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#openttd IRC Logs for 2009-08-19

---Logopened Wed Aug 19 00:00:06 2009
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00:28<Xenoa>is there sum nice AI scripts lying around ?)
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02:06<Xaroth>Xenoa: have you checked the NoAI forum?
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04:48<TrueBrain>gooooood morning all :)
04:48<blathijs>hey TrueBrain
04:50<TrueBrain>wassup!!! :p
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04:51*blathijs shoots free_kill
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04:54*free_kill shoots my ISP
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04:55<TrueBrain>I think you hit it
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04:59<blathijs>10:57:55 -!- pavel is now known as pavel1269 <-- Isn't that the wrong way around? :-p
05:00<pavel1269>why so?
05:02<blathijs>usually you join, get a stupid postfix because your nick is in use, and remove it when the nick becomes available :-p
05:03<pavel1269>well, i use everywhere my postfix, so its easier to recognize
05:04<pavel1269>and hes is use, only when i fall
05:06<pavel1269>i am having terrible lags for today :-(
05:06<pavel1269>better to shut irc down i think ... :-(
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05:40<TrueBrain>I love series ... a 21 year old girl trying to play a 15 year old ...
05:40<TrueBrain>like we wouldn't notice :p
05:41<Xaroth>hawt :P
05:41<Xaroth>better a 21 year old trying to be 15 years old, than the other way around :P
05:41<FauxFaux>Okay, I read "play" entirely wrong.
05:41<TrueBrain>the pervert in you?
05:42<FauxFaux>The pervert in the 15 year old.
05:42<Xaroth>ok, i almost read -that- one wrong.
05:42<TrueBrain>the pervert in you?
05:42<Xaroth>something like that
05:42*petern prepares the /kb
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05:43<Xaroth>petern: like you don't have it prepared 24/7 ?
05:44<TrueBrain>no, he has to order it via his starport first
05:45<Xaroth>oo, bargain price
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06:08<fonsinchen>petern, are there any new thoughts about the deadlock between FS#54 and FS#3094
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06:13<fonsinchen>You don't like smallmap-zoom being split up in zoom-in and zoom-out and you don't like the zoomlevels patch. Others explicitly want zoom-in and zoom-out separately and explicitly advised me to change the zoom levels in that way.
06:14<fonsinchen>So, it seems you are blocking each other ...
06:16<@petern>i block 3094, nothing else
06:19<fonsinchen>Does that mean you see now "why zoom in and out need to be separate"?
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06:24<fonsinchen>May suggest something? Perhaps you should create a mailing list as a less volatile medium than IRC. Arguments would probably be more reasonable due to more time and space being available to formulate them. Plus this would prevent a lot of misunderstandings like this one. I wouldn't have written that patch if I had known that petern doesn't like it. And I wouldn't have split up the smallmap-zoom patch in zoom-in and zoom-out either if I had known th
06:24<@petern>there is a mailing list
06:24<@petern>or at least, there was
06:24<fonsinchen>Is it used?
06:25<@petern>how about you understand that being pushy and pushy and pushy will not get you anywere
06:29<TrueBrain>+ vp->zoom = min(_saved_scrollpos_zoom, ZOOM_LVL_BLITTER_MAX);
06:29<TrueBrain>+ vp->zoom = max(_saved_scrollpos_zoom, ZOOM_LVL_BLITTER_MIN);
06:29<TrueBrain>fonsinchen: use clamp() ;)
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06:30<fonsinchen>I wasn't trying to push anything. I was trying to solve a bug (Alberth's "black map") in the smallmap-zoom patch in a way that would be acceptable for trunk. So I asked your opinion about it. I did that because neither I wanted an open bug lying around in my cargodist code nor I wanted to write code that would be unacceptable. And Smatz and others suggested that I split up the patch in zoom-in and zoom-out and create a separate patch that adapts th
06:30<fonsinchen>yes, I'll use clamp there.
06:30<TrueBrain>fonsinchen: for what it is worth: nice job on doing exactly what we (Alberth, SmatZ and I) asked you to do :)
06:30<@petern>fuck it
06:31<@petern>it's a FUCKING STUPID PATCH
06:31<TrueBrain>petern: might that be, he did exactly what we 3 asked him to. That is all I am saying.
