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#openttd IRC Logs for 2016-03-19

---Logopened Sat Mar 19 00:00:39 2016
---Daychanged Sat Mar 19 2016
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03:23<Wolf01>hi o/
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04:18<Wolf01>I'm sick... 2 orders with a 280€ grand total on the lego shop
04:24<@Alberth>Maybe it's cheaper to buy the lego factory :)
04:24<Wolf01>I'm starting to think that too
04:25<Supercheese>get a 3D printer...? :P
04:25<Wolf01>the problem is that when you enter the technic spiral... you always need more pieces than the ones you estimate
04:26<Wolf01>also I just purchased 6 motors
04:26<@Alberth>you know you can break down models that you made back to pieces, and reuse them, I hope? :D
04:28<Wolf01>yes and no, I usually keep some models for display purpose (you can't know when you need to put together a bunch of technic for a display event)
04:28<Wolf01>and usually those are the big models with a lot of pieces
04:29<@Alberth>fair enough :)
04:34<Wolf01>that's why I also purchased some of them twice ;)
04:39<@Alberth>euhm, to have 2 showcase models? :)
04:39<Wolf01>no, the b-model or piecese
04:39<@Alberth>ah, ok :)
04:40<Wolf01>mainly to keep them in the box until I'll get a good idea/enough pieces to build the good idea
04:41<@Alberth>hmm, no wonder you're running out of space :)
04:43<Wolf01>no, the main reason is that I have to fit all in a 3,5m x 4m room, which already contains a wardrobe, bed, library, desktop + pc + overhead library
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04:55<Wolf01>V, just saw the post of the server traffic after steam release, amazing :D
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05:01<_johannes>is it possible to bulldoze a statue, once it has been built?
05:01<Wolf01>only by cheating
05:01<blathijs>Wolf01: Openttd on steam?
05:02<Wolf01>nah, factorio
05:03<blathijs>Ah :-)
05:04*Hiddenfunstuff bought factorio and played 15 hours straight in single session. Feels no shame
05:07<_johannes>I thought I had once removed that statue without cheating...
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05:24<Wolf01> lol
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06:37<Wolf01>andy, I purchased the M motors, receivers and a train controller to start building the Stewart platform :P
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06:53<Wolf01>meh I just found the mod I want on factorio is not compatible with 0.12.26
06:54<@Alberth>hi hi andy
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08:25*andythenorth horses
08:26<peter1138>hmm, macbook powered on with some magic combo
08:26<peter1138>won't load OS though :(
08:27<andythenorth>can you get it into open firmware prompt?
08:27*andythenorth has only done that once :P
08:28<peter1138>it's efi not open firmware
08:28<andythenorth>that’s how long it is since I did it :P
08:29<peter1138>i had linux on it, grub boot loader fires up, kernel loads but blank screen and never goes further
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08:40<@Alberth>bit impatient?
08:41<@Alberth>if you want to discuss something, just start talking, someone will read and perhaps reply if they know something about it
08:43<@Alberth>people are generally busy with other stuff, they don't watch the IRC screen literally every second
08:43*andythenorth does!!!!
08:45-!-Doge [] has joined #openttd
08:45<@Alberth>you must have been asleep then :)
08:45<Doge>Oh hi
08:45<Doge>i created OpenTTD Server
08:45<Doge>but its on version 1.3.3
08:45<@Alberth>what is it with new users, expecting a reply within 2 seconds?
08:46<Doge>my server name is OpenWorld
08:46<Doge>But its now inactive
08:46<Doge>because i released OpenWorld Two demo.
08:46<@Alberth>nothing personal, you're just the second new person within 15 minutes or so :)
08:47<Doge>did you see that Nico guy+
08:47<Doge>it was guest
08:47<Doge>before i made account
08:47<@Alberth>he's still here
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08:48<Doge>lol maybe qlitch
08:48<@Alberth>and he left :)
08:48<Doge>because i was me
08:48<Doge>still there :DDDD
08:48<@Alberth>nah, irc just doesn't update status every 8-10 minutes
08:48<Doge>There are not active servers in 1.3.3
08:49<Doge>How do i update openttd in linux ubuntu?
08:49<@Alberth>that sounds ok to me, 1.3.3 is about 3 years old
08:49<Doge>Can you help me out
08:49<@Alberth>just install a newer version :)
08:50<@Alberth>just download the generic unix binary?
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08:51<@Alberth>ha :)
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08:56<Doge>im going to update yay!
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09:04<andythenorth>stupid computer crashed :)
09:05<Doge>do you have to update at OpenTTD Website?
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09:06<Doge>Do you have to update at openttd website
09:06<Doge>Do you have to update there
09:06<Doge>at OpenTTD Main website
09:07<@Alberth>yeah, I can read, no need to say the same thing more than once :)
09:07<@Alberth>if I ask for clarification, your original statement wasn't clear
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09:11<Doge>Why it cant update
09:11<Doge>is my ubuntu so old like grandmother?
09:13<@Alberth>it's not a package, just a binary you download and run
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09:57<openbu>svn checkout svn://
09:57<openbu> ./configure
09:57<@Alberth>svn checkout svn:// !!
