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#openttd IRC Logs for 2009-11-15

---Logopened Sun Nov 15 00:00:14 2009
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04:23<CIA-4>OpenTTD: rubidium * r18084 /trunk/src/cheat_gui.cpp: -Codechange: make the cheat gui nested
04:46<CIA-4>OpenTTD: alberth * r18085 /trunk/src/company_gui.cpp: -Codechange: Make the company face window use nested widgets.
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05:26<CIA-4>OpenTTD: rubidium * r18086 /trunk/src/ (47 files in 4 dirs): -Codechange: remove 'widget' from WindowDesc
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05:30<CIA-4>OpenTTD: rubidium * r18087 /trunk/src/ (smallmap_gui.cpp widget.cpp widget_type.h): -Codechange: remove NWID_LAYERED
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05:38<CIA-4>OpenTTD: rubidium * r18088 /trunk/src/ (widget.cpp widget_type.h window.cpp): -Codechange: remove CompareWidgetArrays
05:40<CIA-4>OpenTTD: rubidium * r18089 /trunk/src/ (widget.cpp window_gui.h): -Codechange: remove ResizeWindowForWidget
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06:26<fonsinchen>Rubidium, did you have a look at my smallmap-zoom-out patch when writing r18030? Did you reject my solution on purpose and if so, why? And can I read your changes as indication that subscroll will be kept, even if smallmap-zooming is merged?
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06:32<fonsinchen>oh, sorry. It isn't r18030, it must have been some other change
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06:36<fonsinchen>well, never mind. It was just the change from widget[XYZ] to GetWidget(...) generating a huge conflict ...
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06:49<@Rubidium>fonsinchen: no I haven't looked at smallmap-zoom-out for that commit
06:50<fonsinchen>understandable, as it was fairly unrelated ...
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07:00<ANO1453>I've got a problem with OpenTTD in Kubuntu Karmic
07:01<planetmaker>if I read correctly, you mananged to convert all windows into nested ones? :-) Kudos!
07:01<@Rubidium>planetmaker: not all :)
07:01<planetmaker>Hm... ok :-) I assumed that as long as "NULL, ..." was required. Oh well. anyway good progress it seems :-)
07:02<@Rubidium>ANO1453: (assuming you're not using the OpenTTD from ubuntu's repository)
07:02<ANO1453>I am
07:02<@Rubidium>then what's the problem?
07:02<ANO1453>I put the files from windows in the folder, but it still doesn't find them
07:03<planetmaker>readme chapter 4.2
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07:06<ANO1453>It's on the installation directory and on the personal folder
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07:07<planetmaker>which paths does the readme quote. And how does that compare to yours?
07:08<planetmaker>"installation dir" and "personal dir" is no path, but a name for a path
07:09<ANO1453>/usr/share/games/openttd; and /home/ANO/.openttd, as it comes on the readme
07:09<planetmaker>and the data dir is certainly mentioned.
07:09<@Rubidium>you're probably missing the '/data' part
07:10<ANO1453>I coppied to the data directory as well, inside those two
07:11<@Rubidium>can you do a 'ls -al /usr/share/games/openttd/data' and post the result at
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07:12*roboboy pokes his tired head in as he reads
07:13<ANO1453>-rwxrwxrwx 1 helder helder 2426943 1996-07-02 15:32 trg1r.grf
07:13<ANO1453>-rwxrwxrwx 1 helder helder 267110 1996-07-02 15:39 trgcr.grf
07:13<ANO1453>-rwxrwxrwx 1 helder helder 410483 1996-07-02 15:40 trghr.grf
07:13<ANO1453>-rwxrwxrwx 1 helder helder 342377 1996-07-18 15:59 trgir.grf
07:13<ANO1453>-rwxrwxrwx 1 helder helder 559392 1996-07-02 15:42 trgtr.grf
07:13<ANO1453>-rwxrwxrwx 1 helder helder 1608618 1996-03-22 15:15
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07:16<@Rubidium>ANO1453: odd, and the result of 'openttd -d 9 -h' ? (you really need to post that to
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07:18<ANO1453>dbg: [misc] /usr/share/games/openttd/data/ added as search path
07:18<ANO1453>dbg: [misc] /home/helder/.openttd/ added as search path
07:18<ANO1453>dbg: [misc] /usr/share/games/openttd/data/ added as search path
07:18<ANO1453>dbg: [misc] /usr/share/games/openttd/ added as search path
07:18<ANO1453>dbg: [misc] /home/helder/.openttd/ found as personal directory
07:18<ANO1453>dbg: [misc] Scanning for tars
07:19<Forked>I don't think he read that last part =p
07:19<ANO1453>It lists some files.... older saves and AIs and etc.