06:31<@petern>use a different enum
06:31<@petern>leave ZoomLevel alone
06:32<@petern>(no enum was needed originally for FS#54 anyway)
06:32<TrueBrain>petern: it in general is not polite to talk to people like this. I understand you can disagree on how it is done. Either way, communicate in a normal fashion, like we all try to do.
06:34<TrueBrain>in any case, I suggest we freeze this problem till SmatZ returns from his holiday. He has some good insights on the matter. But fonsinchen did exactly what we asked him to do, so don't take it out on him, it is not fair.
06:36<@petern>yeah well
06:36*petern sniggers at QC
06:39*Belugas yawns
06:39*TrueBrain hugs Belugas :)
06:40*Belugas 's wife is in the shower, kid istill sleeping, and thr sun is starting to raise on the niagara falls
06:40<TrueBrain>kid still asleep? WOW!
06:40<TrueBrain>that is a first ;)
06:40*Belugas hugs TrueBrain
06:40<@Belugas>kid is burned
06:41<@Belugas>like... a hell of a day he got yesterday
06:41<TrueBrain>:) And another one for today?
06:41<@Belugas>from 9 to 5 in amusement park he had :D
06:41<@Belugas>no, today is8 hours drive back home
06:42<@Belugas>so,e'll be watching movies instead
06:42<TrueBrain>hehehe :)
06:42<TrueBrain>we had to sing songs and read books ..
06:42<TrueBrain>the good old days ..
06:42<TrueBrain>now they can watch movies ...
06:42<@Belugas>yeah :)
06:42<planetmaker>good day :-)
06:42<planetmaker>Belugas, seems like you are on a holiday to be envied for :-)
06:42<@Belugas>they do not know how lucky they are
06:42<planetmaker>Good for you! :-)
06:42<TrueBrain>they will never know :)
06:43<@Belugas>planetmaker : well deserved ones ;)
06:43<Noldo>kn, got it, burned not buried
06:43<@Belugas>indeed TrueBrain, indeed
06:43<planetmaker>sure you do :-) I wouldn't disagree.
06:43<@Belugas>oh... kiddo is up... so i'm gone
06:43<planetmaker>enjoy! :-)
06:44<@Belugas>love you all, see you sometimes
06:44<TrueBrain>bubye Belugas :)
06:44<TrueBrain>we love you too ;)
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07:21<TrueBrain>"The nice thing about the Internet is that there's so much information on it. The bad thing about the Internet is that there's so much information on it." <- I love such quotes :)
07:23<Eddi|zuHause>the sad thing about it is that politicians in a "free" world are so afraid of information...
07:25<Eddi|zuHause>the political systems in europe so heavily rely on the fact that people cannot fully inform themselves of what is actually going on
07:26<Noldo>are there systems that don't rely on that?
07:26<Eddi|zuHause>one person recently said (about the "internet civil rights movement" [aka pirate party]) that "a group of people should not take matters into their own hands"
07:27<Eddi|zuHause>[... because that would be democracy, and we can't have that... what if that carries on?]
07:29<Noldo>I wonder what that person ment with 'taking matters into their own hands'
07:29<Eddi|zuHause>not what you are thinking...
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08:08<@Rubidium>happy birthday babe
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08:09<TrueBrain>I agree: happy birthday ::babe :)
08:11<Eddi|zuHause>makes me always wonder: why does german not have an own word for "baby"?
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08:11-!-mode/#openttd [+o TrueBrain] by DorpsGek
08:12-!-TrueBrain changed the topic of #openttd to: ::babe 1 year old .. he is growing up! | 0.7.2 | Website: * (BaNaNaS: bananas, translator: translator, server list: servers, nightly-builds: nightly, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | #openttd.notice for SVN notices | UTF-8 please | No Unauthorised Bots | English only
08:12-!-mode/#openttd [-o TrueBrain] by TrueBrain
08:13-!-mode/#openttd [+o TrueBrain] by DorpsGek
08:13-!-TrueBrain changed the topic of #openttd to: ::babe 1 year old .. she is growing up! | 0.7.2 | Website: * (BaNaNaS: bananas, translator: translator, server list: servers, nightly-builds: nightly, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | #openttd.notice for SVN notices | UTF-8 please | No Unauthorised Bots | English only
08:13<@TrueBrain>I confuse genders from time to time, sorry :p
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08:18<+glx>thx TrueBrain :)
08:19<@TrueBrain>np :)
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08:27<@petern>if i knew what you were talking about ;p
08:29<@petern>i shall have a guess at the leaseweb server
08:48<planetmaker>eh... ?
