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#openttd IRC Logs for 2018-04-01

---Logopened Sun Apr 01 00:00:11 2018
00:19-!-supermop [~supermop@pool-71-167-52-194.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds]
00:19-!-supermop [~supermop@pool-71-167-52-194.nycmny.fios.verizon.net] has joined #openttd
00:19-!-supermop is "A CIRC user" on #openttd
00:38<Pikka>oh dear...
00:38<Pikka>I drew a flat wagon... now I suppose I need to draw cargos
00:38<Pikka>where's the IH cargo repository? :D
00:47-!-Cubey [~Coobies@pool-108-45-155-209.washdc.fios.verizon.net] has quit [Ping timeout: 480 seconds]
00:48<Eddi|zuHause>"India's railway company got 28 million applications for 90000 open jobs"
00:49-!-supermop [~supermop@pool-71-167-52-194.nycmny.fios.verizon.net] has quit [Ping timeout: 480 seconds]
00:52<Eddi|zuHause>"After Brexit, residents of the UK will no longer be eligible to hold .eu domain names"
00:58-!-SUPERNETS is "IRC.SUPERNETS.ORG" on #uml #kosagi
00:58-!-SUPERNETS [~SUPERNETS@185.10.68.229] has joined #openttd
00:59-!-SUPERNETS [~SUPERNETS@185.10.68.229] has quit [Excess Flood]
01:05-!-sla_ro|master [~sla.ro@78.96.209.89] has joined #openttd
01:05-!-sla_ro|master is "slamaster" on #sla #openttd
02:23-!-andythenorth [~andytheno@host-78-149-105-201.as13285.net] has joined #openttd
02:23-!-andythenorth is "andythenorth" on #openttd
02:24-!-FRIGN411 [~vkkzkjru@5.167.28.149] has joined #openttd
02:24-!-FRIGN411 is "zyyeqyya" on #openttd
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl jihinnb: jonty-comp XeryusTC orudge ▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl bhiaxthu: Antheus Darkvater Agiri[m] ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl jkensocdg: DorpsGek guru3_ tycoondemon ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl jjqfzcsj: Markk NGC3982 APTX_ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl nfpeb: Antheus Extrems planetmaker ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl rpkhqwor: TheMask96 Eddi|zuHause sla_ro|master ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl iwzqbaan: ST2 Sacro Sheogorath ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl rbyzqhdmyu: APTX_ nahkiss dustinm` ▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl xfdzjjun: greeter LANJesus Exec ▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl owtetfqhf: peter1138 ST2 techmagus ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl swzbnjps: nahkiss cHawk angguss[m] ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄\xE2
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl eooelr: Terkhen michi_cc Markk ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl ivlhbdkq: Darkvater SpComb OsteHovel ▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl cksymjle: dihedral Terkhen Arveen2 ▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl qvdswplpai: Taede tycoondemon rustyshackleford[m] ▄▄▄▄▄▄▄▄▄▄
02:25<LANJesus>oh geez
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl crtfahysm: TheMask96 Agiri[m] luaduck ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl uwiyyul: Exec XeryusTC Rubidium ▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl iqdlxrgk: Sylf planetmaker yorick_ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄\xE2
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl gvphsn: Vadtec Pikka Extrems ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl mqith: __ln__ Hirundo grossing ▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl qtwsbb: Flygon Yotson berndj ▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl sowbai: Vadtec dpk guru3_ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl bojsj: KouDy Compu Pikka ▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl snjdb: Pikka triolus[m] TinoDidriksen ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl rshudv: __ln__ ericnoan APTX| ▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl aovrrqfmkv: Taede HeyCitizen UncleCJ ▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl sbbnjat: fonsinchen yorick_ Hirundo ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl pnhuqa: sim-al2 sla_ro|master heffer ▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl ikmpag: LordAro yorick_ UncleCJ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl ctlplewhnv: justiceBEAVER Taede heffer ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl ydjbh: Ammler Lamp- Agiri[m] ▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl wfbnqhevi: Mavy_ yorick_ APTX_ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:25<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl kpugpo: triolus[m] muffe __ln__ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl qnaccftnzb: Mazur bwn Markk ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄,
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl lvbne: axoi Agiri[m] Extrems ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl hczls: greeter axoi argoneus ▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<Pikka>excellent
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl vrwvts: peter1138 __ln__ ccfreak2k ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl iuauflqud: Alkel_U3 cute[m] ST2 ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl cfxyrei: rellig Hazzard Antheus ▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl lcshxfga: ST2 Lejving_ Compu ▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl ndhqjzeg: juzza1 johnwhitlow[m] techmagus ▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl hbrkulfnhg: Osai _dp_ dpk ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26-!-Compu [~Compu@0001feeb.user.oftc.net] has quit [Quit: https://www.youtube.com/watch?v=5FjWe31S_0g]
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl moimcoxo: Hazzard donar argoneus ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl xluvii: luaduck TinoDidriksen dihedral ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl pedfcdrukt: crem sim-al2 KenjiE20 ▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl gmbrkt: Alkel_U3 m1cr0man IgnoredAmbience ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl furrsoav: Sacro Ammler techmagus ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26<FRIGN411>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl xtdune: APTX_ Sylf OsteHovel ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:26-!-FRIGN411 [~vkkzkjru@5.167.28.149] has quit [Excess Flood]
02:26<Flygon>...
