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#openttd IRC Logs for 2012-12-06

---Logopened Thu Dec 06 00:00:58 2012
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02:58<@Terkhen>good morning
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03:12<Eddi|zuHause>__ln___: "australian" july maybe :)
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03:49<InducTrackerOTTD>Hello, can anyone help me finding where openttd 1.2.0 might put the heightmaps it downloads, my file manager does not see them in my home dir as the game's own file browser would have me believe
03:50<Supercheese>On Windows, usually C:\Users\<yourUserName>\Documents\OpenTTD\content_download
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03:51<InducTrackerOTTD>Oh yeah! I didn't notice there was a /conten_download dir, thanks Supercheese
03:52<Supercheese>yer welcome
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05:22<oskari89>I was thinking of new thing on OpenTTD economy..
05:22<oskari89>Taxes?
05:22<InducTrackerOTTD>For which purpouse, and collected by who?
05:23<oskari89>For infrastructure developement by local municipalities?
05:23<oskari89>Such as roads between towns..
05:23<oskari89>Or cities
05:24<InducTrackerOTTD>I'd probably prefer some more relevant realism expansions in the game/genre myself
05:26<InducTrackerOTTD>It could kinda be a counter-effect to the escalating profits in the game tho
05:29<DDR>That would be reasonable.
05:31<InducTrackerOTTD>If perhaps a bit superflurous considering municipalities or the basic world is rather simplistically modeled
05:32<InducTrackerOTTD>A simple cost per municipal land aquisition/redevelopment action calculation could do the trick
05:32<oskari89>Yes :)
05:33<InducTrackerOTTD>The tricky bit would be deciding how the towns set tax policy
05:34<InducTrackerOTTD>A nother nice way to think of it, as an extension to various freight for town growth extensions, your profits are also needed for towns to grow
05:35<oskari89>And more profits -> More town growth
05:36<InducTrackerOTTD>I was suggesting, tax collection as part of a larger scheme of town growth requisites/stimulants
05:36<oskari89>Town growth rate could be very much related to non-taxed profits, and taxation % could depend of amount of profit
05:36<InducTrackerOTTD>ahh, but perhaps not even directly collected tax->growth, but also modifying how much town buildings can soak up goods
05:37<InducTrackerOTTD>progressive taxing would certanly be a reasonable assumption
05:39<InducTrackerOTTD>It could also be a mechanism for motivationt the development of smaller towns, they'd perhaps very vaguely as 'tax havens', cheaper to develop in their region of influence cause they have lower expansion expenditure to collect tax for
05:43<oskari89>Yes
05:53<Flygon>I lke this idea
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06:21<V453000>ooooh, filter for servers, finally :)
06:22<V453000>will it filter newGRFs too latere? :)
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07:35<dihedral>InducTrackerOTTD, tax stuff is in another game
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08:11<NGC3982>Morning.
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08:22<InducTrackerOTTD>dihedral: tell oskari89 which game, when you recall
08:22<bagr>Hi, i have problems with finding proper graphic online to play (http://www.openttd.org/en/server/62381). is possible contact server admin ?
08:23<dihedral>InducTrackerOTTD, i think it was something along the lines of sim something
08:23<dihedral>possibly simcity?
08:23<InducTrackerOTTD>dihedral: wasn't my idea, I just took part of some brainstroming
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08:24<dihedral>bagr, which grf can you not get?
08:32<bagr>dihedral: new bridges 0.41, "container freight station and h", "NewShips", "North American city Set v0.1c"
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08:47<V453000>lol
08:47<V453000>he sends you a list and leaves
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09:42<oskari89>Is there wagon replace possible?
09:43<oskari89>I am manually upgrading my wagons to next model from 10 trains manually, if it could be automatized, it would be nice
09:43<dihedral>google? :-P
09:44<dihedral>http://wiki.openttd.org/Replace_vehicles
09:46<oskari89>Locomotive or MU replacing is possible, but coach/wagon?
09:47<oskari89>Oh, never mind, i found that :)
09:48<V453000>:)
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10:33<oskari89>Also adding wagons to group of trains would be nice..
10:33<oskari89>Upgrading length from 10 -> 16
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12:43<LordAro>evening chaps
12:44<LordAro>can't stay for long, but i just spotted this:
12:44<LordAro>"Are you ready for some OpenTTD (Transport Tycoon) tonight with Duncan, Lewis and Sips? Tune in tonight!" ~ The Yogscast
12:44<LordAro>get those servers ready! :)
12:45<LordAro>http://www.twitch.tv/yogscast <-- probably
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12:57<LordAro>well, you can't say i didn't warn you
12:57<LordAro>cya later
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12:58<@peter1138>you can't chat without subscribing ;(
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13:06<^Spike^>... that kind of streams again... that's annoying on twitch...
