--- | Log | opened Sun Apr 28 00:00:39 2013 |
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02:26 | <@Terkhen> | good morning |
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03:42 | <@Alberth> | moin |
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04:04 | <@Alberth> | quak |
04:04 | <frosch123> | haai :) |
04:06 | <V453000> | uni uni |
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04:07 | <frosch123> | V453000: the sound of unicorns is "lol" |
04:07 | <@planetmaker> | moin |
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04:08 | <frosch123> | i wonder why i am here so early :s |
04:09 | <@Alberth> | you're trying to scare me? https://nl.wikipedia.org/wiki/Haaien |
04:09 | <frosch123> | i forgot an "a" |
04:09 | <frosch123> | it should have been "haaai" |
04:09 | <@Alberth> | :) |
04:09 | <@planetmaker> | haha :-) |
04:10 | <frosch123> | but yeah, i already knew about the details of dutch greeting forms :p |
04:11 | <frosch123> | aw, forums are down |
04:11 | <frosch123> | no, just slow |
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05:18 | <Wolf01> | hello |
05:19 | <@Alberth> | hello |
05:30 | <oskari89> | Sweden's next national anthem? http://www.youtube.com/watch?v=IRUTRs8xOGQ |
05:36 | <NGC3982> | Trams. |
05:41 | <NGC3982> | To make my trains ignore elevation, what can i use besides train_slope_steepness? |
05:42 | <frosch123> | build aircraft |
05:42 | <NGC3982> | Yey. |
05:42 | <NGC3982> | I guess realistic train acceleration can be usefull |
05:44 | <NGC3982> | Oh, yes it was. |
05:44 | <NGC3982> | Dearie me. |
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06:29 | <Eddi|zuHause> | slope steepness has no effect without realistic acceleration |
06:29 | <Wolf01> | http://hackaday.com/2013/04/22/connect-a-retina-display-to-a-regular-computer/ mmmh, this remembers me something... |
06:30 | <NGC3982> | Eddi|zuHause: I noticed. |
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06:30 | <Eddi|zuHause> | Wolf01: i believe we had that already |
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09:45 | <V453000> | :DDD OzTrans on not putting stuff on bananas, We are fully aware of the issues involved for multiplayer servers and administrators. There is nothing we can do to improve the system. You need to talk to the OpenTTD developers to have that Monkey Supermarket redesigned; until such time we stay clear of it ... |
09:45 | <V453000> | some retarded statements just never get old |
09:46 | <V453000> | bad system people! |
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09:55 | <@Rubidium> | V453000: why do you even bother? |
09:56 | <V453000> | you are right, I should stop |
09:57 | <@Rubidium> | OzTrans et al. want to be able to remove content from bananas, which is equal to the issue the servers already have; not having the content of their server on bananas |
09:58 | <@Rubidium> | the current way is: if it is on bananas, then it remains accessible. Their proposed way is: if it is on bananas, then it might not be accessible in the future |
09:59 | <@Alberth> | V probably is aware of that :) |
10:00 | <@Alberth> | but you may want to ask a counter question in that direction to OzTrans :p |
10:00 | <@Rubidium> | he's not going to change |
10:00 | <V453000> | they are utter retards |
10:01 | <V453000> | they dont even have any intelligent reasoning |
10:01 | <V453000> | they just "give up their delete rights" and done |
10:03 | <@Alberth> | they already have done that except they are not aware of it, anything you post at the Internet cannot be deleted anymore |
10:04 | <V453000> | :) |
10:06 | <Wolf01> | yes, it might become hard to find, but it's always there :) |
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12:53 | <NGC3982> | Does anyone of you have any experience in trying to get gamepads to work with Linux? |
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12:58 | <+glx> | NGC3982: usb hid gamepads should work natively |
12:58 | <Wolf01> | NGC3982: just tried once, plugged and worked, I can't be any more helpful :P |
12:58 | <NGC3982> | It worked itself out. |
12:58 | <NGC3982> | In silence, for some reaso. |
12:58 | <NGC3982> | +n. :P |
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14:08 | <@Alberth> | hi andy |
14:09 | <andythenorth> | lo |
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14:22 | <fanzeyi> | Hi, How to change the map size that generated by dedicated server? I tried to change `map_x` and `map_y` in [game_creation] at openttd.cfg but no use.. |
14:24 | <frosch123> | make sure the server is not running, it may overwrite it when exiting |
14:24 | <frosch123> | also, map_x and map_y are logarihmic |
14:24 | <Superuser> | what I do is change mapgen settings via the gui |
14:24 | <Superuser> | i.e. make a single player game |
14:24 | <frosch123> | if you set it to 1024, you are doing it wrong :) |
14:24 | <Superuser> | and then just start the server and bam it works |
14:25 | <fanzeyi> | thanks for advice.. Im going to try it.. |
14:26 | <fanzeyi> | I know what was wrong. I edited cfg when server was running, it works now! thanks! |
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14:27 | <Superuser> | talking of which, frosch123, you seem like a smart person. Is there any way to disable aeroplanes? |
