even then they can't say: sorry ...
17:50<@SmatZ:#openttd>hello Nite_Owl
17:50<TrueBrain:#openttd>hi Nite_Owl
17:50<TrueBrain:#openttd>and hello all :)
17:51<@SmatZ:#openttd>welcome TrueBrain, how was your climbing :)
17:51<TrueBrain:#openttd>good good :)
17:51<Nite_Owl:#openttd>Hello SmatZ & TrueBrain
17:51<TrueBrain:#openttd>and SmatZ, how was Wolfenstein 3D ? :p
17:52<@SmatZ:#openttd>TrueBrain: finished in 30 minutes - actually I never finished it as a kid, it was too hard and scary for me those days :-x
17:52<TrueBrain:#openttd>you completed the whole game in 30min? :)
17:52<@SmatZ:#openttd>only first episode :)
17:52<TrueBrain:#openttd>and yeah ... I found it too scary too :p
17:52<@SmatZ:#openttd>:)
17:53<TrueBrain:#openttd>@mode -b ~ben@150.237.48.99
17:53-!-mode/#openttd [-b *!~ben@150.237.48.99] by DorpsGek
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17:54<fjb:#openttd>Wolfenstein? Most fun was it to get both patches applied at the same time. :-)
17:54<Sacro:#openttd>Sorry SmatZ, no offence was meant
17:55<@SmatZ:#openttd>Sacro: no offence taken :) just... be more polite please
17:55<Sacro:#openttd>mmhm, I need people's assistance, physics isn't my strong point
17:56<TrueBrain:#openttd>f = m times a .. all you need to know :p
17:57<Sacro:#openttd>I know that much :)
17:57-!-Sapakara [~chatzilla@84-245-33-124.dsl.cambrium.nl] has joined #openttd
17:58<frosch123:#openttd>Sacro: we already told you all physics you need, you just have to do the math
17:59<Nite_Owl:#openttd>So which do you prefer as a free antivirus utility - AVG or Avast?
18:00<TrueBrain:#openttd>it always suprises me the questions that are asked in this channel :p
18:00<TrueBrain:#openttd>either way: ClamAV
18:00<TinoDidriksen:#openttd>One does not need any AV if one has a brain.
18:00<TrueBrain:#openttd>TinoDidriksen: very untrue
18:00<Sacro:#openttd>frosch123: it's that that breaks my mind
18:00<@SmatZ:#openttd>Nite_Owl: I am using Avast
18:00*Nite_Owl:#openttd just switched to Avast
18:00<@SmatZ:#openttd>:)
18:00<fjb:#openttd>AVG (but its advertising window are sometimes annoying).
18:01<@SmatZ:#openttd>TinoDidriksen: not true :( I got infected after opening email in Outlook... because of some security holes
18:01<@SmatZ:#openttd>long time ago
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18:01<KenjiE20:#openttd>^ what fjb said
18:01<TrueBrain:#openttd>one of the many ways
18:01-!-thingwath [~thingwath@morana.sks2.muni.cz] has joined #openttd
18:02<+glx:#openttd>avg and I don't see the advertising window
18:02<fjb:#openttd>And ClamAV for the mailserver.
18:02-!-Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit [Ping timeout: 480 seconds]
18:02<Nite_Owl:#openttd>I still have Windows98 running on one puter and AVG no longer supports that OS
18:02<Nite_Owl:#openttd>as of April 30th
18:03<+glx:#openttd>MS don't support it either
18:03<Nite_Owl:#openttd>I know
18:03<fjb:#openttd>11 years old OS? No need to care about security then. :-)
18:04<TrueBrain:#openttd>why run an AV at all :p
18:04<Nite_Owl:#openttd>I just like to be consistent across all my PC's
18:04<+glx:#openttd>internet on win98 is already a pain ;)
18:04<TrueBrain:#openttd>consistent .. you just told us you have win98!
18:04<fjb:#openttd>Some day even virusses will stop to support that OS. :-)
18:04<@SmatZ:#openttd>:)
18:05<Nite_Owl:#openttd>not really - that PC still connects to the net really well
18:05<TrueBrain:#openttd>for win98 I suggest tbav!
18:05<Nite_Owl:#openttd>as long as you do not do anything too heavy with it
18:05<@SmatZ:#openttd>Nite_Owl: what browser do you use? IE5? FF2?
18:06<Nite_Owl:#openttd>FF2
18:06<@SmatZ:#openttd>I installed FF1 at Win95 machine... which is able to connect to net :) but it isn't used for browsing...
18:07<Nite_Owl:#openttd>2.0.0.20 - the last Win98 compatible version
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18:10<Nite_Owl:#openttd>I need to keep PC's separate for work and personal use for tax reasons
18:10<TrueBrain:#openttd>buy a new pc
18:11<TrueBrain:#openttd>for 200 euro you can replace the win98 :p
18:11<Nite_Owl:#openttd>I have several PC's already
18:12<@Bjarni:#openttd> <TrueBrain> for 200 euro you can replace the win98 :p <-- you can download linux for free :D
18:13<TrueBrain:#openttd>I was not talking about the software ...
18:13<Nite_Owl:#openttd>I keep the Win98 one for the native DOS programs I sometimes run - a few of them do not like dosbox
18:13<@Bjarni:#openttd>programs which doesn't like dosbox....
18:14*Bjarni:#openttd points to Xcom 3
18:14<@SmatZ:#openttd>apocalypse?
18:14<@Bjarni:#openttd>1+2 for that matter. They all work, but they are slow
18:14<@SmatZ:#openttd>it's too slow I guess :(
18:14<@SmatZ:#openttd>sure?
