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#openttd IRC Logs for 2010-06-04

---Logopened Fri Jun 04 00:00:15 2010
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01:55<@Rubidium>Sacro: ArchLinux has taken a broken patch from somewhere. I suspect it comes from Gentoo which took it from Debian, although the issue has been fixed in Debian months ago
01:59<@Rubidium>huh? Their bug tracker tells me they know the patch is broken, yet they have committed it... why did they do that?
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04:37<Sacro>Rubidium: a patch for what package? not OpenTTD
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04:56<@Rubidium>Sacro: libsdl
04:57<Sacro>can't locate it on the bug tracker :(
04:57<Sacro>at least, not the arch one
04:59<@Rubidium>that one mentions which is broken as described in
05:00<@Rubidium>however, the latter has been fixed on the 30th of April, which is after the Arch bug report has been opened
05:01<@Rubidium>that's why I said it probably comes from Gentoo, as they haven't fixed it yet but imported the broken 565788 patch
05:06<@Rubidium>the bug in Gentoo is reported as
05:08<@Rubidium>but maybe it's not that clear to them that the patch they applied breaks it
05:13<@Rubidium>and the whole whining about openttd on itunes starts to really annoy me
05:20<Ammler>lol, they paid you to get apple support back?
05:20<@peter1138>i don't know what whining you're talking about
05:20<@Rubidium>peter1138: the stuff like
05:20<@Rubidium>03:22 < cowdude> Hey, why won't you let zodttd post OpenTTD to the App Store? I've been dying for it on my iPhone, and he didn't violate the GPL or anything...
05:21<@Rubidium>and the whole fracking bashing on zodttd's site without any mention of the issue being resolved for like one-and-a-half month
05:22<@peter1138>ah, scrollback
05:26<dih>Rubidium: make a post in reply on
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05:28<dih>@seen zottd
05:28<@DorpsGek>dih: I have not seen zottd.
05:28<dih>@seen zodttd
05:28<@DorpsGek>dih: zodttd was last seen in #openttd 8 hours, 5 minutes, and 43 seconds ago: <zodttd> cowdude: They allowed it after I complied further with some requests. Apple keeps rejecting it at this point.
05:29<dih>but you were not for quite some time
05:29<zodttd>I fell asleep. :)
05:29<zodttd>What's up?
05:30<dih>not my busyness nor my fight or concern
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05:34<dih>Dana <- is that not a girls name?
05:34<@Rubidium>dih: guess not anymore :)
05:35<dih>"not anymore" -> does that refer to a sex change? :-P
05:36<erani>Just my curiosity: What features are going to be implemented for next releases? I see that the game engine and game content themselves are doing well
05:37<dih>you'll see when it's released
05:37<erani>it's like waiting for Christmas when I was a kid :]
05:38<@Rubidium>when we did tell what we intended to add to the next release, there was big disappointment and whining when stuff didn't make it. So, we're just not going to speculate on stuff
05:38<zodttd>I have a family member named Dana. Tis a she. :P
05:38*andythenorth is particularly excited about the availability of industry var A7 during CB28 for the next release
05:39<andythenorth>"a rising tide floats all boats" :P
05:39*andythenorth goes back to work
05:39*andythenorth wonders if the post man will bring any Lego today
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05:40<erani>Rubidium: Okay, I understand that :)
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05:43<dih>zodttd: i thought dana was also the one who registered the domain
05:43<zodttd>Depends on the domain, but yes it might have been originally owned by Dana.
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05:48<CIA-2>OpenTTD: smatz * r19921 /trunk/src/news_gui.cpp: -Fix [FS#3865]: closing chatbox could cause glitches when news message was shown
05:50<dih>so why would dana register a domain for you - assuming you are not dana
05:50<dih>only thought i would have, is that you were not old enough to register it yourself, which would also explain partly some attitude with regards to OpenTTD developers
05:51<FauxFaux>I hope everyone else is listening to Chinquemilla.
05:51<dih>to who?
05:52<FauxFaux>(You can't unsee it)
05:56<dih>what a load of ...
05:58<@peter1138>ah, dih's favourite subject
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06:20<@peter1138>dih, how is your relative getting on?
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07:30<Wasila>slowest reaction ever
07:30<Wasila>still there?
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07:35<borgfish>hi, i have a station with train and bus, not directyl connected but belonging together
07:35<borgfish>i cannot remove the bus stations ? why would that be
07:35<borgfish>error is: i have to demolish bus station first. but thats what i am trying
07:37<borgfish>and why cant i have a bus station under a bridge `?
07:39<Markk>Under brigde itn't possible.
07:41<Markk>The bus stations shouldn't be a problem.
07:41<borgfish>seems to be reputation related
07:41<borgfish>i bribed them
07:41<borgfish>then i could demolish
07:41<@Rubidium>because there is no concept of height in any buildings and as such no way to determine what the minimum bridge height over those buildings should be
07:42<@Rubidium>also, in your case you probably should've used the station+bulldozer tool instead of dynamite as you built a drive through road stop over the town's road
07:42<@Rubidium>and with the dynamite you'd remove that too
07:42<Eddi|zuHause>the message could be improved, though
07:42<@Rubidium>which is why you'd need permission from the town
07:43<borgfish>okay thanks
07:44<@Rubidium>having said that, trunk's broken
07:46<borgfish>what does a red dot in front of my name within town menue mean ?
