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#openttd IRC Logs for 2012-12-31

---Logopened Mon Dec 31 00:00:35 2012
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01:26<@peter1138>oh, SND_01_BAD_YEAR is played if you didn't make as much as later year :S
01:26<@peter1138>thought it was just if you didn't make a profit
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02:39<andythenorth>would trolling my own thread make me look like a dick?
02:39*andythenorth thinks yes
02:40<@peter1138>SpComb, you're stuck
02:45<andythenorth>derp, "andythenorth renamed one minor string, now let's debate realism, decay rates, removing a cargo and changing a secondary industry into a primary producer of Food"
02:46<andythenorth>community forums are very bad places :P
02:48<@peter1138>how did it ever be acceptable that korean windows uses some weird W symbol instead of \ for directory separators?
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02:56<@planetmaker>hehe, andythenorth, very bad, very bad ;-) There's too much sugar anyway. And... bad diet. And what-not
03:17<andythenorth>planetmaker: the FIRS arable farm has been producing sugar for only about 2 or 3 years....but suddenly all this is a problem :P
03:17<andythenorth>"omfg, it's all so unrealistic, and must all be changed"
03:20<andythenorth>just because I add a new industry called sugar farm :P
03:20*andythenorth is done ranting
03:23<@planetmaker>:-) It's all semantics :-)
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03:25<andythenorth>the most boring part of philosophy :P
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03:39<@peter1138>me too
04:11<@peter1138>well that's slightly boggling
04:12<@peter1138>submitted patch to pulseaudio, got committed o_O
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05:13<blathijs>peter1138: They're actually quite nice folks, the pulseaudio devs :-)
05:16<Rubidium>poor people in Pago Pago still having to wait for over a day to get to 2013 when 120 km west they are already in 2013
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05:24<@Terkhen>good morning
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05:45<Kjetil>blathijs: to bad they are working on pulseaudio then :P
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06:18<@peter1138>is permanently down now ?
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06:22<drac_boy>seem like it
06:26<@peter1138>gnome-shell trap_int3
06:26<@peter1138>sounds exciting
06:29<Flygon>drac_boy: Yo
06:31<drac_boy>hi flygon :)
06:32<drac_boy>how're you? :)
06:41<drac_boy>doing ok
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06:49<drac_boy>hi Wolf01
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08:01<drac_boy>had to ask because its a bit hard trying to figure out this from the various actions&callbacks on wiki .. can you have it such so that one industry has three inputs but is made in a way that input 1 can be processed alone but input 2 requires input 3 before it will process
08:01<drac_boy>or would I have to split it into two seperate industries to get the wanted behaviour instead?
08:04<Pikka>you can do that just fine, drac_boy
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08:10<Pokka>now look what you did, andythenorth
08:11<@Alberth>hi andy
08:11<andythenorth>I am still winningest no?
08:11<@Alberth>you are to me :)
08:13<andythenorth>you're not in our game ;)
08:14<drac_boy>thanks pikka
08:14<Pokka>why isn't Alberth in the game, eh?
08:15<andythenorth>Alberth: interesting post about coding
08:15<@Alberth>thanks :)
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08:17<andythenorth>Pokka: what did I do exectly?
08:17<Pokka>I got disconnected when you joined
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08:17<Pokka>there he goes now
08:17-!-Pokka is now known as Pikka
08:17<andythenorth>funny old pokka
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08:28<drac_boy>polk dots? -_-
08:36-!-Superuser [] has joined #openttd
08:37<Superuser> <-- needs a space between 'Entry' and 'Signal', not a dash (I bet a German person wrote this, lol)
08:37<Superuser> <-- this too
08:38<Superuser> <-- and this
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08:43<Superuser> <-- and this
08:44<Superuser> <-- and this
08:45<@planetmaker>Superuser, please open an issue in the bug tracker. And list all single strings with their correct form. Or make a patch
08:45<@planetmaker>here on irc it might well become forgotten. Unless someone fixes every instance right now (not me... got dinner to prepare)
08:45<drac_boy>heh :)
08:46<Superuser>every time man :(
08:46*Pikka back next year or so
08:46<@planetmaker>have a good one, Pikka :-)
08:47*Rubidium hopes Pikka lives in Queensland and not Victoria
08:53<Superuser> <-- done
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08:58<Superuser>another very minor string correction, alberth:
08:58<@Alberth>you can also add them to the same issue :)
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09:00<@planetmaker>that's what I acutally tried to suggest ;-)
09:00<Superuser>but they are different
09:01<Superuser>I support the unix philosophy in creating issues on isue trackers
09:01<@planetmaker>they're all changes to strings. They're not different thought processes really. Otherwise you'd need to fix every single one. It's debatable, though.
