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#openttd IRC Logs for 2016-02-05

---Logopened Fri Feb 05 00:00:35 2016
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04:13<andythenorth>is done?
04:18<V453000>far from it but progressing greatly
04:18<andythenorth>how long have you got left?
04:18<andythenorth>when is due date?
04:19<V453000>about 2 weeks ago :D
04:19<V453000>half of Jan - half of Feb
04:22<andythenorth>but are you ready?
04:24<V453000>we are I would say :)
04:25<V453000>both mentally and having stuff prepared
04:25<andythenorth>tell me again in 6 months :)
04:25<andythenorth>annoyingly, some people are fine with babies
04:26<andythenorth>the baby turns up, fits into their life, everything goes on, just a bit of a bigger family
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04:38<krak>can I add new vehicles in started game or only in new game?
04:40<krak>I download newgrf but I don't see new transport im my loaded game
04:43<Taede>you need to adjust newgrf settings in the main menu, and then start a new game
04:44<krak>Taede: I can't add for saved game?
04:45<Taede>its not impossible, but has been disabled as it will generate unwanted side effects
04:45<Taede>which can be very hard to track down
04:45<krak>ok. thank you
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05:14<Wolf01>hi o/
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06:50<argoneus>good morning train friends
06:53<peter1138>ottd needs bicycles
06:53<andythenorth>ja think?
06:54<Eddi|zuHause>there's a pizza delivery guy
06:55<Eddi|zuHause>but walking passengers, bikes and the like need a different model of passing through each other
06:59<Ketsuban>If passengers drive on the right, they just walk past one another. If passengers drive on the left, they bump into each other, say "sorry", then keep going.
07:24<peter1138>do passengers drive? hmm
07:25<Eddi|zuHause>depends on your level of abstraction :P
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08:10<Wolf01> whoa... massive :O
08:27<M-E>Hottdang that's neat
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08:43<peter1138>now that's a proper lego model
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12:32<Wolf01> ah! msdos malwares museum
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12:41<Wolf01>the only "virus" I got on my pc was an infected demo of GTA1 with a worm... at that time I didn't even know about viruses... ok, I got sasser too because I reinstalled a fresh copy of windows XP and connected it to internet to download the service pack to fix the holes which allowed sasser and friends to join the party
12:42<Wolf01>I just proceded by reinstalling windows, installed the service pack (downloaded with another pc) and a free antivirus... no more viruses or malwares since then
12:45<Wolf01>oh, but @work ages ago we had a virtual machine on a mac to collect the malwares found on the customers pc, we ran them to see the effects :P
12:45<@Alberth>that was fun :)
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13:54<andythenorth>so I won’t be upgrading to El Capitan if OpenTTD can’t compile
13:54<andythenorth>priorities :P
14:07<V453000>anybody played age of mythology tale of the dragon?
14:07<andythenorth>no :)
14:08<V453000>I am interested in seeing what it looks like but from reading the reviews about how buggy and literally unplayable it is, I don't think it is wise to buy it
14:09<V453000>mofo dev team released age of empires 2 DLC african kingdoms, and instead of fixing bugs there they immediately moved to making age of mythology DLC in like 2 months XD not hugely surprising it is buggy as shit
14:09<Wolf01>V, like every other new game
14:10<V453000>am proud to be a part of a company which has the "old traditional" approach of doing things properly.
14:10<V453000>how unmodern
14:12<Wolf01>yeah, at least seem that most indie companies are trying to get shit together, at least the ones which don't count workers on 1 finger
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14:25<frosch123>pollen season is starting :p
14:27<Wolf01>yes, reported by a friend of mine 3 days ago
14:27<@Rubidium>has it already ended then?
14:35*andythenorth invents a new ship set
14:35<andythenorth>3 generations of tug, with multiple kinds of barge for different cargos
14:35<andythenorth>only need to draw 3 tugs
14:36<andythenorth>and barges are same for all generations
14:36<andythenorth>basically, all Squid sprites need thrown away
14:36<andythenorth>all / \ angles are wrong length :(
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14:40<V453000>andythenorth: dare I ask aboat gameplay benefits? :P
14:43<V453000>wat r them?
