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#openttd IRC Logs for 2018-10-29

---Logopened Mon Oct 29 00:00:46 2018
00:34<DorpsGek_II>[OpenTTD/OpenTTD] dorobouNeko commented on pull request #6946: Doc: More notes for developers adding new PerformanceElements https://git.io/fxQ2f
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10:18<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on pull request #6946: Doc: More notes for developers adding new PerformanceElements https://git.io/fx7tH
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10:43<eyemiru>/!⧵ ᎪΤTN: Tһis ⅽһannel һаѕ moved to irc.freenodе․nеt ﹟/ϳοіn /!\
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11:05<nicoulaj8>/!⧹ ATΤN⠆ Τhis channᥱⅼ һaѕ mo∨eԁ tο irϲ.freеᥒоԁe.ᥒet #⧸ϳoin /!⧹
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12:00<mnemonicj>᜵!⧹ ΑTᎢⲚ⁚ Ꭲһis cһɑnᥒeⅼ һas ⅿοvеd to іrⅽ.freenഠԁe.net #∕joіn /ⵑ\
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12:15<nielsm>what's the chance that spam is some kid holding a grudge over something trivial?
12:16<dwfreed>110%
12:16<dwfreed>but the grudge has nothing to do with openttd
12:23<nielsm>obviously not, the strategy is to annoy the hell out of unrelated people and get them to ddos your target
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12:38<Eddi|zuHause>well, the last wave already succeeded in making freenode unusable... any channel i wanted to visit there in the past few months is "registered only"
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12:47<jeromegn>/!\ ᎪΤTN: Τһⅰѕ chɑnnel hɑѕ ⅿo∨еd to irϲ.frᥱеnoԁe.ᥒet #/ϳഠiᥒ /ⵑ\
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12:55<frosch123>@mode +R
12:55-!-mode/#openttd [+R] by DorpsGek
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13:18<Eddi|zuHause>what a great piece of journalism... "the 10 best keyboard shortcuts for windows 10"
13:18<Eddi|zuHause>(including the fact that most of these have been available in windows for over 20 years)
13:29<Heiki>the 10 best keyboard shortcuts for OpenTTD 1.8.0 would be much more useful
13:33<DorpsGek_II>[OpenTTD/OpenTTD] frosch123 commented on pull request #6948: Doxygen improvements and various scan-build findings https://git.io/fx7wv
13:35<Heiki>hmm, today it’s been four weeks since I sent an email to translator@openttd.org
13:39<yellyFish>can someone explain what this mode boolean option means in TrainLocoHandler? is it supposed to be active half the time or something?
13:39<yellyFish>https://github.com/JGRennison/OpenTTD-patches/blob/ee00a28717d84226b77662e9765a23509a5b9fd5/src/train_cmd.cpp#L4757
13:39<frosch123>yes
13:40<Eddi|zuHause>look up the function declaration, it should have a comment
13:40<frosch123>the method moves vehicles at most one world-coordinate
13:40<frosch123>fast vehicles move twice per tick
13:41<yellyFish>Eddi|zuHause: i wouldn't be asking if there was one.
13:41<Eddi|zuHause>"mode" is probably not the best name for that
13:42<yellyFish>yeah. that's why i was asking
13:42<yellyFish>what would be a better name?
13:42<Eddi|zuHause>yellyFish: ok, next step would be to look up where it is called :)
13:43<yellyFish>It's not that obvious from the code. non-first call? does that imply there are many or only two?
13:44<Eddi|zuHause>iirc it's only two calls
13:50<yellyFish>maybe call it isSnd or something like that
13:54<Eddi|zuHause>wh wd undstnd tht?
13:55<yellyFish>or are we ever gonna need more than two calls? maybe make it a number?
13:55<frosch123>aircraft_cmd.cpp calls it "loop"
13:56<frosch123>anyway, it's about doing things on first call, or on every call
13:56<frosch123>though aircraft_cmd.cpp has some "mode = loop != 0" :)
14:20<Eddi|zuHause>"notFirst" :)
14:22<yellyFish>isSecondCall or notFirstCall
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14:32<andythenorth>o/
14:33<andythenorth>mac ICU replacement eh? o_O
14:45<DorpsGek_II>[OpenTTD/OpenTTD] thewinner666 opened issue #6950: Music plays on my spearkers, sound effects plays on my headphones https://git.io/fx7XW
14:51<yellyFish>oh god. i found some goto statements in TrainController
14:52<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on issue #6950: Music plays on my spearkers, sound effects plays on my headphones https://git.io/fx71n
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15:14<Wolf01>o/
15:15<andythenorth> yo
15:18<LordAro>yellyFish: so?
