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#openttd IRC Logs for 2014-03-11

---Logopened Tue Mar 11 00:00:58 2014
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05:30<fjb_mobile>Moin
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05:37<andythenorth>moin
05:37<supermop>hi andy
05:37<supermop>it's evening here
05:39<supermop>my fiancee wants me to learn python
05:40<andythenorth>soon she will be your wife
05:40<andythenorth>then you will have no choice
05:40<supermop>python or my fiancee
05:40<supermop>?
05:40<andythenorth>python
05:40<andythenorth>'my fiancee' wants and 'my wife wants' are very different statements
05:40<@planetmaker>moin
05:40*andythenorth has fallen into a theory hole
05:41<andythenorth>small world networks again
05:41<supermop>too bad she cant just write the python for me
05:41<supermop>but she has other things to develop
05:42<andythenorth>just learn python then :)
05:43<andythenorth>https://www.cs.ubc.ca/~tmm/courses/cpsc533c-04-spr/readings/auberIV03Seattle.pdf
05:43<supermop>also pondering dropping 1000aud on a revit class here
05:43<andythenorth>hey supermop it was unrelated, but the examples here are python ;) http://pages.physics.cornell.edu/~myers/teaching/ComputationalMethods/ComputerExercises/SmallWorld/SmallWorld.html
05:43<andythenorth>coincidence
05:43<andythenorth>but you could learn python there :P
05:44<supermop>if i was using revt at work i could learn it faster and for free
05:44<supermop>but its a chicken and egg problem
05:44<supermop>hmm thanks andythenorth
05:44<andythenorth>python import this
05:46<andythenorth>fonsinchen: not sure I can explain it properly, but for freight, I don't think the goal is to connect all nodes to a single network for each cargo
05:46<supermop>how are things back up on the right side of the globe?
05:46<andythenorth>supermop: not as warm as they were yesterday
05:47<supermop>95 F here
05:47<supermop>but rainy
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05:48<@planetmaker>yeh... no sun today. Just haze
05:48<V453000>sun here (:
05:49<V453000>though I supopse not for long if shit is @pm place
05:49<@planetmaker>lol :)
05:49<@planetmaker>Well, as said, it's hazy. Sun might come again. No rain or so
05:49<V453000>best forecast: sit on IRC with nerds and care less about weather
05:49<V453000>win
05:49<V453000>(:
05:51<supermop>andythenorth: could python make art prints for me?
05:51<@planetmaker>lol
05:51<supermop>that's whaat i am shooting for
05:51<andythenorth>http://vendyxiao.com/wp-content/uploads/2010/06/reality-worst-game-ever1.jpg
05:51<@planetmaker>supermop, that depends on how much an art you make it to programme python :)
05:51<andythenorth>^ ok, we've seen it before :P
05:52<@planetmaker>but sure it can
05:53<supermop>sounds interesting
05:53<@planetmaker>with pillow you certainly have an extensive graphics library available for python
05:54<andythenorth>http://math.andrej.com/2010/04/21/random-art-in-python/
05:54<supermop>i am currently messing around with pen and paper rules: look up a huge prime number, then go through grid using my rules: if digit is x then draw z unless neighboring digit is y
05:55<andythenorth>http://jeremykun.com/2012/01/01/random-psychedelic-art/
05:55<supermop>but its pretty basic
05:55<supermop>actually program might make more interesting stuff
05:55<andythenorth>http://www.creativeapplications.net/processing/brute-force-approach-x-schwarm-vii-software-by-andreas-nicolas-fischer/
05:58<supermop>so what are you guys working on?
06:06<V453000>animal mayhem
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06:08<andythenorth>V453000: that is a good grf name...
06:08<andythenorth>all grfs are now animal-named :P
06:08<V453000>translates into nuts
06:11<@planetmaker>bananas' spiritual predecessor was giraffe ;)
06:11<V453000>bananas ate giraffe sounds seriously awkward
06:12<@planetmaker>that's why :P
06:13<V453000>about as bad name as squid ate fish or nuts ate purr :P
06:15<@planetmaker>:)
06:16<V453000>all grf names are misleading we should use grf<ID> only
06:16<andythenorth>A74E9CF1
06:16<V453000>exactly
06:16<@planetmaker>really?
