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#openttd IRC Logs for 2013-06-24

---Logopened Mon Jun 24 00:00:20 2013
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07:09<__ln__>@seen Bjarni
07:09<@DorpsGek>__ln__: Bjarni was last seen in #openttd 1 year, 37 weeks, 2 days, 10 hours, 50 minutes, and 30 seconds ago: <Bjarni> heh
07:10<@peter1138>@seen tron
07:10<@DorpsGek>peter1138: I have not seen tron.
07:10<@peter1138>@seen hackykid
07:10<@DorpsGek>peter1138: hackykid was last seen in #openttd 3 years, 16 weeks, 2 days, 1 hour, 50 minutes, and 10 seconds ago: <Hackykid> hi peter1138
07:11<oskari89>@seen jvassie
07:11<@DorpsGek>oskari89: jvassie was last seen in #openttd 4 weeks, 1 day, 1 hour, 33 minutes, and 14 seconds ago: <JVassie> i shall investigate
07:12<TinoDidriksen>The investigation must have taken a dark turn.
07:12<__ln__>would be interesting to know the result
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07:33<Eddi|zuHause>anyone see the irony in peter1138 asking about hackykid, and hackykid saying "hi peter1138"? :p
07:35<Eddi|zuHause>@seen ln-
07:35<@DorpsGek>Eddi|zuHause: ln- was last seen in #openttd 2 years, 41 weeks, 4 days, 17 hours, 55 minutes, and 3 seconds ago: <ln-> because flooding is bad. just look what happened to New Orleans.
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08:24<roboboy>Eddi|zuHause, I do
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10:47<andythenorth>cargo label for coffee - CAFE?
10:47<andythenorth>or COFF?
10:47<Rubidium>andythenorth: JAVA ?
10:47<andythenorth>ho ho
10:54<andythenorth>might as well, seeing as nobody else has objected :P
10:55<andythenorth>now I have to edit the wiki :(
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11:00<andythenorth>here's a funny page:
11:00<andythenorth>didn't know about that :P
11:00<andythenorth>somewhat untrue
11:06<andythenorth>having introduced a new cargo, we can now have the bunfight about classes :D
11:07<andythenorth>Coffee is Piece Goods. Comes in bags.
11:11<Eddi|zuHause>it's like reading an article from the 1950s how everyone will have nuclear-powered cars
11:17<andythenorth>feel free to edit :)
11:29*andythenorth wonders if the wiki page can redirect to FIRS docs
11:42<Eddi|zuHause>it shouldn't, but you can certainly add a link
11:43<andythenorth>links rot :P
11:43<andythenorth>so do redirects I guess
11:49<Vinnie_nl>I'm stuck again with NoGo :(
11:50<Vinnie_nl>is it ok to paste code here?
11:50<Vinnie_nl>5 lines
11:55<Vinnie_nl>I can't get the list to include GetLastMonthProduction. In the Valuate part without getting an error about missing parameters
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11:56<Rubidium>does Valuate(<function>, <cargo type>) do the trick?
11:57<Rubidium>though hardcoding 5 for being the coal mine is prone to fail
11:58<Vinnie_nl>welcome to trial and error by noob
12:02<andythenorth>"if only there was a way for industry and GS to work together"
12:03<andythenorth> GS is supposed to be grf independent, and industry newgrfs are considered to have lots of private information...
12:03<andythenorth>good luck :)
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12:03<Vinnie_nl>Am I wasting my time?
12:07<@planetmaker>no, not really. you can find out whether the industry is a coal mine
12:08<@planetmaker>if it quaks like a mine, it likely is a mine
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12:08<@planetmaker>i.e. check for industries which produce coal
12:09<andythenorth>should be reliable for coal
12:09*andythenorth biab
12:10<Vinnie_nl>well code did that just fine, just didn't sort the list the way i wanted
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12:21<oskari89>@seen Michi_cc
12:21<@DorpsGek>oskari89: Michi_cc was last seen in #openttd 1 week, 1 day, 5 hours, 21 minutes, and 12 seconds ago: <michi_cc> frosch123: I'd think your main fuse will shut you down even earlier than that :)
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12:30<petanek>planetmaker: Hi, man
12:31<petanek>you gave me usefull hints yesterday about dedicated server
12:31<petanek>planetmaker: How can I configure automatic restart after some goal?
12:36<@planetmaker>no idea really
12:37<@planetmaker>probably you can use the admin port and query goal status. And send restart command, if goal status is XX.
