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#openttd IRC Logs for 2008-03-13

---Logopened Thu Mar 13 00:00:19 2008
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04:10<Eddi|zuHause2>pssst... not in the early morning
04:14<Celestar>man why are these onboard sound cards so utterly crappy
04:14<ln->how about introducing the concept of countries?
04:15<Celestar>I can hear each HDD access in the earphones :S
04:17<Gekz>Celestar: me too!
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04:18<stevenh>guys, what's the trick to making a new window 'really' modal... ie.. they must click something in the window to continue
04:19<Patrick`>that would be annoying
04:19<Forked>ask the people that made UAC for windows vista..
04:20<stevenh>when you're building a station and you want to remotely join it to another i don't want the station to be created until you click the name of the station to join to
04:20<@peter1138>Make it full screen with no way to move it ;)
04:20<Celestar>I've had to work on Vista briefly yesterday
04:20<stevenh>actually..., i just realised... i just need to make it then create the station based off the event of the window
04:20<Celestar>it's worse to use than the Apple II was, honestly
04:20<Gekz>its so kludgy
04:20<@peter1138>Celestar, it must be better, it has 'shine'
04:20<Gekz>my dad was like, set up networking
04:20<Gekz>I walked away.
04:21<Celestar>it took me about 45 minutes to get a working Latex installation. It takes me 10-15 minutes on XP and less than 3 minutes on linux
04:22<Forked>if you're going for shiny.. buy a mac.
04:22<Forked>anyway I don't think fullscreen is the best idea for the remote join.. seeing how I'd instantly forget what station I wanted to join it to and would like the ability to scroll around =p
04:22<Celestar>KDE4 + compiz is as shiny as it gets :)
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04:23<Forked>I'm no fan of shiny.. I like functional
04:23<Forked>the commandline interface is good enough in most cases
04:23<Celestar>that's why I'm running gnome, mostly to have 1 browser and 15 terminals :P
04:24<@peter1138>And even then, nautilus is way better than explorer.
04:24<@peter1138>(VFS integration...)
04:24<Celestar>anything is better than windows explorer I think
04:25<@peter1138>Bah, loads of GRF sets and only 1400 engines available :o
04:30<@peter1138>Just a few...
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04:37<stevenh>ok, if any of you want to add a station to a town, to another station in that town
04:37<stevenh>would you like to click the location for the new station and then be presented with a list of stations to join to in a fixed vicinity
04:37<stevenh>or, click the location of the new station and then have the cursor change and then select the station from the map to join to
04:38<@peter1138>latter seems to... 'flow' better...
04:39<stevenh>with the exception of someone choosing a station on the other side of the map
04:40<stevenh>of course, i can just present an error message
04:41<Noldo>could there be both options?
04:41<stevenh>there could...
04:42<Noldo>and how do do indicate that you what to build new separate station?
04:42<stevenh>peter1138, checking for a ctrl-click in CmdBuildRailroadStation is already too late in? I'm trying to work out if i can insert higher than that
04:43<stevenh>you don't hold down control.
04:43<stevenh>if you want to build adjacent separate then there will need to be a window of close stations with the bottom option being "create new station"
04:44<stevenh>so i'll code the window first :)
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04:50<@peter1138>hmm, ctrl is already used for something
04:51<stevenh>adjacent stations
04:51<stevenh>so this could easily extend on that
04:51<stevenh>with the option at the bottom of the list to build a new station entirely instead of join
04:54<stevenh>do you like?
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05:19<@peter1138>Back now, sorry...
05:19<@peter1138>stevenh, seems reasonable.
05:20<@peter1138>Auto-station-walk-cheat :o
05:22<Gonozal_VIII>there already is a distant join stations patch
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05:29<@peter1138>Competition improves things? Heh
05:30<Forked>meep meep
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05:31<Forked>sounds futuramaish
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05:37<Gekz>so does your mum
05:38<@peter1138>You're mum
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05:38<Forked>I belive is the technical term
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05:48<Celestar>peter1138: got a sec?
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05:50<stevenh>already a patch!?
05:51<@peter1138>Celestar, what's up?
05:51<Celestar>peter1138: what things need doing for 0.6 release?
05:51<Gonozal_VIII>"3/ And the engine pool seems to be completely stuck : it says I use trains I don't use, and the vehicles counts are completely wrong and not related to anything."
05:57<@peter1138>I've not been able to reproduce it.
05:57<Gonozal_VIII>is a savegame
05:57<@peter1138>Celestar, we're just doing bug fixes now.
05:58<Gonozal_VIII>but i guess trunk is more important than that patch...
05:58<Celestar>peter1138: is the bug tracker up to date?
05:59<@peter1138>Gonozal_VIII: the last comment on there may help. I'll investigate that when I have time.
05:59<Gonozal_VIII>ok :-)
06:00<Celestar>hm 24 bugs open
06:01<Celestar>meh 119 is still open :P
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06:07<@peter1138>Gonozal_VIII, still can't reproduce, heh...
06:08<Gonozal_VIII>maybe it's like that other bug where you could have 65k of an old engine in the replace list, that didn't get saved
06:11<@peter1138>Ok, got it.
06:12<@peter1138>One liner ;)
06:12<larsemil>if i want to play on the dedicated internet servers there are i cant play with the nightly?
06:12<Gonozal_VIII>i think the wrong string in the save popup thingy is also because of enginepool
06:13<@peter1138>Gonozal_VIII, not really, that's a known bug of the screenshot popup.
06:13<@peter1138>It does similar with other windows open.
06:13<Gonozal_VIII>never noticed that
06:13<@peter1138>(It assumes SetDParamStr is persistent)
06:14<@peter1138>New patch uploaded.
06:14<Celestar>what encoding does Vista use by default?!
06:14<larsemil>iso i guess
06:14<@peter1138>Gonozal_VIII, if you want a simple fix, it's:
06:14<@peter1138> FOR_ALL_GROUPS(g) {
06:14<@peter1138>+ g->num_engines = CallocT<uint16>(GetEnginePoolSize());
06:14<@peter1138> const Vehicle *v;
06:14<@peter1138>in openttd.cpp
06:15<Gonozal_VIII>i'll use the new version
06:16<Celestar>why can't we all just use damn UTF-8
06:16<keyweed_>we can, we should.
06:16-!-keyweed_ is now known as keyweed
06:16<Celestar>I've got a text file here that I don't get opened properly on
06:17<keyweed>'they' are the problem. it's their fault :)
06:17<@peter1138>Our language files? :)
06:17<Gonozal_VIII>i should make some regular update schedule for my patchpack...
06:17*peter1138 notes that Russians seem overly protective of their charset over uTF-8...
06:22<stevenh>that's because in mother russia...