02:26<Flygon>Maybe I should've given the Opers a poke.
02:27<Flygon>Supernets has been going everywhere again.
02:27<Flygon>But our IRC network pre-emptively G-Lined it thanks to scanning features before it could do a thing. :V
02:29-!-Wacko1976 [~IceChat9@027-161-128-083.dynamic.caiway.nl] has joined #openttd
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02:29-!-deltronMKNFCD is "vjdhdpqb" on #openttd
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl nwxov: rustyshackleford[m] planetmaker SmatZ ▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl djowq: justiceBEAVER ericnoan cute[m] ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl xubfieqyon: Mahjong Taede APTX| ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl zymdk: greeter Markk Hazzard ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl biyaakw: Maarten sla_ro|master orudge ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30<deltronMKNFCD>▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ HAPPY APRIL FLOODS DAY BROUGHT TO YOU BY iяс.sцреяиетs.ояg сни sцреявоwl fgcbiawwxg: juzza1 Rubidium Darkvater ▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
02:30-!-deltronMKNFCD [~yiwauzj@203.82.38.30] has quit [autokilled: Spambot. Don't mail support@oftc.net if you think this is in error. (2018-04-01 06:30:06)]
02:33<Flygon>They've managed to get themselves DDoS'd multiple times, btw.
02:33<Flygon>...completely unsurprisingly.
02:33<Flygon>When you spam the Mafia, the Mafia DDoS's you back. :V
02:54<cHawk>hah, he bypassed my autoignore
02:54<cHawk>I igonire everyone who mentiones 4 or more nicks in one line
02:59<sla_ro|master>you should set it at 2 nicks now ;p
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03:18<andythenorth>Pikka: automated chassis drawing innit :P
03:19<Pikka>o/
03:19<Pikka>what about automated cargo drawing though
03:20<andythenorth>I automated cargo positioning :P
03:20<andythenorth>it doesn't know how to make actual pixels
03:21<andythenorth>hmm
03:22<andythenorth>2x means more detailed cargos eh :)
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03:22<Pikka>ummm maybe? :)
03:24<andythenorth>1 *really nice* tarp? :P
03:25<Pikka>"really" "nice"
03:25<andythenorth>box van
03:25<andythenorth>job done
03:26<Pikka>yes but
03:29<andythenorth>isn't it
03:30*andythenorth goes back to painting
03:30<Pikka>8 variants of goods on flatcar... tarp tarp tarp tarp, cabledrum flatthing container container. Yes?
03:30<andythenorth>you want me to find pictures of open-topped bulk containers? :P
03:31<Pikka>http://myweb.tiscali.co.uk/gansg/5-unit/unitload1.htm doesn't it?
03:31<andythenorth>yes
03:31<andythenorth>also bricks
03:31<andythenorth>my test game says I have to finish this http://bundles.openttdcoop.org/unsinkable-sam/push/LATEST/docs/html/static/img/covered_hopper_carrier_D.png
03:32<andythenorth>one angle drawn is not enough :P
03:32<Pikka>sadly not
03:33<andythenorth>can you tell it's originally the UKRS 2 grain hopper? :P
03:33<Pikka>not even slightly
03:33<andythenorth>sprite has travelled far
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04:17<Wolf01>Moin
04:18<Wolf01>So I have a dramatic idea for an april fool, but I need help from a moderator and all the parts involved :P
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04:40<LANJesus>change all the threads on the forum to have the same title
04:41<Wolf01>That might be difficult to recover, but sure it's funny :P
04:42<LordAro>probably the sort of thing that you could do with some source code editing
04:43<LordAro>no need for actual data loss
04:43<Wolf01>Ha! Team rocket took control of the italian pokémon community
04:43<LordAro>i'd imagine you'd need orudge for that though
04:43<Wolf01>https://wiki.pokemoncentral.it/Home XD
04:51<Wolf01>http://store.steampowered.com/app/593600/PixARK/ this is nice, well done
05:08<Alkel_U3>So, what feature is getting chopped off of OpenTTD this year? Is it trains finally? Never could get my head around those, anyway...