12:37<@planetmaker>if goal status cannot be queried... that's a valid feature request
12:38<petanek>some servers have this feature
12:39<@planetmaker>you can set it to restart at a certain date. But depending on a goal... dunno :-)
12:39<@planetmaker>my servers have also the feature to restart when the map is done
12:39<@planetmaker>That feature is called 'human intervention'
12:40<petanek>I have found "Shunter - Openttd server controller" any experiencies with it?
12:40<@planetmaker>the only experience I have with that is that the guy does not release his code. Thus otherwise: no
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12:46<petanek>Thats a pitty. However thanks a lot for yesterday help
12:47<@planetmaker>petanek, I still miss an open-source implementation for admin port access which is beyond the proof of concept stage
12:48<@planetmaker>xshunter is the only implementation I heard of which is beyond that - but as said, I can't say anything about it, I was never given access to it to test myself
12:48<@planetmaker>which is a pity really... they get game and content for free - and fear that people might steal their server ideas or whatever
12:50<@planetmaker>not sure whether you want to tackle that yourself... there's two library implementations for admin port access which can be used to make your own server control around it
12:50<@planetmaker> and
12:51<@planetmaker>the latter also has a proof-of-concept implementation:
12:51<@planetmaker>libottdadmin is python, joan and grapes java
12:53<@planetmaker>at #openttdcoop we still use ap+. It still works for us, but... I can't really recommend that anymore
12:58<petanek>OK,.. I'll use only for me and my frinds olny. It sounds comlicated :-)
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13:10<Bad_Brett>good evening
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13:18*Xaroth|Work eyes planetmaker
13:18<Xaroth|Work>never realised it was still being used :P
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13:19<Xaroth|Work>I should move that to github at some point
13:21<Eddi|zuHause>"If Snowden wants to make sure he'll never be put in front of a US court, he should go to Guantanamo Bay"
13:25<Rubidium>Eddi|zuHause: but isn't that where the US will place him when they get him?
13:26<Eddi|zuHause>Rubidium: well they didn't do that with Manning
13:26<Vinnie_nl>is it already know that you can crash openttd with signs that have to many characters?
13:27<Eddi|zuHause>if it's on then it's known
13:27<Rubidium>is there a report on the bug tracker?
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13:45<@DorpsGek>Commit by translators :: r25453 trunk/src/lang/vietnamese.txt (2013-06-24 17:45:08 UTC)
13:45<@DorpsGek>-Update from WebTranslator v3.0:
13:45<@DorpsGek>vietnamese - 1 changes by nglekhoi
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13:48<@planetmaker>Xaroth, I think it is NOT being used
13:49<@planetmaker>Xaroth, would you grant me a license of that under the agpl 3?
13:50*__ln__ is thinking about booking flights
13:52<@planetmaker>also, Xaroth, it's in my bookmark list... which I quote every time s/o asks about admin port :-)
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14:00<Vinnie_nl>another 4 hours wasted finding out that industry ID != Cargo ID
14:00<Xaroth|Work>planetmaker: I was more contemplating re-doing it, but if you want to fiddle with it, that's fine with me
14:01<Vinnie_nl>im such an idiot
14:01<@planetmaker>Xaroth, I don't mind at all if you want to re-do that
14:01<@planetmaker>I recently was thinking - only thinking - about the possibility to do something in that area
14:01*Xaroth|Work nods
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14:01<@planetmaker>and as supybot is also in python, a python library would come in handy
14:02<Xaroth|Work>python loves libraries
14:02<@planetmaker>yeah. and supybot... we have that. so just a server management plugin would be very handy
14:02<Xaroth|Work>i'll have a look at the code, see if it needs updating or anything
14:02<@planetmaker>likely it will need some updating. iirc some minor additions have been done since
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14:03<@planetmaker>but nothing major, I think
14:04<@planetmaker>due to lack of public interest not much was done there from our side either... no fun to programme into a black hole :-)
14:07<Xaroth|Work>always wanted to dabble a bit with metaclasses
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14:33<Xaroth|Work>planetmaker: tbh, i'll just migrate it to github, once i figure out how to do that properly, then I'll add you with access
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14:36<Rubidium>planetmaker: want to organise a work meeting for those kinds of bots?
14:37<Rubidium>what about... in a little under 5 weeks? ;)
14:37<andythenorth>have a meeting about fruit
14:39<@DorpsGek>Commit by rubidium :: r25454 /trunk/src (11 files in 2 dirs) (2013-06-24 18:39:19 UTC)
14:39<@DorpsGek>-Remove/Fix/Cleanup: SETX(Y) does not work at all with other than default fonts, so get rid of it
14:43<@planetmaker>hm... would work. If such bot developers will come :D
14:43<@planetmaker>but I heard Xaroth will come, too, right?
