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#openttd IRC Logs for 2008-02-22

---Logopened Fri Feb 22 00:00:14 2008
00:07<Eddi|zuHause3>i do absolutely not understand sourceforge...
00:08<Eddi|zuHause3>i keep clicking on "download", and it gets me to another page saying "you may want to read release notes before downloading"
00:13<Eddi|zuHause3>i am too intelligent for this... please, someone help me...
00:13<Eddi|zuHause3>like if i am on this page:
00:13<Eddi|zuHause3>how do i get the file?
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00:35<DaleStan>Eddi|zuHause3: "Below is a list of files contained in this release." Look at the mentioned "below", and select the desired file.
00:36<Eddi|zuHause3>DaleStan: i clicked everywhere there... it doesn't download
00:36<Eddi|zuHause3>it only goes to the release notes, which appear to be empty
00:37<DaleStan>And what happens when you click on the filename?
00:38<Eddi|zuHause3>see last line
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00:40<DaleStan>Well, then, I can't help you. When I click on the filename, I get the file.
00:42<Eddi|zuHause3>hm, the page works a whole lot better in firefox...
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05:12<barv>Hi there, I compiled the latest version of chrisin( with 1 extra patch. I can run the game but it shows a lot of question marks on screen( I'm almost certain it has something to do with GRF's(gfxinit.cpp?). Can anyone help me out here?
05:14<Ammller>barv: on his forum thread, you will find a "good" manual how to compile etc. and maybe there are also the missing GRFs to download.
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05:15<Ammller>some don't provide you with all missing file, they expect you to download first a usual release or nightly first.
05:16<Ammller>and overwrite that with the IN
05:16<barv>Hmm I'll try that then
05:16<Ammller>check his thread, its written there...
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06:43<CIA-1>OpenTTD: truebrain * r12212 /branches/noai/ (8 files in 2 dirs): [NoAI] -Add: added AIEngine::GetMaxAge, AIEngine::GetRunningCost and AIVehicle::GetRunningCost (Morloth)
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06:45<Sacro>zomg truebrain
06:47<Gonozal_VIII>:O truelight committing stuff again
06:47<CIA-1>OpenTTD: truebrain * r12213 /branches/noai/ (bin/ai/regression/regression.txt src/ai/api/ai_engine.cpp): [NoAI] -Fix: internal speeds for RoadVehicles and Ships are multiplied with 2 (Morloth)
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06:54<CIA-1>OpenTTD: truebrain * r12214 /branches/noai/src/ai/api/ (ai_tile.cpp ai_tile.hpp): [NoAI] -Fix: 'rad' -> 'radius' for consistancy reasons
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07:08<Ammller>Hmm, I am not able to compile yapp 4.3 on linux, is there something known about that?
07:09<Ammller>svn up -r12187
07:09<Ammller>and patch with svn diff
07:13<CIA-1>OpenTTD: truebrain * r12215 /branches/noai/src/ai/api/ (12 files):
07:13<CIA-1>OpenTTD: [NoAI] -Codechange: added '::' if a function comes from non-AI-API functions (was inconsistant till now)
07:13<CIA-1>OpenTTD: [NoAI] -Codechange: removed AIOrder:: if we are in AIOrder class (and so for all other classes)
07:14<Ammller>omg Truebrain!
07:14<Ammller>@seen Truebrain
07:14<@DorpsGek>Ammller: Truebrain was last seen in #openttd 1 week, 4 days, 13 hours, 20 minutes, and 41 seconds ago: <TrueBrain> night :)
07:14<bane>hes not here
07:15<bane>hes commiting for morloth and helping out getting AI-dev to get on.
07:17<Ammller>[12:46] <Sacro> zomg truebrain <-- I am not the first who is suprised :)
07:30<CIA-1>OpenTTD: truebrain * r12216 /branches/noai/ (38 files in 2 dirs): [NoAI] -Codechange: made most functions 'static', which removes the need to create an instance to get, for example, engine information, and therefor heavily simplifying AI creation (Morloth)
07:33<Brianetta>OMG signals
07:33<Brianetta>OMG trains
07:33<Brianetta>OMG cute little bridges
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07:38<CIA-1>OpenTTD: truebrain * r12217 /branches/noai/bin/ai/wrightai/main.nut: [NoAI] -Change: changed wrightAI to reflect the last codechange
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08:09<Ammller>nobody here, who can help me with compiling on a linux system?
08:10<Ammller>v4 of PBS patch
08:10<Ammller>(windows worked fine)
08:10<Ammller>and I compiled many times with success, btw. :)
08:12<@peter1138>delete src/pbs.* before patching
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08:24<Ammller>peter1138: svn revert . -R won't do that?
08:24<@peter1138>that only reverts files in svn
08:24<Ammller>ah, thank you
08:31<yzaLyzarC>I want an AI that can earn more than 1$
08:32<yzaLyzarC>Is there a such thing?
08:32<LordAzamath>make a new AI then...
08:34<yzaLyzarC>LordAzamI activated alpha Ai
08:34<yzaLyzarC>Instanly it got an company value of 55000
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09:20<LordAzamath> //SkipIF: Jumping to label 0x1 at line 1160, test was true
09:20<LordAzamath> //SkipIF: Not skipping sprites, test was false
09:20<LordAzamath>and it just loooooops
09:20<LordAzamath>and hangs
09:21<LordAzamath>I got it when I started with debug 2
09:21<Gonozal_VIII>that's what you get from your label stuff :P
09:21<LordAzamath>one grf indeed
09:21<LordAzamath>but it worked before...