07:19<ANO1453>List of graphics sets:
07:19<ANO1453>List of sound drivers:
07:19<ANO1453> sdl: SDL Sound Driver
07:19<ANO1453> null: Null Sound Driver
07:19<ANO1453>List of music drivers:
07:19<ANO1453> extmidi: External MIDI Driver
07:19<ANO1453> null: Null Music Driver
07:19<ANO1453>List of video drivers:
07:19<ANO1453> sdl: SDL Video Driver
07:19<ANO1453> null: Null Video Driver
07:19<ANO1453> dedicated: Dedicated Video Driver
07:19-!-mode/#openttd [+m] by petern
07:19<@petern>(you really need to post that to
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07:20<@petern>please do so
07:20-!-mode/#openttd [-m] by petern
07:20<Forked>andythenorth: try :) easier and better for all.
07:20<@Rubidium>especially because you haven't posted the really important bit
07:20<Forked>andythenorth: sorry, that was ment for ANO1453
07:20<ANO1453>found it. Sorry!
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07:25<@Rubidium>for some reason the *.obg files are missing from /usr/share/games/openttd/data/, actually given the listing you just game also openttd[dw].grf and opntitle.dat are missing
07:25<@Rubidium>as if copying the data directory removed the one that existed there
07:26<ANO1453>What do I do?
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07:29<@Rubidium>I'd say reinstall the package so it puts the removed files back
07:30<ANO1453>I'll try it
07:31<ANO1453>It works! Thank you!
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08:09<CIA-4>OpenTTD: alberth * r18090 /trunk/src/window.cpp: -Fix: Only allow raising of WWT_* nested widgets.
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08:19<Benny>GAH! Wrong channel again.
08:19<asilv>no kick? :(
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08:31<CIA-4>OpenTTD: alberth * r18091 /trunk/src/company_gui.cpp: -Codechange: CompanyWindow uses pure nested widgets.
08:32*Alberth throws a party!
08:36<CIA-4>OpenTTD: rubidium * r18092 /trunk/src/ (9 files in 3 dirs): -Codechange: remove support for the unnested widgets
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08:51<CIA-4>OpenTTD: rubidium * r18093 /trunk/src/window.cpp: -Fix: the mouseover handler could crash if there wasn't a widget under the mouse
08:55<@petern>^ needs a bit of love :s
08:56<@petern>not sure why the text is not being drawn in places
08:58<@Rubidium>that's huge :)
08:58<@Rubidium>but certainly less spillover than in 0.7
08:58<@petern>oh yes
08:58<@petern>much better
09:00<@petern>XXX 2 should be determined somehow... it's right for the normal face
09:00<@petern>related ;)
09:00<@petern>2 is right for normal font... at normal size
09:01<CIA-4>OpenTTD: rubidium * r18094 /trunk/src/network/network_content_gui.cpp: -Codechange: make the network content GUI work better with RTL
09:05*petern works on it... for a change
09:05*TrueBrain goes to Alberth's party .. WHAT?! NO CAKE?!
09:07<CIA-4>OpenTTD: rubidium * r18095 /trunk/src/window.cpp: -Fix (r18093): a bit too much nested_array != NULL removal
09:07<Eddi|zuHause>so... can we have GUI zoom now?
09:10<@Rubidium>nope, you can set a larger font though and most windows will behave more or less sane to that
09:11<Eddi|zuHause>i'd like to have bigger image buttons, too...