14:44<@peter1138>Rubidium, how long until you're declared evil?
14:44<@Alberth>by whom?
14:47<@planetmaker>peter1138, I guess approx -3 years?
14:51<Xaroth|Work>wait, i am?
14:52*Xaroth|Work eyes TrueBrain
14:52<TrueBrain>he is playing you Xar
14:52<TrueBrain>and you walked right in the trap
14:53<@peter1138>Oh true :)
14:56<@planetmaker>Xaroth, now... you're trapped. TB ... comes this way :D
14:56<@planetmaker>though I don't know the seat count in the car...
14:57<@Alberth>it's N-1 now ;p
14:57<TrueBrain>we'll just rent a 9-person car
14:57<Xaroth|Work>when is it
14:57<@planetmaker>27/28 July
14:57<TrueBrain>owh, you settled on a date?
14:57<TrueBrain>*writes down date*
14:58<@planetmaker>TrueBrain, yes, people need book planes or trains
14:58<@planetmaker>and it was the only date all can make it who registered
14:59<TrueBrain>awesome :D
14:59<TrueBrain>looking forward to it :D
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14:59<@planetmaker>and I didn't see need to drag the decision :-)
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15:04<Xaroth|Work>not sure if i'm available those dates; will see
15:07<__ln__>anyone invited Bjarni?
15:10<andythenorth>TrueBrain is going!
15:11*andythenorth can't
15:11<andythenorth>our annual work summer party is that weekend
15:11<Rubidium>Alberth: does the N-1 mean you can't come?
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15:12<@Alberth>I intended to mean that there is one less free seat :)
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15:13<@planetmaker>wouldn't our long-distance swimmer hire a sear in your car, too, TrueBrain ?
15:14<TrueBrain>depends on his arrival I guess
15:14<TrueBrain>we will figure it out, I am sure :)
15:14<TrueBrain>enough possibilities :)
15:14<Rubidium>planetmaker: also depends on the other activities he wants to do
15:15<TrueBrain>but without saying, he has piority :)
15:15*andythenorth wonders if pikka will go?
15:15<Rubidium>that might be especially pricey
15:16<__ln__>@seen Celestar
15:16<@DorpsGek>__ln__: Celestar was last seen in #openttd 10 weeks, 0 days, 6 hours, 58 minutes, and 33 seconds ago: <Celestar> hi :D
15:17<@planetmaker>Rubidium, sure. I'd love it, if he can arrange to stay through to monday or even leave only on Tuesday. Would allow for some nice joint photo sessions :-)
15:17<@planetmaker>but well. we shall see what he can find and book :-)
15:18<__ln__>are you talking about the person whose nick begins with B and whose ruler is queen Elisabeth II?
15:20<Rubidium>planetmaker: not sure which day he flies, but then he needs to leave at 05:51 from the station
15:20<@planetmaker>yes, that's what it depends on
15:20<@planetmaker>but we were hoping that we could arrange something like that
15:21<Rubidium>alternatively he can sleep on my couch
15:23<Rubidium>which would make the departure time more bearable (17:51 from you, and 10:35 from my nearest station)
15:24<@planetmaker>sure. unless he manages to fly a day later
15:24<Rubidium>furthermore it would be possible to head for you immediately when he arrives on friday morning, and then return on sunday towards me and do some sight seeing on monday
15:25<@planetmaker>yeah. I guess ... we should discuss that with him when he has actually found a flight
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15:26<Rubidium>although... by train it's probably 16:00 before arriving there
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15:37*andythenorth needs partial compiler for FIRS :P
15:38<Xaroth|Work>planetmaker: whereabouts is it
15:38<Xaroth|Work>maybe I can make one day; but that's tricky still
15:38<Xaroth|Work>or, in vague terms, how far drive from amsterdam :P
15:38<@planetmaker>braunschweig. ~4.5hours from Eindhoven
15:39<@planetmaker>Amsterdam... 7h train or car. maybe 6 by car, if you're fast and lucky
15:39<andythenorth>hmm, maybe the python stage can handle partial compiles
15:39<__ln__>@seen SmatZ
15:39<@DorpsGek>__ln__: SmatZ was last seen in #openttd 22 weeks, 4 days, 0 hours, 12 minutes, and 27 seconds ago: <SmatZ> I think one has to first load the intro game so the newgrf scan can be shown
15:39<andythenorth>by only loading a subset of industries...
