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#mythtv IRC Logs for 2003-07-26

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00:31<Timon>michal: You could use it as a frontend.
00:32<Timon>michal: But if you want to actually record tv shows, then you need a video source
00:33<michal>well i USED to have a machien with source and an output.. and even then i couldn't get myhtv to work
00:33<michal>now i have one machine with source and another with output :\
00:34<michal>and it's even less likely that i will figure out how to get it to work
00:34<Timon>have you posted your problems to the users lists?
00:36<michal>not yet. by reading through things it seems as if almost nobody but the people writing the dvb support have managed to get it to even partially work :\
00:36<Timon>Oh, your using dvb. The dvb stuff is no where near ready for prime time
00:37<michal>also.. how the hell can you set up mythtv if there is no video source? on purpose
00:37<michal>say the video source is in fact the network
00:38<Timon>You have to setup a server (mythbackend). You setup your client (mythfrontend) and point it to the computer that the server runs on
00:40<Timon>Its all in the documentation
00:52<michal>ok.. so mythbackend goes where the dvb card is and mythfrontend goes where the dxr3 is
00:53<michal>i am yet to manage getting a /dev/video device on the machine with the dvb card though
00:54<michal>to make things worse I HAVE to use a dvb driver from cvs.. which is apparently unsupported.. though I don't understand why
00:54<michal>afaik it hasn't actually changed dramatically since pre3
00:59<Timon>The dvb stuff isn't supported by the core developers. You need to ask people on the users list for more help with DVB
01:00<michal>it's a shame.. dvb is the only way to get a decent picture in Australia :\
01:01<michal>are there any other projects with good interfaces like mythtv that DO support dvb?
01:01<Chutt>you could always try to improve the dvb support.
01:01<Chutt>but that would take work, i suppose
01:02<michal>well it's been a few months since i've gotten the dvb card and i still havn't gotten any real use out of it.. i'd like to have something working first and then move on from that :\
01:03<thor>ah Chutt, you're up ... code coming your way shortly ...
01:03<michal>it actually cost more than a set-top box..
01:03<Chutt>thor, excellent
01:04<Timon>Chutt, thor: got a question for you. I'm getting this error trying to compile:
01:05<michal>why is it that dvb support is so slwo in coming? it was my impression that dvb card were extremely widespread
01:05<Chutt>michal, because they don't work in the US?
01:05<thor>antipodeanly common
01:05<michal>don't they? i though the US had digital tv
01:06<Chutt>no, they don't.
01:06<Chutt>not dvb format.
01:06<michal>wow.. we've had it for a couple of years now
01:06<Chutt>our digital tv is a newer format :p
01:06<Chutt>but anyway
01:06<Chutt>if you want support for it, help out
01:06<Timon>mythcontext.h:160: `LCDMenuItem' was not declared in this scope
01:06<Timon>mythcontext.h:160: template argument 1 is invalid
01:06<Timon>Line 160: void LCDswitchToMenu(QPtrList<LCDMenuItem> *menuItems, QString app_name = "");
01:06<Timon>Any ideas?
01:07<Chutt>if you can't help out, then, there's really nothing anyone can do for you
01:07<michal>so mythtv is predominantly used and developed in america?
01:07<Chutt>timon, declare LCDMenuItem
01:07<Chutt>michal, all the main contributors live here, yes.
01:07<Timon>It is in mythcontext.cpp
01:07<michal>bugger.. that certainly explains it
01:07<Chutt>timon, well, that error says it's not
01:07<Chutt>michal, most people are like you, no code, only talk
01:08<Timon>line 17 and 18 in mythcontext.cpp: #include "lcddevice.h"
01:08<Timon>#include "lcdmenuitem.h"
01:09<michal>if i could code I would.. but I can't..
01:09<michal>i'm finding it hard enough to get anything at all working at the moment
01:09<Chutt>timon, something's preventing it from being included.
01:09<thor>Timon, you got an #include loop ?