09:12<@Rubidium>oh, those will scale hopefully somewhat sane too
09:12<@Rubidium>you just need to make a newgrf with the larger buttons
09:13<Alberth>TrueBrain: but I have pepernoten
09:14<TrueBrain>good enough :)
09:14*Rubidium dislikes pepernoten
09:14<@Rubidium>kruidnoten on the other hand :)
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09:18<planetmaker>congratz all, especially Alberth :-)
09:21<Eddi|zuHause>what's a kruidnote?
09:22<Eddi|zuHause>i know i asked what pepernoten are a few years ago...
09:22<Alberth> the hard variant
09:22<@Rubidium>Eddi|zuHause: prefer the Dutch or Polish explanation
09:22<@petern>got it
09:22<planetmaker>Eddi|zuHause: aka Gewürznüsse
09:23<Eddi|zuHause>next time you can remove all the useless crap from the url, please?
09:24<planetmaker>I could
09:24<Alberth>petern: nice
09:25<@Rubidium>planetmaker: ?
09:25<planetmaker>hehe :-)
09:25<@petern>Alberth, all the drop menus look right too :D
09:26*planetmaker wonders how big petern's glasses might be that such font size is needed :-D
09:26<Alberth>if they fit on the screen :)
09:27<Alberth>planetmaker: he probably has a 4x2 meter screen
09:27<planetmaker>Kinda makes the minimap useless :-P
09:28<@petern>planetmaker, i don't, i'm just testing it
09:28<planetmaker>just kidding :-)
09:29<Eddi|zuHause>petern: so, what do these cut off texts mean?
09:29<@petern>that's something else
09:30<Eddi|zuHause>and what mystery lies behind the "M" of the revision?
09:31<@Rubidium>./configure --revision=r18093M
09:31<Xaroth>Alberth: you better be sharing :/
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09:32<Alberth>Eddi|zuHause: M odified
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09:39<CIA-4>OpenTTD: peter1138 * r18096 /trunk/src/fontcache.cpp: -Fix (r5079/r7158??): Use free type ascender/descender metrics to position font offset correctly.
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09:46<CIA-4>OpenTTD: rubidium * r18097 /trunk/ -Fix: typo in comment
09:54<Pikka>werd up, cats
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10:27<Eddi|zuHause>err... the download counters in the forum seem broken...
10:27<Eddi|zuHause>over the past few weeks i have seen several images saying "not downloaded yet", while clearly someone replied to them...
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10:31<CIA-4>OpenTTD: rubidium * r18098 /branches/0.7/ (8 files in 5 dirs):
10:31<CIA-4>OpenTTD: [0.7] -Backport from trunk:
10:31<CIA-4>OpenTTD: - Fix: Some possible unwanted side effects if using some sorts of boolean expressions in DEBUG (r18070)
10:31<CIA-4>OpenTTD: - Fix: Crash when an articulated RV is turning on a drive through road station that gets forcefully (bankrupt) removed [FS#3310] (r18049)
10:31<CIA-4>OpenTTD: [0.7] -Prepare for 0.7.4-RC1
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10:37<CIA-4>OpenTTD: rubidium * r18099 /trunk/src/ (misc_gui.cpp network/network_content_gui.cpp widget.cpp): -Codechange: scale the edit boxes to the fontsize
10:37<CIA-4>OpenTTD: rubidium * r18100 /tags/0.7.4-RC1/ (5 files in 3 dirs): -Release: 0.7.4-RC1
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10:45<TrueBrain>Eddi|zuHause: or people use image-blockers
10:46<@Rubidium>TrueBrain: how can you make comments about a particular image without seeing the image that the comment is about?
10:46<Eddi|zuHause>no. i mean also non-inlined images
10:47<Eddi|zuHause> <-- like here, where obviously downloaded the image and modified it
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10:53<Alberth>Eddi|zuHause: that's a tt-forums issue :) would be the right place for this.
10:54<Alberth>btw I have seen it at more places, perhaps the counters are broken or so
10:57<Eddi|zuHause>pleased now? :p
10:57<Ruudjah>are 3d models also published by grf authors?