13:06<^Spike^>the money hungry casts... or casts that lack proper mods
13:06<@peter1138>aye
13:07<^Spike^>back to watching a different cast while i play with a loadbalancer...
13:08<^Spike^>somehow can't stand it that a master-slave loadbalancer fails to do a failover...|
13:08<@peter1138>eh
13:08<^Spike^>.....? :)
13:09-!-valhallasw [~valhallas@s55978e11.adsl.online.nl] has joined #openttd
13:11<^Spike^>it's not that hard.. got 2 loadbalancers.. of which 1 should take over if i kill the master manually or it fails... but for some reason at work it doesn't.... :)
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13:46<@DorpsGek>Commit by translators :: r24796 /trunk/src/lang (11 files in 2 dirs) (2012-12-06 18:46:10 UTC)
13:46<@DorpsGek>-Update from WebTranslator v3.0:
13:46<@DorpsGek>basque - 272 changes by lutxiketa
13:46<@DorpsGek>belarusian - 37 changes by KorneySan
13:46<@DorpsGek>dutch - 42 changes by habell
13:46<@DorpsGek>english_US - 66 changes by Rubidium
13:46<@DorpsGek>finnish - 66 changes by jpx_
13:46<@DorpsGek>french - 61 changes by glx
13:46<@DorpsGek>german - 36 changes by planetmaker
13:46<@DorpsGek>greek - 11 changes by Evropi
13:46<@DorpsGek>italian - 36 changes by lorenzodv
13:46<@DorpsGek>russian - 46 changes by KorneySan
13:46<@DorpsGek>ukrainian - 66 changes by Norby89
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14:22<andythenorth>lo
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14:36<@peter1138>no?
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14:56<drac_boy>hi
15:00-!-Alberth [~hat3@a82-95-164-127.adsl.xs4all.nl] has joined #openttd
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15:00<@Alberth>moin
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15:02<drac_boy>hi alberth
15:02*drac_boy smacks flygon with your own shovel goddamn it :P
15:02<drac_boy>HEH
15:02<@Alberth>dangerous place here :)
15:03<drac_boy>alberth well tell that to flygon he's sometimes cranky with me
15:03<drac_boy>:)
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15:05<@Alberth>but now that you have released all tha anger you feel at peace with the world again, no?
15:05<drac_boy>no idea? ;)
15:19<andythenorth>lasagne
15:20<frosch123>available or finished?
15:21<andythenorth>eating
15:23<andythenorth>FIRS economy
15:23<andythenorth>ragu (refrigerated)
15:23<andythenorth>cheese sauce (liquid)
15:23<andythenorth>pasta (piece goods)
15:23<andythenorth>produces lasagne (express, heated)
15:24<Eddi|zuHause>i was under the impression it's spelled ragout
15:24<andythenorth>plausible
15:24<andythenorth>I guessed
15:27<frosch123>ragú and ragoût are different things
15:27<frosch123>ragù even
15:27<frosch123>one is italian, the other one is french
15:28<frosch123>and if you have the choice between italian and french food, it's usually easy :p
15:32<andythenorth>I suppose I'd better convert some more FIRS
15:34<andythenorth>2 industries left
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15:36<Zeknurn>Yogscast is back with their charity livestream and they're playing OpenTTD again http://www.twitch.tv/yogscast/new
15:37<frosch123>how does their ottd skill compare to chivalry?
15:37<andythenorth>yogscast are UK English? :o
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15:40<frosch123>yes, they are uk
15:41<@Alberth>ha, anyone want grf2html 0.4? :)
15:41<frosch123>who sells it? :p
15:41<@Alberth>I found it at my hard disk :)
15:42<frosch123>well, i guess it is not much older than the latest release :p
15:42<@Alberth>2007? :)
15:42<andythenorth>there's a new grf making thingy
15:42<frosch123>hmm, ok: Version 0.5.2 - 2010-05-02, Version 0.4 - 2007-11-16
15:43<frosch123>ah, 0.4 is first freepascal version
15:44<@peter1138>they were playing xcom when i was watching earlier
15:47*andythenorth plays a game of 'which yogscast member am I?'
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15:57<@peter1138>they need a pro to play
16:02<frosch123>hmm, what is more awkward? people playing ottd with mouse-only, or people playing starcraft with mouse only?
