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#openttd IRC Logs for 2009-07-28

---Logopened Tue Jul 28 00:00:21 2009
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01:12<_ln>god morgon alla
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03:08<Zuu>god natt _ln
03:08<Zuu>(good night _ln)
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04:06<TrueBrain>morning all
04:13<Ammler>Sali TrueBrain :-)
04:14<Ammler>and sali others
04:24<z-MaTRiX>hey TrueBrain
04:25<TrueBrain>Ammler said in routes.rb ....
04:26<Ammler>yes, else make a rewrite rule :-)
04:27<TrueBrain>Internal server error ..
04:28<TrueBrain>got it :)
04:28<TrueBrain>tnx :)
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04:47-!-mode/#openttd [+v Belugas] by ChanServ
04:47-!-mode/#openttd [+v Rubidium] by ChanServ
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05:10<Ammler>TrueBrain: how does your rule look now?
05:11<TrueBrain>how I would like it :)
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05:50<Yrol>hello everybody :o) a GRF can contain also gamemehcanics changing data, apart from jsut graphics. how do i create a grf? is there some tutorial or so someone alive can point me to?
05:52<Noldo>I'll googlerace you
05:52<Yrol>oh, hello mr. molari ;o)
05:54<Yrol>ah thanks, Noldo.
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05:54<blathijs>Asin, Nolda is an anagram of Londa, which is the first name of ambassador Molari? :-)
05:54<blathijs>s/Nolda/Noldo/ s/Londa/Londo/
05:56<Noldo>oh shit
05:58<Yrol>°gets out microphone and waves cameraman closer° "so, mr. molari, it is good to see you again being able to visit your famous winter-vacation-location. im sure, the people watching would be very glad to know everything about your hipsurgery last week" °smiles into camera°
05:58<Ammler>molari? Baylon?
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06:07<Yrol>°is confused° is it possible to use a GRF as container for codechanges? sure, its made for graphics, but... arent there also GRFs around which do more?
06:07-!-Rossyfox [] has joined #openttd
06:07<Rossyfox>Hey :3
06:08<Rossyfox>I have a question!
06:08<TrueBrain>maybe you should ask it :)
06:08<Yrol>wanna hear us beg for it? ;oP
06:08<Rossyfox>What is a disassembled binary?
06:08<PeterT>a binary thats disassembled
06:09<TrueBrain>if you wonder, it is not important :)
06:09<Yrol>if you dont own the source? pretty much IP-theft i would say
06:09<TrueBrain>Yrol: bullshit
06:10<Rossyfox>TrueBrain: How so?
06:10<Yrol>°sniffs° naaaah, smells more like... strawberry
06:10<TrueBrain>Rossyfox: it is not illegal or theft within certain boundaries
06:11<Rossyfox>TrueBrain: Is distributing the disassembled code to others within those binaries?
06:11<TrueBrain>read your local law, I say
06:11<TrueBrain>if in douby, don't do it
06:12<TrueBrain>douby = doubt
06:12<Rossyfox>So how much of such code still exists in OpenTTD? :3
06:12<TrueBrain>how is that important?
06:13<Rossyfox>Well, it is being distributed to others...
06:13<TrueBrain>OpenTTD's code base is fully legal in every country
06:13<Rossyfox>Oh. So it has been fully rewritten since the original OpenTTD then?
06:13<TrueBrain>'original' OpenTTD .. lol :p What is that? :)
06:14<Rossyfox>Man I guess I shouldn't believe everything I read on Wikipedia :(
06:14<TrueBrain>rarely a good idea :)
06:14<Rossyfox>You should do something about this article if it is untrue
06:15<TrueBrain>you can remove things from wikipedia, they reappear anyway :)
06:15<Rossyfox>Oh and this part also
06:16<TrueBrain>either way, Rossyfox, you should have asked from the start what you really wanted to ask :)
06:16<Rossyfox>But that would be less fun
06:16<TrueBrain>there are a lot of stories about legal status of OpenTTD
06:17<TrueBrain>the only thing that is 'grey', but for me pretty clear, are the graphics
06:17<TrueBrain>you need the original game to use them
06:17<Rossyfox>I guess the person to ask is Ludvig Strigeus
06:17<Yrol>and sound...
06:18<Rossyfox>or perhaps Chris Sawyer
06:19<TrueBrain>none will give you the answer you are seeking
06:19<TrueBrain>laws differ from country to country
06:19<TrueBrain>and in time those laws change too
06:19<Rossyfox>Chris Sawyer is covered by Scots Law iirc
06:19<Yrol>Rossyfox, you got your answer though already, if you now and then scout the internet for remakes of games. or do you think, the copyrightholders would look for years away, keeping in mind that OpenTTD is now in its.. what? 6th year and easily seen on the web. compare that to all those other remakes which are shut down pretty fast...
06:20<Rossyfox>Yrol: I don't think Chris Sawyer browses the web, he's pretty reclusive
06:20<TrueBrain>he knows about OpenTTD, no worries :)
06:20<Yrol>yeah.. right... °chuckles° he surley doesnt know even what an email is....