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10:57<Ruudjah><in general>
10:58<SmatZ>nope, oftern there aren't 3d models
10:59<Ruudjah>so ppl will use a 3d modeller, render sprites, publish sprites, then leave the original 3d model somewhere in the digital walhalla (read: on some HDD to delete in 5 years)?
10:59<@Rubidium>no, the 5 years is generally incorrect; 5 days sounds more correct
11:02<@Rubidium>even so, 3d models aren't used that much by grf authors
11:02<TrueBrain>is Alberth not in readme.txt? :(
11:03<@Rubidium>I know Pikka did, but IIRC he has retouched the results of those renders
11:03<Ruudjah>understandable for small sprites
11:03<Ruudjah>but for 32bppXZ not, IMO
11:03<@Rubidium>Ruudjah: but those are no GRFs
11:04<Eddi|zuHause>Ruudjah: the 32bpp originals might be around somewhere
11:04<@Rubidium>even so, the 32bpp stuff is just one big disorganised mess
11:04<Ruudjah>yeah, but its not that the "originals" are saved on opengfx for possible future use --> no official repos
11:05<@Rubidium>the wiki/forum is hardly a way to manage such a 10.000 sprite project
11:06<Ruudjah>looking to those wiki pages and forumposts it seems to work well
11:06<Ruudjah>but im not looking undr the hood off course
11:06<@Rubidium>Ruudjah: please give me all current sprites
11:06<nicfer1>birthday for me yay!
11:07<@Rubidium>have you seen the rampage of removals of 'old' sprites on the wiki lately?
11:07<Alberth>I am not user-noticable :p
11:07<Alberth>TrueBrain: ^^
11:07<@Rubidium>just because they didn't have the models/sources
11:08<TrueBrain>Alberth: bad excuse
11:08<@Rubidium>Ruudjah: even then... licensing is not discussed, so when people leave it become pretty unuseful
11:09<@Rubidium>Ruudjah: not to mention that there is no (semi) automated way to see what's done and what isn't, what replaces what and what's just "extra"
11:09<@Rubidium>Ruudjah: and then there's the whole extra zoom stuff that's still in flux meaning that probably all recolouring needs to be redone
11:10<@Rubidium>did I talk about an automated way of packaging it all?
11:10<@Rubidium>is there actually someone who has a clue how much is done/needs to be done?
11:14<Ruudjah>Motivation --> I am fascinated by the idea of generating sprites from 3d models
11:14<@Rubidium>and that for 5 years of work; OpenGFX is like 2 years old and almost finished
11:14<@Rubidium>and requires more sprites to be drawn than the 32bpp graphics
11:14<Ruudjah>but i c to get something like that started there are some organisational things to overcome
11:15<Ruudjah>apart from the technical
11:15<Eddi|zuHause>you what to get what?
11:16<Ruudjah>convert a list of 3d files into a graphics replacement set
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11:19<Eddi|zuHause>that was a syntactical question, not a semantical one. i don't understand what you are saying if what you say is not english...
11:19<Eddi|zuHause>[or any other language]
11:20<Eddi|zuHause>and in no language i know is "c" a word
11:20<@Rubidium>it's an erroneous space, he mean the intercity ;)
11:21<@Rubidium>even then no sense it makes
11:21<Eddi|zuHause>indeed, yoda.
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11:29<@Rubidium>planetmaker: I hope you know copy-paste's (thus Bilbo's/petert's) definition of multiplayer safe isn't my definition of multiplayer safe, right?
11:35<@Rubidium>heh.. people still play but noone plays 0.7.4-RC1 :(
11:35<Xaroth>bloody hell that's an old release
11:36<Benny>Hah, that isn't old. I sometimes play TTD. B)
11:43<Ammler>Rubidium: you have very frequent releases :-)
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11:43<Xaroth>month after 0.7.3 :o
11:44<Ammler>some distros don't have 0.7.3 packages yet and you already release 0.7.4 RCs
11:46<@Rubidium>Ammler: but then... Ubuntu is lagging half of the year
11:47<Ammler>well, ubuntu user can use your packs
11:48<@Rubidium>no they can't :)
11:48<Ammler>hmm, an idea, instead of supporting all distros, what about a second generic bundle with newer libicu?
