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#openttd IRC Logs for 2014-11-29

---Logopened Sat Nov 29 00:00:18 2014
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02:40<V453000>haha ECS & FIRS universal wagon
02:41<V453000> #goodNUTSfeatures
02:41<V453000>hy humanz
02:41<andythenorth>oh is Pikkas
02:41<andythenorth>Pikka: how was your hail?
02:41<Pikka>a few icecubes up here
02:42<andythenorth>guy who works for me lost all his windows
02:42<andythenorth>power out, phone out, trees down
02:42<Pikka>but my sister had her car dinged up and a friend had her windows smashed in and the roof damaged.
02:42<andythenorth>QLD weather :P
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02:42<andythenorth>also Hog
02:43<andythenorth>tankers (not edible ones)
02:43<andythenorth>should they be black?
02:43<andythenorth>or CC?
02:43<andythenorth>or both?
02:43<andythenorth>or one of each?
02:43<andythenorth>I drew black
02:43<andythenorth>cos it’s easy to see in buy menu that way
02:44<Pikka>black is good though, for oily dankers
02:50<andythenorth>reefer madness
02:53<Pikka>I had a go at making recolour mask sprites before
02:53<Pikka>then decided it was a waste of time, I'll just go and make my 3d train game instead. ;)
02:55<V453000>cc masks?
02:55<V453000>worked quite fine for me
02:56<V453000>postproduction magix
02:56<Pikka>I could make it work, I just can't be bothered, tmwftlb
02:56<Pikka>no "pineapple lite" for you. :)
02:56<V453000>I split the image into 16 different layers, and took 1/8th of grayscale for each ... and assigned a colour to each of them
02:56<V453000>then just convert from rgb to 8bpp and done
02:57<V453000>if you have separate train sprites then it is probably hell though
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03:20<andythenorth>some bottom-smacking going on in forums
03:20-!-Yotson [~Yotson@2001:980:6ac8:1:6c0a:7263:530c:7d19] has joined #openttd
03:23<andythenorth>in a few threads
03:23<andythenorth>nothing to see
03:23<andythenorth>just ingratitude
03:25<V453000>aha that
03:25<V453000>well he indeed is bad :P
03:25<V453000>but that is absolutely not a way to say it
03:25<andythenorth>ingratitude is the wrong word in fact
03:25<andythenorth>do we make newgrfs so players can be grateful?
03:26<V453000>not exactly
03:26<Pikka>if you didn't see it, there was another post I removed. :)
03:26<V453000>oh :)
03:26<andythenorth>didn’t see it
03:27<andythenorth>you’re welcome to them
03:27<andythenorth>I have seen enough bad posts
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03:28<Pikka>v: , but I didn't show you. :)
03:30<andythenorth>also he’s wrong
03:31<andythenorth>they’re good sprites, they just need some shading
03:31<andythenorth>I had a look
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03:35<andythenorth>buses have not much hp
03:35<Pikka>low gearing, low top speed.
03:37<Pikka>don't route them up hills :)
03:37<andythenorth>I think I will represent that accurately in ottd-scale
03:37<andythenorth>by giving them 50% more hp, and a high top speed
03:39<andythenorth>can a 4.5 year old do that canal-build-roads-on-water trick
03:39*andythenorth leaves him to try
03:39<Pikka>buses really are underpowered though. During driving training we took an old butterbox to the top of mount coot-tha. it had a front-mounted radiator and you could feel it getting hotter as we went. :) I did a few diversions in a relatively modern scania up steep hills where I wasn't doing much more than walking pace by the time it was half way up. realisms!
03:39<andythenorth>we need gear ratios in newgrf
03:40<andythenorth>use a dword
03:40<andythenorth>each byte is a ratio
03:40<andythenorth>up to 4 speeds
03:40<andythenorth>first nibble is first number of ratio
03:41<andythenorth>second nibble is second number
03:41<andythenorth>so ratios from 0:0 up to 16:16
03:41<Pikka>what does a 0:0 gear ratio look like?
03:41<V453000>Pikka: organic vehicles
03:41<andythenorth>Pikka: super fast
03:42<andythenorth>also another dword
03:42<andythenorth>first bye: max revs
03:42<andythenorth>second byte is hub reduction ratio
03:42<andythenorth>third is whether there’s a splitter box
03:43<Pikka>fourth is whether the driver's had his lunch yet
03:43<andythenorth>fourth is auto or manual
03:43<andythenorth>if it’s manual, player has to change gear themselves
03:43<Pikka>you need to simulate that though, it makes a big difference. :)
03:43<Pikka>what about preselectors?
