Back to Home / #openttd / 2014 / 06 / Prev Day | Next Day
#openttd IRC Logs for 2014-06-07

---Logopened Sat Jun 07 00:00:50 2014
00:27-!-perk11 [] has quit [Quit: Miranda IM! Smaller, Faster, Easier.]
00:29-!-perk11 [] has joined #openttd
00:48<Flygon>Eddi: Alright
00:48<Flygon>A bit annoyed by the lack of giant NZ scenario, and vaguely tempted to make one :P
00:56-!-Eddi|zuHause [] has quit []
00:56-!-Eddi|zuHause [] has joined #openttd
01:15<Supercheese>Better than Old Zeeland, which is not possible in OTTD as it's below sea level :P
01:24-!-Snail [] has quit [Quit: Snail]
01:26-!-pthagnar [] has quit [Quit: Leaving]
01:29<Flygon>Old Zeeland?
01:29<Flygon>Also, having 127 levels both above and below the 0m would be fucking awesome
01:30<Supercheese>Yeah, in the Netherlands
01:30<Flygon>Er, excuse my Frennch
01:30<Flygon>Ah, right
01:30<Flygon>Sorry, got cofused because I mentioned NZ earlier x
01:30<Flygon>But... yeah. I'd love 255 levels of depth, especially regarding oceans!
01:31<Supercheese>I'd love a lot of things ;)
01:31<Flygon>Though, you'd need some dedicated artists to handle the different water depth shadings and whatnot
01:32<Flygon>That, or the graphics renderer is 100% rewritten or something :U
01:32<Flygon>Yeah, let's totally build a clone of Alpha Centauri's graphics renderer :B
01:42<Supercheese>surely there's a lib for that somewhere
01:45-!-Hazzard [] has quit [Ping timeout: 480 seconds]
01:51<Flygon>Supercheese: The game was largely coded in 86x ASM, C, and C++ iirc
01:51<Supercheese>I am completely joking :P
01:51<Flygon>I know the graphics renderer was a largely hand-done assembler (comes with being almost 100% voxel based in the late 90s, I guess)
01:51<Flygon>Ah, sorry
01:52<Flygon>srsly though, if I had like
01:52<Flygon>A million bucks
01:52<Flygon>And it was earmarked for OTTD
01:52<Flygon>I'd put a voxel renderer high on the list @-@
01:52<Flygon>Help along the way to like, getting rid of some limitations
01:52<Flygon>Such as height change limitations
01:55<Flygon>I just managed to get molten Malteser all over my cooling vent...
01:55<Flygon>Moral of the story: Don't put Malteasers near lappies
02:04<Supercheese>Mmmm, Maltesers
02:04<Supercheese>we only have Whoppers here in the States, which IMO aren't as good
02:05<Flygon>Whoppers are a type of candy? O_O
02:05<Flygon>Here, they're a Buger at Hungry Jacks
02:05<Flygon>A subsidiary of Burger King
02:05<Flygon>And by subsidiary, I mean, they sued Burger King
02:06<Supercheese>Yeah, they are that too
02:06<Supercheese>they are also a type of malt ball
02:06-!-andythenorth [] has joined #openttd
02:06<Flygon>Ahh, gotcha
02:06<Supercheese>US Maltesers, sort of
02:06<Flygon>Looks Pinky
02:06-!-tokai|mdlx [] has joined #openttd
02:07<Flygon>THERE'S WHITE MALTEASERS O_________O
02:07<Supercheese>accordin' to Wiki page
02:07-!-Pensacola [] has joined #openttd
02:07<Supercheese>just saw that myself
02:08<Supercheese>Crunchie Bars are the bestest candy though
02:08<Supercheese>they are so hard to find here :(
02:08<Supercheese>have to go to dedicated candy shoppes (which always seem to be shoppes and not shops for some reason)
02:12<Flygon>What I wish wasn't import-only here
02:12<Flygon>Are those Reeses things
02:12<Flygon>Reeses Pieces are hard to find
02:12<Flygon>But for some reason, my store sells those gigantic bars
02:12<Flygon>Lemme photograph
02:12-!-tokai [] has quit [Ping timeout: 480 seconds]
02:14<Supercheese>Bleh, never mix chocolate and peanut butter
02:16<Flygon> But
02:16<Flygon>It's only XL in American size
02:16<Flygon>The Cherry Ripe on the bottom is NORMAL size
02:17*andythenorth grumbles
02:17<andythenorth>consist management
02:18<Flygon>irl or ingame?