05:08<Wolf01>I wish we should have thought about this before: TL;DR lock topic, ban me and andy for today, say we are closing the NRT project because we received a C&D from OTTD devs
05:10<Wolf01>The best part would be without andy knowing XDXDXD
05:16<LordAro>haha
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07:13<@DorpsGek>Commit by frosch :: r28001 /branches/1.8 (5 files in 3 dirs) (2018-04-01 13:13:24 +0200 )
07:13<@DorpsGek>[1.8] -Update: Documentation
07:13<LordAro>:o
07:14<@DorpsGek>Commit by frosch :: r28002 /tags/1.8.0 (11 files in 3 dirs) (2018-04-01 13:14:34 +0200 )
07:14<@DorpsGek>-Release: 1.8.0
07:14<LordAro>:oo
07:14<frosch123>are those eggs?
07:15<Eddi|zuHause>that must be an april fools day prank, there can't possibly be an actual release
07:15<Eddi|zuHause>i mean, look at the revision numbers
07:15<Eddi|zuHause>no way they can be real
07:26<Wolf01>So, what's the prank? :D
07:26<Wolf01>Also, topic
07:27<frosch123>we are moving to github :p
07:28<Wolf01>Make fake commits on svn after moving, just to troll people
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07:29<Wolf01>o/
07:29<@Alberth>o/
07:38<@Rubidium>the prank is that I'm still listed as active!
07:42<TrueBrain>the prank is that this started as a joke 10 years ago ... :P
07:44<Eddi|zuHause>OpenTTD has been a joke for all of the past 10 years?
07:45<@Alberth>of course, you don't think that you would seriously consider to work on some vague project for the next 10 years, right?
07:46<Eddi|zuHause>so not only the cake was a lie then :/
07:47<@Alberth>most people writing history never had the intention to do that initially
07:47<TrueBrain>I was refering to the release schedule, but okay :)
07:47<@Alberth>:D
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08:01<frosch123>@topic set 1 1.8.0
08:01-!-DorpsGek changed the topic of #openttd to: 1.8.0 | Website: *.openttd.org (translator: translator, server list: servers, wiki: wiki, patches & bug-reports: bugs, revision log: hg, release info: finger) | Don't ask to ask, just ask | 'Latest' is not a valid version, 'Most recent' neither | English only | Logs: @logs | #openttd.dev if this channel is really spammy
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08:37<Eddi|zuHause>haha. fooled you!!
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08:50<SpComb>hmm..
08:51-!-Wolf01 is now known as Samu
08:51<Samu>Haha! Fooled you all this time
08:51<Samu>Now, who is the prank master?
08:51-!-Samu is now known as Wolf01
08:52<LordAro>oh dear
08:52<LordAro>@seen Samu
08:52<@DorpsGek>LordAro: Samu was last seen in #openttd 56 seconds ago: <Samu> Now, who is the prank master?
08:52<LordAro>heh
08:53<TrueBrain>and the jokes are getting worse and worse by the minute ... :P
08:54<SpComb>https://github.com/curl/curl/pull/2444
08:56<Wolf01>Lol
08:57<TrueBrain>in Bamboo you can make a "Final task", tasks that are executed no matter if the build succeeded or not
08:57<TrueBrain>sounds like a perfect place to notify of build failed/success
08:57<TrueBrain>but ... you cannot ask that information there
08:58<TrueBrain>everytime they have stuff that isALMOST there .. but those last few steps ... they failed to take
08:59<frosch123>TrueBrain: looks like http://finger.openttd.org/versions.txt did not get updated
08:59<LordAro>sounds like the arguments against bamboo are getting stronger :p
09:00<TrueBrain>wow .. that is a really long time ago that finger failed ..