14:44<andythenorth>finally, a ship set that isn’t crap?
14:44<andythenorth>and isn’t NewShips
14:44<andythenorth>it’s embarassing that the only good ship set is still the first newgrf ever produced
14:44<V453000>define crap
14:44<andythenorth>isn’t hack of trains
14:45<andythenorth>wetrail != ships :)
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14:45<V453000>well your ships are nice?
14:45<andythenorth>no crap
14:45<andythenorth>all broken sprites
14:45<V453000>ok but why :D
14:45<andythenorth>lengths wrong
14:45<andythenorth>totally wrong
14:45<V453000>meh players have no clue
14:45<andythenorth>I do
14:45<V453000>ships do not suffer from different lengths at all IMO
14:46<V453000>well yes that is a problem :P
14:46<V453000>but just realize that many people use pineapple trains
14:46<V453000>and with trains stuff is seriously problematic
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14:56<andythenorth>also barges are symmetrical
14:56<andythenorth>so less to draw
14:56<andythenorth>might actually be able to finish it and release 1.0
14:56<andythenorth>also no need for different hull sizes, just have 1, 2, 3, 4, 5 barges at 100 tonnes each
15:03<V453000>hm :)
15:06<andythenorth>I probably won’t do it
15:06<andythenorth>I feel like ships defeated me :P
15:06<andythenorth>industries, trains, RVs, stations all fine
15:07<andythenorth>track set, fine, boring, but fine
15:07<andythenorth>ships, just so much work
15:07<V453000>try base set :P
15:10<andythenorth>you are only one trying :)
15:10<andythenorth>much work
15:10<andythenorth>ho, base set includes ships
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15:26<V453000>yeah got to make ships at some point
15:26<V453000>but who knows how will they look XD
15:28<Supercheese>the fans generally ship every single combination between characters... oh wait not those kind of ships
15:28<V453000>wtf xd
15:29<frosch123>V453000: <- ships for frozen sea
15:29<V453000>too realistic
15:29<frosch123>yetis can drive them
15:32<andythenorth>sad times :(
15:32<andythenorth>I have won my ebay game
15:32<andythenorth>and there’s no point playing again
15:32<frosch123>25k€ of starwars lego?
15:33<andythenorth>nah :P
15:33<frosch123>but still lego?
15:33<andythenorth>nah, model trains. I have found 21 wagons and 3 engines at good prices
15:33<andythenorth>it took a month
15:33<andythenorth>that’s enough trains
15:33<andythenorth>more is boring
15:35<andythenorth>fun while it lasted
15:38<V453000>not going to say anything XD
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15:57<andythenorth>40 years of Bee
15:57<andythenorth>getting bored now :)
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16:10<V453000>40 years is 10 hours
16:10<V453000>not bad
16:14<andythenorth>I’ve covered lots of the map
16:15<andythenorth>70 trains / 150 RVs / 70 ships
16:20<andythenorth>Wolf01: have you got the orange unimog?
16:21<Wolf01>no, my bad :(
16:22<Wolf01>buuuuut, I have a friend which owns 2 of them and wants to sell one, so I might get it
16:23<Milek7>is there a way to reload gamescript during game?
16:23<andythenorth>I am considering selling one
16:24<andythenorth>it was in a cupboard, I stripped out the portal axles for parts
16:24<andythenorth>then my 4 year old found it and persuaded me to rebuild it
16:24<andythenorth>he has played with it for 4 weeks solid
16:24<andythenorth>but now he wants to sell it to buy trains, he thinks he’ll get £200 :P
16:24<andythenorth>he’s wrong
16:25<Wolf01>maybe if "as new"
16:25<andythenorth>nah, even boxed, they sell for same as original retail or less
16:25<andythenorth>I think
16:26<andythenorth>hmm, loads on silly prices for ‘buy it now'
16:26<Wolf01>330€ on amazon
16:26<Wolf01>290€ on ebay
16:27<Wolf01>195€ already built, from UK
16:28<andythenorth>I check closed auctions usually
16:28<andythenorth>selling for £130-£200 boxed
16:28<andythenorth>retail was £154
16:29<andythenorth>dunno, I don’t really like it, too big, not fun
16:29<andythenorth>but would I regret selling it?
