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#openttd IRC Logs for 2012-09-06

---Logopened Thu Sep 06 00:00:38 2012
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02:54<@Terkhen>good morning
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07:09<warplaslouw>hello there!
07:10<warplaslouw>Can anyone help me with the use of the old ttd graphics musics and sound sets? i have xubuntu 12.4
07:13<lugo>not anyone i guess
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07:20<warplaslouw>ok then
07:20<warplaslouw>good bye
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07:22<@Terkhen>people asking random questions need to have some patience
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07:32<Fremen>ninja-asking a question and then being disappointed after a few minutes
07:32<Fremen>damn youth mentality :p
07:33<V453000>just inexperience with irc chat :)
07:40<@Terkhen>specially when they ask at european work hours/night time
07:41<V453000>of course :)
07:47<Eddi|zuHause>recently in a german chat a german guy joined at 4AM and said something along the lines of "wake up guys!"
07:48<Eddi|zuHause>and then quit
07:50<@planetmaker>Hi dih
07:51<Eddi|zuHause>man, i am getting old :)
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08:21<@peter1138>i left openttd running on an android device in tesco
08:21<@peter1138>with music on :p
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08:28<NGC3982>Wait what, OpenTTD on an Android device?
08:28<NGC3982>What did i miss.
08:35<szaman>yep, not working on my old htc dream :]
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09:03<@peter1138>it's shitty
09:03<@peter1138>but it works
09:03<@peter1138>way too fiddly
09:09<Elukka>sounds like it'd be something of a pain on a touchscreen
09:10<Elukka>it's already a tad too fiddly with a mouse
09:37<Phazorx>it would ne nice just to use it as monitoring device
09:37<Phazorx>say have it output map and use it as secondary screen :)
09:38<Eddi|zuHause>just play a multiplayer game
09:38<Phazorx>on the other hand rendering and processing everything for sake of being dumb rendering terminal is probably an overkill
09:39<Phazorx>Eddi|zuHause: i actualy had MP games were i used 2 clients on 2 monitors
09:39<Eddi|zuHause>you could as well vnc into a "real" machine
09:39<Eddi|zuHause>if you think that uses less power
09:39<Phazorx>probably not
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10:27<Elukka>interesting train
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10:27<Elukka>the area in general used to be a bit nicer...
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10:33<Eddi|zuHause>Elukka: baghdad is nowhere near kabul, though
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10:34<@planetmaker>it is. Helsinki is close to Rome. Just a matter of perspective ;-)
10:35<Eddi|zuHause>right, but they have neither economical nor cultural nor historical connections
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10:39<@planetmaker>they're both part of the silk road
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11:07<Elukka>well, the point was that both iraq and afghanistan were rather nicer places in decades past
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11:12<frosch123>almost every place was nice 3 million years ago, before men showed up
11:13<frosch123>even the forum offtopic was acceptable back then
11:20<@Terkhen>hi frosch123 :D
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13:45<CIA-1>OpenTTD: translators * r24511 /trunk/src/lang/ (latvian.txt vietnamese.txt):
13:45<CIA-1>OpenTTD: -Update from WebTranslator v3.0:
13:45<CIA-1>OpenTTD: latvian - 3 changes by Parastais
13:45<CIA-1>OpenTTD: vietnamese - 1 changes by nglekhoi
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14:31<frosch123>it's so dark already
14:31<frosch123>i am getting a winter depression
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14:32<@Terkhen>move to spain
14:32<@Terkhen>hi andythenorth
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14:33<frosch123>you scared him :)
14:34<__ln__>i doubt it's any less dark in spain
14:34<@planetmaker>oh, it might well be. It's more West
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14:35<__ln__>but also more south
14:35<Wolf01>evenink o/
14:36<frosch123>yeah, more equitorial should mean more 12 hours days
14:38<@Terkhen>I still have not noticed days getting shorter, and I probably won't until I wake up some day and the sun has not raised yet
14:40<frosch123>in 3 weeks you should have a 12 hour day
14:40<@planetmaker>three weeks? Rather 2
14:40<@planetmaker>23rd or so
14:40<Rubidium>and in a little more than one and a half month we have the longest day ;)
14:40<frosch123>yeah, it was only a felt date :)
14:40<@planetmaker>time surely runs fast ;-)
14:41<frosch123>Rubidium: i am not that far south
14:41<@planetmaker>where are you, frosch123 ?