06:17<V453000>makes about as much sense as Dutch train set
06:18<V453000>people then imply it belongs to some country instead of focusing on how the vehicles work
06:18<V453000>problem is that authors are equally stupid? :D
06:21<@planetmaker>the DutchTS is not that bad really. But it seems to go in a one-set-fits-all-trains set. Which is a bit sad
06:21<@planetmaker>instead of tweaking the set more towards actual gameplay
06:24<V453000>just looking at 20? various pax wagons without actual use is awesome sight
06:24<V453000>not even mentioning Any thought given to train stats
06:25<andythenorth>no need
06:25<andythenorth>just use reality
06:25<V453000>y
06:25<andythenorth>reality is the best game evar
06:25<andythenorth>V453000: I don't know why you expect model trains to contain gameplay?
06:25<V453000>:D
06:26<@planetmaker>V453000, 20 wagons might still make sense, if it's just for looks. could be done as refit, though
06:26<@planetmaker>20 engines... well. Not with near-similar stats really
06:26<andythenorth>V453000: what is the game of this? Other than crashing http://www.maerklin.com/en/products/details.html?level1=3941&nopage=1&art_nr=29755&groupchoice=0&subgroupchoice=16&backlink=%2Fwww.maerklin.com%2Fen%2Fproducts%2Fstarter_sets.html
06:26<@planetmaker>could be done with refit, too :)
06:26<@planetmaker>lol :)
06:27<V453000>I mean, the wagons could be coded as one differentiated by vehicle_type_id, eventually even position_in_consist(_from_end) or even refit to manually control it
06:27<V453000>they dont even fit to every vehicle and nowhere is written which to which
06:27<andythenorth>V453000: most authors are just doing this ;) https://www.maerklinshop.de/index.php?sid=c3db0169bc12c001320fc0bd3f1c30c6&cl=details&cnid=c20ad4d76fe97759aa27a0c99bff6710&anid=M000769
06:27<@planetmaker>urgs. I really hate if I can't combine wagons and engines as I see fit
06:27<V453000>exactly
06:28<V453000>OR it has to be clearly shown which fits where
06:28<@planetmaker>yes, very clearly
06:28<@planetmaker>and even then I might be annoyed
06:29<V453000>yeah that depends
06:29<@planetmaker>as to: why can't I? I want to play and that combination will be fun for me
06:29<andythenorth>because the author had a design in mind
06:29<@planetmaker>but that runs into balancing issues :)
06:29<andythenorth>for you
06:29<@planetmaker>yeah
06:29<andythenorth>you are supposed to be the way the author wants you to be
06:29<andythenorth>please submit
06:29<V453000>yeah, sometimes it is necessary
06:29<andythenorth>it's a BDSM thing :P
06:30<@planetmaker>too many sets are ^ like that, yes
06:30<V453000>e.g. it would be stupid to allow 45 capacity wagons to run with maglev while they are supposed to be for ships
06:30<@planetmaker>graphically nice. But forcing me to do one thing only
06:30<@planetmaker>one thing which I don't enjoy, replaying some history which this game is not suitable to replay exactly anyway
06:30<@planetmaker>V453000, nooooooo! ;)
06:31<V453000>yes :)
06:31<@planetmaker>I want that to mimic a ferry! :P
06:31<V453000>there is ferry on wetrail for that :D
06:31<@planetmaker>drat. you win
06:31<@planetmaker>And I go for lunch as compensation :)
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06:31<V453000>problem is, in fact it would allow you to do "less" things ... because automatically best train + best wagon == 1 combination
06:32<@planetmaker>yeah, I know :)
06:32<V453000>yeah :)
06:32<V453000>enjoy your meal
06:33<V453000>BUT what I am considering to do is to have 2 wagons only, nothing else ... the problem I run into is that I would want to decide its look by a switch - and that switch would lead to all wagons in NUTS right now .... which would probably run into "too many switch results" thingy
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07:03<nex259>.
07:08<Xaroth|Work>..
07:08<V453000>.
07:13<andythenorth>V453000: 2 wagons makes sene
07:13<andythenorth>sense *
07:13<andythenorth>what are they? Fast and slow?
07:13<andythenorth>Big and small?
07:14<V453000>large 8/8 and articulated 2x 4/8
07:15<andythenorth>in nfo the switches thing would be a non-issue :P
07:18<@planetmaker>andythenorth, the number of switches is a grf-spec limitation really
07:19<V453000>nml
07:19<V453000>mhm
07:19<V453000>is it number of switches or switch results?
