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#openttd IRC Logs for 2009-08-21

---Logopened Fri Aug 21 00:00:18 2009
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04:42<CIA-1>OpenTTD: rubidium * r17245 /trunk/src/network/network_content.cpp: -Fix [FS#3137] (r17015): you could, via unselect all, also unselect already installed content; it would not uninstall it though
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08:04<TrueBrain>FUCKING NETBEANS! If I want you to auto-tab, I would ask you to do so!! :(
08:06<@petern>it's auto auto-tab
08:07<Nickman87>netbeans can indeed be a pain in the a$$... :D
08:10<Nickman87>could someone point me to an understandable widget example, or documentation?
08:10<Nickman87>I have an array here with loads of data elements and numbers, but I have no idea what is what
08:11<Nickman87>I havn't found any information on it yet in other widgets
08:12<Nickman87>aha, found something on the wiki
08:15<+glx>good luck with openttd GUI :)
08:18<Ammler>Nickman87: maybe you should ask at tt-forums or here when Alberth is around.
08:21<Nickman87>I did find out what all the crazy words and numbers mean now ;)
08:21<Nickman87>so thats a start
08:21<Nickman87>and I know what is causing the problem, now to find how to solve it :d
08:27<Nickman87>dont get is though... all of the elements in the widget work withouth any initialisation, but for 3 extra field, I do need something special...
08:30<Nickman87>think I found something ;)
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08:36<+glx>Nickman87: the GUI description is changing
08:38<Nickman87>chat do you mean? still under development?
08:38<Nickman87>I thought it had already changed? :D
08:39<Nickman87>the entire window is messed up, but it doesn't assert anymore! :D
08:41<+glx>autoreplace_gui.cpp is not fully converted yet for example
08:41<+glx>it has Widget array and NWidgetPart array
08:41<+glx>Widget array being the old style
08:42<Nickman87>SignList also it seems
08:42<+glx>so if you add a window I suggest you use the new format :)
08:42<Nickman87>so, you only need the NWidgetPart array?
08:42<Nickman87>I'm changing one ;)
08:42<+glx>ie nested widgets :)
08:44<Nickman87>could you point me to a good example of the nested widget system glx?
08:48<+glx>any fully converted window should be a good example :)
08:48<+glx>but I'm not a specialist
08:53<Nickman87>problem is my widgets dont appear where I want them to...
08:55<planetmaker>then you need to re-consider they way you nest them.
08:55<planetmaker>basically it's a matter to arrange the vertical and horizontal nesting in a proper way.
08:55<planetmaker>But that's just me without claiming full understanding of the new system
08:55<Nickman87>yeah, I'm trying to :)
08:56<Nickman87>but, if I need Three rows, should I first make them Vertical, and then add three horizontals?
08:56<Nickman87>or just three horizontals?
09:00<+glx>place them on a paper and try to group them in a logical way
09:02<Nickman87>yeah, that is indead the sane way :), but, if I just make three horizontal block, will they stack vertically? :)
09:03<planetmaker>make it save :-)
09:03<planetmaker>and explicit
09:04<Nickman87>problem is, they all stack onto eachother... so I think I need to set some dimension?
09:04<planetmaker>widget spacers?
09:04<planetmaker>yes SetMinSize(x,y) or something
09:04<planetmaker>but that should be found in all examples in the code
09:04<Nickman87>I'll set some sizes ;)
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09:05<Nickman87>don't really get the meaning of "SetResize(1, 10)" though?
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09:07<+glx>all windows contain a vertical container by default
09:07<Nickman87>k, I thought something like that :)
09:07<Nickman87>I think I just overflowed in the height axis
09:08<planetmaker>Looking at the code it seems like they do, yes :-)
09:09<planetmaker>SetResize(x,y) sets the axes which resizing is allowed and the step size
09:09<Nickman87>I also need the WindowDesc I guess?
09:09<Nickman87>k :)
09:10<planetmaker>yes, you do need it.
09:10<planetmaker>after the widget definitions
09:11<Nickman87>but it also uses the old Widget definition here...
09:11<planetmaker>It's subtlely different :-)
09:11<planetmaker>the last line mainly differs, referencing the new or the old variables
09:12<Nickman87>here they reference to both?
09:12<planetmaker>for a new window / rewritten window you should then surely use the new vars.
09:12<planetmaker>no. Either old or new
09:13<Nickman87>I'm off tot he store, will mess with it again after :D
09:13<Nickman87>thx for the help already!
09:13<planetmaker>no worries.