15:18<LordAro>be glad they're not setjmp
15:21<frosch123>LordAro: did your internet break down at some point? or what made you fix doxygen stuff? :)
15:22<andythenorth>YT ran out of videos
15:22<LordAro>haha
15:22<LordAro>dunno
15:23<LordAro>nielsm mentioned that it wasn't picking up studd in anonymous namespaces, and i went fron there
15:23<LordAro>pretty sure i was watching enterprise at the same time
15:23<DorpsGek_II>[OpenTTD/OpenTTD] thewinner666 commented on issue #6950: Music plays on my spearkers, sound effects plays on my headphones https://git.io/fx7ya
15:24<LordAro>^ is impressive
15:24<LordAro>not ottd bug, for sure
15:24<Wolf01>I was able to do the same with some other game (on windows)
15:25<Wolf01>But I did it for a precise reason
15:25<LordAro>sounds like you're best placed to advise them on what to do then :p
15:26<Wolf01>I don't even remember how I did and what game it was
15:26<Wolf01>Maybe borderlands
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15:29<nielsm>the real fix to that issue would be to use fluidsynth as a library and mix its output together with the sound effects
15:30<nielsm>which reminds me I should test that fluidsynth patch
15:32<andythenorth>I should draw pixels
15:33<Wolf01>I should close my steam wishlist
15:33<andythenorth>I should find my bricklink missing order
15:34<Wolf01>That's nasty
15:38<andythenorth>ooof
15:40<nielsm>okay didn't realize timidity was _that_ unmaintained, looks like last release was in 2004
15:40<nielsm>so it def. won't have pulseaudio support
15:40<andythenorth>we used to use really modern things :)
15:40<andythenorth>then we all got old
15:40<andythenorth>older *
15:40<yellyFish>just use alsa :)
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15:42<Wolf01>Shitty internet is shitty
15:42<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on issue #6950: Music plays on my spearkers, sound effects plays on my headphones https://git.io/fx7Hz
15:42<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh closed issue #6950: Music plays on my spearkers, sound effects plays on my headphones https://git.io/fx7XW
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15:46<yellyFish>what are spearkers?
15:47<yellyFish>berserker spearmans?
15:47<Wolf01>ed[tab][tab]... mmmh, where's he?
15:51<Wolf01>Which C:S dlc should I really have? I might buy one since they are discounted
15:53<andythenorth>someone draw my pixels?
15:54<Wolf01>Here are some: .
15:55<nielsm>Wolf01, parklife is supposed to be good, and the rest more or less skippable unless you really lust for their advertised content
15:57<Wolf01>I was thinking about natural disasters
15:59<Wolf01>Btw I like a relaxed game, so nd is not really for me
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16:08<nielsm>fluidsynth seems to work just fine
16:08<nielsm>though just going to let it play some tracks in full and try with both midi files and dos version music
16:09<LordAro>:)
16:12<nielsm>and the midi patchsets/soundfonts distributed just sound weird to my ears, as always
16:12<nielsm>:/
16:16<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on pull request #6901: Add: Fluidsynth music driver support (jmak) https://git.io/fx7dr
16:23<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on pull request #6901: Add: Fluidsynth music driver support (jmak) https://git.io/fx7F8
16:25<DorpsGek_II>[OpenTTD/OpenTTD] LordAro commented on pull request #6901: Add: Fluidsynth music driver support (jmak) https://git.io/fx7Fi
16:31<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on pull request #6901: Add: Fluidsynth music driver support (jmak) https://git.io/fx7bG
16:31<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh approved pull request #6901: Add: Fluidsynth music driver support (jmak) https://git.io/fx7bn
16:32<nielsm>ugh seriously OpenMSX has so many bad tracks, they have no sense of dynamics, just LOUD
16:40<andythenorth>hmm
16:40<andythenorth>did I anger jenkins?
16:41<andythenorth>oof so angry https://jenkins.openttdcoop.org/job/iron-horse/
16:41<frosch123>did you install the winzip driver update?
16:42<andythenorth>no but I probably should
16:42<andythenorth>can I get it from a random download site?
16:43<frosch123>apparently, i get ads for it all day
16:43<frosch123>must be important
16:44<frosch123># then we copy them into the first column of the spritesheet which is for the ÑÑÑ> orientation
16:44<frosch123>fancy characters
16:44<nielsm>I see three night creatures there
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16:51<andythenorth>http://bundles.openttdcoop.org/iron-horse/push/LATEST/docs/html/trains.html#boar_cat
16:51<andythenorth>the / angle for this sucks :P
16:51<andythenorth>it's just a blog
16:51<andythenorth>blob *
16:52<andythenorth>only about 100 pixels total
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17:45<Samu>yay, ludiai afterfix reached 5000 road vehicles and 5000 aircraft
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18:12<Samu>https://imgur.com/35Gw4nN
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---Logclosed Tue Oct 30 00:00:47 2018