09:01<Flygon>Rubidium: What is wrong wit Victoria?
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09:02<@Alberth>Superuser: there is also no need to vote on issues
09:03<Superuser>I know, but I like the fact Crapspray allows me to vote on my own issue, lol
09:03<Rubidium>Alberth: I see vote as "zij die vragen worden overgeslagen"
09:03<Superuser>is that Afrikaans?
09:04<Superuser>MantisBT is so infinitely superior to this. Roundup Tracker is still the best though as it actually gets people creating issues due to its sheer simplicity. Much more user-oriented than all of them.
09:04<Rubidium>Flygon: if someone says "back next year" at 46 minutes after the new year starts that'd mean someone's not returning for a year, compared to 14 minutes before new year starts
09:05<Flygon>Rubidium, it just means he took a plane to Western Australia
09:05<Superuser>Rubidium are you by any chance affiliated with
09:06<Rubidium>Superuser: not that I am aware of
09:07<Superuser>I wonder though, how can Rubinius be faster than the MRI when the MRI supports ahead-of-time compilation after the merge with YARV, especially when Rubinius is largely implemented in Ruby itself (the MRI, the reference implementation is in C)? I am confused.
09:08<Rubidium>the same reason Java code can be faster than C code
09:10<Superuser>... which is?
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09:10<Superuser>C code is usually slower due to inappropriate use of malloc and poor byte ordering in strings
09:11<Rubidium>java runs the code a few times and sees what the actual usage pattern is, then it optimises based on the pattern
09:12<TinoDidriksen>Not at all the same reason - this is a compiler written in Ruby, outputting native code. It does not at all matter what language the compiler is written in...could be JavaScript. It's the output native code that matters.
09:14<Rubidium>so effectively Java compiles with a profiler; everything that is a 'hotspot' gets optimised beyond recognition, the rest isn't getting optimised as much
09:29<Flygon>Write me a Mega Drive game in Java and I'll show you a peat bog
09:45<Superuser>More string changes. I don't like the word 'helidepot', which doesn't actually exist. 'Helicopter depot' would be okay though, wouldn't you think?
09:45*drac_boy just does not like 'depot' word in any manner
09:45<drac_boy>but meh I wouldn't complain...its a british game so >_<
09:45<Superuser>and 'helistation' that's awful
09:46<drac_boy>here it would had rather been called a 'shed'
09:46<Superuser>that sounds extremely British
09:46<drac_boy>well I don't even see any of the major railroads using the word 'depot' afaik :P
09:47<drac_boy>and the trains go to a roundhouse .. not depot .. anyway
09:47<drac_boy>but thats all aside
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09:47<bolli>"depot" is used a lot over here(uk) :P
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09:48<Pikka>, mm5555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555555550.
09:48<Wolf01>a spider?
09:48<drac_boy>at least text strings are easy to modify so I'm not going to complain for as long as I still can load modifier grfs
09:48<Pikka>I think a cat may have stepped on the keyboard in my absense
09:49<Superuser>what would you guys think if I made an issue to change 'helidepot' and 'heliport'? I should note that there is also a 'helicopter airport', whatever that is
09:50<Flygon>drac_boy: The word depot is used in Australia
09:50<Flygon>Re: Trains
09:53<@planetmaker>Superuser, OpenTTD's main language IS British. Not American English.