03:44<V453000>tbh it is quite tough to identify when you two are talking seriously XD
03:45<andythenorth>put the ratios in a register at cb time
03:45<andythenorth>so up to 255 ratios, one per splitter
03:45<andythenorth>use the saved byte for the lunch
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03:46<andythenorth>in fact lunch is 0 or 1?
03:46<andythenorth>or is it 0-F?
03:46<Pikka>it depends. are you simulating broken shifts?
03:47<Pikka>you could take the length of the lunch break into account
03:48<Pikka>longer breaks are more effective up to a point, after which the "fuck these 12-hour days" effect starts to kick in.
03:49<andythenorth>well if it’s only a nibble, we can use the other nibble for preselector
03:50<andythenorth>if we bitmask it, we can also check if the driver needs a wee
03:50<andythenorth>with these new variables, we can also have a cb for passenger satisfaction
03:55<andythenorth>Pikka: also we need a bitmask for single man / conductor, and cash / pre-paid tickets
03:55<Pikka>we do
03:55<Pikka>and a callback
03:55<Pikka>with a variable result, as more passengers take up electronic ticketing.
03:55<andythenorth>do some buses have a conductor, but only at busy times?
03:55<andythenorth>we’d need to match to the shift pattern
03:56<andythenorth>my local train has two revenue safeguarding personnel in the morning commute
03:56<andythenorth>but only one in the middle of the day
03:56<andythenorth>actually that affects the profit, because some fares don’t get collected
03:56<andythenorth>so we’d need a cb for that
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03:58<andythenorth>also for the buses in Road Hog, some would have Leyland engines, and some Cummins
03:58<andythenorth>is that best done with subtype refit, or a new ID?
04:01<Pikka>random? or by date and don't tell the player.
04:01<Pikka>generational upgrades are definitely a good feature
04:01<andythenorth>no it has to be a player choice
04:01<andythenorth>for routes with more than 6 tiles of continuous slope the Cummins is better
04:01<andythenorth>but for flatter routes the Leyland uses less diesel
04:02<andythenorth>it’s essential to have those kind of choices, or the game will never be popular
04:02*Pikka bbl
04:02<andythenorth>if we want to make the canonical bus simulator, we’re up against moden 3D games like this
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04:02<andythenorth>oh he gone
04:02<andythenorth>nvm :D
04:03*andythenorth also
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06:49<Pikka>moin Alberth
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10:22<Eddi|zuHause>=>0 0xe64d6509 in (+0xc77509) (0x19450000)
10:22<Eddi|zuHause>well that's new...
10:33<LordAro>fglrx causing errors is not new :p
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10:34<Eddi|zuHause>maybe, but this kind of error is new to me
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12:09<Eddi|zuHause>"people who just want their phone for phoning, should get the Nokia 130, possibly the last of its kind"
12:12<Wolf01>I was talking about that some minutes ago, as my mother is carrying the smartphone's life-support-unit (some 10000mAh battery) everywhere, and I'm already pissed of recharging my old smartphone 2 times a week
12:12<Wolf01>as I use it only to send a SMS or two at month and one call every now and then
12:13<Eddi|zuHause>i have a not-particularly-smart nokia which has internet and stuff, which i rarely need. i have to charge that about every two weeks
12:14<Eddi|zuHause>i also have that for free, because my boss insisted...
12:15<Wolf01>I use mine for excel and minefield, sometimes I play Monkey Island on the scummvm
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12:27*tokai|noir still uses his old LG phone... around 12 years old now, I think :)
12:27<+tokai|noir>The original battery is still good for days with one charge :)
12:27<+tokai|noir>(if I keep the lid closed/ display off)
12:29<Jinassi>ngage here, 12 yrs too
12:29<Jinassi>(backup phone)
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12:34<NGC3982>Heh, the Ngage.
12:34<NGC3982>That was something.
12:35<NGC3982>I used to have a LG Viewty.
12:35<NGC3982>Sure, it was a touch phone, but my word we have reached some new heights since then.
12:35<Eddi|zuHause>i thought ngage was some kind of game console
12:36<NGC3982>Wasn't it both?
12:37<NGC3982>"..The N-Gage (a pun on engage) is a smartphone and handheld game system from Nokia, announced on 4 November 2002"
12:38<NGC3982>You know the device was fantastic when the Wikipedia introduction contaigns "Taco".
12:39<Eddi|zuHause>i've never ever seen a taco
12:40<Eddi|zuHause>we have Döner, which is way more epic anyway
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12:49*andythenorth wonders how many newgrf releases on bananaramas in last 12 months
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13:11<Eddi|zuHause>that was apparently too much for him
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13:48<@Alberth>finished counting?
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15:57<@planetmaker>good evening
15:59<V453000>evening is grate
16:01<@planetmaker>I hope it's greater than grated ;)
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---Logclosed Sun Nov 30 00:00:19 2014