14:41<frosch123>not at the south pole
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14:42<frosch123>but i guess rb meant only a day which is about a hour longer
14:42<Kjetil>so.. not the south of poland ?
14:42<@Terkhen>wb andythenorth
14:42<frosch123>planetmaker: anyway, i am in one of the warmest towns of germany
14:42<frosch123>(year average)
14:42<andythenorth>so the question is
14:43<@planetmaker>ok, I thought you were travelling like Down Under or in Africa :-)
14:43<andythenorth>after 3 weeks without proper sleep
14:43<andythenorth>can I patch FIRS supplies?
14:43<andythenorth>successfully :P
14:43<@planetmaker>you surely can.
14:43<@planetmaker>Depends on whether you like the result ;-)
14:43<@Yexo>you want to introduce a new cargo "sheep" just to be able to count them?
14:43<frosch123>andythenorth: we just talked about that in 1.5 months you can sleep for an hour more
14:44<Rubidium>planetmaker: it's the 22nd at 14:49 UTC
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14:44<@planetmaker>:-) Good enough without looking it up :-)
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14:48<@planetmaker>hm... if it's about equally long day and night, we should not look for the equinox but the equilux
14:48<@planetmaker>and that is earlier (spring) or later (autumn) than the equinox :-)
14:52*Rubidium wonders why the difference between the time of the equinox is not constant
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14:53<frosch123>sounds like you also like exploring that shadows projected by the sun become smaller if the distance between projection plane and object becomes bigger, while for most normal lambs it becomes bigger
14:53<Rubidium>like 09:04, 14:49, 20:44, 02:29, 08:20, 14:21
14:53<@planetmaker>Rubidium, elipticity of the Earth's orbit
14:53<@planetmaker>and precession of the orbit
14:55<Rubidium>planetmaker: I would expect the earth passing the same point in it's rotation around the sun at an constant interval (maybe slightly slower each year)
14:56<Rubidium>but that doesn't quite account for the 25 minute spread I see
14:56<NGC3982>Rubidium: Why would it?
14:57<Rubidium>NGC3982: get a bike wheel and draw a line on the tire, then make it go round and round free spinning
14:57<NGC3982>Afaik, gravitationally locked units does not aquire synchroniced rotation.
14:57<Rubidium>would you expect that in cycle 2 it goes faster than cycle 1 and then slower and then faster and then slower and then faster ....
14:58<frosch123>Rubidium: how big is the effect of the 100/400 year leap rule?
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14:59<Rubidium>frosch123: that would be relatively insignificant
14:59<NGC3982>Rubidium: Well, that is appliable since the center and outer rim of the wheel is connected mechanically, right?
14:59<Rubidium>as that just adds a day and I'm purely looking at the time
14:59<@planetmaker>frosch123, the normal leap year is about 4'
14:59<Rubidium>as in the time of day
15:00<NGC3982>Rubidium: Or am i missing something here.
15:00<frosch123>Rubidium: i am not sure what you posted above. but aren't you posting the the time in 6 consecutive years?
15:01<frosch123>so that the 4 year leap rule adds for the 6 hour interval
15:01<Rubidium>yes, the time
15:01<frosch123>while the 100/400 year interval results in a 1/25 of 6 hours?
15:01<frosch123>@calc 60*6/25
15:01<@DorpsGek>frosch123: 14.4
15:01<frosch123>which is around 14 minutes
15:01<Rubidium>but now write down the time differences
15:01<Rubidium>and you get something like
15:02<frosch123>@calc 64 - 49
15:02<@DorpsGek>frosch123: 15
15:02<Rubidium>336 351 352 343 353 340 348 353 335 350 356 344 355 345 352 360 341 352 356 341
15:02<frosch123>@calc 49-44
15:02<@DorpsGek>frosch123: 5
15:02<frosch123>@calc 44-29
15:02<@DorpsGek>frosch123: 15
15:02<frosch123>@calc 29-20
15:02<@DorpsGek>frosch123: 9
15:03<Eddi|zuHause>Rubidium: so a spread of around 15 minutes?
