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#openttd IRC Logs for 2015-06-10

---Logopened Wed Jun 10 00:00:23 2015
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02:07<supermop>more height levels makes me really want a log flume
02:20<Flygon>More height levels makes me want more advanced water, but
02:20<Flygon>I don't have enough money to donate for that feature xP
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02:49<supermop>andy: flumes
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03:14<Supercheese>just code "Deep water" as a newobject
03:14<Supercheese>randomly place some at mapgen
03:14<Supercheese>bob's your uncle
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03:24<@planetmaker>Flygon, donating for a feature works badly in a society where people do stuff for their own pleasure :D
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03:57<Flygon>planetmaker: $600,000USD can be extremely convincing :B
03:57<Flygon>Same guy as the artist?
03:59<V453000>k where do you get $600k :D
04:00<Supercheese>damn, I'd do it for that kind of money
04:03<Flygon>I wish I had it
04:03<Flygon>Then I could afford 1/3rd of the average home in Melbourne
04:03<Supercheese>I'd do it for half that :B
04:03<Flygon>Or 1/5th of one in Sydney :B
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04:05<supermop>with 600k why buy an average home,
04:06<supermop>if you had that much cash on hand for a downpayment you could get a mortgage for something much crazier
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05:32<Flygon>supermop: xP
05:32<Flygon>Oh he DC'd
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09:09<supermop>why do 2ccnml boxcars not refit in station
09:10<supermop>a box car is the one thing that absolutely should refit anywhere
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09:33<@planetmaker>supermop, probably no-one taught that to the wagons. It needs special handling by a NewGRF
09:34<supermop>but assumed that a set as current as the 2cc set would have it
09:35<supermop>this little farm - terminal - sugar refinery train doesnt really work as is
09:36<supermop>was hoping to take beets and grain to the terminal, transfer grain, and pick up mnsp in its place, unload at refinery and pick up food,
09:37<Eddi|zuHause>the only thing i ever see of 2ccset is new vehicles drawn... never any coding updates
09:37<supermop>transfer food at terminal and pick up farm supplies
09:38<Eddi|zuHause>just attach a wagon dedicated for supplies...
09:38<supermop>even with refitting in depot there is no way to return to half of the cars with sugar beet and half with grain
09:38<Eddi|zuHause>you don't need a lot of them anyway
09:38<supermop>yeah ive added two flat cars for that
09:39<supermop>but depot refitting the boxcars to food then loses the grain/beet distinction in the depot at the other end
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11:06<Eddi|zuHause>RIP james last
11:10<Flygon>Eddi: About the coding updates thing
11:10<Flygon>On one hand
11:10<Flygon>I wanna see a modern GUI based '.grf maker'
11:10<Flygon>On the other hand
11:10<Flygon>I know what a disaster it can easily end up being anyway
11:12<Eddi|zuHause>what does that have to do with anything?
11:13<Eddi|zuHause>if there ever is a "GRF Maker" it would hardly cater for the needs of a set like 2cc
11:14<Flygon>Sorry, brain went everywhere x.x
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12:15<@planetmaker> seems to offer no binaries at all... did we have some at one stage?
12:17<frosch123> <- there are some :)
12:18<frosch123>1.0.4 and 1.0.5 have none
12:18<@planetmaker>hm... why...?
12:18<frosch123>no idea, when did we change compile farms
12:18<@planetmaker>TrueBrain, ! We need binaries for catcodec :) They seem not to be built for ages :D
12:19<frosch123>maybe it never ran on a vm, and someone just scp'd the sources
12:19<Eddi|zuHause>probably nobody ever tried to download these :p
12:19<@planetmaker>or tried and didn't tell
12:19<frosch123>planetmaker: who wants to do a soundset? :p
12:19<@planetmaker>source download is available
12:20<@planetmaker>frosch123, we got an e-mail to info@. I guess he just sent e-mails to lots of projects... but who knows
12:20<frosch123>planetmaker: anyway, all that catcodec is definitely very special
12:20<Eddi|zuHause>do soundsets actually need catcodec?
12:20<frosch123>we have no tags for "extra" stuff afaik
12:20<frosch123>so, i would not work on the farm in any case
12:20<@planetmaker>at least his music he makes seems good to me. And he says he makes sounds, too
12:20<@planetmaker>well, but we should get binary downloads for catcodec
12:20<frosch123>planetmaker: does it say to open an attachment? :p
12:21<@planetmaker>:D the e-mail? No
12:21<Eddi|zuHause>only do that if the attachment is a ".pdf.exe" :p
12:21<@planetmaker>though I think that he rather hopes to sell his music than make a free sound and/or music set :D
12:22<frosch123>planetmaker: i think the source bundle only exists for distros
12:22<@planetmaker>he links to his samples on soundcloud/facebook/g+/....
12:22<@planetmaker>frosch123, yes, but windoze has no distributor which builds it :)
12:22<@planetmaker>nor osx
12:37<@Rubidium>ever check the differences of catcodec 1.0.4 and 1.0.5?