06:20<TrueBrain>he, his agency (M<something>) are fully aware :)
06:21<Rossyfox>Is he a fan? <3
06:21<Rossyfox>you should post an endorsement on him on your page
06:21<TrueBrain>from what I read, not really ;) But who knows he is hiding as one of us ..
06:21<Noldo>Rossyfox: is there something in the Wikipedia article that is not true?
06:22<TrueBrain>I couldn't care less :) He made a very cool game, we made a better :)
06:22<Yrol>-a +it
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06:23<Yrol>°rolls eyes°
06:32-!-Rossyfox|yiffing is now known as Rossyfox
06:32<Rossyfox>What do you guys think of freenode?
06:34<Yrol>°hangs lace and satinbands onto Rossyfox' antlers° hmm, nice...
06:34<Rossyfox>Foxes don't have antlers
06:34<Rossyfox>but I do like satin :3
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06:35<TrueBrain>Rossyfox: why are you so interested in those things?
06:35<@Rubidium>TrueBrain: devil's advocate
06:35-!-PeterT [~Peter@] has quit [Ping timeout: 480 seconds]
06:36<Rossyfox>TrueBrain: I don't know much about current free and open source culture.
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06:38<Yrol>(Rossyfox) elk DO have antlers though...
06:41<@Rubidium>Rossyfox: short story: most of the long-time devs have a bad feelings about freenode and dislike to be there
06:43<TrueBrain>I joined freenode yesterday ... I still feel dirty :(
06:44<@Rubidium>TrueBrain: you haven't showered enough
06:44<TrueBrain>3 times!!
06:44<@Rubidium>nope, not enough yet ;)
06:44<@Rubidium>at least 42 times are needed
06:45<Ammler>Rossyfox: no ssl support
06:45<Rossyfox>Are they authoritarian? :<
06:46<Rossyfox>I don't know much about them except that they have a #furry channel and most of the OSS projects seem to use them
06:46<TrueBrain>I always like that claim
06:46<TrueBrain>'most of the OSS projects'
06:46<TrueBrain>try reading the main page (http)
06:46<@Rubidium> <- read from 'Third, th Open and Free Technology Community"
06:46<TrueBrain>request a channel list in this IRC
06:46<TrueBrain>I really wonder what you define as 'most of the OSS projects'
06:46<TrueBrain>I guess Debian is not OSS :p
06:47<TrueBrain>(to name one really big one)
06:47<Ammler>oftc looks like debian only.
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06:47<Rossyfox>I'm counting by number of channels, rather than what the largest projects are.
06:47<TrueBrain>ah .. so 1 channel per project
06:48<TrueBrain>nice way of counting :)
06:48<@Rubidium>Rossyfox: there's 'free' and there's 'free'
06:48<Rossyfox>Rubidium: Isn't Rob Levin dead?
06:49<@Rubidium>Rossyfox: so? That's a reason to go back?
06:49<Rossyfox>Rubidium: No, just sayin'~
06:50<TrueBrain>last time we had someone joining who was almost forcing us to freenode, in his words/mind
06:50<@Rubidium>and OFTC was much earlier with SSL and IPv6
06:50<TrueBrain>what is wrong with freedom of choice?
06:50<Rossyfox>Nothing is wrong with freedom of choice :3
06:51<Rossyfox>I am just wondering why two networks exist. Maybe everyone on freenode should join OFTC instead!
06:51<TrueBrain>go tell them
06:51<@Rubidium>oh, you're free to go to freenode#openttd ;)
06:51<@Rubidium>Rossyfox: why do (much more than) two internet browser exist?
06:51<Noldo>two networks?
06:51<Yrol>sooooo... can a GRF be used to include, lets say... small codechanges like... adjusting the values needed for the scoring of the game? ( the stats mentioned in the "detailed perfoormance rating" thsoe are a bit low for a really long game )
06:52<Noldo>if it's not in the spec...
06:53<Rossyfox>Yrol: Why am I an elk?
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07:00<Rossyfox>I do not understand your IRC language
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07:09<TrueBrain># This song is just sixs words long
07:10<@Rubidium>he said in 7 words
07:10<Rossyfox>arf arf
07:10<TrueBrain>no shit, smarty :)
07:13<Rossyfox>My friend is a snow leapord and he said I should try to ask you about Reiser's wife what does this mean?
07:13<TrueBrain>I think it becomes time for you to leave and bug other people
07:13<Rossyfox>but he really is a snow leapord
07:15<Rossyfox>He says to ask you where pinky is and what he wants to do tonight
07:16<TrueBrain>@kban Rossyfox I am not that kind of person who asks twice
07:16-!-mode/#openttd [+b *!] by DorpsGek
07:16-!-Rossyfox was kicked from #openttd by DorpsGek [I am not that kind of person who asks twice]
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07:31<planetmaker>strange guy he was...
07:32<PeterT>has he ever been here before?
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08:02<planetmaker><PublicServer> openttd: src/station_cmd.cpp:1262: CommandCost RemoveRailroadStation(TileIndex, DoCommandFlag): Assertion `ta.w != 0 && ta.h != 0' failed.
08:02<planetmaker><PublicServer> Server has exited
08:02<planetmaker>^ is that known (r16968) ?
08:03<TrueBrain>sounds horrible!