18:14<@SmatZ:#openttd>:(
18:14<Nite_Owl:#openttd>use MoSlo for stuff like that
18:14<@SmatZ:#openttd>I was having problems with it running too fast @ 120MHz Pentium :)
18:14-!-Klanticus [~quassel@143.107.231.49] has joined #openttd
18:15<@SmatZ:#openttd>MoSlo makes things slower, not faster :)
18:15-!-fjb_ [~frank@p5485D5D5.dip.t-dialin.net] has joined #openttd
18:15<Nite_Owl:#openttd>my bad - misread
18:15<@Bjarni:#openttd>X-com 1+2 needs a fast computer in Dosbox if you want to enjoy it
18:15<@SmatZ:#openttd>and I have old 133MHz notebook with win98+DOS for these cases ;) though, the CDROM stopped working few months ago :-x
18:16<@Bjarni:#openttd>but funny enough while it can take forever for the computer to figure out how to move, it shoots really fast so the shooting part needs to be slowed
18:16<@SmatZ:#openttd>:)
18:16<@SmatZ:#openttd>yeah :(
18:16<@Bjarni:#openttd>I managed to make a decent setup which works quite well
18:16<@Bjarni:#openttd>but I can't remember the numbers
18:17<@Bjarni:#openttd>I hope I kept the settings somewhere
18:17<@SmatZ:#openttd>for christmass 2007, I bought X-Com trilogy, Commandos trilogy... but never finished playing those :(
18:17<@SmatZ:#openttd>hehe :)
18:17<@Bjarni:#openttd>I wonder if any of the late X-com games are worth playing
18:17<@Bjarni:#openttd>they made Interceptor and stuff
18:17<@SmatZ:#openttd>I like them :)
18:18<@SmatZ:#openttd>ahh ... I don't know
18:18<@Bjarni:#openttd>never actually took a look at them
18:18<@Bjarni:#openttd>I like 1+2+the unofficial patch
18:18<@Bjarni:#openttd>to make random maps+random ufos
18:18<@SmatZ:#openttd>I have aftermath+aftershock+afterlight... I don't know which after... I have installed though :)
18:18-!-fjb [~frank@p5485EFF6.dip.t-dialin.net] has quit [Ping timeout: 480 seconds]
18:18<@SmatZ:#openttd>random maps+ufos?
18:19<@Bjarni:#openttd>yeah
18:19<@Bjarni:#openttd>one moment
18:19<Nite_Owl:#openttd>The original one was the best of the lot - everything after that went slowly downhill
18:19<@Bjarni:#openttd>I will locate the homepage for it
18:19<@SmatZ:#openttd>I liked when I found how UFO's data files are organised
18:19<@SmatZ:#openttd>so I changed the power of my laser rifle to max
18:19<@SmatZ:#openttd>and such :)
18:19<@SmatZ:#openttd>but it wasn't so entertaining in the long run
18:20<@SmatZ:#openttd>I didn't like Terror from the Deep - it was all blue
18:20<@SmatZ:#openttd>and it wasn't possible to shoot them above ground
18:20<@SmatZ:#openttd>so I had to do zillions of tactical missions
18:20<@SmatZ:#openttd>I hated them
18:20<Nite_Owl:#openttd>there is a semi-GUI based hex editor that allows all sorts of hacks
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18:22<SHADOW-XIII:#openttd>ah at last new psp version of ottd
18:22<TrueBrain:#openttd>is that playable?!
18:22-!-fjb_ is now known as fjb
18:23<+glx:#openttd>IIRC our code is partly PSP aware
18:24*glx:#openttd tried phantasmagoria
18:24<Nite_Owl:#openttd>for X-Com 1 & 2 that is
18:24<+glx:#openttd>looks nice, but very small on a 1680*1050 screen
18:24<TrueBrain:#openttd>glx: lol!
18:24<+glx:#openttd>and sierra installers are a pain on XP
18:25<@Bjarni:#openttd>I remember the only time I got control of a lobster man. I figured that he had one of those rocket launchers that could shoot turning rockets and since he was the only alien I could see I made him shoot himself in the back and he died :D
18:25<SHADOW-XIII:#openttd>OTTD on PSP is ok
18:25<SHADOW-XIII:#openttd>what is bad is lack of ram :(
18:25<SHADOW-XIII:#openttd>only 32mb (64mb with PSP 2000/3000)
18:26<SHADOW-XIII:#openttd>currently trying to find out errors I got
18:26<SHADOW-XIII:#openttd>http://www.tt-forums.net/viewtopic.php?p=786914#p786914
18:27<@Bjarni:#openttd>SmatZ: http://xcomutil.scotttjones.com/
18:27<@Bjarni:#openttd>I like how the writer cares for SETI@home
18:27<@Bjarni:#openttd>like he wants to find real aliens to fight
18:27<@Bjarni:#openttd>he must have played X-com too little or he would have realised that you can lose too :P
18:28<@SmatZ:#openttd>there was a bug in the original game that forced all games to the Beginner difficulty level,
18:28<@Bjarni:#openttd>yeah
18:28<@SmatZ:#openttd>explains why I finished the game as "Superhuman" so easily :-x
18:28<@Bjarni:#openttd>LOL
18:29<@SmatZ:#openttd>a bit of "Patch" for X-Com :)
18:29<@Bjarni:#openttd>yeah
18:29<@SmatZ:#openttd>The original XcomUtil was a command line utility with a confusing set of options
18:29<@SmatZ:#openttd>heheheeh
18:29<@Bjarni:#openttd>it haven't been updated for 4 years though
18:29<@SmatZ:#openttd>:(
18:29<@Bjarni:#openttd>it's still a command line interface
18:30<@Bjarni:#openttd>but the options are less confusing
18:30<@SmatZ:#openttd>I hated it when soldier's stats overflowed
18:30<@SmatZ:#openttd>:-x
18:31-!-Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has quit [Read error: Connection reset by peer]
18:31<@Bjarni:#openttd>if I recall correctly you can get the patch to finish/completely handle tactical combat and it will figure out a likely outcome
18:31<@Bjarni:#openttd>your guys will use a lot of ammo though
18:31-!-Gekz [~gekko@123-243-206-102.static.tpgi.com.au] has joined #openttd
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18:45<Booth:#openttd>hello all
18:46<Nite_Owl:#openttd>Hello Booth
18:47<Booth:#openttd>hello all
18:47<Booth:#openttd>anyhting interesting going on here?
