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#openttd IRC Logs for 2013-07-01

---Logopened Mon Jul 01 00:00:46 2013
00:04<@planetmaker>indeed... use the ingame information. Contrary to websites it should be accurate :-)
00:14<Eddi|zuHause>why the hell is 90% of the time needed for a system update spent in installing texlive packages?
00:18<Milaga>Oh, I just noticed that ... the cargo tree has a nice link to highlight everything relevant on the map
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09:15<Eddi|zuHause>"NSA and other anglo-saxon agencies do not have direct access to DE-CIX's internet nodes" ... so... only german, french, ...?
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09:25<@planetmaker>I'd be surprised if the Verfassungschutz has no access at DE-CIX
09:28<Eddi|zuHause>in other news:
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11:13<Eddi|zuHause>"Sir, they are shooting with LASERS at us!"
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11:26<@DorpsGek>Commit by rubidium :: r25547 trunk/src/gfx.cpp (2013-07-01 15:26:27 UTC)
11:26<@DorpsGek>-Fix [FS#5626]: ICU returns the width of the visual run as if the trailing space was added (in case a newline was added). This caused the width to be more than the requested width, but it would still be drawn correctly
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12:05-!-appe is now known as NGC3982
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13:13<frosch123>hai terkhen
13:15<@DorpsGek>Commit by frosch :: r25548 trunk/src/depot_gui.cpp (2013-07-01 17:15:30 UTC)
13:15<@DorpsGek>-Fix [FS#5629] (r25537): Removed too much code and forgot some other places.
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13:45<@DorpsGek>Commit by translators :: r25549 /trunk/src/lang (4 files) (2013-07-01 17:45:24 UTC)
13:45<@DorpsGek>-Update from WebTranslator v3.0:
13:45<@DorpsGek>finnish - 41 changes by jpx_
13:45<@DorpsGek>korean - 39 changes by telk5093
13:45<@DorpsGek>polish - 6 changes by p0358
13:45<@DorpsGek>slovak - 37 changes by Milsa
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14:22<NGC3982>Has there been any indication of zBase having issues in 1.3.1?
14:22<@planetmaker>issues like...?
14:23<NGC3982>Openttd.exe crasches when changing to zBase in the menu.
14:24<@planetmaker>does it also crash when you change to another 8bpp baseset?
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14:24<Rubidium>are you in full screen?
14:24<NGC3982>Darnit, i can't seem to start the game
14:24<Rubidium>so, sounds like FS#5571
14:25*NGC3982 googles.
14:26<NGC3982>Yes, that looks plausible.
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14:32<NGC3982>I'm a fair bit unfamiliar with the bugs section. As far as i can see, there is not yet a solution?
14:34<Rubidium>besides not using Windows or not using full screen when switching... nope...
14:34<NGC3982>I guess i will also have to reinstall OpenTTD to force it to un-use the graphics set.
14:35<@planetmaker>you guess wrongly
14:36<@planetmaker>it might not even have any effect. Opposed to editing your openttd.cfg
14:36<NGC3982>Don't leave me hanging, bro.
14:36<NGC3982>Oh, i see.
14:36*NGC3982 opens.
14:37<@planetmaker>look for graphics or fullscreen. or both
14:39<NGC3982>fullscreen = false
14:39<NGC3982>graphicsset =
14:39<NGC3982>That does not look right.
14:40<@planetmaker>set explicitly a graphics set then. Or you look at the wrong openttd.cfg
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14:42<NGC3982>There we are. Thanks.
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14:51<NGC3982>For god sake..
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14:53<murr4y>svarar inte
14:53<murr4y>smells like korv
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14:54<Xaroth|Work>NGC3982: you can also try removing openttd.cfg
14:54<Xaroth|Work>and letting it re-create itself
14:54*NGC3982 tries that.
14:57<NGC3982>That made OpenTTD unstartable.
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14:58*NGC3982 reinstalls.