02:18<andythenorth>in game
02:19<Flygon>I hate doing that myself
02:19<Flygon>That's one thing I really need in OpenTTD
02:19<Flygon>Nested groups to put vehicles into
02:20<Flygon>I'd like to put in geographic regions
02:20<Flygon>Then specific parts inside regions
02:20<Flygon>And then specific routes themselves
02:20<Flygon>And then possibly specific branches of routes
02:20<Supercheese>Nested groups are now a thing
02:20<Flygon>They are?
02:20<Supercheese>you can do that
02:20<Flygon>Excuse my following language
02:20<Flygon>Motherfucking awesome! <3
02:20<Flygon>I AM SO HAPPY! <3<3,#
02:21<Supercheese>@commit 26450
02:21<@DorpsGek>Supercheese: Commit by peter1138 :: r26450 /trunk/src (11 files in 4 dirs) (2014-04-08 21:09:06 UTC)
02:21<@DorpsGek>Supercheese: -Feature: Hierarchical vehicle subgroups.
02:21<Flygon>SOOOOO AWESOME <3
02:21<Flygon>I love you guys, man
02:22<Supercheese>Indeed, no one can complain, "There have been no new features lately". :)
02:23<Flygon>And that's one feature that was really needed
02:23<Flygon>I mean, my god...
02:23<Flygon>Nested vehicular management
02:23<Flygon>That's like
02:23<Flygon>A literal gamechanger
02:24<Flygon>I can have Tram networks with over 4,000 vehicles without it being a mess now O_O
02:24<andythenorth>busy work :P
02:24<Flygon>Yeah, well
02:24<Flygon>I don't expect to be retrofitting old games, hahaha
02:33-!-Guest12027 [] has left #openttd [Quoth the Raven, 'Evermore.']
02:41-!-sla_ro|master [] has joined #openttd
02:43-!-SkeedR [] has joined #openttd
02:44-!-SkeedR is now known as Guest12858
02:52-!-andythenorth [] has quit [Quit: andythenorth]
02:54-!-andythenorth [] has joined #openttd
03:31-!-Wolf01 [] has joined #openttd
03:31<Wolf01>hi hi
03:32<Wolf01>mmh, today is no day, I only have the 32bit install disk for windows 7, and the serial for win 8 but the install disk of 8.1 :/
03:36<@planetmaker>I can give you the serial for debian 7 ;)
03:37<@planetmaker>or even a cracked version of it which requires no serial
03:37<Wolf01>or I can just go to the site and download it :P
03:38<Wolf01>like I'm doing with the official W7 iso from microsoft
03:38<Wolf01>but it's SP1, and I hope it's not like WXP-SP2 which didn't work with pre-SP1 keys
03:38<@planetmaker>my windows needs are fulfilled actually entirely by VMs provided by microsoft for free :)
03:40<Wolf01>the problem is to play games on virtual machines, I could have already installed ubuntu or something else
03:58-!-Flygon [] has quit [Read error: Connection reset by peer]
04:03*andythenorth considers learning tcl
04:11-!-Progman [] has joined #openttd
04:13-!-Supercheese [~Superchee@] has quit [Quit: Valete omnes]
04:16-!-Flygon [] has joined #openttd
04:16-!-jinks [~jinks@] has quit [Quit: ZNC -]
04:18-!-jinks [~jinks@] has joined #openttd
04:28-!-Myhorta [] has joined #openttd
04:42-!-Guest12858 [] has quit [Read error: Connection reset by peer]
04:45-!-sla_ro|master [] has quit []
04:48-!-montalvo [] has joined #openttd
05:04-!-Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has joined #openttd
05:04-!-mode/#openttd [+o Alberth] by ChanServ
05:09-!-MJP [] has joined #openttd
05:13-!-Pol [] has joined #openttd
05:13-!-Progman [] has quit [Remote host closed the connection]
05:14<andythenorth>o/ Alberth
05:14<@Alberth>hi hi
05:17-!-Pensacola [] has quit [Ping timeout: 480 seconds]
05:19<V453000>what is new andythenorth ?