16:03<Zeknurn>starcraft definitely
16:03<@peter1138>never played starcraft
16:03<@peter1138>so i don't know
16:03<frosch123>Zeknurn: consider how weird it is to remove track without keyboard
16:08<andythenorth>good nigt
16:08<andythenorth>:P
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16:24<jonty-comp>they could really do with some openttd guru going and fixing their connections over at yogcast HQ
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16:24<frosch123>usually wlan is the issue
16:24<jonty-comp>for some reason they've hosted the server at ridgedog's PC in america, when 4 out of 5 players are in the UK
16:24<jonty-comp>and the two that are actually being livestreamed are in the same buidling :p
16:25<jonty-comp>*building
16:25<frosch123>ah, uk <-> us :)
16:25<jonty-comp>they have a cool greenscreen setup though
16:25<frosch123>ottd does not need a lot of bandwith, but low latency
16:25<jonty-comp>aye
16:25<jonty-comp>probably doesn't help that they're streaming 720p video upstream over cable internet too
16:25<frosch123>so, maybe they should just increase the timeouts, like the chat suggests :p
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16:38<frosch123>jonty-comp: it would probably help with the guys in the chat would tell syntaxically correct commands :)
16:38<NGC3982>Guys.
16:39<NGC3982>I have something kind of odd i need help with.
16:39<jonty-comp>well they are all morons, so it figures
16:39<NGC3982>I'm in this competition, and i need to make a recording in german.
16:39<NGC3982>This is, i don't speak german.
16:39<NGC3982>Though, i wanted to make the lyrics OpenTTD related.
16:39<NGC3982>In a slap dash kinda Kraftwerk way.
16:40<frosch123>why do you participate in a german thingie if you do not speak german? :p
16:41<NGC3982>A part of the competition is to make according to a specific theme.
16:41<NGC3982>I got "Kraftwerk meets Swedish folk songs"
16:42<NGC3982>"Making a depot" > "Machen Sie das Depot"?
16:43<frosch123>a -> ein, the -> das
16:44<NGC3982>That works.
16:44<frosch123>your english term is somewhat infinitivish
16:44<frosch123>the gerrman one you made is imperative
16:45<frosch123>no idea what you meant :)
16:45<NGC3982>"Making the depot" works too.
16:45<NGC3982>Bah.
16:45<NGC3982>I'll google translate it.
16:45<NGC3982>It doesn't really matter.
16:45<frosch123>also, usually you never use "make" in german
16:45<NGC3982>Oh, ok.
16:45<frosch123>so, you should go for buy -> bauen
16:46<NGC3982>Oh, ok
16:46<NGC3982>But, what about Kaufen?
16:46<frosch123>s/buy/build/ :/
16:46<NGC3982>:D
16:46<frosch123>buy->kaufen, build->bauen :)
16:47<NGC3982>Both kinda works.
16:50<@Alberth>good night
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16:51<NGC3982>frosch123: Stick around for the recording.
16:51<frosch123>what?
16:53*NGC3982 is about to record what he tried to translate.
17:00*Eddi|zuHause suspects it's going to be horrible :p
17:01<frosch123>well, i am tired, and usually kraftwerk is good for falling asleep
17:01<Eddi|zuHause># Sie ist ein Model und sie sieht gut aus
17:02<frosch123>the rammstein version is acceptable :)
17:04<__ln___>i'm sure NGC3982's german will be almost as fluent as this: https://www.youtube.com/watch?v=K5d7BfjE3Hc
17:04<Eddi|zuHause>is that like heavy metal versions of "alle meine Entchen"? ;)
17:06<frosch123>__ln___: at least the comments are awesome :)
17:06-!-KritiK [~Maxim@0001264a.user.oftc.net] has joined #openttd
17:06<frosch123>typical german police series: "matula", "die alte" ...
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17:09<Eddi|zuHause>the coughing reminds me of charlie chaplin :)
17:12<Eddi|zuHause>i'm not getting the running joke about the turkish...
17:14<__ln___>i'm not sure if there is a reasonable idea behind every joke there :)
17:16-!-FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has joined #openttd
17:17<SpComb>presignals D:
17:17<SpComb>the humanity
17:19<pugi>more server-friendly :D
17:19<pugi>than pbs
17:21<pugi>they are using CL1 turns :(
17:21<SpComb>hard to see details on the streams
17:22<jonty-comp>haha, vent lag
17:22<pugi>but i only play openttdcoop, i am not used to normal playing :D
17:22<@DorpsGek>Commit by rubidium :: r24797 /trunk/src/lang (basque.txt unfinished/basque.txt) (2012-12-06 22:22:40 UTC)
17:22<@DorpsGek>-Change: upgrade Basque from unfinished to (nearly) finished translation
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17:25<V453000>pugi: openttdcoop is normal
17:25<pugi>hey v :D
17:25<LordAro>evening all
17:25<V453000>hi :)
17:25<LordAro>we all watching the yogscast fail?
