--- | Log | opened Tue Sep 01 00:00:37 2009 |
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01:26 | <@Rubidium> | planetmaker: no; primarily because not adding ../../ works for many other files |
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04:04 | <TrueBrain> | Yexo: have you read my request in tha tother channel? |
04:04 | <TrueBrain> | blathijs: have you read my request in tha tother channel? |
04:07 | <TrueBrain> | (yesterday around 21:00, FYI :p) |
04:07 | <blathijs> | TrueBrain: Yeah, I was silently agreeing :-) |
04:07 | <TrueBrain> | I don't do silent ;) |
04:07 | <TrueBrain> | tnx |
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04:26 | <Terkhen> | good morning |
04:30 | <Noldo> | morning |
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04:39 | <planetmaker> | good morning |
04:40 | <Yexo> | TrueBrain: yes, it's fine :) |
04:40 | <planetmaker> | Yexo, did you look at the movement of the airplanes in the title game? |
04:40 | <planetmaker> | look especially at the planes incoming from upper left |
04:40 | <TrueBrain> | Yexo: tnx |
04:40 | <planetmaker> | they have - with one of your changes to their movement now IMO an ugly movement path in the airport holding pattern |
04:40 | <planetmaker> | like bouncing at the injection point |
04:42 | <Yexo> | planetmaker: I'll be adding 3 more injections points per airport today |
04:42 | <Yexo> | so every airport will have 4 insertion points |
04:42 | <planetmaker> | :-) That's, of course, the WAY better solution. |
04:42 | * | planetmaker hugs Yexo |
04:43 | <planetmaker> | also, but you're surely aware of it, the movement on some airports could use improvement wrt unnecessary turning in some places |
04:44 | <Yexo> | I haven't checked the movement onthe airports themself too good |
04:44 | <Yexo> | so if you have a list of points that could be improved that would be great :) |
04:45 | <planetmaker> | Ok, I'll keep that in mind as an easy task without thinking :-) |
04:46 | <planetmaker> | one I know: international: when on the landing strip still, there's an unnecessary turn (1/8 too much) when turning around at the end of it. |
04:46 | <planetmaker> | another, also there: right of the hangar, when planes go to the (un)loading spot there, they turn frantically, just in order to proceed as they went before. |
04:47 | <planetmaker> | others I haven't checked or don't remember right now. |
04:47 | <Pikka> | hmmports... |
04:48 | <Yexo> | planetmaker: the one at the end of the landing strip is obvious |
04:48 | <Yexo> | but I don't see a problem before the hangar |
04:48 | <Yexo> | Pikka: I'm (very loosely) implementing http://users.tt-forums.net/pikka/wiki/index.php?title=Newgrf_Airports_Documentation this spec of you :) |
04:48 | <planetmaker> | hm... worry, I think it was international, not intercontinental, the last one |
04:49 | <Pikka> | yexo: seriously? OO;;; |
04:49 | <planetmaker> | (the one with two landing strips on the right) |
04:49 | <Yexo> | ok, I'll check that one |
04:49 | <planetmaker> | or rather: one landing, one take-off |
04:49 | <planetmaker> | but wait for the list, if you want :-) |
04:50 | <Yexo> | ok :) |
04:50 | <Pikka> | how loosely? :P if you need any test grfs, let me know. |
04:51 | <planetmaker> | Pikka, he needs decent test grfs with appropriate graphics :-) |
04:51 | <Yexo> | not all action0 variables have the same id etc. |
04:51 | <Yexo> | that can be easily changed of course |
04:51 | <Yexo> | and I'm currently working on the state machine callback |
04:52 | <TrueBrain> | Yexo: but but but but but but but ... isn't that deemed impossible?!?!?! :p :p :p |
04:52 | <TrueBrain> | hihi |
04:52 | <Yexo> | as soon as I have that working I'll post a patch on tt-forums, but before that a test airport would be very nice |
04:52 | <Yexo> | TrueBrain: hehe :) |
04:52 | <Yexo> | I already have a very basic version working, so it certainly isn't impossible |
04:53 | <@Rubidium> | always nice to see stuff taken out of context :) |
04:53 | <TrueBrain> | Rubidium: don't you just love that? :) |
04:54 | <Pikka> | hmm, okay. I'll get on my real computer in a second... I had a test grf that I was making for steven which already has some graphics in, but I don't know if you've used the same feature numbers etc. and I haven't implemented the statemachine yet... |
04:55 | <Yexo> | I've used 10 for airport tiles and 0D for airports (as feature number) |
04:55 | <Pikka> | How does this look? http://users.tt-forums.net/pikka/wiki/index.php?title=Av8ports_testing ... 'tis about as simple as an airport can get. I'll try and get it up to spec for you. |
04:55 | <Pikka> | brb |
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04:58 | <Yexo> | Pikka: looks like that can be very easily modified so I can load it as a real airport |
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05:11 | <Eddi|zuHause> | wow... i just found a set of wagons + steam engine that was missing |
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05:31 | <Aankhen``> | After copying over the TTD gm/ directory to the OpenTTD root directory, what else do I have to do to get the music working? |
05:32 | <Pikka> | Yexo: I'll switch out the feature numbers, and I'll have to work on the nodes (I don't know how the coordinate system should work...)... or would you rather just have the sources so you can do it yourself? :o |
05:33 | <Yexo> | coordinates are pixel offsets from the north tile |
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05:34 | <Aankhen``> | Okay, telling the jukebox to shuffle seems to work. |
05:34 | <Yexo> | http://pastebin.org/13892 I don't have a spec currently (other then your proposed one), but this is a remake of the small airport with an extra rotation |
05:34 | <Pikka> | hmm |
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05:36 | <Pikka> | rotation? :o |
05:36 | <Yexo> | just define an extra tile layout and you're done :) |
05:37 | <Yexo> | nodes are automatically rotated, callbacks ust use node numbers so don't need rotating at all |
05:37 | <Pikka> | right :o |
05:38 | <Pikka> | and the return "turn to heading" is automatically adjusted? :P if you're going to use that part of my spec...? |
05:38 | <Yexo> | I'm just beginning to implement the state machine callback |
05:38 | <Pikka> | it would be good to have an airport var which reports the rotation, so that the statemachine can be adjusted for alternate headings if desired. |
05:39 | <Yexo> | but indeed, that will be rotated automatically |
05:39 | * | Pikka nods |
05:39 | <Yexo> | an airport var with the rotation is no problem at all |
05:39 | <Yexo> | but there shouldn't be a need for it |
05:40 | <Pikka> | *shrugs* |
05:40 | <Pikka> | for eyecandy purposes, a creator might want the different airport rotation layouts to be slightly different. it's worth having, just so it's there if anyone wants it... |
05:41 | <Yexo> | there I agree :) |
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05:42 | <Pikka> | what are the feature bytes again? sorry... |
05:42 | <Pikka> | feel free to edit the wiki page btw, or add notes on the talk page. :} |
05:43 | <Yexo> | 10 for airport tiles and 0D for airports |
05:43 | <Pikka> | rgr |
05:45 | <Yexo> | http://devs.openttd.org/~yexo/renum_data_airports.zip <- data files for nforenum that support my currently implemented spec |
05:45 | <Pikka> | thanks :) |
05:46 | <z-MaTRiX> | hey-ho |
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05:49 | <Pikka> | hmm, it's not happy with feat.dat |
05:49 | <Pikka> | or... |
05:49 | <Pikka> | hmm |
05:49 | <Pikka> | "2v.dat contains information for fewer features than does feat.dat." |
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05:50 | <Yexo> | not sure how that happened |
05:50 | <Yexo> | is it loading the correct file? |
05:51 | <Pikka> | I just dropped everything you sent into .renum |
05:51 | <Pikka> | perhaps my renum is out of date |
05:52 | <Yexo> | that shouldn't effect this at all |
05:52 | <Yexo> | hmm, unless some version number was updated and nforenum overwrites 2v.dat with it's internal version |
05:53 | <Pikka> | eh, I downloaded the latest version and it works, so.. :) |
05:54 | <Yexo> | ok, great :) |
05:54 | <Yexo> | so I should probably update the versino of those .dat files, but I don't understand what number to update exactly |
05:54 | <Yexo> | will see about that later |
06:00 | <Pikka> | the node coordinates are ala http://wiki.ttdpatch.net/img/wiki_up//coordinates3d.png ? |
06:01 | <Pikka> | from the top corner of the tile at 0,0 of the airport? |
06:01 | <Yexo> | looks like it |
06:01 | <Pikka> | okiedokie |
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06:05 | <Eddi|zuHause> | ok... apparently i am lacking an axle now |
06:06 | <CIA-1> | OpenTTD: yexo * r17338 /trunk/src/airport_movement.h: -Feature(tte): Add extra entry points for all airports so planes don't make strange turns when entering the holding stack |
06:07 | <CIA-1> | OpenTTD: rubidium * r17339 /trunk/ (25 files in 7 dirs): -Codechange: move thread related files to their own directory (like done for video, music, sound, etc) |
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07:03 | <cipi97> | Hi |
07:04 | <Yexo> | hello cipi97 |
07:04 | <cipi97> | Can anybody answer me at a questions |
07:04 | <Yexo> | maybe |
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07:04 | <Yexo> | it depends on the questions |
07:04 | <cipi97> | Sorry for my enghlish , but i am romanian |
07:04 | <cipi97> | :D |
07:04 | <Eddi|zuHause> | that is still not a question |
07:04 | <cipi97> | How can i introduce a new company? |
07:05 | <Yexo> | a computer opponent? |
07:05 | <cipi97> | yes |
07:05 | <Yexo> | just type "start_ai" in the console |
07:05 | <cipi97> | thanks very musch :D |
07:05 | <planetmaker> | and make sure you configured to be that AI of the type you want. |
07:05 | <Yexo> | or increase the nr of competitors in the difficulty window and wait till they appear |
07:06 | <cipi97> | ?? |
07:07 | <cipi97> | Can me explain about "and make sure you configured to be that AI of the type you want."? |
07:07 | <Yexo> | in the main menu there is a button AI ssettings, click it and you can configure different AIs |
07:08 | <cipi97> | And how can I stop a company? |
07:08 | <Yexo> | stop_ai <company_id> |
07:08 | <cipi97> | Or delete a company? |
07:08 | <cipi97> | Thanks ;) |
07:10 | <Yexo> | Pikka: in your spec the newgrf does all state changes, right? |
07:11 | <cipi97> | What is the company ID? |
07:11 | <Yexo> | isn't it a better idea of instead making the newgrf use "1 = change the movement state to the value specified in the low byte and reiterate ", just make another return value "arrived at current state" and let openttd handle the transitions between states? |
07:11 | <Yexo> | as handling the current state also has to be done by openttd (loading, servicing, etc.) |
07:12 | <Yexo> | cipi97: 1 for your own company, 2 for the first AI, etc. |
07:12 | <Yexo> | but if you delete AI 2 the companyid of the 3rd company doesn't change |
07:14 | <cipi97> | Thanks |
07:14 | <cipi97> | It not works |
07:14 | <cipi97> | :(( |
07:15 | <cipi97> | :'( |
07:15 | <Yexo> | what _exactly_ did you type? and what _exactly_ was the result you got? |
07:15 | <cipi97> | stop_ai <2> |
07:15 | <Yexo> | make that "stop_ai 2" |
07:16 | <Yexo> | the <> were just to denote it was a variable you had to fill in |
07:16 | <cipi97> | Unknown company. Company range is between 1 and 15 |
07:16 | <cipi97> | aaa... |
07:16 | <cipi97> | thanks |
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07:27 | <cipi97> | HELP! |
07:28 | <@Rubidium> | ANSWER? |
07:29 | <cipi97> | I don't now to explain very good in english |
07:29 | <cipi97> | Is anybody romanian Here? |
07:29 | <cipi97> | It seems is not |
07:29 | <Pikka> | <Yexo> Pikka: in your spec the newgrf does all state changes, right? <- yep. the state is stored in the airport's var 7C |
07:30 | <Pikka> | and changed via var2advanced operator 10 |
07:30 | <Yexo> | what I ment was the vehicle state, ie FLYING/HANGAR?TERM1/etc. |
07:30 | <Pikka> | oh |
07:30 | <Pikka> | yeah, I just read the rest of what you wrote, and I see that :P |
07:31 | <cipi97> | I have an AI, Street Traffic, and I want to delete It from my computer. Can you help me? |
07:31 | <Yexo> | cipi97: open the ai debug panel |
07:31 | <Yexo> | it's under the red question mark |
07:31 | <Yexo> | oh, hmm, delete from your computer |
07:31 | <Yexo> | it's most likely in "My Documents/OpenTTD/content_download/ai/" |
07:32 | <Xaroth> | i should stop trying to outtype yexo on a phone.... |
07:32 | <Yexo> | ust stop typing on a phone :) |
07:34 | <Pikka> | Yexo: I'd say the only problem with letting OTTD handle the movement state is that it reduces the flexibility |
07:34 | <Xaroth> | yexo: im too much of a geek for that... |
07:34 | <Yexo> | Pikka: what if the newgrf gets the question "Can we change the state to xxx on position yyy"? |
07:35 | <Pikka> | gets the question? from where? |
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07:35 | <Yexo> | sorry, let me describe it better |
07:37 | <Yexo> | your spec: vehicle goes to loading bay, arrives, callback to newgrf->result = change to state LOADING, done loading, callback -> result = change state to GOING_TO_TAKEOFF, arrived there, callback->result = change state to TAKEOFF, etc. |
07:37 | <Pikka> | yup |
07:38 | <Yexo> | my proposal: vehicle goes to loading bay (state = TERM1), openttd changes state to loading (because it's a loading bay, done loading, openttd wants to change state to GOING_TO_TAKEOFF but ask newgrf whether this is ok |
07:38 | <Yexo> | it might be only a subtle chagne, but this allows openttd to handle go-to-depot orders while the aircraft is in the airport |
07:39 | <Yexo> | and not only manual orders, but also the need for servicing etc. |
07:39 | <Pikka> | the callback can't handle that? |
07:39 | <Yexo> | maybe it can, but I think that's too much information for the callback then |
07:40 | <Pikka> | hmmm... how so? |
07:41 | <Yexo> | on the other hand, doing it completely in the newgrf allows the newgrf to define more states without the need of changing openttd code |
07:41 | <Pikka> | the advantage of using callbacks rather than a "hard-coded" system is that it allows grf creators to do things that the programmers hadn't thought of. exactly. :) |
07:42 | <Pikka> | for example, with the callback, I could model rejected take-offs, without ottd needing to know about it. |
07:42 | <cipi97> | I deleted Street Traffic |
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07:42 | <Yexo> | ok, so I'll go with your callback system :) |
07:43 | <cipi97> | But in the game i press start_ai and appears Street Traffic and ERROR. :(( |
07:43 | <Yexo> | cipi97: exit the game and start it again |
07:43 | <cipi97> | Help me! |
07:44 | <cipi97> | Thanks ;) |
07:44 | <cipi97> | But I want te be the same game |
07:45 | <Yexo> | so save the game first and load it after you restarted openttd? |
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07:51 | <cipi97> | It works ;) |
07:52 | <cipi97> | And the last question: Where is my monument in the town? |
07:52 | <planetmaker> | wherever you built it. |
07:52 | <Yexo> | it's build randomly near the center, at least if you build one |
07:52 | <planetmaker> | oh, he :-P |
07:53 | <planetmaker> | believe Yexo in case of doubt, not me ;-) |