05:20*andythenorth has nothing :P
05:20<V453000>bad stuf
05:34<Wolf01>o/ Alberth
06:04<Wolf01>hello Rubidium
06:22-!-Gethiox [~gethiox@2001:41d0:52:500::6c4] has left #openttd []
06:24-!-Pensacola [] has joined #openttd
06:29-!-Pol [] has quit [Read error: Operation timed out]
06:30-!-frosch123 [] has joined #openttd
06:41<@Rubidium>... and arrivederci
06:42<@DorpsGek>Commit by frosch :: r26632 trunk/src/lang/english.txt (2014-06-07 10:42:17 UTC)
06:42<@DorpsGek>-Fix [FS#6037]: Incorrect usage of string commands in the order GUI.
06:43-!-zydeco [~zydeco@] has joined #openttd
06:43<zydeco>I see this crash made it to 1.4.1
06:43<frosch123>obviously, it's not even fixed in trunk
06:44<Wolf01>mmmh what is so difficult in executing 3 commands in sequence, why things don't work?
06:44<zydeco>it's something I do a lot
06:45<frosch123>well, it has "OSX" in its title, so everyone skips it when browsing the bug list :p
06:45<frosch123>but i see that the diff does not touch osx code
06:46-!-Pol [] has joined #openttd
06:48<@planetmaker>well, if it's not OS-related, better don't put the OS in the bug title. frosch's statement is pretty near the truth, whether one likes it or not
06:48<@planetmaker>hello all, also :)
06:49<zydeco>but it's not very correct either, there are also times it should be able to delete the character
06:50-!-Pensacola [] has quit [Ping timeout: 480 seconds]
06:51-!-SkeedR [] has joined #openttd
06:52-!-SkeedR is now known as Guest12872
06:52<andythenorth>frosch123: do my eyes deceive me, or is ship smoke in trunk?
06:52<andythenorth>(your enhanced patch)
06:53<frosch123>no, it's still on position 3 of my todo list
06:53-!-Pensacola [] has joined #openttd
06:53<andythenorth>my eyes need improving
06:54-!-Aristide [~quassel@] has joined #openttd
06:58-!-Pol [] has quit [Ping timeout: 480 seconds]
07:00-!-SylvieLorxu [] has joined #openttd
07:04-!-confound [~hdp@] has quit [Remote host closed the connection]
07:20-!-Pol [] has joined #openttd
07:26-!-Pensacola [] has quit [Ping timeout: 480 seconds]
07:34-!-HerzogDeXtEr [] has joined #openttd
07:39-!-montalvo [] has quit [Quit: My MacBook Pro has gone to sleep. ZZZzzz…]
07:44-!-Pensacola [] has joined #openttd
07:50-!-Pol [] has quit [Ping timeout: 480 seconds]
07:50-!-retro [] has quit [Ping timeout: 480 seconds]
07:51-!-yorick [] has joined #openttd
07:58<Wolf01>I'll retry to reinstall windows, bye
07:58-!-Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
07:59-!-andythenorth [] has quit [Quit: andythenorth]
08:37-!-pthagnar [] has joined #openttd
08:45-!-Pol [] has joined #openttd
08:45-!-zydeco [~zydeco@] has quit [Ping timeout: 480 seconds]
08:47-!-andythenorth [] has joined #openttd
08:48-!-Pensacola [] has quit [Ping timeout: 480 seconds]
08:48-!-andythenorth [] has quit []
09:17-!-Scuddles [~notme@] has joined #openttd
09:18-!-Pereba [~UserNick@] has quit [Quit: AdiIRC -> <- Go on, try it!]