08:52<Eddi|zuHause>happeee birsdeee baebeeee?
08:53<@TrueBrain>:) Yeah!!
08:53<Eddi|zuHause>::babe sounds like an ipv6 address
08:53<@TrueBrain>such a happy day :)
09:13<CIA-1>OpenTTD: yexo * r17219 /trunk/ (8 files in 4 dirs): -Cleanup: remove a lot of unused string code
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09:33<Skasi>Hey. I just wanted to ask how exactly payment is calculated. Does the game take the distance between two facilities, or between to stations?
09:33<Skasi>two stations*
09:34<Mark>the distance between the station signs
09:34<Xaroth>distance traveled and time taken
09:34<Skasi>the closest part of a station, or the furthest away one?
09:34<Skasi>and how about transfers?
09:34<Xaroth>where the sign is
09:34<Skasi>oh.. oh..
09:34<Xaroth>with the station name
09:35<Skasi>didnt read that :)
09:35<Xaroth>and yes, distant-joining stations does allow you to 'cheat' a bit.
09:35<Skasi>so.. with 64x64 stations you can "cheat" in that way?
09:35<Yexo>yes, you can
09:35<Skasi>and if you use transfer
09:35<Yexo>nothing changes
09:35<Skasi>it still takes the very first and last stations?
09:35<Xaroth>still station sign
09:35<Yexo>payment is from original station to final destination
09:35<@TrueBrain>NOTICE: extensive work on; expect downtime
09:36<Skasi>is there an option to display further information about traveltime, distance, etc. for goods?
09:37<Xaroth>in what way?
09:37<Xaroth>payment graphs?
09:37<@petern>so is there any way of downloading opengfx from a fresh openttd yet?
09:37<Skasi>Well, like a long information text being displayed in addition to the floating money that shows up on completion
09:38<Yexo>petern: it's possible with the windows installer
09:41<@petern>hmm, nor opensfx :S
09:43<@petern>if "nosound" was included then that would save hassle
09:44<Skasi>hmm.. is the distance being calculated exactly, or in tiles?
09:44<@petern>manhattan distance in tiles
09:52<Skasi>hmm.. but for trains vertical and horizontal ways ARE longer, right?
09:52<Skasi>or do they drive faster there?
09:52<Yexo>you can cut some corners if you use diagonal rails
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10:01<Xenoa>[09:06] <Xaroth> Xenoa: have you checked the NoAI forum? <- no i havent
10:01<Xenoa>hi again
10:01<Xenoa>i just found again this great game
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10:01<Xenoa>so is there only Multiplayer way to play against someones ?
10:02<Xenoa>no AI possible
10:02<Yexo>Xenoa: start openttd, in the main menu press the "check online content" button, then download some AIs there
10:02<Xenoa>gonna check after i make sum cooffe
10:07<Xenoa>ill try Admiral AI
10:08<Xenoa>thnx for the info
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10:49<Xenoa>any1 knows why sumtimes u make a new train line, the train just stays in the depo...even if youre pointed those goto places ?
10:50<@TrueBrain>please .. this is not an SMS channel
10:50<@TrueBrain>can you write words in their full? Small effort .. and doesn't require any puzzling skills from my side
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10:51<Eddi|zuHause>ths ttly sms chn
10:52<Eddi|zuHause>i probably sound like an "adult" trying "youth speak"
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11:02<OwenS>I'm like that to friends on IM as well :p
11:04<OwenS>It's just a way of implying "I consider my time more valuable than yours"...
11:17<CIA-1>OpenTTD: rubidium * r17220 /trunk/src/ai/api/ (6 files): -Fix (r15027): don't ignore white space changes (e.g. alignment fixes) in the exporter
11:18<CIA-1>OpenTTD: yexo * r17221 /trunk/src/ (9 files in 2 dirs): -Change [NoAI] [FS#3101]: when the API requests a string as parameter allow every squirrel type and convert to a string
11:28<CIA-1>OpenTTD: rubidium * r17222 /trunk/src/economy.cpp: -Fix [FS#3129, FS#3130]: with time tables vehicles would stay in the 'loading' state after they have finished loading
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11:56<Skasi>hmm.. what if three companies with the same station rating compete for a resource?
11:57<pavel1269>1/3 to 1st, 1/3 to 2nd and 1/3 to 3rd ?