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15:00<NGC3982>I uninstalled it, removed the folders, and i'm now reinstalling.
15:00<NGC3982>Should be a quicker fix.
15:01<@planetmaker>uninstall does not remove ... openttd.cfg, savegames, newgrfs...
15:01<@planetmaker>so... no. not a fix, if it's your cfg
15:02<NGC3982>Yes, that is why i removed the folders, the cfg, the NewGRFs and the savegame files..
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15:48<@DorpsGek>Commit by rubidium :: r25550 trunk/src/video/win32_v.cpp (2013-07-01 19:48:52 UTC)
15:48<@DorpsGek>-Fix [FS#5571]: [Windows] Race condition between two drawing threads could crash OpenTTD
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15:53<@DorpsGek>Commit by frosch :: r25551 trunk/src/gfx_layout.cpp (2013-07-01 19:53:05 UTC)
15:53<@DorpsGek>-Fix (r25465): Possible reading of uninitialised memory due to undefined execution order.
15:54-!-Dr_Tan is now known as Nat_aS
15:55<Nat_aS>so I haven't played in ages
15:55<Nat_aS>what's changed lately?
15:55<frosch123>usually everyone gets older
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15:59<frosch123>V453000: they stay immature forever?
16:00<Supercheese>most cartoon characters do not age
16:00<V453000>no they are mature since always and forever
16:00<Supercheese>reference Mickey Mouse
16:01<NGC3982>Mm. Mickey.
16:01<frosch123>Supercheese: you know the baby in roger rabbit?
16:01<Supercheese>I can't say I do
16:02<frosch123>he has an issue with not getting older :p
16:02<NGC3982>frosch123: Man, that baby haunted me in my entire youth.
16:02<NGC3982>First time i watched the movie, i was like "oh look, a cute baby! Wait.. what?"
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16:03<SkeedR>Ok, so, I'm playing OTTD r25001, is there a way to make the font bigger?
16:03<Nat_aS>I have a question, I'm using Linix Mint right now, and I can install normal OTTD through the package manager, but what if I want to install cargodist, How does that work. I don't know how to install things in unix
16:04<@planetmaker>unzip. start. done
16:04<SkeedR>Was that at me planetmaker?
16:04<@planetmaker>that was at Nat_aS
16:05<@planetmaker>you: quit openttd. open openttd.cfg. find font size lines. edit. save. restart openttd
16:05<SkeedR>ah, fabulous, thanks!
16:05<V453000>frosch123: thanks for the hunt on the bugs n crashes to restore the unicorn domination :)
16:05<@planetmaker>also choose a different font
16:05<Nat_aS>planetmaker that's for trunk though
16:05<Nat_aS>I can do that in the package manager, how do I do that for cargodist?
16:05<@planetmaker>unzip. start. done
16:06<frosch123>V453000: easy if you have ssh access to machine where it is reproducible :)
16:06<V453000>still needs the effort to do it :)
16:06<frosch123>Nat_aS: hint, you do not need to patch trunk to play with cdist for about 2 weeks now
16:07<Nat_aS>is the version in the package manager that up to date?
16:07<SkeedR>Can OTTD use system fonts?
16:07<@planetmaker>package manager usually never supply trunk. But some more or less outdated stable release
16:08<frosch123>though also on linux you do not need the full path, but can just set the font name
16:08<Nat_aS>that's what I was assuming
16:09<SkeedR>I don't suppose anyone can say what size the map key uses?
16:09<@planetmaker>your openttd.cfg can
16:10<NGC3982>"Map key"?
16:10<SkeedR>heh, just realised that was a lazy question
16:10<Supercheese>M by default, eh?
16:10<Supercheese>or the legend of the map?
16:10<Supercheese>key ≠ hotkey?