09:22<LordAzamath>I added these lines to end with renuming afterwards: 1298 * 5 0A 01 01 B5 02 1299 sprites/buoy.pcx 66 8 09 20 11 6 0
09:22<LordAzamath>and it doesn't work
09:22<Gonozal_VIII>... you jump from 12xx to 1160...
09:23<Gonozal_VIII>then you don't change the jump condition, right?
09:23<LordAzamath>only two more sprites..
09:23<LordAzamath>wait a mom..
09:23<Gonozal_VIII>can't just jump back without changing the condition
09:24<Gonozal_VIII>shouldn't jump back ever...
09:26<LordAzamath>why does it jump back?
09:26<LordAzamath>hmm.. I found one another thing.. another addition was causing trouble..
09:26<Gonozal_VIII>because you jump from 12xx to 11xx? :S
09:27<LordAzamath>why does it jump from 12xx to11xx?
09:27<Gonozal_VIII>because you told it to?
09:27<LordAzamath>aghh.. no
09:27<LordAzamath>I didn't tell
09:28<LordAzamath>I just added signals grf to infrastructure, (I found out buoy wasn't causing trouble)
09:28<LordAzamath>and this is what I got
09:30<LordAzamath>ok.. I removed signals, everything ok
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09:33<LordAzamath>ok now problem solved
09:34<Ed_>can anybody recommend some nice grf files?
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09:52<Ammller>LordAzamath: how is readme going :)
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09:52<LordAzamath>readme is finished
09:52<LordAzamath>I'm updating grfs
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09:52<LordAzamath>so you could have the latest things
09:53<LordAzamath>avilable atm..
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10:15<SpComb>connum == that rabbit person?
10:15<SpComb>hmm, apaprently not
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10:19<Reklamiarz> Join best chat community and have fun with US!
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10:52<LordAzamath>Ammller: You here=
10:52<Ammller>yes, I am
10:52<LordAzamath>check the first post of the replacement project thread :)
10:53<LordAzamath>something for you there too :)
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10:54<Ammller>LordAzamath: you are my friend, thanks :)
10:55<LordAzamath>I know I am :)
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10:58<LordAzamath>so for everybody else too: OpenGFX newIndustries 0.5 and new Infrastructure 0.4 are out. Also an archive which has all big packs downloadable at the same time :)
10:58<Gonozal_VIII>how much is still missing now anyways?
10:59<LordAzamath>tbh I have no idea
10:59<LordAzamath>I haven't counted the sprites
11:00<LordAzamath>infrastructure lacks bridges and stations for toyland, docks, monorail/maglev/rail depots
11:00<LordAzamath>bridges (space) and sta..*
11:01<LordAzamath>Almost all GUI, although it's starting to develop already, is missing
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11:02<Ammller>LordAzamath: a paste thing of the files for [newgrf-static] would be nice
11:02<Ammller>in the readme
11:03<Ammller>oh, and maybe you should make a zip instead of gz, not sure about our windows users...
11:05<LordAzamath>aeh.. ok, wait a sec
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11:10<LordAzamath>a second has passed now
11:10<LordAzamath>and it's doen
11:12<Ammller>LordAzamath: 1k*thanks
11:12<fjb>LordAzamath: Great work.
11:13<LordAzamath>Ammller: I'm your friend :)
11:13<fjb>LordAzamath: I found a typo in the first posting of thatbthread: "Right no we have a small amount of work already done. " Should be "now" instaed of "no".
11:13<Ammller>yeah, I have much luck about that :)
11:14<LordAzamath>aghhh... fjb: If you start counting the typos, I'll consider more if I'll be your friend too :D:D
11:14<LordAzamath>thanks for notifying
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11:15<fjb>Usually I don't care about typos, but that one was kind of funny.
11:15<LordAzamath>available is correct too? (not avilable)
11:16<Ammller>ini: error in array 'OpenGFX_pack_v0.0.1/OpenGFX_-_newFonts_-_Small'
11:16<Ammller>ini: ignoring invalid NewGRF 'OpenGFX_pack_v0.0.1/OpenGFX_-_newFonts_-_Small': not fou nd
11:16<Ammller>ini: ignoring invalid NewGRF 'OpenGFX_pack_v0.0.1/OpenGFX_-_newlandscape_v0.3.grf': un safe for static use
11:16<Sacro>saviour of the universe?
11:17<fjb>As long as Sacro is not the universe...
11:17<Sacro>and the lecturer is offtopic already :(
11:18<LordAzamath>erm.. small fonts had a typo at it's filename.. There was a space
11:18<LordAzamath>Please you can fix it locally, I'll reupload it
11:18<Ammller>and landscape is because of newwater?
11:19<LordAzamath>I'll look at newlandscpae
11:19<LordAzamath>erm.. I thought terrain has newWater
11:19<Ammller>yep, sorry
11:19<Ammller>that works well as static
11:20<Ammller>farms looks a little bit dark...
11:21<LordAzamath>that's not my fault :D
11:22<LordAzamath>and first post is updated
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11:22<Ammller>oh, what have I done wrong, then?
11:25<LordAzamath>Ammller: I think that rivers is the problem with landscape grf...
11:25<LordAzamath>It uses actions 1, 2, 3
11:26<Ammller>oh, rivers is built in?
11:27<LordAzamath>So you can use it in... oscq for example
11:28<LordAzamath>btw, when you load grfs with static on a server, does it force everybody to use them?
11:28<Ammller>we never did it
11:28<Ammller>but I guess, not
11:29<LordAzamath>but why do you want them static then?
