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#openttd IRC Logs for 2016-07-28

---Logopened Thu Jul 28 00:00:21 2016
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04:17<Wolf01>o/
04:28<V453000>yo
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05:08<_dp_>Hi, I'm extending network command in a patch, is it important to keep ABI?
05:08<_dp_>I mean how stuff is packed in p1 and p2
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06:35<MonkeyDrone>aloha comrades
06:35<MonkeyDrone>shall we try to oust putin today?
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07:19<V453000> /FRENZY ON
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07:46<Flygon>Frenzy !!
07:52<MonkeyDrone2>ALL HANDS ON DECK FOR MR.V!
07:53<MonkeyDrone2>How's the progress coming along on your baby?
08:13<Wolf01>nice, steam engine got 100% performance with 0 water at 100°C
08:14<Wolf01>suddenly water arrived and performance dropped, 99.99°C 50% performance
08:16<Wolf01>now it's right, 50% usage, ~98% performance
08:17<MonkeyDrone2>maybe it takes time for data to update
08:18<Wolf01>I think there's a bit of confusion on what is inside the pipes, I usually get stuck pumps with liquid inside and empty pipes
08:21<MonkeyDrone2>using any mods for the pipes?
08:21<Wolf01>no, vanilla
08:22<Wolf01>I think is the "0.0" which confuses the game
08:23<V453000>MonkeyDrone2: snow/desert completely implemented
08:23<V453000>now fixing bridges
08:23<MonkeyDrone2>sweeeeeeeeeeeeeeeeeeeeet
08:24<V453000>for now I pushed farm tiles to v 0.0.2
08:24<V453000>because I like original ttd farms a lot
08:24<V453000>so they aren't that necessar
08:24<V453000>y
08:24-!-Samu [~oftc-webi@po1-84-91-250-188.netvisao.pt] has joined #openttd
08:24<Samu>hi
08:24<Samu>just started version 3 of NoNoCAB, testing trains and road vehicles, will test ships later
08:25<V453000>actual proper sand/snow tracks will either get a basic for-now solution, or will be pushed into 0.0.2 completely, because to get them done as I would like to, is a LOT of work for not that much gain
08:25<V453000>where a quick solution will give me a result that people will like already
08:25<Samu>2011, 1997, 2014, 2030, 1951, 1952
08:25<V453000>after that just vehicles and I have almost ready depots, might try to make also train stations for full train experience
08:25<Samu>6 servers
08:26<MonkeyDrone2>yeah, the original farms look quiet good, those can wait on the upgrades
08:26<V453000>but I might want to put some time into trees
08:26<MonkeyDrone2>i would go for the quick solution, not all of it needs to get done for 0.1
08:27<V453000>arctic and tropic trees are basically just boxes for now, which is fine for toyland but in the other climates it is meh
08:27<MonkeyDrone2>ooooh, train station, that would be quiet a bit of work though wouldn't it
08:27<V453000>well I want 0.0.1 to be nice
08:27<V453000>nah train stations are relatively easy
08:27<V453000>it's just 2 models
08:27<V453000>compared to anything else that's easy
08:27<V453000>depots are one model each
08:28<V453000>since that adds a lot I will probably do them
08:28<MonkeyDrone2>true, just need to rotate them around
08:28<MonkeyDrone2>aye, but
08:29<MonkeyDrone2>you are right, it shuould go with BRIX, iw as thinking it would go well with PART, but since you are upgrading the tracks, the depots would stand out
08:29<V453000>you have no clue how PART will look, don't make assumptions. :P
08:29<V453000>just ignore PART for now :)
08:30<V453000>but generally speaking, BRIX's aim is to replace all base game sprites
08:30<V453000>no other newgrfs, including NUTS/PART/YETI/... should be necessary to "fill things in"
08:31<V453000>adding depots/stations to a vehicle set is a nice extra, but I totally prefer to do it in a graphics replacement grf
08:31<MonkeyDrone2>well if it is aiming to overhaul all of base graphics, then i would say replacing the depots would be a great touch for 0.1
08:33<MonkeyDrone2>and a man can dream about PART! :P
08:38<V453000>the aim of 0.0.1 is to make a first version which is fully usable with trains
08:38<V453000>the only thing I am missing now to do that perfectly is stations, depots, rail fences, electrified rail catenary, and the actual vehicles
08:38<V453000>neither of them is a huge task ... the catenary is a bit bullshit but it probably won't be so bad either
08:39<V453000>but you can easily disable catenary in game settings if you mind the old one :D
08:53<MonkeyDrone2>what time scale is everyone looking forward to for this?
08:53<MonkeyDrone2>2 weeks?