18:50-!-ecke [~ecke@213.195.202.11] has joined #openttd
18:51<+glx:#openttd>no as always
18:51-!-racetrack [~racetrack@c114-76-16-69.eburwd4.vic.optusnet.com.au] has quit [Quit: no. just, no.]
18:53<Booth:#openttd>any one know where is can get a decent graphics card from for arround £100?
18:53<TrueBrain:#openttd>in a store
18:54<Booth:#openttd>ha ha ha
18:54<@Bjarni:#openttd>on ebay
18:54-!-Polygon [~Poly@x0581b.wh7.tu-dresden.de] has joined #openttd
18:54<@Bjarni:#openttd>check for the guy selling an airgitar. He likely have a graphic card for you too
18:55<Booth:#openttd>are you joking?
18:55<Booth:#openttd>an airgiutar?
18:56<TrueBrain:#openttd>we are always very serious here
18:56<TrueBrain:#openttd>that or we don't talk
18:58<Booth:#openttd>is this any good? > http://cgi.ebay.co.uk/NEW-320MB-XFX-GeForce-8800GTS-DDR3-DVI-Graphics-Card_W0QQitemZ120413089903QQcmdZViewItemQQptZUK_Computing_Computer_Components_Graphics_Video_TV_Cards_TW?hash=item120413089903&_trksid=p3286.c0.m14&_trkparms=72%3A1699%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1318%7C301%3A1%7C293%3A1%7C294%3A50
18:58<fjb:#openttd>I fact, we never talk.
18:58<TrueBrain:#openttd>it is very good
18:58<TrueBrain:#openttd>I would buy it
18:58<TrueBrain:#openttd>in fact, I would pay double for it
18:59-!-Polygon [~Poly@x0581b.wh7.tu-dresden.de] has quit []
18:59<KenjiE20:#openttd>good card, good price
18:59<@Bjarni:#openttd><Booth> are you joking? <-- I'm referring to the bash quote about a guy who bought an air guitar on ebay for $70 and he caused in some chat because he had yet to get it in the mail. He paid ages ago
19:00<Booth:#openttd>lol
19:00<KenjiE20:#openttd>(that's actually the card sitting in this rig)
19:00<Booth:#openttd>i have found the card for me i think >http://cgi.ebay.co.uk/INNO3D-NVIDIA-1GB-9800GT-GRAPHICS-CARD-1-GB-9800-GT_W0QQitemZ350195400950QQcmdZViewItemQQptZUK_Computing_Computer_Components_Graphics_Video_TV_Cards_TW?hash=item350195400950&_trksid=p3286.c0.m14&_trkparms=72%3A1699%7C66%3A2%7C65%3A12%7C39%3A1%7C240%3A1308%7C301%3A1%7C293%3A1%7C294%3A50
19:01<TrueBrain:#openttd>@kick Booth we are not an advertise channel
19:01-!-Booth was kicked from #openttd by DorpsGek [we are not an advertise channel]
19:01-!-Booth [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has joined #openttd
19:02<Booth:#openttd>thanks for the kick
19:02<Booth:#openttd>that was unneeded
19:02<TrueBrain:#openttd>sorry, I thought you were advertising for your ebay sells
19:02<TrueBrain:#openttd>I wish planetmaker was here
19:02<Booth:#openttd>no
19:02<Booth:#openttd>that what i was going to buy
19:02<Booth:#openttd>i dont sell on ebay
19:03<Nite_Owl:#openttd>I need to feed - later all
19:03<TrueBrain:#openttd>bye Nite_Owl :)
19:03-!-Nite_Owl [~Nite_Owl@c-76-109-51-190.hsd1.fl.comcast.net] has quit [Quit: Read You Soon]
19:03-!-SHADOW-XIV [~Miranda@78.147.8.204] has joined #openttd
19:04-!-SHADOW-XIII [~Miranda@78.147.8.204] has quit [Ping timeout: 480 seconds]
19:04<Booth:#openttd>planetmaker is in #openttdcoop
19:04<frosch123:#openttd>he is also here...
19:04<Booth:#openttd>by chance is SHADOW-XIV a bot
19:04<@SmatZ:#openttd>he's everywhere
19:04<SHADOW-XIV:#openttd>does newest ECS require nightly OTTD ?
19:04-!-SHADOW-XIV is now known as SHADOW-XIII
19:05<Booth:#openttd>should work on stable
19:05<frosch123:#openttd>SHADOW-XIII: easy to tell, was it released before 0.7.0 ?
19:05<frosch123:#openttd>can you download it via bananas?
19:06<SHADOW-XIII:#openttd>can download it via bananas
19:06<Booth:#openttd>even easyer way to tell
19:06<Booth:#openttd>test it
19:06<SHADOW-XIII:#openttd>January-April releases
19:06<Booth:#openttd>play with it
19:06<frosch123:#openttd>if you can download it, it should work, or you can blame the author for misspecifiing compatibility
19:06<SHADOW-XIII:#openttd>doh, have to dl ottd 0.7 then
19:09<TrueBrain:#openttd>nightynight all
19:09<Booth:#openttd>@
19:09<Booth:#openttd>!
