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#openttd IRC Logs for 2017-11-12

---Logopened Sun Nov 12 00:00:19 2017
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02:25<andythenorth>mopin
02:25<andythenorth>-p
02:28<PressureLine>appropriate
02:30<PressureLine>this junction/station entrance needs work :<
02:30<PressureLine>https://i.imgur.com/WnSPJJ3.png
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04:48<Wolf01>o/
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05:40<Wolf01>o/
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05:55<andythenorth_>tanks!
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06:04<Wolf01>andythenorth_: you have a tail
06:05<andythenorth_>phone irc eh
06:06<Wolf01>Mmmh, xbox one s controller bugs the shit out of minecraft on phones
06:07<V453000>https://blog.openttdcoop.org/2017/11/12/purr-0-0-4-has-been-released/ ggg
06:07<Wolf01>+1
06:08<Wolf01>https://bugs.mojang.com/browse/MCPE-16533?jql=text%20~%20%22xbox%20one%20s%20controller%22 lol
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06:34<@Alberth>naughty crossing tunnels there V :)
06:36<@Alberth>not running zoomy 32bpp, but these graphics make me wonder if I should switch
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06:59<Wolf01>Ha, I stole again some lego from amazon.co.uk, saved about 150€
06:59<Wolf01>Ok, maybe not 150€ but 100 for sure
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07:04<V453000>iz zoomy
07:04<V453000>iz 32
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08:03<andythenorth>seal clubbing is boring
08:14<andythenorth>can't get a better tank, no XP
08:14<andythenorth>can't earn XP, everyone else has a better tank
08:14<andythenorth>single shot kill gun, and armour my gun just bounces off
08:17<Wolf01>I should play that game too... but with 1s lag is fuck me right
08:18<andythenorth>I'm getting bored of it
08:18<andythenorth>players with XP are just farming me for XP
08:18<andythenorth>it's a bit shit
08:18<andythenorth>40 mph tanks with derp guns and 250mm armour
08:18<andythenorth>just drive up, single shot kill
08:20<Wolf01>It isn't carmageddon, you should get advantage by cover and precise shots
08:22<Wolf01>Also, I have a nice tank game, but it's on DVD, I don't have an optical drive, I don't want to get the external drive and plug it... also I don't want to search for the DVD
08:23<andythenorth>nah in cover, the OP enemy still just drives up and does one shot kill
08:23<andythenorth>nobody's making me play it eh :P
08:26<V453000>almost done with offsets :?
08:26<V453000>:>
08:27<Wolf01>Shit, both the games I have are RTS with tanks, not FPS
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08:55<andythenorth>any forums
08:55<andythenorth>oh just V453000 :P
08:55<andythenorth>blah blah
09:02<@Alberth>you know stefino is one of the guys doing a realistic 32bpp conversion of the baseset, right?
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09:06<andythenorth>yup
09:08<V453000>Alberth: ?
09:09<@Alberth>https://www.tt-forums.net/viewtopic.php?p=1194002#p1194002
09:09<V453000>btw how would I make 1 vehicle split in 2 articulated parts get similar random results?
09:09<V453000>for example random wagon colour, the 2 halves would always get the same
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09:09<V453000>would switch dependency work?
09:09<V453000>like that https://paste.openttdcoop.org/p5jpcl2is just between two graphics switches
09:11<V453000>ah
09:11<frosch123>V453000: you only randomise one vehicle, then make the other one read the random bits of the first one
09:11<V453000>yeah andythenorth they're determined :) let's see how they finish their extra zoom base set and train set, it will probably be the thing with the most bad features ever
09:11<frosch123>and no, "dependent" is some different
09:13<V453000>so store temp?
09:15<frosch123>it involves fighting nml a bit
09:15<frosch123>the syntax for random_switch works against you
09:15<V453000>:D ok
09:15<V453000>what would I do then?
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09:21<frosch123>no idea, it requires experimenting
09:21<frosch123>random_switch is probably the shittiest part of nml
09:22*andythenorth gave in and bought a tank
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09:22<frosch123>andythenorth: tell your wife to lock your credit card
09:23<andythenorth>presumably when I have a better tank I get better opponents?
09:23<andythenorth>so I continue losing 56% of matches?
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09:23<frosch123>no, just richer ones
09:25<supermop_home>I should make a micropayment based go app
09:25<supermop_home>only 99 cents for an extra stone handicap
09:26<frosch123>V453000: sorry, while it's f-ing easy with nfo, it's impossible with nfo
09:26<frosch123>*nml
09:26<V453000>=D
09:26<frosch123>we need nml2 :)
09:27<V453000>I don't need it critically, I'll keep it in mind
09:27<V453000>thanks :)
09:27<V453000>now trying to grab python modules for PSD reading
09:28<V453000>how likely is it that I can install a macOSX python module on windows?