15:03<Rubidium>that's the number of minutes between each of the autumn equinoxes of 21 years
15:03<frosch123>hmm the last one dows not fit
15:03<frosch123>20 -> 21 :s
15:04<@planetmaker>Rubidium, the Earth's rotation is fixed in space. But the orbit of Earth changes. Equinox is when the sun is at the Earth's equator. But due to the orbit itself rotating about the sun (it's not a closed ellipse!), the times change when the sun's at the Earth's equator
15:04<Rubidium>Eddi|zuHause: the difference between the smallest and largest number is 25
15:06<Eddi|zuHause>i imagine there's also an influence of jupiter and stuff
15:06*Rubidium then votes for cheese
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15:07<Eddi|zuHause>@calc 24*60*0.2425
15:07<@DorpsGek>Eddi|zuHause: 349.2
15:08<andythenorth>is there a game running on coop nightly?
15:08<Rubidium>planetmaker: so the school room model of the solar system is vastly inadequate?
15:08<frosch123>Eddi|zuHause: is that the 4/100/400 leap thingie?
15:09*andythenorth fancies 1.5 hours of GS MP
15:09<Eddi|zuHause>@calc (336+351+352+343+353+340+348+353+335+350+356+344+355+345+352+360+341+352+356+341)/20
15:09<@DorpsGek>Eddi|zuHause: 348.15
15:09<andythenorth>frosch123: made any changes to SiliconValley?
15:09<Eddi|zuHause>the average is fairly close
15:09<frosch123>nothing more
15:09<frosch123>you should not play valueables :)
15:09<frosch123>maybe play a different climate
15:09<frosch123>or firs :p
15:10<Eddi|zuHause>frosch123: yes, 0.2425 is the leap year constant
15:11<andythenorth>someone set up a game? :P
15:11<Rubidium>Eddi|zuHause: the currently used "constant"
15:11<frosch123>1.5 hours is too short for si valley
15:11<frosch123>also i am tired :)
15:12<Eddi|zuHause>Rubidium: well, yes
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15:12<Eddi|zuHause>0.25 for leap year every 4 years, and -0.0075 for the 3 leap years you leave out every 400 years
15:13<Eddi|zuHause>as per the gregorian calendar
15:13<frosch123>[21:11] <Rubidium> Eddi|zuHause: the currently used "constant" <- i veto any changes to that system
15:13<frosch123>it's just too awesome that 400 years are a integer number of weeks
15:13<Eddi|zuHause>well, we do have leapseconds :)
15:14<Rubidium>The vernal equinox year is about 365.242374 days long
15:14<Eddi|zuHause>frosch123: is it really?
15:14<Rubidium>The marginal difference of 0.000125 days between the Gregorian calendar average year and the actual year means that, in 8,000 years, the calendar will be about one day behind where it is now. But in 8,000 years, the length of the vernal equinox year will have changed by an amount that cannot be accurately predicted.