12:48<@Rubidium>in any case, the hassle to make new binaries significantly outweighs the need for those applications
12:49<@Rubidium>for example, you are the first to notice in almost 4 years
12:49<@planetmaker>Rubidium, however, if those binaries are not there, it's a *significant* hassle for anyone to even try anything in that direction
12:49<@planetmaker>and we do not offer any download for catcodec which anyone can find
12:50<@planetmaker>the link which frosch found on our mirror (or knowledge how to access old versions) is probably limited to a select few people
12:50<@planetmaker>we nowhere tell how to access old versions of our binaries
12:50<@Rubidium>... that's still a wish for the download page; a list of previous versions
12:51<@planetmaker>and offering no binary for the latest version - how should people then assume that there's one in the 5th newest?
12:51<@Rubidium>there's ones for 1.0.3 as well
12:52<@planetmaker>ok, 3rd newest
12:52<TrueBrain>planetmaker: is catcodec compatible with the CF? :D
12:53<@planetmaker>I have no clue
12:53<TrueBrain>I answered my own question because of the smiley ;)
12:54<@Rubidium>it has a and makefiles with bundle_gzip and friends
12:55<TrueBrain>omg, who did that!? :P
12:55<TrueBrain>*gets a riffle*
12:55<TrueBrain>hihi :)
12:56<@Alberth>I do hope it's not self :)
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13:01<Eddi|zuHause>according to wikipedia, a riffle is a low-speed, high-turbulence flowing pattern of rivers over shallow areas
13:02<Eddi|zuHause>(german: Stromschnelle)
13:02<TrueBrain>that indeed is what I meant
13:02<TrueBrain>tnx for clarifying
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13:17<ub_umstieg>hi all Question Versions bevor 1.5 did renew the busses themself if emty in depo now i getting infos that vihivels getting very old
13:17<ub_umstieg>is there a entry somewhere that makes this 6month bevor and after
13:17<@Alberth>1.5 did not change any of that
13:17<ub_umstieg>or do i need to put them all by hand in to depo for renew
13:18<@Alberth>you may want to check the autorenew setting in the game
13:18<ub_umstieg>where are they
13:19<@Alberth>where the advanced settings used to be
13:19<@Alberth>"advanced" just got removed
13:20<ub_umstieg>there is nothing in settings that is related to reew
13:20<@Alberth>the "options button"
13:21<ub_umstieg>ah i see there are now categories
13:21<ub_umstieg>Thanks learning by doiing
13:23<@Alberth>could you please first check before stating that things do not exist?
13:25<ub_umstieg>Thanks i find it
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14:43<@Alberth>hi hi
14:44<andythenorth>playing a game
14:44<andythenorth>finding bugs :P
14:45<@Alberth>first add bugs, then play and find them :p
14:47<andythenorth>Iron Horse ‘make install’ doesn’t
14:47<andythenorth>cp: mynewgrf.grf: No such file or directory
14:48<@planetmaker>I think the install target is bonkers anyway
14:48<andythenorth>it is? o_O
14:49<andythenorth>I fixed it by reverting my Makefile changes
14:49<@planetmaker>well. I simply linked my newgrf dev dir to the openttd newgrf dir
14:49<andythenorth>whatever they were :P
14:49<@planetmaker>thus everything I dev is automatically available. Without any additional step
14:49<@planetmaker>and thus... the install target is probably unmaintained for like 2...3 years at least
14:50<@planetmaker>rather... like forever :D
14:50<@planetmaker>I never really used it
14:50<@planetmaker>and should never have added it, in retrospect
14:50<andythenorth>it’s a convention no?
14:50*andythenorth is bad at symlinks
14:51<andythenorth>way complicated
14:51<@planetmaker>well... yes... that's why I added it
14:51<@planetmaker>no complicated at all... ln -s /path/to/real/file /path/to/where/it/should/be
14:51<@planetmaker>or vice versa :P I always forget
14:52<Eddi|zuHause>what is so complicated in "make install"? just copy the file...
14:52<@Alberth>just like cp, old_file new_file
14:52<@planetmaker>Eddi|zuHause, knowing which file(s). And knowing where to copy to :)
14:52<@planetmaker>the latter is definitely dependent on your OS
14:54<Eddi|zuHause>anyway, just symlinking your dev directory isn't enough. because once you started a game, you need to make a copy of the grf so you can reuse the same version to continue the game
14:55<Eddi|zuHause>like, i keep several old versions of firs around, just in case.
14:55<andythenorth>I have bazillions :P
14:55<andythenorth>or 9
14:57<Eddi|zuHause>i have a firs.grf, a test/firs.grf and a test/firs.old.grf
14:57<Eddi|zuHause>and a loisachkirchen/firs.grf which is probably the same as one of these other 3
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15:18<Wolf01>hi hi o/
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15:39*andythenorth fixes
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19:06<EXetoC>yo when we be getting unity port with stereoscopic rendering?
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19:32<Eddi|zuHause>right after the oculus rift port
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---Logclosed Thu Jun 11 00:00:24 2015