11:29<Ammller>does it make sence to load a grf in static
11:29<LordAzamath>not for mp
11:29<Ammller>I like to have them static to join a server without that grf loaded
11:29<LordAzamath>as do I :)
11:30<Ammller>we will load them on next MP game
11:30<LordAzamath>but for servers, static is pointless, yes?
11:30<Ammller>to "force" our players to test them :)
11:30<LordAzamath>btw, about that invisible train..
11:31<Ammller>LordAzamath: I would say so, yes, but you need a more experienced voice for that :)
11:31<Ammller>already in the pack
11:31<LordAzamath>when dragging at depot window, the cursor dissappears, because it should grab the wagon/engine and show that as a cursor..
11:31<Ammller>oh :)
11:32<Ammller>Bernhard took a waggon as engine to make that effect
11:32<LordAzamath>so if you want to move train engine, you have nothing but memory to get the location of it :P
11:32<Ammller>and it changes to a tractor in other view
11:32<LordAzamath>but then I couldn't give you the _ view...
11:32<Ammller>the power of that engine is least
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11:33<LordAzamath>or you would get a tractor in _ view
11:33<Ammller>it tooks time to see the waggons leave the depot
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11:33<LordAzamath>I made the power/speed so low, so you can align it percisely
11:34<Ammller>hmm, did you test it with other sets?
11:34<Ammller>I am not sure about that, if you have many trains, it could take long to stop
11:34<Ammller>I don't thing the speed needs to be high
11:34<Ammller>put the power
11:35<LordAzamath>when the speed is 19km/h it should stop instantly, shouldn't it? :O
11:35<Ammller>yeah, I need to test that, not sure about
11:35<Ammller>ok, need to go
11:35<Ammller>be back in some time
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11:36<Gonozal_VIII>people get paid to get teenagers pregnant?
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11:46<Gonozal_VIII>look, strangeip!
11:47<|Jeroen|>it aint strage, its just an ipv6 ip
11:47<Gonozal_VIII>i know, that's strange^^
11:47<|Jeroen|>its the future
11:47<@Belugas>the futur is here!
11:48<LordAzamath>look! strangeBel[tab]
11:48<LordAzamath>hello Belugas btw
11:48<@Belugas>blub blub blub
11:49<LordAzamath>oh.. That was the strange part? hmm.. now should come the Bel[tab] part :P
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12:48<LordAzamath>Ühinesid kanaliga #openttf määras režiimi +nt kanalil #openttf
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13:35<LordAzamath>could anybody be so pleasant and comment on this: ?
13:36<LordAzamath>maybe I should just drop the whole project though...
13:36<LordAzamath>Takes too much time etc.
13:36<Gonozal_VIII>that was a joke :P
13:37<LordAzamath>I know :P
13:37<LordAzamath>mine too
13:37<Gonozal_VIII>are those real screenshots?
13:38<LordAzamath>what do you mean by real?
13:38<Gonozal_VIII>coded, ingame and such
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13:38<LordAzamath>not well... I have temperate coded
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13:38<LordAzamath>and it's incredible easy to extend it to others
13:39<LordAzamath>and palette is right
13:39<LordAzamath>actually even that png there is indexed in right palette :P
13:39<LordAzamath>but what do you think?
13:40<LordAzamath>is now listening to: "Where You End" by "Moby" on "Hotel"
13:40<LordAzamath>ahh.. that was /media order :P
13:40<LordAzamath>is now listening to: "Where You End" by "Moby" on "Hotel"
13:40<+glx>it should use /me
13:41<LordAzamath>I couldn't get it to work with /me
13:41<Gonozal_VIII>just write /me in front of it...
13:41<LordAzamath>/me is now listening to: "Where You End" by "Moby" on "Hotel"
13:41*Belugas is still hooked on RadioHead
13:41<LordAzamath>It won't work
13:42<LordAzamath>I dunno, maybe it's fault of Kopete
13:42<LordAzamath> is now listening to: "Daylight" by "Coldplay" on "A rush of blood to the head"
13:42<+glx>anyway we don't like these scripts here :)
13:42<LordAzamath>hehe.. it's not automatic :P
13:43<LordAzamath>Just when I type /media
13:43<Gonozal_VIII>so because you did it so often now, you'll get permbanned :-)
13:43<LordAzamath>.. or not
13:44<LordAzamath>who wants to get op?
13:45<LordAzamath>I can make you all..if you join #openttf :P
13:45-!-mode/#openttd [+o glx] by DorpsGek
13:45<@glx>better :)
13:46-!-mode/#openttd [-o glx] by DorpsGek
13:46<LordAzamath>why are you voice?
13:46<+glx>because voice is enough
13:46-!-planetmaker is now known as pm|away
13:47<LordAzamath>Smat Z just got deopped at #openttf :P
13:48-!-LordAzamath [] has quit [Quit: buhahaha]
13:50-!-LordAzamath [] has joined #openttd
13:51<LordAzamath>hmm.. and quite quietly you all succeeded not saying anything about this: :|
13:52-!-LordAzamath is now known as LA[quite|quiet]
13:56-!-dih [] has joined #openttd
13:57<@Belugas>Hooooo.... LA[quite|quiet], nice
13:58*Belugas goes into quieteness
14:02-!-P00_22 [] has joined #openttd
14:02<P00_22>hello.. i need help with ttd
14:03<P00_22>it also happens to be my first time using irc...
14:03<Sacro>evening :)
14:04<P00_22>anyways, when i started playing, i followed the tutorial and built some rial roads. then i restarted the game and now there is no dialogue box for the trains when i click the icon.. so ya, i can't build trains
14:04<P00_22> :(
14:05<P00_22>can't build that either, theres no menu!!