06:22<Celestar>new planet found
06:22<Gonozal_VIII>the charset chooses you
06:22<Gonozal_VIII>they find new planets all the time
06:22<Celestar>orbiting HAT-P-7, 1040 ly from earth, Mass 1.47 jupiters
06:22<Gonozal_VIII>no big news anymore
06:22<Celestar>Gonozal_VIII: I still find it big news.
06:22<Celestar>total planets: 277
06:23<Celestar>plus 8 (9?) in our solar system
06:25<keyweed>another gas giant
06:26<keyweed>the universe seems full of those
06:26<Gonozal_VIII>they are the easiest to find
06:26<keyweed>true. size does matter.
06:27<Celestar>more mass, smaller orbit. Those are easy to find
06:28<Celestar>this one has 0.0377 AU orbit
06:28<Celestar>(that's 1/10th of mercury)
06:28<keyweed>hot, big, fast. not a good place to live
06:29<Celestar>who the fuck came up with the bright idea to start planet naming with "b" ?
06:29<Gonozal_VIII>plus no surface^^
06:29<Celestar>I mean ... what's with with .... let's think ... "a" ?
06:29<Celestar>or maybe roman numerals since "A" and "B" and "C" are used for stars in binary/ternary systems
06:29<Gonozal_VIII>a for smaller stuff? no idea..
06:30<Celestar>because if you have a planet that orbits the second star in a binary system, it's called "starname Bb" now
06:30<Celestar>and "starname B" is a star, while "starname b" is a planet.
06:31<Celestar>I mean case sensivity is ok, but this is getting too far
06:31<Gonozal_VIII>what happens in systems with >25 planets?
06:31*keyweed ponders
06:32<larsemil>Gonozal_VIII: well they are not all named the same we hope
06:33<Gonozal_VIII>hehe they will sell rights to name them on ebay
06:36<Celestar>larsemil: they are all named the same.
06:37<Celestar>Gonozal_VIII: we assume we're great and no system has more than 8 (9?) planets :P
06:37<Celestar>simulations show that a protoplanetary disk is unlikely to collapse to more than 10-15 planets
06:38<Gonozal_VIII>unlikely doesn't mean impossible
06:38<Gonozal_VIII>and binary systems are more complicated...
06:38<Celestar>especially since the simulation parameters are uncertain, having little data to work with in the first place
06:39<Celestar>either the stars are far enough apart for each to have an own stable planetary systems, or they aren't, in which case you won't find many stable orbits
06:41<Gonozal_VIII>anyways... what matters is not the number of planets but if one of them can support life :-)
06:41<Gonozal_VIII>i guess a lot of them can...
06:42<Celestar>the question is how many of them can
06:43<Gonozal_VIII>there are underground ecosystems based only on natural radiation on earth... something like that could exist almost everywhere
06:45<Celestar>but you need a star that gets old enough and a planet that is sufficiently big to have noticable radiation
06:45<Gonozal_VIII>lots of them around
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06:52<Celestar>the question is not whether they can support life, but whether they DO :)
06:53<Gonozal_VIII>if they can, they most likely do
06:54<Gonozal_VIII>and no, i don't think there are ufos flying around on earth^^
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06:54<Celestar>The question is not whether there is intelligent life outside of this solar system but whether there is intelligent life on Earth :)
06:55<Celestar>reading the newspaper makes me doubt
06:55<Celestar>of course there are UFOs.
06:56<Celestar>If I throw someone outta a window, he becomes a UFO for a second or two
06:56<Celestar>not that I do that on a regular basis :P
06:57<Celestar>hell another laptop on the ISS crashed :S
06:57<larsemil>anyone whant to starta a beta5 server.. or if you have one running, restart it. :D
06:57<larsemil>dont like starting in 2011
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07:31<larsemil>hey question, when going to the nightly download page, i can download a dedicated server. i cant do this for the normal version, and running openttd -D requires libsdl, does the dedicated nightly this as well? or can i find i solo-dedicated-server binary for the beta5 somewehere?
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09:32<@peter1138>Hmm, slow in here today.
09:32<@peter1138>We ought to allow docks on flat tiles.
09:32<Celestar>few commit
09:32<@peter1138>What with canals and rivers being possible now.
09:32<@peter1138>(Well, canals were, but still)
09:33<@peter1138>So my next 0.6 feature... heh
09:33<@peter1138>Although, I guess that can come as part of NewGRF ports?
09:34<Celestar>well, why not.
09:34<Celestar>hm .. I have no idea about any of the bugs listed :(
09:34<@peter1138>Yeah, they're all the tricky ones ;)
09:34<@peter1138>Or bjarnis.
09:34<Celestar>I still have no amc
09:35*Poopsmith hugs his mac
09:35<@peter1138>They're too expensive :(
09:36<ln->peter1138: really?
09:36<Celestar>at least for the performance they're delivering
09:36*Poopsmith hugs "Course Related Costs"
09:36<Celestar>and the Air is a flop :(
09:36<@peter1138>MacMini is affordable, but its pretty low spec now.
09:37<ln->peter1138: how much does a PC of the same physical size cost?
09:37<Poopsmith>yeah, wish they'd bring out a new mini
09:37<ln->even a low spec one.
09:37<@peter1138>Size doesn't matter.
09:37<@peter1138>I have a huge desk with loads of space underneath.
09:37<@Belugas>a colleague bought a mac air. he loves it
09:37<ln->In many cases size does matter.
09:37<Poopsmith>i wouldnt buy an air
09:38<@Belugas>nor would i
09:38<Poopsmith>i like the idea, but don't have a reason for it
09:38<@peter1138>If only they'd drop their "mini is budget", "pro is performance" crap
09:38<@peter1138>A mini with a newer C2D would be nice.
09:38<Poopsmith> <-- that's how i afforded my new iMac
09:39<Poopsmith>government-supplied, interest-free, no repayments until you're earning alot of money loan
09:40<Poopsmith>being a student ftw
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09:45<@peter1138>Hmm, my system is fucked.
09:45<@peter1138>$ bash
09:45<@peter1138>malloc: ../bash/subst.c:3472: assertion botched
09:45<@peter1138>free: called with unallocated block argument
09:45<ln->you're running Ubuntu Hardy, let me guess.
09:45<Poopsmith>well stop putting your phallus in the sockets then
09:45<@peter1138>Yeah :D
09:45<ln->just a wild, arbitrary guess.
09:45<@peter1138>Oh well...
09:46<hylje>in conclusion ubuntu sucks
09:46<@peter1138>In conclusion, running unstable is fun :D
09:47<keyweed>a user using an unstable version of ubuntu has a problem. conclusion: ubuntu sucks.
09:47<@peter1138>keyweed, good isn't it?
09:47<Poopsmith>funny thing about ubuntu versions... when you're actually using ubuntu, the versions seem aages apart, and you can't wait to upgrade... when you're not using ubuntu personally, you start hearing about hardy and realise that your collection of feisty CDs are well and truly coasters
09:47<keyweed>yeah. we have a nice phrase in dutch for this. something to do with cutting coners tightly.