07:53 | <Yexo> | planetmaker: company HQ != statue of company owner |
07:53 | <Yexo> | not sure which one he ment |
07:53 | <planetmaker> | Yexo, I know |
07:53 | <cipi97> | I don't see the monument |
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07:54 | <planetmaker> | But as I never built statues, I wasn't aware anymore that they're places *somehwere* randomly |
07:54 | <Yexo> | cipi97: and you did build one? |
07:54 | <cipi97> | and i build it in all cities |
07:54 | <TrueBrain> | have you built it? |
07:54 | <Yexo> | then show us a screenshot of a town you build one in |
07:54 | <cipi97> | ok |
07:54 | <planetmaker> | cipi97, it's not like it's standing out much. |
07:54 | <planetmaker> | It's just another place with stones and a piece of art in the middle. |
07:55 | <planetmaker> | but it has the noteworthy property of indestructability. |
07:56 | <cipi97> | But i don't know how it look |
07:57 | <Doorslammer> | Gah, not again |
07:57 | -!- | [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] |
07:57 | <Doorslammer> | Nightly slow to download and often fails |
07:58 | -!- | [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd |
07:59 | <@Rubidium> | Doorslammer: that's likely your (ISP's) connection |
07:59 | <TrueBrain> | given the fact for the last hour we have been pushing 4 mbit/sec from the server, I guess it is a local issue ;) |
07:59 | <@Rubidium> | as it works just fine for me, okay TrueBrain will complain it's slow, but 1.8 MiB/s seems reasonable |
08:00 | <TrueBrain> | Rubidium: yesterday I downloaded a few thingies at 7.8 MiB/s, so yeah :p |
08:00 | <Doorslammer> | 27 minutes remaining |
08:00 | <Doorslammer> | Good grief :/ |
08:01 | <TrueBrain> | I guess you should consider using a download accelerator :) |
08:02 | <Doorslammer> | Hmmm, something to overexcite the hamsters in the compy box you say? |
08:02 | <Doorslammer> | "Spin that wheel faster!" |
08:02 | <TrueBrain> | it avoids 'retries' because of failures |
08:02 | <TrueBrain> | they allow resuming |
08:05 | <@Rubidium> | hmm, the website of Sydney is slow for me; so it likely has something to do with the NL<->AU connection |
08:05 | <@Rubidium> | and not OpenTTD's server |
08:06 | <Doorslammer> | Oh bum, not good |
08:06 | <Doorslammer> | < 20 minutes remaining |
08:09 | <TrueBrain> | Rubidium: well, define 'slow' |
08:09 | <TrueBrain> | I mean, it is a 80ms trip for the light alone |
08:10 | <@Rubidium> | it's still not finished loading some random page |
08:10 | <TrueBrain> | how .. science-like :p |
08:10 | <Doorslammer> | Failed again |
08:10 | <TrueBrain> | from PaIX to sydney is the bottleneck, I only have troubles finding the geolocation of PaIX :p |
08:11 | <TrueBrain> | Doorslammer: I say it just once again: install a download accelerator |
08:11 | <TrueBrain> | it allows resuming |
08:11 | <TrueBrain> | else: shut up about failures, as you only have yourself to blame :) |
08:12 | <TrueBrain> | lol, traffic to au is routed via US :) |
08:12 | <TrueBrain> | it leaves this country via the normal london peering to the US (washington or the like) |
08:13 | <Doorslammer> | Charming |
08:13 | <TrueBrain> | that leg is a 80ms leg |
08:13 | <TrueBrain> | there it travels to California .. another 80ms |
08:13 | <TrueBrain> | then it travels to sydney, a good 160ms |
08:13 | <TrueBrain> | then it enters a fucking slow backbone ... 60ms to reach your local ISP hub |
08:14 | <TrueBrain> | Sydney -> Melbourne -> Adelaide -> Perth |
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08:15 | <cipi97> | Enter on my server! |
08:15 | <Doorslammer> | Must be all those South Australians cutting the cables, attempting to siphon out oil |
08:15 | <CIA-1> | OpenTTD: rubidium * r17340 /trunk/src/saveload/oldloader_sl.cpp: -Fix: old loader tried to load a uint8 into a uint16 |
08:15 | <cipi97> | His name is Transclub!! |
08:15 | -!- | cipi97 was kicked from #openttd by DorpsGek [I will not be commanded] |
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08:15 | <cipi97> | It is not a comand |
08:16 | <cipi97> | It is an reclam |
08:16 | <CIA-1> | OpenTTD: rubidium * r17341 /trunk/src/economy.cpp: -Fix: memory leak when trying to bankrupt the local company |
08:16 | <Doorslammer> | <cipi97> Enter on my server! |
08:16 | <Doorslammer> | Looks fairly commanding |
08:16 | <cipi97> | I don't know very good english |
08:17 | <cipi97> | I am romanian |
08:17 | <TrueBrain> | Doorslammer: even if I try to reroute a bit of traffic, I can't reach your country in any sane time :) So I guess you are always a bit screwed ;) |
08:17 | <CIA-1> | OpenTTD: rubidium * r17342 /trunk/src/economy.cpp: -Fix: reset bankruptcy checks when bankruptcy has been averted and don't set an unused timeout with a magic number |
08:17 | -!- | reldred [~reldred@115.131.217.39] has quit [Ping timeout: 480 seconds] |
08:17 | <Doorslammer> | Thats the joys of living in a backwards continent |
08:17 | <cipi97> | Question: How can i donate moneys at another company? |
08:18 | <TrueBrain> | yup .. I just wonder why all traffic is routed via the US |
08:18 | <Doorslammer> | CIA conspiracy |
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08:18 | <TrueBrain> | cipi97: http://wiki.openttd.org/Multiplayer <- use the search |
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08:20 | <Ammler> | TrueBrain: Rubidium, is it now possible to upload older versions to bananas? Maybe I made that post to early. http://www.tt-forums.net/viewtopic.php?p=814642#p814642 |
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08:21 | <Ammler> | +o |
08:21 | <TrueBrain> | Ammler: you can only upload newer files |
08:21 | <TrueBrain> | but there is no check what is 'newer' and 'older' |
08:22 | <TrueBrain> | just a check if it already exists |
08:22 | <Ammler> | well, if they would agree to upload the older files, would you fix the "newer" flag, after? |
08:22 | <TrueBrain> | if they have a 'newer' version then the current, that would fix itself (if that is uploaded last) |
08:24 | <TrueBrain> | why do people not verify their email ... hotmaill.com .. gmail (no TLD), ... |
08:24 | <Ammler> | so the easiest would be, they load the old files up and then a newer version as the current. But if they won't update? |
08:24 | <TrueBrain> | then you can always ask us |
08:25 | <TrueBrain> | nearly 3M downloads via BaNaNaS (since launch) |
08:25 | <Ammler> | well, it is only ISR and GRVTS |
08:26 | <Ammler> | which has incompatible versions with same ID. |
08:26 | <Ammler> | have* |
08:26 | <Pikka> | truebrain: if you're fiddling with bananananananas, can you fix NARS 2,03 to 2.03? D; |
08:26 | -!- | Doorslammer [Doorslamme@PIPP-p-203-54-115-148.prem.tmns.net.au] has quit [Ping timeout: 480 seconds] |
08:26 | <TrueBrain> | Pikka: hmm .. that might be tricky, as the files are also named as such |
08:26 | <TrueBrain> | let me check |
08:26 | <Ammler> | 2.04, Pikka :-) |
08:27 | <Pikka> | yebbut :P |
08:27 | <Pikka> | it doesn't matter if not :) |
08:28 | <TrueBrain> | I can't find any entry named NARS :p |
08:28 | <TrueBrain> | ah, written out :) |
08:28 | <CIA-1> | OpenTTD: rubidium * r17343 /trunk/src/ (6 files in 2 dirs): -Codechange: it's bankruptcy, not bankrupcy, according to my Oxford Dictionary of English and Merriam-Webster. |
08:29 | <FauxFaux> | <3 |
08:29 | <TrueBrain> | Pikka: fixed; only the filename is 'wrong' :) (it has a _ where it could have been a . :p) |
08:31 | <Ammler> | Pikka: you could also upload the old NARS and set max version to < 0.7 |
08:31 | <Ammler> | so we could remove that grf too and it wouldn't be downloaded from content service. |
08:31 | <TrueBrain> | wouldn't? |
08:32 | <Yexo> | TrueBrain: that's "wouldn't" as in "not unless someone loads an old savegame |
08:32 | <Ammler> | 8b73d8c3f5922ad35ae6f292a7b735e6 44 44 03 01 z_obsolete/pb_nars/pb_nars.grf <-- this one is in our pack. |
08:32 | <Ammler> | thanks Yexo :-) |
08:33 | <CIA-1> | OpenTTD: rubidium * r17344 /trunk/src/ai/api/ (ai_event_types.cpp ai_event_types.hpp): -Codechange: splash of coding style over ai_event_types.* |
08:35 | <Pikka> | thanks TrueBrain :) |
08:35 | <TrueBrain> | no problem at all :) |
08:37 | <Ammler> | Pikka: if you do, drop a note, so I know, I can remove it. |
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08:39 | <Pikka> | ok |
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08:41 | <cipi97> | hOW CAN i DONATE MONEY AT ANOTHER COMPANY? |
08:42 | <FauxFaux> | Step 1: Press capslock. |
08:42 | <z-MaTRiX> | paypal? bank transfer? |
08:43 | <cipi97> | No, in the game |
08:43 | <cipi97> | At multi player |
08:43 | <Yexo> | cipi97: read the answers given: <TrueBrain> cipi97: http://wiki.openttd.org/Multiplayer <- use the search |
08:45 | <Yexo> | Pikka: any reason for the 'gap' of state machine return values? |
08:45 | <cipi97> | thnaks |
08:45 | <cipi97> | And how i can add a server ?? |
08:46 | <TrueBrain> | [14:43] <Yexo> cipi97: read the answers given: <TrueBrain> cipi97: http://wiki.openttd.org/Multiplayer <- use the search |
08:46 | <TrueBrain> | for crying out loud |
08:48 | <cipi97> | And how i can listen music in the tonomate with jazz? |
08:49 | <TrueBrain> | do we really need to hold your hand that much? |
08:49 | <cipi97> | What? I do not understand? |
08:49 | <@Rubidium> | TrueBrain: you're not learning the trick either :( |
08:50 | <@Belugas> | hello |
08:50 | <TrueBrain> | cipi97: go to http://wiki.openttd.org/ |
08:50 | <TrueBrain> | USE THE SEARCH |
08:50 | <Yexo> | hello Belugas |
08:50 | * | TrueBrain hugs Belugas |
08:50 | <@Rubidium> | youpidou! :) |
08:50 | <TrueBrain> | Rubidium: better? |
08:50 | <@Belugas> | puuuurrrr puuurrrrr puuuuurrr |
08:50 | <cipi97> | Who want to enter at my server? It's name is Transclub!! |
08:50 | * | cipi97 standing |
08:50 | <@Belugas> | howdi TrueBrain :) |
08:50 | -!- | cipi97 was kicked from #openttd by DorpsGek [this is not a channel to advertise your server] |
08:51 | <@Rubidium> | TrueBrain: if you did /ignore cipi97, then yes |
08:53 | <Pikka> | yexo: you mean the jump from 3 to 8 and the lack of a B? not really, it just ended up that way. |
08:54 | <Yexo> | ok :) |
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08:56 | <cipi97> | HELP ME!!! I don't find on wiki openttd, and I want to listen music at the tonomate with jazz. How i can meke this? |
08:56 | <Yexo> | and what should the "throw the allert message specified in the low byte"-results do exactly? |
08:56 | <Yexo> | is that for newgrf debugging? |
08:57 | <CIA-1> | OpenTTD: rubidium * r17345 /trunk/src/ (10 files in 3 dirs): -Fix [FS#2769]: one wasn't offered to take over bankrupt companies anymore; caused by the introduction NoAI, although NewAI had the same problem too. |
08:57 | <cipi97> | HELP ME!!! I don't find on wiki openttd, and I want to listen music at the tonomate with jazz. How i can make this? |
08:58 | -!- | cipi97 was kicked from #openttd by DorpsGek [there's a readme file too] |
08:58 | <TrueBrain> | @kban cipi97 don't be so ... annoying? demanding? what would be the word |
08:58 | <@DorpsGek> | TrueBrain: Error: cipi97 is not in #openttd. |
08:58 | <TrueBrain> | bah! |
08:58 | <TrueBrain> | :p |
08:59 | <Ammler> | what's a tonomate? |
08:59 | <@Belugas> | annoying, i'd say |
09:00 | <TrueBrain> | Ammler: I wondered the same |
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09:00 | <TrueBrain> | @mode +q cipi97 |
09:00 | -!- | mode/#openttd [+q cipi97!*@*] by DorpsGek |
09:00 | <TrueBrain> | there :) |
09:00 | <Pikka> | yexo: do you have that example nfo of the small airport? not sure on the format of property 0b |
09:01 | <Ammler> | oh, "they" fixed Konversation, not owner anymore. |
09:01 | <Yexo> | Pikka: http://pastebin.org/13915 that's just prop 0b |
09:02 | <Yexo> | max x/y doesn't really belong there |
09:02 | <Pikka> | 3, 7, 1? :o |
09:03 | <z-MaTRiX> | anybody need some linux script in help developing openttd? |
09:03 | <Yexo> | per line: x, y, z, flag, direction |
09:04 | <Pikka> | oh |
09:04 | <Pikka> | direction... |
09:04 | <TrueBrain> | z-MaTRiX: that is most likely one of the silliest question I read all day :) Vague .. unclear .. silly .. weird ... it fits all ;) |
09:04 | <Pikka> | nodes have directions? |
09:04 | <z-MaTRiX> | <; |
09:04 | <z-MaTRiX> | hey TrueBrain |
09:04 | <Yexo> | Pikka: yes, but I'm not sure when exactly they are used currently |
09:05 | <Yexo> | I think only for loading positions |
09:05 | <Pikka> | hmm |
09:06 | <Pikka> | actually, yeah |
09:06 | <Yexo> | http://pastebin.org/13916 <- possible flags, not sure what will actually be supported |
09:06 | <TrueBrain> | there is a banlist .. is there also a mutelist? :) |
09:06 | <Pikka> | hmm |
09:06 | <TrueBrain> | btw, openttd.org pastebin was bommed again .. 61 'hanging' apache instances ... |
09:07 | <TrueBrain> | I hate apache .. |
09:07 | <Pikka> | I would suggest that, without building, the only flag that's needed is the contact point one, since the rest is all done by the callback |
09:07 | <TinoDidriksen> | Apache just needs a nightly restart... |
09:07 | <Pikka> | *without overbuilding |
09:07 | <z-MaTRiX> | TrueBrain<< in ircd ? |
09:08 | <Pikka> | with overbuilding, the extra flags for the hangar and bays allow aircraft on the ground to be moved (and that's when the direction value might be used) |
09:09 | <Yexo> | basically I just copied the existing node scheme already used by openttd (and added the z-coordinate) |
09:09 | <Yexo> | so for now just fill in dummy values for those, we'll see later if a usefull definitino can be found or maybe they should be removed completely |
09:10 | <Pikka> | http://users.tt-forums.net/pikka/wiki/index.php?title=Newgrf_Airports_Documentation#Action_0_Airports |
09:10 | <Pikka> | xx xx yy yy zz zz dd ff.. sound reasonable |
09:11 | <Pikka> | ? |
09:11 | <Yexo> | fine with me :) |
09:12 | <Pikka> | hmm |
09:12 | <Yexo> | what is the "contact point" flag exactly? |
09:12 | <Pikka> | I'm not sure what the canonical name is |
09:12 | <Pikka> | a place where the aircraft arrives at the airport? |
09:12 | <Yexo> | entry point is used in openttd code |
09:12 | <Pikka> | right, entry point |
09:12 | <Yexo> | but there can be multiple entry points per airport |
09:13 | <Yexo> | 1 for each direction (ne/se/sw/nw) |
09:13 | <Yexo> | so that shouldn't be a flag of a node, but rather a seperate array with node numbers |
09:13 | <@Belugas> | one for each direction? is it mandatory? |
09:13 | <Yexo> | Belugas: yes, but multiple directions can have the same entry point |
09:13 | <@Belugas> | ok |
09:13 | <Yexo> | see r17338 |
09:14 | <Pikka> | there, I changed that on the page |
09:14 | * | Belugas will check |
09:14 | <Pikka> | hmm @ each direction |
09:14 | <Pikka> | I'd imagined that they'd just find the closest one, but... I guess one for each direction is doable :) |
09:15 | <Yexo> | finding the closest can lead to very ugly turns |
09:15 | <Yexo> | planes truning 180 degrees in midair is not nice |
09:15 | <@Rubidium> | ooh, J turns with a plane, that I'd like to see :) |
09:16 | <Pikka> | hmm, but why would they do that? or more to the point, why would they be more likely to do that with "find the closest" than with directional ones? |
09:16 | <Yexo> | right, that shouldn't matter indeed |
09:16 | <Yexo> | so closest is fine then :) |
09:17 | <CIA-1> | OpenTTD: rubidium * r17346 /branches/0.7/ (18 files in 5 dirs): |