15:39<andythenorth>"if I only had the time, I could save lots of time"
15:40<andythenorth>seen it before :)
15:41<Supercheese>rather relevant
15:41<SmatZ>hello __ln__ :)
15:41<SmatZ>how do you do?
15:41<@Alberth>o/ SmatZ
15:41<SmatZ>hello ;-)
15:41<@planetmaker>SmatZ, !
15:42<Supercheese>Wow, the @seen must have drawn him in :P
15:42<@planetmaker>SmatZ, any plans for 27/28 July? :D
15:42<SmatZ>I noticed OpenTTD gives compilation warnings when compiled with gcc 4.7...
15:43<SmatZ>well, I guess I have some plans
15:43<SmatZ>like, holidays
15:43<SmatZ>I am entering new job @ 1st August, so I will take my holidays at the end of July
15:43<Rubidium>SmatZ: compilation warnings like? ;)
15:43<SmatZ>what should be my plans @ 27/28 of July?
15:44<SmatZ>Rubidium: re-defining of _FORTIFY_SOURCES
15:44<@planetmaker>same place as last time with similar people and similar food
15:44<SmatZ>mmm cake :)
15:44<SmatZ>mmmm wrong channel :)
15:44-!-Vinnie_nl [] has quit [Quit: Vinnie_nl]
15:44<@planetmaker>I was told the path finding should be improved though, SmatZ ;-)
15:44<SmatZ>Rubidium: <command-line>:0:0: warning: "_FORTIFY_SOURCE" redefined [enabled by default]
15:45<SmatZ>hehe :) I should buy a current map then :)
15:45<@planetmaker>V453000, where are you
15:45<@planetmaker>(he said, he'd get a navi)
15:45<Rubidium>SmatZ: so your compiler already defines FORTIFY_SOURCE
15:45<V453000>OH HELO :D
15:45<SmatZ>Rubidium: seems so - I wonder why it happens only with 4.7
15:45<SmatZ>hello V453000 :)
15:46<SmatZ>how are your C++1x studies going? :)
15:46<V453000>NO :D
15:46<__ln__>hello SmatZ, i'm doing fine, thank you
15:46<V453000>trip on 27th? :D
15:47<SmatZ>I really have to think it through
15:47<SmatZ>I have 9 days of holidays left, till 1st August
15:47<__ln__>27th is during weekend
15:48<SmatZ>I plan to take holidays 19th-31st of July, and have a trip somewhere to the Southern Europe
15:48<SmatZ>it's kinda far for South to Braunschweig
15:48<SmatZ>or I can take my holidays earlier
15:48<SmatZ>and go to Braunschweig on 27th :)
15:50<SmatZ>unless I lose my driving licence by then... something with having .21%o, bah :-/
15:50<@planetmaker>err... what?
15:51<SmatZ>that alcohol level you don't even know you have any... but police does know :)
15:51<@planetmaker>in Germany that would be ok :-P
15:51<@planetmaker>except if you actually crash
15:51<SmatZ>almost everywhere it would be ok :)
15:52<SmatZ>but it should be "tolerated" under .24%o because of having "no provable effect on driving skills"
15:53<SmatZ>but ok, I will try hard to get to the party on 27th :)
15:53<SmatZ>what party will it be?
15:53<SmatZ>r25k? :)
15:54<@planetmaker>so, in a way yes
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15:57<SmatZ>nice, A LOT OF people!
15:57<SmatZ>like, Belugas! from Canada!
15:57<SmatZ>it's a must-go for me :)
15:57<@planetmaker>haha :-)
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15:59<frosch123>so, only missing ones are yexo and zachanima now, right?
15:59<@planetmaker>basically yes
15:59<@planetmaker>I wonder if we can motivate yexo :-)
16:00<andythenorth>go big
16:00<andythenorth>try for Dalestan
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16:14<V453000>I iz in teh list naow
16:17<Xaroth|Work>planetmaker: did you have any requests for libottdadmin?