09:58<@Alberth>unless you want all zillion releases
09:58<openbu>thanks to Alberth
09:59<openbu>make --jobs=99999999
09:59<@Alberth>you can simply check what you get with "list" or so, I always use "ls" svn ls svn://
09:59<@Alberth>make -j0 works too
10:00<@Alberth>but not really, just 1 more than the number of processors that you have is mostly optimal
10:00<@Alberth>I have a fixed makefile configuration for j4
10:01<@Alberth>unless you want to test the HD LED for a few hours :p
10:01<openbu>oh,,,,thanks to Alberth,,,,
10:03<@Alberth>but it's no fun with current systems, I once ran a kernel compile at a 1MB system, where a single compile job wouldn't fit in memory
10:04<@Alberth>HD LED didn't switch off for 3 hours :p
10:10<openbu>oh,,,I worship you,,I love you....
10:21<@Alberth>not sure that is a wise thing to do :p
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10:36<Eddi|zuHause>could have used a cross compiler :p
10:37<Eddi|zuHause>i usually use -j12 even though i have only 6 cores
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10:53<Doge>Alberth still here
10:54<Doge>join to my server
10:55<@Alberth>you know there are more openttd servers than players, right? :)
10:56<@Alberth>I hardly ever play openttd
10:56<Doge>My server name is OpenWorld 2.0
10:56<Doge>But i discontinue it laterdays :/
10:56<Doge>because i make 3.0
10:57<Doge>and my last openworld version is 5.0
10:57<@Alberth>you're progressing through worlds quickly :p
10:57<Doge>lol :PP
10:57<Doge>and now its on 1.5.3!
10:58<@Alberth>ah, I tend to run recent-ish trunk versions, if I play :)
10:58<Doge>i know how do you update with linux
10:58<Doge>i have problem i cant update
10:58<Doge>so i deleted my old version
10:58<Doge>and loaded it again but different one
10:58<Doge>now it works
10:59<@Alberth>hg update; make
10:59<@Alberth>ie build my own version from source code
11:00<Doge>Actually i had project called TTD World
11:00<Doge>But it was merged into OpenWorld
11:06<Eddi|zuHause>i somehow remember this song differently :p
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12:50*andythenorth is grouping graphics into folders
12:50<andythenorth>I hate this
12:53<@Alberth>don't do it then? :p
12:54*andythenorth reverts it
12:54<andythenorth>it means I have to teach all the compile scripts to work with nested directories
12:54<andythenorth>not worth it
12:55<andythenorth>flat is better than nested etc :P
12:55<andythenorth>but as I add more rosters, filenames like this are increasingly useless :P
12:56<@Alberth>quite :)
12:57<@Alberth>flatten relative paths into longer filenames?
12:57<@Alberth>a/b/c/d.png -> a_b_c_d.png
13:01<@Alberth>hmm, and the other way around of course too
13:01<andythenorth>I think it’s potato / potato
13:02<andythenorth>whichever way I do, there are downsides
13:02<@Alberth>yep, nothing is ever without dark side :)
13:02<andythenorth>I could write a file browser program
13:02<andythenorth>so I could filter by roster, type etc
13:03<andythenorth>sledgehammer, nut?
13:03<@Alberth>ls *hot*png ?
13:06<@Alberth>not useful enough for the amount of work, usually
13:10*andythenorth doesn’t bother
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13:32<andythenorth>so will I use Busy Bee in my test game?
13:32<andythenorth>or something else?
13:33<@Alberth>I was too busy with setting up a big coal move for a few years before arriving at BB
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13:34<@Alberth>my version seems to have many cases of nearby industry, which makes it less interesting
13:39<andythenorth>of FIRS, or BB?
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14:20*andythenorth really should fix that
14:25<andythenorth>Alberth: you want to write a conflict detector? o_
14:26<@Alberth>you gave up on the algorithm? :)
14:27<andythenorth>more like “didn’t start"
14:27<@Alberth>it's just comparing accepted cargos with provided of others, and provided cargo with accepted cargoes of others, right?
14:30<@Alberth>what's the catch?
14:32<@Alberth>ie that doesn't sound so complicated that you didn't consider it before
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14:34<andythenorth>there’s no catch :)
14:34<andythenorth>I just didn’t do it yet
14:35<andythenorth>there is a small possibility that doing it 100% automatically (and therefore accurately) might slow down map gen, or lead to unplaceable industries
14:35<andythenorth>currently it is very inaccurate :)
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14:43<@Alberth>oh, I can have a look, tomorrow-ish?
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14:53<andythenorth>that would be kind :)
14:53<andythenorth>might be easier if I work out where to insert it to the templating, it will need a change of approach there
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17:33<Wolf01>oops... I did it again... found a rogue 8070 and purchased it
17:35<Ketsuban>oh no
17:35<Ketsuban>NUTS has become sentient and is invading the real world
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17:40<@Alberth>I think it's a character from an children show where ships have adventures (3d animated)
17:41<Wolf01>Tomas the tank cousin?
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17:56<@Alberth>it's not a thomas iirc, but I don't remember the name
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---Logclosed Sun Mar 20 00:00:50 2016