09:54<drac_boy>planetmaker even then a search for eg "canada bus depot" gets me almost no results online compared to other words like 'garage' or 'shed'
09:54<drac_boy>so thats why I just don't understand the use of the word 'depot' so often :->
09:54<drac_boy>but its like I mentioned, text strings are easy to modify from grf so I'm not too bothered for that
09:55<Flygon>Here, we say "Bus Depot" :P
09:55<@planetmaker>it's nice, if people bother about the vanilla game. Most people don't use any add-ons
09:55<drac_boy>most players aren't always from uk ;)
09:56<@planetmaker>how does that matter, drac_boy
09:56<drac_boy>and btw 'train depot' means somewhere a train stops at to transfer passengers ... thats not exactly what a depot in the game does tho
09:56<Superuser> <-- yet another pedantic string correction
09:57<Superuser>can I have Hg access already :'(
09:57<Superuser>I don't know C++ but I'm an intermediate Ruby user
09:57<Flygon>drac_boy: Almost no players are from Australia
09:57<@planetmaker>Superuser, no single person is allowed hg access. Not even any developer
09:57<Superuser>well, only working knowledge of C++
09:57<Flygon>And that makes me sad
09:57<Flygon>Almost all players are from Europe. Europe is nothing like Australia. D:
09:57<Superuser>I mean, since it's a DCVS I can just fork and work on my own
09:57<Superuser>but to get things in faster, y'know...
09:58<@planetmaker>Superuser, then do that by all means. And use it to create a patch (queue)
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09:58<@planetmaker>Most developers use either hg or git to create their patches. Yet svn is our main repo
09:59<@planetmaker>but our hg and git repos are always synced to the svn. So it's no problem to pull from hg or git
09:59<@planetmaker>Thus I don't understand why you whine about getting access anywhere. You get those repos at your fingertips, ready to use
10:00<Pikka>oh hey
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10:00<Pikka>my friend is at the biggest bus station in the city at 12:30am, new years day, and she's complaining that it's a bit crowded :)
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10:00<@planetmaker>hehe :-)
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10:04<drac_boy>heh pikka
10:05<andythenorth>oh hello I meant
10:09<Pikka>him too, andythenorth
10:10<andythenorth>somewhere on the internet someone is wrong
10:10<andythenorth>I must fix that
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10:16<Rubidium>Pikka: for the large train stations here I'd be amazed if they are anywhere near crowded around that time
10:17<Pikka>Rubidium, this is a city of a million people, and everyone goes in to watch the fireworks for some reason.
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10:17<Pikka>and then they're all surprised when they can't all leave the city at the exact same time
10:18<andythenorth>Pikka: are you celebrating new year with some TTD?
10:18<Rubidium>Pikka: looks like the first busses start around 01:30 in the biggest city here (they stop around 20:00). Likewise with trains
10:19<Pikka>we do have the advantage that it's not freezing cold at midnight on new year's here :)
10:19<Rubidium>yeah, it's only 10C here
10:19<Pikka>andy: I went downstairs and did other stuff
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10:20<Superuser>lol where do you live
10:20<Pikka>24c here
10:20<Pikka>at 1:20am
10:20<Superuser>12C here neighbp
10:20<Superuser>neighbout *
10:21<Superuser>fuck phone keyboards
10:21<Rubidium>Superuser: then don't use them ;)
10:27<Eddi|zuHause>use speech-to-text-interfaces :)
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10:44<andythenorth>SV game later?
10:44<andythenorth>for those who aren't being all social
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10:45<Eddi|zuHause>i'm being all social... bye
10:46<Pikka>and if not why not?
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10:49<Superuser>define 'SV'
10:50<andythenorth>Silicon Valley
10:50<andythenorth>2 hours game length
10:58*andythenorth should release FIRS 0.8.3
10:58<andythenorth>sometone remind me :P
10:58<Pikka>lettuce SV
10:59<andythenorth>Pikka: for me, later is about 9pm uk time
10:59<andythenorth>for you that is 'early' no?
10:59<andythenorth>are you not a sleepy pikka?
10:59<Pikka>not terribly
10:59<Pikka>9pm is a 5am I think
10:59<Pikka>3 hours?
11:00<andythenorth>game length?
11:00<andythenorth>or from now?
11:00<Pikka>from now
11:00<andythenorth>5 hours
11:00<Pikka>that's what I said didn't I
11:00<andythenorth>scrollback confirms it :P
11:00<Pikka>I don't know, I might go to bed by then :)
11:01<andythenorth>well if it happens it happens
11:01<andythenorth>otherwise not
11:01<Pikka>I have work to do tomorrow (or today), I suppose I could get that done in the meantime
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11:32<oskari89>There's a problem in FIRS
11:33<oskari89>The Fishing Grounds has stockpiled about 800 tons of Fish
11:33<oskari89>And there's a ship waiting for cargo and does not load it O_o
11:33<@Terkhen>sounds as if you refitted it to the wrong cargo
11:33-!-andythenorth [~Andy@2002:4d66:7022:0:4504:18c8:3c62:a4fb] has joined #openttd
11:33<Pinkbeast>You're not in some kind of cargod*st world? Can the ship carry fish?