15:14<frosch123>Eddi|zuHause: yes, that's why there are in fact most 13th fridays
15:15<frosch123>Eddi|zuHause: see the table on that page,_der_13.#H.C3.A4ufigkeit
15:15<Eddi|zuHause>@calc 400*365.2425
15:15<@DorpsGek>Eddi|zuHause: 146097
15:15<Eddi|zuHause>@calc 400*365.2425/7
15:15<@DorpsGek>Eddi|zuHause: 20871
15:15<frosch123>yeah, it's totally awesome
15:16<frosch123>though i wonder whether it is intentionaly choosen that way :)
15:17<Eddi|zuHause>i have my doubts :)
15:31<Eddi|zuHause> <-- the rail network in germany (and neighbouring countries)
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15:32<frosch123>does not look like a track network, rather like connections
15:32<frosch123>cargodist style :p
15:32<Eddi|zuHause> <-- has also two videos
15:33<Rubidium>it's rather old
15:33<Eddi|zuHause>Rubidium: it might not have all connections
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15:34<Rubidium>well, the Berlin EC/IC stops at all major stations in the NLs. This image shows it stopping at half of them, exactly the situation of roughly 5 years ago
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16:07*LordAro waves at all
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16:08<LordAro>anyone got any idea why my regex isn't working? : s/Util\.Debug\([0-9 ], 0, /Util\.Debug\("aroai", \1, /
16:09<LordAro>it kinda works, but the number isn't replaced by what it was (\1)
16:09<LordAro>it's just blank
16:11<Eddi|zuHause>you need () to make a group
16:11<Eddi|zuHause>so ([0-9])
16:12<LordAro>that works, thanks! :D
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16:39<Eddi|zuHause>it's amazing how things suddenly start to work once you do them correctly :p
16:41<@Alberth>it does? I regularly have to code for a few weeks before the first time I can run the code :p
16:44<Eddi|zuHause>i'd go mad trying to resolve several weeks worth of syntax errors :)
16:46*andythenorth considers a power plant for FIRS
16:46<andythenorth>maybe all industries should be black hole
16:46<andythenorth>"the black hole industry set"
16:47<frosch123>that would break si valley
16:49<@Alberth>a black hole, a green hole, a yellow hole...
16:53<@Terkhen>good night
16:54<@Alberth>good night Terkhen
16:55<andythenorth>moi aussi
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18:09<Wolf01>I partially solved the ctrl problem with the touch screen, I bound it to a gesture, but I need to do the gesture for every click (first the gesture, then click) :P
18:10<@planetmaker>sounds tedious, Wolf01 :-)
18:10<Wolf01>but at least I can share the orders :D
18:11<Wolf01>the problem is to click on the vehicle in movement, I must touch it at the first time
18:11<Eddi|zuHause>how do you ctrl+click a vehicle then? :)
18:12<Eddi|zuHause>wouldn't it be easier to use two-finger click or something?
18:13<Wolf01>two fingers click does right click
18:13<Wolf01>which is not so useful on OTTD
18:14<Wolf01>I'm thinking about a toolbar sticked somewhere with ctrl (toggleable), canc/del and maybe other useful keys (enter?)
18:15<Wolf01>another problem is the gui, I already use the biggui grf, but some elements aren't correctly scaled :(
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18:16<Kylie>What is the best tram newgrf ?
18:17<Wolf01>I don't know, I use many of them :P
18:17<Wolf01>I think the one I use more is eGRVTS or something like it
18:19<Eddi|zuHause>i always use GermanRV, but it has a few flaws
18:21<Wolf01>I must go now, I really need to sleep
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18:30<Kylie>i have egrvts now, but i dont see any trams
18:30<Kylie>where are these set up?
18:31<@planetmaker>change the road type
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18:31<@planetmaker>you can only build them in a tram depot
18:31<Kylie>now i see
18:31<Kylie>thanks planetmaker
18:32<Kylie>do i have to build a way from the depot to the actual route
18:32*planetmaker wonders whether the existence of other rail and road types needs to be made clearer in the UI
18:32<@planetmaker>Kylie, you even have to build the complete route
18:33<@planetmaker>trans run on tram tracks. not on road
18:33<Kylie>makes sense
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18:34<@planetmaker> this section actually
18:36<Kylie>so why are trams better than buses if the ones in the egrvts set hold the exact same amount oif passengers as buses
18:36<Eddi|zuHause>that you must ask to the set designers
18:37<@planetmaker>maybe faster? or faster loading time? Or no reason and your assumption that they are "better" is wrong
18:37<@planetmaker>(by what standards after all is 'good' or 'better' defined?
18:37<Supercheese>I rarely use eGRVTS for passenger transport
18:37<Supercheese>other vehicle sets provide much more efficient vehicles
18:37<Supercheese>(also the eGRVTS 2 grf has no pax vehicles ;) )
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---Logclosed Fri Sep 07 00:00:40 2012