09:48<hylje>Poopsmith: on the other hand the thing ain't such a moving target
09:48<hylje>Poopsmith: and there's clear deadlines for big things
09:48<@peter1138>dpkg -i libc6_2.6.1-1ubuntu10_i386.deb.1
09:49<Gekz>LE HAX
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09:49<@peter1138>Now, I'd agree, if that was a stable update to a stable OS, then the OS sucks...
09:49<@peter1138>But it's not, so it doesn't.
09:51<Poopsmith>right, well... i really should make a second attempt at sleeping... it's almost 3am, i have a "Hardware Fundamentals" class at 8am, and as much as i'd love to miss a class where we're taught about "Injet", "Lazer" and "Matrix Dot" printers by a 60ish year old woman, it's compulsory :-/
09:52<Sacro>Poopsmith: laser
09:52<Gekz>Dot Matrix
09:52<Poopsmith>exactly my point.
09:52<Gekz>and Bubble Jet
09:52<Poopsmith>she knows not what she talks about
09:52<Sacro>how can you misspell LASER
09:52<Sacro>tis an acryonym ffs
09:52<Gekz>Sacro: luser
09:52<Poopsmith>yeah lol
09:53<Gekz>whats it stand for
09:53<Gekz>Light As Some Energy Ray?
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09:53<ln->Light Amplification by Stimulated Emission of Radiation, or so.
09:54<Poopsmith>seriously, the entire class moans every time she says something stupid. we're studying computer programming, i'm pretty sure we already know what a scanner is.
09:54<Gekz>Poopsmith: are you American?
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09:54<Gekz>you're new zealander
09:54<Gekz>why bother going to uni at all
09:54<ln->land of the orcs.
09:55<Gekz>Poopsmith: ask her who shes explaining a scanner to, herself or youu
09:55<Gekz>she might cry
09:56<Poopsmith>the scariest thing is she is actually well qualified
09:56<Gekz>oh dear god.
09:56<Gekz>well qualified in NZ = .. mail order degree here?
09:56<Poopsmith>"Carol Aymes BInfoTech, DICE, CBC, CAT, CTT"
09:57<Gekz>I dont see computer science
09:57<Poopsmith>BInfoTech is my uni's name for what most places call Bachelor of Computer and Mathematical Sciences
09:58<Sacro>err RUN A FUCKING MILE
09:58<Sacro>we have Computer Science
09:58<Sacro>and Information Tech
09:58-!-hal [] has joined #openttd
09:58<Sacro>they are 2 totally different areas
09:58<Gekz>so do we
09:58<@orudge>We have two main degrees, Computer Science and Internet Computer Science
09:58<@orudge>there's also Information Technology
09:58<Sacro>IT makes you a receptionist
09:58<@orudge>but that's not CS :p
09:58<Gekz>Sacro: this is why I dont count NZ universities as universities
09:58<Sacro>CS makes you a scientist
09:59<Poopsmith>i'm doing DipICT at the moment
09:59<Gekz>Sacro: software engineering makes you bored
09:59<Poopsmith>you do two DipICTs, and that entitles you to get into BInfoTech
09:59<Sacro>i do CS
09:59<Poopsmith>the DipICT has three streams to choose from, System Support, Technician, or Programming... i'm doing the latter
09:59<Gekz>well chaps I need the sleep
09:59<Gekz>Gute Nacht.
09:59<Poopsmith>gute nacht Gekz
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10:02<Celestar>heya Sacro, orudge :)
10:03<@orudge>Hello Celestar
10:03<@orudge>How are you this reasonably fine day?
10:03<Poopsmith>not surprisingly, the lecturer with practically no qualifications is by far the most knowledgable
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10:04<Celestar>orudge: I'm reasonably fine, thanks. Self?
10:04<Sacro>hey Celestar :)
10:04<Poopsmith>where is everyone else from, anyway? am i the only kiwi around here?
10:05<keyweed>they call me kiwi, but that has to do with my family name
10:05<Poopsmith>what's your family name??
10:06<Poopsmith>oh yep, i can see how you'd get called kiwi then
10:06<keyweed>which you roughly pronounce as keyweed :)
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10:06<Poopsmith>and you're dutch, yes?
10:07<keyweed>ah well. don't think being dutch is much cooler then being a kiwi
10:07<Poopsmith>LOTS of dutch people here, lol
10:07<keyweed>we love our trains
10:08<valhallasw>nachtnet ftw
10:08<Poopsmith>altho not as many dutch as south africans... lecturer asked where we were from in one class... 20 people in the class, 6 were from south africa
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10:09<Poopsmith>they're slowly taking over new zealand, i swear :P
10:09<keyweed>there's a lot of new zealand to go around
10:09<@peter1138>Zouth Efrika?
10:09<Poopsmith>yeah, that's true
10:09<@peter1138>Or something
10:10<Poopsmith>more people need to settle in the south island tho
10:10<keyweed>i looked at the immigration list last year. they wanted barbers and dentists, no perl coders :(
10:10-!-stavrosg [] has joined #openttd
10:10<Poopsmith>getting crowded up here, while down south people still live on sections the size of a city
10:11<Poopsmith>keyweed: i doubt immigration would know what a perl coder was
10:11<keyweed>good reason not to immigrate :P
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10:12<Poopsmith>they have enough trouble knowing what is and isn't a country
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10:13-!-mode/#openttd [+v glx] by ChanServ
10:13<Poopsmith>i think immigration staff get less training than mcdonalds employees
10:14<Poopsmith>"My case manager didn't know where Singapore was, arguing that it is a small village and not a country, and he also said he couldn't view the DVDs I submitted to support my application because he didn't have a DVD player,"
10:16*Poopsmith g
10:17*Poopsmith goes to attempt sleep again, but takes a PSP in case he fails
10:21<@orudge>Celestar: oh, well enough, albeit somewhat busy
10:21<Celestar> know that feeling
10:23<@Belugas>[Fatal Error] Out of memory
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11:03<@peter1138># I don't wanna hurt you
11:03<@Belugas># I don't care what yu do
11:06<@Belugas># we were for each other, me and you
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11:12<Eddi|zuHause2># Dambedir enyd i ganed
11:12<Eddi|zuHause2># Si linna i waew trin ylf
11:12<Eddi|zuHause2># Isto i dur i chuiyl
11:12<Eddi|zuHause2># i ngelaidh dagrar
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11:20<Draakon>rules say english only
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11:21<Eddi|zuHause2>exceptions support the rule
11:22<Draakon>what exceptions?
11:22<@Belugas>music is universal
11:23<Draakon>fair enough
11:23<Eddi|zuHause2>i am pretty certain there are more sindarin speakers than esperanto speakers worldwide ;)
11:25<Draakon>hmm, anyone can perhaps explain what new button called Cargo Network in the Map does?