11:49<@Rubidium>for what it's worth KDE's release cycle is roughly double of that of ours, so we aren't that fast
11:49<@Rubidium>Ammler: but which 'newer' libicu?
11:50<Ammler>the one suse and fedora use
11:50<@Rubidium>which is?
11:51<Ammler>4 (cf use something 3.x)
11:52<Ammler>libicu is the only lib, you can't symlink
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11:53<Ammler>(afaik ;-)
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11:54<@Rubidium>so... (open)suse uses 4.2, fedora uses 4.0... which one to choose?
11:54<Ammler>4 is fine, I would guess
11:54<@Rubidium>no, 4 is not fine
11:54<@Rubidium>I want two numbers
11:54<@Rubidium>because those two numbers are the important part for the version
11:55<@Rubidium>if linked against 4.0 your 4.2 library is utterly useless (and vice versa)
11:55<Ammler>yeah, but I guess, you can symlink those, if you don't have the exact.
11:55<TrueBrain>lol .... solution to everything, just symlink :p
11:55<@Rubidium>please stop guessing and start testing
11:56<Ammler>TrueBrain: symlinking is a bit easier than looking in old distros rpms for the libs
11:56<TrueBrain>I wonder why people think those libraries have a number which is not equal to the version of the release, but instead an ascending number like and stuff
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11:56<TrueBrain>and that in 20 release versions that number can stay the same .. and what they think what happens when that number increases ..
11:57<Ammler>TrueBrain: except for libicu symlinking worked :-)
11:58<Ammler>that's all I can say.
11:58<TrueBrain>and I suggest you look into why those numbers change, and what the implications are
11:58<@Rubidium>it did... amazing!
11:58<TrueBrain>Rubidium: he said 'except for' ;)
11:59<@Rubidium>TrueBrain: lovely words... that can be explained in two ways
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11:59<TrueBrain>he should have added a ',' ;)
11:59<Ammler>no, I used too many of those :-P
12:00<@Rubidium>anyhow... I wonder how symlinking for ICU is every going to work
12:00<TrueBrain>symlinking libs in general is VERY bad
12:00<@Rubidium>ubidi_writeReordered_3_8 <- in ICU 3.8, ubidi_writeReordered_4_0 <- in ICU 4.0, ubidi_writeReordered_4_2 <- in ICU 4.2
12:01<@Rubidium>which is kinda the problem with ICU
12:01<TrueBrain>Rubidium: why a problem? It is more a precaution :)
12:01<Ammler>Rubidium: and in 4.2, they removed ubidi_writeReordered_4_0?
12:01<@Rubidium>Ammler: yes
12:01<TrueBrain>void a(int a) <- in 3.8, void a(void *b) <- in 4.0. If you would symlink, it would work, but does .. something .. weird ;)
12:04<Ammler>well, that is behind my knowledge, but I would guess, you don't use functions with version numbers or how can someone compile that with icu 4.2?
12:05<@Rubidium>don't forget the magic that happens in the icu headers
12:07<TrueBrain>either way, just install both libraries ;)
12:08<Ammler>well, if you would need ot install all libraries and no symlink, there are a lot :-)
12:08<Ammler>then it is indeed easier to compile it self.
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12:23<CIA-4>OpenTTD: peter1138 * r18101 /trunk/src/ai/ai_gui.cpp: -Fix (r15188): AI settings window used window-relative pixel positions
12:28<fonsinchen>Are those DrawWidget methods called from a different thread than the main game loop?
12:29<Alberth>from DrawWidgets()
12:34<Eddi|zuHause>can't you link icu statically, and every other lib dynamically?
12:35<Eddi|zuHause>or distribute icu along with the binary?