09:13<planetmaker>I hope you update stationGUI :-)
09:13<planetmaker>(or filter signs :-) )
09:13<planetmaker>or both :-D
09:18<Ammler>me votes for both ;-)
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09:42<dihedral>idiot colleagues of mine managed to 'accidentally' delete trunk
09:43<TrueBrain>you got to love reverts
09:43<dihedral>and the admins had issues restoring it!!
09:43<dihedral>in the end the reloaded a backup from the previous day!!
09:43<planetmaker>hello dih :-)
09:43<+glx>dihedral: delete main repo on server?
09:44<dihedral>svn rm trunk/
09:44<dihedral>something like that
09:44<planetmaker>sounds like a really good plan :-P
09:44<dihedral>and then it is supposed to be my fault :-P
09:44<planetmaker>haha :-)
09:44<dihedral>i dont think i want to continue working with such silly people :-P
09:45<planetmaker>gotta love that, right?
09:45<dihedral>god bless 'em
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10:21*Sacro is boring your mum
10:21<TrueBrain>you wish
10:23<Sacro>yes :(
10:25<[wito]>deja vu
10:33<[wito]>Something about your conversation felt eerily familar.
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10:33<TrueBrain>howdie Alberth
10:34<Yexo>hello Alberth
10:34<TrueBrain>hello Yexo
10:35<Nickman87>hi there
10:35<Yexo>hi TrueBrain
10:35<Alberth>hi all
10:35<TrueBrain>hello Nickman87
10:35<Nickman87>hi TrueBrain, remember me from couple years ago? :D
10:36<TrueBrain>I remember you of an hour ago?
10:36<TrueBrain>(what kind of question is this! :p)
10:36<Nickman87>I took an OTTD break for a couple of years :p
10:37<Nickman87>never mind ;)
10:38<TrueBrain>hehe, sorry :) My memory stops after .. what was I saying?
10:40<dihedral>what was that TrueBrain ?
10:40<TrueBrain>what was what?
10:40<Nickman87>Alberth, I heard you were the man who invented the widget system? :D
10:41<+glx>TrueBrain is a goldfish :)
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10:42<Nickman87>don't do it TrueBrain! you need air!
10:42<TrueBrain>if dihedral leaves, he takes so many people with him :'(
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10:45<Alberth>Nickman87: 'Invented' is a bit too much honor, I am introducing the same kind of concepts known from other gui toolkits here, with some further improvements/modifications to match OpenTTD requirements
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10:46<Nickman87>:), well, I'm trying to do some GUI modification for a panel (nothing big actually). But I could use a good example for the nex NestedWidgets system?
10:46<Nickman87>Could you point me to a good example?
10:46<Nickman87>I seem to be missing something but don't know what :)
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10:47<Alberth>so you need an example of something you don't know you need?
10:48<Alberth>what window does more or less the same?
10:48-!-Netsplit <-> quits: SirSquidness, Ridayah
10:50<Alberth>almost all windows have a nested widget description. something like 25 of them use the nested widgets all the way
10:55<Nickman87>the problem is, my widgets do get added, but the window itself gets totally transparent and they overlap
10:55<Nickman87>that is the strange part :)
10:56<Alberth>what window? (does it still have an array of Widget?)
10:56-!-Guest336 is now known as planetmaker
10:57<Nickman87>the Sign list
10:57<Nickman87>it has an array of widgets yes
10:58<Nickman87>but maybe I could try and switch it entirely to the new one?
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10:59<Alberth>Nickman87: In that case, the nested widgets are used to generate a widget array only. Then that array is used afaik for display/interaction.
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11:01<Nickman87>so, the displaying is not affected by the nested widget construction then?
11:01<Alberth>yes, you can try that, you need to use InitNested() instead of FindWindowPlacementAndResize(). Also used this->nested_array instead of this->widget
11:02<+glx>you need to update Widget array and NWidgetPart array
11:02<+glx>unless you convert it to nested widgets only
11:02<Alberth>and with -d misc=2 you get debug information whether both versions match, and if not, how they differ
11:03<Alberth>so for examples of completely converted windows, find InitNested()
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11:04<Nickman87>Thanks for the information ;)
11:04<Alberth>(05:02:02 PM) Nickman87: so, the displaying is not affected by the nested widget construction then? <-- yes it is, since the nested widgets ultimately produce the widget array, so if you mess up, it will be a mess :p
11:06<Nickman87>I'll have to take a good look at it then :)
11:06<Alberth>Nickman87: the doxygen documentation also has a Module 'hierarchical widgets' which may be helpful. (if not, improvements are welcome :) )
11:06<Nickman87>But do you think it will be easier to work with if I try and convert the entire window to the new nested system first?