09:17 | <CIA-1> | OpenTTD: [0.7] -Backport from trunk: |
09:17 | <CIA-1> | OpenTTD: - Document: how to manually install AIs |
09:17 | <CIA-1> | OpenTTD: - Fix: Memory leak when trying to bankrupt the local company, other minor improvements of bankruptcy (r17342, r17341, r17340) |
09:17 | <CIA-1> | OpenTTD: - Fix: Not all non-ASCII characters were entered with escapes in the About window (r17309) |
09:17 | <CIA-1> | OpenTTD: - Fix: [NoAI] AIRail::RemoveRailTrack returned ERR_PRECONDITION_ERROR for road/rail-crossings (r17307) |
09:17 | <Pikka> | the nasty turning tends to happen as the aircraft leaves the statemachine of the previous airport... |
09:18 | <Yexo> | indeed, maybe the statemachine can be given information on the next location so it can turn the plane nicely before letting it go |
09:19 | <Pikka> | yep :) |
09:19 | <Pikka> | that's what I was thinking :) |
09:21 | <Pikka> | and/or aircraft not attached to a statemachine could be limited in how often they're allowed to turn... hmmm |
09:23 | <Pikka> | hmmm |
09:23 | <Pikka> | actually |
09:23 | <Yexo> | I've updated http://users.tt-forums.net/pikka/wiki/index.php?title=Newgrf_Airports_Documentation#Action_0_Airports to reflect the current status |
09:23 | <Pikka> | now I look at it |
09:23 | <Pikka> | per-direction /might/ be better than "closest" |
09:24 | <Pikka> | closest could lead to a lot of 90 degree turns in angle cases |
09:25 | <Pikka> | hmm |
09:26 | <Pikka> | I'm not sure those two new properties are necessary, but I guess they can't hurt. |
09:27 | <Yexo> | a callback for that (can a plane land on this airport) is better, but this is simpler for now |
09:27 | <Pikka> | well |
09:27 | <Pikka> | "can a plane land at this airport" can already be done within the existing statemachine callback ;) |
09:28 | <CIA-1> | OpenTTD: rubidium * r17347 /branches/0.7/src/ (elrail.cpp rail_cmd.cpp): [0.7] -Fix (r17346): backport r16350 too as it fixes stuff a bug introduced by r16349, which was needed for the fix of r17307. |
09:28 | <Yexo> | return value F? |
09:28 | <Yexo> | or how can it be done with the current callback? |
09:28 | * | Belugas resumes his certification with Toronto guy. MasterCard, now, all day |
09:28 | <@Belugas> | you hou |
09:29 | <Pikka> | probably return value D, then F |
09:30 | <Yexo> | but what would var 10/11 contain in that case? |
09:30 | <Yexo> | ie how can the newgrf check "this is only a test, the aircraft doesn't enter right now"? |
09:30 | <Pikka> | eh? |
09:31 | <Pikka> | var 10 contains the id of the node, that's not altered by the callback |
09:31 | <Yexo> | you can't give an aircraft an order to go to a heliport, because it can't land there |
09:31 | <Pikka> | oh |
09:31 | <Yexo> | but that means that at the time you give the order a check "can aircraft land at airport" has to be done |
09:31 | <Yexo> | at that time no node / plan is known |
09:32 | <Yexo> | and if it is possible, the callback shouldn't set blocks as reserved because the aircraft isn't there yet |
09:32 | <Pikka> | well, I guess the heliport property could be used for that, but I'm really trying to abstract it |
09:32 | <Pikka> | and eliminate the concept of 'heliport' vs 'airport' at all... |
09:32 | <Yexo> | that's what I currently use that property for, but that's why I thought about a seperate callback for this |
09:33 | <Pikka> | rather than disallowing giving the order, I've preferred giving a warning when the aircraft tries to land somewhere it can't |
09:33 | <Pikka> | and simply making the aircraft skip to the next order |
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09:34 | <Yexo> | for AIs to work with new airports they need to have this kind of information, if possible even before the airport is build |
09:34 | <Pikka> | ahh... yes... |
09:34 | <Yexo> | so even if giving the order is allowed, the information still needs to be available |
09:36 | <Pikka> | maybe we just need an "ai safe" flag for airports... it's far from ideal, but it'd stop 'em building outlandish things they can't use properly |
09:37 | <Yexo> | the problem with that is that a newgrf decides that all AIs can handle such an airport |
09:37 | <Pikka> | and all aircraft and airports will still have the large/small flag to fall back on... |
09:38 | <Yexo> | which isn't available to AIs currently |
09:39 | <Yexo> | but all of this can easily be changed later, first I'm going to implement the callback |
09:39 | <Pikka> | *nods* |
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09:57 | <Yexo> | Pikka: as long as the callback returns 2 it should be called again every tick, right? |
10:02 | <Pikka> | umm |
10:03 | <Yexo> | and "throw the alert message..." should that open the error box with a custom message? |
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10:04 | <Pikka> | not necessarily every tick... |
10:04 | <Pikka> | and... a pop-up message. like "train x is lost" |
10:05 | <CIA-1> | OpenTTD: smatz * r17348 /trunk/src/ (lang/english.txt misc_gui.cpp town_gui.cpp): -Fix: don't mix 'sort by' strings used for buttons and dropdowns |
10:06 | <CIA-1> | OpenTTD: smatz * r17349 /trunk/src/lang/ (50 files in 2 dirs): -Update (r17348): apply changes to other lang files |
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10:14 | <TrueBrain> | @mode -q cipi97 |
10:14 | -!- | mode/#openttd [-q cipi97!*@*] by DorpsGek |
10:20 | <CIA-1> | OpenTTD: glx * r17350 /trunk/src/ (network/core/os_abstraction.h sdl.cpp): -Fix (r17336): broken compilation with mingw |
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10:29 | <Pikka> | later all! I'll try and get that grf finished soon, yexo. |
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11:18 | <_ln> | http://ck.kolivas.org/patches/bfs/bfs-faq.txt |
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12:09 | <Dreamxtreme> | hmm |
12:09 | <Dreamxtreme> | how do i edit the dependencies |
12:09 | <Dreamxtreme> | on bananas |
12:10 | <Yexo> | go to "Manager", click "Edit", select new dependencies, click "Edit" |
12:12 | <TrueBrain> | LOL! I just gave someone via a PM his 'last' friendly warning .. his reply: "I get PMs like this on every forum I visit..." .... |
12:12 | <Dreamxtreme> | KIK |
12:12 | <Dreamxtreme> | LOL |
12:12 | <Yexo> | lol :) |
12:12 | <Dreamxtreme> | even |
12:12 | <+glx> | TrueBrain: that's a nice someone ;) |
12:13 | <Yexo> | was it reddog maybe? |
12:13 | <Dreamxtreme> | i cant select any |
12:13 | <TrueBrain> | Yexo: good guess ;) |
12:14 | <Dreamxtreme> | dependencies |
12:14 | <Doorslammer> | lol |
12:14 | <Dreamxtreme> | nor do i see edit |
12:14 | <TrueBrain> | oh, I see another moderator just picked up that report too ;) |
12:14 | <Yexo> | first click on "Manager" |
12:14 | <Yexo> | then you see a list of things you uploaded |
12:14 | <Dreamxtreme> | yes do that |
12:15 | <Dreamxtreme> | done |
12:15 | <Yexo> | there is "Update", "Edit", etc. for every thing you've uploaded |
12:15 | * | planetmaker wonders who reddog might have been. Probably I'm lucky that I don't recall :-) |
12:15 | <Yexo> | made several annoying posts on the forum in the last few days |
12:15 | <TrueBrain> | he is just a few days here :p |
12:16 | <Dreamxtreme> | yes i clicked edit on my 0.4 |
12:16 | <Yexo> | now you should see a box "Dependencies", and an "Edit" button at the bottom of the window |
12:17 | <Dreamxtreme> | nope |
12:17 | <Dreamxtreme> | no edit |
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12:18 | <Yexo> | maybe TrueBrain can help you |
12:18 | <Doorslammer> | Any fine examples of the exemplary whingeing on forum? |
12:18 | <Doorslammer> | I must have missed those |
12:18 | <Yexo> | Doorslammer: http://www.tt-forums.net/search.php?author_id=31682&sr=posts |
12:18 | <Doorslammer> | Cheers |
12:19 | <Doorslammer> | Preparing to be entertained |
12:19 | <Doorslammer> | Oh, THAT guy |
12:19 | <planetmaker> | uh-oh-uh. I guess I saw some of those. |
12:19 | <planetmaker> | They were caught by my internal spam filter, though ;-) |
12:19 | <planetmaker> | see-ignore-see-ignore ;-) |
12:20 | <Dreamxtreme> | lol |
12:20 | <Dreamxtreme> | ok yexo thanks |
12:20 | <Doorslammer> | Thats got to be a troll |
12:20 | <Dreamxtreme> | TrueBrain: ! ? |
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12:21 | <Dreamxtreme> | is Bananas fully Firefox compatible ? lol |
12:21 | <Doorslammer> | His post on Generic Cars must be trollworthy material |
12:21 | <Yexo> | Dreamxtreme: yes |
12:21 | <TrueBrain> | Dreamxtreme: what 'type' are you uploading? |
12:21 | <Dreamxtreme> | scenerio |
12:21 | <Dreamxtreme> | well updating |
12:21 | <TrueBrain> | a scenario can't depends on anything |
12:21 | <Dreamxtreme> | o |
12:22 | <TrueBrain> | -s |
12:22 | <planetmaker> | he :-) |
12:22 | <Yexo> | shouldn't a scenario depend on all used newgrfs? |
12:22 | <planetmaker> | ^ |
12:22 | <TrueBrain> | Yexo: nobody ever made a scenario which depended on a newgrf |
12:22 | <planetmaker> | TrueBrain, that's, of course, wrong |
12:22 | <TrueBrain> | I personally don't think that is the idea of a scenario, but okay |
12:22 | <Yexo> | TrueBrain: I doubt that, basically every scenario that includes newgrfs depend on them |
12:22 | <TrueBrain> | wouldn't OpenTTD just download them if available? |
12:23 | <Yexo> | probably yes :) |
12:23 | <TrueBrain> | so then I don't see any problem |
12:23 | <Yexo> | me neither |
12:23 | <planetmaker> | Though I am still not convinced that it is a good way, to have them hard-coded even with MD5 in a scenario. |
12:23 | <planetmaker> | But yes |
12:23 | <planetmaker> | But download, if available. Nice :-) |
12:23 | <Yexo> | planetmaker: so what would be better? |
12:23 | <planetmaker> | But having them as dependency, thus downloaded at the same time as the scenario, would be better |
12:24 | <planetmaker> | Yexo, something which is not possible would be better: |
12:24 | <Dreamxtreme> | so i cant stick newgrf in my scenario then |
12:24 | <planetmaker> | a list of newgrfs where the latest version would be used when started as game |
12:24 | <Yexo> | Dreamxtreme: you can do so without problems |
12:24 | <Yexo> | ah yes :) |
12:24 | <planetmaker> | Dreamxtreme, you can. But it makes sense to only use newgrfs which are readily available. |
12:25 | <Dreamxtreme> | yes i only have |
12:25 | <planetmaker> | And - honestly - vehicle newgrfs and station newgrfs are not really needed and can be added by the player. |
12:25 | <planetmaker> | But adding them as designer might be intended and advantagous in some places, too. |
12:25 | <planetmaker> | Just depends :-) |
12:25 | <Dreamxtreme> | UK Roadset 1.1a |
12:26 | <TrueBrain> | planetmaker: what if you have a newgrf which is not on BaNaNaS? |
12:26 | <planetmaker> | on bananas? |
12:26 | <Dreamxtreme> | UK Houses beta 0.2 |
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12:26 | <planetmaker> | TrueBrain, screwed. And same behaviour as now. |
12:26 | <Dreamxtreme> | Generic Cars 0.2 |
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12:26 | <planetmaker> | No download. And you could still play it, if you get it manually. |
12:26 | <Dreamxtreme> | yes there all on bananas |
12:26 | <planetmaker> | It's just a usability improvement :-) |
12:26 | <planetmaker> | s/screwed/bad luck |
12:27 | <planetmaker> | TrueBrain, I'd categorize "download necessary newgrfs of a scenario" as a "very low" priority feature request :-) |
12:27 | <TrueBrain> | Rubidium: what do you say? |
12:28 | <TrueBrain> | planetmaker: well, adding the dep-tree is a matter of 1 table-entry-change |
12:28 | <planetmaker> | :-) |
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12:32 | <planetmaker> | TrueBrain, but many "just a matter of 1 <whatever>" things start to eat time like no good, too, if stacked :-) |
12:32 | <planetmaker> | but you know that probably at least as well as myself :-P |
12:33 | <Dreamxtreme> | so then |
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12:34 | <Dreamxtreme> | its they doesnt depend on newgrfs then |
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12:36 | <Dreamxtreme> | shall i put something in the infos anyway ? |
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12:36 | <Dreamxtreme> | it will come up with a error i think |
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12:43 | <planetmaker> | Dreamxtreme, an info which mentions them, certainly doesn't hurt :-) |
12:44 | <Dreamxtreme> | yes :D |
12:44 | <Dreamxtreme> | well i might as well add some more places to the map at the same time for the 0.5 update |
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12:49 | <_ln> | is it wrong to say Natalie Portman is an actor? |
12:49 | <Dreamxtreme> | someone name me some places to add in the UK for my map |
12:50 | <Doorslammer> | London is quite useful |
12:50 | <_ln> | Hull |
12:50 | <Doorslammer> | Birmingham |
12:50 | <Dreamxtreme> | added added added in 0.1 lol |
12:50 | <Dreamxtreme> | most big places are already added |
12:51 | <Dreamxtreme> | hmm |
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12:52 | <Prof_Frink> | Dreamxtreme: Princetown |
12:52 | <Dreamxtreme> | ooo |
12:52 | <Dreamxtreme> | good 1 |
12:52 | <Dreamxtreme> | :D |
12:53 | <Dreamxtreme> | ive neglected devon and cornwall a bit |
12:53 | <Prof_Frink> | Hathersage. Ambleside. Betws-y-Coed. |
12:53 | <Dreamxtreme> | Hathersage ftw! |
12:53 | <Dreamxtreme> | went to |
12:53 | <Dreamxtreme> | Edale on thursday to |
12:54 | <planetmaker> | Inverness |
12:54 | <planetmaker> | Invercargil |
12:54 | <planetmaker> | and - of course - Loch Ness :-P |
12:54 | * | Prof_Frink is going to Hathersage in a couple of weeks |
12:56 | <Dreamxtreme> | nope |
12:56 | <Dreamxtreme> | no scotland planetmaker |
12:56 | <Dreamxtreme> | hightmap didnt have it |
12:56 | <Doorslammer> | Hes neglected Scotland |
12:56 | <Doorslammer> | Therefore is evil |
12:56 | <Dreamxtreme> | its too big to fit in |
12:56 | <Dreamxtreme> | lol |
12:56 | <planetmaker> | so not UK :-) |
12:56 | <_ln> | is there an englishman here to answer my earlier question? |
12:57 | <Prof_Frink> | _ln: Depends if she's had a sex change. |
12:57 | <Dreamxtreme> | no |
12:57 | <Dreamxtreme> | England & Wales |
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12:58 | <_ln> | Prof_Frink: yeah, i hope not. but what about: is it wrong to say Natalie Portman and Bruce Willis are actors? |
12:59 | <Dreamxtreme> | ok |
12:59 | <Dreamxtreme> | adding Hathersage now |
13:00 | <+glx> | _ln: the second version is correct |
13:02 | <_ln> | glx: that's what i assume too, and my actual point is whether the rules are exactly the same as with pronouns in Romance languages. |
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13:05 | <@Rubidium> | TrueBrain: don't care? (had a nicer dinner though) |
13:05 | <_ln> | i.e. one male in a group of females means that masculine pronouns are used about the group. |
13:07 | <Doorslammer> | ^ It also means he's one lucky bloke |
13:08 | <_ln> | sure |
13:09 | <Doorslammer> | If he plays his cards right, he's in there |
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13:10 | <_ln> | And if not, he can still play OTTD. |
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13:23 | <planetmaker> | Is there a preferred way to write a file in OpenTTD? I'm looking for a way to write properly a crash.log |
13:23 | <planetmaker> | The win32 implementation uses some windows specific stuff in order to do that. |