12:35<@Rubidium>no idea
12:35<@Rubidium>and the icu library is quite huge
12:35<Eddi|zuHause>well, there aren't many other solutions
12:36<Eddi|zuHause>you could release a binary without icu support, maybe
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12:43<@Rubidium>Eddi|zuHause: it's probably possible to link to a static library, but I think that requires some changes to the VM that go beyond 'simply' upgrading a package. So TrueBrain, could you look at static libicu in the Gentoo VM (posibly upgrading it in the process)? Statically linking with the Debian packages is probably not such a good idea; just redirect ubuntu users to the generic instead of debian package would 'fix' that
12:43<Alberth>pw-: nerds make OpenTTD possible
12:44<TrueBrain>Rubidium: I would heavily advise against it; static linking to libicu means dynamic linking to all deps of libicu, which will cause other problems
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12:44<Eddi|zuHause>there are people on IRC that are not nerds?
12:45<TrueBrain>above that, it will increase the binary size of the openttd with at least 1.5 MiB
12:45<@Rubidium>TrueBrain: libicu doesn't have shocking dependencies; Depends: libc6 (>= 2.3), libgcc1 (>= 1:4.1.1), libstdc++6 (>= 4.1.1)
12:45<TrueBrain>euh ... make that 20 MiB :s
12:46<TrueBrain>I have here as dep too
12:46<@Rubidium>TrueBrain: the linker will (okay should) throw out anything unnessary
12:46<@Rubidium>it's done for apple and windows anyways
12:46<TrueBrain>so prepare OpenTTD configure for it, and I can make the CF aware of it
12:47<TrueBrain>some kind of --static-libicu ;)
12:47<@Rubidium>TrueBrain: icu-config should 'just' give the appropriate flags I'd say
12:48<TrueBrain>Rubidium: the configure should request those
12:48<Sweet|i38>are there any openTTD sites around that have pics of complex stations etc. like feeder stns plx
12:48<@Rubidium>TrueBrain: anything related to static in your icu-config?
12:49<TrueBrain>Rubidium: nope, that is why I ask for it ;)
12:49<Sweet|i38>dihedral gg thnx
12:49<TrueBrain>it is a bit like: either everything static, or nothing ..
12:50<@Rubidium>TrueBrain: so basically it can't be done without messing about
12:50<TrueBrain>you tell me ;)
12:51<TrueBrain>it is not related to Gentoo, so :)
12:51<@Rubidium>I don't even have the '.a's for icu
12:51<TrueBrain>for sure I have no .a for ICU
12:51<@Rubidium>hmm, oh I have
12:51<TrueBrain>ah ... 'static' .. clever :s (NOT!)
12:52<TrueBrain>nothing in icu-config which can do that .. so manual hacking on config.lib would be required
12:53<@Rubidium>which is then very likely to break if they ever change their mind :(
12:54<TrueBrain>it now breaks too, so nothing new there :p
12:54<@Rubidium>it breaks at user side, not at the compile side
12:55<TrueBrain>tomato tomato
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13:09<MagikJ>hmm. i cant figure out how to unload stuff from trucks, onto a harbor, for ships to pick it up and carry it further
13:09<MagikJ>is this impossible?
13:11<Eddi|zuHause>you need "transfer" and "no loading"
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13:14<MagikJ>but the harbor sais "accepts, nothing"
13:14<asilv>doesn't matter with transfer orders
13:15<Eddi|zuHause>yes, you can still unload stuff that it's not accepting
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13:17<MagikJ>aha, thanks alot
13:17<MagikJ>allways pebcak isnt it
13:21<CIA-4>OpenTTD: smatz * r18102 /trunk/src/company_gui.cpp: -Codechange: simplify Company::Get(this->window_number)->index to just this->window_number
13:25<asilv>"Steel mill should be built near water" WTF? ECS industries have some strange requirements...
13:26<+glx>some of its industries requires special landscape layout too
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13:27<asilv>yes the tourists centres especially
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13:39<CIA-4>OpenTTD: peter1138 * r18103 /trunk/src/network/network_content_gui.cpp: -Codechange: Base content window detail title height on font height.
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13:44<CIA-4>OpenTTD: peter1138 * r18104 /trunk/src/misc_gui.cpp: -Codechange: Let the query popup window's text entry field expand if necessary (e.g. with long window title).