08:03<planetmaker>it is :-)
08:03<planetmaker>happened when a station was to be deleted
08:03<TrueBrain>RemoveRailroadStation gave that away, yes
08:03<planetmaker>quite obviousl :-)
08:03<planetmaker>I guess I make a bug report...
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08:14<Yrol>hm, i guess, you are busy, planetmaker, so i just ask, for when youre back. im trying to use your lastest diff for the improved station build GUI against r16970 ( current trunk, i think ) but i get an error when merging, do you have a bit time to help?
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08:16-!-mode/#openttd [+v glx] by ChanServ
08:19<planetmaker>Yrol, updating will need understanding of the new windowing system
08:20<planetmaker>I don't have sufficient insight there so far in order to update it - or I'd have done it myself already
08:20<planetmaker>if someone else updates it... I'll be quite happy.
08:21<Yrol>planetmaker okies :o) i thought just, as it is only one "error", it would be easy enough for me to do it/help out
08:21<planetmaker>Yrol, did you get the diff from ?
08:21<planetmaker>Actually I had already a look. But not sufficient time to understand the needed changes
08:23<Yrol>i got it from the forumthread, last page, at the bottom. its for 16750
08:23<Yrol>( )
08:26<planetmaker>hm... I don't know which exact version that one I have is from... might be a bit later.
08:27<planetmaker> <-- I also mean that link :-P
08:27<planetmaker>18th July. Check the svn version from then :-)
08:28<Yrol>°giggles° yikes! i threw both, the one from your link and the one from the forum in beyond compare and... its all red
08:28<planetmaker>might or might not be a bit newer, might or might not make a difference
08:29<Yrol>°nods° im trying to patch agaisnt the one from your URL
08:32<Yrol>hm... it seems, the one from the forum is newer °scratches head° i get massive messages, that the patch is outdated
08:33<planetmaker>Rubidium, sorry, I attached the wrong save.
08:33<planetmaker>a too old one.
08:33<planetmaker>Yrol, "outdated" just means that it doesn't apply.
08:34<Yrol>°sighs, hating it to be so new to this all°
08:34<planetmaker>basically it doesn't matter which you update, though
08:34<planetmaker>if the forum one makes it easier ... fine :-)
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08:35<PeterT>Yrol: use "/me"
08:35<PeterT>like "/me sighs" becomes
08:35*PeterT Sighs
08:40<TrueBrain>lol @ Belugas
08:40<@Belugas>hello TrueBrain
08:41<Yrol>hello Belugas
08:41<@Belugas>hello Yrol
08:41<planetmaker>salut Belugas
08:42<Yrol>hm, planetmaker, how, if so, can i create from a diff ( using turtoiseSVN ) the "new" cpp-file, so i can compare them in a different editor? i dont see a tool to save it, jsut one to save the whole diff-file
08:43<@Belugas>diff are plain text files
08:43<@Belugas>easy to compare...
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08:44<Yrol>yes, but.. uhm.. i dont want to compare the two diffs, but a cpp file that would be generated by merging the diff with the trunk with a cpp file that is already in the trunk
08:44<planetmaker>Yrol, by using diff...
08:44<planetmaker>I don't use windows, thus I don't know how your tools work
08:45<@Belugas>Yrol, a diff can affect multiple file sources
08:45<Yrol>Belugas, yes.
08:46<@Belugas>if you do not know wghat the diff file affects, yo would not be able to know which files to compare after merge
08:46<@Belugas>and further, it's easier to see the differences in the diff file itself...
08:46<@Belugas>it's exactly waht it does...
08:46<@Belugas>compare two versions of one or more files
08:47<planetmaker>Belugas, the question was the difference in the diffs basically :-)
08:48<planetmaker>background: which version of a patch is more suitable to be updated
08:48<@Belugas>good luck with that. honestly, i'll open up both files side by side
08:48<planetmaker>^ I'd do that, too, I guess :-)
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08:48<@Belugas>unless you know what each one do, it's really hard to know
08:48<@Belugas>one diff made by Alain can ruin it all
08:49<@Belugas>even if it's from a fresher checkout
08:49<planetmaker>hahaha :-)
08:49<Yrol>°laughs° the sad thing is, Belugas, i know exactly what you mean witgh the reference to alain
08:50<Yrol>and.. bummer me.. i solved it, i just let the merge happen, copied away the resulting cpp-file, reverted my trunk and compare the cpp-file then to the "wrong" one
08:52<@Belugas>he has a good will, and good intentions, but he have no clue whatsoever what he deals with
08:54<Yrol>im always kinda amazed, when programmers arent able ( from whatever reasons, be it being sydlexic or just lazy) manage to write programs, but seemingly arent able to write a forumpost in a way that is understandable at first sight. although.. °hangs head° i might not be the person being most easiest understood either °looks at the chat°
08:54<Yrol>i mean... programming kinda requires a very very strict syntax
08:55<@Rubidium>... and the synatx of natural languages is a mess
08:55<@Belugas>even more behind the screen of smoke of IRC
08:56<@Belugas>or any other NON VISUAL systems of communication
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08:58<@Rubidium>and the fact that natural languages can be interpreted in multiple ways
09:01<@Rubidium>and proficient programmers usually have an above average IQ, which screws with dyslexia tests
09:01<Yrol>hm, yes.