09:00<TrueBrain>oh-oh :D
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09:00<frosch123>i am sure you can blame it on bamboo somehow
09:01<frosch123>or some mysql query :p
09:01<@Rubidium>ldap?
09:01<LordAro>dns, clearly
09:02<TrueBrain>a lot of permission denieds
09:02<TrueBrain>yet it continued
09:02<TrueBrain>yeah .. no files were uploaded too
09:02<TrueBrain>okay .. what went wrong ..
09:06<TrueBrain>and Bamboo cleaned up the release after this .. lol
09:06<TrueBrain>okay
09:06<TrueBrain>publish script will now fail when this happens again
09:06<TrueBrain>and we have to rebuild it all :)
09:07<TrueBrain>frosch123: takes another hour or so for the release to be ready
09:07<frosch123>some hare did hide all the eggs?
09:07<TrueBrain>problems was that openssh got upgraded, and the current key was no longer accepted
09:08<TrueBrain>on better news: https://github.com/OpenTTD/OpenTTD-RC/pull/6698
09:08<TrueBrain>I just need to make a Docker that runs 'make regression' now :)
09:10<LordAro>doesn't appear to be running make...
09:12<TrueBrain>didnt I just said that?
09:13<LordAro>ah
09:13<LordAro>yes, you should do that
09:19<TrueBrain>but so now GitHub tells AWS SNS tells AWS Lambda tells Bamboo tells GitHub
09:19<TrueBrain>its complicated :P
09:20<LordAro>oh dear
09:20<TrueBrain>but it is pretty nice
09:20<TrueBrain>saved a lot of setting up our own infrastructure to handle GitHub API
09:21<TrueBrain>and Dockers are being created by the Docker Hub Automated Build
09:21<TrueBrain>which is also very nice
09:21<TrueBrain>and the Dockerfiles are on GitHub too
09:21<LordAro>how much the AWS cost?
09:21<TrueBrain>lovely transparent :)
09:21<TrueBrain>zero
09:21<LordAro>ah, nice
09:21<TrueBrain>SNS and Lambda is free up till 1 miljoen PRs per month
09:21<TrueBrain>well, PR changes
09:21<TrueBrain>so any comments, edit, push, etc
09:22<TrueBrain>@calc 1000000 / 30 / 24 / 60
09:22<@DorpsGek>TrueBrain: 23.1481481481
09:22<TrueBrain>23 changes per minute
09:22<TrueBrain>lolz
09:22<TrueBrain>I think we are fine :P
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09:22<LordAro>can you limit it to just pushes?
09:22<LordAro>no need to send anything else to it, right?
09:22<TrueBrain>no; pushes on GitHub is when you accept a PR
09:22<TrueBrain>I limited it to pull_request
09:22<TrueBrain>which is a very big domain
09:23<TrueBrain>talk to GitHub API guys :P
09:23<LordAro>i see
09:23<TrueBrain>but really ... 23 changes per minute ..
09:23<TrueBrain>and you worry why?
09:23<LordAro>yeah...
09:23<TrueBrain>if OpenTTD becomes that popular, we can pay AWS :P
09:23<LordAro>pretty sure even ansible or golang don't get those levels of PR changes
09:25<frosch123>https://paste.openttdcoop.org/px5fc0gbg <- too harsh?
09:25<TrueBrain>its funny, but harsh :P
09:26<LordAro>:D
09:26<LordAro>"we will be making"
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09:50<TrueBrain>frosch123: it is published
09:50<frosch123>\o/
10:06<TrueBrain>okay, we can now run multiple tests on a PR
10:06<TrueBrain>that could include coding-style checks, etc
10:14<TrueBrain>yippie; this works :D
10:14<TrueBrain>so, Dockers ...
10:14<TrueBrain>that is something for tomorrow :)
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10:46<supermop>yo
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10:52<andythenorth>Pikka: what timespan for 10 engines?