13:23 | <planetmaker> | But I guess a simple fprintf to a file will also do under windows... |
13:23 | <planetmaker> | any thoughts on that? |
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13:24 | <planetmaker> | I tried to locate the actual fileio for the settings file... but not sure I've located it properly... |
13:24 | <planetmaker> | at least I didn't find it in the savload files nor in the settings* |
13:25 | <planetmaker> | (or I simply missed it - quite likely :-P) |
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13:30 | <TrueBrain> | Rubidium / Yexo / planetmaker: so I have 3 don't cares and 1 person who thinks it is a good idea .. doesn't help :p |
13:30 | <TrueBrain> | so I guess we leave it unchanged for now :) |
13:30 | <planetmaker> | :-) |
13:31 | <planetmaker> | quite fair enough |
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13:35 | <@Rubidium> | TrueBrain: probably the better solution would be actually reading the scenario and determine the used NewGRFs from that; lots safer than someone manually selecting NewGRFs (especially when there are lots of versions of NewGRFs) |
13:35 | <@Rubidium> | or older versions which are (not?) shown |
13:35 | <Ammler> | and maybe warn the uploader about missing grfs. |
13:36 | <Ammler> | TrueBrain: orudge might help you there ;-) |
13:36 | <@Rubidium> | that's not something the uploader can fix :( |
13:37 | <Ammler> | but he could then think about, if he removes that grf or upload it anyway. |
13:37 | <@Rubidium> | although, one might keep a list of newgrfs around so if a missing NewGRF is added later it's automatically made a dependency of the already uploaded scenarios that use it |
13:38 | <@Rubidium> | although the same might be useful for AIs (automagically selecting the right libraries) |
13:38 | <Yexo> | for AIs it's (next to) impossible |
13:39 | <Yexo> | it's doable to make some guesses, but a complete list is actually impossible |
13:39 | <Yexo> | Ais can include libraries at runtime |
13:40 | <Yexo> | they can probably even catch the error of "Library not available" and try another version |
13:40 | <@Rubidium> | Yexo: you mean there will be (sane) AIs that at run time construct the name+version of the AI library they want to use? |
13:41 | <Yexo> | no sane Ais :) |
13:43 | <planetmaker> | next stage of AdmiralAI: test available PF lib version: 3=rudimentary, 4=ok, 5=good path finding :-) |
13:43 | <Yexo> | lol :) |
13:44 | <Yexo> | (I've included a custom version of both the road and the rail pathfinder in admiralai, so no library is loaded for that at all) |
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13:45 | <CIA-1> | OpenTTD: translators * r17351 /trunk/src/lang/ (6 files): (log message trimmed) |
13:45 | <CIA-1> | OpenTTD: -Update from WebTranslator v3.0: |
13:45 | <CIA-1> | OpenTTD: simplified_chinese - 24 changes by yuanmin |
13:45 | <CIA-1> | OpenTTD: czech - 118 changes by SmatZ |
13:45 | <CIA-1> | OpenTTD: dutch - 2 changes by Yexo |
13:45 | <CIA-1> | OpenTTD: french - 2 changes by glx |
13:45 | <CIA-1> | OpenTTD: russian - 1 changes by Lone_Wolf |
13:47 | <planetmaker> | hehe :-) then those issues don't occur, I guess |
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13:54 | <TrueBrain> | Rubidium: I wonder if the ingame client can handle if you give a dep on a non-published (so older) grf |
13:55 | <Eddi|zuHause> | hm... i'm afraid i'm slowly losing my mind |
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13:55 | <TrueBrain> | Eddi|zuHause: join the club |
13:55 | <TrueBrain> | any reason you feel sharing? |
13:55 | <Eddi|zuHause> | in one moment, i have an object in my hands, and the next moment, it is nowhere to find |
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13:55 | <TrueBrain> | hmm ... quantum mechanics at work, I say |
13:55 | <@Belugas> | welcome to the twilight zone |
13:55 | <@Rubidium> | TrueBrain: the in game client handles non-latest deps fine |
13:56 | <Eddi|zuHause> | then i have object A and look for object B, and when i have found object B, object A is gone |
13:56 | <TrueBrain> | Rubidium: k |
13:56 | <_ln> | Eddi|zuHause: that's what video surveillance at home is for. |
13:56 | <@Rubidium> | just start openttd, go to the content thingy and see the multiple aviation newgrfs |
13:56 | <Eddi|zuHause> | but it can't possibly have left my desk. |
13:56 | <TrueBrain> | Eddi|zuHause: "kabourtjes" .. sorry, fail to translate |
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13:56 | <TrueBrain> | haha |
13:56 | <TrueBrain> | kaboutertjes |
13:56 | <TrueBrain> | I can't even write |
13:56 | * | TrueBrain goes to bed |
13:57 | <Eddi|zuHause> | yeah, i know what you mean |
13:57 | <TrueBrain> | I thought you would :) |
13:57 | <Dreamxtreme> | hehehe |
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13:58 | <Dreamxtreme> | right all done |
13:58 | <Dreamxtreme> | any other last min places to add to 0.5 beta England & Wales |
13:59 | <_ln> | do you have that... welsh village that has a ridiculously long name |
14:00 | <Dreamxtreme> | not sure it will fit |
14:00 | <Eddi|zuHause> | _ln: i once thought about adding beepers or gps senders to the objects i frequently misplace, but there are too many of these |
14:03 | -!- | Singaporekid [~notme@cm110.psi140.maxonline.com.sg] has quit [Quit: faget] |
14:04 | <Prof_Frink> | Dreamxtreme: Just go with "Llanfair PG" |
14:05 | <Prof_Frink> | Dreamxtreme: Wimborne Minster |
14:05 | <Eddi|zuHause> | i thought the welsh town name set had it |
14:07 | <Prof_Frink> | If not... file a bug. FS#324235: Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch has a silly name. |
14:09 | <Eddi|zuHause> | it will be closed with "this name only ever occures by copy-pasting, it has be decided copy-paste is an unwanted feature" |
14:10 | <Eddi|zuHause> | hm... anybody got a third hand for me? |
14:11 | <FauxFaux> | o/ |
14:12 | <Dreamxtreme> | wimborne Minster FTW! |
14:13 | <Dreamxtreme> | how come copy and paste dont work |
14:13 | <Dreamxtreme> | hmm i'll try adding it now |
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14:14 | <Prof_Frink> | Dreamxtreme: Built it quickly, I'm heading there in a couple of minutes. |
14:15 | <Dreamxtreme> | LOL |
14:15 | <Dreamxtreme> | ok |
14:15 | -!- | Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has joined #openttd |
14:15 | <Dreamxtreme> | hmm |
14:15 | -!- | |Jeroen| [~jeroen@94-224-31-113.access.telenet.be] has quit [Quit: oO] |
14:15 | <Dreamxtreme> | i cant find Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch on google maps |
14:16 | -!- | FR^2 [~frquadrat@frquadrat.de] has joined #openttd |
14:17 | <Dreamxtreme> | nope |
14:17 | <Dreamxtreme> | bug |
14:17 | <Dreamxtreme> | BUG BUG!!! |
14:18 | <Dreamxtreme> | only fits Llanfairpwllgwyngyllgo |
14:21 | <Dreamxtreme> | right added Wimborne |
14:22 | <_ln> | here's a map: http://en.wikipedia.org/wiki/Llanfairpwllgwyngyll |
14:22 | <_ln> | since it appears to have a short form, probably best use that until BUG BUG is fixed |
14:23 | <Dreamxtreme> | lol |
14:23 | <Dreamxtreme> | true |
14:23 | <Dreamxtreme> | but to be fair |
14:23 | <Dreamxtreme> | it really doesnt matter |
14:23 | <Dreamxtreme> | since it really has no population |
14:23 | <TrueBrain> | Dreamxtreme: this is a bug .. how? :) |
14:23 | <TrueBrain> | a limitation rareyl is a bug :) |
14:24 | <TrueBrain> | the fact your car can't drive 1000 km/h is not a bug, I say :) |
14:24 | <_ln> | Dreamxtreme: and it won't have population if you don't give them a chance |
14:24 | <Dreamxtreme> | it is a limit |
14:24 | <Dreamxtreme> | its a character limit bug |
14:24 | <_ln> | TrueBrain: it is what Scott Meyers calls The Keyhole Problem. |
14:28 | <TrueBrain> | Dreamxtreme: how is it a bug? :p |
14:28 | <TrueBrain> | a bug assumes an unwanted feature ;) |
14:28 | <TrueBrain> | so, as we all say it: it is not a bug, it is a feature! |
14:28 | -!- | Lovheim [~Lovheim@153.84-49-246.nextgentel.com] has joined #openttd |
14:28 | <Lovheim> | Hello |
14:28 | <Dreamxtreme> | lol |
14:28 | <Lovheim> | May I drop a fast question? |
14:28 | <Dreamxtreme> | epic fail |
14:28 | <TrueBrain> | hello Lovheim |
14:29 | <TrueBrain> | no, only slow ones |
14:29 | <Yexo> | hello Lovheim |
14:29 | <TrueBrain> | we hate fast questions |
14:29 | <TrueBrain> | :) |
14:29 | <Lovheim> | Hahhah ok, ill drop a slow one |
14:29 | <TrueBrain> | Lovheim: never ask to ask a question, just ask the question |
14:29 | <_ln> | yeah 250 km/h max. |
14:29 | <Dreamxtreme> | that sounds wrong |
14:29 | <Lovheim> | Im fairly old player of OpenTDD, but i've recently tried to experiment with all these addons and changed and such |
14:30 | <Lovheim> | Then I installed 072 yesterday, which is the current version of OTDD, then I wonder how to unstinstall AI's |
14:30 | <Lovheim> | I managed to install an AI which does not work. |
14:30 | <TrueBrain> | the game is OpenTTD / OTTD ;) Just for the record :) |
14:30 | <TrueBrain> | which OS? |
14:30 | <Yexo> | the Ais are downloaded to My Documents/OpenTTD/content_download/ai/ |
14:30 | <Lovheim> | win32 |
14:30 | <Yexo> | just remove the relevant tar from there |
14:30 | <TrueBrain> | then what Yexo says ;) |
14:30 | <Lovheim> | AH! I see |
14:30 | <Lovheim> | Because I found the .tar files |
14:30 | <Yexo> | and don't forget to restart the game after that |
14:31 | <Lovheim> | Ok nice! So the .tar files are the actual files |
14:31 | <frosch123> | but isn't just selecting different ones in the main menu enough? |
14:31 | <Lovheim> | Thought it worked like a %temp% |
14:31 | <Yexo> | the tar files are archives with all the AI codein it |
14:31 | <Yexo> | you can extract them and change the Ais ifyou want |
14:31 | <Lovheim> | Yeah, but I want to use the "random" system |
14:31 | <Yexo> | frosch123: yes, but not with random AIs |
14:32 | <Lovheim> | I like to get suprised if a noob company starts or a pro one |
14:32 | <Lovheim> | Hehe |
14:32 | <Lovheim> | Thanks alot guys :) |
14:33 | <TrueBrain> | you are very welcome :) |
14:33 | <Dreamxtreme> | right then |
14:33 | <TrueBrain> | I wish all users were like this .. clear question, polite form of communication .. |
14:33 | <Dreamxtreme> | fix the bug then LOL |
14:33 | <TrueBrain> | Dreamxtreme: it is not a bug!!! it is a feature!!! Sigh ... :p |
14:34 | -!- | Zephyris [~Zephyris@cpc2-oxfd14-0-0-cust861.oxfd.cable.ntl.com] has quit [Quit: ChatZilla 0.9.85 [Firefox 3.5.2/20090729225027]] |
14:34 | <Dreamxtreme> | a feature that limits characters |
14:34 | <Dreamxtreme> | really! |
14:34 | <@Rubidium> | ploink |
14:34 | <TrueBrain> | yes |
14:34 | <Dreamxtreme> | epic fail |
14:34 | <TrueBrain> | if you consider that epic fail, I tihnk you should stop using any OS :) |
14:34 | <TrueBrain> | or a computer |
14:34 | <Dreamxtreme> | it couldnt even do half of it |
14:34 | <TrueBrain> | as they are full of those 'epic fails' |
14:35 | <Dreamxtreme> | i know that |
14:35 | <Dreamxtreme> | i use windows |
14:35 | <Dreamxtreme> | anyway |
14:35 | <Dreamxtreme> | KFC back in 10 |
14:35 | <TrueBrain> | well, you see, if we increase the characeter limit, all tables have to be moved to the right with one, creating a binary of twice the size. We don't want that, so we kept it with this limit. |
14:35 | <CIA-1> | OpenTTD: rubidium * r17352 /trunk/src/train_cmd.cpp: -Fix [FS#3162]: trains wouldn't show smoke if the load/unload counter wasn't 0, though there doesn't seem to be a reason to check that variable anyhow anymore |
14:36 | <Lovheim> | Oh, if I may interrupt yet again. Anyone have any good recommendation for an AI? |
14:36 | <Lovheim> | For the 0.7.2 that is. |
14:36 | <Yexo> | that really depends on what kind of AI you want |
14:36 | <frosch123> | what kind of ai, a hard competitive one, or other goals? |
14:36 | <Yexo> | do you want one that has the most profit, one that uses some transport mode? |
14:37 | <frosch123> | or one that just build some stuff to make the map look busy |
14:37 | <Lovheim> | Hm, a hard competitive one. I usually use Airplanes. So im getting so fast cash. I need an AI that focus on trains and ect but builds fast and is earning like Jessica alba would do as a hooker :D |
14:37 | <Yexo> | in that case try NoCab |
14:37 | <Yexo> | it doesn't use trains, but it makes a lot of money uses planes/trucks/busses |
14:37 | <Yexo> | oh, and ships |
14:38 | <TrueBrain> | hmmm ... Jessica Alba ... hmm .. |
14:38 | <Lovheim> | Oh oki, I have it. I'll be sure to add it! |
14:38 | <Lovheim> | Thanks! =) |
14:38 | <Lovheim> | Btw. Have you guys tried the infrastrucute sharing thing? |
14:38 | <Yexo> | there are some topics in the forum with comparisons, like this one: http://www.tt-forums.net/viewtopic.php?f=65&t=44523 |
14:39 | <Lovheim> | Thanks |
14:39 | <Yexo> | I tried it some time ago, but not recently |
14:39 | <planetmaker> | Lovheim: don't be shy of AdmiralAI either |
14:39 | <planetmaker> | Lovheim: yes, I did... |
14:39 | <Lovheim> | Haha oki, ill get AdminalAI too. |
14:39 | <Lovheim> | Is it good planetmaker? |
14:39 | <Lovheim> | Is it worth it, or should I be waiting? |
14:40 | <planetmaker> | You shouldn't ask me, if you want a neutral answer |
14:40 | <Lovheim> | Haha, I want your opinion. |
14:40 | <planetmaker> | In my opinion it's quite decent |
14:40 | <Lovheim> | Not bugging and working properly? |
14:40 | <Yexo> | in money-making it can't beat NoCab, but it does support trains (but no ships) |
14:40 | <Yexo> | but then my oppinion is even more biased than planetmakers ;) |
14:40 | <planetmaker> | Lovheim: go and test it and report bugs. |
14:40 | <planetmaker> | It certainly needs play-testing |
14:41 | <Lovheim> | I wanted to try it, but didn't understand how to install it. haha |
14:41 | <planetmaker> | hehe @ Yexo |
14:41 | <Lovheim> | Sometimes I feel like a noob on waterskies ^^ |
14:41 | <@Rubidium> | gheheh... don't ever expect a neutral answer |
14:41 | <@Rubidium> | although, maybe "try it yourself" is a neutral answer, but not a real answer to your question |
14:41 | <planetmaker> | Lovheim: just download the binaries into a new dir and start it |
14:41 | <Lovheim> | Oh, no special name for the dir? |
14:41 | <Yexo> | no |
14:42 | <planetmaker> | http://mz.openttdcoop.org/is2/bundles/IS2.0-beta3/ |
14:42 | <Lovheim> | Oh, thats amazing. I really have to say OpenTTD team has really made a good job programming. |
14:42 | <planetmaker> | Lovheim: no need to overwrite anything |
14:42 | <planetmaker> | I have like.... 20 different OpenTTDs here |
14:43 | <Lovheim> | Hehe, which is your fav? The original? |
14:43 | <planetmaker> | Mind that you don't complain about the IS binaries to the devs. |
14:43 | <planetmaker> | Complain to me or Hirundo |
14:43 | <Lovheim> | Haha, I never complain on stuff that's free =) |
14:43 | <planetmaker> | Bug reports then, if you prefer that way :-) |
14:44 | <planetmaker> | which would actually be very welcome |
14:44 | <@Belugas> | if everyone was as wise as you... |
14:44 | <Lovheim> | Hah |
14:44 | <Lovheim> | But im really hoping that there will be a newGFX for "booths" - which will give me money everytime a competitor go trought it with a vehicle. |
14:44 | <planetmaker> | but mostly I play plain OpenTTD |
14:45 | <planetmaker> | I cannot be arsed to deal with incompatible savegames. |
14:45 | <Lovheim> | I am so damn annoyed that they fill up my nicely built roads with 200x cars. Hahaha - and I get nothing for it. |