11:26<Draakon>using GonozalIN btw
11:33<Draakon>k back
11:34-!-LordAzamath [~LAlord]] has joined #openttd
11:38<Draakon>hey ho! lord is here! :P
11:41<DaleStan>Belugas: I found a bug in my old CB37 code, and decided that the patch really was utterly unreadable. So, there's new stuff at
11:41<DaleStan>2a is the noise; it's what's required to always use edi and stos[wd] instructions, but no new functionality. (I hope. It's also untested.)
11:41<DaleStan>2b is the interesting bit, to actually allow grf-supplied textref data. Reading this may or may not be easier than reading the documentation, such as it is.
11:44<@peter1138>It's all a horrible hack
11:44<@peter1138>Let's do it with an ini-file :o
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11:49<gregor>hätte kurz eine frage zur pausefunktion
11:49<gregor>wie könnt ich das im lan einstellen das die anderen user auch auf pause klicken können?
11:49<Sacro>that's not english
11:50<frosch123>I doubt that is possible. Only the server can pause the game.
11:50<Rubidium>just add a couple of lines of code to various parts of OpenTTD and compile that and distribute that binary to your clients and use it as server.
11:51<gregor>which parameter must i set in a lan-game that the other players can pause and unpause?
11:51<@peter1138>There is no such parameter.
11:51<gregor>(sry for my bad english)
11:51<@peter1138>You can use min_players though, so if every one leaves it pauses.
11:52<Rubidium>isn't there a "write the feature yourself" parameter?
11:52<+glx>they can use rcon if you think it's safe to give them the rcon password
11:53<Draakon>to give every player rcon access=hacking the server in the easy way
11:55<gregor>i play on lan with my girlfriend ^^
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11:56<gregor>thx for the hint
11:56<gregor>but a question
11:57<Draakon>then you can give it to him, but i warn you, if you go public, and you give it to everybody, bad things can happen(they might even ban you if thats possibile)
11:57<gregor>how can i bind a command (like rcon 123 pause) to a key or icon?
11:58<Draakon>you can't? only way I KNOW is chancing the source for that
11:58<Draakon>i might be wront thought
11:59<gregor>in which language is openttd are written?
12:01<gregor>yes im mean ^^
12:01<Noldo>it's compiled as c++, some parts are written in c
12:01<Draakon>some say if you know Java, and learn c++ then, you learn it faster then if you lean c++ first
12:02<Draakon>noldo: it is fully c++
12:02<Draakon>gregor: who said you are mean?
12:02<Noldo>if you say so
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12:09<Draakon>bah, hex coding
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12:13<yorick>poor me
12:14<Draakon>uh? whats that? ARGH! run for you lives!
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12:20<yorick>does anyone feel like drawing flag sprites?
12:22-!-Zahl [] has joined #openttd
12:25<Noldo>yorick: try LordAzamath
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12:25<yorick>already did, not responding ^^
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12:47<yorick>changing your language as a server now works for the clients :)
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13:00<Vikthor>yorick: Like you change language of the server and it changes language of clients UI?
13:00<yorick>where's that screenshot
13:01<yorick> it should be
13:02<yorick>take a look at the client list
13:03<yorick>but now I need a client->server language change packet, I could add a whole new packet, but PACKET_CLIENT_SET_NAME is also empty enough to be used for this kind of stuff
13:04<yorick>if I rename it to PACKET_CLIENT_SET_INFO
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13:07<Vikthor>aha, nice
13:10<Gonozal_VIII>i'm nice?
13:11<yorick>:D no, the flags in client windows are
13:12<yorick>but, I need an opinion, now I need a client->server language change packet, I could add a whole new packet, but PACKET_CLIENT_SET_NAME is also empty enough to be used for this kind of stuff
13:12<Gonozal_VIII>so you keep posting the same screenshot over and over?^^
13:13<yorick>the underlaying things have been changed :)
13:13<Gonozal_VIII>but the screenshot doesn't :P
13:13<yorick>nope ^_^
13:15<Eddi|zuHause2><yorick> but now I need a client->server language change packet, I could add a whole new packet, but PACKET_CLIENT_SET_NAME is also empty enough to be used for this kind of stuff <- why not simply make it a patch setting? they are automatically synchronised
13:16<yorick>because its for every client
13:16<yorick>I havent seen array-shaped patch settings yet
13:17<yorick>it isn't suitable for client_langs
13:17<Gonozal_VIII>ok, not really a patch setting, but it's an array and in the cfg
13:17<yorick>I don't get how that found possibly fit
13:18<yorick>with my patch
13:18<Gonozal_VIII>i didn't say that :P
13:18<yorick>because no data about the clients is saved
13:19<Eddi|zuHause2>yorick: some patch settings are stored for each company individually, no need for an array
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13:19<yorick>yes, but these are for each client
13:20<yorick>patch settings are used for options, using them for storing client languages is totaly wrong
13:20<Gonozal_VIII>language is an option
13:21<yorick>Eddi: give me an example please ;)
13:22<yorick>I've seen the patch system, and there is no "store for each company individually" flag
13:23<yorick>btw, openttd already had the store-language system for each client, but it wasnt used yet
13:24<Gonozal_VIII>then remove the patch part
13:24<@peter1138>Who cares?
13:24*yorick ignores ln- and enjoys peace
13:25<yorick>Eddi|zuHause2: the autorenew money limit is stored client-side, someway...
13:26<yorick>I wonder how it stays away from desyncing
13:26<Eddi|zuHause2>i care
13:27<Eddi|zuHause2>yorick: i have not looked at the settings system that closely
13:28<Noldo>ln-: I agree
13:29<yorick> to edit pcx files to add sprites right inbetween two others?
13:29<yorick>pcxrenum :p?
13:31<+glx>add them at the end and insert the data in the nfo
13:31<+glx>very easy
13:31<yorick>I want to add some flags, for example
13:31<+glx>allways add flags at the end
13:32<LordAzamath>glx.. but then some flags will come in the other position in the nfo/pcx file
13:33<LordAzamath>or are they reordered at some place?
13:33<+glx>only if you did it wrong in the nfo
13:33<LordAzamath>so in nfo code not in the end? but in the right spot?
13:34<LordAzamath>yorick wants to add flag sprites to openttd(w/d).grf...
13:34<+glx>flags should be added at the end in nfo
13:34<yorick>flags, language flags ;)
13:34<+glx>the order should not change
13:34<+glx>required for cfg backward compatibility
13:34<yorick>and then I could just add them to ingame with FLAGS_SPRITE_COUNT = 3*,
13:35<LordAzamath>but there are already flag sprites starting at sprite 1514
13:35<+glx>they are action 5
13:35<LordAzamath>and the new flags would start from 1751..