09:01<V453000>666 years
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09:01<V453000>idk, 2 weeks sounds reasonable
09:01<V453000>will see, really
09:01<V453000>soon(tm)
09:02<V453000>if I have the energy/time to make train experience really fully replaced, I will do that
09:02<V453000>if at some point I feel like it would mean some big delaying, I will just release 0.0.1
09:02<V453000>after I fix bridges, everything that is there works kind of great
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09:44<MonkeyDrone>well, end of August release date sounds like a plan to me
09:44<MonkeyDrone>Wayward pine season 2 finale was depressing as fuck, has me totally bummed out. ARGH!
09:44<V453000>likely earlier
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09:45<MonkeyDrone>looking forward to it, V453000 , have you played Dwarf Fortress ever? people keep recommending that game
09:46<V453000>I was screenshot
09:46<V453000>decided I don't need to do that
09:46<V453000>saw*
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09:46<MonkeyDrone>play WF you mean, yeah i've seen screenshots and it just looks ummm...
09:47<V453000>it's probably got a lot of depth but on the first sight it looks ultra nerd shit
09:48<MonkeyDrone>it's been 'creating' a random world for me for like 20+ minutes now...
09:48<MonkeyDrone>it is ultra nerd shit and it does seem to have a lot of depth,
09:48<V453000>nice
09:48<MonkeyDrone>the combats i was told has specific organs defined, and each getting dmg affects your overall performance
09:49<Samu>there's something wrong with trans
09:49<V453000>nobody gives a fuck Samu
09:49<Samu>he's massing ships on the same route and they get lost
09:49<Samu>he keeps on massing
09:49<MonkeyDrone>yeah i don't think i can play DW, that thing doesn't even have a gui :D
09:50<MonkeyDrone>Samu, have you tried turning it off and on again?
09:50<MonkeyDrone>i don't think my water damaged laptop can handle DF :p
09:52*MonkeyDrone can't do elite nerd gaming
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10:01<MonkeyDrone>great, had a train stoped in its track for the past hour....sigh*
10:02<Alkel_U3>did someone mention Dwarf Fortress? :-)
10:02<MonkeyDrone>yes, i don't like that game
10:02<Alkel_U3>I'm joining the recommending group :-)
10:02<MonkeyDrone>too old to learn new tricks :P
10:02<MonkeyDrone>that ascii map =O like what year is this? :D
10:03<Alkel_U3>more graphical representation is planned. My guesstimation is between 2025 and 2030 :-)
10:05<MonkeyDrone>lol ok, well more DF for you then :D
10:05<Alkel_U3>but the ascii representation is also great because you can play it over ssh :P
10:05<MonkeyDrone>lol, now it all makes sense why all the nerds play it :D
10:06<V453000>jesus fucking christ :D
10:06<MonkeyDrone>boss comes in, looks at jibberish on monitor and just walks away cause he doesn't want ot deal with that
10:06<MonkeyDrone>lol
10:07<Alkel_U3>yeah, I get that sometimes with df... "What's that" "A game" "And you're playin it or programming"
10:08<MonkeyDrone>speaking from my last interview with a retard who said 'IT' work isn't real work. Wanker wanted to pay me minimum salary with 1 day off that i would probably have to work on too and work extra hours off the normal work hours and no overtime pay
10:08<MonkeyDrone>I do some programming, DF is not anywhere near programming xD
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10:10<Alkel_U3>tell that to the people creating a turing-compete dwarfputer :D
10:10<MonkeyDrone>hehe, i think i will stay far away from those guys xD
10:11<MonkeyDrone>i may take the pill sometimes, but never too many
10:15<MonkeyDrone>AAAAHHH', can't wait to buy my next laptop
10:16<MonkeyDrone>Lenovo Ideapad 300, hopefully it doesn't disappoint
10:25<MonkeyDrone>http://epaper.newsofbahrain.com/Article.aspx?eid=31602&articlexml=Schoolgirl-kept-in-a-cage-for-4-years-28072016007003 gg Saudi Arabia
10:26<V453000>Alkel_U3: people will do weird shit whenever they get a chance, just because they can, they don't need a reason. Like computer in factorio or LED displays in openttd
10:27<Alkel_U3>of course :-)
10:27<V453000>which is good. :>
10:35<MonkeyDrone>well weird is subjective:P
10:36<MonkeyDrone>ah well Alkel_U3 , enjoy DF, i'm sure i't sa nice game, but the learning curve is not something i'm looking forward to right now
10:37<V453000>fucker believes learning openttd will be easy :> /evil off
10:40<Alkel_U3>MonkeyDrone: it's not that bad :D http://i44.tinypic.com/4pwao8.jpg
10:40<MonkeyDrone>lol, ottd is easy :P
10:40<MonkeyDrone>loool Alkel_U3 , that is beautiful
10:41<V453000>:)
10:42<Alkel_U3>this is actually realistic http://i.imgur.com/kEMsS.png
10:43<MonkeyDrone>lol, nice
10:43<MonkeyDrone>are there any graphical mods for starters to help learn the game?