11:57<+glx>only the 2 best get cargo
12:03<pavel1269>if there are 3 with same, so the two with lowest id?
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12:10<Eddi|zuHause>i'd not rely on the ID, but it might be
12:14<CIA-1>OpenTTD: yexo * r17223 /trunk/src/ (8 files in 5 dirs): -Change [NoAI] [FS#2980]: Crash an AI when it uses a DoCommand / Sleep instead of just printing an error message in the AI Debug Window
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12:34<fonsinchen>I have a set<CargoPacket *, CargoSorter> with cargosorter being a comparator that works like to CargoPacket::SameSource.
12:34<fonsinchen>Now I have that loaded and the saveload code uses a std::set<void *> (with implicit std::less as comparator)
12:35<fonsinchen>I know that, so I call a "Resort" afterwards which reinstates the old order by looping over all cargopackets and inserting them in a new list and silently discarding the old one
12:35<fonsinchen>is that portable?
12:36<fonsinchen>the problem is that I know that std::set doesn't call the comparator on begin(), end() and operator++ and neither in the destructor
12:37<fonsinchen>However is that the case for all implementations of std::less ...
12:37<@petern>just copy ttdpatch's implementation :D
12:37<@petern>mmmm, assembly
12:38<fonsinchen>it'd be such a nice optimization of the vehicle loading code if that problem was solved ...
12:39<fonsinchen>As I can use Append() everywhere without additional cost.
12:39<@petern>custom version of std::set?
12:39<@petern>i mean, we write custom versions of everything else...
12:40<fonsinchen>implementing an rb_tree? I'm not really fond of that.
12:40<+glx>you can use your own comparator implementation too
12:40<fonsinchen>I am, that's the problem
12:41<fonsinchen>the saveload code cannot use it because it has to store the Packet IDs first
12:41<fonsinchen>It interprets them as pointers and thus mustn't call a "deep" comparator on them
12:45<Xenoa>ai have huge advantage on fast building railroads =)
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12:46<Horrid>Find out the true statistics on the crimes that negroes commit at Chimp Out Forum! We are not White Supremacists, rather we are Negro Inferiorists. We welcome all races that aren't Negroid. The criteria for joining Chimpout: Non-negroid and hates niggggras!
12:46-!-mode/#openttd [+b *!] by DorpsGek
12:46-!-Horrid was kicked from #openttd by DorpsGek [Horrid]
12:51<fonsinchen>I could make that field in CargoPacket a union between std::set and std::list, then have the loader load the list, and in Resort call the list's destructor and the set's constructor and swap the packets in.
12:51<fonsinchen>However, if anyone uses the list then, it crashes.
12:52<fonsinchen>gah, that's all ugly. Seems I have to meditate on that some more.
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13:25<Eddi|zuHause><fonsinchen> It interprets them as pointers and thus mustn't call a "deep" comparator on them <- so doesn't that mean just use a different comparator during saveload?
13:25<Eddi|zuHause>i'm not sure i understood the problem, though
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13:29<Eddi|zuHause>he... it's always funny when people on the suggestions forum announce their "new idea"
13:32<+glx>new as new thread about the same idea?
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13:34<fonsinchen>Eddi|zuHause: you can't change the comparator on a "living" object, it's a template argument. But I have a fairly OK solution of which I'm sure it is portable.
13:35<fonsinchen>I just keep a bunch of temporary lists around for the time between Load_XYZ and Ptrs_XYZ.
13:35<fonsinchen>Granted, this increases the loading code a little, but at least everyone can understand what is happening there.
13:38<fonsinchen>Now I need a really large game (tm) ...
13:39<fonsinchen>... and openttdcoop is down.
13:39<fonsinchen>ah, no, it's only slow.
13:40<+glx>some part of it are on
13:41<Ammler>a rewrite should work until the dns will change
13:41<fonsinchen>the question is: where is the part where you can download those savegames with 1000+ trains?
13:41<daChaac>hi all... I was wondering from development point of the view... what are plans in OpenTTD...?
13:41<fonsinchen>as "Our Servers" just displays an error msg
13:42<Ammler>try the wiki
13:42<Ammler>or ask at #openttdcoop
13:43<daChaac>coop ?