01:09<Timon>Chutt: The error goes away when I put #include <lcddevice.h> in mythcontext.h
01:09<Timon>thor: I shouldn't
01:09<michal>anyone know what could cause a program to be limited to 2GB sized files?
01:10<Timon>Yeah, the FS
01:10<Timon>Change to ext3
01:10<Chutt>it wasn't compiled to support large files.
01:11<michal>is there something special that has to be done to enable larger than 2GB files in C programs?
01:11<Chutt>which is why i said 'it wasn't compiled to support large files.'
01:12<Chutt>timon, the ifdef wrappers at the top of the .h -- did you copy them from another file and forget to change em?
01:13<Timon>I did copy them, but I swore I changed them. Let me look
01:14<Timon>#ifndef LCDMENUITEM_H_
01:14<Timon>#define LCDMENUITEM_H_
01:14<Chutt>ah well
01:14<michal>there only seems to be a gcc option which allows the allocation of more than 2GB.. can't find anything about larger than 2GB files..
01:15<michal>ahh.. defines are needed?
01:16<michal>so the program actually needs to be modified.. not just recompiled
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01:16<Chutt>it can usually just be recompiled.
01:18<michal>I'm just goin on .. it makes it seem as if modification is required.. byt then what do I know :\
01:18<michal>and it's abbout accessing files larger than 2GB.. i presume that includes creating them
01:19<Timon>I have #include "lcdmenuitem.h" in lcddevice.h, that should mean that I don't need to put it in mythcontext.cpp right:
01:24<Timon>thor, if I sent you a patch with what I have could you figure out why everything is not being included properly?
01:26<thor>Timon, yup ... but I probably will not get to it until tomorrow .... right on the verge of pulling mythDVD together
01:27<Timon>Ok, thats fine. I'm going to poke and prod another hour or so, I'll send it to you if I can't get it working.
01:27<Timon>I mimic'd lcddevice in mythcontext.[cpp|h] and its still eluding me
01:27<bline>anyone ever played with c2lib?
01:29<bline>guess not heh
01:31<Chutt>never even heard of it
01:33<bline>it's a C lib with pool memory managment, vectors and a string lib
01:33<bline>not as nice as Qt though
01:46<thor>oh crap
01:47<bline>whats wrong
01:47<thor>Chutt, almost there ... but possibly big stumbling block .... linking in with libdvdread makes my threads segfault all over the place
01:47<bline>not thread safe?
01:48<thor>it's really weird ... I'm doing something wrong ... cause the frontend also links to the same library and probes the dvd on a thread without problems
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01:51<Timon>thor, I'm going to send you the diffs, and work on the mythmovie parent/child thing I talked about today.
01:51<Timon>whats your email?
01:55<thor>ah ... make distclean to the rescue
01:56<bline>thats happened to me more than once
01:56<Timon>ok, I'm cleaning up the diff right now, will be a few mins. Before your rip it all apart, remember that I'm not done with it and some of the stuff in LCD::startMenu aren't 100% working because I can't test it.
02:01<Timon>some of the code in mythmusic probably won't compile either. But I can't debug it because I'm having problems with the include stuff
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02:49<thor>ahhhhh .... don't create char [ ] inside a thread .... very bad things happen
02:51* blinehas never worked with threads
02:53<thor>haven't the slightest .... but it does *really* bad things
02:55<bline>I'm really enjoying this C lib
02:58<thor><vectors> for C ?
03:00<ahbritto>argh, mightnight play termination strikes again...
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03:48<thor>pharkin kickass -- it works!
03:49<thor>Chutt, I still need to add some progress feedback before I send you a tarball .... if you catch this on scrollback
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07:06<michal>hmm.. is there any irc channel on which i could discuss TS streams and various ways of capturing them and playing them back?