14:05<P00_22>like on teh top toolbar, when i click the railroad nothing pops up..
14:06<Gonozal_VIII>what year?
14:06<P00_22>how to check?
14:06<Gonozal_VIII>look down...
14:06<Gonozal_VIII>may be to early for trains
14:06<Gonozal_VIII>it is^^
14:06<P00_22>wow, ok thx.
14:07-!-P00_22 [] has left #openttd []
14:09-!-Wezz6400 [] has quit [Quit: Have a nice weekend! Well, until I kill you that is...]
14:12-!-Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has quit [Quit: Zr40]
14:14-!-Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has joined #openttd
14:14*Gonozal_VIII was useful
14:17-!-dih [] has quit [Quit: Leaving]
14:18<@peter1138>But now that you've been used, we may now throw you into outer space.
14:19-!-ben_goodger [] has quit [Quit: Ex-Chat]
14:21*Gonozal_VIII floats around in nothingness.. bored
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14:25-!-Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has quit [Quit: This computer has gone to sleep]
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14:27<LA[quite|quiet]>Gonozal_VIII: You're bored? Tell me something about this:
14:27<LA[quite|quiet]>I now coded them :) and added WIP tropical too
14:27<Gonozal_VIII>no forum here in space :P
14:27-!-Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has joined #openttd
14:27<Sacro>anyone wanting to buy some music?
14:28<LA[quite|quiet]>You are next to alt or alt-gr, Gonozal_VIII?
14:29<LA[quite|quiet]>come ooooonnn..
14:29<LA[quite|quiet]>comment or I won't be quite quiet anymore
14:30<Gonozal_VIII>3 million dollar for music O_o
14:30-!-LA[quite|quiet] is now known as LA[quite|ignored]
14:37<LA[quite|ignored]>ok.. I go now..
14:38<LA[quite|ignored]>maybe to sleep..
14:38<LA[quite|ignored]>good night anyway
14:38<Gonozal_VIII>poor guy
14:38-!-LA[quite|ignored] [] has left #openttd [Kopete 0.12.5 :]
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14:51-!-mode/#openttd [+o Bjarni] by ChanServ
14:51<@Bjarni>hi Gonozal_VIII
14:51<@Bjarni>what's up?
14:52<@Bjarni>besides your script?
14:52<Gonozal_VIII>what script?
14:52<@Bjarni>the greeting one
14:52<Gonozal_VIII>what greeting one?
14:52<@Bjarni> <Gonozal_VIII> bjarni! <-- that one
14:53<@Bjarni>get a life
14:53<@Bjarni>you really mean that you sit around waiting for me to show up?
14:54-!-Ammler is now known as Ammller
14:54<Gonozal_VIII>nope, i just type bjarni!
14:55<Gonozal_VIII>you just happen to join right before that all the time
14:55<@Bjarni>you sit around on IRC waiting for me to show up so you can write "bjarni!"
14:55<Gonozal_VIII>totally coincidential
14:56<Gonozal_VIII>nah, i'm watching videos and irc is open next to it
14:57<Gonozal_VIII>i was even helpful earlier!
14:57<@Bjarni>you watch porn so you have a boner when you see me???
14:57<Gonozal_VIII>why would i need porn for that? :P
14:58<@Bjarni>I don't know you anymore
14:58<Gonozal_VIII>don't ask such questions if you don't want such answers :P
14:58<@Bjarni>you know I bet there is a name in latin for a guy who falls in love with another guy's name
14:59<@Bjarni>not the person but the name
14:59<Gonozal_VIII>those latinians must be really strange people
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15:00<@Bjarni>Gonozal_VIII: Freud could spent ages studying you
15:00<@Bjarni>too bad he is dead by now
15:00<@Bjarni>peter1138: that makes no sense as a general term
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15:07<ben_goodger>that would probably be "nomenclatadamor"
15:08<@Bjarni>it would have been better if I knew how to say that
15:08<@Bjarni>now I need to open a text file to look up what to call Gonozal_VIII
15:15<Ammller>Gonozal_VIII: is there a thread or other place, where I could speak with the creator of the patch "stop in middle of station"?
15:15<Ammller>you linked directly to the diff
15:15<Gonozal_VIII>indeed there is
15:15-!-Osai [] has quit [Quit: Osai]
15:16<Gonozal_VIII>a secret irc channel on the hidden oftc network called #openttd
15:16<Ammller>means, no Thread about that patch?
15:17<Gonozal_VIII>the creator usually goes by the name Eddi|zuHause[somenumber]
15:17-!-Osai [] has joined #openttd
15:20<Ammller>:) Now, I know, how the spamer this evening did bring his msg around
15:21<SpComb>his amsg
15:22-!-krazedkid1221 [] has joined #openttd
15:26<@Bjarni>and why?
15:26<@Bjarni>not to mention: what?
15:28<@peter1138>where, when and how?
15:28<@Bjarni>I am
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15:35-!-Wolf01 is now known as Wolf01|AWAY
15:36<@Belugas># Cancel my subscription to the Resurrection
15:36<@Belugas># Send my subscription to the House of Detention
15:36<@Belugas># I've got some Friiiiiiends insideeeeeeeeeee
15:36<Gonozal_VIII>you ate your friends?
15:36<@Belugas># the face in the mirror won't stop
15:37<@Belugas># the gils in the window wont dtrop
15:37<Gonozal_VIII>belugas is broken again...
