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#openttd IRC Logs for 2017-04-06

---Logopened Thu Apr 06 00:00:56 2017
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03:50<dantheukman>hiii :)
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04:02<Samu>hi
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04:26<Samu>need some help, once the pathfinder finds a path, i want to cache it
04:26<Samu>but not on the map array
04:34<@peter1138>How far have you got?
04:35<Samu>didn't even start, i don't have a clear vision of what I need to do
04:35<@peter1138>Oh
04:38<Samu>i'm unsure where I'm storing the found path that is to be cached
04:38<Samu>was thinking vehicle cache
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04:40<Samu>how would i test the validity of the path afterwards :(
04:41<Samu>if the path in the cache is still followable, keep following it
04:41<Samu>if it's not, pathfind again
04:41<Samu>hopefully, the goal is save cpu resources
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05:15<Wolf01>Moin
05:15<andythenorth>bye :)
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05:46<Wolf01>Back to cube drawing...
05:50<Arveen>╔╗
05:50<Arveen>╚╝
05:58<Wolf01>I can't understand the drawing routines, tutorials do everything in the same class wich becomes a bloat of code, they don't even try to separate the 3D model and the environment settings...
05:59<Wolf01>"to rotate the model just update the camPosition"... that's moving the camera, not rotating the model :(
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06:27<Wolf01>So, basic tutorials don't even work
06:28<Wolf01>Nice way to learn things
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06:46<Samu>jh
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07:34<Wolf01>Meh, my model is rotated at wrong angle, totally grey and too much big :(
07:35<Wolf01>That's why I was able to see only grey in the window
07:35<Arveen>what are you doing there ?
07:36<Wolf01>Trying to draw a 3D model
07:53<@peter1138>Just update the cam position...
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08:25<drac_boy>hi
08:25<@peter1138>hi drac_boy
08:26<drac_boy>and hows our peter doing? ;)
08:26<drac_boy>heh
08:28<@peter1138>just eating some pasta for lunch
08:28<@peter1138>probably too many carbs but hey it works
08:28<drac_boy>heh funny..was planning on fresh pasta for supper today
08:29*drac_boy finished muffins breakfast a while ago
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09:02<Wolf01>So, if I add the material and the palette, loading the model crashes my game ;_;
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09:16<Wolf01>Ok, MonoGame devs say it looks like a SharpDX fault :(
09:20<Wolf01>Bye compressed textures...
09:30<Wolf01>I need somebody which knows how to handle the 3D camera (query me please)
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10:29<Samu>hmm
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10:35<Alberth>o/
10:36<supermop>yo
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10:37<supermop>so the gym i was working on is starting to look like an actual construction site
10:37<supermop>if you ignore the fact that it was originally supposed to open january 1st, it looks pretty good
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10:41<@Alberth>:)
10:45<Wolf01>o/
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11:44<Wolf01>It's raining... but it's sunny too
11:44<Wolf01>Ha! Triple rainbow
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11:57<quiznilo>guys, what is the deal with autoreplace 'not working'?
11:57<quiznilo>you mash the buttons and trains ignore it and go into depot for maintenance and come out with the same old engines
11:58<quiznilo>1.6.1
11:58<Wolf01>Not enough funds?
11:58<Wolf01>Use 1.7.0, 1.6.1 is haunted
11:58<quiznilo>:)
12:01<@Alberth>pressed "start replacing" ?
12:01<quiznilo>yes, it replaces some for a bit and then stops
12:02<@Alberth>sounds like money-ish
12:02<@Alberth>try it manually, perhaps it throws an error
12:02<quiznilo>I've been pondering a new game, something like a mashup between openttd and civ5, but in space
12:03<@Alberth>not sure how money limits are set in autoreplace, has been too long ago that I configured it
12:03<@Alberth>trains in space!
12:03<quiznilo>I see it isn't working, turn off all the autoreplaces, and then put it on a single engine, and it fails
12:03<quiznilo>yeah, trains in space
12:04<quiznilo>my package manager is unaware of the existence of 1.7.0... sad
12:04<@Alberth>not sure how you merge civ5 in that :)
12:04<quiznilo>I havn't figured that part out either
12:04<@Alberth>package managers are light years behind, usually
12:05<quiznilo>gentoo is usually good, but it depends on who is maintaining the package
12:06<@Alberth>you can just download a stable from the openttd site
12:06<quiznilo>yup, looking at the download page now
12:07<andythenorth>quiznilo: add in kerbal
12:07<andythenorth>build trains to go in space
12:07<andythenorth>think it’s a winner
12:08<andythenorth>factorio, but in 3 dimensions
12:08<quiznilo>I have not tried factorial or KSP... I should
12:10<@Alberth>space is ver soon very boring, it's so empty
12:11<Eddi|zuHause>there are a lot of easter eggs to explore
12:11<Eddi|zuHause>there's even a mod that gives you missions to explore each easter egg
12:12<@Alberth>sort of BB :p
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12:19<Eddi|zuHause>so, should i get thimbleweed park?