07:06<michal>I am finding that only xine is capable of playing back those streams I catch
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07:21<PeteCool>Chutt: Here's a small bug: If I "save position" manually (with enter), and then exit with Escape and have the exit prompt enabled, and select to exit and save position, the position will be cleared from the db instead of saved
08:53<Captain_Murdoch>PeteCool: I think I might have broken that with my patch to allow clearing of the bookmark. I'll get it fixed in CVS today.
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11:34<thor>vektor613, you around ?
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12:04<mechou>Has anybody had problems with "watch recordings" in myth just freeze on them? no eroor messages, it don't think it's a segfault, so I'm at a loss how to troubleshoot.
12:04<Chutt>compile for debugging, run it in gdb, hit ctl-c when it's frozen.
12:04<Chutt>following the instructions in the howto, of course.
12:05<Captain_Murdoch>I've been having it freeze sometimes when I get to the delete popup but haven't looked into it yet.
12:05<mechou>I only need to recompile mythtv module (not other myth mods) for debugging, right?
12:06<mechou>for this particular case, that is...
12:10<Captain_Murdoch>problem I'm seeing only happens on my main frontend so I'm recompiling now on that box rather than compiling on another over nfs and then just running "make install" on the frontend.
12:15<mechou>I can shut down the backend if the commercial flag thread is currently working on a file, and just run mythcommflag later, right?
12:17<Captain_Murdoch>you'll need to use the --force option since it will think the show is still being flagged though.
12:18<mechou>ok, just wanted to make sure I can still flag the file w/o advese affects when I reinstall drebug version...
12:24<Captain_Murdoch>yeah. the flagging thread doesn't write any data to the DB except when it's done flagging.
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12:34<mchou>hey chutt, can I post the gdb debug info here? Its only about 8 lines or so....
12:36<mchou>Chutt, you there?
12:38<mchou>Thread 1 (Thread 16384 (LWP 10454)):
12:38<mchou>#0 0x40b5dec2 in select () from /lib/i686/
12:38<mchou>No symbol table info available.
12:38<mchou>#1 0x4094e024 in typeinfo for QMotifStyle () from /usr/lib/qt3/lib/
12:38<mchou>No symbol table info available.
12:38<mchou>Cannot access memory at address 0xd
12:39<mchou>Do I have a hw problem?
12:40<Captain_Murdoch>mchou: try running the un-stripped binary from the myth source directory. (inside gdb of course)
12:45<mchou>hmm, Captain_Murdoch, get same message running mythfrontend from my build directory....(/home/mchou/Projects/cvsmythtv/mythtv/programs/mythfrontend/mythfrontend)
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13:38<Ripp-NB>a bit off topic, but does anyone know where I can set my X dpi so the default fonts aren't so bleeding small?
13:39<Ripp-NB>is it something in xft,qt,?
13:41<thor>in XF86Config, display size
13:41<thor>or as an X -arg
13:41<thor>-dpi 100x100 I think
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13:43<Ripp-NB>heh in DisplaySize is in mm...
14:08<Ripp-NB>yikes thats 10x worse! hmmm......
14:15<Ripp-NB>640x480 on a 25" set should give ~32 dpi... start X w/ -dpi 32 and the fonts are so small they're unreadable...
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14:23<Ripp-NB>default 75 dpi you can read them but they're small...that doesn't make sense
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14:40<Ripp-NB>:p fixed...hacked but fixed
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15:05<jkolb>thor: Around?
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16:00<thor>jkolb, am now
16:01<jkolb>Oh, yeah. In MythMusic, if I select a song to play, it starts up immediately. If I tell it 'next song' or let it advance on its own, it'll take up to 30 seconds to advance.
16:01<jkolb>I went diving through the code a bit to try and figure it out, but I was unsuccessful.
16:02<thor>hmmm .... mp3's with long trailouts ?
16:02<thor>oggs or mp3 ?
16:02<thor>or does it matter ?
16:02<jkolb>If I tell it next song, the UI will freeze (including goom), but the music continues to play.
16:02<jkolb>Doesn't matter.