13:43<+glx>daChaac: it was not for you :)
13:43<Yexo>daChaac: that was not an answer to you :)
13:43<daChaac>ok :)
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13:44<Yexo>daChaac: in short: whatever fits the game and it coded properly
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13:45<CIA-1>OpenTTD: translators * r17224 /trunk/src/lang/ (catalan.txt polish.txt simplified_chinese.txt):
13:45<CIA-1>OpenTTD: -Update from WebTranslator v3.0:
13:45<CIA-1>OpenTTD: catalan - 2 changes by arnaullv
13:45<CIA-1>OpenTTD: simplified_chinese - 12 changes by Gavin, ww9980
13:45<CIA-1>OpenTTD: polish - 20 changes by amateja
13:45<daChaac>Yexo, is there some specific areas where help is needed ?
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13:47<Yexo>bugfixing ;)
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13:47<Yexo>just browse a bit through the bugtracker ( to see if there are any features / bugs you'd like to help with and start working on it
13:48<[wito]>daChaac: Or revive CargoDest
13:48<Yexo>or browse through the development forum to see if there is anything that interests you
13:48<+glx>[wito]: why ?
13:49<[wito]>glx: Why not?
13:49<+glx>fonsinchen is working on CargoDist, I see no real need for CargoDest then :)
13:51<[wito]>glx: I like cargodest better. .(
13:51<+glx>[wito]: then try to sync it to current trunk :)
13:51<+glx>better restart from scratch
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14:01<fonsinchen>About 10% speed improvement on PSG 151. I was hoping for more ...
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14:34<Eddi|zuHause>well, do 10 more of these optimations and you have 100% speed improvement ;)
14:35<frosch123>you should decide for a different bank
14:37<Eddi|zuHause>are there still banks left?
14:37<Eddi|zuHause>i thought they all got swine flu or something...
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14:43<fonsinchen>I posted this bank in FS#3133 as it cannot be improved any further ;)
14:43<Eddi|zuHause>hm... kde4 still has some quirks... especially plasma-desktop
14:43<Eddi|zuHause>it's using 125MB memory, and has display errors all over the place
14:44<fonsinchen>However, I expect that this patch has a much greater effect on cargodist than on trunk ...
14:47<Eddi|zuHause>after restarting, plasma-desktop uses 50MB, not sure if that's better
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15:13<Fast2>Eddi|zuHause: Natürlich hat es eins: "Säugling" ;) (->"makes me always wonder: why does german not have an own word for "baby"?")
15:14<Fast2>Oh. the topic: Translation: "There is a word for "baby": "Säugling" "
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15:15<frosch123>you call your gf "Säugling" ?
15:16<frosch123>that's slightly pervert
15:17<Fast2>No, but our little children ;)
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15:18<Eddi|zuHause>you have more than one of those?
15:18<frosch123>I have none with him
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15:20<Fast2>With "our" I meant "the german's"
15:21<frosch123>if you were a politician you had already lost by now
15:23<frosch123>you had to explain three times what you meant :) a politician who needs more than one go to explain why a car+driver is part of the usual earnings including private use (but for appropiate tax), has already lost
15:23<Fast2>Because my english isn't perfect (hey guys, we've got still holidays in Bavaria)
15:23<Fast2>_I_ knew it the first time :P
15:25<frosch123>btw. the average age in here is quite higher than your guess
15:25<Tefad>average age i guess is mid 20s
15:26<Tefad>median is probably lower
15:27<Fast2>*"hey guys,"|"I'm sorry, but"
15:27*frosch123 guesses the average about 30 or even higher
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15:37<Fast2>Hello Terkhen
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15:53<Tefad>how am i supposed to use the AI configuration dialog from the main screen?
15:54<Tefad>i can't seem to choose AIs
15:54<Tefad>n/m i'm a dumbbbass
15:54<frosch123>did you download any?
15:54<Tefad>"Select AI" should be "Change AI"
15:54<Tefad>or something
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16:16<@Belugas>well well well... for someone who likes to drive, let say i just got my share of fun :D
16:17<@Belugas>and that made me realized how true what Wallybed said about quebecors drivers... THEY ARE NIUTS!!!
16:18*Belugas is unpackingfamily styuff
16:18<frosch123>must be the french roots
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16:48<+glx><frosch123> must be the french roots <-- nice one :)
16:52<frosch123>yeah, the perfect european drives like the french, cooks like the british, is humorous like the german, is honest like the italians, ...