12:31<quiznilo>looks like a undertale-inspired indy game
12:32<Eddi|zuHause>it's by the creator of maniac mansion and monkey island, in the style of those games
12:33<Eddi|zuHause>i don't know undertale
12:34<quiznilo>undertale is famous for spawning countless internet memes
12:35<Eddi|zuHause>from what i read about undertale, it's nothing like that...
12:35<quiznilo>the graphics just reminded me of it
12:36<quiznilo>I've not actually played undertale or thimbleweed
12:36<Eddi|zuHause>except that all the graphics from that age are somewhat similar
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12:55<Wolf01>Mmmh, I forgot to set the user before committing to github... now all commits are from invalid-email-address :(
12:56<Eddi|zuHause>delete the repo and start over :p
12:56<Wolf01>I have 15 commits...
12:57<Wolf01>Somebody suggests a rebase, but I'm here with the git editor and I don't even know how to use it
12:58<@peter1138>Good time to learn :)
12:58<@peter1138>You can edit the history in git, and there is a method to edit only the author which sounds like what you want.
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12:58<@peter1138>You'll probably have to wipe the github and repush though.
12:59<Eddi|zuHause>and hope thst nobody pulled in the meantime
13:00<Eddi|zuHause>also, watch the video "git for ages 4 and up", it's really great
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13:04-!-glx is "Loïc GUILLOUX" on +#openttd
13:08<Wolf01>Mmmh I think I should avoid to break even the local copy
13:09<Wolf01>Also some stupid script changed my global account instead of making it's local one
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13:15-!-Progman is "Peter Henschel" on #openttdcoop.dev #openttdcoop #openttd
13:45<@DorpsGek>Commit by translators :: r27848 /trunk/src/lang (korean.txt spanish.txt) (2017-04-06 19:45:37 +0200 )
13:45<@DorpsGek>-Update from Eints:
13:45<@DorpsGek>korean: 43 changes by telk5093
13:45<@DorpsGek>spanish: 6 changes by SilverSurferZzZ
13:54-!-chomwitt2 is "chomwitt" on #debian #debian-games
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14:15<frosch123>miao
14:17<Wolf01>Quak
14:25<Sacro>@seen Bjarni
14:25<@DorpsGek>Sacro: Bjarni was last seen in #openttd 5 years, 26 weeks, 1 day, 18 hours, 6 minutes, and 40 seconds ago: <Bjarni> heh
14:25<Sacro>:(
14:25<Wolf01>5 YEARS!!!!
14:26<Sacro>5 and a half
14:26<Wolf01>Sacro, go find him and get him back
14:26<Sacro>Was just thinking that
14:26<Sacro>"Is your name Bjarni, did you work on OpenTTD, well Sacro misses you badly"
14:26<Wolf01>:D:D:D
14:27<Sacro>@seen KUDr
14:27<@DorpsGek>Sacro: I have not seen KUDr.
14:27<Sacro>hmm
14:27<Sacro>@seen DarkSSH
14:27<@DorpsGek>Sacro: I have not seen DarkSSH.
14:27<Sacro>@seen Dark*
14:27<@DorpsGek>Sacro: Dark* could be dark_pingus (6 weeks, 2 days, 23 hours, 59 minutes, and 2 seconds ago), DarkRevenge (21 weeks, 4 days, 13 hours, 49 minutes, and 29 seconds ago), Darksecond (50 weeks, 2 days, 5 hours, 24 minutes, and 13 seconds ago), DarkenMoon (1 year, 48 weeks, 3 days, 16 hours, 9 minutes, and 48 seconds ago), Dark_light (3 years, 29 weeks, 3 days, 5 hours, 38 minutes, and 30 seconds ago), DarkSide (2 more messages)
14:27<Sacro>@more
14:27<@DorpsGek>Sacro: (5 years, 30 weeks, 3 days, 0 hours, 43 minutes, and 57 seconds ago), darkequi (5 years, 36 weeks, 1 day, 10 hours, 5 minutes, and 35 seconds ago), DarkM3nd3z (5 years, 37 weeks, 6 days, 17 hours, 39 minutes, and 46 seconds ago), Darkdjinn (5 years, 38 weeks, 2 days, 22 hours, 16 minutes, and 35 seconds ago), darkomen (6 years, 11 weeks, 0 days, 2 hours, 21 minutes, and 31 seconds ago), DarkTomas (6 (1 more message)
14:27<Sacro>@mire
14:27<Sacro>@more
14:27<@DorpsGek>Sacro: years, 11 weeks, 4 days, 21 hours, 10 minutes, and 5 seconds ago), DarkNemesis (6 years, 34 weeks, 3 days, 6 hours, 17 minutes, and 13 seconds ago), Darko (6 years, 42 weeks, 5 days, 3 hours, 10 minutes, and 20 seconds ago), Darkvater (6 years, 51 weeks, 1 day, 6 hours, 49 minutes, and 4 seconds ago), or DarkED (7 years, 0 weeks, 5 days, 13 hours, 31 minutes, and 58 seconds ago)
14:27<Wolf01>Darkvater too
14:27<Sacro>Yep
14:28<Sacro>@seen mattijs
14:28<@DorpsGek>Sacro: I have not seen mattijs.