16:10<SkeedR>Not the shortcut, the text that tells you what stuff is on the map
16:10<Supercheese>Legend indeed
16:10<SkeedR>That's the word I wanted
16:11<Nat_aS>Hmm, how do I figure out of my OS is 32 or 64 in linix mint
16:12<Supercheese>I've always wished someone would come up with a map projection method and called it "Zelda", for obvious reasons ;)
16:12<Supercheese>and call it*
16:12<frosch123>Nat_aS: "uname -a"
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16:14<NGC3982>Noted: Since 1.3.x, being able to put signals on rails under trains, but not being able to one-way a road with a vehicle on it.
16:14<Nat_aS>nothing there with the numbers 32 or 64 in the reply
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16:14<@planetmaker>getconf LONG_BIT maybe
16:15<Nat_aS>geeze, I can find out everything BUT that
16:15<Supercheese>it's really 34-bits, but it gave up two for a shave and a haircut
16:17<Nat_aS>so I'd want generic i686?
16:24<Nat_aS>allright it's running
16:24<Nat_aS>so is cargodist the default, or do I have to turn it on?
16:24<frosch123>turn it on in the settings
16:24<frosch123>you have to say which cargo classes and such
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16:26<Xaroth|Work>Nat_aS: did you have x86 in your uname -a ?
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16:34<Nat_aS>no but it did have i686
16:34<Nat_aS>Linux COMPUTERNAME 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:41:14 UTC 2012 i686 i686 i386 GNU/Linux
16:35<frosch123>yeah, that means 32 :)
16:35<@planetmaker>i686 also indicates 32bit. 64bit are indicated by x86_64
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16:37<TinoDidriksen>Or amd64
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16:38<Nat_aS>I realize that now
16:39<Nat_aS>>Brazil map
16:39<Nat_aS>>Temprate landscape
16:41<Nat_aS>Also unplayably large and with square rivers
16:41<Nat_aS>why do people do this?
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17:35<Eddi|zuHause>__ln__: that is from xkcd
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17:52<Nat_aS>Is there any way to do partial refits?
17:52<Nat_aS>and yes the picture __ln__ linked is from XKCD
17:53<Eddi|zuHause>Nat_aS: for trains, you can click on one or more wagons in the refit gui
17:53<Eddi|zuHause>Nat_aS: for other vehicles, you can only refit the whole vehicle (-chain)
17:54<Nat_aS>The problem is, I want to auto-refit a train that uses tropical boxcars to be all food one way, and maize/fruit the other
17:54<Nat_aS>And I don't think that's possible
17:55<Nat_aS>auto refit half the cars to be food/goods one way, and maize/fruit the other
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17:58<Eddi|zuHause>no, you cannot do partial refits in orders, but autorefit should look at what is there to load, if you don't refit to a specific cargo (and the vehicle set supports it)
17:59<Nat_aS>auto-refit automaticaly refits everything so it can hold the cargo avalable?
18:00<Nat_aS>the auto-refit button is grayed out
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18:02<Nat_aS>oh, it needs to be explicitly supported by the grf
18:03<Nat_aS>where is the guy who made the tropic set
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18:03<Nat_aS>I must track him down and force him to add this at gunpoint
18:03<Eddi|zuHause>isn't that really really ancient?
18:03<Nat_aS>but I like it
18:03<Nat_aS>the trains are cool
18:03<Nat_aS>although the carrages are kinda meh
18:04<Eddi|zuHause>you could try to combine it with other sets which have better wagons
18:04<Nat_aS>because they are nonstandard lenghts and are constantly being replaced
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18:04<Nat_aS>then I'd have a long list of vehicles in the depot.
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18:13<Supercheese>you can add autorefit yourself, but you'd have to decompile, edit NFO, recompile
18:13<Supercheese>batch replacement may or may not work, I think it's a bitmask portion for autorefit
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18:18<Eddi|zuHause>you don't have to do a decompile, you can provide an addon-grf, when you know the vehicle IDs in the GRF itself. (assuming you don't need fancy callbacks or graphical changes)
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18:21<Supercheese>addon grfs are not as good
18:21<Supercheese>you can only load so many grfs at once
18:22<Nat_aS>so how do you decompile a GRF
18:22<Nat_aS>and what would I have to add to each one?