16:21<andythenorth>while FIRS is compiling I go on YT
16:21<andythenorth>then I waste 10 mins reading comments
16:22<V453000>exactly, long compiling times are taking away so much focus :D
16:22<V453000>I know exactly what you are talking about :D
16:23<@planetmaker>Xaroth, not yet really. I've not dived deep enough into it
16:24<@planetmaker>yeah... I always hope that my changes to opengfx+landscape are not in the main source files... then it takes 30 minutes to re-generate all sprites :D
16:24<@planetmaker>even with like -j6
16:24<@planetmaker>I leave the other two cores for youtube and stuff :D
16:25<andythenorth>I really need to fix FIRS compiles :P
16:26<@planetmaker>why is it that slow... slowest is sprites and they're reasonably cached
16:26<@planetmaker>even opengfx is reasonably fast when I only changed a sprite
16:26<V453000>Ammler is not coming? :(
16:26<andythenorth>planetmaker: it's just big
16:27<@planetmaker>oh, dunno... he's rarely on... Ammler should come to BS on 27/28 July
16:27<@planetmaker>I fear he won't :-(
16:27<andythenorth>firs.nml is nearly 300k lines
16:27<andythenorth>ok, lot's are empty newlines
16:27<andythenorth>lots *
16:27<V453000>template-generated, that is cheating! :P
16:28<@planetmaker>no :-)
16:28<V453000>oh :D
16:28<@planetmaker>V453000, otherwise opengfx+landscape has around... 20 sprites :D
16:28<V453000>mhm :)
16:28<@planetmaker>the rest is template-generated
16:29<andythenorth>herp, my templating step has gone from 10s to 30s
16:29<andythenorth>how interesting
16:29<V453000>also where is andythenorth on 27th
16:29<V453000>the hell
16:29<andythenorth>doing a work thing
16:29<andythenorth>hope it's sunny
16:29<andythenorth>we'll be outside
16:29<@planetmaker>we hopefully, too
16:30<@planetmaker>will be crowded otherwise :-)
16:32<andythenorth>(green + snow)
16:32<@planetmaker>yeah :-)
16:33<@planetmaker>alberth made me wonder if arctic isn't too... gloomy by default
16:33<andythenorth>herp, actual alpine
16:36<@planetmaker>also alpine
16:40<V453000>I would understand it as "random reply to a photo" :D
16:40<andythenorth>is that small thing a lok?
16:41<andythenorth>nvm if I'm talking nonsense
16:41<Bad_Brett>it is
16:41<@planetmaker>it's an engine, yes
16:41<Bad_Brett>at least in sweden it's a lok
16:41<@planetmaker>I didn't know that English-men used "lok"
16:43<V453000>I think lok2000 is a specific model pm
16:43<@planetmaker>that might be. But I've no clue as of what model I imaged there :-)
16:43<andythenorth>I built some austrian engines in lego, approximately
16:43<andythenorth>I remembered the word lok from there
16:44<@planetmaker>yes... it's the German word for rail engine... with capital "L". Lok
16:44<@planetmaker>or long form Lokomotive
16:44<V453000>zugzug :))
16:45<@planetmaker>nono :-)
16:45<@planetmaker>just Zug. Not to confuse with the town of Zug
16:45<V453000>zugzugzug :)
16:46<@planetmaker>hm, it's even the name of a whole kanton
16:48<Bad_Brett>how do i set the length of a ship in NML?
16:48<+michi_cc>planetmaker: Should we try to invite mb? ;)
16:48<frosch123>there is no such thing as the length of a ship
16:49<Supercheese>set the sprite bounding box
16:49<V453000>train ships have lengths :(
16:49<Supercheese>that's about all you do
16:49*V453000 runs away with tears
16:49<V453000>*in tears
16:51<Bad_Brett>oh yeah... they lack collision detection. well, i guess that will make it easy to add the graphics then
16:51<@planetmaker>is dihedral actually around? :-)
16:52<@DorpsGek>Commit by rubidium :: r25455 /trunk/src (gfx.cpp gfx_func.h) (2013-06-24 20:52:28 UTC)
16:52<@DorpsGek>-Cleanup: make local function really local
16:57<@DorpsGek>Commit by frosch :: r25456 trunk/src/vehicle_gui.cpp (2013-06-24 20:57:50 UTC)
16:57<@DorpsGek>-Fix [FS#5560]: Assertion when opening the refit GUI for a not refittable vehicle.
16:58<@DorpsGek>Commit by frosch :: r25457 trunk/src/order_gui.cpp (2013-06-24 20:58:25 UTC)
16:58<@DorpsGek>-Fix: Do not test EF_AUTO_REFIT for the mail apartment or rotor of aircraft.
17:00<Eddi|zuHause>you mean a compartment? :)
17:01<@DorpsGek>Commit by frosch :: r25458 trunk/src/order_gui.cpp (2013-06-24 21:01:05 UTC)
17:01<@DorpsGek>-Fix-ish: Enable the autorefit-button in the order GUI in case the vehicle is not auto-refittable but already has a autorefit-order set to allow clearing the refit.