16:52<+glx>ironic :)
16:53<_ln>Watchmen is a great movie
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17:15<Eddi|zuHause>frosch123: could be worse, they could drive like the british :p
17:16<_ln>my little brother is currently in Halle (Saale), how strange is that
17:17<Eddi|zuHause>cool... i'm not ;)
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17:18<_ln>wtf, got disconnected for saying that
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17:18<pavel1269>36 users got kicked .... (
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17:20<Eddi|zuHause>yeah, i did, too.
17:20<Eddi|zuHause>right after sending my reply
17:20<pavel1269>4secs :P
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17:21<_ln>it was the angry Peer again
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17:21<_ln>Peer, what's wrong with mentioning Halle (Saale)+
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17:22<Eddi|zuHause>"In Halle gibts nur Halloren, Hallenser und Hallunken"
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17:22<pavel1269>gn folks
17:23<Eddi|zuHause>(i'm of the second kind)
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18:08<@TrueBrain>Stage one of LDAP outrole complete: mediawiki knows LDAP (but doesn't use it yet :p)
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18:11<CIA-1>OpenTTD: rubidium * r17225 /trunk/src/lang/unfinished/thai.txt: -Fix (r17213): WT3 did something it wasn't supposed to do
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18:17<Yexo>TrueBrain: does that mean you're merging openttd accounts?
18:17<@TrueBrain>100% correct :)
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18:18<Yexo>nice :)
18:18<Yexo>there are currently way too much accounts
18:18<@TrueBrain>also means we can give SSH access to non-developers in a secure way
18:18<@TrueBrain>means easier VCS support (which hints to NoAI :p)
18:19<@TrueBrain> <- for those who think their life is not crappy enough
18:23<Sacro>freeside (student run linux cluster) uses ldap for single place auth
18:24<Sacro>for ssh, mediawiki, i think mysql too
18:24<@TrueBrain>that is what I am working on now :)
18:24<@TrueBrain>SSH works (well, PAM access), mediawiki works
18:24<@TrueBrain>FlySpray .. well .. sucks :p
18:25<Sacro>i think freeside has abug tracker, not sure though
18:26<Sacro>Yes it does
18:26<Sacro>so that must use ldap too
18:26<@TrueBrain>we are not going to switch to another bugtracker just because of this :p
18:26<Sacro>no no
18:26<Sacro> is flyspray
18:26<@TrueBrain>well ... the current code I read for ldap, is just plain wrong
18:26<Sacro>so it must be possible
18:27<@TrueBrain>it is very easy to write yourself :)
18:28<@TrueBrain>the current module does this:
18:28<@TrueBrain>try to login in local database; if fail, continue
18:28<@TrueBrain>try to login in LDAP; if succeeds, add user to local database (including password)
18:28<@TrueBrain>now ... how again ... was it useful to have LDAP here?
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18:36<@TrueBrain>Yexo: btw, too many accounts I can live with, but mediawiki has accounts like MB, mb, Mb and mB
18:36<@TrueBrain>fun fun fun!!
18:36<Yexo>haha :)
18:37<@TrueBrain>btw, Yexo, in the near future I will connect NoAI Redmine to it
18:37<Yexo>many accounts is not a big problem, but it's not nice either. I can think of: tt-forums (not really openttd, but related), wiki, bananas/translator, ssh, noai/redmine, flyspray
18:38<@TrueBrain>but I will do this on a re-install
18:38<Yexo>that's 5 accounts + the tt-forums account
18:38<@TrueBrain>yup .. those will all be merged :)
18:39<@TrueBrain>maybe we can work out something with o r u d g e (to avoid highlight?) to make tt-forums work with it too ;)
18:40<Yexo>for me that wouldn't mattter much, but it does make it easier for people to report a bug on flyspra after asking about it in the forums
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18:41<@TrueBrain>yes .. and we don't have to question account-names :)
18:41<@TrueBrain>Yexo here is Yexo there :)
18:41<Yexo>has that ever gone wrong?
18:42<Yexo><@TrueBrain> but I will do this on a re-install <- does that mean the current data will be lost?
18:42<@TrueBrain>never gone wrong, but it annoys me :p
18:42<@TrueBrain>and no, of course not, I will do my atmost to keep the data (I most likely copy the database or whatever)
18:43<@TrueBrain>but maybe the Redmine data itself will be lost .. I hope not .. but only time will tell :)
18:45<Eddi|zuHause># you must have had so many lemons
18:45<Eddi|zuHause># cause you are so bitter
18:46<Prof_Frink># you must have had so many lemmings
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18:47<Prof_Frink># cause you like to walk of cliffs, you daft bugger
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18:49<hughht5>is this the open ttd irc
18:49<@TrueBrain>checking the name ... #openttd .. check
18:49<@TrueBrain>checking the title .. .. check
18:49<@TrueBrain>I wouls guess it is!