11:33<oskari89>Oh, yeah :D
11:33<Pinkbeast>Have you set up some mad load-and-unload order?
11:33<oskari89>Wrong cargo refit
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11:39<oskari89>Seems that i need to create a fish train
11:40<andythenorth>no trains in FISH
11:40<andythenorth>maybe in FISH 2 though?
11:42<andythenorth>where is pokka
11:42<andythenorth>or pikka
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11:44<@Terkhen>he left :P
11:52<FLHerne>oskari89: That always happens to me :P
11:52<Pinkbeast>andy: boat trains! That shouldn't need much coding. ;-)
11:53<FLHerne>Feature request: If purchasing a vehicle while the list is filtered by support for a cargo, the purchased vehicle should be initially refitted to carry that cargo :P
11:53<FLHerne>andythenorth: What are rail GmundMogs for?
11:53<andythenorth>they're pointless
11:54*FLHerne has been failing to find them a purpose for some time :P
11:54<andythenorth>let that be a lesson to you about the ultimate futility of life
11:54<andythenorth>HEQS is a religious thing
11:54<FLHerne>The road version is fine, because it's practical to build several
11:54<FLHerne>In fact, everything in HEQS but that one vehicle has *some* use :P
11:56<andythenorth>I can fix that ;)
11:56*drac_boy prefers it actually
11:57<drac_boy>the initial railmotor and the forklift can go out tho..they can't do squat :)
11:59<oskari89>Hmm, let's see if some wagons do have fish carrying capability..
11:59<Superuser>FLHerne: is your friend!
11:59<andythenorth>the forklift is a piglet
12:03<@Alberth>Superuser: not for newgrf coding bugs
12:04<@Alberth>or game-setup bugs :)
12:04<andythenorth>drac_boy: any closer to a release yet?
12:04<drac_boy>still lot of gaps in tracking table
12:07<andythenorth>how are you play testing your tracking table?
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12:08<drac_boy>atm just sometimes making enough nfo for the locomotive in question and one or two random wagons reusing original ttdx sprites ... bit crude I know but for now it'll do
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12:10<andythenorth>better than nothing
12:10<drac_boy>on the other hand its harder to figure out what steam locomotives should have for power. meh :p
12:12<V453000>just set some values which make sense to you for now, and see how it works later
12:12<drac_boy>pretty much :p
12:12<drac_boy>but of course you know that a little 0-4-0 should not have 4000hp for example ;)
12:12<drac_boy>heh heh
12:13<V453000>you dont really
12:13<V453000>if you make wagons heavy, you could also need more than 4000hp
12:13<oskari89>Nohab AA12 and 3rd gen boxcar from 2cc set (for fishes), yeah :)
12:15<drac_boy>V453000 4000hp would be at least 3+ drive axles .. and a big boiler thank you ;)
12:15<drac_boy>but for two light axles with only a small 140psi boiler I doubt it even has more than a few hundred hp
12:17<oskari89>Forgot to refit those wagons
12:22<oskari89>I've got a nice example of small single-rail network here :P
12:22<oskari89>And it works well
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12:35<andythenorth>nobody reminded me to release FIRS 0.8.3
12:35<andythenorth>lamers :P
12:36<Rubidium>oh come on... still over 18 hours before it's 2013 everywhere ;)
12:36<andythenorth> bath time...bed time
12:36<andythenorth>should all fit in
12:36<andythenorth>anyone got last minute FIRS translations?
12:37<andythenorth>planetmaker: german translation reports errors
12:37<andythenorth>nmlc warning: "lang/german.lng", line 62: Undefined command "SIGNED"
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13:01<Wolf01>bye and happy new year
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13:17<@Terkhen>see you tomorrow, happy new year everyone :)
13:27<LordAro>^ what he said
13:27<LordAro>see everyone next year!