07:19<@planetmaker>that's directly related
07:20<@planetmaker>also spritesets need to get a unique number
07:20<@planetmaker>numbers can be re-used though
07:21<V453000>hm.
07:21<@planetmaker>simplified: one vehilce with 3 different looks uses 3 IDs
07:21<V453000>well it would be awesome but I guess I would run into way too many technical limitations
07:21<@planetmaker>10 vehicles with 3 different looks use also 3 IDs
07:21<V453000>what do you mean?
07:22<@planetmaker>one vehicle with 30 different looks uses more than 3 IDs. But might use less than 30, depending on how it's coded
07:22<@planetmaker>IDs in terms of switchIDs
07:22<@planetmaker>there can be 255 switchIDs at most
07:22<V453000>brb in an hour, lunch :)
07:22<andythenorth>and you can't nest like you can in nfo
07:22<V453000>right :)
07:23<@planetmaker>andythenorth, nml does that. To some extent. Maybe you can help to make it more intelligent, if need be
07:23<andythenorth>hmm
07:23<@planetmaker>but I don't think it's as stupid as you assume
07:24<@planetmaker>in NML you just write a few lines of NML and you would need hundrets of lines of NFO to express the same complexity
07:24<andythenorth>indeed
07:25<@planetmaker>I'm sure there was a reason we don't have extended byte IDs for action2
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08:26<juzza1>why do i get "Error with the configuration file... ...ignoring invalid NewGRF 'ogfx-biggui.grf': unsafe for static use" when trying to set it as a static newgrf? what triggers that error?
08:27<V453000>the newgrf is shit
08:27<V453000>or something? :D
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08:29<juzza1>used to work recently... currently im using the latest trunk/nightlies for both ottd and biggui
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08:46<andythenorth>so has anyone finished this newgrf for me?
08:47<@planetmaker>hm... maybe I changed something which triggers that, juzza1 and you now have a new(er) version?
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08:51<juzza1>i'll check if i still have the working version installed on laptop
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08:56<@planetmaker>http://bundles.openttdcoop.org/ogfx-biggui/ @ juzza1 might have some different versions to check
08:56<@planetmaker>I'll be much interested in the results
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09:02<juzza1>ok, works with 4996, but not with 5026 (or higher)
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09:05<@planetmaker>juzza1: can you create an issue with ogfx+biggui describing the issue? I'll otherwise likely forget
09:05<@planetmaker>but that should be fixed imho
09:05<juzza1>sure
09:06<@planetmaker>thx
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09:53<LordAro>:o a TrueBrain appeared on the forums
09:57<Eddi|zuHause>HOW DARE HE! HE SHOULD GET BACK INTO HIS CAVE AND WATCH THE SERVERS RUN!!
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10:06<V453000>YES
10:07<TrueBrain>I am sorry .. I do apoligise!
10:08<V453000>:D
10:09<TrueBrain>what the worst part is .. I was helpful
10:10<TrueBrain>I hate that part
10:10<V453000>how terrible!
10:11<Xaroth|Work>does it burn?
10:12<TrueBrain>burns like a banana!
10:12<@planetmaker>sometimes one has to make a sacrifice
10:12<@planetmaker>I prefer to sacrify others :P
10:12<V453000>"for the greater good of people being idiots"
10:12<V453000>sounds convincing :P
10:13<@planetmaker>I knew you would like it :P
10:14<V453000>if someone isnt able to decide a name of their banana, it is quite idiotic :P
10:14<TrueBrain>people can change their mind :)
10:14<TrueBrain>that is fine :)
10:15<TrueBrain>calling stuff "fatal errors" because you worked with PHP for 8 years is .. euh .. well .. I hate repeating you :D:D:D *trolls*
10:15<V453000>(:
10:17<Xaroth|Work>8 years in PHP and he still hasn't found out it sucks? :P
10:18<TrueBrain>I work with PHP for years now; I know damn well it sucks
10:18<TrueBrain>lets not make "fatal errors" by jumping to silly conclusions here :D
10:18<Xaroth|Work>I know you know it sucks
10:18<TrueBrain>and I know you know I know it sucks :D
10:19<TrueBrain>no V453000 knows that I know that you know that I know it sucks :)
10:19<TrueBrain>no? now!