15:37-!-divo [] has quit [Ping timeout: 480 seconds]
15:38*Belugas is listening to The Doors - When the Music's Over
15:38<@Belugas>and he flyes high
15:40-!-Sacro [~Sacro@adsl-87-102-119-5.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
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15:44<@Belugas># music ios your only friend
15:44<@Belugas># until the end!
15:46-!-krazedkid1221_ [] has joined #openttd
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15:46-!-krazedkid1221 [] has quit [Read error: Connection reset by peer]
15:47<@Belugas>contacting my customer for an info
15:47<@Belugas>"Call back, he's praying"
15:47<@Belugas>Hallah hacba
15:48<@Belugas>or whatever how it's written
15:48<Eddi|zuHause3><Ammller> Gonozal_VIII: is there a thread or other place, where I could speak with the creator of the patch "stop in middle of station"? <- what exactly is up?
15:48<Gonozal_VIII>ammler wrote something in my patchpack topic
15:49<Eddi|zuHause3>and do i have to search that link by myself now?
15:49<Ammller>of course, not :)
15:50<Ammller>also the suggestion of the following post is interesting...
15:51-!-SmatZ [] has quit [Remote host closed the connection]
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15:52<Eddi|zuHause3>yeah, i thought about both of that, but it'd make the patch several magnitudes more complicate
15:54-!-krazedkid1221_ [] has quit [Remote host closed the connection]
15:54<Ammller>Eddi|zuHause3: but if it would stop on terminus at the end, it would be "trunkish", I assume
15:56<Eddi|zuHause3>yes, but you need a function to check wether a platform is terminus or not
15:56<Ammller>you can use the same function which check if a train has to return or can drive forward?
15:58<Eddi|zuHause3>well, i have this "proper" idea in my mind...
15:58<Eddi|zuHause3>"programmable stations"
15:58<Eddi|zuHause3>where "station" is "a place with at least one switch" [real railway definition]
15:59<Eddi|zuHause3>which would be like a superset of programmable signals/switches
15:59<Eddi|zuHause3>it could then easily contain stopping positions (depending on train length etc.)
16:00<Eddi|zuHause3>but it's a huge project, and i don't see me tackling it
16:04<Eddi|zuHause3>considering the whole station as a unit would also allow for some shunting options
16:04<Gonozal_VIII>yay spam
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16:12<@peter1138>'Your search - "a place with at least one switch" - did not match any documents.'
16:12<@peter1138>not a very good quite, really...
16:15<Eddi|zuHause3>Fachsprachlich ist der Bahnhof in Deutschland durch die Eisenbahn-Bau- und Betriebsordnung definiert:
16:15<Eddi|zuHause3>„Bahnhöfe sind Bahnanlagen mit mindestens einer Weiche, wo Züge beginnen, enden, kreuzen, überholen oder mit Gleiswechsel wenden dürfen.“
16:16<Gonozal_VIII>then my town doesn't have a station
16:16<Eddi|zuHause3>"Nach der österreichischen Definition muss ein Bahnhof nicht unbedingt eine Weiche aufweisen."
16:17<Gonozal_VIII>makes much more sense
16:17<@Belugas>why must i hae to recompile for the change to apply ???
16:17<@Belugas>that is insane!
16:18<@peter1138>See, that's probably just a German definition for German people who speak German.
16:19<@peter1138>Belugas, disgusting, isn't it...
16:19<Eddi|zuHause3>i did not say it was all railways ;)
16:19<@Belugas>ottd interpreted!
16:19<Eddi|zuHause3>but there is at least one that does that
16:20<Gonozal_VIII>a station with only one platform on a single track is still a station
16:23<Eddi|zuHause3>that's a "Haltepunkt" in the german definition
16:25<@peter1138>i don't know if you guys heard
16:25<@peter1138>but we had some shocking news
16:25-!-Sacro [~Ben@adsl-87-102-119-5.karoo.KCOM.COM] has joined #openttd
16:26<@peter1138>graphics_master retired... i know we're all deeply upset
16:27<Sacro>peter1138: what about all his sets?
16:27<Eddi|zuHause3>do i have to know this person?
16:27<Gonozal_VIII>i don't know him either
16:28*peter1138 needs to reboot
16:28-!-peter1138 [~petern@] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!]
16:28<Sacro>fine, leave then
16:28<Sacro>see if i care
16:33-!-peter1138 [~petern@] has joined #openttd
16:33-!-mode/#openttd [+o peter1138] by ChanServ
16:33<@peter1138>Aahnnnnnd, he's back!
16:33*Sacro hides
16:34<@Belugas>and aliiiiive!
16:35<@peter1138>Oh I wouldn't go that far.
16:39-!-TinoM [] has quit [Quit: Verlassend]
16:41<Eddi|zuHause3>i think i'll also do some kind of reboot style thing
16:41<Eddi|zuHause3>27 days...
16:43-!-planetmaker [] has joined #openttd
16:44<Vikthor>I won't. I am just running emerge -u world parallel to OpenTTD an I have no desire to start emerge again afterwards ;)
16:44<Vikthor>* OpenTTD compilation
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17:14-!-FV [~FV@] has joined #openttd
17:14<FV>Hi all
17:15<FV>I have a quick question...anyone?
17:15-!-Eddi|zuHause3 [] has quit [Remote host closed the connection]
17:15<Sacro>that was a quick question
17:15<FV>How do you unjam a plane jam??? LOL
17:16<+glx>airport deadlock?