09:02<@Rubidium>and then there's the issue that most people are non-native English speakers, which adds all kinds of 'translation' issues from their native language
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09:03<@Rubidium>e.g. Germans writing 1. instead of first, Dutch mixing up than and then
09:03<Yrol>troo dat, Rubidium °winks°
09:04<Yrol>does anyone know of a good screenshot program for win32?
09:04<@Rubidium>Prnt Scrn
09:04*Belugas seconds
09:05<@Belugas>or Alt - Prnt Scrn, better with dual screen..
09:05<TrueBrain>and I ahve mini donuts!!!
09:05<@Belugas>OR, if in OpenTTD, use the one supplied
09:05<TrueBrain>although in the US they make MUCH BETTER donuts .. I still love them
09:05<@Belugas>hooo.... :(
09:06*Rubidium rather has bagels
09:06<TrueBrain>bagels are .. ieuw!!
09:06<@Belugas>maybe over there, not in here!
09:06<@Rubidium>TrueBrain: but you like your sugar, right?
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09:06<TrueBrain>Rubidium: hell yes!
09:06<Yrol>Rubidium, that actually worked... silly windows-os....
09:07<@Rubidium>Yrol: oh, it still works? They didn't break it post Windows 2000?
09:07<@Rubidium>nice of them!
09:09<Yrol>;oP i just never used it.
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09:13<Yrol>glx, are you here?
09:14<TrueBrain>or are you over here?
09:14<TrueBrain>or maybe maybe .. there? :)
09:15<@Belugas>or "Are you available"
09:16<@Belugas>or PING GLX
09:18<Yrol>of course glx is availabke °grins° to someone... somewhere...
09:18<Yrol>so that kind of question wont help much either ;o)
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09:21<@Belugas>it will, if you are patient enough
09:25<TrueBrain>looking a serie, in which Jessica Alba plays a small role, says someone to her: you look like a dark angel to me .. lol :) I like that humor :p
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09:36<CIA-2>OpenTTD: rubidium * r16972 /trunk/src/station_cmd.cpp: -Fix [FS#3058] (r16942): mixup of variables caused, in some cases, rail stations to have incorrect width/height.
09:37<planetmaker>*** glibc detected *** realloc(): invalid next size: 0x08642d20 ***
09:37<planetmaker>Server has exited
09:37<planetmaker> <-- any idea about what might cause this?
09:38<planetmaker>(might not necessarily be OpenTTD itself, but also autopilot+ - not sure at all)
09:38<@Belugas>cosmic rays
09:39<@Belugas>i've seen that before
09:39<planetmaker>could it be the same as FS3058?
09:41<Yrol>im off to bed. planetmaker, i will try to resolve my conflicts later, maybe glx can help me with that, as he also uses win32
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09:42<@Rubidium>planetmaker: sounds like a memory corruption
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09:43<@Rubidium>can't tell you where it is though
09:43<planetmaker>well. Let's attribute it to a one-time error which is un-reproducable
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09:44<@Rubidium>hi Mr. Shepherd
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10:37<dihedral>planetmaker, that aint a autopilot issue :-P
10:37<dihedral>planetmaker> [15:37:52] Server has exited <- that line is from autopilot, after detecting eof on the channel openttd was running on
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11:20<@Belugas>ooops... coffee on keyboard
11:20<@Belugas>hope it would not matter
11:20<@Belugas>over-excited keyboard...
11:20<Eddi|zuHause>if you were in a tv show, that would unrecoverably fry your computer...
11:21<Eddi|zuHause>just make sure to unplug the keyboard from the computer, capillar forces may drain liquids through the cable ;)
11:26<@Belugas>welll... if you see me disappear, it means it is a TV show
11:27<@Rubidium>you're not challenging me, are you?
11:28<+glx>my keyboard is "water proof" (for water projections of course)
11:30<+glx>there are little walls around key holes
11:31<+glx>so unless it's fully under water there are no problems
11:31*Rubidium has no real idea about the water proofness of his keyboard, but doesn't want to test it either
11:33<+glx>one day I'll remove all keys to clean the dust :)
11:33<+glx>last time I did it was at least 1 year ago
11:37-!-PeterT [~Peter@] has quit [Quit: Leaving]
11:39<@Belugas>i think i never did that
11:40<Eddi|zuHause>i did that, but i couldn't get it anywhere near "clean"
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13:00<Thiras>HELLO guys could you tell me best site for downloading new graphic?
13:01<+glx>openttd internal content download
13:01<Thiras>you mean official OTTD site?
13:01<@Rubidium>I'd say:
13:03<Thiras>thanks you i will check it imediatly
13:03<TrueBrain> thanks you .. last time I read that was in a french restaurant at 2100m high :p
13:03-!-fjb_ [] has joined #openttd
13:04<@Belugas>it's the "Royal He" syndrom
13:04<+glx>we are not known for our high level in foreign languages
13:05<TrueBrain>that is for sure ...
13:05<TrueBrain>spend hour on a police station trying to express myself ..