10:19<Xaroth|Work>:)
10:19<Eddi|zuHause>isn't the point of a "fatal error" that you can only ever do one of those in a lifetime?
10:20<Xaroth|Work>http://i.imgur.com/Hdvzp1g.jpg
10:20<Eddi|zuHause>"he commited suicide with two shots in the head, both fatal"
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10:21<blathijs>I guess that anything that will result in death is fatal, not just the things that actually resulted in your death
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10:21<blathijs>And if you shoot yourself in the head two times, then it could be ruled a tie and both of them count :-)
10:21<TrueBrain>breathing is fatal!
10:21<blathijs>TrueBrain: Though not breathing is even _more_ fatal ;-p
10:22<TrueBrain>more fatal ... interesting concept :D
10:22<blathijs>Indeed
10:22<Eddi|zuHause>how many micromorts does one breath of air have?
10:23<Eddi|zuHause>being alive for a year is something like 3000 micromorts in europe and 5000 micromorts in the US
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10:23<Eddi|zuHause>1 micromort being a 1:1000000 chance to die during this action
10:24<TrueBrain>talking about being alive, hello andy!
10:25<Eddi|zuHause>andythenorth: i had something to say about trams, but you left :p
10:25<TrueBrain>you had something to say about trams, and he got bored
10:25<TrueBrain>I understand
10:26<andythenorth>lol :)
10:26<andythenorth>hello TrueBrain and Eddi|zuHause
10:26<andythenorth>Eddi|zuHause can you remember?
10:26<Eddi|zuHause>andythenorth: the log remembers
10:26<Xaroth|Work>all praise the mighty log
10:27<TrueBrain>go back to work you
10:27<Eddi|zuHause>TrueBrain: it's more amazing that he got bored before i even started :p
10:27<TrueBrain>sixth sense!
10:27<andythenorth>Eddi|zuHause: 100 for a vehicle that occupies a full tile? e.g. 2 8/8 or
10:27<andythenorth>so
10:28<Xaroth|Work>TrueBrain: explaining a bunch of offspore devs how to git properly.. so I have enough time to multitask between facedesking and typing here.
10:28<Eddi|zuHause>yes
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10:28<Eddi|zuHause>or 120
10:28<TrueBrain>offspore
10:28<TrueBrain>lolz
10:32<@planetmaker>Eddi|zuHause: purno thinks you talk too much off-topic in tt-f in the 2ccTS thread. He might have a vague point there, even though he's always quick to complain
10:33<Eddi|zuHause>well, sort of...
10:33<Xaroth|Work>wait, Eddi|zuHause talks off-topic? when?!?
10:33<andythenorth>what is "off-topic"?
10:33<andythenorth>:P
10:34<Eddi|zuHause>well, i do happen to pick up side-topic discussions, it's not exactly "off-topic" as it's almost always in reply to something
10:34<TrueBrain>what are topics?
10:34<TrueBrain>those things on my pizza?
10:34<andythenorth>it's a chocolate bar I think
10:34<andythenorth>http://en.wikipedia.org/wiki/Topic_(chocolate_bar)
10:35<Eddi|zuHause>i think it's freezing foil
10:35<andythenorth>bbl
10:35<andythenorth>bet you're all glad about that
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11:32<NGC3982>Can't i use an USB stick as a primary system device for a RPI?
11:32<peter1139>It needs to load the kernel off the SD card, but once you've done that anything should be possible.
11:33<Eddi|zuHause>why not?
11:33<NGC3982>Oh, wait what.
11:33<NGC3982>I'm in the wrong channel.
11:33<NGC3982>But thanks!
11:33<peter1139>:)
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11:34<__ln__>NGC3982: This channel is the ultimate source of information about any topic.
11:34<Xaroth|Work>and I fully agree with what peter1139 said
11:35<Xaroth|Work>which is... strange
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11:41<Eddi|zuHause>it's hard to disagree with a smilie
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11:45<NGC3982>__ln__: You guys are well read, yes.
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11:46<peter1139>s/well read/nerds/
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13:46<andythenorth>TrueBrain: can I request rename of other people's grfs?
13:46<andythenorth>also can you rename all my grfs lol.grf?