10:52<andythenorth>o_O
10:52<Pikka>20th century
10:53<andythenorth>4-4-0, black 5 or castle, 37, 68
10:53<andythenorth>done
10:53<andythenorth>1900, 1930, 1960, 1990
10:53<Pikka>see that's what I thought
10:53<andythenorth>easy
10:53<Pikka>but I was wrong :P
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10:54<andythenorth>I got 45 1860-2020 http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html
10:54<andythenorth>but 19 of those can be ignored
10:54<Pikka>UKRS2 had 60-odd
10:55<andythenorth>so I have 26 non-weird types
10:55<andythenorth>and you can lose 1/3 of those, because I cover more time
10:55<andythenorth>so I'm at 17
10:55<andythenorth>and you won't be as obsessive and weird as me
10:56<Pikka>you don't have a 4-4-0 :P
10:56<andythenorth>I have some length rules
10:56<andythenorth>so it had to become a 4-2-2
10:56<andythenorth>smaller wheel :P
10:57<andythenorth>if you only have one engine per generation you don't have to balance anything
10:57<andythenorth>and generations are 25 years
10:57<andythenorth>so you need 4
10:57<andythenorth>:P
10:57<Pikka>yes, but then one engine has to do everything
10:58<Pikka>so "everything" becomes the same
10:58<andythenorth>it *is* kind of boring to play with
10:58<Pikka>which admittedly is how most people play TTD
10:58<andythenorth>original horse idea was 20 engines
10:58<andythenorth>but I couldn't enjoy it
10:59<Pikka>the first loco in 10CC turned out to be the hardest to decide on, because it sets the tone for the decade-and-a-half that it's the *only* locomotive, and it requires the second locomotive to be a contrast but not an obvious 1:1 replacement, otherwise *that* becomes the only locomotive
10:59<andythenorth>you want all RAIL / ELRL?
11:00<andythenorth>you could do a 'full' standard gauge roster of 5, and a 'full' narrow gauge roster of 5
11:00<andythenorth>or 4 freight, 4 branch, 4 express
11:01<andythenorth>what is the first loco currently? o_O
11:02<Pikka>https://www.lner.info/locos/J/j27.php
11:03<andythenorth>yair
11:04<Pikka>feels like the right sort of loco for getting started... not a big express, but not a tiny tank engine either
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11:07<andythenorth>what would be next?
11:11<Pikka>Gresley K2, then the Jubilee
11:12<Pikka>so they increase in speed and power, but the older ones stay useful on smaller trains, especially with the low wagon speeds
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11:16<supermop>Pikka: https://www.tt-forums.net/viewtopic.php?p=1204522#p1204522
11:17<supermop>you end up pretty close to original vehicles.. just no tim or asia star
11:17<andythenorth>Pikka: so what tech tree?
11:17<andythenorth>slow and fast?
11:17<Pikka>MUs are nice though :P
11:17<andythenorth>what are the lines?
11:18*andythenorth has played too much Tanks
11:18<andythenorth>:P
11:18<supermop>Pikka: UK = DMUs
11:18<supermop>its tough to do without
11:18<Pikka>then don't do without... but something has to go. It's tough, eh?
11:19<andythenorth>depends if 'branch' is a thing
11:19<supermop>the closest thing to bloat original vehicles had was too many 60s diesels
11:19<supermop>but
11:19<Flygon>supermop: I still declare Victoria DMU king. :3
11:19<Flygon>We... just...
11:20<Flygon>Won't stop manufacturing VLocity DMUs.
11:20<Pikka>'branch' is not a thing in TTD, andy :P
11:20<supermop>compared with no diesels at all at end of game
11:20<andythenorth>original TTD has the tank engines and DMUs
11:20<andythenorth>but I always lost money with them in original TTD :P
11:20<andythenorth>they're only good for marginal routes
11:20<andythenorth>and marginal routes are no good
11:20<supermop>if you are add 40 years to the front of the original run, you are making it even harder to fit in MUs
11:20<andythenorth>if there's enough pax to make money, there's enough for a big train
11:21<Flygon>It's like that Pizza comic where that guy is send to hell and told that he can have a Pizza but it will burn away his mouth then he eats the Pizza and melts his mouth away but keeps eating it anyway and the devil tells the guy to stop eating the Pizza because he's genuinely concerned with his Pizza consumption.
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11:21<andythenorth>Pikka: 'always big trains' :P
11:21<andythenorth>then it's easier
11:21<supermop>axing the 92/avocet to fit in an emu/dmu makes the electrics have no progression as well
11:21<andythenorth>no need for balancing shenanigans
11:21<Pikka>I like small trains
11:22<andythenorth>ok so 'always small trains'
11:22<Pikka>but with limited vehicles, you can't get too niche either way
11:22<andythenorth>I found it really hard to balance Horse without 4 types per generation
11:22<Pikka>but nor can you go too middle-of-the-road, because then you have multiple locos which are practically the same
11:22<andythenorth>and I had to cap speed on freight vehicles, which is a total PITA
11:22<supermop>only one freight diesel and freight electric after 1960, rest is mus
11:24<supermop>so what do you think of 20/47/86/43/92/66 pikka?