09:19-!-Pereba [~UserNick@] has joined #openttd
09:19-!-sla_ro|master [] has joined #openttd
09:27-!-Pensacola [] has joined #openttd
09:32-!-Progman [] has joined #openttd
09:33-!-Pol [] has quit [Ping timeout: 480 seconds]
10:05-!-Hazzard [] has joined #openttd
10:13-!-retro [] has joined #openttd
10:18-!-Dan9550 [] has quit [Remote host closed the connection]
10:21-!-Pol [] has joined #openttd
10:27-!-Pensacola [] has quit [Ping timeout: 480 seconds]
10:39-!-Aristide [~quassel@] has quit [Ping timeout: 480 seconds]
10:40-!-Aristide [~quassel@] has joined #openttd
10:49-!-Aristide [~quassel@] has quit [Remote host closed the connection]
10:49-!-Scuddles [~notme@] has quit [Quit: Leaving]
10:50-!-Pensacola [] has joined #openttd
10:55-!-andythenorth [] has joined #openttd
10:55-!-retro [] has quit [Ping timeout: 480 seconds]
10:56-!-Pol [] has quit [Read error: Operation timed out]
11:07-!-Snail [] has joined #openttd
11:07-!-andythenorth [] has quit [Quit: andythenorth]
11:12-!-andythenorth [] has joined #openttd
11:21<andythenorth>stupid bunching ships
11:23<@Alberth>you can give them a minimal loading time in the time table, so they all stay the same amount of time at each dock
11:25<andythenorth>does that actually work? In my experience it doesn’t
11:25<andythenorth>it’s not an easy problem to solve
11:32-!-Brumi [] has joined #openttd
11:36-!-Wolf01 [] has joined #openttd
11:36<Wolf01>back :D
11:40<Wolf01>I'm trying to figure out if starcraft recreates the registry keys automagically or I need to reinstall it
11:41<Wolf01>it's patching, so I think it'll work
11:41<Wolf01>and now, OpenTTD :P
11:42<@Alberth>it will automagically recreate all registration keys that you need
11:46<Wolf01>I think I never installed it, at least in this pc, always used the nightlies :P
11:52-!-Pol [] has joined #openttd
11:55<@Alberth>sounds like a good idea :)
11:55<Wolf01>mmmh, dropbox doesn't connect
11:57<Wolf01>ok, I installed dropbox 1.1.3...
11:57<Wolf01>I need to cleanup the old installers
11:57-!-Pensacola [] has quit [Ping timeout: 480 seconds]
12:40-!-Pensacola [] has joined #openttd
12:40-!-Aristide [~quassel@] has joined #openttd
12:46-!-Pol [] has quit [Ping timeout: 480 seconds]
12:49-!-glx [] has joined #openttd
12:49-!-mode/#openttd [+v glx] by ChanServ
12:54-!-Aristide [~quassel@] has quit [Read error: Connection reset by peer]
13:24-!-yorick [] has quit [Remote host closed the connection]
13:33-!-glx [] has quit [Ping timeout: 480 seconds]
13:42<TrueBrain>GENERAL NOTICE: for the next 48 hours will most likely lose most of its IPv6 functionality
13:45<@DorpsGek>Commit by translators :: r26633 /trunk/src/lang (french.txt korean.txt) (2014-06-07 17:45:14 UTC)
13:45<@DorpsGek>-Update from WebTranslator v3.0:
13:45<@DorpsGek>french - 1 changes by glx
13:45<@DorpsGek>korean - 1 changes by telk5093
13:46-!-glx [] has joined #openttd
13:46-!-mode/#openttd [+v glx] by ChanServ
13:54-!-iamtakin1iteasy [] has joined #openttd
13:55<iamtakin1iteasy>hello, please take a look at this strace -f openttd log: (regular stack trace at the bottom). any hints on what is wrong?
13:55<iamtakin1iteasy>(aside from running from root)
13:58-!-Guest12872 [] has quit [Read error: Connection reset by peer]
14:03<frosch123>try running it in gdb and check the gdb backtrace
14:05<iamtakin1iteasy>one moment, gdb is merging
14:12<iamtakin1iteasy>one moment, i'll try to re-build openttd with debug symbols
14:12-!-MJP_ [] has joined #openttd
14:14<@planetmaker>iamtakin1iteasy, do you have any base set installed?
14:14<@planetmaker>*graphics base set?
14:14<iamtakin1iteasy>you mean like opengfx? i have opengfx 0.5.0
14:14-!-Pensacola [] has quit [Remote host closed the connection]
14:15<@planetmaker>yes, like that
14:15<@Alberth>they are found around line 200 in the strace log
14:16-!-MJP [] has quit [Ping timeout: 480 seconds]
14:16<@planetmaker>he... you play and build as root, iamtakin1iteasy ?