13:45<CIA-4>OpenTTD: translators * r18105 /trunk/src/lang/ (6 files in 2 dirs): (log message trimmed)
13:45<CIA-4>OpenTTD: -Update from WebTranslator v3.0:
13:45<CIA-4>OpenTTD: finnish - 39 changes by jpx_
13:45<CIA-4>OpenTTD: greek - 9 changes by fumantsu
13:45<CIA-4>OpenTTD: hungarian - 9 changes by alyr
13:45<CIA-4>OpenTTD: polish - 3 changes by silver_777
13:45<CIA-4>OpenTTD: serbian - 9 changes by etran
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13:54<PeterT>any idea what happened here --->
13:58-!-phalax [~phalax@] has quit [Ping timeout: 480 seconds]
13:58<+glx>not enough memory it seems
14:01<PeterT>or HD space?
14:01<@petern>HD space is not memory
14:02<PeterT>Sorry, I'm very tired
14:03<PeterT>ok, I'll stop some processes, and I re-downloaded the source
14:03<+glx>won't help
14:03<+glx>the diff is probably too big
14:03<PeterT>what do I do then?
14:03<PeterT>Yes, its ~250k
14:04<PeterT>what then?
14:04<Terkhen>PeterT: I got that error when I had multiple versions of patch in windows path
14:04<PeterT>windows path?
14:04<PeterT>I don't think I have multiple versions
14:05<PeterT>I may, I was playing with cross compiling yesterday and downloaded mingw runtime and such
14:05<Alberth>PeterT: you can split the patch, in principle
14:05<PeterT>doesn't sound clean
14:06<@petern>you can use a better os, in principle
14:06<PeterT>I do, Linux Ubuntu
14:06<PeterT>but I haven't been able to cross compile yet, so I still need windows
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14:06<PeterT>ok, well re-downloading the source fixed the problem
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14:07<PeterT>the wiki page for cross compiling could use a cleanup, if someone has time?
14:08<Alberth>usually very few people do cross-compiling
14:08<Terkhen>PeterT: I got that error even with one line patchs... *sometimes* restarting the pc made the error dissapear for that session
14:08<Terkhen>I ended up using gnuwin32 patch, which is not free of problems either
14:10<PeterT>terkhen: I just re-downloaded the source
14:11<PeterT>Btw, have you seen my List of Known PatchPacks topic in OpenTTD Development?
14:11<PeterT>it includes your PP, and I was wondering if I was missing anything?
14:11<Terkhen>nothing on mine
14:12<PeterT>I'm not missing anything?
14:12<PeterT>what about others?
14:13<Terkhen>I don't know much about the others
14:15<PeterT>any notes you want me to add about yours?
14:15<Terkhen>i think it's complete
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14:18<CIA-4>OpenTTD: peter1138 * r18106 /trunk/src/gfx.cpp: -Codechange: Draw string underline FONT_HEIGHT_NORMAL pixels down, not 10.
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14:31<CIA-4>OpenTTD: peter1138 * r18107 /trunk/src/transparency_gui.cpp: -Codechange: Add spacer panel to end of transparency window, to fill space if title is too long.
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14:56<@petern>oh no! the end of game newspaper doesn't resize! ;)
14:56<Terkhen>good night
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14:59<_ln>do the irish drive on the left or the right?
15:02<@petern>nominally left
15:03<@petern>but they're irish, so...
15:04<_ln>yeah i bet their roads aren't wide enough to have "left" and "right".
15:06<@petern>seriously there is not fast route from one end to the other
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15:17<CIA-4>OpenTTD: rubidium * r18108 /trunk/src/toolbar_gui.cpp: -Fix (r17986): crash when clicking just 'outside' of the date panel
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15:35<Benny>The new multiplayer GUI which can be seen in revision 18081, did it reach 0.7.4?
15:36<Benny>Or, different question, same outcome: Which trunk revision is 0.7.4 based on?
15:37<PeterT>lots of changes today
15:37<CIA-4>OpenTTD: frosch * r18109 /trunk/src/genworld_gui.cpp: -Fix: Up-/down-buttons of CreateScenarioWindow were not raised again.
15:38<frosch123>Benny: none, see
15:39<Benny>Ah, thanks frosch.
15:40<Benny>Wait, I dun get it.