11:24<supermop>that only leaves room for 4 steams, and no MUs
11:24<Pikka>you got 5/6, well done :P
11:25<andythenorth>92 is lame
11:25<andythenorth>66 is lame
11:25<supermop>i feel the lack of a first and last decade electric is a big problem in original set
11:25<andythenorth>electrics bloat the set
11:26<supermop>andythenorth: i had it as 89 and 58 for maximum british styling
11:26<Pikka>technically mine's 59 rather than a 66 :P
11:26<supermop>but that seemed like an affectation
11:26<andythenorth>Pikka: considered just inventing stuff? o_O
11:26<andythenorth>I found it helped :P
11:26<Pikka>people seem to prefer "realism" though ;)
11:26<supermop>andythenorth: someone is already doing a fictionalized train set
11:26<andythenorth>$someone
11:27<andythenorth>everything is super-real in Horse
11:27<andythenorth>you just have to squint
11:27<Pikka>anyway, the 92 is justified. You have the AL6 for about 30 years, then it splits into the 92 for even heavier freight, and the 321 for passengers.
11:27<andythenorth>electro-diesels solve a lot of problems
11:28<andythenorth>small engines off the wires, big engines on the wires
11:28<andythenorth>also super-realisms
11:28<Pikka>yes but
11:28<supermop>what about pre-50s electrics? a bit out of place in britain, but i think it makes an interesting trade off
11:28<andythenorth>it bloats
11:28<supermop>not much to choose from
11:28<Pikka>I had to remind myself that electrification is basically cosmetic in TTD... it's not exactly hard to drag the convert tool over the whole map :P
11:28<andythenorth>Pikka: just UK?
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11:29<Pikka>one at a time I think?
11:29<supermop>Pikka: make the wires much more expensive, and and some BAD_FEATURES to the running costs
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11:29<supermop>which is how i make sense of trolleybi
11:29*andythenorth does 'well I dunno' face
11:30<supermop>though the raison d'etre for trolleybi was more 'someone made ELRD, i guess someone should make ELRD vehicles
11:30<andythenorth>I think Horse is luxurious at 26 RAIL / ELRL for 150 years
11:30<andythenorth>and it could be done in 12
11:30<andythenorth>for 100 years
11:30<Pikka>I just wanted to draw less tbh :P
11:31<andythenorth>some of my engines are 'refurbed'
11:31<andythenorth>just paint the window surrounds black
11:31<andythenorth>and upgrade by 600HP
11:32<andythenorth>also try GWR or LMS prototypes :P
11:32<andythenorth>they had standardised boilers, cabs etc
11:33<andythenorth>DMU - pax and mail refits?
11:34<Pikka>yep
11:34<andythenorth>what gap for generations?
11:34<andythenorth>25 years?
11:35<Pikka>101 in 1955
11:35<Pikka>321 in 1988
11:35<Pikka>and that's it :P
11:35<andythenorth>and generations for rest of set? o_O
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11:36<supermop>how fast are 321s?
11:36<supermop>100 mph?
11:36<Pikka>yes
11:36<supermop>good enough for 2050 tbh
11:37<supermop>do they have door on front?
11:37<andythenorth>no
11:37<andythenorth>but eh, realisms
11:37<supermop>:(
11:37<supermop>i like the visual change of non door / door in original dmus
11:38<andythenorth>do a 4-REP thing https://en.wikipedia.org/wiki/British_Rail_Class_432
11:38<andythenorth>I 'licensed' all UK electrics to be OHLE, 3rd rail never happened :P
11:38<supermop>too strong as i recall
11:38<andythenorth>electrify everything after 1970
11:39<andythenorth>one big electric loco, one big MU
11:39<supermop>4 rep was the one that pushed an unpowered rake right?