14:45 | <planetmaker> | hahah :-) |
14:45 | <planetmaker> | then you shouldn't try nocab :-P |
14:45 | <planetmaker> | they'll use 10 times as many cars |
14:45 | <@Rubidium> | planetmaker: only 20? :) |
14:45 | <planetmaker> | Rubidium: I didn't count |
14:45 | <planetmaker> | just guestimate |
14:46 | <planetmaker> | but I don't keep a repo for every patch. |
14:46 | <Lovheim> | Hah, but thats the thing. I love it when there is alot of cars and well built roads which makes the city look alive. |
14:46 | * | Rubidium easily reaches that if he doesn't count the checkouts for binaries that I can't run (like OSX) |
14:46 | <planetmaker> | Just a diff and save that |
14:46 | <@Rubidium> | or the checkouts in VMs (like for MSVC) |
14:47 | <Lovheim> | Where may I post suggestions, i'll post a "Checkpoint structure" that may be built on your own road. So when competitors go trought, they pay me like a minimal charge of what they are carrying. |
14:47 | <planetmaker> | just like.... is2, newgrfgui, stationgui, clientpatches, regions, airports, h2h, 5+ testing things, wwottdgd,... |
14:47 | <Yexo> | Lovheim: on the forums, but don't expect anything to happen with that suggestion |
14:48 | <Lovheim> | Ahh thats too sad. But I'll give it a try later on, might be someone out there that feel the same way. haha |
14:48 | <planetmaker> | fontselection, 0.7.x, heightlevel, devserver's one, public server's one, |
14:48 | <@Belugas> | Lovheim, thing is, money is not a real problem after a while. so i'm not ure it would really motivate anyone |
14:49 | <planetmaker> | hm... gamecreation=river generation |
14:49 | <@Belugas> | plus, one might argue that there is no REAL waypoints for trucks |
14:49 | <Lovheim> | I understand |
14:49 | <@Belugas> | therefor, you cannot NORMALLY force your trucks away from the pay zone |
14:50 | <Lovheim> | Would be cool tho, then you could make pay zone for a big price and therefor force your competitors to not use the road if NOT necesarry |
14:50 | <Lovheim> | And in that way my cool road-network would be mainly expensive to use. |
14:50 | <planetmaker> | Lovheim: that won't even work for IS2 patch |
14:51 | <Lovheim> | I understand, im just playing with the thought. hehe :) |
14:51 | <@Belugas> | what if a competitor connects to your road in mid-point? and exit before your toll point? |
14:51 | <planetmaker> | :-) |
14:51 | <planetmaker> | I would do exactly that :-P |
14:51 | <@Belugas> | hehehe |
14:51 | <Lovheim> | Nono |
14:51 | <planetmaker> | a road around it |
14:51 | * | Belugas hugs planetmaker |
14:52 | <Lovheim> | Im thinking about just 1sqm structure |
14:52 | <planetmaker> | exactly |
14:52 | <Lovheim> | that everytime someone go trought they will pay |
14:52 | <planetmaker> | and I would build a road around your road block |
14:52 | <planetmaker> | so there's a free path and a path with a toll booth. |
14:52 | <Lovheim> | AH |
14:52 | <Lovheim> | I see |
14:52 | <Lovheim> | I never thought of that |
14:52 | <Lovheim> | Haha |
14:52 | <_ln> | Lovheim: btw, http://www.apostrophe.org.uk/ |
14:52 | <planetmaker> | given a path finder certainly will put a penalty on a toll booth, cars will take the clear route |
14:53 | <Lovheim> | Yeah, I didnt think so far. |
14:54 | <Lovheim> | What's that site _1n? |
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14:54 | <planetmaker> | hehe. A hint that you drop too many "'" |
14:54 | <@Belugas> | a subtle notice that maybe you made some errors on your english |
14:54 | <@Belugas> | ln is a freak sometimes |
14:54 | <Lovheim> | Oh, im sorry if he was unable to understand my English ^^ |
14:55 | <Lovheim> | Im Norwegian, dont speak this much English |
14:55 | <planetmaker> | :-) The hint mainly aimed at "Im" --> "I'm" |
14:56 | <Lovheim> | echo 'Ok, i\'ll speak like this the rest of my life. Then he will have enought of them'; |
14:56 | <planetmaker> | don't be put off. You don't talk leet-speak. That's ugly and not readable - especially by not by non-native speakers |
14:56 | <Lovheim> | Hah =D |
14:57 | <Lovheim> | Oki, well I have to run along. Thanks for replying guys! Been a pleasure speaking with you! |
14:57 | <blathijs> | especially by not by non-native speakers <-- You mean people who don't have leet-speak as their primary language? |
14:57 | <@Rubidium> | is he flaming people again for not writing perfect English when he himself doesn't write perfect English either? |
14:58 | <_ln> | who? |
15:00 | -!- | oskari89 [oskari89@212-149-207-211.bb.dnainternet.fi] has quit [Quit: Utm A½ - Aja 35] |
15:00 | <Lovheim> | Ok, well I am going brb. Thanks everyone yet again. I will try your AI Yexo :D |
15:01 | <_ln> | clearly he cannot be talking about me, as 1) giving one url is hardly 'flaming'. |
15:02 | -!- | Farden_ [jk3farden@lns-bzn-48f-81-56-247-196.adsl.proxad.net] has quit [Ping timeout: 480 seconds] |
15:02 | * | Yexo wonders how long till _ln notices |
15:03 | -!- | Chris_Booth [~Chris_Boo@client-82-28-7-22.brhm.adsl.virgin.net] has joined #openttd |
15:03 | <planetmaker> | enjoy the game, Lovheim :-) |
15:04 | <@Rubidium> | Yexo: probably till he ain't on the list anymore |
15:04 | <planetmaker> | wasn't really bad this time, Rubidium :-) |
15:05 | <planetmaker> | that link was appropriate. |
15:05 | <planetmaker> | though one could have done without the hint, too. :-x |
15:08 | -!- | PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd |
15:18 | <CIA-1> | OpenTTD: yexo * r17353 /trunk/src/music_gui.cpp: -Codechange: make sure the shuffle and programme buttons in the music window are always the same size |
15:19 | <Eddi|zuHause> | Rubidium: does that kind of thing actually ever happen? |
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15:29 | <CIA-1> | OpenTTD: rubidium * r17354 /trunk/src/subsidy_gui.cpp: -Codechange: make the subsidy gui nested |
15:30 | <PeterT> | rubidium, what do you mean 'nested' |
15:32 | <Xaroth> | Take a look at the changes? |
15:32 | <Xaroth> | should be pretty easy to spot, no? |
15:32 | <PeterT> | hold on. let me update |
15:33 | <Alberth> | PeterT: if you trust me enough: http://www.tt-forums.net/viewtopic.php?f=33&t=42222 |
15:33 | <PeterT> | tt forums is ok |
15:33 | <Alberth> | yeah, but the PDF file? ;) |
15:35 | <PeterT> | why? |
15:35 | <PeterT> | are pdf files dangerous? |
15:36 | <Yexo> | are exe files dangerous? |
15:37 | <PeterT> | depends |
15:37 | <PeterT> | if you download them from openttd.org, no |
15:37 | <Xaroth> | hah |
15:37 | <@Rubidium> | Yexo: ofcourse not (if you don't execute them at least) |
15:37 | <Xaroth> | Rubidium: and are not on windows :P |
15:38 | <PeterT> | unless rubidium and yexo are out to get us (and smatz, and tb) |
15:38 | <Yexo> | Rubidium: I was trying to make PeterT think about his own question |
15:38 | <PeterT> | yexo, you mis-understood me |
15:38 | <planetmaker> | PeterT: it's a save bet, they are :-P |
15:39 | <Yexo> | PeterT: I certainly did not |
15:39 | <PeterT> | alberth asked me if i trusted him on the pdf file |
15:39 | <PeterT> | ok, im sorry what i should was: "why? am i supposed to be cautious about pdf files?" |
15:39 | <PeterT> | *should've said |
15:40 | <Ammler> | openttd.exe is a virus! |
15:40 | <Xaroth> | because pdf files can contain virus. |
15:40 | <PeterT> | really? |
15:40 | <PeterT> | wow |
15:40 | <Ammler> | at least, it affected me :-) |
15:40 | <planetmaker> | as do xls, doc, ppt files |
15:41 | <PeterT> | ha! doc files |
15:41 | <planetmaker> | and pif and exe and ... scr ... many, many |
15:41 | <planetmaker> | no shit. |
15:41 | <PeterT> | cpp? |
15:41 | <Alberth> | PeterT: if you use syntax highlighting, you execute code based on the contents of untrusted source :p |
15:41 | <Xaroth> | all office document formats have the capability to contain objects |
15:41 | <PeterT> | im off for school work |
15:42 | <PeterT> | bye all |
15:42 | <Xaroth> | those objects can contain virus, so as such, the doc does |
15:42 | -!- | PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Quit: Goodbye] |
15:42 | <Akoz> | bb |
15:42 | <Xaroth> | finally. |
15:42 | <Ammler> | this blog comment spambot is quite stupid. |
15:43 | <Eddi|zuHause> | when were bots ever not stupid? |
15:43 | <Ammler> | ups, wrong channel :-) |
15:43 | <Ammler> | well, it alwys does comment the same post. |
15:44 | <KenjiE20> | Eddi; when we welcome our robotic overlords |
15:44 | <Eddi|zuHause> | conclusion: Ammler is stupid => Ammler is a bot. |
15:44 | <Ammler> | don't need to be a bot. |
15:44 | <Alberth> | ah, you want this 79KB package? ok, let me in stall this 70MB for you :p |
15:44 | <Alberth> | *install |
15:46 | <Dreamxtreme> | and i told her the last time i dont have herpes |
15:47 | <Dreamxtreme> | oops |
15:47 | <Dreamxtreme> | wrong chan |
15:47 | <Dreamxtreme> | lol |
15:47 | -!- | PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has joined #openttd |
15:47 | <Dreamxtreme> | epic fail |
15:47 | <Dreamxtreme> | much like that bug |
15:47 | <planetmaker> | indeed :-P |
15:48 | <Dreamxtreme> | LOL |
15:53 | <Eddi|zuHause> | which petition do i have to sign to get a useful ignore feature in the forums? |
15:54 | <Dreamxtreme> | lol |
15:55 | <Eddi|zuHause> | any person with >50% lines consisting of "lol" is on the best path to get there, too. |
15:55 | -!- | williham [~wito@25.244.251.212.customer.cdi.no] has joined #openttd |
15:56 | <@Belugas> | oh... i can kick, but i can't give you the power to... |
15:56 | <@Belugas> | can't won't |
15:57 | <TrueBrain> | Eddi|zuHause: forum or IRC? |
15:58 | <Eddi|zuHause> | well, the ignore feature on IRC is sufficient |
15:59 | * | fjb has a build in ignore feature. |
15:59 | <TrueBrain> | Reddog really really doesn't get it .. he will receive his 3 warnings by the end of the week ... |
16:00 | <Eddi|zuHause> | fjb: sadly, i don't. |
16:01 | <Eddi|zuHause> | http://www.qdb.us/299533 (related to the topic) |
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16:01 | <TrueBrain> | lol :) That is funny Eddi|zuHause ;) |
16:02 | <TrueBrain> | the latest xbcd is VERY cool :) |
16:02 | <Dreamxtreme> | not like XBMC |
16:02 | <Dreamxtreme> | o ok |
16:03 | <Dreamxtreme> | lol |
16:04 | <Dreamxtreme> | right |
16:04 | <Dreamxtreme> | no more lols from me |
16:04 | <Dreamxtreme> | heh |
16:05 | <TrueBrain> | I wrote that down. |
16:05 | <Dreamxtreme> | ok |
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16:06 | <CIA-1> | OpenTTD: rubidium * r17355 /trunk/src/subsidy_gui.cpp: -Codechange: determine the minimum size of the subsidy gui based on (some) of the content |
16:07 | <Dreamxtreme> | now thats a fail |
16:07 | <Dreamxtreme> | although might not be of the epic kind |
16:07 | <@Belugas> | well... unless you're completely stoned or drunk, or if a lot of jokes would be layed dowm, you don't need to "lol" that much, it's... useless... is it? |
16:08 | -!- | Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has quit [Remote host closed the connection] |
16:08 | <Dreamxtreme> | yes |
16:08 | <TrueBrain> | Belugas: one might think |
16:08 | <Dreamxtreme> | i now i lol too much |
16:08 | <TrueBrain> | Belugas: but people are CARZY you know |
16:08 | -!- | Dreamxtreme was kicked from #openttd by DorpsGek [[22:04] <Dreamxtreme> no more lols from me] |
16:08 | -!- | Dreamxtreme [~chatzilla@93-97-81-59.zone5.bethere.co.uk] has joined #openttd |
16:08 | <@Belugas> | like... what sos it express? that you're laughing out loud. to what? who knows... |
16:08 | <Dreamxtreme> | know even |
16:08 | <@Belugas> | indeed TrueBrain ;) |
16:08 | <Dreamxtreme> | oi |
16:08 | -!- | [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has quit [Read error: Connection reset by peer] |
16:08 | <Dreamxtreme> | that was in context |
16:08 | <Dreamxtreme> | YOU (Dreamxtreme) have been booted from #openttd by DorpsGek ([22:04] <Dreamxtreme> no more lols from me) |
16:08 | -!- | mode/#openttd [+b *!~chatzilla@93-97-81-59.zone5.bethere.co.uk] by DorpsGek |
16:08 | -!- | Dreamxtreme was kicked from #openttd by DorpsGek [[22:04] <Dreamxtreme> no more lols from me] |
16:09 | -!- | [com]buster [~Combuster@82-171-220-59.ip.telfort.nl] has joined #openttd |
16:09 | <TrueBrain> | Belugas: now this is a situation on which I say: lol :) |
16:09 | <@Belugas> | yeah :D |
16:09 | -!- | mode/#openttd [-b *!~chatzilla@93-97-81-59.zone5.bethere.co.uk] by DorpsGek |
16:10 | <welshdragon> | TrueBrain stop kicking innocent people |
16:10 | <TrueBrain> | welshdragon: innocent? |
16:10 | -!- | Zahl [~Zahl@f051152006.adsl.alicedsl.de] has quit [Quit: *schiel*] |
16:10 | <TrueBrain> | he promised he wouldn't say that word! And he did! Twice! |
16:10 | <welshdragon> | he's from York |
16:10 | <TrueBrain> | and that makes it okay .. how? |
16:10 | -!- | Dreamxtreme [~chatzilla@93-97-81-59.zone5.bethere.co.uk] has joined #openttd |
16:10 | <Dreamxtreme> | omg |
16:11 | <@Belugas> | they are all stoned over there, welshdragon? |
16:11 | -!- | Mucht [~Martin@chello080109200215.3.sc-graz.chello.at] has joined #openttd |
16:11 | <welshdragon> | Belugas: they lolololololololololololol a lot |
16:11 | <Dreamxtreme> | i cant lo'l' anymore |
16:12 | <PeterT> | they must be happy people |
16:12 | <Dreamxtreme> | clearly |
16:12 | <Eddi|zuHause> | i have a suggestion: if you feel the urge to lol, rofl instead |
16:13 | <Dreamxtreme> | true |
16:13 | <PeterT> | does any op here actually have an IRC with a kick/ban/unban GUI? |
16:13 | * | welshdragon rofl's all over Eddi|zuHause |
16:13 | <Eddi|zuHause> | if you feel that is an overreaction, put a smilie |
16:13 | <PeterT> | welshdragon: hehe |
16:13 | <@Belugas> | #EVERYBODY MUST GET STONED |
16:13 | <@Belugas> | he.. not me who said that... Bob Dylan! |
16:13 | <welshdragon> | srsly: LERN2LIGHTENUP :P |
16:14 | <Eddi|zuHause> | PeterT: a) rephrase that to "an IRC with a [...] GUI", b) why does that matter? |
16:14 | <Dreamxtreme> | ok |
16:14 | <Dreamxtreme> | who stole the remote |
16:14 | <Eddi|zuHause> | i did |
16:14 | <Dreamxtreme> | :P |
16:14 | <PeterT> | Eddi|zuHause, because it matters. |
16:14 | <Eddi|zuHause> | i just misplaced it again |
16:15 | <Eddi|zuHause> | like i do with remotes all the time |
16:15 | <TrueBrain> | Kindergarten |
16:15 | <Eddi|zuHause> | including my mouse and my keyboard |
16:15 | <Dreamxtreme> | :O |
16:15 | <Eddi|zuHause> | and anything else in my room that does not have a wire |
16:15 | <Eddi|zuHause> | and wires |
16:16 | <Eddi|zuHause> | and occasionally wires which are connected to something |
16:16 | <Dreamxtreme> | ok |
16:16 | -!- | Kaas [~Stefan@88.159.121.35] has joined #openttd |
16:16 | <Dreamxtreme> | give it back then |
16:16 | <Eddi|zuHause> | no. i never give away anything that is mine. |
16:16 | <Dreamxtreme> | seriously i cant find it |
16:17 | <Dreamxtreme> | but its mine though |
16:17 | <Dreamxtreme> | :'( |
16:17 | <Kaas> | hey guys. i've got a question.. Im in a TTD game thats in year 1992, but i still dont have electric trains. planes and cars do develop though |
16:17 | -!- | lewymati [~lewymati@aeiz221.neoplus.adsl.tpnet.pl] has quit [] |
16:17 | <Yexo> | Kaas: did you build an electric depot? |
16:17 | <Yexo> | also, what climate are you playing? |
16:17 | <@Belugas> | which climate? |
16:17 | <PeterT> | are you in artic? |
16:17 | <PeterT> | or tropical? |
16:18 | <Kaas> | there is also a button that says: disable electic trains, but thats also unchecken |