07:47<Eddi|zuHause>your company colour?
07:47<Markk>That you have exlusive transportation rights.
07:47<borgfish>no, after the company color
07:47<borgfish>thanks alot , this chan is cool ;)
07:48<borgfish>maybe a final q...
07:48<borgfish>my town is 600k residents, and it only seems to be growing while i am not logged into
07:48<borgfish>i am now playing 2 hours and it dropped 10k
07:48<borgfish>any ideas ? i doidnt change a thing
07:49<borgfish>all doing fine but it drops
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07:50<Markk>600 000 residents+
07:51<borgfish>its 12.07.2576
07:51<Markk>When it's so big I can diff with so many residents when it's building new facilities.
07:52<borgfish>and there are hundrets of coal plants anywhere *fg
07:52<borgfish>yes growing is rather very slow
07:52<Eddi|zuHause>turn off "multiple industries per town"
07:52<borgfish>i have, but it didnt effect my oil riggs also
07:52<borgfish>letme paste it
07:53<borgfish>multiple_industrys_per_town = false
07:53<borgfish>under economy
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07:54<Eddi|zuHause>changing the .cfg won't change your savegame
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08:20<dih>@peter1138> dih, how is your relative getting on? <- erm... who?
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08:47<JohnGalt>hello all
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08:48<JohnGalt>I'm having a bit of trouble with sound in v1.0.1
08:48<JohnGalt>when i first installed the game the opensfx worked
08:48<JohnGalt>but later they stopped
08:49<JohnGalt>im running it on linux mint helena (based on karmic)
08:49<JohnGalt>any suggestions
08:50<Alberth>iirc there is something about sound in the readme or the known-bugs text file
08:50<JohnGalt>btw, not even the original sounds work anymore
08:50<@Rubidium>maybe checking the pulseaudio stuff described in known-bugs.txt might help?
08:50<JohnGalt>done that
08:50<JohnGalt>it helped alot with other probs
08:50<JohnGalt>but still no sound
08:52<@Rubidium>could you open a terminal/console and type "openttd" in there (without quotes obviously) and then pressing enter?
08:52<JohnGalt>wow it worked
08:53<@Rubidium>no idea
08:53<JohnGalt>thanks anyway
08:53<@Rubidium>when starting it from the shortcut it doesn't?
08:53<JohnGalt>no, ill check what command shortcut has
08:54<JohnGalt>odd, shortcut has exactly that command
08:54<JohnGalt>how can there be any difference
08:55<JohnGalt>this just shows how much of a linux noob I still am
08:56<Ammler>@seen zuu
08:56<@DorpsGek>Ammler: zuu was last seen in #openttd 5 days, 12 hours, 53 minutes, and 16 seconds ago: <Zuu> Good night
08:56<JohnGalt>ok well that helps for now, thanks again... gtg
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09:07<Alberth>hello Belugas
09:08<@Belugas>hello hem... Alberth ;)
09:33<@Belugas>svn up is finished. nice... no conflicts... i DO wonder why
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09:37<@peter1138>no changes :)
09:38<Alberth>you were the only committer :)
09:42<CIA-2>OpenTTD: belugas * r19922 /trunk/src/lang/english.txt: -Fix[FS#3815]: Use of better english. "by" instead of "with" (planetmaker)
09:53<@Belugas>mmh... next challenge: i have this stream that represents a web page. I need to dump it on a component that will display it without the use of a temp file (which would be the easiest way around)
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09:54<@Belugas>of course, it's a credit card processing page
09:55<Alberth>cStringIO in Python :)
09:57<@Belugas>mmh... let me add another layer of complexity... in Delphi 6 ;)
10:02<Alberth>better job security :)
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10:03<@Belugas>of course my dear ;)
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10:17<Ammler>Alberth: newgrf gui is awesome :-)
10:18<Alberth>I'd say 'more useful' :)
10:18<Alberth>I think there is still room for improvement
10:20<Ammler>did you ever review the station gui patch?
10:22<Alberth>is there a 'the' patch for the station gui?
10:22<Alberth>probably no
10:23<Alberth>oh, that one. No I didn't.
10:23<Ammler>it is also quite nice resizeable
10:24<Ammler>ah, Terkhen took a look
10:25<Terkhen>IIRC it was some minor corrections
10:25<Terkhen>oh, that other patch :)
10:25<planetmaker>oh... my 'better' English :-)
10:25<Alberth>the new version,apparently
10:26<Terkhen>yeah, I did not check the second version though
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13:45<CIA-2>OpenTTD: translators * r19923 /trunk/src/lang/ (5 files in 2 dirs):
13:45<CIA-2>OpenTTD: -Update from WebTranslator v3.0:
13:45<CIA-2>OpenTTD: czech - 14 changes by Hadez
13:45<CIA-2>OpenTTD: korean - 1 changes by junho2813
13:45<CIA-2>OpenTTD: norwegian_bokmal - 157 changes by jhsoby
13:45<CIA-2>OpenTTD: russian - 1 changes by Lone_Wolf
13:45<CIA-2>OpenTTD: urdu - 2 changes by zohair
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14:02<Terkhen>hi Wolf01
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14:14<@Belugas>yo Wolf01
14:20<Yexo>TrueBrain: any news yet on a car for the 19th?