14:27 | <@Alberth> | set max aircraft to 0 |
14:27 | <frosch123> | yup |
14:28 | <Superuser> | ok thanks, you're a babe |
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15:04 | <@planetmaker> | good evening |
15:14 | <@Alberth> | o/ |
15:15 | <@planetmaker> | ho :-) |
15:19 | <Wolf01> | boring eveningggg |
15:20 | <__ln___> | anyone going to Mars? |
15:20 | <@planetmaker> | yes |
15:21 | <@planetmaker> | question is who, when and where |
15:21 | <@planetmaker> | and how |
15:21 | <__ln___> | in 2023 |
15:23 | <Wolf01> | meanwhile: http://cosmiclog.nbcnews.com/_news/2013/04/24/17897618-years-old-phallic-imagery-from-mars-rover-sparks-a-fresh-wave-of-titters?lite |
15:23 | <@planetmaker> | o.m.g. |
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15:24 | -!- | mode/#openttd [+o planetmaker] by ChanServ |
15:24 | -!- | planetmaker is "Ingo von Borstel" on @#openttd @+#openttdcoop +#openttd.dev @+#openttdcoop.dev +#openDune @+#openttdcoop.stable #openttdcoop.devzone @+#openttdcoop.nightly @+#coopetition @+#wwottdgd |
15:24 | <@planetmaker> | ups :-) |
15:24 | <@planetmaker> | in windows the focus on mouse-over does not work. Sucks |
15:25 | <Wolf01> | try true x mouse, but doesn't work really well on win vista/7/8, just the copy/paste thing works right |
15:25 | <__ln___> | oh, now they have a list of applicants: http://applicants.mars-one.com/ |
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15:51 | <andythenorth> | hmm |
15:51 | <andythenorth> | coal mine sprites |
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16:08 | <@planetmaker> | what about them? |
16:10 | <@Terkhen> | good night |
16:17 | <@planetmaker> | g'night Terkhen |
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16:35 | <andythen_> | Crappy tablet Ric client |
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16:50 | <Wolf01> | 'night all |
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21:33 | <TheBix> | hey guys |
21:34 | <TheBix> | when my trains have to go to a station behind the one they just entered |
21:34 | <TheBix> | they drive forward and turn around at the next junction |
21:34 | <TheBix> | I want them to just back out |
21:34 | <TheBix> | how? |
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21:37 | <Eddi|zuHause> | there is a setting to allow reversing trains in stations |
21:37 | <TheBix> | where? |
21:37 | <TheBix> | they used to reverese anyway |
21:37 | <TheBix> | until I continued the line |
21:37 | <Eddi|zuHause> | the setting is reversing at end of line only, or at end of line and in stations |
21:38 | <TheBix> | where is it? |
21:38 | <TheBix> | do I need to start a new game? |
21:38 | <Eddi|zuHause> | it used to be in difficulty settings, but in 1.3.0 it was moved to advanced settings |
21:39 | <Eddi|zuHause> | there is a search/filter box in the settings menu, just type reversing there |
21:43 | <TheBix> | Eddi|zuHause, I enabled it |
21:43 | <TheBix> | and they still drive forward |
21:44 | <Eddi|zuHause> | then they think the path is shorter, or the path is blocked otherwise |
21:44 | <TheBix> | but it isn't |
21:44 | <TheBix> | another interesting thing to note |
21:44 | <TheBix> | the setting is called "disallow train reversing in stations" |
21:44 | <TheBix> | and it was off by default |
21:45 | <TheBix> | so they should've been doing it anyway |
21:45 | <Eddi|zuHause> | yes, but only if the pathfinder thinks it's viable |
21:46 | <TheBix> | the thing is both paths work |
21:46 | <Eddi|zuHause> | what happens if you reverse them manually while they are loading/unloading? |
21:46 | <TheBix> | Eddi|zuHause, it works fine |
21:46 | <TheBix> | the only problem I have |
21:46 | <TheBix> | is that it puts load on sections of track where there shouldn't be |
21:46 | <TheBix> | because they don't need to drive forward |
21:46 | <TheBix> | reversing is quicker in every way |
21:46 | <TheBix> | I have no idea why the pathfinder is moving them forward |
21:47 | <Eddi|zuHause> | that can only be answered with a savegame, which i won't be able to look at right now |
21:47 | <TheBix> | i'll show you a screenshot |
21:47 | <TheBix> | nedxt time I catch one |
21:48 | <Eddi|zuHause> | screenshot is probably useless |
21:58 | <TheBix> | also |
21:59 | <TheBix> | what stops a city accpeting goods and stuff |
21:59 | <TheBix> | cuz that pisses me off i have a station and I supply heaps of shit to it |
21:59 | <TheBix> | then it doesn't want any of my stuff and it builds up at the station and I get a super bad rating |
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22:17 | <Eddi|zuHause> | you need enough office buildings near the station (use the ? tool) |
23:01 | <TheBix> | also the game can't calculate profits on vehicls properly |
23:02 | <TheBix> | cuz I have an oil tanker takingoil to a railway station |
23:02 | <TheBix> | which takes it to a refinery |
23:02 | <TheBix> | yet it tells me the oil tanker has got negative profit |
23:19 | <Eddi|zuHause> | do you use "unload" or "transfer"? |
23:19 | <TheBix> | right |
23:19 | <TheBix> | transfer |
23:20 | <TheBix> | didn't know about that |
--- | Log | closed Mon Apr 29 00:00:41 2013 |