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13:46<@DorpsGek>Commit by translators :: r24876 /trunk/src/lang (11 files in 2 dirs) (2012-12-31 18:45:55 UTC)
13:46<@DorpsGek>-Update from WebTranslator v3.0:
13:46<@DorpsGek>belarusian - 30 changes by Wowanxm
13:46<@DorpsGek>simplified_chinese - 99 changes by huanggua2002, xiangyigao
13:46<@DorpsGek>greek - 118 changes by Evropi
13:46<@DorpsGek>icelandic - 89 changes by Stimrol
13:46<@DorpsGek>korean - 12 changes by telk5093
13:46<@DorpsGek>polish - 3 changes by wojteks86
13:46<@DorpsGek>portuguese - 31 changes by fspinto, neuralshock
13:46<@DorpsGek>romanian - 36 changes by mariush
13:46<@DorpsGek>slovenian - 17 changes by gligoran
13:46<@DorpsGek>spanish - 1 changes by Terkhen
13:46<@DorpsGek>tamil - 44 changes by aswn
13:47<@peter1138>woo, playing openttd
13:47<andythenorth>wot :O
13:47<@Alberth>how did that happen? :)
13:48<@peter1138>these guys wanted to play on my server
13:48<@peter1138>so i had to set it up
13:48<@peter1138>and then...
13:48<andythenorth>you playing without us :o
13:48<@peter1138>this extra zoom is nice
13:48<andythenorth>I like EZ
13:48<andythenorth>thank the guy who made it
13:50<@peter1138>SpComb, fix it!
13:50<andythenorth>SpComb: you're rubbish
13:52<andythenorth>ships are pathologically incapable of routing on rivers
13:52<andythenorth>we have 90' turns forbidden
13:52<andythenorth>server owner did that :P
13:52<@peter1138>shouldn't cause a problem
13:53<@peter1138>ship routes, are they like road tiles or rail tiles? i assume rail
13:53<andythenorth>I just fixed the issue I think
13:53<andythenorth>so you might not see it
13:53<@peter1138>the map is big
13:53<@peter1138>i never know what you're all talking about anyway
13:54<@peter1138>i don't see a need for ships to do 90° turns in a river anyway
13:57<andythenorth>if I see it again, I'll tell you where :P
13:57<Pinkbeast>Kind of tricky to use canals without 90 degree turns
13:59<andythenorth>can't reproduce it :P
14:01<@peter1138>okay so
14:01<@peter1138>so it's trying to go the depot
14:01<@peter1138>deciding it's taking too long or something, so then deciding not to go to the depot?
14:02<andythenorth>losing money though :)
14:02<@peter1138>well that's what it says
14:03<@peter1138>Pinkbeast, nope, they're always 2 separate 45° turns
14:03<andythenorth>explains it all
14:03<Pinkbeast>Oh, fair point, yes - it would look very odd otherwise
14:03<andythenorth>peter1138: now I built more canal, it behaves itself
14:14<@Belugas>tam tada tadam
14:15<Rubidium>oh... the white whale has entered the room ;)
14:15<Rubidium>working today?
14:16<@Belugas>oh no!
14:16<@Belugas>well... if you call snow shuffeling, IKEA stuff and home stuff working, yes
14:16<@Belugas>but ...
14:16<@Belugas>work@work ? NAAAAA!
14:17<@peter1138>shuffling snow eh?
14:17<@Belugas>you know... pile and pile and still more to go?
14:18<Rubidium>snow? what is that? how much more to the north than me are you? ;)
14:19<@Belugas>i'd love to be souther still!
14:19<Rubidium>it's only 10 C here
14:19<@Belugas>we'vce got 50cm, plus 10-15, and 5 more today
14:22<@Belugas>i lov e your mild wewather, honestly
14:22<@Belugas>it'snot THAT cld here, but... it's not melting either
14:23<@Belugas>hard to type while plying guit...
14:26<@Alberth>hi sir B
14:26-!-MagisterQuis [] has joined #openttd
14:27<MagisterQuis>Hi folks.
14:27<MagisterQuis>Haven't played since January.
14:27<MagisterQuis>Are there still loads of servers?
14:29<@Belugas>well... i am on peter' ninjam one, currently
14:29<@Belugas>hi B :D
14:35<bolli>Openttd Just closed with no warning etc, and without producing a crash dump...
14:35<@Belugas>shit... it's A, notr B :(
14:35<bolli>Just suddenly quit....
14:38<@peter1138>oh, ninjam
14:38<Rubidium>bolli: without more information there is nothing we can do about it
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14:41<@peter1138>hmm, your audio is messed up
14:41<@peter1138>dunno if it's me though
14:41<@Belugas> how come
14:41<bolli>Hmm, Its just strange though.... :/
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14:42<@peter1138>hmm, i guess wrong celt version on my end
14:42<@peter1138>oh it uses vorbis. hmm.