16:02<thor>eh ?
16:02<thor>cvs .10 ?
16:03<thor>cvs *or* 0.10 ?
16:03<thor>and, by any chance, RedHat ?
16:03<jkolb>Oh, sorry. CVS.
16:03<Timon>thor: I cranked out the MythVideo code. You were right, putting the childid on the parent made it MUCH simpler, and it allowed me to use the existing framework without much modification
16:03<thor>Timon, cool ....
16:04<thor>Timon, just walked in the door, haven't looked at the LCD stuff yet ... give me a little while
16:04<thor>jkolb, I dunno .... do you feel like rebuilding for debugging and hitting CTRL-C where it's hung and sending a backtrace?
16:04<jkolb>I didn't see anything that should have taken any appreciable amount of time in the code.
16:05<jkolb>I can do that.
16:05<thor>jkolb, but first .... see if it happens with viz set to "Blank"
16:05<thor>Goom is really crappy code
16:06<jkolb>It's the nicest looking vis, though.
16:06<thor>otherwise it would have gotten ripped out a long time ago =)
16:06<Timon>thor: Thats fine, take your time. I'm going to find another project to work on
16:06<thor>designed by a Frenchman .... beautiful to look at, impossible to understand
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16:07<thor>Chutt, if you're around .... I think I want to move the dvdprobing to the mtd (which already holds a Mutex for /dev/dvd access)
16:07<thor>then have the GUI ask for disc info from the mtd
16:08<jkolb>Thor: Still happens.
16:08<thor>jkolb, ok .... build, debug, CTRL-C, bt please
16:08<jkolb>Will do.
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16:11<jkolb>Heh. Gotta tell it build debug if I want it to actually do so. Just telling it to rebuild doesn't help much.
16:23<Captain_Murdoch>Timon, still around?
16:23<Timon>Captain_Murdoch: Yup, whats up?
16:24<Captain_Murdoch>I wonder about calling the player with multiple video filenames rather htan calling it X amount of times, once for each file.
16:24<Timon>Can you do that?
16:24<Captain_Murdoch>not sure. might work with some players and not with others.
16:24<Captain_Murdoch>just tossing the idea out.
16:25<thor>Timon, can you just send me a tarball of your (made clean) libmyth directory ... I'm having problems with the diff's
16:25<Captain_Murdoch>if you can't detect whether the user quits prematurely then you'll always fire off the 2nd, 3rd, etc. parts even if they quit the first.
16:25<Timon>thor: gimme a sec. I had to remove a bunch of the modifed code so I could work on the mythvideo thing
16:26<thor>no hurray ... whenever you have a chance
16:28<Captain_Murdoch>mplayer supports multiple files on the command line it looks like, xine also.
16:29<Timon>Captain_Murdoch: Then I think I'll change it to go that route
16:29<thor>sounds like a solution
16:29<Captain_Murdoch>just have to build the command line yourself rather than using existing code which assumes one filename.
16:30<Timon>its on its way thor
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16:31<Captain_Murdoch>also, you could potentially put in some code to auto-detect parts. ie, if it sees the word 'part' followed by a '1' then it would look for a part 2 and part 3 up to 5 or so.
16:32<Timon>I don't want to get into AI type stuff :-)
16:32<Captain_Murdoch>case insensitive checking of course. and maybe check for "part_1", "part-1", and "part1"
16:32<Captain_Murdoch>:) ok. just offering ideas.
16:32<Timon>Captain_Murdoch: Your more then welcome to submit a patch to my patch :-)
16:34<Captain_Murdoch>:) I'm too busy with other things, maybe though... Chutt might want a way to edit before putting it into CVS though.
16:34<Captain_Murdoch>anyway, late for dinner. bbl.
16:34<Timon>Captain_Murdoch: I was thinking the same thing, but I'm not real familiar with the gui stuff. I tried to figure it out once, but gave up.