13:05<TrueBrain>hour = hours
13:06<Thiras>So when i speak english i wouldnt use "thanks you" but just thanks?
13:06<TrueBrain>sigh .. :p I forget ses ;)
13:06<+glx>it's as hard in french TrueBrain ;)
13:06<TrueBrain>Thiras: it is either: thanks, or: thank you ;)
13:06<Thiras>fine :)
13:07<@Belugas>"fuck you" is of course forbiden in such circumstances
13:07<@Belugas>nor "fuck you very much"
13:07<TrueBrain>haha, Belugas, a bit frustrated? :)
13:07<Prof_Frink>Thiras: Ta muchly
13:07<@Belugas>who?me? naaa
13:07<@Belugas>i'm just boooooooooooooooooooooooooooooooooooored to death
13:07<TrueBrain>program for OpenTTD :)
13:08<Thiras>what do you prof _frink?
13:08<@Belugas>i wish!
13:08<@Belugas>i spent my lunch time on it, even if i don't dfeel like programmking
13:08<TrueBrain>then play it :p
13:08<@Belugas>my guit is at home :P
13:09<Prof_Frink>Thiras: More synonyms for thanks.
13:10<Thiras>To Prof_Frink ach ok you know i am just learning the language iam not perfect :P
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13:12<Thiras>By the way i would like to ask in that patch 0.7.1 ist there a problem with unlading cargo? Because when you set the "go to" there is typed like : Praha station (load and unload imediatly)
13:12<Thiras>but you set just unload
13:13<@Belugas>which patch?
13:15<Thiras>version 0.7.1
13:16<@Belugas>ho... i was not aware OpenTTD 0.7.1 was a patch...
13:17<@Rubidium>Thiras: no, you set the 'unloading' part of 'loading and unloading' to 'force unloading'. If you don't want the vehicle to take cargo you have to set the 'loading' part to 'no loading'
13:21<Thiras>To : Rubidium yes but how? i tryed it but there is still Loading and unloading
13:21<+glx>"To :" is not required :)
13:21<@Rubidium>you don't see the dropdowns?
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13:38<dihedral>i successfully managed to fly my model plane
13:38<dihedral>circling, gliding, landing - with no crashes
13:41<Xaroth>hm, LFS
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13:55*Prof_Frink hand jams Belugas
13:56*Belugas spreads it all over Prof_Frink in a thick layer
14:02-!-Yexo [] has joined #openttd
14:02<Yexo>good evening
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14:44<dihedral>good evening Yexo
14:44<Yexo>hello dihedral
14:44<dihedral>how are you?
14:46<Yexo>fine, thanks :)
14:46<Yexo>and how are you?
14:55<dihedral>doing well :-)
14:55<dihedral>training is over
14:56<dihedral>i am released into the workers-world
14:56<Yexo>what kind of training did you do?
14:57<dihedral>software dev
14:57<dihedral>looking at moving into admin or QA full time now
14:58<SpComb>software dev was too shitty? :)
14:58<Tekky>TrueBrain: Several days ago you were thinking about logging instructions in the DosBox debugger. I just found out that the "heavy debug" version
14:59<Tekky>(not the standardversion) of the debugger gives you such a feature.
14:59<TrueBrain> mov cx,FFFF EAX:00009800 EBX:00000002 ECX:0000353F EDX:00009882 ESI:00001770 EDI:00009882 EBP:00000EF4 ESP:00000EEE DS:353F ES:353F FS:0000 GS:0000 SS:3EEE CF:0 ZF:1 SF:0 OF:0 AF:0 PF:1 IF:1
14:59<TrueBrain> repne scasb EAX:00009800 EBX:00000002 ECX:0000FFFF EDX:00009882 ESI:00001770 EDI:00009882 EBP:00000EF4 ESP:00000EEE DS:353F ES:353F FS:0000 GS:0000 SS:3EEE CF:0 ZF:1 SF:0 OF:0 AF:0 PF:1 IF:1
14:59<TrueBrain> push es EAX:00009800 EBX:00000002 ECX:0000FFFB EDX:00009882 ESI:00001770 EDI:00009886 EBP:00000EF4 ESP:00000EEE DS:353F ES:353F FS:0000 GS:0000 SS:3EEE CF:0 ZF:1 SF:0 OF:0 AF:0 PF:1 IF:1
14:59<dihedral>SpComb, the dev teams at work are shitty
14:59<SpComb>dihedral: everywhere
15:00<dihedral>one dev asked me for support today (currently working in qa and admin)
15:00<dihedral>his eclipse was showing directories he could not find in the filesystem
15:00<dihedral>i asked him if they were hidden folders, deleted svn folders, or if he was looking in the right path on the fs
15:01<dihedral>great - i waste time, just to find out that this idiot of developer was looking in the wrong folder
15:01<Tekky>TrueBrain: Sorry, I meant the standard "debug" version does not have the feature, only the "heavy debug" version.
15:01<TrueBrain>Tekky: see output above :p Only comes from heavy debugs :p
15:01<Tekky>TrueBrain: Ah, ok :)
15:01<SpComb>dihedral: I work at a company that bills itself as more expensive than the competition, and some of the stuff is depressing
15:02<TrueBrain>Tekky: doing a fully side-to-side compare now ..