14:42<@peter1138>or somethign does. odd.
14:46<@Belugas>whgat are the symptoms?
14:49<@peter1138>it's garbled
14:49<@peter1138>i will reboot to windows
14:49<@Belugas>i have notv\ changed my setup, it's exactly the same
14:49<@Belugas> i could not get the cables i told you about
14:52-!-Pikka [] has joined #openttd
14:53<Pikka>what hath andythenorth wrought
14:53<Pikka>1996 is it
14:54<@peter1138>waiting for reaper to fire up
14:58<@peter1138>yeah working
14:58<@peter1138>so my linux ninjam program must be ... broken
14:59<@Belugas>sad, but glad to know!
15:02-!-andythenorth [] has quit [Quit: andythenorth]
15:02<@Belugas>hem... i hope you are sendiungh!
15:02<@peter1138>oh i should push xmit :S
15:02<@Belugas> indeed!
15:03-!-andythenorth [] has joined #openttd
15:03<@peter1138>i dunno, i'm rubbbbbish
15:05<@peter1138>downloading some software
15:05<Pikka>what happens next andythenorth?
15:07<andythenorth>I rejoin :P
15:09<@peter1138>Belugas, er, well i could put the webcam on but...
15:09<@Belugas>don't bother ;)
15:10<@peter1138>need to restart reaper
15:10<__ln__> sounds 90s.
15:10<@peter1138>no, just need to enable the device
15:10<@Belugas>minre is ready
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15:20<@peter1138>fuck sorry
15:21<@peter1138>wow, 80s
15:25<bolli>Is that peter1138 from page 3?
15:28<bolli>Interesting possible future addition to UKRS2....
15:29<bolli>TRAXX UK...
15:29<andythenorth>Pikka: we'd need a server
15:29<andythenorth>has peter1138 got one?
15:29<Pikka>I don't know
15:29<Pikka>I thought you had one!
15:29<@peter1138>who what?
15:31<andythenorth>Pikka: I use the coop server
15:31<andythenorth>but I don't have root on it
15:31<andythenorth>would need someone to set up a game
15:32<andythenorth>peter1138: want to play a Silcon Valley cargo gamescript whatsit?
15:33-!-tycoondemon [] has quit []
15:34<@peter1138>later maybe
15:34<@peter1138>playing with belugas
15:35<andythenorth>can we borrow your serverer?
15:35<andythenorth>belugas is playing ottd? Or musics?
15:36<bolli>I can lend you a server if you want to provide a save game for me to load? :p
15:36<andythenorth>needs Silicon Valley GS
15:36<andythenorth>dunno if GS is on banananas yet
15:37<Pikka>Download: Via BaNaNaS, or via project page.
15:37<Pikka>says first post
15:37*andythenorth is lazy
15:37<andythenorth>Pikka: what grfs and crap?
15:37<andythenorth>usually play about 7 years
15:37<Pikka>three and yes
15:37<andythenorth>which is a few hours
15:37<andythenorth>we need that cost changing grf too
15:37<andythenorth>for funding
15:37<V453000>you can also use #openttdcoop.nightly I believe andy
15:38<andythenorth>V453000: dunno how to admin it :(
15:38<V453000>you know who to ask? :P
15:38*Pikka berb
15:40<andythenorth>V453000: want to play?
15:40<V453000>maybe for a while :)
15:40<andythenorth>planetmaker Ammler Rubidium Alberth Hirundo game? or socialisingings
15:40<V453000>im releasing new nuts in like short time
15:40<bolli>So, do you still want to borrow a server?
15:40*andythenorth has two kids and no baby sitter, so new years is paused
15:41<andythenorth>bolli: maybe :)
15:41<andythenorth>do you want to play btw?
15:41<bolli>yeah, might as well :)
15:41<@Alberth>+0.9 or so :)
15:41<bolli>Its either that, or continuing to replicate BR, which is generating some serious lagging with 80% of it done :(
15:42<andythenorth>I will have to make a save :P
15:42<andythenorth>Pikka: what industries eh?
15:43<Pikka>I don't know
15:43<andythenorth>I need to test some economies anyway
15:43<andythenorth>might be broken :O
15:43<andythenorth>better make a release of FIRS
15:44<andythenorth>Terkhen: ^^^ ?