13:47<TrueBrain>no to the first, sure to the latter; just post it :D
13:48<andythenorth>I think we should have wiki style editing :P
13:48<Eddi|zuHause>andythenorth: don't make such suggestion if there is a chance that he'll actually do it :p
13:48<andythenorth>I like to find out where his boundaries lie
13:48<TrueBrain>so I Can rename all others to: fucking-bad.grf? :D
13:49<andythenorth>what I like about TrueBrain is that you can never be sure what he might do :)
13:49<Eddi|zuHause>is that the sequel to breaking-bad.grf?
13:49<TrueBrain>I promise you, if you post it, they will be renamed :D
13:50<@planetmaker>tehehe. Were I you, I'd also take each request serious :)
13:50<TrueBrain>and Tip of the day: I can be a BOFH :P
13:52<@planetmaker>should I amend my post accordingly: "Tip of the day: Truebrain can be a real BOFH"? :P
13:52<TrueBrain>if you feel like it :P
13:53<@planetmaker>nah. Much more joyful if it sneaks up unseen :P
13:54<TrueBrain>NOBODY expects the spannish inquisition!
13:54<TrueBrain>owh, I Really should watch that serie again :D
13:54<@planetmaker>hm, which?
13:54<TrueBrain>....
13:54<TrueBrain>okay, I have a problem now
13:54<TrueBrain>I respect you too much to kick you
13:54<@planetmaker>ah, actually called like that :)
13:54<TrueBrain>but you should be perma-banned for not knowing that
13:54<@planetmaker>except the mis-spelling :P
13:54<@planetmaker>lalala lala :)
13:55<TrueBrain>how can you NOT know Monthy Python?
13:55<TrueBrain>seriously ....
13:55<@planetmaker>Herewith I sentence myself to watching it again
13:55<@planetmaker>I do know Monty Python. But not every title by them :)
13:55<Kjetil>...... ?!
13:55<TrueBrain>where did you grew up in ... in Germany or something? :P
13:55<@planetmaker>I'm notoriously bad in remembering titles
13:56<@planetmaker>you know, my cave ;)
13:56<TrueBrain>it is something they repeated over and over again for like 10 episodes :P
13:56<@planetmaker>not here, I fear
13:56<TrueBrain>Flying Circus
13:56<TrueBrain>must watch! NOWWWW :P
13:57<TrueBrain>and not the movies; the series :)
13:57<TrueBrain>so much better :)
13:57<@planetmaker>watching now :)
13:57<TrueBrain>\o/ \o/ :D
14:00<Eddi|zuHause><TrueBrain> NOBODY expects the spannish inquisition! <-- the fun part is actually, that the spanish inquisition gave you 30 days notice to prepare your defense
14:01<TrueBrain>the fun part is, it is fun :D
14:02<Eddi|zuHause>i'm pretty sure monty python was banned in my country
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14:02<TrueBrain>not surprised
14:03<Eddi|zuHause>i've certainly not watched all of it
14:03<Eddi|zuHause>(which has no connection to the previous statement)
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14:04<Eddi|zuHause>i do remember it being on TV, but i was too young to appreciate it at that time
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14:06<TrueBrain>GO WATHC IT NOOOOWWWWWUUUHHHHH
14:09<@Alberth>hi andy, eddy
14:09<@Alberth>*eddi (sorry)
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14:21<andythenorth>lo Alberth
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14:41<Eddi|zuHause>TrueBrain: unfortunately i have no time for distractions this next week or so
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14:45<@DorpsGek>Commit by translators :: r26397 trunk/src/lang/korean.txt (2014-03-11 18:45:09 UTC)
14:45<@DorpsGek>-Update from WebTranslator v3.0:
14:45<@DorpsGek>korean - 1 changes by telk5093
14:50<@planetmaker>http://www.tt-forums.net/viewtopic.php?p=1114161#p1114161 <-- I like your reply, Eddi|zuHause :)
14:51<Eddi|zuHause>i do have my moments sometimes :)
14:52<@planetmaker>that guy really knows very little, assumes a lot, and reads very little
14:53<@planetmaker>and complains a lot, based on vague assumptions :P
14:56<Eddi|zuHause>planetmaker: which makes it very important to filter out the stuff that is actually relevant, like that the TTD(P)-conversion apparently doesn't apply the default palette
14:56<@planetmaker>might be, yes
14:57<Eddi|zuHause>which probably nobody ever tested
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15:06<Pikka>wjat
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15:10<Eddi|zuHause>no.