19:09<Booth:#openttd>`
19:09<Booth:#openttd>@help
19:09<@DorpsGek:#openttd>Booth: help [<plugin>] [<command>]
19:10<Booth:#openttd>!help
19:10-!-Booth was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.]
19:10-!-Booth [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has joined #openttd
19:10<Booth:#openttd>`help
19:10<Booth:#openttd>your bot kicks for spamming
19:10<Booth:#openttd>thats cool
19:10<Booth:#openttd>!help
19:10-!-Booth was kicked from #openttd by DorpsGek [Wrong channel. Retry in #openttdcoop.]
19:11-!-Booth [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has joined #openttd
19:11<Booth:#openttd>what happens if you talk in # openttd.notice?
19:11<@Bjarni:#openttd>you will be a bad boy
19:12<@Bjarni:#openttd>and you will wake up tomorrow in a wet bed
19:12<Booth:#openttd>you will have to find where i live first
19:12<Booth:#openttd>and i know with trace route you can get it down to a mile
19:12<@Bjarni:#openttd>I meant bad boys pee while they sleep
19:12<Booth:#openttd>but thats alot of city to search through
19:12<Booth:#openttd>ooh
19:13<@Bjarni:#openttd>but I could give a 1000V burst to your IP as well
19:13<Booth:#openttd>haha
19:13<Booth:#openttd>as if
19:13<@Bjarni:#openttd>I could also activate the botnet software on your computer an delete everything on your HD
19:14<Booth:#openttd>you could try
19:14<@Bjarni:#openttd>you mean I have your permission to gain access to your computer?
19:14-!-Booth is now known as Booth{Bad_Boy}
19:14<Booth{Bad_Boy}:#openttd>try to gain access
19:15-!-Booth{Bad_Boy} is now known as Booth
19:15<@Bjarni:#openttd>now you actually gave me permission
19:15<@Bjarni:#openttd>which made it legal for me to try
19:15<Booth:#openttd>only this computer
19:16<Booth:#openttd>i can give you a head start if you want
19:16<Booth:#openttd>i can give you my IP address
19:16<@Bjarni:#openttd>already got it
19:16*frosch123:#openttd bets booth will say 127.0.0.1
19:16<KenjiE20:#openttd>82-32-210-243.cable.ubr07.newt.blueyonder.co.uk <--- not that hard tbh
19:16<fjb:#openttd>Everybody got it.
19:16<Booth:#openttd>nope
19:17<@Bjarni:#openttd>ok
19:17<frosch123:#openttd>:(
19:17*Bjarni:#openttd goes ahead and hacks 127.0.0.1
19:17<Booth:#openttd>the direct ip address for my pc is 192.168.1.2 on 82-32-210-243.cable.ubr07.newt.blueyonder.co.uk
19:17<@Bjarni:#openttd>frosch123: want to help me hack 127.0.0.1 and delete all the files on that computer?
19:17-!-Zahl [~Zahl@f051147245.adsl.alicedsl.de] has quit [Quit: *schiel*]
19:17<frosch123:#openttd>you know the story of bitchecker?
19:17<Booth:#openttd>127.0.0.1
19:18<@Bjarni:#openttd>frosch123: no
19:18<Booth:#openttd>why do you want to hack a loop back network?
19:18<Booth:#openttd>lol you are an idiot
19:18<Booth:#openttd>now i am not worried
19:18<frosch123:#openttd>http://www.stophiphop.com/news/184.html <- that one
19:18<@Bjarni:#openttd>lol
19:18<KenjiE20:#openttd>*whoosh*
19:18<@Bjarni:#openttd>you missed my point
19:19<@Bjarni:#openttd>I said I would hack it and then I asked people to help me hack 127.0.0.1
19:19<@Bjarni:#openttd>you sort of missed that part
19:19<Booth:#openttd>ooh
19:19<Booth:#openttd>hack your own computer
19:19<Booth:#openttd>then i may be an idiot
19:21<@Bjarni:#openttd>echte Hacker seien ein Mythos, genauso wie die Massenvernichtungswaffen in Irak <-- so hackers and mass destruction weapons are alike. I guess that means both myths starts in Germany
19:22<@Bjarni:#openttd>Booth: you missed the point again. If I claim you are 127.0.0.1 and tell people to hack "your" IP, then you aren't the intended target
19:22<welshdragon:#openttd>hehe
19:23<welshdragon:#openttd>serious bsns now, can you make the icons bigger in openttd?
19:23<welshdragon:#openttd>my girlfriend's struggling to see the
19:23<Booth:#openttd>your girlfreind playS?
19:24<@Bjarni:#openttd>your girlfriend?
19:24<Booth:#openttd>yeah you know some of us have girl friends
19:25<@Bjarni:#openttd>looks like you are both imagine stuff
19:25<@Bjarni:#openttd>you can seek help you know
19:25<Booth:#openttd>lol
19:25<Booth:#openttd>realy
19:25<Booth:#openttd>welshdragon is ok
19:25<Booth:#openttd>dont be mean to him
19:26<@Bjarni:#openttd>welshdragon: did you think that I'm mean to you? :/
19:26<Booth:#openttd>and my girl friend is on holiday at the so i am getting all the openttd i can while she isnt here
19:26<Booth:#openttd>but there is a way to make the icons bigger i think
19:27<@Bjarni:#openttd>what icons are you talking about?
19:27<Booth:#openttd>also as a reply to you Bjarni to hack 127.0.0.1 you need to have a local server
19:27<@Bjarni:#openttd>you want to make the sprites in the game bigger?