14:28<Sacro>@seen matt*
14:28<@DorpsGek>Sacro: matt* could be Matthias_ (1 year, 35 weeks, 4 days, 1 hour, 8 minutes, and 4 seconds ago), matt_d (4 years, 4 weeks, 0 days, 15 hours, 4 minutes, and 11 seconds ago), mattfury (4 years, 20 weeks, 1 day, 8 hours, 29 minutes, and 10 seconds ago), Matthias (5 years, 28 weeks, 3 days, 2 hours, 58 minutes, and 28 seconds ago), or Matthew (7 years, 6 weeks, 3 days, 23 hours, 7 minutes, and 44 seconds ago)
14:28<Sacro>@seen kud*
14:28<@DorpsGek>Sacro: I haven't seen anyone matching kud*.
14:28<Sacro>I thought there was a kudr or something similar, worked on YAPF
14:28<Wolf01>Heh, too young to remember them
14:28<Sacro>I've been on here over a decade
14:29<Sacro>I think 0.3.6 days I joined
14:29<frosch123>you probably need to check freenode for kudr
14:29<Wolf01>I'm here since... 2004-2005
14:29<Sacro>frosch123: oh perhaps
14:30<Sacro>I'm sure there was mathijs or similar
14:30<Sacro>@seen RichK
14:30<@DorpsGek>Sacro: I have not seen RichK.
14:30<Sacro>wasn't that who did MiniIN
14:30<frosch123>Sacro: that guy is still here, but starts with b
14:31<Wolf01>@seen frostregen
14:31<@DorpsGek>Wolf01: I have not seen frostregen.
14:31<Sacro>Yes, I thought that was the same dude, he's been here longer than I
14:31<Wolf01>:(
14:31<Sacro>That's an old name
14:32<@Rubidium>Sacro: Matthijs is stil here. He's actually in this channel
14:33<Sacro>Rubidium: yes, he's one of the long time residents, him and be lugas and yourself of course :)
14:34<@Rubidium>still forgetting at least two who were here before me ;)
14:35<frosch123>e and l
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14:36<@Rubidium>I was thinking g and o
14:36<frosch123>yeah, o is a weird one, way younger than way longer around
14:37<frosch123>*and
14:39*LordAro goes to http://wiki.openttd.org/Developers to work out who's being talked about
14:39<Wolf01>Macca still around?
14:39<frosch123>never heard that name
14:40<frosch123>or read
14:40<Wolf01>ttdscenarios.com
14:40<Wolf01>I won a LoMo copy from his contest back in the triassic
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14:50<@planetmaker>good evening
14:51<@peter1138>moo
14:53<andythenorth>hi
14:53<@Alberth>o/
14:53<@peter1138>assigned to newgrf
14:53<@peter1138>hahah
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14:55<@planetmaker>maybe we can find you on banannanananananas? Or with bananas :P
15:01<andythenorth>'assigned'
15:01<andythenorth>wtf :)
15:01<@peter1138>assigned to making patches and never committing them
15:02<andythenorth>the ‘active’ list is somewhat wishful thinking :)
15:02<@peter1138>it's a few years old
15:02<Wolf01>It's updated as 2014
15:02<@peter1138>that's the great thing about wikis
15:02<@peter1138>everyone can update them, but noone does
15:02<andythenorth>isn’t it
15:02<frosch123>tb is assigned to tgp, he should fix it
15:02<Wolf01>I still miss whoever got credit for the transparency UI
15:02<@peter1138>i should fix it
15:03<@peter1138>variety is terrible
15:03<@peter1138>Wolf01, yeah no idea who that was
15:03<andythenorth>what’s the difference between inactive and retired?
