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#openttd IRC Logs for 2018-11-08

---Logopened Thu Nov 08 00:00:00 2018
01:58-!-lugo [~lugo@000189e6.user.oftc.net] has joined #openttd
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03:29-!-Progman is "Peter Henschel" on #openttdcoop.dev #openttdcoop #openttd
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05:16-!-triolus is "realname" on #debian #openttd
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05:52-!-matt21347 is "matt" on #openttd #debian-next #debian-welcome #debian
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06:58-!-andythenorth is "andythenorth" on #openttd
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07:20-!-Gustavo6046 is "Non dico nomen." on #openttd
07:33<andythenorth>o/
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08:09-!-snail_UES_ is "Jacopo Coletto" on #openttd
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08:17-!-wodencafe is "Woden Cafe" on #432 #openttd #oftc #moocows
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09:46-!-nielsm is "Niels Martin Hansen" on #openttd #tycoon
09:46<nielsm>https://webster.openttdcoop.org <-- cert expired
10:07<LordAro>^Spike^: ^ ?
11:01-!-Progman [~progman@p548D92EE.dip0.t-ipconnect.de] has quit [Ping timeout: 480 seconds]
11:28<@peter1138>When automated certificate renewal is not automated...
11:30<nielsm>annoying, either OneDrive/O365 has really been broken for a full day, or they really don't like the files I'm uploading
11:34<nielsm>am I understanding right that the TileLoop runs on 1/256th of all tiles on the map every tick, rotating so it visits every tile exactly one across 256 ticks?
11:35<nielsm>my actual problem is wanting to branch differently every second visit to a tile
11:35<nielsm>so I was thinking (_tick_counter&512)==0 for example
11:36<nielsm>looks like other parts of the code is doing similar things
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12:38-!-frosch123 is "frosch" on #openttdcoop.devzone +#openttd.dev #openttd
12:42<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh opened pull request #6965: Add: Four alternative town cargo generation methods https://git.io/fpkqa
12:42<nielsm>frosch123: I did get convinced the map array counting is pointless and took it out again
12:43<frosch123>evening :)
12:43<nielsm>and did some more experimentation with the bitcounting stuff, and found what I think produces good results
13:00<nielsm>this formatting is too much fun to play around with... https://0x0.st/slHV.png
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14:03<Wolf01>o/
14:03<andythenorth>yo
14:40*andythenorth pastes some html into a page
14:40<andythenorth>to avoid angering TrueBrain
14:51<nielsm>okay that's not really what I intended, though I understand why the result is like this... https://0x0.st/slXB.txt
14:52<nielsm>(simulating 2000 tile ticks of generating passengers for houses of pop 75 and 150, showing distribution of number of passengers generated in one tile tick)
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15:08-!-Supercheese is "Supercheese" on #openttd
15:10<nielsm>okay I like this better: https://0x0.st/slX_.txt
15:18<nielsm>original town cargo gen: https://0x0.st/slX4.txt
15:20<nielsm>and earthlingkira's fix: https://0x0.st/slXw.txt
15:32<andythenorth>it's a worthwhile problem
15:32<andythenorth>can't comment on the best fix though :|
15:38<nielsm>I prefer my own binomial distribution (just had to look up and be corrected) version, since it gives a more even flow
15:44<andythenorth>will this help with the overflowing cities issue?
15:44<andythenorth>above about 2k popn. stations can't be cleared
15:44<nielsm>city stations having uncontrollable amounts of passengers?
15:44<nielsm>yes
15:44<nielsm>that's exactly what it does
15:44<nielsm>it also makes small towns more viable
15:50<andythenorth>woo :)
15:59<nielsm>town living up to its name, "Tardhead", doing retarded things like replacing all buildings with parks and statues and dropping from 1050 to 528 pop
16:02<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh updated pull request #6965: Add: Four alternative town cargo generation methods https://git.io/fpkqa
16:12<andythenorth>👍
16:21<DorpsGek_II>[OpenTTD/OpenTTD] nielsmh commented on pull request #6965: Add: Four alternative town cargo generation methods https://git.io/fpkVI
16:29<nielsm>gn
16:30<andythenorth>bye nielsm :)
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19:13-!-triolus is "realname" on #openttd #debian
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19:45-!-snail_UES_ is "Jacopo Coletto" on #openttd
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---Logclosed Fri Nov 09 00:00:01 2018