11:06<Nickman87>I could submit it as a patch too then :)
11:07<Alberth>at least you don't try doing 2 things at one time, which seems like a good idea.
11:07<Nickman87>indeed :)
11:07<Nickman87>I'll give that a go first
11:07<Alberth>and yes, I am quite likely to accept such patches :)
11:09<+glx>btw the conversion will help you to understand the system
11:10<Nickman87>I was thinking that to. But from what I have seen right now, the nested widget system looks much more intuitive then the old system
11:10<Alberth>I try to keep the hacks out :)
11:10<+glx>yeah no need to calc size and pos by hand
11:10<planetmaker>hackor! ;-)
11:14<Terkhen>yes, it is simpler... I spent way more time adding snow line height to a window with the old system than altering the create town window for the found a town patch with nested widgets
11:15<Terkhen>I had help, though :P
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11:17<TrueBrain>blathijs: do you know a quick way to find the next uid?
11:17<TrueBrain>uidNumber of course :p
11:18<Alberth>Terkhen: all part of the service :)
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11:29-!-Alberth is now known as Samson
11:34<Doorslammer>Hmmm, how odd
11:35<planetmaker>hello Samson.
11:35<planetmaker>like Sesamstraße :-D
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11:53-!-Samson is now known as Alberth
11:53*Alberth reverted to being self
11:54<TrueBrain>did you enjoy the time out?
11:55<Alberth>I experienced a strong force towards Samson & Gert for some time :)
11:55<TrueBrain>hehe :)
11:55<TrueBrain>MAAR BERTJE!!
11:55<TrueBrain>euh .. GERTJE
11:56*Alberth is getting some dinner
11:56<TrueBrain>I suggest you enjoy it :)
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12:29<Alberth>that worked
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13:45<CIA-1>OpenTTD: translators * r17246 /trunk/src/lang/ (german.txt russian.txt swedish.txt):
13:45<CIA-1>OpenTTD: -Update from WebTranslator v3.0:
13:45<CIA-1>OpenTTD: german - 1 changes by dihedral
13:45<CIA-1>OpenTTD: russian - 1 changes by Lone_Wolf
13:45<CIA-1>OpenTTD: swedish - 9 changes by hgj
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14:49<TrueBrain>howdie pavel1269! :)
14:49-!-keoz [] has joined #openttd
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14:49<pavel1269>alwas in a good mod? :P
14:49<TrueBrain>in general, yup :)
14:49<TrueBrain>getting close to finishing up this LDAP stuff
14:50<TrueBrain>that will make very happy :)
14:50<TrueBrain>centralized authentication
14:50<pavel1269>somethink related to openttd? :-)
14:50<TrueBrain>no more 3 accounts
14:50<TrueBrain>just 1 ..
14:50<TrueBrain>no more N systems of access and authentication
14:50<TrueBrain>just 1
14:50<pavel1269>you mean, with .... .. and ?
14:50<TrueBrain>forums: no
14:50<TrueBrain>rest: yes
14:50<pavel1269>what rest :D
14:51<TrueBrain>bananas, bugs, wiki, ssh, noai
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14:51<pavel1269>well, know only bugs ^^ ... so i have 1 acc and then, 1 acc :-P
14:51<TrueBrain>well, not all people will benifit ;)
14:52<pavel1269>at least, you will be happy :D
14:52<TrueBrain>and I hope many others too :p
14:52<pavel1269>also, you can try to connect it with forums, then much more people will benefit :-)
14:53<TrueBrain>for sure something I will look into
14:53<TrueBrain>but baby steps :)
14:53<pavel1269>good to hear :-)
14:53<pavel1269>today again at pool ... ahhhh :-D
14:53<TrueBrain>sound boring :p
14:53<pavel1269>i dare, that i havent bought pernament card ...
14:53<pavel1269>i am there more often than ppl with it :-D
14:54<TrueBrain>it does sound like a good waste of the day, yes :)
14:54<pavel1269>why so? swim, getting mor strength :-P ... then laying at towels with friends playing some games
14:55<TrueBrain>exactly :)
14:55<pavel1269>at home, you will se yourselves at mirror, and wont recognize yourselves, because you changed skin :-P
14:55<TrueBrain>sounds ... scary ;)
14:55<Alberth>so you figured who that stranger is in your house? :p
14:55<pavel1269>that was like 3 days back, i thought, that we have at home burglar :-D
14:56<pavel1269>exactly! :-D
14:56<Eddi|zuHause>pavel1269: from white to red?