09:28<V453000>should work cross platforms right?
09:32<supermop_home>hmm task list for the day from my wife has only 3 items
09:32<supermop_home>one of which is 'buy beer'
09:33<supermop_home>i think I can handle that
09:33<V453000>btw is it possible to write a part of set in nml and part in nfo?
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09:33<supermop_home>v you could produce nfo from the nml then cobble it together?
09:34<frosch123>i think eddi and andy gave up on that
09:34<frosch123>you can use the var[] stuff, which the slug already does
09:34<V453000>:D sufficient answer :D
09:34<V453000>and the store temp method?
09:35<frosch123>that does not skip vehicles
09:35<V453000>oh
09:35<V453000>:)
09:35<frosch123>you can read random bits of other vehicles via STORE_TEMP(-1,0x10F), var[0x5F,0,0xFF]
09:36<frosch123>but the shittiness of random_switch hides which bits it actually uses
09:36<V453000>:D
09:37<frosch123>* STORE_TEMP(-1, 0x10F), var[0x61, 0, 0xFF, 0x5F]
09:38<frosch123>you can kind of guess it, if you have only one random switch per vehicle
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09:55<_433luke>What is this?
09:55<frosch123>the future
09:56<_433luke>Is it cheeky to buy all the land around someone's station on multiplayer v
09:57<frosch123>no, it's only cheecky to wall them in using ship depots
09:58<_433luke>What do you think of toyland?
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09:58<frosch123>it has the most detailed industry animations
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10:45<fluffi>hi in optenttd the goods wagons have the wrong name and dont carry the right good. how can I change this?
10:46<frosch123>don't change newgrf within a game
10:47<frosch123>also, don't use industry sets without also using a vehicle set
10:48<fluffi>ok. so I should not use the things which make openttd better?
10:48<@Alberth>not in an already started game
10:48<@Alberth>ie add them before you start
10:49<fluffi>Frosch123 Warum gibt es dann diese ganzen Mods wenn sie nicht brauchbar sind? Warum werden sie dann überall angepriesen?
10:49<@Alberth>what do you mean, not useful?
10:50<frosch123>there is nothing wrong with using them, i use them all the time, but you have to use a complete set
10:50<frosch123>it's not easy to set it up correctly
10:51<frosch123>you need a proper vehicle set
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10:51<frosch123>default vehicles don't do it
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10:51<_433luke>So what do you think about toyland?
10:51<frosch123>it has the most detailed industry animations
10:51<_433luke>I didn't get to read the responses.
10:51<fluffi>and how do I know, what exactly is wrong?
10:52<frosch123>you start small and gain expericence
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10:53<_433luke>Do you like the overall scheme of toyland?
10:53<frosch123>if you use the default graphics you need a separate ground tile set
10:53<frosch123>with opengfx it is all right
10:53<fluffi>ok then I will end my career in optenttd. It seems that I once again steped into the open source hell where nothing fits together.
10:54<frosch123>make sure to get your refund
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10:55<Samu>bah, i knew my autoservicing code would break helicopters
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10:55<Samu>or not just helicopters
10:55<Samu>any aircraft with range
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10:56<fluffi>bye, see me in simutrans
10:56<_433luke>How may times have you bribed a town?
10:57<Samu>bribe is useless, unless planting trees is forbidden
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10:58<_433luke>Have you ever built a statue of your company because "I have the cash to, and I'm bored"?
10:59<frosch123>no, you build statues in every town because they give a bonus to your station rating of about 10%
11:01<_433luke>How long have you been playing Openttd?
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11:01<frosch123>hard to have a conversion :p
11:05<@Alberth>one sentence at a time :p
11:11<Samu>either CheckIfAircraftNeedsService is being called too early, or GetTargetAirportIfValid is not being updated on time
11:12<Samu>the helicopter is already departing and it's still has the same airport it's currently in
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11:24<Samu>GetTargetAirportIfValid is not the function that gives next order's location
11:24<Samu>FindNearestHangar is using it, must find out why, before I change it
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11:44<andythenorth>hmm
11:44<andythenorth>found a tank that mostly wins
11:45<V453000>andythenorth: I don't think this is a good path :P
11:45<andythenorth>the tutorial made me start with a french tank, in a line that is the worst in the game :P
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11:51<andythenorth>V453000: yours or mine? o_O
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12:01<V453000>the tank path
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12:06<andythenorth>you'd go USSR? o_O
12:07<Samu>lag?