19:27<Booth:#openttd>i think welsh is talking about the map icons etc
19:28<@Bjarni:#openttd>you can reduce the resolution. That way each icon will be bigger on the screen
19:28<welshdragon:#openttd>Bjarni: well, the general interface
19:28<welshdragon:#openttd>it's a tad small
19:29<@Bjarni:#openttd>then the resolution switch is the way to go
19:29<@Bjarni:#openttd>at least for now
19:29<welshdragon:#openttd>i'll create some icons then
19:29<welshdragon:#openttd>also i think you are not mean Bjarni
19:30<@Bjarni:#openttd>what specific icons are you talking about?
19:30<welshdragon:#openttd>the buttons you get in game
19:30<@Bjarni:#openttd><welshdragon> also i think you are not mean Bjarni <-- see Booth. I'm actually a nice guy
19:30<@Bjarni:#openttd>welshdragon: then why will you make new ones?
19:31<welshdragon:#openttd>Bjarni: bigger ones
19:31<@Bjarni:#openttd>right now the size is hardcoded in the source and it will be a pain to replace all of that
19:31<@Bjarni:#openttd>but
19:31<@Bjarni:#openttd>change the resolution and everything will be bigger
19:31<welshdragon:#openttd>hmm, yeah, will do
19:32<Booth:#openttd>i never said you werent a nice guy
19:32<Booth:#openttd>i was just winding you up
19:32<Booth:#openttd>ammler told me your were a nice guy
19:32<@SmatZ:#openttd><Chris Booth> and call every one in #openttd idiot
19:32-!-Eddi|zuHause [~johekr@p54B77DB0.dip.t-dialin.net] has quit []
19:32<Ammler:#openttd>omg
19:32<@SmatZ:#openttd>nice guy, but one of idiots at #openttd :-p
19:33<@SmatZ:#openttd>just... let it be :)
19:33<@Bjarni:#openttd>SmatZ: have you ever found complete sanity on the internet?
19:33-!-Eddi|zuHause [~johekr@p54B77DC6.dip.t-dialin.net] has joined #openttd
19:33<@SmatZ:#openttd>hehe
19:33<Booth:#openttd>we can start an idiots club
19:34<+glx:#openttd><Booth> what happens if you talk in # openttd.notice? <-- you can try :)
19:34<Sacro:#openttd>whooo my balls bounce
19:34-!-Booth is now known as Booth{Official_Idiot}
19:34<@SmatZ:#openttd>the topic here used to say "No idiots allowed"...
19:34<@Bjarni:#openttd>it will be crowded in no time
19:34<frosch123:#openttd>everything is smatz' fault, he unbanned the idiots
19:34<@SmatZ:#openttd>yeah :(
19:34-!-Progman [~progman@p57A1F310.dip.t-dialin.net] has quit [Remote host closed the connection]
19:34<@SmatZ:#openttd>I thought the topic was too offensive
19:34<frosch123:#openttd>at least rb has not noticed yet
19:34<@SmatZ:#openttd>:)
19:34<@Bjarni:#openttd>SmatZ: you are an idiot
19:34<@Bjarni:#openttd>you removed the "no idiots" rule
19:35<@SmatZ:#openttd>people were making fun of that topic anyway
19:35<Booth{Official_Idiot}:#openttd>i am the offcial idiot
19:35<@Bjarni:#openttd>most likely to stay in here :P
19:35<@SmatZ:#openttd>boooo :-(
19:35<Ammler:#openttd>back to topic, couldn't you just "code" the gui with bigger images and offsets?
19:35<@SmatZ:#openttd>someone added "Except me"
19:35<Ammler:#openttd>newgrf wise
19:35<frosch123:#openttd>SmatZ: both were added by the same :)
19:35<@Bjarni:#openttd>Ammler: no because all window sizes are currently hardcoded for the current sprite size
19:35<@SmatZ:#openttd>:-D
19:36<@Bjarni:#openttd>not a perfect solution but I don't feel like going though all windows to correct it right now
19:36<Ammler:#openttd>I just mean the icon bar
19:36<frosch123:#openttd>Ammler: that is sheduled for ottd 0.9
19:36<Ammler:#openttd>hehe
19:37<Booth{Official_Idiot}:#openttd>not to far away then
19:37<Booth{Official_Idiot}:#openttd>6 months
19:37<@Bjarni:#openttd>man
19:37<@Bjarni:#openttd>you really are an idiot
19:37<Booth{Official_Idiot}:#openttd>thanks
19:37<Booth{Official_Idiot}:#openttd>why now?
19:37<@Bjarni:#openttd>Booth reminds me of Baldrick from Black Adder
19:37-!-Brianetta [~brian@client-82-3-238-168.glfd.adsl.virgin.net] has quit [Quit: Tschüß]
19:37<Booth{Official_Idiot}:#openttd>baldrick always had the good idea
19:38<@Bjarni:#openttd>Booth{Official_Idiot}: fancy some turnip?
19:38<Booth{Official_Idiot}:#openttd>black adder just stole them
19:38<Booth{Official_Idiot}:#openttd>so i will take that as a compliment
19:38<Booth{Official_Idiot}:#openttd>and not thanks
19:38<Booth{Official_Idiot}:#openttd>i think i am like rodney from only fools and horses
19:39<@Bjarni:#openttd>I like when Baldrick tried to become a village idiot and failed
19:39<@Bjarni:#openttd>he turned up for the job interview
19:39<@Bjarni:#openttd>the guy who got the job didn't turn up
19:39<@Bjarni:#openttd>XD
19:39<Booth{Official_Idiot}:#openttd>black adder is great
19:40<@Bjarni:#openttd>but they stopped making it
19:40<@Bjarni:#openttd>I think I will make my own story based on this concept
19:40<@Bjarni:#openttd>it will be called "Black substractor"
19:40-!-mode/#openttd [+b *Idiot*!*@*] by SmatZ
19:40<@SmatZ:#openttd>no idiots allowed
19:40<frosch123:#openttd>:)
19:41<@Bjarni:#openttd>:D
19:42-!-Booth{Official_Idiot} [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has left #openttd []
19:42<@Bjarni:#openttd>lol
19:42<@Bjarni:#openttd>he didn't realise that he just had to change his nick
19:42<@Bjarni:#openttd>what an idiot
19:42-!-booth [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has joined #openttd
19:43<booth:#openttd>thanks for bannign idiots
19:43<booth:#openttd>:'(
19:43<@Bjarni:#openttd>booth: you aren't supposed to return
19:43-!-booth is now known as Booth
19:43<Booth:#openttd>why not?