15:11<Eddi|zuHause>the correct greeting would be "wat jeht."
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15:37<andythenorth>TrueBrain: Want to hear my tip of the day?
15:37<andythenorth>I won't charge
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15:38<TrueBrain>sure
15:38<TrueBrain>give it to me
15:38<TrueBrain>hard and slow
15:38<andythenorth>ok
15:38<andythenorth>don't
15:38<andythenorth>use
15:38<andythenorth>terms
15:38<andythenorth>like
15:38<andythenorth>tip of the day
15:39<andythenorth>when you mean feature request
15:39-!-Haube [~michi@77-21-133-191-dynip.superkabel.de] has joined #openttd
15:39<andythenorth>or usability idea
15:39*andythenorth is being a dick
15:39<andythenorth>blame the lack of curry
15:39*Pikka blames the lack of curry
15:39<andythenorth>send that man curry, ASAP!
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15:40<andythenorth>more curry
15:40<andythenorth>fortunately curry can be rectified using internets
15:40<@planetmaker>mooaar!
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15:40<andythenorth>I don't know how far they deliver though http://currycafebristolonline.com
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15:41<andythenorth>Eddi|zuHause: (I am picking on you because you have opinions) - is connecting networks the right goal?
15:42<andythenorth>should all nodes be connected in a single network?
15:42<andythenorth>is that the best gameplay goal?
15:42<Eddi|zuHause>context?
15:43<andythenorth>cdist
15:43<Eddi|zuHause>for symmetric cargos: yes, for asymmetric cargos: i don't see the point
15:44<andythenorth>I am not bothering fonso because he gets enough silly cargodist discussions already
15:44<andythenorth>I think one aspect of TTD has always been point-to-point, minimal node networks
15:45<Pikka>if you have more than one train depot you're doing it wrong, imo.
15:45<andythenorth>partly because in TTO, signals were crap :P
15:45<andythenorth>I don't know if I'm very interested in connecting everything and moving cargo from all supply nodes to all accepting nodes
15:46<Pikka>not usually, for cargo, no
15:46<Phreeze>i really like the Pixel tool :D just needs some corrections, e.g the windows in the / and \ views differ
15:46<Phreeze>once they are 2pixels wide, once 1pixel
15:46<Phreeze>load this:
15:47<Phreeze>(damn cant copy paste...)
15:47<Phreeze>http://pastebin.com/6Juv7NR4
15:47<Phreeze>use that url in: http://bundles.openttdcoop.org/pixeltool/push/LATEST/
15:48<@Alberth>report a bug in the pixeltool project?
15:48<@Alberth>better, make a patch with a fix :)
15:48<Phreeze>no time ;)
15:49<andythenorth>connecting all PAX makes sense for gameplay
15:50<Eddi|zuHause>that is pretty much what i said
15:51<andythenorth>I'm trying to not mention reality :)
15:51<andythenorth>or small world networks
15:51<andythenorth>I like fonso's two proposals, I think they're interesting
15:52<Phreeze>i like that guy in the forums that heavily complains about the signals-gui ^^
15:53<Phreeze>contrary to him, i wonder why people still play TTD+that patching blabla
15:53<@planetmaker>psst, I was just forgetting about it
15:55<Taede>it still exists?
15:56<@planetmaker>that's the right word, yes
15:56<Taede>last time i played that was before i found openttd existed (0.4.something i believe)
15:59<Phreeze>me2 ;)
15:59<Phreeze>and by looking for some patch, i found openttd hehe
16:00<Eddi|zuHause>i think i played TTDPatch 1.7
16:00<@planetmaker>around that time I found it, too.
16:00<Phreeze>(i'm still wondering why some GRFs didn't make it to the fruit shop...annoying to look for them on abandoned webpages, like the canadian streets etc.)
16:00<@planetmaker>I had an OpenTTD 0.4.x somewhere. And really started playing around 0.5.3
16:00<@planetmaker>don't ask :)
16:01<Eddi|zuHause>and then i had openttd 0.4.0, which is amazing because that was only available for a week
16:01<@planetmaker>they're outdated :D
16:01<@Alberth>Phreeze: the author doesn't want to
16:02<Phreeze>hm why should he ?
16:02<Phreeze>it's mainly oooool sets
16:02<@planetmaker>why should he bother?