13:35<+glx>just update the loading code
13:36<LordAzamath>so still add them in the middle then? :o
13:36<LordAzamath>to the same action5 block
13:36<+glx>and don't change openttd(d|w) .grf directly
13:37<@peter1138>The source is in svn somewhere, not under trunk.
13:37<LordAzamath>so only we would need flags grf?
13:37<+glx>modify extra/ottd_grf/split/flags.(nfo|pcx)
13:37*LordAzamath is not in linux
13:37<+glx>me neither
13:37<LordAzamath>yorick has to do it :P
13:38<+glx>and linux is not needed
13:38*yorick is not in linux
13:38<LordAzamath>I have had tortoise
13:38<yorick>but msys helps a lot :_
13:38<LordAzamath>but not now
13:38<+glx>you need make
13:38<@peter1138>Once you've got that, it's obvious where to add flags.
13:38<+glx>and subversion
13:38*LordAzamath is going to go to linux at some time..
13:39<yorick>sh on windows runs fine :)
13:39<+glx>yes mingw/msys is good thing
13:40<yorick>I got my one with bottd
13:40<+glx>and buildottd has all the needed stuff including svn
13:40-!-anhedral is now known as dih
13:40<yorick>but I had to rebase msys-1.0.dll because something else was using the mem space it was using
13:40<+glx>that's silly
13:41<yorick>on 2 pc's, the same problem
13:41<+glx>it's a dll, it shouldn't matter
13:41<yorick>its the whole msys support lib
13:41<yorick>$ make
13:41<yorick>cc1.exe: warning: is shorter than expected
13:41<yorick>make: grfcodec: Command not found
13:41<yorick>make: *** [openttdd.grf] Error 127
13:42<+glx>oh you need grfcodec
13:42<dih>unless you have 2 the same dll's one older in a earlier searched path
13:42<+glx>obviously ;)
13:42*yorick copies that one over
13:43<yorick>GRFCODEC is Copyright (C) 2000-2005 by Josef Drexler <>
13:43<yorick>You may copy and redistribute it under the terms of the GNU General Public
13:43<yorick>License, as stated in the file 'COPYING'.
13:43<yorick>make: *** [openttdd.grf] Error 1
13:43<yorick>and cc1.exe: warning: is shorter than expected
13:43<+glx>what's your grfcodec version?
13:43<+glx>that's not a version
13:43<yorick>HEAD GRFCodec version 0.9.10
13:44<+glx>GRFCodec version 0.9.10 r1839
13:44<+glx>that's the latest
13:45<LordAzamath>hello dih :)
13:45-!-ln- is now known as ln
13:45<dih>hello LA
13:46<dih>when did you join my FairPlay channel??
13:47*dih has rsi
13:47<dih>hello Belugas
13:48<yorick>when I try to do grfcodec -e -m1, it just gives me a nice help
13:48*peter1138 is shocked.
13:48-!-dR3x4cK [~Miranda@] has joined #openttd
13:48<@peter1138>I am using... ships :o
13:48<@Belugas>hell O Die
13:48<dih>+ yapf?
13:48<+glx>yorick: then your grfcodec is brocken
13:48<@peter1138>Whatever the default is...
13:48<dih>Hello old big daddy :-D
13:48<@peter1138>Woo, 23mph :o
13:48<+glx>does it have -m/-M in help Yexo_?
13:49<yorick>and I'm Yorick
13:49<yorick>not Yexo_
13:49<+glx>Y[tab] failed
13:49<yorick>away now
13:49-!-Yexo_ is now known as Yexo
13:50<Yexo>glx: What's the problem?
13:50<+glx>[18:49:36] <+glx> Y[tab] failed
13:50<Yexo>sorry, I see
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13:57<LordAzamath>dih, I sometimes join it when I join everything starting with openttd :P
13:57<Patrick`>you can go back to idling now :P
13:58<Patrick`>also: I did crazy shit with IRC a while back, would anyone be interested if I built and irc <--> in game chat bridge?
13:58<hylje>doesn't autopilot do that?
13:59<Patrick`>disclaimer: I don't know
14:00<Patrick`>--> teef two
14:03<LordAzamath>glx.. I found a bug in the openttd(d/w).grfs..
14:03<LordAzamath>The flag sprites have some erroneous border..
14:04<LordAzamath>should be 444c5c
14:04<LordAzamath>but some pixels are 386048 for example
14:04<LordAzamath>in rgb
14:04<LordAzamath>in both dos and win grfs
14:05<LordAzamath>and in dos grfs, the last letters are brown.. (decoded with -p 1)
14:05<LordAzamath>I *think* they should be pink
14:05<LordAzamath>but I'm not sure for it's DOS palette..
14:06<+glx>that should be fixed since r12360
14:07<LordAzamath>both things?
14:07*LordAzamath has 12322 :P
14:07<+glx>and the pink letters are in windows palette
14:08<LordAzamath>so they should be brown in openttdd.pcx?
14:08<+glx>they should be blackish in openttdd.pcx
14:09<dih>Patrick: take autopilot and rewrite it in python
14:09-!-helb_ [~helb@] has quit [Remote host closed the connection]
14:09<LordAzamath>I wouldn't call 800000 blackish...
14:09-!-helb [~helb@] has joined #openttd
14:10<dih>LA 800K - not rev right?
14:10<+glx>letters are in color 0 1 and 2
14:10*peter1138 > homes
14:10<@Belugas>good homing peter1138
14:10<dih>nobody uses the #openttdcoop ts server :-(
14:11<LordAzamath>well.. possible that I messed something up myself..
14:11<dih>i am thinking of applying for another job
14:11<dih> <-- looks nice :-)
14:12<dih>+ they are just round the corner from where i live :-P
14:12<+glx>LordAzamath: and openttdd.grf encoding is correct only if you use grfcodec r1837 or better
14:15<LordAzamath>me hasn't encoded :P
14:15<LordAzamath>I actually don't need to encode anything..
14:15<LordAzamath>yorick needs to
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14:18-!-lobster [~michielbi@] has quit [Quit: AS A VAGINA ONCE SAID: <yorick> SOMEONE BAN HIM]
14:18*LordAzamath can't find yorick's member profile on the forums :o
14:19<dih>noob ^^
14:19<LordAzamath>help me.. I'm a noob..
14:19<LordAzamath>or I'll post a topic into openttd problems.. more newbish, forum feedback :P
14:20<LordAzamath>ok.. second guess is that he doesn't have any forum membership, but I don't believe it :o
14:21<Patrick`>dih: as it happens my code is in python already
14:21<LordAzamath>dih, dare to help one n00b out?