15:03<frosch123>i think his name was sheep or so
15:03<andythenorth>also TGP is terrible
15:03*andythenorth has mentioned it before
15:03<Wolf01>Eh, I made it, but it was modified afterwards by RichK and others
15:03<andythenorth>I even patched tropic to not be broken :P
15:03<@peter1138>it's just perlin noise
15:03<frosch123>andythenorth: "retired" people sayd farewell, inactive ones got under a car
15:03<@peter1138>just a dodgy implementation that is quite fast
15:04<andythenorth>planetmaker: are you active, inactive, or retired? o_O
15:04<@peter1138>i had all sorts of weird generators going on
15:04<@peter1138>but i don't know where they went
15:04<@peter1138>i was using a separate program to generate a heightmap to experiment quickly
15:04<@Alberth>in a world of their own, I guess
15:04<andythenorth>actually the list is _mostly_ accurate
15:05*peter1138 checks bugs.
15:05<andythenorth>I think truebr*in is most accurate: ‘retired...ish'
15:06<frosch123>hte patcher list at the bottom contains none of the recent patchers :p
15:08<andythenorth>:P
15:08<andythenorth>such wikis
15:08<andythenorth>most wikis would be improved imho by a chaos monkey that randomly deletes 50% of pages
15:10<supermop>andythenorth: what's the halflife on that monkey? 1 hour?
15:11<Wolf01>Nah, it depends when Space Marines come to burn it as heretic
15:12<frosch123>prussian or french space marines?
15:12<andythenorth>supermop: randomised
15:12<Wolf01>Ultra smurfs
15:12<supermop>randomly deletes 50% of remaining pages each second
15:13<supermop>just give each page some tiny probability of deleting itself each minute
15:14<supermop>but also has some small probability of reproducing
15:16<supermop>or mutating
15:19*andythenorth should FIRS
15:20*Wolf01 should... meh, 3D camera killed me :|
15:20<@peter1138>ok
15:20<@peter1138>hmm
15:21<frosch123>andythenorth: how about randomly redirection to pages on other wikis?
15:21<@planetmaker>andythenorth, if I knew :) But I'm not retired :D
15:21<andythenorth>status: ‘undefined'
15:21<frosch123>after all ottd wiki is known for his excellent articles about germany
15:21<@planetmaker>oh, yeah
15:22<@planetmaker>saw that, too. Fantastic
15:22<andythenorth>o_O
15:22<@planetmaker>I wonder about the return percentage to such spam mails
15:22<frosch123>andythenorth: spam to info@openttd is special
15:23<andythenorth>I have had my email address on company websites for 15 years
15:23<andythenorth>I get special spam
15:23<frosch123>it's nothing like the spam i get to my private addresses
15:23<@planetmaker>obviously the wiki page mentioning german railset is a page about Germany ;)
15:23<andythenorth>‘as the owner of domain xyz.com…[insert scam here]’
15:23<@planetmaker>yeah, that differs greatly :)
15:24<andythenorth>email -> dev/null
15:24<andythenorth>does it have to be read in case of DMCA notices or something?
15:25<@peter1138>how do i map v->direction and enterdir to a track?
15:25<Wolf01>Ask Samu ;)
15:25<@peter1138>quite :)
15:25<frosch123>peter1138: there is a function to map a diagdir to a set of 3 trackdirs
15:25<frosch123>you can insect/and that with the result for the other dir
15:27<frosch123>DiagdirReachesTrackdirs and DiagdirReachesTracks
15:29<@planetmaker>andythenorth, yeah, better it is read
15:30<andythenorth>is there ever anything good in it? o_O
15:30<@planetmaker>but the amount of e-mails is quite managable. So it's not a big burdon
15:30<@planetmaker>though officially dmca should go to abuse... but you never know
15:31<@planetmaker>but more important: it has the e-mails from our provider :)
15:31<frosch123>andythenorth: 50% twitter business hints, 25% other spam, 20% bugs/suggestion forum, 5% server hosting needs renewing
15:32<@planetmaker>:D about that, yes
15:34<@planetmaker>25 e-mails for March is managable
15:34<@planetmaker>unless s/o deleted spam ;)
15:34<frosch123>i always delete the spam
15:34<frosch123>i only keep the legit spam in the hope that someone knows how to disable it
15:35<@planetmaker>:)
15:35<frosch123>but i disabled everything in twitter that i found
15:35<frosch123>i even added a "don't tweet at this. nooone reads it"
15:35<andythenorth>twitter :P
15:36<@planetmaker>perfect these twitter e-mails:
15:36<andythenorth>I should follow @openttdnews
15:36<@planetmaker>(...)