16:29<Wolf01>I don't sell anything
16:29<Wolf01>I would regret for sure
16:29<andythenorth>I didn’t, but now I’m thinking about it
16:30<andythenorth>I wasn’t selling, because of all the things I wanted when I was 12 and never got
16:30<andythenorth>but eh, it just fills up cupboards :P
16:30<Wolf01>I even thought to purchase 2 more ucs tumbler just to sell them, but I'm sure I would have used them for pieces
16:31<andythenorth>he ha
16:31<andythenorth>they’ll be more new stuff every year
16:32*andythenorth typing wrong :P
16:33<Eddi|zuHause>i don't think i'd enjoy that game you are playing...
16:33<andythenorth>the ebay game? Or the Busy Bee game?
16:33<Eddi|zuHause>the "sell lego" game
16:34<andythenorth>sold a bunch of Lego City this week
16:34<andythenorth>I bought Lego City solidly for last 6 years or so, maybe 1 or 2 per month
16:35<andythenorth>now…too much. Let someone else enjoy it
16:36<Wolf01>buy more house rooms, don't sell lego
16:36<Eddi|zuHause>i haven't really touched lego in like 15 years
16:37<frosch123>secretly remove some bricks from the wall for more storage place
16:37<Milek7>is there a way to reload gamescript during game?
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16:37<andythenorth>reload the save
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17:04<Quatroking>you know, I've never thought about it
17:04<Quatroking>but isn't it a bit odd how openttd has tram models that go up to 80km/h
17:05<Quatroking>the trams in rotterdam sure as hell don't pull that off lol
17:05<Quatroking>I've never seen busses do 120 inside city limits either
17:06<Wolf01>then come here, I remember my bus trips to and from school... faster than light (the red light of the traffic lights)
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17:18<Eddi|zuHause>Wolf01: if you go fast enough, red light will appear green due to blueshift :p
17:18<Eddi|zuHause>Quatroking: modern trams usually go 70km/h, some specifically designed for it go faster. and hybrid tram/train thingies easily go 100km/h
17:19<Quatroking>within city limits?
17:19<Eddi|zuHause>Quatroking: what's odd is that there are no speed limits
17:19<Wolf01>they are slow because... ehm... obstacles
17:19<Eddi|zuHause>Quatroking: in sections separated from roads, yes
17:21<Eddi|zuHause>Quatroking: in germany, this runs under the name "Stadtbahn"
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18:54<Flygon_>Eddi|zuHause: Melbourne's Trams are designed for 80km/h, have hit 90-95km/h (yes, in service). Reportedly clocked in @ 115km/h for a W-Class / PCC Tram hybrid.
18:54-!-Flygon_ is now known as Flygon
18:54<Flygon>(W-Class everything, bar the control equipment, which was PCC)
18:55<Flygon>I wouldn't put it past current low floor Trams (ie. the E-Class) to hit 115km/h on good track
18:55<Flygon>But the charactaristics of the network make this improbable
18:56<sim-al2>I'm sure wire contact would be poor at those speeds too
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19:08<Quatroking>sim-al2, why's that? The train I ride daily hits 130km/h all the time
19:08<Quatroking>isn't the wire contact thingy the same on trains and trams
19:09<sim-al2>Tram wiring is usually not as high tech, although on modern systems it's probably fine
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19:27<Eddi|zuHause>Quatroking: catenary is susceptible to waves at higher speeds, so high speed catenary has special designs to counter those
19:28<Eddi|zuHause>and nobody is going to put 300km/h certified catenary on tram tracks
19:29<Eddi|zuHause>if you look at tram catenary, it usually hasn't got a lot of support points, so it is quite loose
19:31<Eddi|zuHause>train catenary usually has two wires, a contact wire and a support wire
19:31<Eddi|zuHause>this increased support allows to put higher tension on the cable, so it cannot move as much
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21:45<Flygon>Tram catenary changes depending on the part of the network here
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---Logclosed Sat Feb 06 00:00:37 2016