17:16<+glx>shouldn't happen
17:16<FV>for an hour now
17:16<+glx>unless you have stopped a plane
17:17<FV>six jumbos, two claim they are in flight, I've used every combo of orders for all six
17:17<FV>no one will move
17:17<+glx>provide a savegame
17:17<FV>can do...
17:17<@peter1138>and the version of ottd
17:18<FV>it's the latest night version....
17:18<FV>where would you like the save?
17:19<FV>kk, give me a minute
17:19-!-Eddi|zuHause [] has joined #openttd
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17:25-!-Gonozal_VIII is now known as Guest920
17:25-!-Gonozal is now known as Gonozal_VIII
17:26-!-Eddi|zuHause [] has quit [Remote host closed the connection]
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17:28<FV>Ok, it's there...
17:29-!-Guest920 [] has quit [Ping timeout: 480 seconds]
17:29<FV>BTW...long, long, long, time TT player and these new updates are awesone!
17:30-!-peter1138 [~petern@] has quit [Quit: bwaaahahaha, te eeeh eeehee boingk!]
17:31<FV>Are you still with me glx?
17:35<+glx>FV: there's a stopped plane in the depot
17:35<FV>Hang on...
17:35<+glx>aircraft 13
17:36<FV>let me look, I'm not usually THAT thick LOL
17:38<FV>Ok, I got him, he was not showing up in the depot window when I opened it. I assumed it was empty...hmm I should have looked at my aircraft list...
17:38<FV>Thanks, now I feel stupid LOL
17:40<FV>Loving the game BTW. My wife is a TTD widow once again.
17:41<FV>Still waiting for the sodor set for my 4 year old LOL
17:42<FV>Ok, gotta run but I'll be around and contribute as much as I can, this is a worthwhile project... .Thanks for the help..
17:42-!-FV [~FV@] has quit [Quit: Bye for now!]
17:49<ln->zomfg, a bjarni is here.
17:50<Gonozal_VIII>you're writing it all wrong
17:52<ln->ladies and gentlemen, i'd have a small translation request.
17:53<Sacro>would you?
17:53<Gonozal_VIII>would make sense to mention the language
17:53<Sacro>Gonozal_VIII: whats the point, he's already sorted it
17:53<ln->Sacro: yes i 'd.
17:55<ln->we have: "GenericName=Text Editor", "Comment=Fast, extendable programmers' text editor"
17:56<ln->i have some versions for deutsch, nederlands, swedish, finnish; i'd be interested in languages other than those.
17:57<SpComb>Bjarni is not
17:58<SpComb>Bjarni i snot
17:58<Fujitsu>ln-: The GNOME HIG recommends the the comment start with a verb.
17:58<Sacro>ln-: Extay Editoray
17:59<Sacro>Astfay extendableay rogrammerspay exttay editoray
17:59-!-Eddi|zuHause [] has quit [Remote host closed the connection]
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17:59<ln->Fujitsu: fortunately we're not bound by GNOME HIG. (but good to know.)
18:00<Fujitsu>Why on't you follow it?
18:00<Fujitsu>That's what the rest of them do.
18:00<Fujitsu>(sorry, my d key is fairly broken)
18:00<ln->it's not a GNOME program.
18:00<Fujitsu>Consistency is good, and we normally like to follow it even in non-GNOME programs.
18:00<ben_goodger>ln-: esperanto?
18:01<ln->ben_goodger: sure, if you know esperanto.
18:01<ben_goodger>I do indeed
18:01<ben_goodger>let's see
18:02<ln->Sacro: what is the ISO language code for that... gibberish?
18:02<Sacro>ln-: en_US@piglatin
18:03<ben_goodger>that'd be 'tekstredaktilo' and 'rapida, etendabla tekstredaktilo por programistoj'
18:03<ln->Sacro: zomfg, such a locale really exists.
18:04<ln->ben_goodger: thank you.
18:04<ben_goodger>ISO 639-1 code is eo
18:04<Sacro>ln-: yes
18:04<ben_goodger>you get a prize for pronouncing "tekstredaktilo" correctly
18:05<ben_goodger>ought it be "for programming" instead of "for programmers"?
18:06<ln->ben_goodger: the translator should have that much freedom.
18:08<ben_goodger>esperanto follows english-like rules of capitalisation; both of the "tekstredatilo"j come with built-in indefinite articles
18:09<ben_goodger>that's me finished
18:09<Sacro>ben_goodger: please terminate your sed commands :p
18:10<ben_goodger>I've only seen it used like that
18:10<ben_goodger>how many languages do you have now?
18:10<ln->de, piglatin, eo, fi, nl, sv
18:11<ben_goodger>is the source published for this program anywhere? I lack a degree in emacs, but would like python autocompletion
18:11<Gonozal_VIII>piglatin... very important
18:11<Sacro>Gonozal_VIII: ootay ightray
18:12<ln->ben_goodger: the editor is eFTE (a fork of FTE), and its source can be found at
18:12<Gonozal_VIII>bah, can't read that crap
18:12<Eddi|zuHause><Fujitsu> ln-: The GNOME HIG recommends the the comment start with a verb. <- what kind of sense does this rule make?
18:13<ben_goodger>not a lot, but it's at least consistent
18:13<ben_goodger>when was this fork made?
18:14<ben_goodger>it's not in debian
18:14<ln->ben_goodger: something like a month ago.
18:14<ben_goodger>that explains it
18:14<Eddi|zuHause>it is totally weird... either you have a full sentence, which rarely starts with a verb, or you have a non-sentence phrase, which rarely has a verb at all
18:15<ben_goodger>I think it's a lot like copyright law
18:16<ben_goodger>the citizenry don't obey it, the executive don't enforce it, the judiciary don't punish against it and the legislature don't understand it
18:16<ln->Eddi|zuHause: they are probably expecting descritions like "See the current time", "Browse your porn collection instantly", ... but that doesn't work well with everything.