10:44<V453000>XD
10:45<MonkeyDrone>fuck it, i got 2 horus to burn
10:45<MonkeyDrone>i'll mine a god dman rock before that
10:45<Alkel_U3>sure, there are tilesets (recommended if you can't get past the ascii representation) or you can even slap an isometric visualisation in the main viewport or have it in separate window
10:46<MonkeyDrone>oooo, how do i get these isometric viz
10:46<Alkel_U3>you probably wanna get "lazy newb pack" - that should get you started
10:46<MonkeyDrone>or tilesets would work too
10:46<MonkeyDrone>hehe ok will look it up
10:46<MonkeyDrone>lol, way too literal, http://lazynewbpack.com/
10:46<V453000>XD
10:46<V453000>nice name
10:46<V453000>renaming BRIX immediately
10:47<V453000>NOOB_SHITHEAD_GRF_REPLACEMENT
10:47<V453000>NSGR
10:47<Alkel_U3>:D
10:48<MonkeyDrone>lol
10:48<MonkeyDrone>ok lazynewbpack is for 0.43.3
10:48<MonkeyDrone>game is at 0.43.5
10:48<MonkeyDrone>this better still work ;p
10:48<V453000>it's interesting that's for sure
10:48<V453000>but nope nope nope
10:49<Alkel_U3>you need precise version
10:49<Alkel_U3>but you can get older versions from bay12games
10:49<MonkeyDrone>there is no 0.43.5 start pack then, gg df, next year
10:49<V453000>do you first have to compile DF compatible kernel as an entry test? :D
10:50<MonkeyDrone>looool V453000
10:50-!-JacobD88 [~Thunderbi@cpc80661-stap13-2-0-cust817.12-2.cable.virginm.net] has quit [Quit: JacobD88]
10:50<Alkel_U3>you almost never have these packs or dfhack for the very latest version of df
10:50<MonkeyDrone>ahh the starter pack has the old version of hte game already in it
10:50<MonkeyDrone>it's a single file download and play, nice
10:50<Alkel_U3>ah, it's that lazy :D
10:51<V453000>:)
10:51<MonkeyDrone>lol, super lazy, haha
10:51<MonkeyDrone>well 5 more mins till it finishes downloading, another 10 to extract
10:51<Alkel_U3>the isomertric representation, btw http://i.imgur.com/HnzpA.jpg
10:51<MonkeyDrone>i should really open this laptop and show you guys some nice pictures of the inside of this laptop ;D
10:51<Alkel_U3>stonesense :-)
10:52<MonkeyDrone>oooo nice! stonesense is in the pack
10:52<MonkeyDrone>i guess i'm using stonesense ;p
10:52<V453000>interesting
10:52<MonkeyDrone>that's a lot of elephants at the gate
10:53<Alkel_U3>it takes one hell of a CPU to have the game running smoothly whlie showing so many layers at once, mid you
10:53<MonkeyDrone>yeah its already killing my laptop
10:53<MonkeyDrone>then again , my laptop is badly damaged from heat over the past few years of abuse :P
10:53<Alkel_U3>trained elephants are almost as fierce guards as carps :-)
10:54<MonkeyDrone>and the latest shower incident it had, hehe
10:54<MonkeyDrone>i guess i'll find out soon enough what carps are
10:55<Alkel_U3>that carp part was a typo in stats - iirc they got nerfed already, but they could easily pull a fisherdwarf under and kill him :-)
10:56<Alkel_U3>but you could catch them using traps, domesticate them and breed them. And then fill the moat with them. Poor gobs didn't know what hit 'em >:)
10:56<MonkeyDrone>survival of the fittest :D
10:56<MonkeyDrone>you savage
10:56<MonkeyDrone>you sound like one of them stories i was reading about,
10:56<V453000>XD
10:57<MonkeyDrone>had a court full of bunnies, outside the gate was a lava pit, enemies were coming for the gate, player opened the gate, bunnies ran out over the lava, started burning and attacking the enemy and starting to put the enemy on fire
10:57<MonkeyDrone>i found that strategy to be brutally effective
10:57<V453000>nice
10:58<Alkel_U3>nowadays I prefer a minecart loaded up with heavy rocks (cobaltite, pitchblende...) with tracks built so it grapeshots the whole entrance
10:58<MonkeyDrone>lol damn man, you are too metal for my heart
10:58<Alkel_U3>but hey, the flaming bunnies sound awesome, might try that, too :D
10:59<MonkeyDrone>ooo this thing has a 'tutorial profile'. hopefully something worthwhile
10:59<MonkeyDrone>lol
10:59<MonkeyDrone>yeah do that and let us know how it turns out xD
11:00<MonkeyDrone>this starter pack launcher....why are there so many options x.x
11:00<Alkel_U3>well, you still might wanna at least peak at the quickstart guide at Dwarf Fortress wiki
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11:03<MonkeyDrone>it's making a new world..last time it took 15-20 mins
11:03<MonkeyDrone>i love it though, Historial figures 5k simulated, 2k dead
11:04<MonkeyDrone>80 years simulated, 2500 dead only, they sure live long lives
11:04<MonkeyDrone>no time to read now, it's adventure time :P
11:05<Alkel_U3>depending on when was last time, it might take a bit longer now - worldgen got a bit upgraded in past years :-)
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11:06<Alkel_U3>it should have been beer time by now, but my beer mate got delayed
11:06<V453000>terrible sin
11:06<V453000>teach him some beer discipline
11:07<MonkeyDrone>cpu running around 85C stable, woooo
11:07<Alkel_U3>beer first
11:07<MonkeyDrone>did you pay tribute to the beer god ?
