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#openttd IRC Logs for 2017-07-11

---Logopened Tue Jul 11 00:00:06 2017
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02:41<nekomaster>So apparently I can't have 16 rail types in my GRF?
02:41<nekomaster>Attempt to use Invalid ID (SPrite 3997)
02:43<nekomaster>Er, more like I forgot to have High Speed Narrow Gauge in my Track set replace Monorail instead of have its own NBAN railtype
02:44-!-Eddi|zuHause2 is now known as Eddi|zuHause
02:44<Eddi|zuHause>you should set NBAN as "alternate label" (did we implement these?)
02:44<nekomaster>I did
02:44<nekomaster>NBAN replaces monorail if High speed narrow gauge is enabled
02:45<nekomaster>if not, then you get LAA3 for Monorail
02:45<nekomaster>NAAN and NBAN are both set up in my track set to be compatible with NAAN, NBAN, MONO, MGLV, and LAA3
02:46<Eddi|zuHause>you should probably not have MONO and MGLV in there
02:47<nekomaster>I put that in there because its from NuTracks
02:47<nekomaster>apparently NuTracks put that in there
02:47<nekomaster>I guess so that people can't complain that they can't build Maglevs/Monorail
02:47<Eddi|zuHause>nutracks is older than the "alternate label" feature
02:47<nekomaster>Well its in ther from NuTracks -r252
02:48<nekomaster>which was released I believe back in May
02:48<Eddi|zuHause>no idea, did not follow nutracks development
02:48<nekomaster>Nutracks 2 has been around for a while, basically a recode of the original Nutracks in NML
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03:25<nekomaster>So for some reason Maglevs on LAA3 dont work?
03:25<nekomaster>2 km/h
03:25<nekomaster>and 0 kN TE
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04:45<Alkel_U3>Well, that was an original welcome after two week long vacation. Flooded laboratory. Lovely.
04:47<Wolf01>o/
04:58<Alkel_U3>o/
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09:56<@Alberth>evenink
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11:38<@peter1138>i guess an oculus rift probably won't work well on a q6600
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12:02<__ln__>a q6600 isn't a gpu, so no
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14:15<LordAro>hmm, no alberth
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15:02<LordAro>frosch123: you'll probably know this - newgrf.cpp:4097 - are those switch cases supposed to fallthrough?
15:02<LordAro>(also, why is that file over 9000 lines long?!)
15:03<LordAro>oh, hang on, i can't read
15:03<LordAro>carry on
15:03<Eddi|zuHause>the first one says it does, and the other ones have a break
15:03<LordAro>yeah
15:04<frosch123>are you working on a patch for [[FALL_THROUGH]] ? :)
15:04<LordAro>mebbi
15:05<Eddi|zuHause>they could just add a "fallthrough" statement to c++, and warn if it doesn't get used...
15:05<LordAro>they have :)
15:05<frosch123>well, they did
15:05<adf88>there is already in gcc 7
15:07<frosch123>i wonder what the meaning of [[[ ]]] and <<< >>> will be
15:09<LordAro>something really fancy, we can hope
15:18<adf88>LordAro: Fact that A is powered on B implies that A is compatible with B
15:20<adf88>A must be compatible with B (e.g A wagon must be able to travel on B tracks) so A is also powered on B (A locos have power on B)
15:25<Eddi|zuHause>that sounds backwards
15:27<frosch123>please drop that topic when andy is around :ßp
15:27<LordAro>frosch123: hmm. i wonder whether it might just be better to use "/* FALLTHROUGH */", given i can't put a comment in a macro, and i'd want to default to that, if [[fallthrough]] is unsupported
15:28<frosch123>LordAro: i would think the normal approach would be to add a FALL_THROUGH macro to stdafx.h
15:28<frosch123>which expands to empty or the attribute
15:28<LordAro>mm, probably
15:28<frosch123>anyway, i think we discussed that before :p
15:29<LordAro>wouldn't fix the warnings on unsupported compilers though
15:29<LordAro>although they probably don't have the warning
15:29<frosch123>i would very much assume that every compiler with that warning also has some method to suppress it
15:30<LordAro>very good
15:30<LordAro>now to work out how to detect it
15:30<frosch123>for gcc it's 7.0
15:31<frosch123>i wrote the same gcc version check in some header file at work :p
15:33<LordAro>https://clang.llvm.org/docs/LanguageExtensions.html#has-cpp-attribute looks useful also
15:34<@DorpsGek>Commit by frosch :: r27887 trunk/src/linkgraph/linkgraph_gui.h (2017-07-11 21:34:21 +0200 )
15:34<@DorpsGek>-Cleanup: Remove unused/unimplemented prototype (adf88)
15:34<@DorpsGek>Commit by frosch :: r27888 trunk/src/fontcache.cpp (2017-07-11 21:34:41 +0200 )
15:34<@DorpsGek>-Fix: Member access coding style (adf88)
15:37<@DorpsGek>Commit by frosch :: r27889 /trunk/src (company_gui.cpp engine_gui.cpp) (2017-07-11 21:37:10 +0200 )
15:37<@DorpsGek>-Change: Do not cancel headquarter construction and engine-preview-query when shift-clicking (adf88)
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16:01<adf88>LordAro: are you working on a patch?
16:02<adf88>because I have one :)
16:03<adf88>https://pastebin.com/MgzSYLVY
16:03<adf88>perhaps you can pick something from it
16:04<adf88>it needs some tweaks
16:05<adf88>in stdafx.x
16:05<adf88>compiler version check, other compilers etc.
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18:28<cHawk>Hi. I was just wondering: Do train stations have an implied path signal?
18:28<cHawk>just like depots
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18:38<debdog>hmm, IIRC, yes
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18:52<Eddi|zuHause>no
18:52<Eddi|zuHause>but trains starting up without a path (like when they reverse) treat that as a red signal
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20:56<supermop_home>what is max_age_in_days
20:56<supermop_home>the age at which the vehicle life is over?
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21:43<supermop_home>I guess I can't use power as a variable
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---Logclosed Wed Jul 12 00:00:08 2017