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#openttd IRC Logs for 2018-10-09

---Logopened Tue Oct 09 00:00:17 2018
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08:29<Samu>guys, I have a fix for this
08:31<Samu>whatever, i'll post it
08:49<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick opened pull request #6935: Add: EnsureNoShipFromDiagDirs
08:50*LordAro finds ReusableBuffer
08:50*LordAro wonders what on earth it is useful for
08:51<LordAro>Samu: bold move, fixing an issue marked as won't fix :p
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09:11<Samu>darn whitespaces
09:11<Samu>i can't see them
09:15<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick updated pull request #6935: Add: EnsureNoShipFromDiagDirs
09:16<Samu>yeh :(
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09:26<Samu>darn, that regression test hates me~
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09:28<Samu>without watching what it does, i have no idea what to do :(
09:31<Samu>i see, assertion failed
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09:36<Samu>that's weird, why is it asserting
09:43<Samu>ok, i see
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09:54<Samu>the unexpected assert is back to haunt me
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10:14<Samu>alright, i think i solved the assert problem
10:17<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick updated pull request #6935: Add: EnsureNoShipFromDiagDirs
10:18<Samu>that regression test actually helped me
10:18<Samu>made the assert trigger, when I was not expecting any issue
10:23<Samu>another crash?
10:23<Samu>i'm sad
10:26<LordAro>i'd suggest that you can run the regression test yourself, but i'm not actually sure you can via VS
10:26<Samu>+Error: Assertion failed at line 91 of /home/jenkins/workspace/OpenTTD_OpenTTD_PR-6935-V6E755EC6U4YKRM42E7WJQ7H5XPYKZ57ZRAWZKFCHJQLKASJZQEQ/linux-amd64-clang-3.8/src/tile_map.h: tile < MapSize()
10:27<Samu>how the heck
10:27<Samu>it was generating an industry at the edge of a map, maybe?
10:28<Samu>i guess the assert is telling me I am checking for a ship outside the map
10:29<Samu>not really sure, but a good guess i believe, as I'm not making certain of those tiles
10:33<Samu>if (!IsValidTile(tc)) continue;
10:34<Samu>hmm, unsure which one
10:37<Samu>have no way to check here, so i'm going to push again
10:39<LordAro>you could probably reproduce it yourself, even if you can't run that exact game
10:40<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick updated pull request #6935: Add: EnsureNoShipFromDiagDirs
10:40<Samu>too late :(
10:40<Samu>i still think the regression test is gonna fail me
10:41<LordAro>that's usually how it works, if you don't fully understand the problem
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10:47<LordAro>fwiw, regression basically runs: ./openttd -x -c ai/regression/regression.cfg -snull -mnull -vnull:ticks=30000 -g ai/regression/empty.sav -d script=2 -d misc=9
10:47<LordAro>if i'm reading the script correctly
10:47<LordAro>(from the bin directory)
10:49<Samu>ok, gonna try
10:53<LordAro>ok, there's a few other statements that might be necessary, but it'll get you most of the way there
10:53<Samu>didn't work, found no regression ai, loaded a dummy
10:53<LordAro>looks like it needs info.nut copying into place
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11:05<Samu>what costs 4500
11:05<Samu>that's the difference in bankbalance
11:05<Samu>something failed to build or clear or so, t.t
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11:40<Eddi|zuHause>what happened to "make regression"?
11:41<Eddi|zuHause>i could imagine there being a VS subproject for the regression
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11:49<Samu>damn another assertion
11:51<Samu>map_func.h line 386
11:51<Samu> return TILE_ADD(tile, TileOffsByDiagDir(dir));
11:51<Samu>still a tile outside the map?