14:21<@TrueBrain>taken car of, as promised ;)
14:21<__ln__>"car of".. :)
14:22<Yexo>ok :)
14:24<@Rubidium>how many are going to spend the night here?
14:24<@Rubidium>we're with 4 right now, right?
14:24<@Rubidium>and, did blathijs intend to go too? If so, is the car big enough?
14:25<@TrueBrain>can't remember if blathijs wanted to go; of course 5 people can go in the car, but it won't be comfy ;)
14:25<@TrueBrain>and yeah, planetmaker, we can crash at your place, or do we need to find something? :)
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14:26<planetmaker>bring insulation matrace and sleeping bag and you're welcome to stay at my place
14:26<planetmaker>otherwise it might be a bit uncomfy ;-)
14:26<@Rubidium>TrueBrain: you lot can sleep at my place :)
14:26<@Rubidium>or at least 4 can
14:26<@TrueBrain>Rubidium: you want to drive back at night?
14:26<planetmaker>actually I counted on you to stay at my place :-)
14:27<planetmaker>going back and forth on one day is... exhausing
14:27<@Rubidium>staying there's fine too, though need to find some camping gear then :)
14:27<@TrueBrain>yeah, I was not planning on that :p
14:27<@TrueBrain>planetmaker: where did you live again?
14:27<@Rubidium>brunswijk! :)
14:27<planetmaker>^ :-)
14:28<planetmaker>also called Braunschweig by the natives
14:28<@TrueBrain>3 hour drive from Rubidium's place
14:28<@Rubidium>just follow the E30 from Alphen a/d Rijn
14:28<@TrueBrain>in theory we could drive back ...
14:28<@TrueBrain>planetmaker: what did you have planned for the day?
14:28<planetmaker>well, I'm fine either way :-)
14:29<@TrueBrain>we should be at your place around 13:00 I believe ..
14:29<planetmaker>I thought we would start our party somewhen after lunch, and somewhen finish after a joint BBQ in the evening
14:29<planetmaker>yeah, about that time
14:29<planetmaker>Given travel distances, the timing cannot be perfect anyway
14:29<@TrueBrain>k, if we then leave at around 22:00, we can go back home ;)
14:30<@TrueBrain>Rubidium: if so, I can drive the last leg back home too, one hour more or less won't hurt me
14:30<@TrueBrain>the other two might want to stay at your place though ;)
14:30<planetmaker>you're crazy :-)
14:30<planetmaker>granted, I did it once BS-Eindhoven and back, too
14:30<@TrueBrain>that in general we are :)
14:30<@Rubidium>TrueBrain: it's like at least 1.5 hours to get to Leiden
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14:30<@TrueBrain>Rubidium: at night? Hahahaha :)
14:31<planetmaker>TrueBrain: true. Actually crazyness is nothing which is new around here ;-)
14:31<@TrueBrain>planetmaker: I once drove 10 hours back from France, with 2 hours sleep in between :p
14:31<@Rubidium>TrueBrain: trajectcontrole
14:31<@TrueBrain>in fact, once drove 3 times up and down from Breda to Antwerpen on a single day
14:31<planetmaker>TrueBrain: Bordeaux-BS is feasable w/o stop-over, too ;-)
14:31<planetmaker>Like 10am - 2am ;-)
14:31<planetmaker>(that was with a trailer, that's why it took longer)
14:31<@TrueBrain>Rubidium: but yeah, you are right, it is more like 2 hours ..
14:31<@TrueBrain>weird ... thought it was shorter
14:32<planetmaker>Rubidium: you're in Utrecht?
14:32<__ln__>perhaps the universe expanded between the two
14:32<Yexo>TrueBrain: I do have a drivers licence, so if it's allowed (dunno the exact rules if you rent a car) I could drive a part of the journey
14:32<@TrueBrain>Yexo: no, costs more money :p
14:32<@TrueBrain>and the driving isn't the issue really :)
14:33<planetmaker>TrueBrain: depends upon rental company
14:33<Yexo>it might be, if you want to get back to leiden on the same night
14:33<@TrueBrain>planetmaker: all dutch rental companies ask more money for it
14:33<planetmaker>really? That sucks
14:33<Yexo>but that's up to you
14:33<@TrueBrain>google is weird ... 4:30 to get to planetmaker
14:33<@TrueBrain>2 hour to get to Rubidium
14:33<@TrueBrain>3 hours to get to planetmaker from Rubidium
14:33<planetmaker>TrueBrain: speed limits ;-)
14:33<@TrueBrain>it doesn't add up :p
14:33<planetmaker>And: you'd go another route, I guess, if you don't stop over.
14:34<planetmaker>Consider the travel time within the town
14:34<planetmaker>Which you'd pass on the highway otherwise
14:34<@TrueBrain>I picked Hengelo
14:34<@TrueBrain>which is nearly on the A1 :p
14:34<@TrueBrain>but okay :)
14:34<@TrueBrain>I guess you are right
14:34<@TrueBrain>Yexo / Rubidium: well, it is a bit up to you guys; I have no issues staying over at planetmaker's, but also no issues driving back
14:34<@Rubidium>going into town centers seriously slows down stuff
14:35<@Rubidium>~2:48 from my house to planetmaker
14:35<planetmaker>that's... like no time!