14:56<pavel1269>well, brown at the moment
14:56<pavel1269>no red anywhere
14:57<pavel1269>and i used to be really white :-D
14:57<pavel1269>just hand a bit, and that was all
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15:00<pavel1269>will give you two photos of me :-P
15:00<pavel1269>and if you dont like look at terrible things, dont look ^^ ... i dont look good :-)
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15:06<pavel1269>WHITE: <-- second from right
15:06<pavel1269>A BIT RED:
15:10<TrueBrain>hmm .. pictures of girls .. hmm ...
15:11<pavel1269>4 of them :P
15:11<SmatZ>the rightmost one is nice
15:13<pavel1269>ye :-P
15:13<TrueBrain>the second from the left is scary
15:13<pavel1269>also the ... leftmots
15:14<TrueBrain>(Second from the left GIRL, I ignored the boys on that picture)
15:14<pavel1269>scary ? :-D
15:14<pavel1269>i will tell her :_D
15:14<TrueBrain>good :)
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15:14<pavel1269>tomorrow, or at sunday will tell you, what her said about that :P
15:15<planetmaker>haha :-)
15:15<pavel1269>those three (leftmost,rightmost, scary one) are one of my best friends :P
15:15<TrueBrain>can't wait :)
15:15<pavel1269>the remaining one, hes not usually showing anywhere :-(
15:15<pavel1269>*shes :D
15:16<pavel1269>but at least, she does look better than me :-P
15:16<pavel1269>SmatZ: where do you live, btw, city i mean :-)
15:16<TrueBrain>haha :) I will shut up now :p
15:16<planetmaker>you're the left guy?
15:16<SmatZ>pavel1269: Praha :)
15:17<pavel1269>planetmaker: oh right one :-D
15:17<pavel1269>i have problems with left/right
15:17<TrueBrain>yesterday I spent the whole evening rating girls .. was fun :p
15:17<pavel1269>the standing one
15:17<TrueBrain>planetmaker: the one on all 3 photos ....
15:17<planetmaker>I only saw one photo :-)
15:17<planetmaker>hadn't clicked yet on the other links
15:18<SmatZ>TrueBrain: GIRL in ? eewwww
15:18<pavel1269>SmatZ: we was planinng with TrueBrain and Eddi|zuHause, that they would come to our swimming pool ^^ and TB would pick rubidium in way and you also :-D
15:18<pavel1269>SmatZ: no girl there :-D
15:18<TrueBrain>SmatZ: why would there need to be a girl there?
15:18<frosch123>SmatZ: there is a hand on the left border
15:19<SmatZ>[21:17:24] <TrueBrain> planetmaker: the one on all 3 photos ....
15:19<pavel1269>frosch123: which remain to a boy :-)
15:19<TrueBrain>[21:16] <planetmaker> you're the left guy?
15:19<TrueBrain>SmatZ: it was a reaction on _thaT_ :p
15:19<planetmaker>haha :-)
15:21<TrueBrain>who knows how to recover files from a XFS filesystem? :p
15:21-!-Nickman_87 is now known as Nickman87
15:21<TrueBrain>I just removed 24 hours of work .....
15:21<TrueBrain>and my lovely IDE closed the files automaticly ....
15:22<pavel1269>this i call a waste of a day :-)
15:22<pavel1269>and i have a good feeling from my loss :-)
15:23<TrueBrain>dd if=/dev/sda2 of=/dev/stdout | less .. lets see ... :p
15:23<pavel1269>still scary?
15:24<planetmaker>hm... not quite :-)
15:24<pavel1269>the leftmost i jsut nice :-)
15:25<pavel1269>as soon as she will also give away her photos, there is a very nice one :-D
15:27<pavel1269>this is scary!
15:29<Eddi|zuHause>are these bees or wasps?
15:30<Eddi|zuHause>(yes, there is a huge difference in their scaryness)
15:30<pavel1269>not bees, not wasps
15:30<pavel1269>lair :-(
15:30<pavel1269>in our cottage
15:30<Eddi|zuHause>they don't look big enough for hornets...
15:31<Eddi|zuHause>might be a photo issue
15:31<Eddi|zuHause>but hornets are not scary
15:31<Eddi|zuHause>hornets are nice
15:31<Eddi|zuHause>they are just looooud!
15:31<Eddi|zuHause>hornets are hunting wasps...