16:34<duende>Is there any way to get a little more reliable lirc support for mythtv? i find irxevent a little clumsey often
16:35<Timon>duende: Sure, you could write a patch for mythtv to talk to lirc directly
16:35<duende>Timon: hrm, how about something like what tvtime does with tvtime-command?
16:36<Timon>duende: Your more than welcome to write a patch to use socket stuff to pass the commands around
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16:36<duende>Timon: well, i got zero programming experience, i'm just starting to learn small stuff, i was just wondering if i was doing something wrong with the irxevents
16:37<Timon>duende: Do you get the keypress's on the console when you press a button on your remote control?
16:38<duende>nope, they don't appear anywhere else, i even tried to force mythfrontend to be on top, expecting that it would have to take the focus, but that didn't work
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16:38<duende>my lircrc config file is fine, i've checked and double-checked
16:39<Timon>duende: If you ahve lircd running, and you have irxevent running, and you don't see the chars appearing on the console when you press a button, then something is broken
16:40<duende>okay, i'll try to figure it out. meanwhile, i'll have a look at some sort of patch for lirc support
16:40<Timon>duende: I can tell you that if you done see the keypresses on the console when you have focus set to the console, then you have something else going wrong
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16:56<radsaq>hrm.. why does mythtv stutter occasionally while watching live tv on an other idle machine? :(
16:56<radsaq>it's an athlon xp 1600+
16:57<thor>radsaq, ext2 fs?
16:57<thor>ext3 ?
16:57<thor>don't know xfs well, does it flush journals every x seconds ?
16:57<thor>where x is your occasional stutter rate ?
16:58<radsaq>it's not stuttering very often at all.. say once every 15 minutes or less
16:58<radsaq>but it seems wrong that it should do it at all ;P
16:58<thor>preemptive kernel patch ?
16:59<radsaq>nope.. vanilla 2.4.21-xfs
17:00<thor>I dunno ... might help .... user space can say "don't stutter" (ie. give me all resources and don't let anything else have them) .... could be lots of things
17:00<thor>user space *can't*
17:00<Timon>thor: I'm going to head out for a while, send me an email with your findings
17:01<thor>Timon, it compiled fine ... was it supposed to ?
17:02<Timon>Try to compile mythmusic now
17:02<thor>ah ... ok ... that'll take a while ... I'll send you an e-mail
17:02<Timon>ok, thanks!
17:02<Timon>Did you see the error when you tried to compile?
17:02<radsaq>yeah I had 2.6.0-test1 compiled but then realized the nvidia kernel module wouldn't compile for it and was too lazy to find a patch or somesuch
17:03<Timon>The only thing I need you to fix is the includes not doing there mojo right. I'll take care of the rest.
17:06<jkolb>thor: The music played for ~45s before 'Please Wait...' left the screen.
17:06<jkolb>(This is now under gdb)
17:07<thor>jkolb, hit PgDn (or whatever makes it lock) and (when it's locked) hit CTRL-C in the debugging console
17:08<jkolb>I'm c&ping the bt now
17:08<thor>it's sounding like you thread library is wonky
17:18<jkolb>See anything?
17:18<thor>vorbis decoder ...
17:18<thor>flush() ....
17:18<jkolb>The decoder is still running.
17:18<thor>is your soundcard working ok in regular Myth?
17:18<jkolb>Yeah, it works fine.
17:19<thor>you have mythvideo installed ?
17:19<thor>any problems in the tree view in that ?
17:20<jkolb>No, but I don't ever hit 'next' in mythvideo.
17:20<jkolb>Scrolling around in mythmusic is no problem.
17:21<thor>but you get that 45 sec startup lag always ...
17:21<jkolb>I have 5126 songs in my playlist. That shouldn't make a difference, should it?
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17:21<kolb>Um, that was odd.
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17:22<thor>toggle your ListAsShuffled setting
17:22<thor>it will mostly go away
17:22<thor>I'll bet
17:23<jkolb>Please Wait...