16:18 | <PeterT> | climate please |
16:18 | <Kaas> | Desert |
16:18 | <@Belugas> | there you go |
16:18 | <Yexo> | there are no electric trains in desert |
16:18 | <Kaas> | newest train is tina turbo |
16:18 | <@Belugas> | not available |
16:18 | <Kaas> | really? |
16:18 | <Eddi|zuHause> | yes. |
16:18 | <Kaas> | are there mono rails? |
16:18 | <Dreamxtreme> | wow |
16:18 | <Eddi|zuHause> | i suggest you try a newgrf |
16:18 | <Dreamxtreme> | shows you i never go on there |
16:18 | <Eddi|zuHause> | yes, there are monorails and maglevs [iirc] |
16:19 | <Kaas> | at what year will i get these? :) |
16:19 | -!- | andythenorth [~andy@host81-152-147-6.range81-152.btcentralplus.com] has joined #openttd |
16:19 | <@Belugas> | can't remember |
16:20 | <@Belugas> | the wiki knows |
16:20 | <@Belugas> | at least for regular games |
16:20 | <PeterT> | 2001 for monos |
16:20 | <@Belugas> | bummer... another chick feeder :( |
16:20 | <PeterT> | 202x for maglevz |
16:21 | <Kaas> | ah ok, thanks man :) |
16:21 | <Kaas> | 160 km/u just isnt fast enough :D |
16:21 | -!- | frosch123 [~frosch@89.15.214.166] has quit [Remote host closed the connection] |
16:21 | <Dreamxtreme> | ok |
16:21 | <Dreamxtreme> | England & Wales 0.5 ready |
16:22 | <PeterT> | Kaas, im checking the wiki actually |
16:22 | <PeterT> | :) |
16:22 | <Kaas> | dont worry |
16:22 | -!- | Alberth [~hat@a82-95-164-127.adsl.xs4all.nl] has left #openttd [] |
16:22 | <PeterT> | oh sorry, 1999 for first mono |
16:22 | <Kaas> | woot |
16:22 | <Kaas> | even better :D |
16:23 | <Kaas> | its 1993 already |
16:23 | <TrueBrain> | hmm ... kaas ... /me hits the fridge |
16:23 | <PeterT> | 2020 for maglevz |
16:23 | <PeterT> | (with a z!) |
16:23 | <@Belugas> | you have a sister? Called Patricia? Are you Patricia? |
16:23 | <TrueBrain> | Belugas: are you mental? |
16:23 | <@Belugas> | I want a digital autograph |
16:24 | <TrueBrain> | (just checking ;)) |
16:24 | <@Belugas> | TrueBrain, mental-ly touched :) |
16:24 | <Kaas> | anyway, going to play again. thanks for the infoz |
16:24 | <TrueBrain> | Kaas: enjoy |
16:24 | <@Belugas> | and pay us a visit with her! |
16:25 | <TrueBrain> | what are you babbling about? :) |
16:25 | <Dreamxtreme> | cake |
16:25 | <TrueBrain> | http://images01.olx.com/ui/1/80/73/1437773_1.jpg <- there, a digital autograph for you :) |
16:25 | <TrueBrain> | 3rd page for nudity on the terms: digital autograph .. you got to love google |
16:25 | <@Belugas> | Patricia Kaas, a french signer :D |
16:25 | <TrueBrain> | ah :) |
16:25 | <SmatZ> | mmm nudity |
16:26 | <SmatZ> | whose sign is that ? |
16:26 | <TrueBrain> | SmatZ: go call your girlfriend |
16:26 | <SmatZ> | :( |
16:26 | <Farden> | as a french, I cannot really call her a singer |
16:26 | <Kaas> | hmm |
16:26 | <Kaas> | im dutch, not french |
16:26 | <Farden> | more a howler |
16:26 | <TrueBrain> | http://www.milkmag.org/images/miscarriage_03.jpg <- NOT BOSS SAFE! 3rd page hit in google on 'digital autograph' .. wtf?! |
16:26 | <Farden> | or, something like that |
16:26 | <@Belugas> | ok.. as a canadian once belgian, i do, Farden |
16:27 | <PeterT> | truebrain: in english its "NSFW" |
16:27 | <PeterT> | Not Safe For Work |
16:27 | <SmatZ> | hmm what is "svetar" |
16:27 | <@Belugas> | i like her, in fact. not everything she does, but a few songs here and there always touch me |
16:27 | -!- | Fuco [~dota.keys@188.123.106.105] has quit [Quit: Quit] |
16:27 | <TrueBrain> | PeterT: do us all a favor, and don't get smart on me |
16:27 | <Farden> | well, it's a question of taste, I think |
16:28 | <PeterT> | where are you from? |
16:28 | <Farden> | perhaps I'm to young to understand |
16:28 | <PeterT> | you dont have a country listed on your name |
16:29 | <SmatZ> | TrueBrain: bad mood? :( |
16:29 | <TrueBrain> | Farden: Belugas is very old, so :) |
16:29 | <TrueBrain> | SmatZ: no, absolutely not :) |
16:29 | <PeterT> | belugas isnt old |
16:30 | <@Belugas> | nope... he's ancient |
16:30 | <TrueBrain> | I second that :) |
16:30 | -!- | Fuco [~dota.keys@188.123.106.105] has joined #openttd |
16:30 | <PeterT> | no, not really |
16:30 | <PeterT> | hes the wise one |
16:31 | <@Belugas> | buwhahahahaha!!!! |
16:31 | <@Belugas> | now it's the proper time: |
16:31 | <@Belugas> | LOL! |
16:31 | <PeterT> | i gotta go again |
16:31 | <@Belugas> | pee? |
16:31 | <PeterT> | football calls |
16:31 | <PeterT> | ;) |
16:32 | <PeterT> | Belugas: confusing "go" with "go take a piss" ? |
16:32 | <PeterT> | goodbye all |
16:32 | -!- | PeterT [~Peter@c-76-19-168-104.hsd1.ma.comcast.net] has quit [Quit: Goodbye] |
16:32 | -!- | OwenS [~oshepherd@cpc1-stkn13-0-0-cust18.midd.cable.ntl.com] has joined #openttd |
16:32 | <@Belugas> | dunno abouty you but in here, if one said just "gotta go", it usually means that |
16:32 | * | TrueBrain hugs Belugas |
16:33 | <@Belugas> | not always... but still |
16:33 | <@Belugas> | puurrrr |
16:33 | <@Belugas> | puuurrrrrr |
16:33 | <TrueBrain> | I love it when Belugas makes that sound :) |
16:33 | <@Belugas> | you should hear my cat... |
16:33 | <TrueBrain> | our cat only tries to hurt you .. |
16:33 | <TrueBrain> | stupid cat |
16:34 | <@Belugas> | my cat now weights 12 pounds 4 onces. monster of love! |
16:34 | <TrueBrain> | pounds ... |
16:34 | <TrueBrain> | I hate those canadian people |
16:34 | <TrueBrain> | what is wrong with grams? |
16:34 | <TrueBrain> | SI UNITS PEOPLE! :'( |
16:35 | <TrueBrain> | hihi :) |
16:35 | <@Rubidium> | all cats hurt me, in some way or another |
16:35 | * | OwenS doesn't know what his cats weigh, and if he did, he would know in sane units :p |
16:35 | <TrueBrain> | 12 pounds 4 ounces = 5 556.50653 grams <- google can be useful :) |
16:35 | <OwenS> | TrueBrain: Grams isn't an SI base unit :p |
16:35 | <TrueBrain> | kg is |
16:35 | <TrueBrain> | therefor g is |
16:36 | <OwenS> | And grams seems like an odd unit to use for an animal's weight |
16:36 | <SmatZ> | it's not base unit, only kg is |
16:36 | <TrueBrain> | base unit, yes :) |
16:36 | <@Rubidium> | less odd than light years for distance |
16:36 | <SmatZ> | hehe |
16:36 | <@Belugas> | well... that's how the vet told me she weighted ( the cat... not the vet...) so i just.. grabbed the number |
16:36 | <TrueBrain> | depends on what you are pointing at Rubidium :) |
16:37 | <TrueBrain> | Belugas: hahaha :) Not the vet? You sure? :p |
16:37 | <TrueBrain> | :p :p :p |
16:37 | <TrueBrain> | Rubidium: in fact, we use kpc for distance |
16:37 | <OwenS> | parsecs? |
16:37 | <Eddi|zuHause> | OwenS: nobody was asking for "SI base units", just "SI units" |
16:37 | -!- | TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has quit [Ping timeout: 480 seconds] |
16:37 | <TrueBrain> | yup |
16:37 | <@Belugas> | far from that... she told me i should check my cat's diet but ... let say the doctor was not following her own advices :D |
16:37 | -!- | TinoDidriksen [~tino@port432.ds1-od.adsl.cybercity.dk] has joined #openttd |
16:37 | <TrueBrain> | ghehehehe :) |
16:37 | <TrueBrain> | clear :) |
16:38 | <TrueBrain> | what I never understood about kg in SI, 'kg' is the base, but it isn't dkg, or mkg ... |
16:38 | <OwenS> | It's an oddity dating back to the crazy french Metric comittee... |
16:38 | <Farden> | it's not crazy |
16:38 | <TrueBrain> | I hate french people |
16:38 | <TrueBrain> | (sorry glx :p) |
16:38 | <Farden> | it's logic! |
16:39 | <OwenS> | Simply they couldn't make an accurate gram :P |
16:39 | <Farden> | TrueBrain : then I hate you |
16:39 | <Farden> | (glx isn't the only french here) |
16:39 | <TrueBrain> | Farden: might be, but glx is the only one I would make the exception for :) |
16:39 | <TrueBrain> | hihi :) |
16:39 | <Farden> | you bastard...^^ |
16:39 | <Eddi|zuHause> | OwenS: but they could have called this big block of metal a "gram" instead of a "kilogram" |
16:39 | <+glx> | thx TrueBrain :) |
16:39 | <TrueBrain> | Farden: BOFH present |
16:39 | <Farden> | toi, tu paie rien pour attendre! |
16:39 | <Farden> | oh |
16:39 | <Farden> | BOFH <! |
16:39 | <@Belugas> | ho ben... j'l'aurais jamais devine, Farden :) |
16:39 | <Farden> | <3 |
16:40 | <OwenS> | Eddi|zuHause: The gram was decided in some way or other already... |
16:40 | <OwenS> | As I said, crazy feench |
16:40 | <Farden> | excuse me |
16:40 | * | Farden slaps OwenS around with Windows Me |
16:40 | <Farden> | but it was necessary |
16:40 | <SmatZ> | ow |
16:40 | <TrueBrain> | if you google for 'logic' apple is the first hit |
16:40 | <TrueBrain> | that is not .. logic |
16:41 | <Dreamxtreme> | anyone fancy a England and wales OTTD MP game |
16:41 | <Dreamxtreme> | ?? |
16:41 | <SmatZ> | a England? |
16:41 | <OwenS> | Farden: That Windows ME evaporated upon coming into contact with my OpenSolaris box :p |
16:41 | <Farden> | opensolaris? good boy |
16:41 | * | SmatZ slaps himself with _ln |
16:41 | <Farden> | but I prefer freeBSD |
16:42 | -!- | R0b0t1 [~Enigma@64-136-216-213.dyn.everestkc.net] has joined #openttd |
16:42 | <CIA-1> | OpenTTD: rubidium * r17356 /trunk/src/ (subsidy.cpp subsidy_gui.cpp): -Fix: actually implement scrolling for the subsidy list instead of 'just' showing a scroll bar. |
16:42 | <Dreamxtreme> | uk |
16:42 | <Dreamxtreme> | yuk |
16:42 | <TrueBrain> | yes, uk is yuk, you got that right :) |
16:42 | <Dreamxtreme> | it timed out uploading my map |
16:42 | <TrueBrain> | oh, am I not the niceone here today :) |
16:42 | <Dreamxtreme> | tut |
16:42 | <OwenS> | Linux, OpenSolaris, (Last booted ~4 months ago) Windows XP, I have a Unix-clone, Unix and Not-ix here... Just need to add OS X as a "Freak-ix" :p |
16:43 | <TrueBrain> | a 4 month long running Windows XP |
16:43 | <TrueBrain> | that can never be a good thing |
16:43 | <@Rubidium> | Farden: so it's almost time to use Debian :) |
16:43 | <_ln> | hi SmatZ |
16:43 | <Lovheim> | Hello again, anyone experienced the bug when trying to add newGFX that the game crashes and say "<filename>.gfx lost in cache"? |
16:43 | <OwenS> | TrueBrain: Unbooted for 4 months :P |
16:43 | <Farden> | debian? |
16:43 | <SmatZ> | hello _ln |
16:43 | <Farden> | don't talk me about that shit^^ |
16:43 | <TrueBrain> | I want to bet that next time you move your mouse, it asks you to reboot before changes take affect |
16:43 | <Eddi|zuHause> | TrueBrain: by far not your best day yet ;) |
16:43 | <TrueBrain> | Eddi|zuHause: what would it make my best day? :) |
16:43 | <@Rubidium> | Farden: but... Debian runs with the freebsd kernel |
16:43 | <OwenS> | TrueBrain: Next time I boot it I expect it to ask me to download 1GB of updates or such |
16:44 | <TrueBrain> | OwenS: download them before you boot :p |
16:44 | <Eddi|zuHause> | i should rather not say anything now :p |
16:44 | <SmatZ> | I had windows running for over a year... on a notebook, suspended on disk :-p |
16:44 | <Farden> | yeah, they "stole" freeBSD kernel parts |
16:44 | <Farden> | like apple has done |
16:44 | <TrueBrain> | Eddi|zuHause: so you picked up on that ? :) Damn, I now really feel like Simon :) |
16:44 | <Farden> | but, a kernel doesn't make an OS |
16:44 | <Farden> | all ports |
16:44 | <TrueBrain> | SmatZ: CHEATER! :) |
16:44 | <SmatZ> | ;) |
16:44 | <Farden> | all binaries |
16:44 | <OwenS> | Farden: FreeBSD's ZFS implementation is absolutely crappy |
16:44 | <Farden> | they form the great freeBSD |
16:45 | <Farden> | ZFS? |
16:45 | <TrueBrain> | then .. when is the last time you tried compiling OpenTTD on FreeBSD? |
16:45 | <OwenS> | I mean, ffs, panics are a regular occurance... |
16:45 | <SmatZ> | I was surprised when I powered it on (it's old old pentium) and it resumed from hibernation :) |
16:45 | <Farden> | I don't know |
16:45 | <Farden> | never used it |
16:45 | <Ammler> | fjb: is using openttd there... |
16:45 | <TrueBrain> | SmatZ: would have been funny :) |
16:45 | <OwenS> | Well I have a 2TB ZFS pool so Solaris is my only practical option :p |
16:45 | <Farden> | my school uses AFS |
16:46 | <Dreamxtreme> | Description field exceeded 500 characters. EPIC FAIL |
16:46 | <@Rubidium> | TrueBrain: it compiles fine on Debian's FreeBSD |
16:46 | <Farden> | but... I don't think they know how to use it |
16:46 | <@Rubidium> | at least 0.7.2 does |
16:46 | <OwenS> | Farden: AFS? AtheOS File System? |
16:46 | <Farden> | cause it's always crashing |
16:46 | <Farden> | no |
16:46 | <Farden> | Andrew File System |
16:46 | <Lovheim> | Anyone had the error where it says the GFX is lost in cache? |
16:46 | <TrueBrain> | page 35 on search term 'logic' gives me nudity .. silly Google :p |
16:47 | <OwenS> | Basically, one has to do about 20 pages of settings changes to get ZFS working "reliably" on FreeBSD. No thanks. Solaris is easier |
16:47 | <Farden> | nudity can be full of logic^^ |
16:47 | <Farden> | OwenS : if you see it that way, yeah of course |
16:47 | <OwenS> | And no other FS provides the functionality |
16:47 | <TrueBrain> | using ZFS to dismiss a whole OS .. that is a new :) |
16:48 | <Farden> | but, they're working on it |
16:48 | <Farden> | perhaps one day |
16:48 | <Farden> | ZFS and freebsd will be friends again \o |
16:48 | <OwenS> | Also, FreeBSD is still stupidly clinging to BSD make :p |
16:48 | <Farden> | well, I prefer BSD make |
16:48 | <Farden> | it's less verbose in standart mode |
16:48 | <TrueBrain> | Dreamxtreme: can I .. suggest you tune down your 'epic fail' .. it starts to become, well .. annoying. We spent all this time on creating something amazing, and all you can say is: epic fail here, epic fail there. Besides the fact you clearly 100% misunderstood the term 'epic fail', it is also very much not nice to throw around that often. |
16:49 | <Farden> | when you're using recursive makefiles |
16:49 | <Farden> | I had a project to do, which had to compile with both gmake and pmake |
16:49 | <Farden> | and, with gmake the log was about 40 lines |
16:49 | <Farden> | and pmake it was only 10 |
16:49 | <Dreamxtreme> | lol i was referring to the epic fail on my part TrueBrain |
16:49 | <TrueBrain> | so gmake is clearly better :) |
16:50 | <TrueBrain> | oh oh oh oh, a lol :) So I can kick you now? |
16:50 | <Farden> | it's much easier to get errors when you don't have all those "entering directory ... leaving directory" messages |
16:50 | <Dreamxtreme> | dammt |
16:50 | <OwenS> | recursive makefiles are silly anyway. They don't play along with the -j option... |
16:50 | <Farden> | TrueBrain : more message are good, but only if there are usefull |
16:50 | <Dreamxtreme> | right |
16:50 | * | TrueBrain hugs Dreamxtreme |
16:50 | <OwenS> | Farden: I find the directorry messages useful :p |
16:50 | <Farden> | why? |
16:50 | <Dreamxtreme> | :D |
16:51 | <OwenS> | Because if your insisting on recursive makefiles, I want to be able to find the failed file... |
16:51 | <OwenS> | Rather than just file.c(24) and not knowing where file.c is |
16:51 | <Farden> | doesn't it tells you the complete path when it does an error? |
16:51 | <@Rubidium> | Farden: just add '-s' to your MAKEFLAGS |
16:51 | <OwenS> | Farden: no it doesn't |
16:51 | <Farden> | ok, cause it does for me |
16:51 | -!- | Zahl [~Zahl@f051152006.adsl.alicedsl.de] has joined #openttd |
16:51 | <Farden> | but it's probably because of a hidden flag somewhere |
16:51 | <CIA-1> | OpenTTD: smatz * r17357 /trunk/src/yapf/yapf_road.cpp: -Codechange: some compilers complain about implicit conversion from NULL to bool |