15:31<pavel1269>i like wasps, but they dont worry about landing at you, but i am not afraid
15:31<Eddi|zuHause>so you are way better off with hornets
15:32<pavel1269>they do better with bees
15:32<pavel1269>also wasps hunt bees
15:32<Eddi|zuHause>yeah, but bees are rarely met in habitated areas
15:32<pavel1269>hornet on window:
15:32<pavel1269>my father is ... "bee keeper" :D
15:33<Eddi|zuHause>ah, that might make a difference
15:33<pavel1269>wasp in honey:
15:33<Eddi|zuHause>the german word is "Imker"
15:34<Eddi|zuHause>can't view that
15:34<+glx>me neither (and no I won't create a FB account)
15:34<helb> here you go
15:35<pavel1269>sorry, thanks help
15:35<Eddi|zuHause>anyway, i only have problems with wasps
15:36<Eddi|zuHause>bees you rarely encounter, and hornets stay away from people
15:36<pavel1269>i have problems with bees, because they are sooo stupid, wasps know what to do, and i let them be, then they ignore me
15:36<pavel1269>hornets also ignore me, but they are like plane next to me ... so scary ...
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16:02<TrueBrain>sorry, had to unmount my drive immediatly in the hope to recover some data (which worked btw)
16:02<TrueBrain>pavel1269: still scary
16:04<TrueBrain>I love XFS file systems :)
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16:13<Nite_Owl>Hello all
16:15<CIA-1>OpenTTD: rubidium * r17247 /trunk/ (16 files in 6 dirs): -Change: move '3rd party' MD5 implementation also to the 3rdparty directory.
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16:18<Eddi|zuHause>you know what, i found another set of tracks, now i have 5 electric left switches, 5 electric right switches, 5 hand left switches and 4 hand right switches
16:20<frosch123>you need a X switch
16:20<Eddi|zuHause>yes, but a) they were not available back then, and b) they are hellishly expensive
16:21<CIA-1>OpenTTD: rubidium * r17248 /trunk/ (868 files in 25 dirs): -Fix: add GPL license notice where appropriate
16:21<frosch123>no idea, I can only remember that i always played with that one instead of with the trains
16:21<Eddi|zuHause>hehe ;)
16:22<frosch123>868 files :o
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16:23<frosch123>i always forget how big it is / has become
16:23<Eddi|zuHause>well, someone had to split up all those header files into 3 ;)
16:23<TrueBrain>finally everything made dirty with the license blabla :p
16:24<Eddi|zuHause>i mean like *_func.h and *_map.h
16:27<Eddi|zuHause>i have two X crossings, but i can't come up with a sane track layout using them...
16:41<pavel1269>gn folks, Eddi|zuHause, hope you will make some photos :-P
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16:52<@petern>pfft, 868 files is nothing
16:53<@petern>rigsofrods has files with 9000 lines... 315KB of C++ in one file :s
16:54<+glx>rigsofrod repo contains many binaries too ;)
16:55<@petern>that too
16:55<@petern>a few hundred MB :s
16:58<Eddi|zuHause>well, openttd also has a few kB of graphics ;)
16:59<Eddi|zuHause>in two formats, even.
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17:21<CIA-1>OpenTTD: glx * r17249 /trunk/ ( config.lib):
17:21<CIA-1>OpenTTD: -Fix: MinGW gcc 4.4.0 dynamically links with libgcc_s_dw2-1.dll by default.
17:21<CIA-1>OpenTTD: Prevent this so strgen.exe build with MinGW can be run on a system without MinGW
17:21<CIA-1>OpenTTD: installed. (Note: openttd.exe is not affected by this behaviour as -static is
17:21<CIA-1>OpenTTD: used by default for it)
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17:29<CIA-1>OpenTTD: glx * r17250 /trunk/ -Fix (r17249): I forgot depend.exe was affected too
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18:17<warpil>can anyone please help somehow? i cant find how i can make own server for play locally with goal, like Ex's server
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18:22<warpil>anybody alive? )
18:23<Fast2>No, I'm dead. Everybody's dead. Even _you_ are dead :D
18:25<keoz>i'm not
18:25<keoz>just a little drunk
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18:27<Fast2>But unfortunately I can't help you.
18:30<keoz>about being drunk, or about Ex'server ?
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18:56<TrueBrain>I would never say such weird things as you guys just did
18:56<TrueBrain>weirdos :p
18:57<TrueBrain>that 't' was just my NX leaking the last keystroke
18:57<TrueBrain>last 2, to be more exact
18:59<TrueBrain>night all :)
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19:11<LadyHawk>then he sais he would never say such weird things..
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19:14<Eddi|zuHause>sometimes i'm not sure he actually hears himself talking :)
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19:58<JFBelugas>what is normal for you is weird for TrueBrain. What is normal for TrueBrain IS WEIRD FORBYOU
19:58<JFBelugas>sorry for yelling
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---Logclosed Sat Aug 22 00:00:19 2009