14:35<Yexo>I don't mind either, both if fine
14:35<@TrueBrain>that assumes you do the speed-limits in Germany
14:35<@Rubidium>and ~2:01 from my house to TB
14:35<Yexo>I'll have to get back to eindhoven on sunday anyway
14:36<@Rubidium>TrueBrain: there are speed limits in Germany, especially on the 'straight' route
14:36<@TrueBrain>there are, I know
14:36<planetmaker>Rubidium: there's more speed - limited highway in Germany than not
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14:36<planetmaker>Just making a general one is like commiting political suicide
14:37<@TrueBrain>hahaha, you are not allowed to drive slower than 100 km/h in Germany on highways
14:38<@Belugas>what the fuck am i doing on this continent :S
14:38<@Rubidium>anyone fancy a French (Paris - Gare du Nord) micromeet on the 18th in the (early) morning? :)
14:39<Alberth>Belugas: hop on a plane
14:39<@TrueBrain>Rubidium: what are you going to do? :)
14:39<@Belugas>if only it was that simple, Alberth :(
14:39<@Rubidium>TrueBrain: waiting for my connecting train :)
14:39<@Rubidium>getting breakfast
14:40<@TrueBrain>but okay, Rubidium, where am I supposed to pick up Yexo / Alberth? Figured out a place already? :p
14:40<Alberth>Belugas: depending on how badly you want to return afterwards, it might be more complicated
14:41<Alberth>afaik Galgenwaard stadion Utrecht, at 10:00, right?
14:41<@Rubidium>TrueBrain: Herculesplein in Utrecht (at least, that's what's quickest for everyone)
14:41<orudge_><Rubidium> anyone fancy a French (Paris - Gare du Nord) micromeet on the 18th in the (early) morning? :) <-- you could have a Paris micro-meet to coincide with WineConf this year, perhaps, which in theory will be in Paris this year :p
14:41<orudge_>but that'll be a few months away
14:41<@TrueBrain>it was the 19th btw, right?
14:41<Alberth>I think so :)
14:41<@Rubidium>TrueBrain: yes, the 19th
14:42<@Rubidium>I'd say 09:45, as at ~09:42 the bus with Yexo/Alberth arrives (and the next comes some 30 minutes later)
14:42<@TrueBrain>I leave at 0900
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14:42<@Rubidium>and my bus should arrive at 09:39
14:42<@TrueBrain>should get me there at 0946, if you believe Google kungfu
14:43<@Belugas>it was 19:19, on the 19th, and Belugas had the blues
14:43<Alberth>great moment to make some music
14:43<@TrueBrain># FIRE!!!!!!
14:43<planetmaker>bring music :-)
14:43<@TrueBrain>Alberth: you any opinion: staying at planetmaker's or Rubidium's?
14:44<@TrueBrain>planetmaker: I have 60 GiB of music on a portable HD
14:44<@TrueBrain>needed it for the last party I gave :p
14:44<@TrueBrain>contains 2000 hours of music :p
14:44<Alberth>that was a long party :p
14:44<@TrueBrain>still ongoing
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14:46<@TrueBrain>Alberth: but that is no answer to my question
14:46<Alberth>it does not matter much to me, it kind of depends on how nice the evening is going to be, but we don't know until that night :p
14:46<@TrueBrain>so, Rubidium, find your sleeping bag
14:47<@TrueBrain>what ever
14:47<planetmaker>TrueBrain: bring it. My collection is very small
14:47<@TrueBrain>if we are sick of planetmaker, we leave
14:47<@TrueBrain>if not, we stay :p
14:47<Alberth>anyway, I plan to take sleeping stuff with me, it does not matter much as we have a car
14:47<@TrueBrain>so planetmaker, if we leave, you are boring
14:47<@TrueBrain>planetmaker: who else attends?
14:48<planetmaker>let's see.... Zuu, __ln__, michi_cc, frosch, Eddi,...
14:48<@TrueBrain>Zuu really? Impressive :)
14:48<__ln__>are you implying we're going to listen to something else than John Broomhall's compositions for a mid-90's computer game?!
14:48<planetmaker>SmatZ, dihedral
14:48<planetmaker>Ammler maybe?
14:49<@TrueBrain>can't wait to meet a few of you guys :) Haha :)
14:49<@Rubidium>if we leave around 9:50 in Utrecht, we'll be around 13:30 in Braunschweig... so we'll need to fetch some lunch somewhere in Bad Oeynhausen :)
14:49<Ammler>well, it is a long trip :-)
14:49<planetmaker>it is...
14:50<@TrueBrain>that is the most fun of it :)
14:50<@TrueBrain>ROAD TRIP!
14:50<@Rubidium>long will be quite relative for me at that time :)
14:50<@TrueBrain>I expect the others in my car understand that concept
14:51<@TrueBrain>I considered renting a Peugeot 308CC
14:51<@Belugas>[14:47] <Alberth> anyway, I plan to take sleeping stuff with me, <--- PILLS!
14:51<@TrueBrain>or a Volvo C70 :p
14:52<@Rubidium>C70 I could live with, 308CC seems a bit too small
14:52<@TrueBrain>they both are :p
14:53<@TrueBrain>latest xkcd is briliant once again :)
14:54<Ammler>TrueBrain: I would need to travel the half way alone
14:55<@Rubidium>scared of travelling alone?