17:23<thor>well, it is sorting 5000 songs
17:23<jkolb>Yeah, I know.
17:24<jkolb>Woo. Instantaneous.
17:24<thor>what was listAsShuffled ?
17:24<thor>and what is it now ?
17:24<jkolb>It was no, it is now yes.
17:24<thor>that makes sense
17:24<thor>(to me, at least)
17:24<jkolb>It's taking a long time to find the next track?
17:24<thor>no .... the tree is stored internally in a given order
17:25<thor>and when you hit Next
17:25<thor>with ListAsShuffled off
17:25<thor>it has to sort the current peers .... find the next according to the given shuffle mode
17:25<thor>but then, sort them back to the given order
17:26<thor>to know how to navigate when the user hits up
17:26<thor>it's a bit comlicated
17:26<jkolb>It sounds so.
17:26<thor>cause if you are not in "regular order", it only sorts from the active node on down
17:27<thor>otherwise navigation would take forever
17:27<thor>you may want to think about (a) smaller playlists, and/or (b) playlist hierarchies
17:28<jkolb>I tried that by not having a 0-size playlist, and turning on browse tree or something like that.
17:28<jkolb>I think it exhibited the same behavior.
17:29<thor>could put in code to presort by every combination and permutation, but then startup would take 3 days
17:29<Ripp-NB>lirc compile/usable w/ 2.6?
17:30<Ripp-NB>just curious
17:31<Ripp-NB>bah don't compile 2.6 and leave your console out :p
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17:34<bbeattie>anyone know of people from the xmltv group that is on irc?
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19:12<Ripp-NB>bummer...lirc is the only piece missing to get my mythbox to kernel 2.6...
19:14<Ripp-NB>anyone has a 2.6 patch for lirc /m me or something... bbl
19:14* Ripp-NBis away: I'm busy
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19:37<Scrye>im trying to setup a new install and when it asks for the xmltv config i cant type in my zipcode
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19:44<Ripp>Scrye: what's it do?
19:44<Scrye>i cant type in just that place
19:48<thor>Scrye, as soon you enter 5 digits, it goes off to do its thing
19:50<Scrye>i cant enter any digits
19:50<thor>window has focus ?
19:50<thor>arrow key up
19:50<thor>to highlight
19:50<Scrye>i can type in the top
19:50<Scrye>i can tab down but then it wont take input
19:50<thor>arrow down
19:51<Scrye>im dist clean ; make install now
19:52<thor>don't use the mouse
19:53<Scrye>i did find a way around it .. i typed my postal code in the title and then cut and pasted it into the zipcode box
19:54<thor>ah, then it was busy working
19:54<Scrye>but it wouldn't let me use the keybd
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21:27<Timon>thor: you looked at my code yet? Just curious
21:27<thor>not the mythmusic part, anyway ... gimme a couple of hours
21:28<Timon>Thats fine.
22:01<thor>LCDMenuItem undeclared, is that the problem?
22:01<Timon> Yeah, and its because of include issues
22:02<thor>I'm guessing you didn't make install your modified libmyth stuff ... first guess ...
22:03<thor>you added functionality to libmyth, including the declaration of a class called LCDMenuItem ....
22:04<thor>where's LCDMenuItem declared (in libmyth stuff) ?
22:04<Timon>around like 14 of mythcontext.h
22:04<Timon>#include "lcdmenuitem.h"
22:05<thor>yeah, ok
22:05<thor>hang on one sec
22:06<thor>ok, now with that new lib built, did you do a make install ?
