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#openttd IRC Logs for 2013-07-03

---Logopened Wed Jul 03 00:00:49 2013
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01:56<Supercheese>Forums seem down for me
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02:19<Xaroth|Work>Eddi|zuHause: and your mode of discussion is less sane than wendy wright's .. and no, that's not a compliment
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02:24<Xaroth|Work>but to quench your thirst, a simple google yields enough scientific papers you can read:
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02:35<Supercheese>Why do Neitzsche scholars translate übermensch as superman?
02:36<Supercheese>seems kind of silly...
02:36<NGC3982>That is not limited to Nietzsche scholars.
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02:36<Supercheese>yes, I suppose so
02:37<Supercheese>the trend may have admittedly started before the superhero appeared
02:39<Supercheese>then again, the way it reads, Neitzsche seems nearly untranslatable
02:39<NGC3982>I do not think so, actually. The translation from "beyond" to "super" was not according to Wikipedia, not made until 1909.
02:39<Supercheese>there must be something lost in the translation, or perhaps he makes no sense in German either...
02:40<Supercheese>he did go mad in later years, I recall
02:40<NGC3982>"Superman" seems to be a good translation?
02:40<Supercheese>due to the name conflict, I'd prefer "supraman"
02:40<Supercheese>but that's a tad odd-sounding
02:40<NGC3982>As long as we ignore the Christopher Reeve part of it. :P
02:41<Supercheese>as it stands, I cannot but help imagining ridiculous men wearing brightly colored tights
02:41<NGC3982>Over-human could be a more fitting translation for the future, since we don't want Nietsche's ideas to conflict with that caped man..
02:42<Supercheese>and underwear on the outside
02:43<NGC3982>Also; Just got an order of American Jelly Beans
02:43<NGC3982>That shit is fantastic.
02:43<Supercheese>Jelly Belly, or a knock-off brand?
02:43<Supercheese>I've toured the Jelly Belly factory numerous times, fascinating place
02:43<Supercheese>and, of course, liberal free samples :P
02:44<NGC3982>Jelly Belly.
02:44<Supercheese>Yes, decidedly good stuff
02:44<Supercheese>except for their silly Harry Potter flavors
02:46<NGC3982>The Cappuccino one is my favourite.
02:47<Supercheese>Mmm, you're making me want to skip out and buy some
02:47<Supercheese>are Jelly Bellies hard to come by? We have them in practically every grocery store and candy store
02:47<Supercheese>hard to find for you*
02:53<NGC3982>They are not sold by any Swedish affiliate
02:53<NGC3982>But it is in some cases imported by small shops, or such.
02:54<NGC3982>But yeah, i have never seen an actual JellyBelly can before.
02:59<Supercheese>Now you're hooked :P
02:59<Supercheese>better make friends with the importing company ;)
03:01<Nat_aS>but is superman an example of an übermensch?
03:01<Supercheese>he'd have to hate Christians, so I suppose not :P
03:02<Nat_aS>an existentialist superhero would be cool, but I don't understand Neitzsche either.
03:02<Nat_aS>so I'd have no idea how that would work
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03:03<Nat_aS>other than thinking Wanger was so much cooler before he sold out and became Christian.
03:03<__ln__>is it a 'misspell Nietzsche' day?
03:03<Supercheese>I suppose so
03:04<Supercheese>it's his own darned fault for having a ridiculous name :P
03:04<Nat_aS>also, the translations I have read don't bother translating übermensch as anything
03:04<Nat_aS>they just leave it
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03:04<Supercheese>that'd be better
03:04<Supercheese>I've got a Hollingdale here
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03:04<Nat_aS>for the same reason Anime fansubers don't translate honorifics.
03:05<Nat_aS>it's not hard for the reader to add a single word to his vocabulary, and it does a better job than trying to fit a word they know into the concept
03:07<Supercheese>I'm not getting much out of his text anyway, so I suppose it's a moot point
03:10<NGC3982>__ln__: We simply do not care.
03:11<NGC3982>His name is his own fault.
03:11<NGC3982>God damn hippie.
03:11<Nat_aS>we are byond spelling.
03:11<Supercheese>I probably should have remembered the German diphthong rule, but meh
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03:44<NGC3982>It does seem like the current zBase set does not support 1.3.1, how-ever i try to play with it.
03:45<NGC3982>I have tried forcing the game never to start in fullscreen as the reported error stated yesterday, but i still get the same effect.
03:45<NGC3982>And it works out nicely with 1.3.0.
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03:46<NGC3982>(The effect being that OpenTTD.exe crashes, or freezes).
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03:56<peter1139>Works for me™
03:56<NGC3982>Well, then i'm all out of options. :/
03:56<peter1139>Start with the 32bpp blitter.
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04:06<NGC3982>Allright. Starting with zBase and 32bpp-anim did not work (it freezed). Neither did 32bpp-optimized, or 32bpp-simple.
04:08<__ln__>NGC3982: *frozen
04:17<peter1139>__ln__, *froze
04:18<__ln__>oh, yes, somehow misread 'it' as 'if'.