19:43<@Bjarni:#openttd>you didn't realise that you just needed to change nick to get around the ban
19:44<@Bjarni:#openttd>the ban only targets people with "Idiot" in the nick
19:44<Booth:#openttd>i know
19:44-!-fonsinchen [~alve@BAEed5f.bae.pppool.de] has quit [Ping timeout: 480 seconds]
19:44<Booth:#openttd>thats why i took it out of my name
19:44<Booth:#openttd>but i liked idiot in my name
19:44<@Bjarni:#openttd>so you should just have changed the nick without disconnecting
19:44<frosch123:#openttd>Bjarni: he only left the channel, not the server
19:44<Booth:#openttd>would let me
19:45<Booth:#openttd>i was on #openttdcoop
19:45-!-Booth is now known as Booth{1d1ot}
19:45<Booth{1d1ot}:#openttd>now i am cool
19:46<+glx:#openttd>Bjarni: nice adder/substractor joke ;)
19:46<Booth{1d1ot}:#openttd>that was ages ago
19:46<Booth{1d1ot}:#openttd>befor idiots got baned
19:46<@Bjarni:#openttd>yeah
19:46<@Bjarni:#openttd>now I'm considering the title "Black ALU"
19:47<Booth{1d1ot}:#openttd>black python
19:47<Booth{1d1ot}:#openttd>would be a cross between monty python
19:47<Booth{1d1ot}:#openttd>and black adder
19:47<Booth{1d1ot}:#openttd>best show ever
19:47-!-Booth{1d1ot} was kicked from #openttd by Bjarni [l33t have been a kick reason for years]
19:47<SHADOW-XIII:#openttd>dammit
19:47-!-Booth{1d1ot} [~Booth@82-32-210-243.cable.ubr07.newt.blueyonder.co.uk] has joined #openttd
19:47<SHADOW-XIII:#openttd>OTTD PSP cannot use more than 4 grf files :/
19:48<+glx:#openttd>limited file handlers yes
19:48<@Bjarni:#openttd>Booth{1d1ot}: LOL at black python
19:48<Ammler:#openttd>frosch, there is a command in #openttdcoop, which kicks you to #openttd
19:48<SHADOW-XIII:#openttd>glx : any chance to fix it ?
19:48<+glx:#openttd>SHADOW-XIII: put them in a tar
19:48<frosch123:#openttd>there is? :)
19:48<Booth{1d1ot}:#openttd>why did you kcik me again :'(
19:48<Booth{1d1ot}:#openttd>i dont like it in here
19:48<@Bjarni:#openttd>:s
19:48<Ammler:#openttd>!realism
19:48<Booth{1d1ot}:#openttd>[00:47] *** you were kicked from #openttd by Bjarni (l33t have been a kick reason for years)
19:48<@Bjarni:#openttd>Booth{1d1ot}: <-- Bjarni has kicked Booth{1d1ot} from #openttd (l33t have been a kick reason for years)
19:48<SHADOW-XIII:#openttd>glx: and tar to put in ? content_download ?
19:48<Booth{1d1ot}:#openttd>that isnt leet
19:49<@Bjarni:#openttd>Booth{1d1ot}: which part of the kick message didn't you understand?
19:49<+glx:#openttd>or data
19:49-!-Booth{1d1ot} is now known as Booth
19:49<@Bjarni:#openttd>I consider using numbers instead of text as l33t and it's silly
19:49<SHADOW-XIII:#openttd>glx: how .tar must look like inside ? any folder structre ? or can contain just a single file inside ?
19:50<+glx:#openttd>just put all the grfs you want in a tar
19:50<frosch123:#openttd>depends on what you intend to put in the tar
19:50<+glx:#openttd>and while at it put original files in anoter tar too
19:50<SHADOW-XIII:#openttd>I see
19:50<@Bjarni:#openttd>I want to add rocks to tar and get pavement :p
19:50*SHADOW-XIII:#openttd downloading tar
19:50<+glx:#openttd>(1 handle instead 6)
19:50<Booth:#openttd>i want underground tunnels
19:51<Booth:#openttd>with underground stations
19:51<Booth:#openttd>and under water tunnels
19:51<Booth:#openttd>linke in real life
19:51<@Bjarni:#openttd>Booth: and how will you operate steam under such conditions?
19:51<+glx:#openttd><frosch123> depends on what you intend to put in the tar <-- true, for AIs it's different
19:52<Booth:#openttd>like they did in london
19:52<@Bjarni:#openttd>good point
19:52<Booth:#openttd>with long exhaust fans
19:52<frosch123:#openttd>also for 32bpp
19:52<@Bjarni:#openttd>but that will not work if you are under water
19:53<Booth:#openttd>well steam train went through the servern tunnel at bristol
19:53<+glx:#openttd>indeed, but we were talking about newgrfs :)
19:53<Booth:#openttd>i will do it how they did it there
19:53<Booth:#openttd>also i have to say this quietable is not a word
19:53<Booth:#openttd>and thus should not be in the topic
19:53<@Bjarni:#openttd>Booth: so you fully claim that it's possible to use steam in long tunnels?