17:25<pugi>i guess ^^
17:25<jonty-comp>i think they are a bit tired
17:25<jonty-comp>you can tell, because they are singing the macarena.
17:25<LordAro>indeed
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17:26<frosch123>LordAro: i am still not sure how their ottd skills compare to chivalry skills :)
17:26<SpComb>at least they're not dealing with patches and newgrfs and stuff :)
17:26<pugi>i don't think they start with a moneymaker now and let it run for several years while adding plans to map :D
17:27<LordAro>frosch123: i only just started watching (internet grumbles) so i don't know what you are referencing
17:27-!-oskari892 [oskari89@62-241-226-106.bb.dnainternet.fi] has quit []
17:27<LordAro>:L
17:27<LordAro>is that the openmsx music i hear in the background?
17:28<frosch123>LordAro: i stopped; watching people playing ottd without keyboard is painful
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17:28<frosch123>LordAro: most likely, they use ottd 1.2.3 with ogfx, so i guess everything the win installer provides by default
17:28<LordAro>:P tbh, i use the keyboard surprisingly little
17:28<frosch123>LordAro: how do you remove tracks?
17:29<LordAro>i click the bulldozer button :P
17:29<pugi>righclick :D
17:29<frosch123>:/
17:29<SpComb>ctrl
17:29<SpComb>and 5
17:29<frosch123>LordAro: ok, you may continue watching :p
17:29<LordAro>"..win installer..." that seems likely, although they managed to get chillpatch pack up and running last year
17:29<LordAro>why thank you
17:29<frosch123>the correct answer would be: select autorail with "a"
17:29<frosch123>and use ctrl to remove
17:30<pugi>hm, was it ctrl?
17:30<pugi>i forgot :D
17:30<LordAro>hmm, i might use ctrl :L
17:30<LordAro>i haven't actually played in a while :L
17:30*LordAro hides
17:31<LordAro>dang, was their last ottd livestream really a year ago?
17:31<SpComb>noo
17:31<SpComb>phew
17:32<Zeknurn>Yeah they haven't played in a year.
17:32<pugi>you can notice it, yeah :D
17:33<pugi>manually adding signals...
17:33<SpComb>watching this reminds me of playing ottd on a touchscreen phone
17:33<LordAro>Zeknurn: i was the one who alerted the devs originally :)
17:34<LordAro>i wonder if i can find the part of the vid where they find out the devs are watching them... :)
17:34<frosch123>LordAro: anyway, i was referring to the recent tgs chivalry battle
17:34<pugi>i watched that because jefmajor was in it :D
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17:35<frosch123>pugi: i watched it because teamdickbutts was in it :p
17:35<pugi>:P
17:35<frosch123>everyone watches for different people :p
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17:39<frosch123>night
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17:41<V453000>hm why does "set min_active_clients" on a server output your own config value instead of the server? No normal clients have rcon password to get that setting :s
17:41<Eddi|zuHause><V453000> pugi: openttdcoop is normal <-- somehow this reminds me of the german joke about "Geisterfahrer" :)
17:41<pugi>:D
17:41<pugi>everyone else is driving the wrong way? :D
17:41<V453000>no idea what that is :)
17:42<V453000>:d
17:43<pugi>a geisterfahrer is a wrong-way-driver
17:43<V453000>yeah I just figured :)
17:43<pugi>usually happens on the autobahn, where the lanes are seperated
17:43<Eddi|zuHause>in german, a "Geisterfahrer" is a person who drives on the wrong side of the autobahn
17:44<V453000>I dont think we do anything wrongly, building big things is quite normal and advanced building just comes over the ages of archived games and wiki resources
17:44<Eddi|zuHause>and then in the radio they announce "on autobahn X there is a Geisterfahrer". and the Geisterfahrer says "what? one? hundreds!!!"
17:45<V453000>yes :) heard that in blonde variation
17:45<pugi>V453000, we start already huge and don't care about money :D
17:45<V453000>what is wrong about that :)
17:45<pugi>:D
17:46-!-Flygon [Flygon@218-214-18-147.people.net.au] has quit [Ping timeout: 480 seconds]
17:47<pugi>i even joined the coop server again yesterday :D
17:47<pugi>when noone was on
17:47<V453000>I didnt even notice :)
17:47<V453000>you should try the prozone
17:48<V453000>I admit 200+ orders isnt entirely normal
17:48<pugi>the autologin thing still worked :D
17:48<pugi>prozone might be too pro for me :D
17:48<V453000>:) it might be borked for pz
17:48<FLHerne>Yogscast really are a bit useless, aren't they? :D
17:49<pugi>they are fun to watch mostly
17:49<Eddi|zuHause><frosch123> and use ctrl to remove <-- i always use R to remove
17:49<pugi>but haven't really seen any recent stuff...