04:19<__ln__>peter1139: what about frore, froren?
04:21<NGC3982>Ok then, screw it.
04:21<NGC3982>I have eaten too many Jelly Beans anyway.
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04:25<peter1139>Uh, ok
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05:43<adit>good day :)
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06:07<NGC3982>That Canadian Train Set is fantastic.
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06:56<@planetmaker>NGC3982, sadly it's technically sub-standard
06:59<NGC3982>The trainset, or zBase?
07:00<__ln__>or canada?
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07:01<@planetmaker>the trainset
07:04<NGC3982>I do not follow
07:06<@planetmaker>a newgrf programmed today could do much better. with respect to handling cargos. with handling railtypes (thus all problems they have with bridges). Just to name the two biggest blunders
07:07<@planetmaker>the techniques used are like 2005. Not 2013.
07:07<NGC3982>I see
07:07<@planetmaker>well, make it 2008 or 2009
07:07<NGC3982>That's a shame
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08:03<MNIM>you're kidding me
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08:15<Eddi|zuHause>so they rebuilt an engine from scratch because no model of that type was preserved.
08:15<Eddi|zuHause>what's weird about that?
08:20<MNIM>it's just funny that the last new built steam loc was in 2008
08:23<Eddi|zuHause>i think in switzerland was a company that wanted to produce brand new steam engines
08:26<Eddi|zuHause>and here is another example of a newly built "museum engine"ächsische_I_K#Der_Neubau_einer_I_K_als_Museumslokomotive
08:27<Eddi|zuHause> <- and this one, as the first built engine, was reconstructed for the 150 year jubilee
08:28<MNIM>though that one is only a plan so far
08:29<Eddi|zuHause> <-- there was also a project to rebuild this engine, but it has gone rather quiet around this project
08:30<peter1139>Wonder where they get the coal...
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09:02<Pinkbeast>2008? Just off the top of my head, Kew Bridge's 0-4-0ST is from 2009.
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09:04<Pinkbeast>MNIM: If I had 20 million quid I'd build the 5AT. :-)
09:07<MNIM>it does look fun :P
09:09<MNIM>Though personally Id more prefer a cross between that and this:
09:14<Pinkbeast>MNIM: Wardale designed it with 2 outside cylinders because of possible difficulties of getting vehicle acceptance for crank axles.
09:14<MNIM>why so?
09:15<Pinkbeast>Basically everything in main line steam these days is type exemptions from normal practice because if you're running historical vehicles, that's how they were.
09:15<MNIM>relevant music popped up on my playlist
09:15<MNIM>Jethro Tull: Locomotive Breath
09:16<Pinkbeast>For a genuinely new design, you don't have that excuse; and crank axles used to break like anything (and comedy ensue) in the 19th century, so Wardale felt the VAB might reasonably say they're a needlessly fiddly part.
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09:34<@Belugas>Em Em G D Em tacatacatac
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09:39<peter1139>i should unbury my keyboard
09:44<@Belugas>Locomotive breath ;)
09:45<@Belugas>and/or get a smaller one yu can carry around hahahah!!!
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10:22<alluke>gimme tips how to stay awake
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10:27<alluke>naaah not now
10:31<Xaroth|Work>go sleep?
10:33<alluke>not yet
10:33<alluke>3-4 hours to go
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10:57<@Belugas>coffee + heavy metal
11:07<alluke>i have coffee and guns n roses atm
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13:45<@DorpsGek>Commit by translators :: r25554 /trunk/src/lang (7 files) (2013-07-03 17:45:39 UTC)
13:45<@DorpsGek>-Update from WebTranslator v3.0:
13:45<@DorpsGek>czech - 44 changes by Eskymak
13:45<@DorpsGek>english_US - 2 changes by Rubidium
13:45<@DorpsGek>finnish - 2 changes by jpx_
13:45<@DorpsGek>italian - 2 changes by lorenzodv
13:45<@DorpsGek>korean - 2 changes by telk5093
13:45<@DorpsGek>russian - 2 changes by Lone_Wolf
13:46<@DorpsGek>slovak - 8 changes by Milsa
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14:52<Wolf01>hello :)
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15:45<__ln__>just another summer day at a small airport (Turku, Finland):
15:54<frosch123>looks quite russian
15:54<andythenorth>it's frosch123 :)
15:55<frosch123>did the plane in the background crash into the hangar?
15:58<__ln__>nope, it's just behind it :)
16:04<__ln__>behind the hangar:
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16:14<andythenorth>ha ha
16:14*andythenorth forgot how to debug nfo
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16:21<andythenorth>this patch should add Copper Ore support to CHIPS, but won't buil
16:21<andythenorth>build *
16:21<andythenorth>nforenum errors not telling me much
16:21<andythenorth>can anyone else test?
16:22<andythenorth>needs this png also ;)
16:23<andythenorth>teddy bear coding ftw again
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16:36<andythenorth>CHIPS has no graphic for Sugar Cane
16:37<andythenorth>what to do, what to do?