14:17<iamtakin1iteasy>i a build with emerge and ran as root only whan it failed to run as user
14:17<iamtakin1iteasy>and it surely be at non-privilidget user once i'll get it working
14:19<iamtakin1iteasy>it just a testbox, anything can happen with it
14:23<iamtakin1iteasy>looks like empty md5sums are the problem
14:23<iamtakin1iteasy>it tries to read them and fails to do so
14:23<@Alberth>access rights on the files?
14:24<@planetmaker>iamtakin1iteasy, so is your opengfx.obg correct and contain the proper md5sums?
14:24<iamtakin1iteasy>planetmaker: nope
14:24<@planetmaker>of the grfs which belong to opengfx?
14:24<iamtakin1iteasy>it has blanks for md5sums
14:24<@planetmaker>it contains more than those, oh
14:24<iamtakin1iteasy>tried to place some random md5hash, segfault is gone
14:24<@planetmaker>that's bad :)
14:24<@planetmaker>so it's a error with the opengfx which gentoo ships
14:25<@planetmaker>and I should check its build process to fail horribly if that fails
14:25<iamtakin1iteasy>must be missing grfid executable
14:25<iamtakin1iteasy>from buld of opengfx
14:25<@planetmaker>very likely yes
14:26<iamtakin1iteasy>thank you guys, problem is located now
14:26<@planetmaker>thank you, too. It's still a bug. OpenTTD should not crash due to that either
14:26<@planetmaker>can you put that in our bug tracker so we don't forget, please?
14:36<Wolf01>reboot time
14:36-!-Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
14:46-!-Wolf01 [] has joined #openttd
14:47<@Alberth>wb v2
14:52<Wolf01>look how is clean my desktop now, time to restore the old icons
14:53<Wolf01>I can always clean up it with a double click, the magic of stardock fences :D
15:13-!-sla_ro|master2 [slamaster@] has joined #openttd
15:15-!-Alberth [~hat@2001:981:c6c5:1:be5f:f4ff:feac:e11] has left #openttd []
15:17-!-sla_ro|master [] has quit [Ping timeout: 480 seconds]
15:24<andythenorth>for those not in the know
15:24<andythenorth>python SimpleHTTPServer is very handy
15:32-!-Myhorta [] has quit [Quit: Leaving]
15:33-!-sla_ro|master2 [slamaster@] has quit []
15:35-!-Myhorta [] has joined #openttd
15:37-!-sla_ro|master [slamaster@] has joined #openttd
15:38-!-Snail [] has quit [Quit: Snail]
15:46-!-glx is now known as Guest12908
15:46-!-glx [] has joined #openttd
15:46-!-mode/#openttd [+v glx] by ChanServ
15:52-!-Guest12908 [] has quit [Ping timeout: 480 seconds]
15:53-!-montalvo [] has joined #openttd
15:54<frosch123>andythenorth: isn't that what eints uses?
15:55<andythenorth>eints is bottle iirc
15:55<@planetmaker>eints uses bottle
15:55<andythenorth>SimpleHTTPServer is stupidly useful
15:55<andythenorth>I’m using it to serve static html into windows VMs
15:55<andythenorth>otherwise I have to upload them somewhere, or dick around with shared volumes
15:56<andythenorth>cd to the dir you want as site root, then type: python -m SimpleHTTPServer
15:56<andythenorth>something I wish I’d known years ago
15:56<@planetmaker>sounds useful
16:06-!-gelignite [] has joined #openttd
16:09-!-Brumi [] has quit []
16:10-!-Supercheese [~Superchee@] has joined #openttd
16:11-!-vb [~oftc-webi@] has joined #openttd
16:11<vb>does anyone know how to install openttd in knoppix?
16:11<@planetmaker>download, unzip, run
16:12<vb>not working
16:12<vb>what file do i need exactly?