11:08<Alkel_U3>I'll "sacrifice" some beer later
11:08<Alkel_U3>I see myself doing that in 40 mins max
11:09<MonkeyDrone>hehe, sounds good. I already started on my hard liquor 3 horus ago :P
11:10<MonkeyDrone>weekend started here :D
11:10<Alkel_U3>I'm still at work. Not that I have any work to do but the place where we wanted to go is nearby so I thought I might as well stay a bit longer
11:10<MonkeyDrone>we have fri/sat off
11:10<Alkel_U3>sounds nice
11:11<MonkeyDrone>sure is, have a good few beers then :D
11:11<Alkel_U3>no more than ten, I'll be at a party tomorrow :-)
11:12<Alkel_U3>I should probably get going, important to stay hydrated
11:15<MonkeyDrone>lol, amen
11:15<MonkeyDrone>have a great evening
11:16<Alkel_U3>thanks :-)
11:18<Alkel_U3>you have a great fortress
11:18<MonkeyDrone>still generating world...
11:18<MonkeyDrone>30 more years left xd
11:18<MonkeyDrone>thanks, i just want to do some basic stuff first
11:18<MonkeyDrone>fortress is ages away ;p
11:19<Alkel_U3>Good for your cpu :D
11:20<MonkeyDrone>46k historial figures, 29k dead, over 250 years
11:20<MonkeyDrone>hehe,
11:23<Alkel_U3>Maybe you don't want to go past 1000 years - that would mean adult dragons roam the world
11:24<MonkeyDrone>250 years is default
11:24<MonkeyDrone>i just went with the default settings of the game, joining the world now and it wants to generate more things :D
11:25<MonkeyDrone>i think i should make a mini-atx computer...
11:25<MonkeyDrone>well graphical things didn't work out, still seeing ascii, argh
11:26<MonkeyDrone>ooo stonesense loading up
11:28<MonkeyDrone>this laptop can't handle this game x.x lol
11:30<Alkel_U3>Adding a tileset manually isn't hard - it's just place this picture in this directory and chage an .ini file to point at it
11:32<Alkel_U3>Can't give details, though, I'm already away from computer
11:35<MonkeyDrone>it's cool Alkel_U3 , i will be on PC in an hour or two, will check it out then
11:37<Alkel_U3>Another delay. Guess I'll be sipping beer alone, catching pokémon
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11:38<MonkeyDrone>not you too man....
11:38<MonkeyDrone>not you tooo.....
11:38<MonkeyDrone>my baby sis came to me, wanted to buy pokeballs. $1 or something. Totally shut her down, no way i'm sending her down that path :P
11:39-!-supermop [~supermop@static-71-249-209-97.nycmny.east.verizon.net] has joined #openttd
11:40<MonkeyDrone>well hello there mr.married
11:40<MonkeyDrone>got your zzzzzs?
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11:46<Alkel_U3>Nah, I play Platinum :P
11:49<Alkel_U3>My brick doesn't run Go and I was very disappointed to see the battles
11:49<supermop>10 hours more or less
11:50<MonkeyDrone>Alkel_U3, , hehe cool
11:50<MonkeyDrone>supermop, nice!
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12:08<MonkeyDrone>nice, UAE just banned using VPN across the country. GG
12:09<MonkeyDrone>The new law states that anyone who uses a VPN or proxy server can be imprisoned and fined between $136,000-$545,000 if they are found to use VPNs fraudulently.