16:37<Supercheese>steal from toyland
16:37<Supercheese>or NUTS
16:37<@planetmaker>steal from firs :-)
16:37<Supercheese>does FIRS have appropriate graphics?
16:37<@planetmaker>hm... I want newgrf fields :D
16:37<Supercheese>I don't recall any "sugarcane lying around" gfx
16:37<andythenorth>no graphics
16:37<@planetmaker>might not be, yes
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16:38<andythenorth>planetmaker: try my new economy :)
16:38<andythenorth>no fields, but yes, it makes you want them
16:42<@planetmaker>:-) I will definitely want to try that. Not before next week... very busy till Friday and then RL weekend w/o internet
16:44<andythenorth>I might have the bugs out by then :P
16:44<andythenorth>anybody else want to play test?
16:45<Supercheese>new economy, eh?
16:45<Supercheese>does it have coal, or will HEQS still have that problem?
16:45<andythenorth>still has that problem
16:46<Supercheese>Ooh, documentation
16:47<andythenorth>now I have FIRS economies, 50% of wishes can be accomodated :P
16:49<NGC3982>The akward moment when my girlfriend downloaded fifty-ish pregnancy movies to our htpc.
16:51<@planetmaker>hm, that economy really sounds tasty, andythenorth :-)
16:52<andythenorth>seems to be fun to play
16:53<MNIM>NGC3982: ouch
16:54<MNIM>my condolences :P
16:58<Supercheese>Hmm, with FIRS r3730, I'm getting Bank industries that have <invalid cargo>
16:58<Supercheese>am I doing something wrong? Using new economy
16:58<Supercheese>Heart o' Darkness
16:58<frosch123>are you using some fishy town set?
16:58<frosch123>try without it :)
16:58<Supercheese>lemme clear all other grfs
16:59<Supercheese>Yep, that'd do it
16:59<Supercheese>silly TTRS
16:59<frosch123>check whether your version has a parameter to disable banks
16:59<frosch123>resp. turn them into houses
17:00<Supercheese>the sugar cargo seems to be a broken chain
17:00<Supercheese>no sugar plantations?
17:00<andythenorth>ho ho
17:00<andythenorth>good spot
17:01<andythenorth>it's the sugar refinery that should be producing sugar
17:01<frosch123> <- Supercheese: you could also just update ttrs
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17:01<Supercheese>I'm using a weird nightly
17:01<Supercheese>or rather, a fork someone posted, IIRC
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17:02<andythenorth>Supercheese: I'm fixing FIRS
17:02<andythenorth>await a push :P
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17:06<Supercheese>Newest TTRS still doesn't allow for the new houses in the 19th century
17:06<Supercheese>new houses only come in at ≈ 1920
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17:12*andythenorth ponders GS ideas
17:12<andythenorth>Zuu: I am playing a NoCarGoal game right now, 7 years. It's fun. But just 3 cargos...lacks depth
17:13<andythenorth>more is not necessarily better
17:13<Zuu>Feel free to fork it :-p
17:13<andythenorth>but I am wondering about ideas ;)
17:13<andythenorth>maybe if it was only secondary cargos, that is fun?
17:13<Zuu>Or just suggest ideas.
17:13<andythenorth>there's nothing wrong with NoCarGoal, but I've played it a few times now
17:14<andythenorth>so I guess something a bit different, rather than 'same, only bigger' :P
17:14<Zuu>1 cargo is secondary, 1 is primary and 1 is totaly random
17:14<Zuu>if any of those is passengers, the new intro text become funny :-)
17:16<andythenorth>actually, all secondary would suck with this FIRS economy
17:16<andythenorth>it's all about shipping primary cargo
17:16<Supercheese>Ho, when did we get gallons and lbf instead of litres and kN?
17:17<Supercheese>nice feature :)
17:17<andythenorth>I wonder if 'flow' is a good goal?
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17:17<andythenorth>ship n units of each target cargo per year
17:18<andythenorth>no deadline, but 'win' = shortest time to achieve goal
17:18<andythenorth>needs a high-score table :P
17:18<andythenorth>I dunno if that is good or not
17:18<Zuu>My OpenTTD todo-list has: - fix GS/StoryBook bugs, - improve story book, - rewrite tutorial to use story book. In addition to that there is NoCarGoal and a few other things. It would be nice to make use of the story book in eg. Split scenario.
17:20<Zuu>Though currently, my hobby programming time is also spent on some interesting crowd sourcing web projects. :-)
17:20<andythenorth>? o_O
17:20<Zuu>But it is quite flexible as it is a hobby to prioritize some thing that you feel like doing. :-)
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17:23<Zuu>andythenorth: I've built a web platform for sharing information about hearing loops in public halls/rooms eg. at the move theatre etc. But there is always something that could be improved. :-)
17:24<andythenorth>how interesting
17:26<Zuu>andythenorth: Its all in swedish, but here you go:
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17:47<@Terkhen>good night
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18:20<TomyLobo>is there some way to make the "buy land" tool an area tool?
18:20<Supercheese>only via patch
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---Logclosed Thu Jul 04 00:00:50 2013