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18:29<Supercheese>lemme check
18:29<Supercheese>all trains, yes?
18:30<Supercheese>looks like misc flags
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18:30<Supercheese>just a sec, playing a round of war thunder
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18:32<Nat_aS>I was gonna go for a walk anyhow lol
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18:34<Eddi|zuHause>at some point i'll set up a regexp on incoming messages that goes like "s/ *lol$/./"
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18:45<Supercheese>seems like you'd look for action 0, property 27
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18:45<Supercheese>it's a bitmask, so you'd have to add 10 to the current value
18:45<Supercheese>although that presumes refit cost is zero
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18:47<Eddi|zuHause>yes, you must set the refit cost to 0, unless you want to dig deep into the callbacks
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19:46<Nat_aS>and how would a GRF patch work?
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19:53<Eddi|zuHause>you mean an add-on grf?
19:54<Eddi|zuHause>you make a new grf, set the grf override, and then set the properties for the vehicles
19:54<Supercheese>you'd still have to set the bitmasks and stuff, but you could then do it in NML, which would be quite a bit easier
19:55<Supercheese>although you'd have to look at the NFO to figure out the original bitmasks...
19:55<Supercheese>might be a wash
19:55*Nat_aS dosn't understand any of this
19:55<Nat_aS>: c
19:55<Supercheese>which train set is it?
19:55<Nat_aS>Tropic Refurbishment set
19:55<Nat_aS>which is old
19:55<Eddi|zuHause>maybe you should read first
19:56<Nat_aS>IDK if the guy who made it is even still around
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19:57<Eddi|zuHause>"Tropic Set Adam Kadlubek Feb 13 2005 15:05:54 GMT"
19:59<Eddi|zuHause>it's even older than the DBSetXL :p
19:59<Nat_aS>There is form activity on it as recent as 2011 though
19:59<Nat_aS>still ancient history
20:00<Nat_aS>so death seems to be the current maintainer
20:00<Nat_aS>or at least most current
20:03<Nat_aS>he dosn't ever hang out here does he?
20:06<Supercheese>I could try to edit it
20:06<Supercheese>what's the license?
20:07<Nat_aS>can't find one on the site
20:07<Supercheese>according to Banananananaanas
20:08<Eddi|zuHause>well, if it's GPL, the sourcecode must be available
20:09<Supercheese>I can't find them :\
20:10<Nat_aS>looking at death's form posts, his last was in 2012, but before that was just a few off topic form posts from 09
20:10<Nat_aS>so it's maintained by people who are rarely avalable
20:11<Supercheese>no sources available is a problem for GPL though
20:12<Nat_aS>so no source code and no active supporters
20:14<Nat_aS>uzurpator is more active though
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22:20<Supercheese>I can't seem to compile r25551
22:20<Supercheese>it complains about grf_layout.cpp
22:21<Supercheese>sorry, .h not .cpp
22:25<Supercheese>Cannot open include file: 'layout/ParagraphLayout.h': No such file or directory
22:26<Supercheese>something to do with ICU, whatever that is
22:27<Eddi|zuHause>ICU is what draws weird languages
22:27<Eddi|zuHause>like things that go backwards or connect letters
22:28<Supercheese>Guess I need to remove WITH_ICU eh
22:30<Supercheese>Ugh, 100°F here
22:30<Supercheese>and it's 7:30 PM
22:31<Eddi|zuHause>'s that in real units?
22:31<Supercheese>I dunno
22:31<Supercheese>38°C maybe
22:34<Supercheese>Hmm, perhaps OTTD useful has updated?
22:34<Supercheese>I seem to suddenly be missing libraries
22:48<Eddi|zuHause>quite possibly
22:48<Eddi|zuHause>(why do i hear a doctor who voice when saying that?)
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23:42<Supercheese>yep, new libraries
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---Logclosed Tue Jul 02 00:00:47 2013