15:36<@planetmaker>How do I know an email is from Twitter?
15:36<@planetmaker>Links in this email will start with “https://” and contain “MailScanner has detected definite fraud in the website at "twitter.com". Do not trust this website: twitter.com.” Your browser will also display a padlock icon to let you know a site is secure. (...)"
15:36<andythenorth>then I’d know when releases were coming
15:37<frosch123>andythenorth: we only have 60% of the followers that ttd2013 has
15:37<frosch123>though i did not count the amount of fake followers
15:38<@planetmaker>I wonder how much worth these warnings are when they chime also in the legit cases (which they seem to do here)
15:39<+glx>too many false positive makes the warning useless
15:45<@peter1138>brainmelt
15:55*andythenorth also
15:55<Wolf01>https://www.youtube.com/watch?v=nLy_jEbuY-U
15:56*andythenorth had 11 hours sleep in the last 3 days
15:56<andythenorth>that is less than normal :P
15:59<@peter1138>woo, it crashed
16:01<frosch123>Wolf01: i forgot those keylocks were a thing
16:01<Wolf01>I still have one on this pc
16:05<@peter1138>https://bugs.openttd.org/task/6145/getfile/10695/fs6145.diff
16:05<@peter1138>^ i gave up and made a lookup table
16:06<@peter1138>i'm sure there's something for that one but i can't see it immediately
16:06<@peter1138>maybe the table already exists alsO :p
16:08<quiznilo>http://i.imgur.com/U8EyBoe.png
16:10<@peter1138>yes
16:11<@peter1138>put a signal at the end of the platform like on the other station
16:11<quiznilo>oh
16:12<quiznilo>that worked
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16:27<quiznilo>I'm going to set up some tests because there is still stuff about path signalling that I've never understood
16:28<@peter1138>safe waiting point. that's pretty much it.
16:28<andythenorth>+1
16:30<Wolf01>https://www.youtube.com/watch?v=BJ_Dp6eyEz0 :Q_ I should get that game
16:33<@peter1138>hmm, ok, so it stops ships lagging when there's no orders
16:34<@peter1138>then when you send them all to depot it all lags again :p
16:34<andythenorth>win :)
16:34<@peter1138>i suppose it's kinda better
16:34<@peter1138>but still only half-arsed
16:35<andythenorth>rm src/*ship
16:35<andythenorth>actually I like ships :P
16:35<frosch123>peter1138: "Ship::state" is the current track
16:36<@peter1138>o_O
16:36<frosch123>except when it is on a brdige
16:36<frosch123>then it is TRACK_BIT_WORMHOLE
16:36<@peter1138>needs to flip side for non X/Y tracks but maybe easier
16:37<frosch123>there is also Ship::GetVehicleTrackdir
16:42*andythenorth zzzz
16:42<andythenorth>bye ;)
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16:42<@peter1138>b...
16:42<Wolf01>...ye
16:44<@peter1138>TRACK_BIT_DEPOT as well
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16:58*peter1138 ponders direction between two tiles
16:58<@peter1138>(non-adjacent)
16:59<@peter1138>DiagdirBetweenTiles
16:59<@peter1138>kk
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17:38<quiznilo>http://i.imgur.com/opQk9Qe.png
17:38<quiznilo>'waiting for free path'
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17:41<Eddi|zuHause>so what is the problem?
17:42<Eddi|zuHause>if the train already "goes to depot", then it has a specific depot in mind, it won't change over because the other one is free
17:42<quiznilo>I want the train to go down the unused left path
17:42<quiznilo>oh
17:43<quiznilo>I'm in search of handling the 'goes to depot' more efficiently, I saw an image on the wiki
17:43<Eddi|zuHause>put a waypoint before the path signal, with 1 space between them, put "go to waypoint" and "service at nearest depot" orders in
17:44<quiznilo>clever
17:44<quiznilo>that explains everything
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18:24<quiznilo>no 'autoreplace' cars in 1.7?
18:26<quiznilo>- Change: Re-arrange the autoreplace GUI for trains, and do not filter it by railtype by default (r27683)
18:26<quiznilo>hmm
18:37<@peter1138>it's still there
18:38<Wolf01>Aaaaand the time has come
18:38<Wolf01>'night
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18:40<@peter1138>oh
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18:50<quiznilo>I heard that warren buffet has been donating excessively to lobby against that pipeline through ND
18:50<quiznilo>then I heard that Berkshire had bought EMD division from general motors in 2007
18:50<quiznilo>and everything suddenly made sense, and I thought of ottd
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---Logclosed Fri Apr 07 00:00:58 2017