15:02<SpComb>although so far it's been more of a project-management-failure for me, and what with the economic crisis driving down stuff, I might just have a bad impression
15:03<dihedral>had another dev, opened a skope in a string with { and closed it with ) and committed that
15:03<dihedral>json stuff
15:03<dihedral>how can someone screw up like that
15:03<SpComb>not being careful when committing?
15:03<dihedral>how can someone not invest 5 minutes to find out how copy files in svn?
15:04<SpComb>at least you're using version control
15:04<SpComb>many places don't
15:04<dihedral>i just migrated from cvs to svn
15:04<dihedral>shit load of work
15:04<dihedral>and a shit load of devs
15:04<Xaroth>TrueBrain: Got it working? :o
15:04<SpComb>thankfully there's some good tools for that, I guess
15:04<dihedral>and a few in particular who are so stupid they cannot even branch
15:04<SpComb>well, branching is difficult :)
15:04<dihedral>i show them how to branch - "now how to i tag?"
15:04<TrueBrain>Xaroth: the problem: nope
15:05<SpComb>I made a branch half a year ago for one feature rewrite, and nobody really understood how it worked
15:05<dihedral>SpComb, they use ECLIPSE
15:05<dihedral>tools suck
15:05<SpComb>"so uh, can you compile the branch for me tomorrow?"
15:05<SpComb>ah well
15:06<SpComb>at least most of the people are perfectly friendly and nice
15:07<dihedral>if we had devs like TrueBrain, Rubidium, petern.... and the lot here
15:07<TrueBrain>I am going to be sick
15:07<TrueBrain>one moment
15:07<dihedral>keyword: like
15:07<Xaroth>you mention TB in the same sentence as petern :P
15:07<dihedral>oh - that's nothing - i can do that with Ammler too :-P
15:07<TrueBrain>try it
15:07<Xaroth>yeh but Ammler's not a dev :P
15:07<TrueBrain>just for the fun of it
15:08<@Belugas>no. you said he was a dev
15:08<blathijs_>Ammler and TrueBrain are both people
15:08<blathijs_>like that?
15:08<@Belugas>that'sthe whole point. he WAS a dev
15:08<dihedral>no - worse
15:08*TrueBrain hugs blathijs_
15:08<dihedral>TrueBrain refused to ask Ammler for help :-P
15:08<dihedral>like that :-D
15:08<TrueBrain>I did? Cool :)
15:08-!-blathijs_ is now known as blathijs
15:08*dihedral giggles
15:09<TrueBrain>I always love it when others know more than I do :)
15:10<@Rubidium>:O goncrats... you use the right one ;)
15:10<TrueBrain>Rubidium: I am doing my best ;)
15:10<frosch123>[21:04] <dihedral> how can someone screw up like that <- are you working in my company :p
15:11<dihedral>yeah - they seem to employ twats ^^
15:11<dihedral>but i love having power over the svn server
15:11<dihedral>and the continuous integration system
15:12<dihedral>and being able to tell them how to comment their commits and what not
15:12<Xaroth>TrueBrain: still same issue? or somethig different? :o
15:12<@Belugas>[15:10] <frosch123> [21:04] <dihedral> how can someone screw up like that <- are you working in my company :p <--- funny, i was about to say the same...
15:12<TrueBrain>Xaroth: still the same ...
15:12<TrueBrain>for 48+ hours now ...
15:13<frosch123>dihedral: but even worse than the devs, are the admins. they cannot provide sufficient storage space for email traffic :o
15:13<dihedral>we have more than enough space ^^
15:13<frosch123>(though likely the admins say, the devs are too stupid to clean their trash)
15:13<@Belugas>and whatabout the infamous customer support?
15:13<dihedral>+ we have more than enough cpu power for our servers
15:13<@Rubidium>frosch123: trash is irrelevant; they have to save the email for many many months anyhow
15:14<@Rubidium>and that includes all spam they get
15:14<dihedral>Rubidium, depends where you filter :-P
15:14<dihedral>only what was received needs to be kept :-)
15:15<TrueBrain>Xaroth: I guess if I crack this problem, I am done
15:15<Xaroth>TrueBrain: that's like saying "If i can propel myself into orbit, I'm in space" :P
15:16<TrueBrain>biggest problem with comparing is that the DOSBox timer ticks at another rate
15:17<Xaroth>no way to change that? :o
15:17<@Rubidium>or haven't they pushed that stupid law through 'our' throat?
15:17<TrueBrain>other ways of doing it
15:20<TrueBrain>what can you do about it .. shoot it? hunt it down till it gives up? I dunno ... :p
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15:35<Xaroth>TrueBrain: no source of dosbox that could give any hints on the matter?
15:35<Xaroth>or is that too much to compare
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15:57<andythenorth>(newgrf) articulated road vehicles - loading cargo. Reasons why vehicle flickers between sprite sets for loading / unloading?
15:57<andythenorth>...sometimes leaving behind graphical artefacts from...
15:58<andythenorth>...other sprite set.
15:58<andythenorth>Hope it's not my code!