14:55<__ln__>Ammler: are you from .ch or was i thinking about someone else
14:55<Ammler>no, just refer to "ROAD TRIP" :-)
14:55<Ammler>__ln__: yes, I am from Amden
14:56<@Rubidium>did a road trip in the USA (CA,NV,AZ) back when it was somewhat sane
14:56<@Rubidium>well, s/sane/saner/
14:56<@TrueBrain>Ammler: well, too bad
14:57<PeterT>* tft ( has left #openttd <-- I thought was banned here?
14:58<@TrueBrain>tor is
14:58<Eddi|zuHause>PeterT: the banlist disagrees with you there
14:58<@TrueBrain>and kyp is
14:58<PeterT>Ok, dnsbl are usually spammers
14:58<PeterT>hence the "dns black list" part :-)
14:59<PeterT>you're already opped :-)
14:59<@TrueBrain>already am +o
14:59<Eddi|zuHause>PeterT: but "test" is "did not quite meet the criteria"
14:59<PeterT>Eddi|zuHause: ok, sorry
14:59<@TrueBrain>wtf did my client just do :s
14:59<PeterT>what happened?
14:59<PeterT>does it not show you're opped?
15:00<Eddi|zuHause>we get signal
15:00<@Rubidium>TrueBrain: but what kind of pkw did you rent?
15:01<Eddi|zuHause>PersonenKraftWagen (german abbreviation for passenger car)
15:01<@TrueBrain>I am not german
15:01<@TrueBrain>I refuse to speak german
15:01<@TrueBrain>just so you know
15:01<@TrueBrain>Rubidium: I told them to surprise me :D
15:01<PeterT>Personenkraftwagen ?
15:01<@TrueBrain>Monday I should have it
15:01<PeterT>oh, never mind
15:01<Ammler>TrueBrain: you have to in pm-land :-P
15:02<@TrueBrain>you would be surprised how good I can kick people in real life too
15:02<@TrueBrain>did I adjust any bans in the last 10 minutes?
15:02<@Rubidium>TrueBrain: a Van Hool AGG300 would be fun :)
15:02<Ammler>mäh, I should go too then :-)
15:02<__ln__>hmm, straight-line distance a mere 1160 kilometres.
15:02<@TrueBrain>LOL @ Rubidium
15:03<planetmaker>Ammler: yes, you should :-)
15:03<Eddi|zuHause>Rubidium: that's a funny vehicle ;)
15:03-!-mode/#openttd [-o TrueBrain] by DorpsGek
15:04<PeterT><TrueBrain> did I adjust any bans in the last 10 minutes? <-- Not that I see
15:04<Eddi|zuHause>"only" 72l / 100km
15:05<TrueBrain>tnx PeterT
15:05<TrueBrain>77 commits, and 15 days
15:05<orudge_>you and your silly litres/100km
15:05<TrueBrain>you guys have to hurry
15:05<orudge_>although, that's, hmm, 3.92 miles per UK gallon
15:05<orudge_>also, silly America with their silly gallons that are different to ours :p
15:05<planetmaker>yes, it should be floating ounces per pico light year
15:06<Eddi|zuHause>orudge_: l/100km is easier to compare...
15:06<orudge_>personally, if Britain were ever to completely metricate, I think kilometres per litre would seem to make more sense than litres per 100km, but that's just the way we're used to doing it I guess
15:06<TrueBrain>planetmaker: do we have wifi at yours?
15:06<planetmaker>gues why you can talk to me right now ;-)
15:06*andythenorth needs to check cb 14A
15:07<planetmaker>I might need to check to allow any mac address for that day
15:07<planetmaker>currently it's limited to my two computers
15:07<TrueBrain>yeah, else I would have brought my own wifi access point ;)
15:07<orudge_>Eddi|zuHause: I don't see how it's any easier or more difficult to compare than miles per gallon. Of course, it's not necessarily easier to compare the two between each other, but two figures in mpg and two figures in l/100km should be just as easy to compare. 50mpg > 30mpg, compared to, say, 10l/100km < 20l/100km, I guess.
15:07<TrueBrain>hahaha :p
15:07<orudge_>it's just you lot do it the wrong way round ;)
15:08<andythenorth>how do I check cb14A
15:08<andythenorth>it's not by using 24 00 - that would be....stupid :P
15:09<andythenorth>so how do I translate 14A to a byte?
15:09<frosch123>you mean \wx 14a ?
15:09<Eddi|zuHause>orudge_: i guess it's just a matter of getting used to...
15:09<orudge_>Eddi|zuHause: indeed
15:09<andythenorth>frosch123: yes
15:09<Eddi|zuHause>over here you know, 6 is a good car, 12 is a bad car, and 30 is an american car :p
15:09*orudge_ has had to get used to lots of silly American measurements
15:09<orudge_>which us Brits stopped using years ago (well, most of them)
15:10<orudge_>and then there's the fact American liquid measurements differ from the British equivalents
15:10<PeterT>Eddi|zuHause: lol
15:10<orudge_>which is most obvious when one orders a pint of beer :(
15:10*andythenorth is having a hex brain fail
15:10<orudge_>and one gets 473ml, instead of 568ml
15:11<frosch123>andythenorth: hint, you cannot encode 14a into a single byte
15:11<Eddi|zuHause>orudge_: in germany, "one beer" may get you 0,2l to 1l, depending on area...