19:53<Booth:#openttd>i do
19:53<@Bjarni:#openttd>me too
19:53<Booth:#openttd>i was done in the alps
19:54<Booth:#openttd>and done in england
19:54<@Bjarni:#openttd>http://www.student.dtu.dk/~s991088/signal.JPEG <-- took that picture a few years ago
19:54<@Bjarni:#openttd>a bit dark, but you can make out the boiler
19:54<Booth:#openttd>back to my rant about quietable
19:54<Booth:#openttd>thats cool
19:54<Booth:#openttd>the person that put that in the topic is an idiot
19:54<Booth:#openttd>and if it is the same idiot that type no idiots
19:55<Booth:#openttd>then he cant go in his on channel
19:55<@Bjarni:#openttd><Booth> thats cool <-- why do people always say that about steam locomotives. It shows complete lack of understanding of the whole principle :x
19:55<Booth:#openttd>japan also had steam in long tunnels
19:55-!-Sol2 [ZISN2.9@222.110.103.225] has joined #openttd
19:55<Booth:#openttd>ok thats hot?
19:56<@Bjarni:#openttd>I think this particular tunnel is around 2,8 km
19:56<Booth:#openttd>i love steam
19:56<@SmatZ:#openttd>haha @ Bjarni
19:56<Booth:#openttd>and i dont know how they work
19:56<@Bjarni:#openttd>it's not that tricky
19:56<@Bjarni:#openttd>to take some coal and add it to some flames
19:56<@Bjarni:#openttd>the flames will then get hot
19:56<Booth:#openttd>i know they have a big and a small piston
19:56<@Bjarni:#openttd>like 1200°C
19:57<@Bjarni:#openttd>that heat will turn water into steam
19:57<@Bjarni:#openttd>the steam will then push a piston and the piston will make the wheels turn
19:57<@Bjarni:#openttd><Booth> i know they have a big and a small piston <-- that's compound steam engines. Most are simple expansion ones though
19:58<Booth:#openttd>ok
19:58<@Bjarni:#openttd>compound cylinders works on the exhaust steam from high pressure cylinders
19:58<@Bjarni:#openttd>getting more energy out of the steam
19:58<@Bjarni:#openttd>but it's more complex machinery
19:58<Booth:#openttd>i also dont like MU trains
19:59<Booth:#openttd>such as DMU's and EMU's
19:59<Booth:#openttd>they take the great ness of the loco away
19:59<@SmatZ:#openttd>or SMU :)
19:59<@Bjarni:#openttd>they are the trains of the future though
19:59<Booth:#openttd>SMU? Steam multiple unit
19:59<@Bjarni:#openttd>Denmark used a SMU once
20:00<@Bjarni:#openttd>the steam engine broke all the time and the railroad discarded it after a short while
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20:00<Booth:#openttd>IMO they should build more train the the BR class 222 HST
20:00<Booth:#openttd>or the TGV atlantque
20:00<@Bjarni:#openttd>they should build more trains [...]
20:00<@Bjarni:#openttd>and more tracks
20:00<SHADOW-XIII:#openttd>glx : is it ok file .tar.gz ?
20:01<+glx:#openttd>no only tar
20:01<+glx:#openttd>uncompressed
20:01<@SmatZ:#openttd>use gunzip, not mv ;)
20:01<Booth:#openttd>and i dont think maglev will take off
20:02<Booth:#openttd>as they wont be able to get it into old city cetres
20:02<Booth:#openttd>cost effectivly
20:02<frosch123:#openttd>they are not supposed to take off, that is for planes
20:02<Booth:#openttd>ha ha ha
20:02<SHADOW-XIII:#openttd>glx what about grf parameters?
20:02<Booth:#openttd>set to defualt
20:03<Booth:#openttd>has anyone got ttd to work on an I-Phone yet?
20:03<@Bjarni:#openttd>Japan is building a maglev line from Tokyo to Nagoya. I think they will make kind of like a bridge over roads in order to make them reach central stations inside those cities
20:03<Ammler:#openttd>you will still use the grf inside the tar, like you have unpacked it.
20:04<@Bjarni:#openttd>basically they are expanding their test line so the speed of the test line is the speed of that new line
20:04<@Bjarni:#openttd>they reached 588 km/h so far
20:04<@Bjarni:#openttd>or was it 587?
20:04<+glx:#openttd>grfs in tar works exactly like grfs outside tar
20:05<SHADOW-XIII:#openttd>glx so they will appear as separate files ?
20:05<+glx:#openttd>yes
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20:05<Booth:#openttd>could you use a .rsr?
20:05<Booth:#openttd>*rar
20:06<+glx:#openttd>no
20:06<Ammler:#openttd>:-)
20:06<+glx:#openttd>openttd supports only uncompressed tar
20:06<@SmatZ:#openttd>the idea is to have only 1 file handle for multiple files
20:06<@SmatZ:#openttd>not to compress data
20:06<+glx:#openttd>we could use gzip ;)
20:06<Ammler:#openttd>which is kinda cool already.
20:06<+glx:#openttd>indeed we use gzip for content download
20:06<SHADOW-XIII:#openttd>but grf's aren't much compressable
20:07<frosch123:#openttd>of course they are
20:07<+glx:#openttd>everything is compressible
20:07*KenjiE20|LT:#openttd compresses glx
20:07<+glx:#openttd>you just need to find the most efficient algorithm
20:08<@SmatZ:#openttd>by compressing GRFs you can ~half their size
20:08<SHADOW-XIII:#openttd>indeed
20:08<@SmatZ:#openttd>but they are already compressed (sprites use some kind of RLE)
20:08<Booth:#openttd>you use a .ar file then
20:08<SHADOW-XIII:#openttd>my data dir is like 70mb
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20:08<SHADOW-XIII:#openttd>yay, win 7 rc today officialy
20:09<@SmatZ:#openttd>again RC of another windows? :)
20:09<Booth:#openttd>why why do want a broken OS rc?