12:10<Eddi|zuHause>i see that coming in our so-called "democratic" countries, too.
12:10<Eddi|zuHause>given how they blame the "darknet" for the munich guy getting his gun
12:11<MonkeyDrone>ahh, nice, totalitarian governments incoming :D
12:11<MonkeyDrone>i think i got that word right, time for ze guuugles
12:11<Eddi|zuHause>who, btw, was not a muslim terrorist, but an anti-muslim racist.
12:11<MonkeyDrone>yup i sure did :D
12:11<MonkeyDrone>yeah, it seems the crazies are coming out in droves these past few weeks
12:12<Eddi|zuHause>btw, he used the 5-year-anniversary of the Breivik-incident on purpose, he was kind of his idol
12:13<MonkeyDrone>looking up that name
12:13<Samu>wasn't he bullied?
12:13-!-sla_ro|master [~sla.ro@89.136.141.100] has joined #openttd
12:14<MonkeyDrone>damn, that fooked up
12:14<Eddi|zuHause>guy in norway who killed loads of people, mostly left-leaning youths
12:15<MonkeyDrone>yup, i read it up, pretty messed up
12:15<MonkeyDrone>happened in 2011
12:15<MonkeyDrone>i guess i know why i didn't hear about it
12:15<MonkeyDrone>we had our own 'revolution' disaster going on in the country here
12:19<Eddi|zuHause>anyway, the "2nd crypto war" has already started...
12:23<MonkeyDrone>what is htat?
12:25<Eddi|zuHause>"the crypto war" was a period in the 90s, where the USA counted cryptography as a national security issue, and it was forbidden to "export" cryptography algorithms to other [i.e. european] countries
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12:26<Eddi|zuHause>and the european "hackers" found a loophole, that the "free speech" laws of the USA allowed the algorithms to be shipped out as a BOOK
12:27<Eddi|zuHause>so they met in amsterdam, and typed that book back into computers, to implement the cryptography algorithms in europe
12:27<Eddi|zuHause>the USA later had to repeal the ban on cryptography algorithms
12:28<Eddi|zuHause>[vastly simplified]
12:29<Eddi|zuHause>inbetween the USA tried to allow cryptography with vastly reduced [i.e. insecure] key lengths
12:29<Eddi|zuHause>so they could crack the algorithms by brute force whenever they wanted
12:29<MonkeyDrone>interesting
12:30<MonkeyDrone>and this 2nd crypto war refers to?
12:31<Eddi|zuHause>in the recent years, repeatedly the governments complained about not being able to decrypt things like skype calls and stuff, so they once again demand bans on cryptography or at least builtin backdoors
12:32<Eddi|zuHause>like the FBI vs Apple incident recently
12:32<Eddi|zuHause>or anything surrounding Edward Snowden
12:32<Eddi|zuHause>or Wikileaks
12:33<Eddi|zuHause>and the VPN ban you brought up fits very much exactly into this pattern
12:34<MonkeyDrone>ah yes, yeah i can see that it's getting hard to crack new tougher encryptions
12:34<MonkeyDrone>and the government sure loves to know what everyone is doing
12:35<MonkeyDrone>it's a global issue as it stands, brave new world. Gotta work it out and work through it. Let's see how it goes. Would totally suck not to be able to use VPN here
12:36<Samu>damn, too long to save for trans
12:40<MonkeyDrone>alright, i'm out for now folks, packupppp time
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13:07<Samu>too long to save crash: https://www.tt-forums.net/viewtopic.php?p=1174029#p1174029
13:10<Samu>restarted without autosaves
13:23*MonkeyDAcez does not know how to reply to that
13:24<Wolf01>no need to
13:25<MonkeyDAcez>:P
13:25<MonkeyDAcez>time to read Dwarf Fortress intro guide
13:25<MonkeyDAcez>cause i can't do jack shit in that game as it stands
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13:49<andythenorth>o/
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13:51<andythenorth>V453000: congrats, you’ve made Lander :D http://regmedia.co.uk/2012/05/16/arch_5.png
13:51<andythenorth>much wasted childhood
13:52<V453000>wat
13:52<MonkeyDAcez>what re you on andythenorth ? :D share with me too ;p
13:52<andythenorth>brix reminds me of it
13:53<andythenorth>no-texture polys
13:53<V453000>ahh :D
13:53<V453000>okay :D point taken <3
13:53<V453000>is it lickable though?
13:53<MonkeyDAcez>is brix lickable?