14:21<Patrick`>but I'm not touching python irc client bots on principle
14:22<Patrick`>that there's like a million already
14:23*LordAzamath needs to PM yorick some files, but can't find him
14:23<dih>Patrick: supybod would be a nice idea, but for get that
14:23<Sacro>he's a skull
14:23<Sacro>and nothing more
14:24<dih>following is important
14:24<dih>what ever happens (unless quit) it keeps a connection to irc
14:25<dih>he is online
14:25<dih>just pm him there
14:25<dih>i.e. /msg yorick blah
14:26<LordAzamath>I'm not that newb, dih
14:26<@Belugas>or /msg yorick
14:26<@Belugas>or /kick yorick
14:26<LordAzamath>I need to send him two files he requested
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14:26<LordAzamath>[18:13] <@yorick> do you draw sprites on request?
14:26<LordAzamath>[18:16] <@yorick> I would like you to draw some flags:
14:26<+glx>dcc send them
14:27<dih>later ladies :-)
14:27<@Belugas>bye sweety
14:28-!-|Jeroen| [] has joined #openttd
14:28*dih hugs Belugas (the ottd daddy) good bye
14:28*LordAzamath can't send them for yorick is away..
14:28<LordAzamath>bye dih
14:28<@Belugas>daddy o_O...
14:29*Belugas feels his age falling on his shoulder like a ton of bricks
14:29-!-dih is now known as anhedral
14:30<Sacro>Belugas: it'll be your hair next
14:30<@Belugas>i've got more hair than you !
14:31<Noldo>teeth later
14:31<@peter1138>Belugas has more teeth than you?
14:31*LordAzamath feels sorry for Belugas
14:31<Noldo>peter1138: maybe, I've had 4 removed
14:32<@Belugas>snap snap snap!!
14:32<@Belugas>let's try
14:32-!-Purno [] has quit [Quit: Always remember you're unique, just like everyone else.]
14:32<@peter1138>Let's try branching 0.6!
14:32<LordAzamath>only three teeth left Belugas?
14:32<@Belugas>got the change logs ready
14:32-!-Guest1223 [~wolf01@] has quit [Ping timeout: 480 seconds]
14:32<@peter1138>And then releasing it instead of leaving it to fester like the last one :o
14:32*Belugas is applying it to clean trunk
14:33<LordAzamath>peter1138, now finally you devs have some interesting/good thoughts too :)
14:33<@peter1138>We have lots of good thoughts.
14:33<LordAzamath>Belugas, applying your one tooth to trunk? That ain't gonna work
14:34<LordAzamath>peter1138, you usually don't notify others about them though
14:34<@peter1138>Yeah, well...
14:34*Belugas turns back toward LordAzamath, eyes blood-injected , opening a big toothy mouth and starts to bite the offendant
14:35<LordAzamath>who are you biting, when you have your back turned to me?
14:35-!-fjb [] has joined #openttd
14:35<@Belugas>i was in front of you..
14:36<Sacro>Belugas: BACK TOWARD :p
14:36<LordAzamath>well.. you turn your BACK towards me..
14:36<LordAzamath>so you are not facing me anymore
14:37<Noldo>LordAzamath, Sacro: nobody is going to like you if you delay the 0.6 branch
14:37-!-lobster [~michielbi@] has joined #openttd
14:37<LordAzamath>cAPS LOCK IS FOR apologizing only
14:38<Sacro>Noldo: nobody likes me anyway
14:38*Sacro sobs
14:38*LordAzamath likes Sacro
14:38*Sacro hides
14:38<@Belugas>turns back"," toward
14:40*LordAzamath is not delaying 0.6branch, because he has apologized for teasing Belugas for his old age, few teeth and lots of hair
14:41<Eddi|zuHause2>english is just a bad language
14:41<LordAzamath>Estonian is far more better
14:41<Sacro>or even
14:41<LordAzamath>Sacro, Russian, on the other hand, not
14:41*Sacro is learning russian
14:41<Sacro>or at least should be
14:41<LordAzamath>russian suc*s
14:42<fjb>Every language is bad because it allows people to spread their bad thoughts.
14:43<LordAzamath>fjb, Estonian doesn't let to say bad thoughts.. It just doesn't
14:44<fjb>It's a strange language then.
14:44<LordAzamath>If you try, it'll happen to you like it has happened before with many other people
14:44<BrDead>uah, f*cking addicitive game, in very annoying way, ruined almost whole week with this crap and slowly learning to play :)
14:44<Sacro>that is doubleplusungood
14:45<LordAzamath>fjb, That's actually the only reason people say that Estonian is hard... You can't swear/t in it..
14:45<BrDead>LordAzamath: what a heck? Why not?
14:45<LordAzamath>BrDead, because it's Estonian
14:46<fjb>You don't have to use newspeak. You will almost no ministery of war anymore around the world today. It's always called ministery of defence.
14:46<LordAzamath>and nobody is allowed to sweat nor swear in Estonian anymore :(
14:47<BrDead>LordAzamath: why?
14:47<LordAzamath>because I just fooled you
14:48<LordAzamath>ok.. bbl
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14:54<CIA-1>OpenTTD: skidd13 * r12365 /trunk/src/road_gui.cpp: -Fix: missing redraw call in the road gui
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15:06*yorick grrr
15:06-!-Brianetta [] has joined #openttd
15:08<yorick>my client fails at upnp
15:08<yorick>and my router fails at port triggers
15:14-!-Brianetta [] has quit [Quit: Tschüß]
15:17<yorick>ok, now I have the sprites, how to add them to the pcx file?
15:18-!-ben_goodger [] has joined #openttd
15:18*yorick opens GIMP
15:20<Poopsmith>morning all
15:20<yorick>evening poopsmith
15:21<@Belugas>afternoon Poopsmith
15:21<@Belugas>don't you love time zones ? ^_^
15:21<Poopsmith>yep :D
15:22<Poopsmith>i used to do the same thing to people in less-intelligent irc channels
15:22-!-De_Ghosty [] has quit [Ping timeout: 480 seconds]
15:22-!-KritiK [] has joined #openttd
15:23<Poopsmith>people (usually americans) would come in and say "good evening", and i'd say "good morning" and they'd try and start an argument with me that it was evening!!!
15:23-!-LordAzamath [~LAlord]] has joined #openttd
15:24<Poopsmith>of course, ignorance like that is to be expected in channels called #christians
15:26-!-De_Ghosty [] has joined #openttd
15:28<@peter1138>Mmm, garlic
15:28<@Belugas>how ususal...
15:29<Poopsmith>Belugas: ?
15:29<@peter1138>What is?
15:30<@Belugas>not garlic..
15:30<@Belugas>american behaviour
15:31<@Belugas>i'm dealing with them daily
15:31<@Belugas>it's pretty typical
15:31<Poopsmith>Belugas: i'm sorry
15:31<@Belugas>don't be :)
15:31<Poopsmith>yeah, some of them can be pretty ignorant, especially when it comes to the rest of the world
15:31<fjb>Not only american... German politicans wanted to allow porn on the internet only after 11pm.
15:32<Poopsmith>fjb: rofl!