15:45*bolli has had enough of Javascript for this year...
15:45<@Belugas>if it means good, i agree, i liked the sound of your tamtams
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15:46<@peter1138>yeah need a bit of variation though heh
15:46<@peter1138>it's just 1 bar repeating :P
15:46<@Belugas>well.. yeah
15:46<@Belugas>looping :(
15:47<andythenorth>bolli: I'd leave JS until next year if I were you
15:47<bolli>Yeah, unfortunately, I'm paid to work in node.js
15:48<@peter1138>i downloaded seq24
15:48<@peter1138>then a midi loopback driver
15:48<@peter1138>so i can tweak the pattern easily enough
15:48<@Belugas>midi only?
15:48<@Belugas>audio capture?
15:49<@peter1138>yeah midi only
15:49<@peter1138>easier than reaper for doing repeating patterns
15:49<@peter1138>only real audio in i've got is the guitar
15:50<@peter1138>and a squeaking dog
15:50<@peter1138>new years eve == fireworks == nervous dog
15:51<bolli>andy, This multiplayer game happening?
15:51<@Belugas>already new year?
15:52<@peter1138>not just yet
15:52<@Alberth>bolli: please join #openttdcoop.nightly
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15:53<andythenorth>bolli: haveto make a savegame :(
15:53<@Belugas>while my guitasr gently squeeks
15:54<andythenorth>Pikka: should I set any UKRS 2 / addon parameters?
15:55<andythenorth>we'll figure it out
15:55<Pikka>declutter will get rid of a lot of crap from the buy list
15:55<Pikka>real colours are fun if you like that sort of thing
15:56<bolli>I presume theres a place to download the nightly versions from history?
15:57<bolli>Or do I have to self-compile?
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15:58<andythenorth>anyone know where frosch's table of SV results is?
15:58<Pikka> bolli?
15:59<@Alberth>andythenorth: readme file?
15:59<bolli>I'd found which points to a broken mirror...
15:59<andythenorth>Pikka: shall I just forget addons?
15:59<Pikka>probably :)
15:59<Pikka>what year are we playing?
16:00<Pikka>1970s? :)
16:04-!-Ttech [] has joined #openttd
16:04<drac_boy>why not 1950? :)
16:05<@peter1138>could work
16:05<@Belugas>got to go peter1138
16:05<V453000>because they play only for like 7 years :/
16:05<@peter1138>okie doke
16:06<@Belugas>thanks, maybe on the 2nd
16:06<@Belugas>was a cool one, thatb latest rift :)
16:06<@Belugas>love that drums of yours
16:06<@Belugas>and happy new yeaR TO ALL!!@
16:06<@peter1138>nappy hew year
16:06<@peter1138>happy new year :S
16:07<@Belugas>DRIUNK ALREADY?
16:07*Belugas is gone!
16:12<bolli>Anybody got a link to the Basic platform set and the firs replacement set 0.8-test-1 for the nightly game? :p
16:14<andythenorth>bolli: new FIRS will be on bananas
16:14<andythenorth>join #openttdcoop.nightly
16:15<bolli>I'm trying to? :P
16:15<bolli>I don't have the newgrfs...
16:15<andythenorth>just join the channel first ;)
16:15<andythenorth>that's an old game running on that server right now
16:15<andythenorth>we'll scrap it in a minute
16:16<bolli>Oh :p
16:30<Pikka>probably, andy
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17:01<__ln__>happy birthday Earth!
17:12<andythenorth>SpComb: MP on openttdcoop.nightly?
17:15<SpComb>does openttdcoop imply some kind of rules and tedious stuff?
17:21<andythenorth>SpComb: I'm in charge
17:21<andythenorth>draw your own conclusion ;)
17:22<SpComb>boats only
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17:40<@peter1138>when i wrote newstations
17:40<@peter1138>i designed the code to support adding/removing newgrfs ;p
17:41<@peter1138>apart from the tile-blocked status which was gonna be stored on map at some point
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18:13<bolli>Sorry about the sudden exit from the night lies. Internet is completely dead...
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18:15<Snail>happy new year to (most of) Europe :D
18:16<@Alberth>bolli: :(
18:16<@Alberth>better luck next time :)
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18:39*peter1138 grumbles at dpkg-buildpackage
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---Logclosed Tue Jan 01 00:00:36 2013