13:54<MonkeyDAcez>hmm don't answer that
13:55*andythenorth likes gridlines
13:55<andythenorth>but eh, it will be a solid base set
13:59<MonkeyDAcez>hmm, DF doesn't seem to use a lot of processor power, it's just time consuming process, the world generation that is. Althought it finished in 5 mins on the desktop, compared to 15-20 on the laptop
13:59<MonkeyDAcez>may have spoken too soon , it's strting to crawl on pc too, hehe, at this rate i estimate 10 mins
13:59<andythenorth>such theatres http://dev.openttdcoop.org/attachments/download/7931/theatres_eh.png
14:06<V453000>idk, I have been using BRIX for a long time as static, and the recent work has improved it like 1000%
14:06<V453000>now I am quite confident that I like it
14:06<V453000>the white one was eh
14:07<andythenorth>fair
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14:12<V453000>main successes I note are the tracks which work really well for 3D rendered tracks, there are SO many issues you can run into
14:13<V453000>other than that signals, general readability, and the concept of small trees to give nice variety to terrain, yet not make all players hide them 99% of the t ime
14:13<V453000>the general colour style etc is alright but I am not ultra hyped about that
14:13<V453000>it does bring some advantages though
14:13<V453000>for one, I feel like mixing with non-EZ 8bpp original TTD base set is much easier and less eye catching that way
14:14<V453000>if you have something which has just 1 colour, you don't actually see that it's "high-res" compared to the other things I feel like
14:14<V453000>other than that it just looks ultra clean which has it's own charm
14:16<V453000>but the n1 thing are probably the signals for me
14:20<MonkeyDAcez>why are websites so full of white bg and thin font text!?!!?!?!
14:20<andythenorth>because that’s what works
14:20*andythenorth is making one right now
14:20<andythenorth>V453000: BRIX = win
14:20<MonkeyDAcez>bullshit it works, i hate it so much :D
14:20<andythenorth>you want 1999 back?
14:20<andythenorth>white text on black?
14:20<andythenorth>courier?
14:21<MonkeyDAcez>hehe, no thanks
14:21<V453000>what's wrong with thin text on white?
14:21<MonkeyDAcez>175% zoom on page to read the damn, it's just bad formatting on this page
14:21<MonkeyDAcez>https://df-walkthrough.readthedocs.io/en/latest/chapters/chap01-setup-starting.html
14:22<V453000>that's a pretty lame ass page, I wouldn't generalize that ;D
14:22<MonkeyDAcez>lol, you are right, i should not generalize xD
14:22<V453000>I imagined the typical clean design non-serif font by what you meant :)
14:22<MonkeyDAcez>i'll see if i can change font on it and see how that works out
14:23<MonkeyDAcez>ah nothing font re-sizing couldn't fix
14:24<MonkeyDAcez>going through the tutorial ;p ok time to dig a damn hole
14:26<andythenorth>that page is crap
14:26<andythenorth>dodgy font
14:26<andythenorth>trying to be DF style I guess
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14:29<V453000>announcement:
14:29<V453000>FUCK BRIDGES, FUCK
14:30<MonkeyDAcez>andythenorth, ok, makes sense then for the font :P
14:30<V453000>.
14:30<MonkeyDAcez>V453000, yes, fUck emm hard! break time?
14:30<MonkeyDAcez>go to your happy place V453000 :D
14:32<V453000>Not sure if I want to know what is happy place
14:32<V453000>But FUCK
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14:42<TrueBrain>sounds painful to fuck them
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14:43*hakusdream looks around, then waves
14:43<V453000>TrueBrain is idle for months and then says stuff about sexual intercourse with elevated infrastructure
14:43<V453000>hello TrueBrain . :)
14:43<TrueBrain>I have to be careful that it is not the latest thing I say for a while :P
14:43<TrueBrain>looks bad in history ;)
14:43<V453000>XD
14:43<V453000>I see, that is why you open conversation with it to make sure it is last XD
14:43<TrueBrain>ofc!
14:44<TrueBrain>well, you started the conversation
14:44<V453000>how are you?
14:44<TrueBrain>I just jumped in :P
14:44<TrueBrain>fine! You?
14:44<Eddi|zuHause>only when Sacro comes along and @seen-s random people
14:44<TrueBrain>getting too little sleep because of Factorio, but what else is new :P
14:44<TrueBrain>Bob's mods are amasingly complex :D
14:44<V453000>good, I will probably tear Bananas a new one soon with a new newgrf :P
14:44<V453000>nice, another Factorio soul :D
14:44<TrueBrain>w00p! Waste that bandwidth :P
14:45*hakusdream timidly asks a question
14:45<V453000>yeah when I played with bobs mods, I just constantly build new recipes for like 8 hours in a row, then I zoomed out on my base :D
14:45<V453000>total wtf
14:45<TrueBrain>hehehehe :D
14:45<TrueBrain>it becomes a maze of shit very very quickly :)
14:45<V453000>YES. :D
14:46<hakusdream>Anyone compiled successfully with Emscripten?