16:52 | <TrueBrain> | SmatZ: you make it sound like the compilers are to blame :p |
16:52 | <Farden> | which make the directory messages useless |
16:52 | <SmatZ> | they are! :) |
16:52 | <TrueBrain> | hehehe :) |
16:52 | <TrueBrain> | type-checking? Anyone? :p |
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16:52 | <OwenS> | Then again I never see those messages because I don't use recursive makefiles; because they, as I said, don't paralelize properly with -jX options - they either spawn more ccs than I wanted or spawn a make process per core. Neither is smart |
16:53 | <@Rubidium> | TrueBrain: they are; newer compilers removed valid warnings |
16:54 | <TrueBrain> | hehe |
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16:55 | <Farden> | OwenS : it's more a style of structure |
16:55 | <+glx> | gcc 3.4.5 complains, gcc 4.4.0 doesn't |
16:55 | <Farden> | for big C/C++ projects, using a recursive structure is very usefull |
16:55 | <TrueBrain> | gcc 4.4.0 sucks :p |
16:56 | <Farden> | when you have dozens of files to compile |
16:56 | <OwenS> | Farden: For big C/C++ projects you shouldn't be hand writing makefiles :P |
16:56 | <TrueBrain> | Farden: I can say with proud OpenTTD uses only 2 Makefiles for the whole compile-process |
16:56 | <TrueBrain> | well, 3, but one is to call the other 2 :p |
16:56 | <TrueBrain> | OwenS: owh ... euh ... |
16:56 | <TrueBrain> | DOH! I knew we did something wrong :p |
16:57 | <OwenS> | Then again maybe I'm just too much of a CMake fan :p |
16:57 | <[com]buster> | Farden: maybe you read on "recursive make considered harmful" |
16:57 | <Farden> | OwenS : I'm talking about school projects, and at the moment, we MUST write every makefile by ourselves |
16:57 | -!- | valhallasw [~valhallas@195-241-124-225.ip.telfort.nl] has joined #openttd |
16:57 | <Farden> | so... |
16:57 | <Farden> | but later, we'll be allowed to do beautiful automated things |
16:57 | <TrueBrain> | self-written Makefiles / configure shit is better than that annoying auto* shit :( |
16:57 | <[com]buster> | TrueBrain +1 |
16:58 | <Farden> | I've heard from students in the next class that autotools are worst than hell |
16:58 | <Farden> | I will soon see if it's true^^ |
16:58 | <Dreamxtreme> | TrueBrain FTW! |
16:58 | <OwenS> | Autotools... ugh... Theres a reason KDE went Automake -> CMake :p |
16:58 | <TrueBrain> | I don't understand why so much projects use them ... 'easy'? |
16:58 | <TrueBrain> | :s |
16:58 | <Dreamxtreme> | TrueBrain you ever used joomla |
16:59 | <Farden> | probably because they produce good looking results? |
16:59 | <Farden> | it's nice to see the checklist of ./configure |
16:59 | <Farden> | it's looking very geek |
16:59 | <Dreamxtreme> | i like KDE |
16:59 | <OwenS> | "good looking"? CMake's results are better looking :p |
16:59 | <[com]buster> | And it's taking waaaay too much time |
16:59 | <TrueBrain> | Dreamxtreme: don't use such words in here |
16:59 | <Dreamxtreme> | but it has its floors |
16:59 | <Dreamxtreme> | :S |
16:59 | <TrueBrain> | Farden: yeah, and that is about all :p |
16:59 | <Farden> | [com]buster : I have to agree on that^^ |
16:59 | <TrueBrain> | it looks cool you check for stdio.h |
16:59 | <Dreamxtreme> | ok whats your fav CMS |
16:59 | <TrueBrain> | (WTF? If you miss that file, something is VERY wrong :p) |
16:59 | <CIA-1> | OpenTTD: smatz * r17358 /trunk/src/stdafx.h: -Fix: compilation was broken for gcc older than 3.4 |
17:00 | <Farden> | ^^ |
17:00 | <TrueBrain> | SmatZ: does 2.95.3 work? :p :p :p |
17:00 | <[com]buster> | stdafx.h? |
17:00 | * | OwenS wonders why MS prefixed that with "std"... |
17:00 | <@Rubidium> | TrueBrain: ofcourse it does |
17:00 | <[com]buster> | that you are even *manage* to get that through gcc |
17:00 | <Farden> | there are still people using older version that 3.0? |
17:01 | <Farden> | than* |
17:01 | <Eddi|zuHause> | i tried using CMake recently to compile a KDE app |
17:01 | <[com]buster> | pre-3.0, no |
17:01 | <Eddi|zuHause> | it didn't really give useful error messages |
17:01 | <@Rubidium> | (just not on OpenTTD's code base) |
17:01 | <@Rubidium> | this is going to look so nice due to all my lagging :) |
17:01 | <TrueBrain> | Rubidium: why do I suspect that a vanilla (non-debian) gcc 2.95.3 give me ... funny errors? :) |
17:01 | <[com]buster> | But I'm stubbornly refusing to get gcc past 4.2 |
17:01 | <z-MaTRiX> | hey-ho ;> |
17:01 | <SmatZ> | TrueBrain: NO! |
17:01 | <Farden> | [com]buster : gcc should ever be 4.2 |
17:02 | <Farden> | for ethical reasons^^ |
17:02 | <TrueBrain> | SmatZ: :'( :'( BUT I WANT TO USE GCC 2.95.3!!! I LOVE THAT COMPILER! :p |
17:02 | <SmatZ> | I think NoAI merge didn't break that |
17:02 | <SmatZ> | (there were fixes after merge to make it work( |
17:02 | <OwenS> | Eddi|zuHause: Huh? Never noticed it not giving nice messages |
17:02 | <SmatZ> | but later it broke again |
17:02 | <SmatZ> | I waster some time to make it working |
17:02 | <SmatZ> | then I gave up :-p |
17:02 | <[com]buster> | Right now I'm seriously looking for gcc replacements |
17:02 | <TrueBrain> | good choice :) |
17:02 | <SmatZ> | *wasted |
17:02 | <TrueBrain> | tokai should just make sure MorphOS has a 'recent' compiler :p |
17:02 | <SmatZ> | hehe |
17:02 | <SmatZ> | @seen tokai |
17:02 | <@DorpsGek> | SmatZ: tokai was last seen in #openttd 2 weeks, 4 days, 4 hours, 45 minutes, and 13 seconds ago: <tokai> Audigex: yes. One way to find out what it means, right? :) |
17:03 | <TrueBrain> | [com]buster: tcc? icc? llvm? |
17:03 | <Farden> | [com]buster found something good? |
17:03 | <planetmaker> | he... wasting time + giving up = good choice? strange... :-P |
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17:03 | <TrueBrain> | planetmaker: hehe :) OUT OF CONTEXT! :P |
17:03 | <[com]buster> | icc is huge, llvm is still a wip |
17:03 | <planetmaker> | hihi :-) |
17:03 | <OwenS> | [com]buster: Sun CC? |
17:03 | <OwenS> | Not open source though |
17:03 | <TrueBrain> | [com]buster: LLVM is going pretty rapid, but yes :) |
17:03 | <TrueBrain> | tcc is nice :) 64bit 'works' :) |
17:03 | <Farden> | stop with your sun things |
17:03 | <OwenS> | Theres also AMD Open64 |
17:03 | <Eddi|zuHause> | OwenS: i don't have the error message anymore, but it was something like "error executing <very internal sounding file> - file not found" |
17:04 | <[com]buster> | I need something I can compile myself |
17:04 | <OwenS> | Eddi|zuHause: Never got such an error =/ |
17:04 | <TrueBrain> | tcc! |
17:04 | <OwenS> | [com]buster: Open64 then :p |
17:04 | <@Rubidium> | distcc! :) |
17:04 | <OwenS> | Which actually does 32-bit code... stupid Compaq name... |
17:04 | <SmatZ> | @openttd commit 16492 |
17:04 | <@DorpsGek> | SmatZ: Commit by smatz :: r16492 /trunk (15 files in 5 dirs) (2009-06-01 11:49:46 UTC) |
17:04 | <TrueBrain> | OpenTTD! |
17:04 | <@DorpsGek> | SmatZ: -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed. |
17:04 | <[com]buster> | lol@distcc |
17:04 | <[com]buster> | I actually have that |
17:04 | <Eddi|zuHause> | i installed a bunch of packages that were hinted on the "compile this program" wiki page, that apparently fixed it |
17:04 | <TrueBrain> | SmatZ: that was a sad day! :p |
17:04 | <SmatZ> | ;) |
17:04 | <Eddi|zuHause> | but i still have no idea what package was missing |
17:05 | <OwenS> | So, [com]buster, whats your issue with GCC? |
17:05 | <TrueBrain> | BLOATWARE! |
17:05 | <TrueBrain> | did I say that out loud? |
17:05 | <[com]buster> | ^ |
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17:05 | <OwenS> | Bloatware? And your suggesting replacing it with the itself quite large LLVM? (And I say this as an LLVM fan :P ) |
17:05 | <TrueBrain> | it is amazing it took THIS LONG before any serious alternative starts to become accepted |
17:05 | <TrueBrain> | LLVM is much less bloatware |
17:06 | <OwenS> | TrueBrain: I blame the C/C++ grammar :p |
17:06 | <TrueBrain> | large != bloat by definition |
17:06 | <[com]buster> | llvm can at least target multiple arches with *one* binary |
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17:06 | <OwenS> | Also, I blame how hard it is to optimize code :p |
17:06 | <TrueBrain> | LLVM does what it says what it does, and nothing more |
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17:06 | <OwenS> | Whoo... only 40MB of packages left to go |
17:06 | <TrueBrain> | gcc on the other hand is one big fucking mess |
17:06 | <[com]buster> | h |
17:07 | <+glx> | autotools or how to spend more time in configure than in compile |
17:07 | <OwenS> | GCC and Binutils are from a back end perspective, I agree |
17:07 | <[com]buster> | gcc past 4.2 won't compile properly on cygwin hosts |
17:07 | <TrueBrain> | [com]buster: but seriously, if you are looking for something small, C only, try tcc |
17:07 | <SmatZ> | sys-devel/gcc-4.4.1 Total size : 59.97 MiB |
17:07 | <OwenS> | small, C only, and with an optimizer which is crap :p |
17:07 | <SmatZ> | it's not that big |
17:07 | <Farden> | [com]buster : did you tried andLinux |
17:07 | <Farden> | it looks good |
17:07 | <SmatZ> | ... when one deleted precompiled headers |
17:07 | <TrueBrain> | SmatZ: indeed, size is not related to its bloat-status :) |
17:08 | <SmatZ> | TrueBrain: why is it bloated? |
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17:08 | <OwenS> | I think it became bloated about the time it grew 5 different internal representations... |
17:08 | <TrueBrain> | SmatZ: you don't agree? :p |
17:08 | <Eddi|zuHause> | hm... these kabauter thingies must have got into my system now |
17:08 | <SmatZ> | TrueBrain: I don't see a reason why it should be bloatware :) |
17:08 | <Dreamxtreme> | well this just turned into a all out war |
17:09 | <OwenS> | Also... The GCC and Binutils devs apparently have not considered that people may want to port their compiler to target a new architecture... |
17:09 | <[com]buster> | And when it started to require odd dependencies |
17:09 | <TrueBrain> | given that 'bloatware' is a bit vague, lets define what I think is wrong with GCC: unmangable (the code is a real mess), include-tree is a mess, library-shit is a mess, dep-shit is a mess |
17:09 | <OwenS> | Still supports PDP-11... |
17:09 | <Eddi|zuHause> | the kmix magically switched from the volume keys changing the "master" slide to changing the "pcm" slide |
17:09 | <SmatZ> | well, it is |
17:09 | <TrueBrain> | then we continue to talk about targets: every target follows other rules. Gentoo did a good effort unifying them, but still you hav etrouble that for some targets things are called different |
17:09 | <SmatZ> | PDP ftw! |
17:10 | <OwenS> | GCC and Binutils have HORRENDOUS developer documentation |
17:10 | <[com]buster> | Supporting PDP-11 is teh fail |
17:10 | <OwenS> | Tell me if you can find a useful document on how to target them to a new architecture |
17:10 | <OwenS> | I searched for hours. ONE DOES NOT EXIST. FOR A COMPILER PROJECT THIS IS RIDICULOUS |
17:10 | <TrueBrain> | Eddi|zuHause: KILL THEM! BE THE OVERLORD! :) (play Overlord 2, and you understand the reference) |
17:10 | <[com]buster> | and you need to be a geek to even ead the user manual |
17:11 | <OwenS> | [com]buster: To be fair, compilers are targetted at geeks :p |
17:11 | <TrueBrain> | SmatZ: on top of that, gcc silently assumes glibc and binutils |
17:11 | <[com]buster> | OwenS: not every software developer is |
17:11 | <TrueBrain> | gcc (a few targets at least) have hardcoded directories |
17:11 | <TrueBrain> | it can leak memory like a maniac, untracable |
17:11 | <OwenS> | TrueBrain: GCC allows you to disable use of glibc |
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17:11 | <SmatZ> | TrueBrain: I am running gcc with uclibc ;) (gentoo, maybe patched) |
17:11 | <TrueBrain> | I never said it was impossible |
17:12 | <TrueBrain> | I said it silently assumes it |
17:12 | <[com]buster> | gentoo, patches guaranteed :) |
17:12 | <OwenS> | --freestanding or --with-newlib depending upon your preferences IIRC :p |
17:12 | <TrueBrain> | you need to patch it to make it to work |
17:12 | <[com]buster> | --without-headers --with-newlib ;) |
17:12 | <TrueBrain> | so yes, I consider gcc bloatware and in need of replacement |
17:12 | <Dreamxtreme> | grr |
17:12 | <TrueBrain> | (long overdue, if you ask me) |
17:12 | <OwenS> | [com]buster: The --with-newlib is, what, 2 minor, a major and 4 minor revisions out of date? :p |
17:13 | <Dreamxtreme> | why doesnt this thing upload |
17:13 | * | Dreamxtreme gives his router a kick |
17:13 | <TrueBrain> | so 6 minors? |
17:13 | <TrueBrain> | 6 times 3 is also legal |
17:13 | <OwenS> | TrueBrain: Yes. I'm just pointing out the major in the middle of that :p |
17:13 | <@Rubidium> | hmm... complaining about scripts that check for stdio.h and complaining about stuff that assumes that certain things are installed... |
17:13 | <SmatZ> | 18 |
17:14 | <Eddi|zuHause> | TrueBrain> 6 times 3 is also legal <-- that sounds very awful |
17:14 | <TrueBrain> | Eddi|zuHause: it is, and I felt ashamed I said it out loud |
17:14 | <TrueBrain> | I am happy SmatZ is so naief he didn't understand it ;) |
17:14 | <TrueBrain> | Rubidium: fair point :) |
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17:15 | <[com]buster> | bottom line |
17:15 | <[com]buster> | GCC is built to force you into using more FSF crap |
17:16 | <Eddi|zuHause> | the fun starts if they switch glibc into (strict) GPL :) |
17:16 | <OwenS> | The only project more annoying is glibc... |
17:16 | <TrueBrain> | OwenS: on that I fully agree |
17:16 | -!- | Terkhen [~Terkhen@227.68.220.87.dynamic.jazztel.es] has joined #openttd |
17:16 | <OwenS> | In no small part because of <whatshisname>... |
17:16 | <Terkhen> | hello |
17:16 | <TrueBrain> | the few replacement libs are pretty nice |
17:16 | <TrueBrain> | sadly, hard to compile your system to use them :s |
17:16 | <TrueBrain> | Terkhen: howdie |
17:16 | <[com]buster> | glibc is 5% c library, 95% crap others wanted to have |
17:17 | <TrueBrain> | you know what, lets make a new OS, which doesn't have that crap!! :p |
17:17 | <TrueBrain> | make it binary compatible with Windows, *nix, BSD (and OSX)! |
17:17 | <@Rubidium> | ah well, with gcc 4.4 they might have made a good step into distros not using it :) |
17:17 | <SmatZ> | libc would be enough |
17:17 | <[com]buster> | http://dimensionalrift.homelinux.net/combuster/mos3 <-shameless plug |
17:17 | <planetmaker> | called brainos? |
17:17 | <[com]buster> | (and way ahead of you) |
17:18 | <TrueBrain> | even workable images? Impressive ;) |
17:18 | <[com]buster> | its still pre-alpha |
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17:18 | <OwenS> | [com]buster: PD is quite an interesting choice as not all countries have such a concept |
17:19 | <TrueBrain> | I once started an OS .. never came past the point of implementing something real :p |
17:19 | <+glx> | let's call it weirdos ;) |
17:19 | <TrueBrain> | put it under PD and CC-ZERO, and you should be fine for most countries :) |
17:19 | <TrueBrain> | glx: I really do like that :) |
17:19 | <[com]buster> | I'm currently trying to get hardware 3d working ;) |
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17:19 | <TrueBrain> | well .. I first have another project to launch ;) |
17:20 | <OwenS> | [com]buster: on an nVidia card was it not you were working? |
17:20 | <TrueBrain> | I personally like HelenOS |