15:42<PeterT>Fast2: hello
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15:44<PeterT>Benny: 0.7.3(-RC1) is based on bugfixes, features will be added in 0.8 series, ofc you can use trunk to see what will be in 0.8.0
15:49<Fast2>When I try to build a shuttle service and instruct a vehicle to transfer and full load again it takes away the same passengers it just brought (the same with mail bags). Will this be fixed? Or is it already fixed (I'm using 0.7.2).
15:50<frosch123>feeder services only work one-way
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15:50<frosch123>i doubt that will change in near future
15:50<frosch123>play cargod*st instead
15:52<Fast2>frosch123: I hope so, 'cause it disturbs me in every game...
15:53<frosch123>then change your playing strategy :p
15:53<Fast2>frosch123: Oh, Cargodist seems to be exact the thing I was searching for! Thank you :)
15:55<PeterT>I can build you a binary Fast2
15:56<Alberth>Fast2: you can do it in standard OpenTTD, but you need to build 2 stations, one for passengers from A to B, and one for B to A (ie, you must keep both streams seperated yourself.)
16:00<Fast2>PeterT: Oh, you would do that for me? :) I've got Windows XP SP2 (planning to upgrade to SP3) 32bit on an AMD Athlon 64 3200+ with a Nvidia 6600 GT. Do you need more information?
16:00<PeterT>All I needed was Win32
16:02<Fast2>I thougt you liked to use optimization options.
16:02<frosch123>"planning to upgrade to SP3" :p
16:02<PeterT>"frosch123" :p
16:03<PeterT>Fast2, I will post the binary in the CDist thread, you download it there. but for now, its compiling
16:04<Fast2>OK, thanks :)
16:06<CIA-4>OpenTTD: smatz * r18110 /trunk/src/ (7 files): -Codechange [FS#3316]: search for stations nearby only once per producer (instead of once pre produced cargo type) (fonsinchen)
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16:07<CIA-4>OpenTTD: alberth * r18111 /trunk/ (readme.txt src/misc_gui.cpp): -Change: One more developer added to the history of OpenTTD.
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16:15<welshdragon>petert's annoying me now
16:15<KenjiE20>only now?
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16:16<welshdragon>PeterT: sort your issues our
16:16<PeterT>I hate windows
16:16<PeterT>I'm using mibbit now, it'll be fine
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16:32<PeterT>Fast2, compiling has finished.
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16:34<Fast2>As I said before: Thank you very much :)
16:34<PeterT>yes, your welcome
16:36<planetmaker>he... Alberth should re-iterate the order of the alphabet ;-)
16:38<PeterT>Fast2, tt-forums only allows 4MB files, I'll post it on another site
16:40<@Rubidium>planetmaker: you mean the A isn't before the B?
16:40<planetmaker>well, but H not before C ;-)
16:40<planetmaker>or do you tell me that you sort by given name?
16:41<@Rubidium>nah, that would be stupid...
16:41<PeterT>bye, thanks
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16:41<Fast2>PeterT: I'm already downloading :)
16:42<planetmaker>or H before B even for that matter
16:42*Rubidium wonders how long it's going to take before planetmaker figures it out
16:42<planetmaker>long, I gues
16:42<planetmaker>till now
16:43<planetmaker>stupid. me
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17:15<Fast2>Good night
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17:23<Nite_Owl>Hello all
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18:21<Uresu>Help :( - One of my trains keeps turning off the mainline on it's way to it's destination and then getting lost. Ive tried everything and Im stuck.... has anyone got any troubleshooting tips?
18:22<CIA-4>OpenTTD: rubidium * r18112 /trunk/src/company_cmd.cpp: -Fix (rnewpool): crash when a company got removed and you had the company league window opened
18:22<@Rubidium>Uresu: likely suspects: you're missing a piece of electrification or a signal is pointing the wrong way
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18:24<Uresu>Rubidium: I electrify the entire island in one go
18:24<Uresu>Ill check the signals
18:25<@Rubidium>if it ain't that the savegame would be helpful in helping you troubleshoot the problem
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18:30<Uresu>Rubidium: it was a very nastily hidden signal, thanks
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---Logclosed Mon Nov 16 00:00:15 2009