22:06<Timon>of course
22:08<thor>cat /usr/local/include/mythtv/mythcontext.h | grep lcddevice
22:09<Timon>[root@pvr mythmusic]# cat /usr/local/include/mythtv/mythcontext.h | grep lcddevice
22:09<Timon>#include <lcddevice.h>
22:09<thor>ok, good
22:10<thor>cat cat /usr/local/include/mythtv/lcddevice.h | grep lcdmenuitem
22:10<thor>one cat
22:10* mikegrbhas two cats
22:10<mikegrb>what smells they make
22:10<Timon>[root@pvr mythmusic]# cat /usr/local/include/mythtv/lcddevice.h | grep lcdmenuitem
22:10<Timon>#include "lcdmenuitem.h"
22:10<Timon>I had a cat once. . . Tasted like chicken
22:11<thor>cat /usr/local/include/mythtv/lcdmenuitem.h
22:11<thor>that there as well ?
22:11<Timon>here part of it:#ifndef LCDMENUITEM_H_
22:11<Timon>#define LCDMENUITEM_H_
22:11<Timon>#include <iostream>
22:11<Timon>#include <qstring.h>
22:11<Timon>#include <math.h>
22:11<Timon>using namespace std;
22:11<thor>yup, ok
22:12<Timon>I could probably take the math.h out
22:12<thor>just going through the basics ... and trying to do this without doing a make install on my system
22:12<thor>don't want to hose mythdvd
22:12<thor>or my brain
22:13<Timon>heh, I understand
22:15<thor>you don't have a precvs install lying around ... locate mythcontext.h doesn't show both /usr/local/include and /usr/include, does it?
22:16<Timon>[root@pvr mythmusic]# locate mythcontext.h
22:16<Timon>. /store/myth/mythtv/libs/libmyth/mythcontext.h
22:18<thor>hmmm ... I did a make install
22:18<Timon>The libs install just fine. Its when I try to compile mythmusic that I blows up
22:18<thor>and it did not install lcdmenuitem.h
22:19<Timon>Yeah, I had to manually copy mine over
22:19<thor>I suspect you have an old one copied in there
22:19<Timon>Let me try copying a new one in
22:20<thor>yeah .... new errors
22:20<Timon>In file included from databasebox.cpp:22:
22:20<Timon>. /usr/local/include/mythtv/mythcontext.h:14:23: lcddevice.h: No such file or directory
22:20<thor>it worked here
22:20<Timon>you didn't get an error when you compiled mythmusic there?
22:20<thor>went right past LCDMenuItem and complained about other things
22:21<thor>cp /whereever it is/lcdmenuitem.h /usr/local/include/mythtv/
22:21<Timon>I just made clean
22:21<Timon>did that
22:22<Timon>In file included from cddecoder.cpp:18:
22:22<Timon>. /usr/local/include/mythtv/mythcontext.h:14:23: lcddevice.h: No such file or directory
22:22<thor>something wrong with your cp command ? =)
22:22<Timon>[root@pvr mythmusic]# cat /usr/local/include/mythtv/lcddevice.h
22:22<Timon>. /*
22:22<Timon> lcddevice.h
22:23<Timon>its there
22:23<thor>not according to gcc
22:23<Timon>I know, which is the fustrating part
22:23<Timon>I don't know what I'm doing wrong
22:23<thor>ls /usr/local/include/mythtv/lcd*
22:24<Timon>[root@pvr mythmusic]# ls /usr/local/include/mythtv/lcd*
22:24<Timon>. /usr/local/include/mythtv/lcddevice.h /usr/local/include/mythtv/lcdmenuitem.h
22:24<thor>ls -l /usr/local/include/mythtv/lcd*
22:24<Chutt>thor, hey
22:24<thor>hey Chutt
22:24<thor>new code for you
22:24<Timon>[root@pvr mythmusic]# ls -l /usr/local/include/mythtv/lcd*
22:24<Timon>-rw-r--r-- 1 dan dan 6764 Jul 25 21:51 /usr/local/include/mythtv/lcddevice.h
22:24<Timon>-rw-r--r-- 1 root root 912 Jul 26 18:20 /usr/local/include/mythtv/lcdmenuitem.h
22:24<Chutt>newer than what you sent me earlier?