18:49-!-TrueBrain changed the topic of #openttd to: 0.7.2 | Website: * (BaNaNaS: bananas, translator: translator, server list: servers, nightly-builds: nightly, wiki: wiki, patches & bug-reports: bugs, revision log: vcs, release info: finger) | #openttd.notice for SVN notices | UTF-8 please | No Unauthorised Bots | English only
18:49<hughht5>sorry, had trouble connecting
18:49-!-mode/#openttd [-o TrueBrain] by TrueBrain
18:49<TrueBrain>I love you ::babe :)
18:49<Prof_Frink>Eddi|zuHause: Yes.
18:49<Eddi|zuHause>over in #mathe on quarknet, we used to reply "no, we are a CS clan" ;)
18:49<hughht5>when i host a game no one can find it
18:50<hughht5>its annoying me... anyone know why
18:50<TrueBrain>Eddi|zuHause: I am in a good mood
18:50<TrueBrain>hughht5: we call it a firewall. Consider configuring it
18:50<Prof_Frink>Eddi|zuHause: ...we are.
18:50<Eddi|zuHause>we also had a matching clan page to show :p
18:50<@DorpsGek>TrueBrain: OpenTTD uses TCP and UDP port 3979 for server <-> client communication and UDP port 3978 for masterserver (advertise) communication (outbound)
18:50<hughht5>o ok
18:50<TrueBrain>Eddi|zuHause: now that is awesome
18:50<hughht5>fair enough
18:50<Eddi|zuHause>but it's now defunct
18:50<Xaroth>TrueBrain is full of information tonight
18:50<TrueBrain>Xaroth: yes, I can be like that :)
18:50<Eddi|zuHause>TrueBrain: back then, you had to show a clan page to get the Q bot
18:51<TrueBrain>I had a tiny bit too much to drink today :p
18:51<TrueBrain>Eddi|zuHause: ah, those days :)
18:51<hughht5>anyone wanna game then
18:51<TrueBrain>I had a nice swim in our local 'sloot' ..
18:51<Prof_Frink>Is that what you call it?
18:51<TrueBrain>it was so fucking hot outside ... it was ... nice :)
18:52<TrueBrain>hughht5: we are not that kind of channel ;) Hehe :) No, without kidding, rarely there are people here who feel like gaming :)
18:53<hughht5>fair enough
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18:53<TrueBrain>yes, we were happy we could help you .. and good bye to you too ..
18:53<TrueBrain>no manners :(
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18:55<TrueBrain>I wish you all a very good night
18:55-!-^spike^ [] has quit [Quit: Not here]
18:56<Xaroth>nn TrueBrain
19:01<Yexo>night TrueBrain
19:06<Fast2>I'm wondering what "BaNaNaS" could be. I read up to page five on Google with "bananas software" as search term, but I didn't find anything related to software but a (few) screensaver(s), a "Web Content Managiement for Marketing and a bookkeeping-software
19:07<Fast2>Backspace is too close to enter
19:07<Yexo>Fast2: try
19:08<Fast2>Ah :)
19:08<Fast2>So "translator" means ""?
19:09<Fast2>Thank you
19:10<Eddi|zuHause>yes. it's a riddle.
19:11<Eddi|zuHause>if you can solve it, you are one step closer to illumination.
19:11<Yexo>Fast2: indeed :)
19:11<OwenS>illumination? What kind of light setup?
19:12<OwenS>5.1 sound? Interesting
19:13<Fast2>A light bulp surronded by five other lights? Cool :D
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19:21<@Belugas>naaaa... a light bulb surrounded by candles
19:22<@Belugas>or is it an oignon bulb surrounded by 5 flashlights?
19:22<@Belugas>or... a candle surrounded by 5 fireflies?
19:22<@Belugas>hooo... i'm not sure anymore o_O
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19:43<Fast2>No, it's a flood bulp with 5000W surrounded by five flourescent bars
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19:52<Fast2>By the way: What's an "oignon bulb"? LEO doesn't know this word
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20:05<Fast2>Good night
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22:14<Eddi|zuHause>"Lag: 11s"... i should reall get a new connection...
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