20:09<SHADOW-XIII:#openttd>from february am sitting on beta 1 of win 7
20:09<Booth:#openttd>wait until SP1 is released
20:09<Booth:#openttd>i have beta one
20:09<Booth:#openttd>founf it rubish
20:09<Booth:#openttd>was like vitsa
20:09<Booth:#openttd>but crash more often
20:09<SHADOW-XIII:#openttd>had problem with some drivers at the beginning but now it's ok
20:10<@SmatZ:#openttd>hehe, yeah, I always wait for at least SP1 ;)
20:10<Booth:#openttd>wow SmatZ agrees with me for once
20:10<Ammler:#openttd>found a small glitch for non non-stop orders
20:10<Booth:#openttd>what?
20:11<Ammler:#openttd>I have default stop at far end, but trains stop on the middle
20:11<@SmatZ:#openttd>hmhm it's not in their orders, right?
20:11<Ammler:#openttd>well, best would be you could define that anyway
20:11<SHADOW-XIII:#openttd>oh btw, what [far end] means ?
20:12<Ammler:#openttd>SmatZ: no, it is a station between
20:12<SHADOW-XIII:#openttd>and how to change it ?
20:12<+glx:#openttd>click on it
20:12<Booth:#openttd>far end mean
20:12<Booth:#openttd>far end of station
20:12<frosch123:#openttd>in the middle? why that? i would have expected far end, as that one is 0
20:12<Booth:#openttd>3 option exist
20:12<SHADOW-XIII:#openttd>lol
20:12<+glx:#openttd>far end is like TTD
20:12<Booth:#openttd>middle far end, near end
20:12<Ammler:#openttd>well, far end should it be, if you can't configure it, imo.
20:12<frosch123:#openttd>hmm, no, near end is 0
20:13<TinoDidriksen:#openttd>Mmm, far pointers and near pointers...
20:13<SHADOW-XIII:#openttd>you know, there could 1 small thing be added. When I make "Transfer" order it could automatically add "and leave empty" instead "and take cargo" ....
20:13<@SmatZ:#openttd>TinoDidriksen: and middle pointers :-p
20:14<Ammler:#openttd>but really cool would be, if you could define in the orders what to do on the stations between, like transfer and such
20:14<SHADOW-XIII:#openttd>and another idea: description panels are getting bigger to fit all description (like in GRF window) .... why not make it smaller and scrollable ?
20:15<Ammler:#openttd>or "no unloading"
20:15<SHADOW-XIII:#openttd>on smaller screens it would save a lot of precious space
20:15<Booth:#openttd>scroll bar = nasty
20:15<@SmatZ:#openttd>sf.net has new look :)
20:15<Booth:#openttd>get a bigger screen
20:15<Ammler:#openttd>again?
20:15<@SmatZ:#openttd>changed from green to black...
20:16<SHADOW-XIII:#openttd>Booth : yeah, I should carry laptop in my pocket all the time
20:17<Booth:#openttd>sf is grey for me
20:17<frosch123:#openttd>"Default to the middle of the station for stations stops that are not in the order list like intermediate stations when non-stop is disabled" <- Ammler: it is intentional behaviour :)
20:18<Ammler:#openttd>:-o
20:18*Bjarni:#openttd gives up enhancing the picture
20:19<Ammler:#openttd>hmm, I heard sometime here, you don't change TTD behaviour without switch.
20:19<@Bjarni:#openttd>it's too dark to begin with so I have nothing to work with when I increase brightness and stuff
20:19<@Bjarni:#openttd>crappy old camera :(
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20:22<Ammler:#openttd>frosch123: default means, it is changeable?
20:22<Ammler:#openttd>how?
20:22<frosch123:#openttd>if you make the train longer than the platform, it will stop at the far end. despite of that you cannot influence that
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20:23<frosch123:#openttd>train_cmd.cpp::GetTrainStopLocation() line 375
20:24<Ammler:#openttd>stop_location is 2
20:24<frosch123:#openttd>however, as there is no way to specify what to do at intermediate stations, imo middle is the best choice
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20:27<Ammler:#openttd>or using that setting?
20:27<frosch123:#openttd>that is a clientside setting :)
20:28<Ammler:#openttd>best solution is defining what to do in the intermediate stations.
20:30<Ammler:#openttd>or having it like it was to keep compatibility.
20:30<frosch123:#openttd>if you are volunteering for a patch you can also try to allow setting a timetabled waiting time for intermediate stations :p
20:31<frosch123:#openttd>hmm, night
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20:31<Ammler:#openttd>!s/n/r/ ;-)
20:32<Booth:#openttd>ammler no idleing
20:34-!-Bjarni [~Bjarni@0x3ef3a188.virnxx14.dynamic.dsl.tele.dk] has quit [Quit: Leaving]
20:35<Booth:#openttd>any how i am off to bed now nn
21:03<SHADOW-XIII:#openttd>unfortunately putting GRFs in TAR does not fix the problem
21:04<SHADOW-XIII:#openttd>it still gives same error
21:05<SHADOW-XIII:#openttd>what about OBG files ? can they be TARred ?
21:05<SHADOW-XIII:#openttd>and sample.cat ?
21:05<SHADOW-XIII:#openttd>opntitle.dat ?
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---Logclosed Tue May 05 00:00:01 2009