16:02<Phreeze>outdated yes, but working fine
16:03<Phreeze>why should he make a newgrf then if he doesn't bother ^^
16:03<Phreeze>wider audience etc.
16:03<@planetmaker>made ages ago, probably left community somewhen... ?
16:03<Taede>then he gets ppl asking for new features, updated support, etc
16:03<Phreeze>^^
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16:08<frosch123>Phreeze: some newgrfs can become pointless
16:08<Eddi|zuHause>anything involving the word "canadian" should ring all alarm bells
16:08<Phreeze>lol why :D
16:08<Phreeze>i like them
16:08<frosch123>e.g. today "someone" uploaded an ancient sprite font grf for "tahoma bold"
16:08<Eddi|zuHause>long story
16:08<@planetmaker>don't ask :) ^
16:08<frosch123>though you can just specify any ttf font in openttd.cfg for 7 years or so
16:09<Phreeze>ah yeah, that's pointless
16:09<@planetmaker>I think he just uploads all his NewGRFs
16:09<Eddi|zuHause>frosch123: and we still have no font picker window
16:09<frosch123>Eddi|zuHause: yup, because noone needs it
16:09<frosch123>you configure a font once per lifetime and then you are done with it
16:10<@planetmaker>but you really need to know your system well
16:10<Eddi|zuHause>frosch123: the problem starts when the automatically picked font is "wrong"
16:10<@planetmaker>to get the font name right and sometimes even paths
16:10<Eddi|zuHause>also, people not knowing about the option don't know how to change font size
16:10<@planetmaker>there once was one. Worked only on linux irrc
16:10<Eddi|zuHause>and people don't know what to type into the font name option
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16:11<Phreeze>people that WANT to change the font, should know how to modify a config file
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16:12<Phreeze>(same as people that want to run linux in a VM should know what a bios is...)
16:13<__ln__>bios is some ancient technology from the 80's still being used in less advanced computers
16:14<Phreeze>uefi...whatever
16:15<Phreeze>(which is a pain in the $$$ if you have a HP laptop or so...closed like a nun's mumu)
16:16<Eddi|zuHause>i don't have any experience with nun's mumus
16:16<Phreeze>does someone have a 9/8 template for trains ? (aka 8 views)
16:17<__ln__>my advanced computer has neither bios nor uefi.
16:17<Phreeze>what is it ? a tablet ? ;)
16:18<Kjetil>openfirmware ?
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16:19<__ln__>Kjetil: correct
16:19<Kjetil>\o/
16:19<Kjetil>What do I win ?
16:19<__ln__>Phreeze: no, a fully functional laptop
16:21<Phreeze>if it's that advanced, just because it's open....
16:21<Phreeze>what CPU does it use ?
16:21<Eddi|zuHause>Phreeze: do not check out CETS :p
16:22<frosch123>i never had a laptop which you could not open
16:22<__ln__>Kjetil: you win a 1-year space trip around the sun, onboard a planet.
16:22<frosch123>isn't it pretty useless unless it is oened?
16:22<__ln__>Phreeze: PowerPC G4
16:22<Kjetil>cool! Can I bring a friend ?
16:22<Eddi|zuHause>Phreeze: i have templates for 3 to 16, but "only" with 24 views
16:23<Phreeze>that's ok too ;)
16:23<Eddi|zuHause>Phreeze: well, then do check out CETS (on the devzone)
16:23<Phreeze>i just should hit myself...created 4 trains with the pixeltool, with the wrong height...it misses 3 pixels
16:24<fonsinchen>That thing is pretty darn hard to open, I can tell
16:25<Phreeze>cets = central european train set i guess ?
16:28<Kjetil>cets = misspelled cats
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16:30<frosch123>aw, tb does not like coop :p
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16:31<frosch123>(the other tb obviously)
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18:09<@DorpsGek>Commit by zuu :: r26398 trunk/src/script/api/script_station.cpp (2014-03-11 22:08:58 UTC)
18:09<@DorpsGek>-Codechange/fix (26396): A tab that should be a space
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19:16<Eddi|zuHause>german news is weird today... "who cares about Ukraine, Turkey, Syria... we have A TAX EVASION COURT CASE"
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19:45<andythenorth>bye
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---Logclosed Wed Mar 12 00:00:30 2014