14:46<andythenorth>V453000: are BRIX shores ‘done’? o_O
14:46<TrueBrain>hakusdream: playttd.com or something?
14:46<V453000>andythenorth: undecided, for now probably are :D
14:46<andythenorth>I think you can do better ;)
14:46<andythenorth>bring more game
14:46<V453000>I know, beaches, bla bla fuck bridges
14:46<V453000>not important atm
14:46<TrueBrain>you fuck things that are not important?
14:46<TrueBrain>hmm
14:47<TrueBrain>that sounds wrong too :D
14:47<V453000>ha
14:47<+glx>TrueBrain: isn't there a playdune too ?
14:47<TrueBrain>glx: yup
14:47<TrueBrain>same guy :)
14:47<TrueBrain>been working with emscripten myself lately; fantastic :D
14:47<hakusdream>TrueBrain: I'm porting as a stepping stone. The experience is important to me.
14:47<TrueBrain>Websocket -> TCP, and it is like a real client :)
14:48<V453000>TrueBrain: https://dl.dropboxusercontent.com/u/20419525/BobsMayhem-20h-25percent.png
14:48<TrueBrain>hakusdream: you asked a question, I answered
14:48<V453000>after 20h of running around
14:48<TrueBrain>hahahahaha, briljant screenshot :D
14:48<TrueBrain>we are using Factorissimo
14:48<TrueBrain>so things are in relative small buildings :P
14:48<hakusdream>TrueBrain: True, true.
14:48<V453000>oh god
14:48<V453000>really dislike that mod but :)
14:49<TrueBrain>I dont know yet ... it is funny
14:49<TrueBrain>but ... also ruins the game a bit
14:49<V453000>well yeah exactly
14:49<TrueBrain>it doesnt make any polution, which is game-breaking
14:49<V453000>I thought it is thrown out of the factories
14:49<TrueBrain>not in our game at least ...
14:50<V453000>but yeah I didn't really try it almost at all
14:50<V453000>alright :d
14:50<TrueBrain>but yeah .. first Minecraft, than Stellaris, now Factorio .. games ruin my life!
14:50<V453000>lol just found this in my dropbox https://dl.dropboxusercontent.com/u/20419525/MarkTransport.png
14:51<V453000>I am happy destroying my life with making graphics for openttd, playing factorio and making graphics for factorio XD
14:51<V453000>don't need more games, it's already a good ruin
14:51<TrueBrain>and as long as it pays the bills ;)
14:51<+glx>ugly graphics
14:52<V453000>:) can someone band glx please?
14:52<V453000>-d
14:52<V453000>#3
14:52<V453000><3
14:52<V453000> /me can type.
14:52<TrueBrain>band? Or bend? :P
14:52<V453000>ooh even better
14:52<TrueBrain>refering back to earlier statements :P
14:52<+glx>well they are nice, but are too big
14:52<TrueBrain>glx: are you a bridge?
14:52<V453000>what's big?
14:52<TrueBrain><#
14:53<+glx>bridge pillar are on the tracks
14:53<V453000>well yeah
14:53<V453000>I chose to keep this instead of making the pillars tiny
14:53<V453000>it's shit or shittier
14:54<+glx>and the track junctions ;)
14:54<V453000>this grf is abandoned btw :P
14:54<V453000>the thing why I shared it was the text at the bottom
14:54<+glx>understandable :)
14:55<V453000>round 2 at replacement grf :P https://dl.dropboxusercontent.com/u/20419525/BRIX/BRIX_taster9-snow.png
14:55<andythenorth>BRIX like
14:55<TrueBrain>wow, that coal mine is done awesomely
14:55<andythenorth>other one not so much
14:55<TrueBrain>really impressiv ework there
14:55<TrueBrain>*trolololol*
14:55<+glx>haha
14:55<V453000>https://dl.dropboxusercontent.com/u/20419525/BRIX/signals-wip-12.png https://dl.dropboxusercontent.com/u/20419525/BRIX/signals-wip-14.png
14:55<V453000>terrain is not white now ... old version :)
14:55<V453000>but dem signals
14:56<+glx>oh arrows like signal is smart
14:56<V453000>I am very proud of that design
14:57<TrueBrain>those signals! THEY ARE SO CUTE!
14:57<TrueBrain>I WANNA HUG THEM ALL!
14:57<ST2>yup, part of BRIX
14:57<V453000>XD
14:57<ST2>gotta love them xD
14:58<V453000>:)
14:58<ST2>well, sharing those images with couple people: replies: TOMORROW?!