22:24<Chutt>i just got home
22:25<thor>mmmm better
22:25<Chutt>sending it my way? =)
22:25<thor>Timon, hang on one sec while I tar
22:25<Timon>k, np
22:25<Timon>thanks for your help thor
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22:28<thor>ok ... that's on its way ... Timon, hang on 2 more minutes I just have to run and do something ...
22:28<Timon>k, thats fine thor
22:32<thor>in your (current) version of mythcontext.h, are you doing #include <lcddevice.h> or #include <mythtv/lcddevice.h>
22:32<yourface>Does mythweb require a password or anything
22:32<thor>ditto for lcdmenuitem.h
22:32<thor>yourface, nope
22:33<thor>not unless you've dropped in an .htaccess or somethings
22:33<Chutt>so, is the progress accurate?
22:33<thor>by accident, yeah
22:33<thor>I mutliply my best guess by 2
22:33<Chutt>some sorta time estimate would be keen
22:34<Timon>#include <lcddevice.h>
22:34<yourface>Don't you think it should, I could just log onto any of your severs with very little work and muck with your settings, example
22:34<Chutt>it seems to be cutting off the bottom of the arrows
22:34<Timon>thats all I have in there thor. Though I have tried it in every conceivable configuration
22:34<thor>Chutt, yeah, I was fiddling with something
22:34<thor>that's temporary
22:34<thor>Timon, change it to <mythtv/*>
22:35<Chutt>thor, where's it stashing this video file?
22:35<thor>yourface, if you run a MythBox exposed to the net, you're not quite sane
22:35<thor>Chutt, top of MythVideo
22:36<Timon>thor, it didn't quiet like /* so I changed it to mythtv/lcddevice.h and lcdmenuitem.h
22:36<Timon>making right now
22:36<yourface>I'm not running it, just1nux is. I was searching for a website for him when I came across his mythbox open for the world to see
22:36<Chutt>mtd is taking > 10% cpu
22:36<Chutt>seems to be working nicely
22:36<thor>no nice'ing in there yet
22:36<thor>you want DMA on the DVD
22:37<Chutt>it's on
22:37<thor>you can telnet into it
22:37<thor>telnet localhost 2342
22:37<yourface>Chutt do you have any idea when the next release is coming along? I can't get cvs versions to work because my only machine on the web is a windows box.
22:38<thor>even quit, but that doesn't *quit* force the threads off in the version you've got
22:38<Chutt>yourface, i dunno
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22:40<Chutt>that was rather rude.
22:40<thor>Chutt, you ripping a long title ?
22:40<thor>movie length?
22:40<Chutt>2 hrs
22:41<Chutt>or so
22:41<thor>haven't tried that yet ....
22:41<Chutt>it's still going, though the sliders are at 100%
22:41<thor>so, progress is way off
22:41<thor>you quite out and gone back in ?
22:41<Chutt>very nice =)
22:41<thor>well, lots to do still
22:42<thor>but I can see where everything is going now
22:42<Chutt>going to check it in soon
22:42<Chutt>there, finished
22:43<thor>need to solve progress, fix a couple of other things, and make it quit (abandon ripping) when you tell it to ... then yeah .... check it in and work on real transcoding bits
22:43<thor>btw, should the file extension for said ripped file be VOB or MPG ?
22:44<Chutt>.mpg's fine
22:44<Chutt>worked well
22:44<Chutt>be cool to include the imdb hit in mythdvd as well
22:45<thor>it would
22:45<thor>that's in a lib somewhere now, right?
22:45<thor>ah ... well .. not tonight at any rate =)
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22:49<Chutt>anyway, nice work =)
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23:01<thor>Chutt, mythvideo play the file ?
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23:16<berli>greetings: having a problem with recorded playback audio making loud static noise until I seek using left/right then it comes back shortly
23:16<berli>i have alsa with an ens-1371
23:17<berli>happened some with .8, but happening most of the time with .10
23:19<berli>doesn't seem to happen in Live mode
23:19<berli>nor with mplayer, etc
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