16:00<TrueBrain>Xaroth: I used the source a lot :)
16:00<TrueBrain>just ... it is tricky
16:01<andythenorth>00 00 is valid to refer to the first sprite set?
16:01<TrueBrain>just wrote a nice long email to my housekeepers .. that they did such a sucky job doing our windows :p So much fun to write ... so much fun :)
16:05-!-PeterT [~Peter@] has joined #openttd
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16:21<DPyro>yay openttd channel :)
16:22<DPyro>question: i have a 0% reliability tram blocking off a station
16:22<DPyro>how do i get rid of it?
16:22<Yexo>build a depot right in front of it and wait till it gets in
16:22<Yexo>to make that faster, you can disable breakdowns for a while
16:23<Yexo>I hope you agree with the [0], if you can express it better, please do
16:23<DPyro>no way to blow it up?
16:23<Yexo>hmm, wrong channel
16:23<Yexo>DPyro: no
16:24-!-HerzogDeXtEr1 [~Flex@] has quit [Ping timeout: 480 seconds]
16:28<DPyro>thanks Yexo, the vehicles have been rescued :)
16:28<DPyro>also, when do trains come in
16:28<DPyro>i started in the year 1900
16:28<Yexo>that depends on the newgrf set you're using
16:29<Yexo>default trains start somewhere between 1920 and 1930 iirc
16:31<PeterT>i've got a question about status command
16:31<PeterT>if there is 2 players, Almir and Almir #1
16:31<PeterT>IP is different
16:32<PeterT>but unique ID is the same
16:32<PeterT>why so?
16:32<PeterT>looking at all this info through status
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16:34<TrueBrain>PeterT: someone copies all the files of this person and started the game somewhere else
16:34<TrueBrain>shit happens :)
16:34<PeterT>but, you know im not trolling? right? look:
16:35<TrueBrain>given an url to a protected board
16:35<TrueBrain>good move ;)
16:35<Forked>I was about to say :)
16:35<PeterT>oh its protected?
16:35<PeterT>oh right
16:35<Forked>blabla needs to register to view blabla
16:36<PeterT>ok, i used
16:36<PeterT>moved it
16:36<PeterT>try again
16:36<PeterT>still i think
16:36<Chruker>same thing
16:36<TrueBrain>first question would be: do we care what is there?
16:37-!-tdev [] has joined #openttd
16:37<PeterT>i garantue
16:37<PeterT>wow, I can't spell
16:37<Forked>let's just say it's the same thing when it really isn't :p
16:38<TrueBrain>but you can say it here
16:38<TrueBrain>or post a link which says it
16:38<TrueBrain>my reply stays the same:
16:38<TrueBrain>[22:34] <TrueBrain> PeterT: someone copies all the files of this person and started the game somewhere else
16:38<TrueBrain>[22:34] <TrueBrain> shit happens :)
16:38<PeterT>ok, is that really it?
16:38<TrueBrain>no, it is a truck running through your house making noise and causing all this
16:39<Forked>sometimes it's easy to spot sarcasm on irc, even if you don't know the person
16:39<TrueBrain>Forked: hehe, so the message came through? :)
16:40<TrueBrain>I gave up trying to be subtle
16:40<Forked>it wasn't ment for me, so I wouldn't know
16:40<TrueBrain>how do you write that word .. hmm ..
16:41<tdev>hey all
16:41<TrueBrain>hello tdev
16:42<TrueBrain>tdev: if you want to put some ideas on my draft, you have to kind of hurry :) Tomorrow I will start implementing it ;)
16:42<PeterT>there you go TrueBrain:
16:42<TrueBrain>PeterT: I couldn't care less what happens on other forums
16:42<TrueBrain>but good for you, I guess
16:42<tdev>TrueBrain: will look at this later, must fix servers first :(
16:43<PeterT>did you read it?
16:43<TrueBrain>tdev: just so you know ;)
16:43<TrueBrain>all ideas are very welcome, but I need to start implementing it sooner or later :)
16:43<TrueBrain>[22:42] <TrueBrain> PeterT: I couldn't care less what happens on other forums
16:43<TrueBrain>(oeh, I am in such a good mood :))
16:43<PeterT>i was being sarcastic
16:44<TrueBrain>Forked: I think PeterT needs a leason in making sure his sarcasm is spotted :p
16:45<TrueBrain>tdev: I need to draft an API like structure for the plugins, which limits the functionality of the plugins .. and the only way I can do that is by starting to build the app :p
16:45-!-PeterT [~Peter@] has quit [Read error: Connection reset by peer]
16:45<Forked>TB: you upset im, shame on you.
16:45-!-PeterT [~Peter@] has joined #openttd
16:45<Forked>oh nevermind :)
16:45<TrueBrain>some weed can't be killed
16:46<TrueBrain>at least that is a dutch saying :)
16:50<@Belugas>smoke them, they'll be killed alright...
16:50<TrueBrain>Belugas: I tried .. he doesn't want to :p
16:50<TrueBrain>it, I meant it
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17:01<TrueBrain>howdie Nite_Owl
17:01<Nite_Owl>Hello all
17:01<TrueBrain>(ghehe, I beat you to it :p)
17:01<Nite_Owl>Hello TrueBrain
17:03-!-frosch123 [] has quit [Remote host closed the connection]
17:04<TrueBrain>how are you on this beautiful day Nite_Owl? :)
17:05<Nite_Owl>not bad as long as I stay indoors - and how are you?