18:16<Fujitsu>ln-: That's right.
18:17<Fujitsu>Ekiga is `Talk to people over the Internet' and Epiphany is `Browse the web'
18:17<Fujitsu>All of that form.
18:17-!-nicfer [~chatzilla@] has joined #openttd
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18:18<ln->let's comment on this: "Comment[de]=Schneller, erweiterbarer Programmeditor" .. it's not exactly the same as english, at least, but is it otherwise ok?
18:18<Sacro>The Eiffel Tower is such a waste of meccano...
18:18<ln->should the comparative be removed
18:19<ben_goodger>`edit text quickly and extensibly' is 'tekstredakti rapide kaj etenable' if it's needed...
18:19<Eddi|zuHause>in german, such kind of phrases usually have the verb in the end of the sentence
18:20-!-Wolf01 [] has quit [Quit: Once again the world is quick to bury me.]
18:21<ben_goodger>ln-: be sure to tell me when efte is in debian, but I've installed fte now and am liking it
18:22<Eddi|zuHause>ln-: it's not a comparative, it's a declination
18:22<Eddi|zuHause>it just coincidentally looks the same ;)
18:22<ln->clever encryption
18:24<Eddi|zuHause>you notice when you insert an adjective that has an irregular comparative
18:24<Eddi|zuHause>good boy -> guter Junge
18:24<Eddi|zuHause>better boy -> besserer Junge
18:26<Eddi|zuHause>but don't expect me to explain the grammatical rules of that
18:26<Eddi|zuHause>as a native speaker, you just do The Right Thing (tm)
18:27<nicfer>Hi, I am UnderBuiilder with a new nick
18:29-!-Zr40 [~zr40@2001:960:786:0:21b:63ff:fe9e:ab24] has quit [Quit: Zr40]
18:30<ln->then, comments on this: Comment[nl]=Snelle, uitbreidbare tekst editor voor programmeurs
18:30<ben_goodger>ln-: how do you get it to make a new file?
18:30<ln->ben_goodger: press F3 as in "open file", and enter the desired filename.
18:31<ben_goodger>ah, thanks
18:31<Eddi|zuHause>ln-: what you can do is replace "Programmeditor" with "Texteditor für Programmierer"
18:31<Eddi|zuHause>it's closer to the original, and like this dutch one
18:32<ln->i'll do that
18:33<ben_goodger>it doesn't autocomplete
18:33<ln->Bjarni: would you like to speak in languages?
18:34<ln->ben_goodger: yeah, it's not perfect, but very near.
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18:35<ben_goodger>I have yet to find a text editor that can do what VS.Net does, which is to display a tooltip to the effect of "int(<i>chr</i>)" when one types "int("
18:35<Sacro>vim7 has that
18:36-!-NukeBuster [] has joined #openttd
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18:38<Sacro>as does monodevelop, eclipse
18:39-!-XeryusTC2 is now known as XeryusTC
18:40<Progman>vim7 do?
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18:47<ln->french? danish? any non-fictional language?
18:48-!-Zahl [] has quit [Quit: (~_~]"]
18:57<nicfer>what is lacking to openttd? what can be improved?
18:58<Gonozal_VIII>lots and everything, there will always be stuff that can be changed
18:59<Gonozal_VIII>that's part of the fun^^
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19:04<De_Ghost>u can make it 3d :D
19:04-!-Progman [] has quit [Remote host closed the connection]
19:04<Gonozal_VIII>rivers need work
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19:09<@Bjarni><ln-> Bjarni: would you like to speak in languages? <--- err... would you like to explain? :)
19:13<ln->00:52 < ln-> ladies and gentlemen, i'd have a small translation request.
19:13<ln->00:55 < ln-> we have: "GenericName=Text Editor", "Comment=Fast, extendable programmers' text editor"
19:13<ln->and also: Comment[sv]=Snabb, utbyggbar textredigerare för programmerare
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19:15<@Bjarni>you want me to speak in C?
19:16<ln->how about danish
19:16<Gekz>if (stfu) { please; ]
19:16<Gekz>fucking failed teh last bracket.
19:16<Gekz>I lose.
19:17<@Bjarni>Gekz: it's completely natural that you lose if you try to go against me
19:17<@Bjarni>but I didn't imagine that I would win on IRC while reading o_O
19:17<@Bjarni>I mean... I won even without knowing there was a fight
19:21<@Bjarni>ln-: why would I speak in Danish to you?
19:22<@Bjarni> <-- hehe
19:23<ln->Bjarni: how about expressing the above strings in danish, so danish eFTE users get their menu item descriptions in danish in the future?
19:23<@Bjarni>you have to know what the movie is about to really understand that one though
19:23<ln->Bjarni: a fork of the best editor on the planet, FTE.
19:24<@Bjarni>a planet editor?
19:24*Bjarni edits out all stupid people
19:24<Gekz>fat text editior?