15:11<andythenorth>14 10?
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15:11<frosch123>why don't you use the escapes?
15:11<frosch123>(btw. it would be 4a 01)
15:11<Eddi|zuHause>andythenorth: more like 4a 01
15:12<andythenorth>well I could but then I don't learn anything (or remember what I once learnt but forgot)
15:12<PeterT>how do you say "please change your game nick" in german?
15:12<orudge_>Eddi|zuHause: I found quite a variety of volumes in Vancouver
15:12<orudge_>some places would serve a proper Imperial pint
15:12<orudge_>others a US pint
15:12<orudge_>others 500ml
15:12<orudge_>others something lower
15:12<orudge_>there didn't seem to be any consistency
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15:12<frosch123>PeterT: \kick
15:13<orudge_>whereas in Britain, unless you buy something from a bottle, beer is legally required to be served as either a third, half or full pint
15:13<PeterT>frosch123: ?
15:13<Eddi|zuHause>well, typically you order a "small beer" [0,2 (near cologne) or 0,3 (elsewhere)] or a "large beer" [0,4 (near cologne) or 0,5 (elsewhere)], unless you're in munich
15:14<planetmaker>PeterT: Bitte gib mir Tiernamen
15:14<PeterT>thanks pm :-)
15:14<Eddi|zuHause>planetmaker: you should write that on uncyclopedia :)
15:14<orudge_>Eddi|zuHause: well, I guess some beer is better than no beer :)
15:14<PeterT>apparently about 50% ofthe players on my server are german :-D
15:15<frosch123>PeterT: do not bother, that will reduce fast
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15:27<andythenorth>what would be an acceptable value to return to cb 14A? My code seems to fail....
15:27<andythenorth>this is of vital importance to reduce the amount of FAIL when using industry colours :P
15:30<frosch123>what is it supposed to do?
15:30<andythenorth>currently....I just want to over-ride the random color and set all cc the same....I'll work out a color table later
15:30<frosch123>i guess you lack at least the "80" for the callback results, but there is more stuff without function
15:31<andythenorth>the constant is just to stop renum whining
15:31<andythenorth>all cement plants are now dark green :)
15:31<andythenorth>thanks frosch123
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15:32<andythenorth>unless....perhaps 21 industries randomly picked the same color :P
15:32<frosch123>21? unlikely. if it were 23, well..
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15:40<andythenorth>does varaction 2 random need multiples of 4 or 8 or anything? I forget....sorry
15:41<frosch123>quite possible, but i cannot remember either
15:45<__ln__>where did mr. T live, and has someone invited him? :)
15:50<CIA-2>OpenTTD: terkhen * r19924 /trunk/src/station_cmd.cpp: -Fix [FS#3868](r19172): Road/tram ownership was not set correctly when building drive-through stops.
15:54<planetmaker>who's Mr T?
15:55<@Rubidium>someone with a bad attitude
15:55<__ln__>someone who i cannot imagine being very social irl
15:55<@Rubidium>or isn't that the Mr T you're talking about?
15:56<__ln__>that's him
16:00<Eddi|zuHause>i'd love to have _that_ Mr. T there ;)
16:01<frosch123>do you fear tb's kicking that much?
16:01*andythenorth ponders how to use random var 5F
16:01<planetmaker>I've ops at my place :-P
16:01<andythenorth>cos I am doing it wrong :|
16:02<andythenorth>I need a mask I guess?
16:02<__ln__>is everyone going to label themselves with their nick?
16:02<planetmaker>I hope not :-)
16:03<frosch123>we are going to label eachother with their nicks?
16:03<Eddi|zuHause>wasn't there a game where you write a name on someones forehead and they have to guess who they are? :p
16:04<__ln__>yes. a german student taught us that.
16:04*planetmaker ponders creating a r20k meeting map :-)
16:04<planetmaker>*openttd map. People will surely play the game :-P
16:04<planetmaker>especially as they ask for wifi ;-)
16:06<andythenorth>something is awry :(
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16:06<andythenorth>my random....isn't
16:06<andythenorth>I get the default value every time
16:08<frosch123> 89 5F 00 \dx0A //randomise <- that will limit you to values 0, 2, 8, a
16:08<frosch123>also which revision are you currently using?
16:09<andythenorth>of openttd? 19902
16:09<frosch123>hmm, does not matter
16:09<andythenorth>the mask is wrong no?
16:09<frosch123>you should update to r19907, but it does not matter in this case
16:10<andythenorth>I'll do that anyway
16:10<frosch123>andythenorth: \dx0a masks out all bits, but 2 and 8, leaving you four possible values
16:10<andythenorth>so to get a value in range 0-0A?
16:12<Alberth>you can only get ranges of 2^n if I read frosch correctly
16:12<frosch123>if you want homogenous probabilities, then use a mask of 0xff, multiply by 10 using advvaract2
16:12<frosch123>then shift right by 8 bits
16:13<andythenorth>worryingly that makes almost complete sense to me
16:13<Alberth>nice solution!