11:55<Samu>@calc 0x00EF + 0xFFFFFF00
11:55<@DorpsGek>Samu: 4294967279
11:55<Samu>what the heck
11:55<nielsm>the result is -16
11:56<nielsm>in decimal two's complement
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11:57<nielsm>hm no -17... I think
11:57<Samu>so 239 - 256
11:58<Eddi|zuHause>@calc 4294967279-2**32
11:58<@DorpsGek>Eddi|zuHause: -17
11:58<Samu>@calc 239 - 256
11:58<@DorpsGek>Samu: -17
11:58<Samu>yeah, that's a tile outside the map again
11:59<Samu>hmm so how am i gonna do this
12:00<Samu>TileIndex tc = TileAddByDiagDir(tile, diag_dir); // Move into the neighbouring tile
12:00<nielsm>uh well you're obviously on the first row of the map and subtracting a row length, of course you're going to end up outside
12:00<Samu>can't use TileAddByDiagDir
12:00<nielsm>yes you can
12:00<Eddi|zuHause>to avoid going over the map edge, you must go in single steps, and bail out if you've reached a VOID tile
12:01<nielsm>but check the coordinate before blindly adding
12:01<Samu>actually, 'tile' is also outside the map, how come
12:01<Eddi|zuHause>going over the edge of the map is a bug even if you happen to end up inside the map array
12:03<Samu>so that means I have to check if tile is also inside the map
12:03<Samu>not just the tile i want to move to
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12:07<Samu>uh, nop
12:07<Samu>is inner tile perhaps?
12:10<Eddi|zuHause>@calc 18.6/15.2
12:10<@DorpsGek>Eddi|zuHause: 1.22368421053
12:23<Samu>how come tile 239 is valid? :(
12:24<Samu>freeform edges?
12:24<Samu>this was triggered by an industry spawn
12:27<Samu>gonna try this
12:47<Samu>i can't do this :(
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12:55<Samu>i think i found a way
12:55<Samu>TileIndex tc = AddTileIndexDiffCWrap(tile, TileIndexDiffCByDiagDir(diag_dir)); // Move into the neighbouring tile
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12:57<Samu>oh wait, i dint build
12:59<Samu>yes, it exited with no error
12:59<Samu>this regression test dude
12:59<Samu>i still can't see it
12:59<Samu>but i can run it here
13:01<Samu>the derriere test, generating 13k towns and 20k industries brb
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13:06<Samu>hey gelignite, can you make gelignAIte do what it does, but for more towns?
13:06<Samu>there's no other AI like it
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13:10<gelignite>well, yes and no. i've planned a new version for years. bad news is, i don't find the time to make it happen.
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13:14<Samu>debug mode is too slow on 4k maps
13:14<Samu>but it generated 20480 industries on startup, no asserts
13:14<Wolf01> must... go... there.
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13:17<Eddi|zuHause>Wolf01: think they have better internet than you? :p
13:19<Samu>okay, so uploading again
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13:20<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick updated pull request #6935: Add: EnsureNoShipFromDiagDirs
13:21<Samu>expecting a regression failure, only
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13:21<Samu>which is still something i can't quite figure out
13:24<frosch123>"2/100 of a mile" <- what a unit
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13:27<Samu>well, failed at regression again
13:27<Wolf01>Meh, phone works now but internet unstable
13:27<Samu>i can only imagine the AI was building something that had a ship nearby and it failed
13:28<Samu>but i cant prove it
13:35<Eddi|zuHause>i'm pretty sure "middle of nowhere, oregon" has better internet than "industrialized northern italy" :p
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13:51<Samu>think i found the cause
13:51<Samu>airport price is being ignored t.t
13:51<Samu>i failed
13:52<Samu>if i failed there, i must have failed in more situations
13:54<Samu>yeah, i tried to sound smart, and totally made this screw costs
13:55<Samu>my worst push request so far
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14:31<erkin>Is there a way to see which road pieces are mine, so that I can demolish them to reduce property maintenance without accidentally angering local authorities?
14:31<Wolf01>Land info tool
14:33<erkin>Thanks, that works for me.
14:36<Eddi|zuHause>we should maybe finally get around to including that tile highlighting patch :p
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14:39<Eddi|zuHause>still no useful internet?
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14:43<Wolf01><Eddi|zuHause> still no useful internet? < no
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14:51<DorpsGek_II>[OpenTTD/OpenTTD] SamuXarick updated pull request #6935: Add: EnsureNoShipFromDiagDirs
14:51<Samu>expecting success now
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14:53<Samu>btw, ur regression ai could test raise and lower terrain
14:54<Samu>I had some failure in the terraform costs too and it wasn't detected
14:57<Samu>Running ai/regression/tst_regression... passed! yeeeh
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15:25<Wolf01>So, maybe the problem is resolved, I asked them to reset the DSL circuit
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15:35<Eddi|zuHause>so much for "have you tried turning it off and on again?"
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17:55<Samu>what to do about this?
17:58<Samu>for me it seems to be working fine, but I don't know how to attend to that request
17:58<Samu>I can't see where it fails
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---Logclosed Wed Oct 10 00:00:19 2018