14:58<V453000>? :D
14:59<ST2>forgot the quotes on "TOMORROW?!" ^^
14:59<TrueBrain>yes, that clears it up, tnx
14:59<V453000>:)
15:00<Eddi|zuHause>you have a vertical track alignment issue on the left of that image
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15:00<ST2>I'm forbidden from punching keyboards... 3rd one and are expensive as hell xD
15:00<V453000>I don't see anything major Eddi|zuHause
15:01<Eddi|zuHause>V453000: the straight vertical tracks are wider than the vertical tracks in the crossing tiles
15:01<MonkeyDAcez>woooo i can dig holes, make rooms and setup a farm in Dwarf Fortress now, progress :P
15:02<Wolf01>oh god... those signals, you made my day V
15:02<Wolf01>XD
15:02<V453000>I guess that is arleady fixed Eddi|zuHause
15:02<MonkeyDAcez>dem signals <3
15:03<Eddi|zuHause>V453000: it doesn't seem visible in the zoomed out version on the top right
15:03<Wolf01>I just finished to literally wipe out the nests running with 50 destroyers and throwing cluster grenades like shit
15:03<V453000>who knows what weird shit that is, but the tracks literally cannot be different, they are taken from exactly the same png, it is just a cut out version for the very purpose of having them identical
15:04<V453000>of course it is always possible something moves by 1px by error but it is extremely unlikely
15:05<MonkeyDAcez>Wolf01, i bet you don't believe in global warming. savage!
15:05<Wolf01>pfff, my map is RED
15:06<Eddi|zuHause>build a wall around it, let the biters pay for it!
15:39<MonkeyDAcez>well the whole tutorial for DF went to hell, i dug up 4 big rooms and it gave me zero rock, although the guy in tutorial had somuch lying around. y u do dis to me game!
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15:54<MonkeyDAcez>off to bed, goodnight fellas
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16:26<dP>hi! I compiled 1.6.1 with 2015 studio and it crashes when I join any ecs server
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16:27<dP>any ideas why? or mb someone already ran into this issue
16:28<dP>what's even more weird it seems to be getting division by 0 error in this line
16:28<dP> case DSGA_OP_UDIV: return value == 0 ? (U)last_value : (U)last_value / (U)value;
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16:29<dP>so unless its an optimizer bug I have no idea what's going on
16:29<dP>oh, and it only happens in release
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16:45<@Rubidium>if it only happens in a release build, but not the debug/non-optimized one, then I'd reckon it being an optimization bug
16:46<@Rubidium>alternatively I could (theoretically, ignoring any other context) assume that value is 256 and U is uint8 or something like that
16:47<@Rubidium>though that should crash also in the debug/non-optimized builds
16:48<@Rubidium>can you add a printf("%d / %d\n", last_value, value); before the return and see whether you can reproduce it that way?
16:48<@Rubidium>and if so, then the last printed line would be really interesting
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16:50<Alaskoud>Heya! I'm pretty new and still trying to find my way thru signaling... second paragraph, are they truly irrelevant or should I really put some time on them as well? ---> http://dpk.io/ttd/signals
16:54<dP>Rubidium, debugger says they are both 0, and U=unsigned int, S=int
16:55<dP>Rubidium, do you know assembler? this doesn't look right to me http://pastebin.com/4ZQeGdky
16:59<+glx>looks like it always div before test
17:02<dP>yeah, but I don't rly understand case jumps, technically it could check for 0 somewhere else
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17:03<+glx>I think it does with test then cmovne
17:03<+glx>but I'm not very good in modern assembler
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17:32<dP>yep, it's optimization, this works fine:
17:32<dP> case DSGA_OP_UDIV: if (value == 0) return (U)last_value; else return (U)last_value / (U)value;
17:37<+glx>not the first time optimisation hits us
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17:44<dP>vc bugtracker is full of ternary operator bugs
17:44<dP>screw ms, I don't want to reed all this shit
17:44<dP>I want back to my sweet linux ^^
17:49<Wolf01>omg, no, not again... visual studio 2015 update 3...
17:51<+glx>ready to break all your working projects ?
17:52<Wolf01>No, I'm not
17:52<Wolf01>I still have nightmares about the update 2
17:52<+glx>maybe update 3 will be better
17:52<dP>well, I have update 3...
17:53<+glx>oh so the optimisation bug may come from that
17:53<dP>yep, probably
17:53<Wolf01>I won't update it this night, I won't update until the anniversary update
18:08<Samu>im updating, i hope it doesn't need to restart windows
18:09<+glx>if you closed VS it should be ok without reboot
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18:53<Wolf01>'night
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18:58<Samu>meh, it asks for restart _(
18:58<Samu>not gonna restart now
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---Logclosed Fri Jul 29 00:00:23 2016