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17:02<@DorpsGek>Commit by frosch :: r25459 trunk/src/order_gui.cpp (2013-06-24 21:02:26 UTC)
17:02<@DorpsGek>-Fix: Disable the depot-refit button in the order GUI, if the consist is not refittable.
17:03<Eddi|zuHause>"Correlation or causality: when air pollution drops, the number of tropical storms rises" :p
17:04<@planetmaker>aerosols heavily influence energy input and distribution in the atmosphere
17:07<@peter1138>hmm, diffing json wasn't such a great idea... there's no line breaks :p
17:19<andythenorth>hmm, chameleon templating is 7x too slow for reasons I can't see
17:20<V453000>chameleons are usually slow
17:21<V453000>WHEREAS UNICORNS ...
17:22<Eddi|zuHause>peter1138: token-based diff :)
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17:40<andythenorth>anyone can answer this one for me?
17:40<andythenorth>town effect got discussed a few times for FIRS
17:40<andythenorth>but I don't recall the outcome
17:40<@peter1138>a specific json diff will do the job, but then i needn't be serializing to json in the first place
17:40<andythenorth>I thought only one cargo could define each TE
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17:59<Eddi|zuHause>andythenorth: there...
18:00<Eddi|zuHause>one TE per cargo, multiple cargos per TE
18:00<@Terkhen>good night
18:00<andythenorth>oh thanks
18:00<andythenorth>oh yes, the gui was the limitation
18:00<andythenorth>I don't like hidden magic
18:00<andythenorth>didn't that get fixed some time back though?
18:01<Eddi|zuHause>maybe the GUI got fixed with cargo lists
18:01<Eddi|zuHause>i haven't followed this
18:01<andythenorth>me neither :)
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18:08<Xaroth|Work>planetmaker: you happen to recall where the documentation for the admin protocol resided?
18:09<@planetmaker>Xaroth, yes... in your library, in dih's library, and in OpenTTD's source code
18:09*planetmaker also assumes that you hoped for another answer
18:09<+glx>isn't there something on the wiki too ?
18:09<@planetmaker>src/network/network_admin* or so
18:10<Xaroth|Work>there was a text file which explained everything
18:10<Xaroth|Work>besides the source files
18:10<@planetmaker>oh? hm
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18:11<__ln__>22:59 < frosch123> so, only missing ones are yexo and zachanima now, right? <-- actually also Ammler
18:11<@planetmaker>sounds like the first place I'd have looked :-P
18:11<andythenorth>is coffee an express cargo? :P
18:11<andythenorth>(coffee beans, not liquid coffee)
18:11<Xaroth|Work>I.. don't venture often in the ottd source ;)
18:11<@planetmaker>andythenorth, no
18:12*andythenorth agrees
18:12<@planetmaker>Xaroth, if you feel like... a supybot plugin would be ideal :D
18:13<Xaroth|Work>supybot gives me headaches :P
18:13<Xaroth|Work>first I'm optimizing the packet lib a weeeee bit
18:14<@DorpsGek>tsk tsk
18:14*Xaroth|Work eyes planetmaker
18:15<Xaroth|Work>TrueBrain was talking when that happened, so it was you :P
18:15<Xaroth|Work>or at least, it wasn't him for once
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18:16<Xaroth|Work>I can clearly see I made my old lib YEARS ago
18:18<@planetmaker>yes, you even stopped following your own code, according to github :-P
18:18<Xaroth|Work>er, bitbucket
18:19<Xaroth|Work>and yes, I messed something up with my account there :P
18:19<Xaroth|Work>have since switched to github as well
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18:19<Xaroth|Work>which, to me, works a gazillion times better
18:23<Xaroth|Work>a train that unrolls it's own power cable?
18:24<Eddi|zuHause>industrial shunting stuff
18:24<@planetmaker>looks like "real" train to me
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18:24*andythenorth bed
18:24<andythenorth>good night
18:24<@planetmaker>night, andythenorth
18:25<Eddi|zuHause>says LuleƄ in the description
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18:43<Xaroth|Work>nn o>
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18:44<andythenorth>caching the output from chameleon makes FIRS pre-processor run in ~1.4s instead of ~30s
18:44<andythenorth>now just need to make nml faster :P
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19:35<Bad_Brett>it's funny because it's true
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---Logclosed Tue Jun 25 00:00:21 2013