15:32-!-Tefad [] has quit [Ping timeout: 480 seconds]
15:32<Noldo>fjb: now that's handy
15:32<Gonozal_VIII>german politicans also want promote canibalism
15:32<fjb>They were asked where 11pm, and they didn't understand that question.
15:33<@peter1138>Poopsmith, and they're usually Christians indeed...
15:33<@peter1138>The ones who vote for Bush.
15:33<Poopsmith>peter1138: exactly ;)
15:33<fjb>Christians are always a sprecial kind...
15:33<@Belugas>I can understand how americans think this way. I know not all of them do think like that, to be honest
15:33<@Belugas>how... why
15:34<Poopsmith>fjb: that is absolutely retarded not only on the technical level, but also... germany... i was there during election time in 2002, and one of the parties was handing out free condoms with their party logo on them
15:34<yorick>oh noes, christian americans!
15:34<Poopsmith>had a fun conversation with an american guy a couple of weeks ago
15:35<fjb>That were christian german politicians I was talking about.
15:36<Noldo>It might be a good idea to add some Due Ins to the bugs in flyspray
15:37<Poopsmith>he's sad that bush is gonna be leaving the white house, still believes iraq had WMDs hidden away somewhere, doesn't think obama should be allowed to run for president cos he's black, believes any form of gun control is unconstitutional, doesn't believe smoking harms your health (those claims are just a communist plot to destroy capitalism), and i could go on...
15:38<Noldo>well he might be right about the gun conrol thing
15:38-!-LA[lord] [~LAlord]] has joined #openttd
15:38<Gonozal_VIII>i don't want every freak to have a gun
15:38<Poopsmith>Gonozal_VIII: exactly my point
15:39<Poopsmith>knowing what that guy believes, i really don't like the thought of him being allowed a gun
15:39<Noldo>that makes your want unconstitutional in the US
15:39<@Belugas>noldo, Due In in bugs.flyspray is a no-no. It means been tied to a deadline. Last thing that is to be expected on this project
15:40<Gonozal_VIII>deadlines are bad
15:40<@Belugas>like... no matter what, THAT bug has to be fixed by release X or Y
15:40*Belugas does not need to have YET another deadline
15:40<Noldo>I remember silencing an auditorium full of people when I was in the army by saying that most finnish people are to stupid to be allowed to carry a gun
15:41<Gonozal_VIII>most people in the world are to stupid for a gun
15:42-!-LordAzamath is now known as Guest1227
15:42-!-LA[lord] is now known as LordAzamath
15:42<Poopsmith>even cops don't carry guns here
15:42<Gonozal_VIII>they have them here...
15:43<Poopsmith>only groups like the armed offenders squad have them here
15:43<Gonozal_VIII>i was in a quite uncomfortable situation where a cop with his gun open on the belt was riding in a full tram... somebody could have taken it
15:43<Poopsmith>the police are fighting to be allowed to have tasers at the moment
15:44*LordAzamath wonders if he should revive his Orkut account
15:44<Poopsmith>at the moment their weapons are batons and pepper-spray
15:45<Gonozal_VIII>should be enough
15:45-!-Guest1227 [~LAlord]] has quit [Ping timeout: 480 seconds]
15:45<Poopsmith>mostly is
15:46<Poopsmith>theyre starting to need a bit more force now though, with the rise in use of methamphetamines
15:46<Poopsmith>people high on that stuff don't go down even with a whole can of pepper spray in their eyes
15:49-!-mrfrenzy [] has quit [Ping timeout: 480 seconds]
15:51-!-lolman [] has quit [Remote host closed the connection]
15:51<yorick>do you require the grf's split source to be clean?
15:53<yorick>normal sprite margin?
15:53<yorick>numbers above?
15:53<@peter1138>Numbers are not required.
15:53<@peter1138>Nice to keep them aligned thuogh.
15:54<yorick>ok, check :)
15:55<yorick>I have 7 extra flags now
15:56<yorick>did I say anything about credits there >)
15:56<yorick>hehe :)
15:56<yorick>@calc 29+7
15:56<@DorpsGek>yorick: 36
15:56<yorick>just to be sure
15:56-!-mrfrenzy [] has joined #openttd
15:58-!-lolman [] has joined #openttd
16:00-!-lolman [] has quit [Remote host closed the connection]
16:01-!-Axamentia [] has joined #openttd
16:01-!-lolman [] has joined #openttd
16:06<yorick>about that openttd login system, I'm not sure if he's actually planning on encrypting that passwords :o
16:06<yorick>and if he's not, he can do so much with those pw
16:07<blathijs>"he" ?
16:07<@peter1138>openttd login system?
16:07<+glx>password are already hashed
16:08<@peter1138>Uh, yeah, 2005...
16:08<+glx>(on IRC)
16:09<@Belugas>ho... an idea... we really need to implement SSL... that would be nifty...
16:09<yorick>someone bumped it
16:09<yorick>and cpu-intensive
16:09<yorick>and network-intensive
16:09<yorick>and anything you want it to be intensive with
16:09-!-Morloth [] has quit [Quit: Zzzzzzzzzzzzzzzzzzz]
16:10<Sacro>!seen MeusH
16:10<Sacro>'seen MeusH
16:10<yorick>has longin server failed now too
16:10<Sacro>@seen MeusH
16:10<@DorpsGek>Sacro: MeusH was last seen in #openttd 30 weeks, 2 days, 11 hours, 4 minutes, and 7 seconds ago: <MeusH> hey Wolf01 :)
16:10<yorick>some time ago
16:10<+glx>that's near a year
16:10<yorick>12 weeks...
16:11<Wolf01>oh, I forgot to greet him... hey MeusH :P
16:11<Sacro>Wolf01: that's why he left
16:11<Sacro>you heartless person :p
16:11<Wolf01>lol :D
16:14<yorick>LordAzamath has drawn the spanish flag, but it appeard already there :(
16:15<fjb>What we really need is sasl or athentication via ldap. :-)
16:15*LordAzamath makes face, like he didn't get a highlight
16:16<yorick>well...the original spanish flag author fails more
16:16<yorick>I like your flag more, more details you won't see anywau
16:16<LordAzamath>like I fail too? :o
16:16<yorick>no you don't
16:16<yorick>don't get depressed because of me ;)
16:17*LordAzamath gets depressed because of yorick
16:17-!-lolman [] has quit [Remote host closed the connection]
16:17<yorick>oh noes!
16:18*LordAzamath wonders where is the previous spain flag located..
16:18<yorick>4 flags from the right
16:19<yorick>left to the swedish
16:19<LordAzamath>that.. a Spanish flag? :o
16:20<Sacro>the spanish flag fails itself
16:20-!-thgergo [] has left #openttd []
16:21*yorick has successfully replaced the old spanish flag with...
16:21<yorick>...the old one .O.