11:39<andythenorth>y
11:40<andythenorth>Pikka: express tanks https://en.wikipedia.org/wiki/LB%26SCR_L_class
11:40<andythenorth>1900: 0-6-0
11:40<andythenorth>1930: 2-8-0 freight, 4-6-4 express tank
11:41<andythenorth>1960: class 37, class 74
11:41<andythenorth>1990: class 92
11:41<andythenorth>two MUs
11:41<andythenorth>you're done in 8 there
11:42<Pikka>splendid
11:47<andythenorth>I'd add a hoover
11:47<andythenorth>for randoms
11:47<andythenorth>and maybe a pendolino or something
11:47<andythenorth>or maglev
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11:54<supermop>code 10 more locomotives, of which 2 are randomly enabled at each game start
11:55<supermop>andythenorth: do you recall how i need to wrap my other_veh_curve_info offset?
11:57<andythenorth>no ask Eddi|zuHause ;)
11:57<andythenorth>Pikka: alternately, choose engines by colour :P
11:58<andythenorth>do a red engine, a black engine, a green engine etc :P
11:58<andythenorth>and make them 100 years model life
11:58<andythenorth>'Toby', 'Edward', 'Henry' :P
11:58<Eddi|zuHause>red engine is always the fastest?
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12:10<andythenorth>Eddi|zuHause: depends on the episide
12:11<andythenorth>episode *
12:11<andythenorth>usually the Blue engine is fastest
12:11<andythenorth>unless he has a fault
12:11<LordAro>:D
12:12<Eddi|zuHause>andythenorth: i don't think i ever watched an episode, anyway
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12:17<Thedarkb-X40>Is there any way to make a train transfer some of its cargo but not all of it?
12:17<Thedarkb-X40>I have a train carrying coal, iron ore and clay
12:17<Thedarkb-X40>and I want to drop off the clay at a different station.
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12:23<andythenorth>only if you get lucky with cargo-dist
12:23<andythenorth>otherwise no
12:23<andythenorth>oh if they're different cargos it will work
12:26<Pikka>must be nearly bedtime
12:26<alluke>damn i love uk rave scene
12:26<Pikka>todo tomorrow: teach AI to refit trucks...
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12:26<alluke>got to see darren styles yesterday
12:27<alluke>first time in finland
12:30<andythenorth>bye pikka :P
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13:22<supermop>ERROR: "moprv65.nml", line 31617: Unrecognized identifier 'other_veh_curve_info' encountered
13:23<supermop>other_veh_curve_info is listen as a variable in the spec tho
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13:27<Eddi|zuHause>version?
13:28<supermop>nrt version of nml
13:28<supermop>i changed to other_veh_curve_info, (offset)
13:28<supermop>but then i get " Switch-block requires 4 parameters, encountered 5"
13:29<supermop>so that must not be it either
13:29<supermop>https://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#cite_ref-offset_1-0
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13:34<supermop>other_veh_curve_info(offset) gives error "other_veh_curve_info' is not defined as a function"
13:34<supermop>going to take a break
13:38<Eddi|zuHause>i have no idea how that is meant to work, i always used the var[] syntax
13:39<Eddi|zuHause>and who knows whether nrt-nml is actually based on the current version of nml?
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13:41<Thedarkb-X40>I don't know what I did but I made the loan scale with inflation.
13:41<Thedarkb-X40>I like it.
13:42<Eddi|zuHause>it does that automatically
13:42<Thedarkb-X40>Most other servers I've played on kept it capped at 300,000
13:43<Eddi|zuHause>max loan always scaled with inflation, and starting loan also scales with inflation for many years now
13:43<Eddi|zuHause>possibly those servers ran without inflation?
13:44<Thedarkb-X40>That's probably the reason.
13:49<Thedarkb-X40>I keep spending more money than I'm making.
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16:03<Thedarkb-X40>Uuuuuuuuuugh
16:03<Thedarkb-X40>Pathfinding issues
16:04<Thedarkb-X40>Waypoints to the rescue
16:04<Thedarkb-X40>I hope
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18:35<Wolf01>'night
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18:48<supermop>i just can't find how i write the 'argument' for 'variables that require an argument'
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18:53<Supercheese>just in parentheses?
18:53<Supercheese>variable_name(argument)
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18:53<supermop>that gives "'other_veh_curve_info' is not defined as a function."
18:54<Supercheese>could be brackets then
18:54<Supercheese>var[arg]
18:55<LordAro>what do you mean by "variable that requires an argument" ?
18:55<LordAro>how is it defined?