17:05<TrueBrain>Good good :)
17:05<TrueBrain>annoyed by dune2, but for the rest I am just fine ;)
17:05<Nite_Owl>still cannot get the coding to work
17:08-!-Azrael- [] has quit [Ping timeout: 480 seconds]
17:10<TrueBrain>lalala :)
17:10<TrueBrain>sing sing sing
17:10*Chruker waits for TrueBrain to snap
17:11<TrueBrain>happened long long ago
17:11<TrueBrain>ask Belugas
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17:38<TrueBrain>boring people
17:38<TrueBrain>MAKE SOME NOISE!
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17:40<TrueBrain>Xaroth: don't do that again please
17:40<TrueBrain>we started to miss you :)
17:40<@Rubidium># 'Cause we're so uninspired, so sick and tired
17:41<Nite_Owl>they are all off somewhere trapped in their own little internet worlds
17:41<TrueBrain>crazy people
17:42<TrueBrain>they should all be here
17:42<TrueBrain>all 112 people
17:42<TrueBrain>well, I forgive DorpsGek for not speaking
17:42<@Rubidium>hmm, found a nice song text for people who are trolling
17:42<@DorpsGek>I can speak
17:42<TrueBrain>glx: stop doing that :p
17:42<TrueBrain>Rubidium: do tell?
17:43<@Rubidium>it's not quite children proof ;)
17:43<TrueBrain>Rubidium: it is passed bedtime :p
17:43<TrueBrain>lol, glx, I just guessed it was you, but I guess I wasn't wrong ;)
17:44<+glx>I have shortcuts to command the bot ;)
17:44<TrueBrain>haha :)
17:44<TrueBrain>nice ;)
17:44<TrueBrain>I should write those ...
17:44<TrueBrain>you give me this briliant idea :)
17:45<Nite_Owl>Domo arigato Mr. Roboto
17:45<@Rubidium>Nite_Owl: and now phonetic (for Japanese)
17:45<@DorpsGek>hello all
17:47<Nite_Owl>sorry - that is as close as I can get
17:49<TrueBrain>lol, my client has predefined this:
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17:50<Yexo>good night
17:50-!-Yexo [] has quit [Quit: bye]
17:50<TrueBrain>night Yexo
17:50<TrueBrain>too late
17:51<@Rubidium>Nite_Owl: ~3:20
17:58<@Rubidium>hmm, did I scare people off with the piece of Japanese history?
17:58<@DorpsGek>yes you did
17:58-!-worm is now known as totalwormage
17:59<Nite_Owl>not scared off just watching you tubes now
17:59<TrueBrain>excuse me?!
18:01<TrueBrain>Nite_Owl: now that was scary :s
18:01-!-tdev [] has quit [Quit: free open source vehicle simulator:]
18:01<TrueBrain>you watching Rubidium's tubes ..
18:01<Nite_Owl>the original
18:02<Nite_Owl>You Tube is sort of like potato chips - you can never eat just one
18:03<@Rubidium> <- is a marvel too, especially the unheard lyrics version
18:04<@Rubidium>,%2015th%20Feb%201970.png <- something didn't go as I planned ;)
18:05<TrueBrain>nice job! :p
18:08<TrueBrain>Rubidium: makes the game less complex ;)
18:13-!-BRNeCKeL [~BRNeCKeL@] has joined #openttd
18:13<BRNeCKeL>hi there
18:13<@DorpsGek>hello BRNeCKeL
18:16-!-Brianetta [] has joined #openttd
18:18-!-ecke [~ecke@] has quit [Ping timeout: 480 seconds]
18:18-!-Coco-Banana-Man [] has quit [Quit: Raubgut ist vom Umtausch ausgeschlossen!]
18:18<BRNeCKeL>anyone speak portuguese
18:18<BRNeCKeL>anyone speak portuguese/
18:18<@DorpsGek>lots of people! a whole country
18:19<@Rubidium>BRNeCKeL: that's unlikely in here at this time at least (except yourself)
18:20<TrueBrain>BRNeCKeL: but we all know english perfectly well
18:20<BRNeCKeL>me too, not so fine, but I try :P
18:23-!-BRNeCKeL [~BRNeCKeL@] has quit [Quit: Writing is turning one´s worst moments into money. -- J.P. Donleavy]
18:23<TrueBrain>okay ....
18:24<TrueBrain>the amount of weird visits do come in a more frequent rate I believe ....
18:24<TrueBrain>I start to worry ...
18:24<TrueBrain>@mode +i
18:24-!-mode/#openttd [+i] by DorpsGek
18:24<TrueBrain>that should solve it :)
18:24<TrueBrain>@mode -i
18:24-!-mode/#openttd [-i] by DorpsGek
18:24<TrueBrain>anyway, good night to you all
18:25<@Rubidium>noght TB
18:26<Nite_Owl>later TrueBrain
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---Logclosed Wed Jul 29 00:00:45 2009