16:13<@planetmaker>the generic linux one
16:14<vb>doesn't start :(
16:16-!-vb [~oftc-webi@] has quit [Quit: Page closed]
16:17-!-montalvo [] has quit [Quit: Textual IRC Client:]
16:17<TrueBrain>best error description ever :D
16:18<@Rubidium>but... vb is quite fond of... "On Error Resume Next" ;)
16:18<TrueBrain>valid point :)
16:34<andythenorth>time to play ottd
16:43-!-Aristide [~quassel@2a01:e35:2eb9:64b0:2c2f:e99a:bbf5:764b] has joined #openttd
17:26-!-andythenorth [] has quit [Quit: andythenorth]
17:36-!-Brumi [] has joined #openttd
17:43-!-frosch123 [] has quit [Quit: be yourself, except: if you have the opportunity to be a unicorn, then be a unicorn]
17:44-!-sla_ro|master [slamaster@] has quit []
17:57-!-Snail [] has joined #openttd
18:25-!-tokai|mdlx [] has quit [Ping timeout: 480 seconds]
18:25-!-Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
18:31-!-tokai [] has joined #openttd
18:31-!-mode/#openttd [+v tokai] by ChanServ
18:33-!-Progman [] has quit [Remote host closed the connection]
19:13<UukGoblin>imagine 3 single-tracked stations connected such that a train can get from any station to any other station. I'd like to have 2 trains that try to maximize the loading on the 3 stations...
19:13<UukGoblin>basically, if there's a train loading on station A, I'd like the train to move to B or C
19:14<UukGoblin>rather than have it wait for the one at A to finish loading...
19:14<UukGoblin>is this possible?
19:22<UukGoblin>I seem to need an order like "Go to A or B depending on which path is free"
19:38-!-Brumi [] has quit []
19:40-!-Myhorta [] has quit [Quit: Leaving]
19:49<@planetmaker>such conditional orders are not possible
19:50<@planetmaker>though you can make quite elaborate conditional orders
19:51-!-SylvieLorxu [] has quit [Remote host closed the connection]
19:51<@planetmaker>there is no concept of a "free track" at the time the next order is decided
19:51<@planetmaker>it would also result in a chicken-egg problem
19:54<UukGoblin>any idea how to solve it then?
19:54<UukGoblin>like, the transfer of passenger between 3 nearby cities
19:55<UukGoblin>early in the game, when you don't have money to build elaborate structures
19:57<UukGoblin>I'm not even sure what to do between 2 cities... should I wait for a full load everywhere, just in 1 of the cities, or should I just move the vehicles as fast as possible?
20:08<@planetmaker>whatever fits the situation :)
20:08<@planetmaker>with two cities, I'll do full load in the bigger one
20:08<@planetmaker>with three, I'll have trains going ABCB back and forth
20:08<UukGoblin>kinda what I did... but then hardly any (mail) appears in the other one ;-)
20:08<@planetmaker>again with full load in the biggest
20:09<@planetmaker>I don't transport mail. At least not with the same trains as passengers
20:09<UukGoblin>no, I have separate trains for mail
20:09<UukGoblin>but mail is failing for me much more than passengers are
20:09<UukGoblin>I get hardly any.
20:10<@planetmaker>it's naturally less than pax
20:10<@planetmaker>and depends on which house set (if any) you use
20:11<UukGoblin>I don't think I use any... all looks like classic TTD
20:12<@planetmaker>well. And adopt the mail capacity to the actual supply. so that the full load doesn't take ages
20:12<@planetmaker>if it does, then the rating in the other towns would be too bad to be profitable
20:16<UukGoblin>kinda tried
20:16<UukGoblin>I'll steer away from mail for now ;-)
20:16<UukGoblin>coal is much easier ;-)
20:20-!-Aristide [~quassel@2a01:e35:2eb9:64b0:2c2f:e99a:bbf5:764b] has quit [Remote host closed the connection]
20:26-!-MJP_ [] has quit [Ping timeout: 480 seconds]
20:56-!-gelignite [] has quit [Quit:]
21:22-!-Flygon_ [] has joined #openttd
21:22-!-Flygon [] has quit [Read error: Connection reset by peer]
21:24-!-glx [] has quit [Quit: Bye]
22:06-!-Hazzard_ [] has joined #openttd
22:13-!-Hazzard [] has quit [Ping timeout: 480 seconds]
22:41-!-HerzogDeXtEr [] has quit [Quit: Leaving.]
23:02-!-retro [] has joined #openttd
23:37-!-pthagnar [] has quit [Quit: Leaving]
23:53-!-pthagnar [] has joined #openttd
23:59-!-jinks [~jinks@] has quit [Read error: Operation timed out]
---Logclosed Sun Jun 08 00:00:54 2014