18:55<Supercheese>https://newgrf-specs.tt-wiki.net/wiki/NML:Vehicles#Variables_that_require_an_argument
18:55<Supercheese>probably those
18:55<supermop>yep
18:55<Supercheese>or similar
18:56<supermop>maybe i am just incredibly ignorant, but it seems to me there is no explanation anywhere of how to use those
18:58<supermop>Supercheese: the [ ] just gives error: Syntax error, unexpected token "["
18:58<Supercheese>It should be parentheses
18:59<Supercheese>I have:
18:59<Supercheese>switch(FEAT_OBJECTS, SELF, seagull_tile_check_switch, nearby_tile_water_class(0,0))
18:59<Supercheese>in one bit of code
18:59<Supercheese>cf. https://newgrf-specs.tt-wiki.net/wiki/NML:Objects#Object_variables
19:01<supermop>that gets me back to "'other_veh_curve_info' is not defined as a function."
19:02<Supercheese>hm
19:02<supermop>for "switch (FEAT_ROADVEHS, SELF, carrier_low_mid, other_veh_curve_info(-1) ){
19:05<supermop>like am i crazy? is that variable not actually even in nml?
19:06<LordAro>time to go look at the source
19:06<Supercheese>it might be for trains only
19:06<Supercheese>or somethin
19:06<LordAro>variables that have arguments... aren't normally called variables though
19:06<LordAro>those are functions
19:06<Supercheese>"variables with parameter" could be a better term
19:07<Supercheese>which is in fact what is used for Objects as linked above
19:07<Supercheese>hurrah for inconsistent nomenclature
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19:20<supermop>i guess i can try using var[0x62, etc] instead
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19:37<Thedarkb>Who made the 2cc pack?
19:44<supermop>2cc trains?
19:45<supermop>many people over many years, many of whom are no longer active
19:49<supermop>the forum topic would say
19:50<supermop>ooops: Unrecognized identifier 'PALETTE_CC_DARK_ORANGE' encountered
19:51<supermop>too bad there is no dark orange
19:52<supermop>'PALETTE_CC_PALE_BROWN'
19:52<supermop>the cc brown is already pretty pale, wonder what pale brown would be
19:53<supermop>oh man
19:53<Thedarkb>Since I last used it, they added a bunch of trains from my homeland.
19:53<supermop>"'PALETTE_CC_LIGHT_WHITE"
19:55<Thedarkb>But they have the reliability of the 001 class up way too high
19:55<Thedarkb>It's at 83% on my game and it should really be 20%
19:55<Thedarkb>Not kidding
19:55<Supercheese>>playing with breakdowns enabled
19:55<Thedarkb>They used military surplus marine engines and they fell apart in use.
19:55<Supercheese>unless it's that improved breakdowns patch
19:55<Thedarkb>Nah, I don't personally on my server.
19:55<Thedarkb>Just an observation.
19:56<supermop>ok day_of_year is not a real thing
19:56<Supercheese>yeah, reliability is rarely balanced by authors, I'd expect
19:56<Thedarkb>I'd like to see some other Irish trains added.
19:56<Thedarkb>The 071 class is kind of iconic.
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19:57<Eddi|zuHause>supermop: so i think i found your problem
19:57<supermop>needed a current_
19:57<Eddi|zuHause>it's not "curve_info"
19:57<Eddi|zuHause>it's "curv_info"
19:57<supermop>god damn it
19:58<Thedarkb>I can't really do pixel art though so it's not going to happen.
20:00<supermop>Eddi|zuHause: holy shit
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20:03<supermop>i knew i was being dumb, but i am surprised at just how dumb
20:03<supermop>though to be fair, the name of that variable is so long, why bother saving the e
20:04<Eddi|zuHause>supposedly consistency with the already existing variables
20:04<Eddi|zuHause>dunno who thought this up in the first place
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20:05<supermop>well pikka doesn't sleep that much
20:05<Pikka>only sometimes
20:08<Pikka>also, no inconsistency in variable names in nfo ;)
20:09<Supercheese>just hex
20:09<Supercheese>so inscrutable rather than inconsistent
20:09<Pikka>somewhat
20:10<Eddi|zuHause>so the original curv_info variables date very very early in nml history
20:11<Eddi|zuHause>commit by yexo, april 2010
20:11<Supercheese>whew
20:12<Eddi|zuHause>also, it's not actually an abbreviation of "curve", but "curvature"
20:23<jinks>Mikro ist mal wieder sehr leise... ca. 50% der Musik
20:23<Pikka>oui
20:23<jinks>sorry, wrong tab :(
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---Logclosed Mon Apr 02 00:00:12 2018