16:13*andythenorth wonders what's wrong with Math.floor(15 * Math.random())
16:13<frosch123>if you do not care about the precision, then use 16 values, and add some duplicates
16:13<frosch123>Alberth: that method is used in like 100 places in ottd :p
16:14<Alberth>I didn't encounter much random() yet :)
16:14*andythenorth summons will to write nfo
16:21*andythenorth lost the guessing game:
16:21*andythenorth wonders about operator 0F?
16:22<frosch123>you did * (10 >> 8), but you need * 10) >> 8
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16:24<andythenorth>frosch123: can't see how to do that
16:25<andythenorth>doesn't look like operator 0F or 11
16:26<Eddi|zuHause>andythenorth: a shift by 8 is equivalent to a division by 256, so you can combine that by a division by 25.6
16:26<frosch123>you can either divide, or rotate and mask
16:26<andythenorth>Eddi|zuHause: how do I do 25.6?
16:26<Eddi|zuHause>andythenorth: otherwise you can nest two varaction 2, first multiply (and return the result
16:26<Eddi|zuHause>and second mask
16:27<Eddi|zuHause>andythenorth: you round to either 25 or 26 ;)
16:27*andythenorth could check var 8A and then remap the results of that
16:28<andythenorth>avoiding baroque stuff
16:30<+glx>[20:31:26] <planetmaker> TrueBrain: Bordeaux-BS is feasable w/o stop-over, too ;-) <-- that's crazy
16:30<planetmaker>glx: yes, it is.
16:31<planetmaker>But once you spent two weeks working there like 16h daily, home is all you want ;-)
16:31<+glx>(though I did Paris-Perpignan in 12h in a citroen visa 650cc)
16:32<__ln__>glx: btw, are you participating?
16:32<TrueBrain>owh, planetmaker, please do send me your exact address or a route-guide via mail please :)
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16:37*andythenorth abandons using random in nfo :P
16:37<frosch123>so you switch to nml?
16:39<planetmaker>TrueBrain: I will. I'll send it to all actually whom I know want to come
16:40<TrueBrain>good good :)
16:41*andythenorth ponders moving 21705 lines of nfo code to nml
16:42<@Rubidium>heh, we move much more lines to C++ :)
16:42<__ln__>does any participant besides Eddi speak spanish?
16:42<planetmaker>andythenorth: that will be a pain :-)
16:42<planetmaker>But still... it's worth considering ;-)
16:44<andythenorth>yeah....but no
16:44<andythenorth>there's only one andythenorth
16:44<Eddi|zuHause>__ln__: i wouldn't say i "speak" spanish...
16:47<__ln__>people who know a language tend to underestimate their skills and people who don't, tend to overestimate
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16:51<Yexo>* andythenorth ponders moving 21705 lines of nfo code to nml <- some parts (like action0) could be moved to nml, which then generates an nfo file you can include. that way you don't need to move everything in one go and keep a working project
16:51<Eddi|zuHause>i _really_ don't have a lot of skills in spanish :p
16:52<Yexo>but with a big existing projects it's probably not worth the effort
16:52<frosch123>__ln__: doesn't that apply to every skill?
16:52<andythenorth>of the 21705 lines, there's quite a lot of templated code anyway
16:52<__ln__>frosch123: could be
16:53<__ln__>Eddi|zuHause: vamos a ver
16:53<__ln__>@seen CIA-2
16:53<@DorpsGek>__ln__: CIA-2 was last seen in #openttd 1 hour, 2 minutes, and 48 seconds ago: <CIA-2> OpenTTD: terkhen * r19924 /trunk/src/station_cmd.cpp: -Fix [FS#3868](r19172): Road/tram ownership was not set correctly when building drive-through stops.
16:53-!-orudge_ [] has quit [Ping timeout: 480 seconds]
16:54*andythenorth eliminates some colours that *suck* from FIRS industries :)
16:54<__ln__>76 to go...
16:55<planetmaker>__ln__: do you have a tt-forums account?
16:55<planetmaker>if so: what's its name?
16:56<__ln__>nope... i guess i could create one.
16:56<planetmaker>well, don't worry. Do you have e-mail?