19:24<@Bjarni>only 3 people left
19:25<ln->ok, i'll try another approach
19:26<ln->Comment[da]=Snabb, udtbyggtbær textredigerære før prøgrammerarez
19:26<Gonozal_VIII>only me, myself and i left? :O
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19:27*Bjarni uses the editor once again
19:28<@Bjarni>it's no good to remove a whole gender :s
19:28<@Bjarni>so now we are more people again
19:28<@Bjarni>you know men and women have the same IQ on avg
19:29<@Bjarni>but men tend to have a broader distribution meaning men are more likely to be in the extreme ends
19:30<@Bjarni>but since it's both the high and low ends then the average ends up being the same
19:30<Eddi|zuHause><nicfer> what is lacking to openttd? what can be improved? <- shunting / separating wagon routes from engine routes
19:30<@Bjarni>and now I killed the channel
19:31<@Bjarni>this is no good
19:31<@Bjarni>bad editor
19:31<ln->Eddi|zuHause: done watching 4x04 [x]
19:31<@Bjarni>I hate watching 404
19:31<Eddi|zuHause>my line is too slow ;)
19:32<ln->this one i got from a friend in 720p HD format even, but had to rescale it smaller in order to play smoothly :/
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19:34<@Bjarni>what are you two talking about?
19:36<Eddi|zuHause>i'm lost
19:36<@Bjarni>I know
19:36<@Bjarni>but that's now what I asked
19:36<Eddi|zuHause>yes it was ;)
19:36<@Bjarni>ln-: what are you watching?
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19:37<@Bjarni>not only are you off topic you even got a bad taste in wtf you are spending your time on
19:37<Eddi|zuHause>i never tried 720p
19:37<@Bjarni>not to mention bandwidth
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19:38<ln->i gotta buy a new computer that can actually play full hd.
19:39<Eddi|zuHause>i heard it would require around 3GHz
19:39<Gekz>funny how you need a 3GHz PC to play HD video, when a TV can do it without a CPU.
19:40<Eddi|zuHause>which TV did you see playing HD videos?
19:40<ln->false statements are not funny as such.
19:41<@Bjarni>Gekz: it's not the playing thing that's the issue. It's the decoding process
19:42<Eddi|zuHause>and i really doubt any HD capable TV doesn't have a CPU
19:42<ln->i didn't have 30..60 GB of free disk space to decode the episode in advance.
19:42<Dominik>maybe not a cpu but most likely a hardware decoder
19:43<Eddi|zuHause>and what exactly do you think a hardware decoder is?
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19:43<+glx>a specialised CPU doing only one task
19:43<@Bjarni>I wouldn't be surprised if they had some sort of CPU or µprocessor
19:44<@Bjarni>but they don't handle the decoding
19:44<@Bjarni>it handle control signals and input from remote and stuff
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19:45<@Bjarni><Eddi|zuHause> and what exactly do you think a hardware decoder is? <-- a CPU is a general thing. It can do anything but it's inefficient at everything compared to specialised chips
19:45<Sacro>eugh, c# with mysql is hard
19:45<Sacro>cos i'm a noob :(
19:46<@Bjarni>you can get an MPEG decoding chip for less than a CPU that's fast enough to do the decoding. Also the chip will likely not need any boot time
19:46*Sacro goes on ecksbawks
19:46<Eddi|zuHause>it isn't called "general processing unit", it's called "central processing unit", so when the chip revolves all about decoding, then the decoder is central
19:47<Dominik>no, the cpu would control the decoder as well. not the other way round
19:49<Eddi|zuHause>anyway, it is just hairsplitting about how to call it, fact is, that any modern TV has probably several processors
19:50<Dominik>even my dishwasher has a processor. what modern device doesn't?
19:51<Eddi|zuHause>exactly, so the statement "TV can do it without CPU" is missing the point and "TV can do it without processor" is plain wrong
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19:53<@Bjarni>I think most TV CPUs are way too slow to actually handle video. I presume that most of them have specialised chips for that
19:54<@Bjarni>however analogue TVs are still out there
19:54<@Bjarni>for a short while
19:54<@Bjarni>they don't need video chips
19:54<Eddi|zuHause>yes, but analogue TVs do not play HD video
19:54<@Bjarni>they likely have a µprocessor to handle the remote though
19:54<+glx>just need an external decoder to upgrade them :)
19:54<@Bjarni><Eddi|zuHause> yes, but analogue TVs do not play HD video <-- good point
19:54<Eddi|zuHause>and more so, they don't decompress them
19:55<Eddi|zuHause>PAL<->RGB conversion is just a simple matrix multiplication, you need hardly any electronics to do that
19:56<Eddi|zuHause>and then some oszillators to guide the electron ray
20:02<@Bjarni>damn it's late
20:02<@Bjarni>I'm heading for bed
20:02<@Bjarni>and you should too
20:02<@Bjarni>be expected to wake up at 7 if you don't :P
20:03<@Bjarni>I mean to be woken up at 7
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20:04<Eddi|zuHause>i want to see that ;)
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21:35<Davey>i cant believe the amount of people that still pla this game
21:35<Sacro>there is a lot
21:36<Davey>i havent played it in years, but i came across it accidently and am addicted to it again
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22:01<yzaLyzarC>How do I add debian respos!
22:02<@Belugas>i dunno
22:03<@Belugas>have yo searched a bit on the matter
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22:04<yzaLyzarC>Belugas: Not really! Kinda hoped some linux guru could fix it!
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22:06<yzaLyzarC>None on irc today!
22:06<@Belugas>well... as far as i can see, those messiah gurus are sleeping hard
22:07<@Belugas>looks like you're on your own kid ;)
22:07*guru3 mutters about people saying 'guru'
22:07<guru3>it pings me :<
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22:11<@Belugas>sorry :)
22:11<@Belugas>i will use the fresh orthograph for now on
22:11<@Belugas>"there are no gourous arouns here"!
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---Logclosed Sat Feb 23 00:00:54 2008