17:20 | <[com]buster> | Nvidia's have nice bioses that don't need workarounds |
17:20 | <OwenS> | Hehe |
17:20 | <[com]buster> | and I only have one nv card |
17:20 | <OwenS> | "The 'pcieb' driver shares the alias 'pciexclass,060401' with the 'pcie_pci'" <-- O_o |
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17:21 | <Eddi|zuHause> | TrueBrain: sounds very greek-ish ;) |
17:21 | -!- | R0b0t1 [~Enigma@64-136-216-213.dyn.everestkc.net] has quit [Remote host closed the connection] |
17:21 | <OwenS> | That concerns me slightly because my HTPC's mobo + graphics card combination requires a Solaris PCIE on Intel workarround... |
17:21 | <[com]buster> | hµhµ |
17:22 | * | OwenS crosses fingers it's nothing |
17:22 | <OwenS> | Because otherwise I'm going to get further acquainted with SunOS' Kernel Debugger |
17:23 | <OwenS> | (Meh, if it were Linux, I would be pulling hardware to get to the settings file. No complaints there) |
17:23 | <Dreamxtreme> | hmm |
17:24 | <Dreamxtreme> | my scenario file isnt uploading properly to the forum attachment |
17:24 | <TrueBrain> | I wish you all a very good night :) |
17:24 | <Dreamxtreme> | the uploader closes but it doesnt show in the forum |
17:24 | <[com]buster> | 'night TB |
17:24 | <OwenS> | TrueBrain: Night |
17:24 | <OwenS> | Well... time to boot the HTPC into opensolaris-2 |
17:25 | <TrueBrain> | OwenS: I want a HTPC which communicates with my xbox ... till now I failed to do that correctly under linux :p |
17:25 | <TrueBrain> | and I refuse to instlal windows for it :p |
17:25 | <OwenS> | Xbox360? Fleeh |
17:25 | <OwenS> | PS3 FTW :P |
17:25 | <Eddi|zuHause> | <[com]buster> hµhµ <- that is very evil. my eyes always try to read "huhu" while my brain tries to read "hmhm"... now they are constantly fighting each other |
17:25 | <TrueBrain> | oh, my bed .. right |
17:25 | <OwenS> | Though both use UPNP :p |
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17:26 | <OwenS> | [com]buster: Can I just say that http://dimensionalrift.homelinux.net/combuster/mos3/snaps/mos_ia-pc_1_Startup%20Screen.PNG is quite messy? :p |
17:26 | <[com]buster> | Feel free |
17:26 | <OwenS> | "pfexec shutdown -i6 -g0" weeii |
17:27 | <[com]buster> | its one of the initial debug screens |
17:27 | <CIA-1> | OpenTTD: smatz * r17359 /trunk/src/misc_gui.cpp: -Fix: put static before cv qualifier, some compilers complain about that |
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17:30 | <CIA-1> | OpenTTD: yexo * r17360 /trunk/src/ (49 files in 3 dirs): -Fix (r17329): the 'track' and 'title' texts were lost in the conversion to nested widgets |
17:31 | <OwenS> | Same Intel hardware bug workaround bug. GAH! kernel debugger workaround workaround time.. |
17:31 | <SmatZ> | hehe |
17:32 | <Dreamxtreme> | o The attachment’s file size is too large, the maximum upload size is 4 MB. |
17:32 | <SmatZ> | OwenS: what are you doing? |
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17:35 | <+tokai> | hmm.. quite a stupid bot :) |
17:35 | <CIA-1> | OpenTTD: yexo * r17361 /trunk/src/music_gui.cpp: -Fix (r17360): committed a bit too much |
17:35 | <OwenS> | SmatZ: Getting OpenSolaris to boot on Intel hardware with a PCI-E bug... |
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17:37 | <SmatZ> | OwenS: I didn't know about any such bug :-x |
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17:43 | <OwenS> | SmatZ: Theres apparently a need for an "rber workaround". I have no clue what that means :p |
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17:43 | <SmatZ> | :) |
17:43 | <CIA-1> | OpenTTD: yexo * r17362 /trunk/src/lang/afrikaans.txt: -Fix (r17360): alignment in afrikaans.txt was wrong |
17:43 | <OwenS> | Or rather is sometimes a need for it and sometimes not. And the kernel doesn't currently know when it is needed and when not. And when not it crashes :p |
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17:44 | <Kaas> | is it possible to replace electric trains to monorail train with the replace trains button? |
17:44 | <SmatZ> | no |
17:44 | <Kaas> | lol |
17:45 | <Kaas> | mkay.. |
17:45 | <SmatZ> | "lol" is banned today :-p |
17:45 | <OwenS> | "~Chris_Boo@client" /me wonders what OS truncates usernames at 9 characters.. |
17:45 | <SmatZ> | hehe |
17:45 | <Kaas> | well, i can agree on that |
17:46 | <Kaas> | im not going to manually replace 261 trains >_> |
17:46 | <Eddi|zuHause> | i recommend you using a newgrf |
17:47 | <Eddi|zuHause> | and i believe i said that before |
17:47 | <Kaas> | which newgrf do you recommend? |
17:48 | <Kaas> | as there are like 200 different ones |
17:48 | <Eddi|zuHause> | most newgrf rail sets discourage switching from conventional rail to maglev |
17:48 | <Eddi|zuHause> | well, most of the times you'd be focusing on the railset of one country |
17:48 | <@Rubidium> | don't underestimate the number of NewGRFs :) |
17:48 | <DaleStan> | We recommend one set at a time. Alphabetical order, maybe? |
17:49 | <Eddi|zuHause> | so you'd use a canadian set, or an american set, or a uk set, or a german set |
17:49 | <OwenS> | Though multiple at once are now supported it tends to cause unfortunate results :p |
17:49 | <Kaas> | is there one that has the same stats for all trains, only that they all run on normal un-elecrtified tracks? |
17:49 | <Eddi|zuHause> | you can write that yourself :p |
17:49 | <OwenS> | Thats rather unrealistic :p |
17:49 | <Kaas> | the same stats as the original trains* |
17:49 | <Eddi|zuHause> | you don't actually have to know the stats |
17:49 | <Kaas> | well, that way you can play the game without having to replace 262 trains manually |
17:50 | * | OwenS expects Belugas to say something about realism :p |
17:50 | <Eddi|zuHause> | Kaas: it's just a couple of lines of NFO |
17:51 | <Farden> | gnuit |
17:51 | <Kaas> | is it? *searches config file* |
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17:51 | <Yexo> | Kaas: nfo != config file |
17:51 | <Eddi|zuHause> | NFO ain't going to be in the config file |
17:51 | <OwenS> | Kaas: NFO = NewGRF language : |
17:51 | <OwenS> | :p |
17:51 | <Kaas> | jeez, who invented that newgrf |
17:52 | <DaleStan> | http://wiki.ttdpatch.net/tiki-index.php?page=NewGraphicsSpecs |
17:52 | <Eddi|zuHause> | i'd go for Josef Drexler |
17:52 | <DaleStan> | The GRF container was invented by the TTD team. |
17:53 | <Eddi|zuHause> | DaleStan: TTO uses a different container format? |
17:53 | <Eddi|zuHause> | i'd guess rather not |
17:53 | <DaleStan> | ... Unlikely, actually. So the TTO team. |
17:53 | <fjb> | Me? What about me? Oh, OpenTTD on FreeBSD. Runs great. |
17:53 | <DaleStan> | The NFO file format and programming language were invented by Josef and Michael Blunck, and extended and/or improved upon by various members of the TTDPatch and OpenTTD teams. |
17:53 | <Yexo> | DaleStan: if I update the nforenum data files, should I only increase the second byte and leave the first one alone? |
17:54 | <DaleStan> | I'd recommend making the second match whatever is in the current source. |
17:54 | <Kaas> | is there a way to rip the original trainset? |
17:55 | <Ammler> | Kaas: yes, nfo |
17:55 | <CIA-1> | OpenTTD: rubidium * r17363 /trunk/src/ (rail_cmd.cpp road_cmd.cpp vehicle.cpp): -Fix [FS#3163] (r16717): feed autoreplace the front of vehicles, otherwise it gets distracted and bails out |
17:55 | <Ammler> | or grfcodoc I guess |
17:55 | <Ammler> | e |
17:55 | <Yexo> | why match current source? so that if the source is updated my data gets overwritten with the new 'official' data files? |
17:55 | <Kaas> | this might be a noob question, where do i find the NFO? |
17:55 | <DaleStan> | Kaas: GRFCodec outputs it. |
17:56 | <Eddi|zuHause> | Kaas: it is not necessary, the NFO language keeps all default values, you only need to set the things you want changed |
17:56 | <Eddi|zuHause> | which is the railtype property |
17:56 | <Kaas> | :\ |
17:57 | <Eddi|zuHause> | Kaas: i suggest you try to base your efforts on the "origeng.grf", after you read through the NFO tutorial |
17:57 | <DaleStan> | Yexo: True. So it depends on how persistent you want your datafiles to be. As long as the first matches and the source-code version of the second is no greater than the file-version, NFORenum will use the the on-disk version. |
17:57 | <Yexo> | ok, great |
17:57 | <Eddi|zuHause> | (you find the tutorial in the above link) |
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17:58 | <Ammler> | Kaas: you could use my logic train as example, it uses the toyland maglev and has a configurable speed |
17:59 | <Ammler> | (http://trac.openttdcoop.org/browser/grfdev/logic/makegrf) |
17:59 | <Eddi|zuHause> | i'm fairly certain "for all engines, set property <railtype> to <conventional>" can be expressed in one NFO pseudosprite |
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18:01 | <Ammler> | oh, that's all he want :-) |
18:01 | <Kaas> | Ammler: that looks simple to edit. Do you have a link for the original train set in NFO? |
18:01 | <DaleStan> | Eddi|zuHause: Correct. Plus, of course, sprite 0 and action 8. Total file size will be about 130-150 bytes. |
18:01 | <Ammler> | Kaas: original has no nfo, well no pseudo sprites |
18:02 | <DaleStan> | Kaas: The original train set in NFO is an empty file. |
18:02 | <Kaas> | ;| |
18:02 | <DaleStan> | NFO uses the defaults when no other settings are present. |
18:02 | <Kaas> | ugh |
18:02 | <Eddi|zuHause> | i said that like three times already |
18:02 | <DaleStan> | More accurately, NFO uses the defaults unless set otherwise. |
18:03 | <Kaas> | and i still cant believe it, eddi :P |
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18:04 | <Kaas> | there are just 2 things that i want: original train set, but all trains drive on normal track. |
18:05 | <Eddi|zuHause> | exactly, and the first thing requires 0 lines of NFO, the second thing requires 1 line of NFO |
18:06 | <Eddi|zuHause> | plus the mandatory things which the tutorial tell you |
18:06 | <Ammler> | http://trac.openttdcoop.org/browser/grfdev/earlyhouses/makegrf <-- this nfo does change all original houses in one properity, so you could adapt that to trains. |
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18:06 | * | OwenS notes solaris has a "genunix" module... Genuine Unix? |
18:07 | <OwenS> | Why does one need a "genuine unix" module? or is it "general unix?" =S |
18:07 | <Kaas> | could i ask from you if you could do that for me? so i dont have to go through the tutorial for 1 line of NFO |
18:07 | <Eddi|zuHause> | OwenS: they homephone and tell you when you've got a pirated copy? |
18:07 | <@Belugas> | mmgh? |
18:07 | <@Belugas> | ho.. pfffff... running gag... look at me.. i'm a realistic clown |
18:07 | <@Rubidium> | Belugas: still not home? poor you |
18:07 | <@Rubidium> | slow Toronto guy :( |
18:07 | <@Belugas> | nope, still chained |
18:08 | <@Belugas> | ho he's gone alright... |
18:08 | <Eddi|zuHause> | Kaas: no, you won't get anything for free |
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18:08 | <@Belugas> | i'm just trying to get my head up |
18:08 | <Eddi|zuHause> | Kaas: you could, however, just replace your 200something trains |
18:09 | <Kaas> | i would, if there was a button for it. |
18:09 | <Eddi|zuHause> | we have already given you more than any other person who asked for that button |
18:10 | <Eddi|zuHause> | it's up to you to follow a few simple steps that already have been layed out for you |
18:11 | <OwenS> | w00t. /me may have mplayer + vdpau soon |
18:11 | <Ammler> | you could also enable "vehicle never expire" and continue with the trains you have. |
18:12 | <Ammler> | or start a new map with start year 2050 |
18:13 | <Kaas> | k, ill figure it out. thanks for the help ;) |
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18:18 | <@Belugas> | now i'm gone |
18:18 | <@Belugas> | bye bye |
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18:20 | <@Rubidium> | night Belugas |
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18:22 | <planetmaker> | http://dev.openttdcoop.org/attachments/download/383/crashlog.diff <-- it would be nice, if someone could see whether this creates a crash.log on windows |
18:26 | <planetmaker> | http://dev.openttdcoop.org/attachments/download/384/crashlog_winlin.diff <-- sorry, better that one :-) It's a patch for OpenTTD r17334 |
18:26 | <planetmaker> | the first one won't apply on clean trunk ;-) |
18:26 | <Dreamxtreme> | i take most of you guys run the nightly |
18:27 | <Dreamxtreme> | i take it even |
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18:28 | <Yexo> | planetmaker: there is an fclose missing in CanCreateCrashLog |
18:28 | <planetmaker> | hm |
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18:29 | <planetmaker> | you're right :-) |
18:29 | <planetmaker> | as usual |
18:30 | <planetmaker> | file updated |
18:31 | <Yexo> | new url? |
18:31 | <planetmaker> | nope :-) |
18:31 | <Yexo> | http://dev.openttdcoop.org/attachments/download/384/crashlog_winlin.diff <- gives a 404 |
18:31 | <planetmaker> | http://dev.openttdcoop.org/attachments/download/385/crashlog_winlin.diff |
18:31 | <planetmaker> | meh. it adds numbers to the files :S |
18:33 | <Yexo> | it doesn't compile, it needs crash.h as include in os/windows/win32.cpp |
18:33 | <planetmaker> | uhm.... yes. |
18:33 | <Yexo> | and os/windows/win32.cpp already has GamelogPrintCrashLogProc, so that one has to be commented out |
18:34 | <planetmaker> | yes... I could swear I did that... :S |
18:37 | <planetmaker> | http://www-public.tu-bs.de/~borstel/crashlog_winlin.diff |
18:38 | <CIA-1> | OpenTTD: rubidium * r17364 /trunk/src/subsidy_gui.cpp: -Fix (r17356): off by one when selecting a subsidy |
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18:40 | <planetmaker> | ^ again updated :-) |
18:40 | <planetmaker> | and now with "permanent" link |
18:43 | * | planetmaker is off to bed and wishes a good night here to all |
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18:56 | <OwenS> | WEEEI! I GOT MPLAYER-VDPAU WORKING ON SOLARIS! :D |
18:56 | <OwenS> | Now the only problem I've got is re-encoding the HD XviD some moron created... |
18:57 | <+glx> | planetmaker: your diff will remove some all windows crash info |
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19:10 | <AC6000> | hey Lakie |
19:11 | <Lakie> | 'Morning |
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19:25 | <@Rubidium> | hi Lakie |
19:25 | <@Rubidium> | night Lakie ;) |
19:26 | <Lakie> | Lol, night Rubidium |
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19:34 | <Terkhen> | good night |
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21:10 | <z-MaTRiX> | reloaded |
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21:20 | <Dreamxtreme> | revolutions |
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22:38 | <@Belugas> | resolutions |
22:38 | <@Belugas> | convolutions |
22:38 | <@Belugas> | absolutions |
22:38 | <@Belugas> | crucifictions |
22:38 | <@Belugas> | factsOrFictions |
22:39 | <@Belugas> | comeHereMyMinons |
22:39 | <+glx> | lol |
22:48 | <@Belugas> | hehe;) |
22:48 | <@Belugas> | see what certifications can do to a sane mind ;) |
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22:54 | <+glx> | night |
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23:20 | * | Akoz slaps Belugas around a bit with a large trout |
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--- | Log | closed Wed Sep 02 00:00:36 2009 |