17:49<FLHerne>pugi: Very much so, but I find it better when they have some idea what they're up to
17:49<pugi>but i really enjoyed the podcasts :D
17:49*FLHerne has watched quite a bit of their Minecraft stuff
17:49<Eddi|zuHause>it's more consistent over several tools
17:49<pugi>they seem to have some ideas how to play...
17:50<pugi>they certainly aren't as incompetent as they could be :D
17:50<Eddi|zuHause>e.g. with signals, ctrl means different things, whereas R means the same
17:50<FLHerne>Also, someone tell them to use some nice grfs :P
17:50<jonty-comp>they know *how* to play, they're just not very good at it
17:50<V453000>oh god do you really enjoy watching that?
17:50<LordAro>Eddi: frosch left :P
17:50<jonty-comp>pfft, they spent 2 hours just getting the game to work at all
17:50<jonty-comp>GRFs is clearly not going to help
17:50<FLHerne>pugi: They know the rules, but not the strategy :-)
17:50<Eddi|zuHause>LordAro: so? :p
17:51<pugi>the problem is that they have to play so many different things to make the fans happy :D
17:51<Eddi|zuHause>Jeden Tag so schnell. Jaaaa.
17:51<Eddi|zuHause>:p
17:51<Eddi|zuHause>(i still have no idea what that actually means :P)
17:52<FLHerne>Er...they just built a double-track line straight up a 6-tile slope o_O
17:52<pugi>not a problem in coop :D
17:52<Eddi|zuHause>hey, i still did that 5 years into playing TT
17:55<V453000>cause yeah why wouldnt you if your trains are strong enough :)
17:55<NGC3982>Oh god.
17:56<NGC3982>This sounds fantasticly stupid.
17:56<V453000>?
17:57<Eddi|zuHause>does it even matter with original acceleration?
17:57<Eddi|zuHause>might be even better to climb multiple slopes at once, instead of slowing down several times in a row
17:57<FLHerne>Eddi|zuHause: Looks it, given the speed most of the trains are going :P
17:57<SpComb>impending train crash
17:58<FLHerne>Averted (for now) :-(
17:58<SpComb>messing with signals = recipe for failure
17:58<Eddi|zuHause>do they know they can ctrl+click on a train to stop it?
17:58<pugi>they don't know many of the shorcuts :D
17:58<SpComb>I didn't even know that :P
17:58<FLHerne>Eddi|zuHause: Thing is, they could have built it a dozen tiles to one side and just gone around the hill :P
17:58<V453000>anyone uses original acceleration? :d
17:59<Eddi|zuHause>maybe some people who don't update their config :)
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18:00<Eddi|zuHause>but i rather meant when i last played TT
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18:08<NGC3982>V453000: Oh, sorry. Not related to your discussion at all.
18:08<V453000>doesnt matter even if it was :)
18:08<NGC3982>:E
18:08<jonty-comp>can someone make a goats grf now please
18:10<Eddi|zuHause>i'd rather not have the existence of a goatse grf anywhere on the internet...
18:10<Eddi|zuHause>:p
18:10<jonty-comp>not goatse ;_;
18:10<jonty-comp>goat buses
18:11<V453000>slugs only sorry
18:12-!-FLHerne [~quassel@dsl-217-155-24-22.zen.co.uk] has quit [Ping timeout: 480 seconds]
18:12<NGC3982>Now that's a feature.
18:12<V453000>you could argue some of those are goats https://dl.dropbox.com/u/20419525/animalz.png
18:14<NGC3982>Links in vicinity of goatse remarks are not to be clicked.
18:14<NGC3982>That's so cute, though
18:14<Eddi|zuHause>why is this not a toyland set? :p
18:14<V453000>it is (also) a toyland set? :P
18:14<V453000>though livestock isnt in toyland
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18:54*Flygon shovels drac_boy into somebody's mouth
18:54*Flygon lights a fire in someone's belly :B
19:02*drac_boy kicks flygon? :P
19:02<Flygon>Honk
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19:13<drac_boy>so how're you flygon?
19:13<Flygon>Addicted to MMO
19:13<Flygon>You?
19:14<drac_boy>doing ok
19:14<Flygon>Goodie
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23:00<Bad_Brett>hello
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---Logclosed Fri Dec 07 00:00:57 2012