16:57<__ln__>come to think of it, i don't think i have an account on any web-based forum :)
16:59<planetmaker>TrueBrain: you should have a forum mail :-)
17:00<CIA-2>OpenTTD: rubidium * r19925 /trunk/src/ (rail_cmd.cpp station_cmd.cpp): -Fix [FS#3859]: one didn't pay for rail when building depots and stations, so with expensive railtypes building stations and then removing the station would be cheaper than just building the rail
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17:07<Nite_Owl>Hello all
17:07<CIA-2>OpenTTD: rubidium * r19926 /branches/1.0/src/ (6 files in 2 dirs):
17:07<CIA-2>OpenTTD: [1.0] -Backport from trunk:
17:07<CIA-2>OpenTTD: - Fix: Default vehicle group texts were drawn one pixel too low [FS#3851] (r19878)
17:07<CIA-2>OpenTTD: - Fix: It was not possible to send all trains with common waypoint order to depot (r19876)
17:07<CIA-2>OpenTTD: - Change: Name invalid engines, cargos and industries 'invalid', if the player removed the supplying NewGRFs, hide invalid engines from the purchase list (r19879, r19877)
17:10<CIA-2>OpenTTD: rubidium * r19927 /branches/1.0/ (5 files in 5 dirs):
17:10<CIA-2>OpenTTD: [1.0] -Backport from trunk:
17:10<CIA-2>OpenTTD: - Fix: [YAPP] Inform the pathfinder as well about the fact that the backside of an one-way path signal can be a safe waiting point [FS#3803] (r19896)
17:10<CIA-2>OpenTTD: - Fix: Allow loading savegames from the console without specifying the ".sav" extension, i.e. make it consistent with saving savegames from the console [FS#3761] (r19885)
17:10<CIA-2>OpenTTD: - Fix: Dropdowns did affect positioning of new windows because they were not yet removed when the new windows were positioned [FS#3812] (r19883)
17:10<CIA-2>OpenTTD: - Fix: [NoAI] AIEngine::IsValidEngine() and AIEngine::IsBuildable() returned false positives. Especially wagons of unavailable railtypes were reported available (r19880)
17:11-!-HerzogDeXtEr [~Administr@] has joined #openttd
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17:14<CIA-2>OpenTTD: rubidium * r19928 /branches/1.0/ (13 files in 6 dirs):
17:14<CIA-2>OpenTTD: [1.0] -Backport from trunk:
17:14<CIA-2>OpenTTD: - Feature: Translated desktop shortcut comments (r19884)
17:14<CIA-2>OpenTTD: - Fix: Pay for the rail/road when constructing tunnels, bridges, depots and stations [FS#3859, FS#3827] (r19925, r19887, r19881)
17:14<CIA-2>OpenTTD: - Fix: Closing chatbox could cause glitches when news message was shown [FS#3865] (r19921)
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17:18<__ln__>cool, a PGP-signed message.
17:19<planetmaker>gnupg ;-)
17:19<planetmaker>hardly anyone uses encryption, though
17:20<__ln__>sadly not
17:21-!-rhaeder1 [] has quit [Quit: Leaving.]
17:21<__ln__>and Thunderbird doesn't even treat the signature in any special way... (Evolution did)
17:22<planetmaker>with a friend of mine we usually add subject lines like "nuclear vessel" or alike - and encrypt the messages :-)
17:22<planetmaker>__ln__: Thunderbird does. It verifies signatures
17:22<__ln__>great :)
17:22<@Rubidium>nuclear wessel!
17:22<planetmaker>at least with the enigmail plugin
17:23<__ln__>m'kay, yeah, but the vanilla thunderbird doesn't
17:23<planetmaker>yep. But you need enigmail anyway, if you want to use gnupg with mail and thunderbird
17:23<planetmaker>it's completely transparent for me this way
17:24<planetmaker>Just my pw required when signing / encrypting / decrypting after some period of inactivity
17:24<__ln__>for wider adoption, encryption stuff really should be integrated into thunderbird.
17:25<planetmaker>I agree
17:25<planetmaker>still, at least all my private mails are signed :-)
17:27<__ln__>and key management should be easier so that it doesn't need a B.Sc. in CS to manage them.
17:28<planetmaker>did you look at enigmail?
17:28<planetmaker>it's IMHO quite good with that
17:28<CIA-2>OpenTTD: rubidium * r19929 /branches/1.0/src/lang/ (46 files in 2 dirs): [1.0] -Backport language updates from trunk
17:29*andythenorth ponders how to fix the Aluminium Plant :o
17:29<__ln__>i looked at their web page and i'm about to install it next
17:37*andythenorth ponders
17:39<andythenorth>in TTD-style, industries are made up of small blocks....that's a problem for Aluminium Smelters which need a single large building :o
17:40<Nite_Owl>fake it across several tiles like large depots
17:41<andythenorth>I can draw & code it....(I have in fact)...but it looks wrong in game
17:41<Nite_Owl>grocery carrying time - later all
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17:42*andythenorth thinks of an answer
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17:51<planetmaker>andythenorth: what holds you back to make a large building?
17:51<planetmaker>I mean... aluminum plant IS a huge one
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18:15<planetmaker>are 90° enabled or disabled by default?
18:15<Eddi|zuHause>i'm expecting enabled...
18:16<planetmaker>that'd be a bummer
18:16<Eddi|zuHause> SDT_BOOL(GameSettings, pf.forbid_90_deg, 0, 0, false, STR_CONFIG_SETTING_FORBID_90_DEG, NULL),
18:16<planetmaker>at least disabled :-)
18:16<Eddi|zuHause>no... "forbid" is disabled
18:17<Eddi|zuHause>so they are allowed by default
18:17<planetmaker>gah. yes.
18:17<Eddi|zuHause>why is that a problem?
18:18<planetmaker>I just wondered why they were enabled in a scenario
18:19<planetmaker>now I can't rant because of crappy settings ;-)
18:20<planetmaker>but for now: good night :-)
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18:25<Terkhen>good night
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20:10<@Rubidium>going for a sleep? To that I have to answer: "yes!"
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21:20<PeterT>rdlBNC fail
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22:05<@Belugas>anyone? anytwo? anythree? anyfour? anyfive? anysix? anysex? anything? anyleftovers?
22:05<@Belugas>no more, no more,no more
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---Logclosed Sat Jun 05 00:00:16 2010