12:07<Wolf01>A lot
12:09<frosch123>andythenorth: never play a russian infanteris
12:09<frosch123>or poland while it is being divided
12:10<Samu>i figured it out
12:11<Samu>const Station *cur_dest = v->current_order.IsGotoOrder() ? Station::GetIfValid(v->current_order.GetDestination()) : NULL;
12:12<Samu>GetTargetAirportIfValid(v) was the culprit
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14:41<Samu>v3 is out
14:42<Samu>just cleaned the topic, updated it with the current changes
14:42<Eddi|zuHause>uhm, i just discovered a star system called "Covfefe"
14:42<Samu>https://www.tt-forums.net/viewtopic.php?f=33&t=77246
14:42<Samu>so many little changes, makes explaining them so daunting
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14:54<Samu>nobody seems to care:(
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14:58<andythenorth>Samu: nobody cares
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14:59<nobody>no no, I dnt care too xD
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15:02<Samu>;/(
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16:19<Snail>hey andythenorth… are you there?
16:26<__ln__>https://imgur.com/gallery/JrRAT
16:28<V453000>hmmmmmmmmmmmmmmmmmmmmm
16:28<V453000>when using python Gimp seems to be more friendly suddenly
16:29<V453000>guess I still can't link files though
16:30<andythenorth>hi Snail
16:30<Snail>hey
16:31<Snail>question for you… did you decide whether your vehicles will be deliverable to cities?
16:33<andythenorth>testing it at the moment
16:33<andythenorth>goes to Vehicle Dealer industry
16:34*andythenorth afk, tanks
16:34<andythenorth>total addiction :P
16:35<V453000>so andythenorth the python thing I linked isn't made for windows ._.
16:37<V453000>omg it installed through pip
16:37<V453000>:D
16:37<V453000>..
16:38<Samu>i have found the cause of this bug https://bugs.openttd.org/task/6574
16:39<andythenorth>V453000: \o/
16:39<Samu>my solution was to remove all go to depot orders upon placing the new airport
16:39<V453000>testing now
16:39<andythenorth>I wrecked all newgrf again :(
16:40<V453000>:D ?
16:40<V453000>started developing in tank fashion?
16:41<Samu>nobody ever listens to me :(
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16:42<andythenorth>ach
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16:43<andythenorth>if you get a bunch of shit players in random, the game is just lost
16:43<andythenorth>frustrating
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16:44<V453000>welcome to any moba andythenorth
16:44<V453000>team games...
16:45<andythenorth>blah
16:45*andythenorth doesn't like it
16:49<Samu>Im bored, i never know what to do
16:51<Wolf01><andythenorth> frustrating <- That's why back in time I played quake 3 arena on deathmatch only
16:51<Samu>can I post a fix for this bug? https://bugs.openttd.org/task/6574 it was not reported by me
16:53<Wolf01>No, you can only post bug fixes to task numbers which end in 7
16:54<Samu>whats that
16:54<andythenorth>is bed
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16:56<Samu>what do you mean wolf01
16:57<Samu>i'm not a dev, i dunno if i can use that site
16:58<Samu>i hate programming
16:58<Samu>i never know what i can do
16:58<Samu>Wolf01:
16:59<Wolf01>You used it before, just continue to use it, and if you want you can comment with a patch if you like to but I can't promise it will be used
17:00<LordAro>Samu: why don't you start your own software project, where you have proper control over what you can do?
17:00<LordAro>making lots of little patches that get rejected does tend to be unfulfilling
17:00<Wolf01>So we'll need to help him with that too?
17:00<LordAro>but it's the nature of a mature software project
17:00<LordAro>Wolf01: nah, those could be redirected to some general programming channel
17:01<V453000>ok apparently the psd-tools are not as useful as I had hoped
17:01<V453000>useful to some degree though
17:02<Samu>the times I used it, was for bugs I reported myself
17:03<Samu>I don't think it's right for me to post a patch for a bug someone else reported, it could be a bad patch after all
17:04<Wolf01>"at least you tried"
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17:04<Samu>hmm :) ok will try then
17:07<Wolf01>'night
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17:08<LordAro>Samu: the point of open source is that anyone can contribute to any part of the project
17:08<LordAro>patches do not have to come from "core developers"
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17:11<Samu>ah, LordAro that's exactly what I was worried about
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17:26<Samu>there u go https://bugs.openttd.org/task/6574
17:26<Samu>now wait an eternity
17:26<Samu>right?
17:38<LordAro>maybe :)
17:48<Samu>i need savegames of helicopters failing!
17:48<Samu>wanna fool proof my patch
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18:23<Samu>holy crap, i can stop an helicopter during flight
18:23<Samu>i'm wondering if bugs like this are ever reported
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18:43<Samu>there's an invisible in-the-air stopping points for helicopters, as if the plane was already on land
18:43<Samu>while they're waiting there, i can stop them
18:45<Samu>doesn't happen on all airport types
18:45<Samu>only in some
18:47<Samu>cyas tc
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---Logclosed Mon Nov 13 00:00:21 2017