16:21<yorick>I was able to get it back :)
16:22<yorick>grfcodec succeeds at merging to strings at one line:
16:22<yorick>Loading sprites/openttdgui.pcxssed: 20% (Transparency: 26%, Redundancy: 65%)
16:22<yorick>Loading sprites/chars.pcxompressed: 21% (Transparency: 29%, Redundancy: 63%)
16:22<yorick>Sprite 1756 Done: 99% Compressed: 21% (Transparency: 29%, Redundancy: 63%)
16:23<yorick>sad l(
16:23<+glx>no that's ok
16:23-!-lolman [] has joined #openttd
16:23<DaleStan>yorick: Feel free to fix it.
16:24<@peter1138>Bah, I need a faster PC...
16:24<yorick>I wonder how to get it in place :)
16:24<LordAzamath>what in place?
16:25<yorick>that nice mergy
16:26-!-lolman [] has quit [Remote host closed the connection]
16:26*LordAzamath wonders what is outta place
16:27<LordAzamath>I dont even wonder
16:27<LordAzamath>You added 7 sprites inbetween
16:28<LordAzamath>so i think you gotta lift something in sprites.h too...
16:28*yorick already did
16:28*LordAzamath doesn't know what is he talking about
16:28*yorick has to go
16:28*LordAzamath farewells yorick
16:28-!-yorick [] has quit [Quit: bye]
16:30*Sacro renders a HD cube
16:31*Wolf01 renders an HD line
16:33-!-lolman [] has joined #openttd
16:34<@peter1138>. <- HD point
16:37-!-SmatZ [] has joined #openttd
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16:42<dragonhorseboy>anyone know if ctrl-placing stations always has to assume seperate name all just to be able to build next to ai/player's or no?
16:42*SmatZ fails to parse dragonhorseboy's question
16:43*Poopsmith fails to parse life
16:43<dragonhorseboy>poopsmith heh very funny
16:43<@peter1138>It always 'assumes' a separate name, unless it covers part of an existing station.
16:44<dragonhorseboy>ah hmm let me try that then
16:45-!-lolman [] has quit [Quit: Ex-Chat]
16:45<dragonhorseboy>hmm just curious but what you mean by 'covers part of'?
16:45-!-lolman [] has joined #openttd
16:45<dragonhorseboy>since it says that the (my) railroad station must be removed first ^-^
16:46<LordAzamath>is there a fast way to get rid of all subscriptions in tt-forums?
16:46<LordAzamath>me gets toooooo much mail
16:46<LordAzamath> Page 1 of 13
16:46<LordAzamath> [ 363 topics ]
16:47*LordAzamath found
16:48<LordAzamath>"You are not subscribed to any topics." :)
16:49<lolman>LordAzamath, wrong channel by any chance?
16:50-!-thgerg1 [] has joined #openttd
16:51<LordAzamath>lolman, not by any chance
16:51<LordAzamath>I was talking offtopic of forums :P
16:51<LordAzamath>but now I have no subscriptions and my email account is EMPTY'
16:53*LordAzamath should probably go to sleep
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16:55<@peter1138>dragonhorseboy, so it does... hmm...
16:56<@peter1138>Hmm, then you don't actually have to press control.
16:58-!-Osai`off is now known as Osai
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17:01<dragonhorseboy>peter..if I don't press ctrl it complains of being adjacent to more than one station....but if I do press ctrl it builds the station in its own name which isn't what I needed at this point
17:02<dragonhorseboy>talk about airports in small spacew
17:02<@peter1138>Yeah, don't press control, but make sure it covers part of another station.
17:02<@peter1138>Doesn't seem very obvious though.
17:03<@peter1138>(And only works for rail)
17:09<dragonhorseboy>well thanks peter
17:12-!-Zuu [] has quit [Ping timeout: 480 seconds]
17:13<@peter1138> Argh
17:13<@peter1138>Moving monitor to side to get more deskspace results in crappy viewing position :o
17:15-!-Wolfolo|AWAY [] has joined #openttd
17:18<Poopsmith>"Lisppaste pastes can be made by anyone at any time. Imagine a fearsomely comprehensive disclaimer of liability. Now fear, comprehensively."
17:18<Poopsmith>that is a most awesome footer for a pastebox site
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17:36-!-Osai is now known as Osai`off
17:37-!-anhedral is now known as dih
17:41*dih slaps Gonozal_VIII
17:41-!-divo [] has joined #openttd
17:42-!-Osai`off is now known as Osai
17:42<Gonozal_VIII>why did you slap me polyhedral?
17:42*dih tries to 'headral' Gonozal's tears away :-P
17:42<@peter1138>She says
17:42<@peter1138>Hey babe
17:42<dih>sup dog
17:42<@peter1138>Take a walk on the wild side
17:43<dih>oh no - that's wild wind ^^
17:43<Gonozal_VIII>completely unrelated..
17:43<Gonozal_VIII>but queen is cool
17:43*dih nods
17:43-!-Ammller [] has joined #openttd
17:43<@peter1138>Little jo, never once gave it away, everyone had to pay and pay...
17:44-!-Zothar [] has joined #openttd
17:44<Gonozal_VIII>i could call you polly from now on :-)
17:45<@peter1138>And the coloured girls say
17:45<@peter1138># do, do do, do do, do, do do do
17:45<@peter1138>(mad sax skills)
17:45*dih playes the sax
17:45<Axamentia>It is an ex parrot... Hello Polly
17:46<Gonozal_VIII>yay monty python
17:46<Axamentia>Monty python the mother of all comedy
17:48<@peter1138># oh, you're a slick little girl
17:50<Axamentia>yay, monty python on youtube, you know id never of thought to look monty python up on there
17:50<Axamentia>namely as i own most monty python anyway :P
17:52<Prof_Frink># So ya thought ya might like to go to the show
17:54<@peter1138>Just aint my cup of meat
17:55<fjb>peter1138: Lou Reed fan?
17:56<@peter1138>Of course.
18:01<Gonozal_VIII>On the first day of school, a first-grader handed his teacher a note from his mother. The note read, 'The opinions expressed by this child are not necessarily those of his parents.'
18:04*peter1138 is now listening to Oldfield, so no lyrics...
18:05<Gonozal_VIII>yay, no more spam :P
18:05<@peter1138># doodledoodeedum, de do do dum, doodly do dum...
18:09-!-TinoM [] has quit [Quit: Verlassend]
18:09-!-SmatZ [] has quit [Quit: Konversation terminated!]
18:13<@peter1138>There were lyrics then, they're just non-sense.
18:13-!-helb [~helb@] has quit [Read error: Connection reset by peer]
18:13-!-Tefad [] has joined #openttd
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18:14<@peter1138># Ab yul ann I dyad awt, En yab na log a toc na awd, Taw may on omma dawn egg kyowl, Omma dawn egg kyowl
18:17-!-SmatZ [] has joined #openttd
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18:33<@peter1138># hey and away we go, through the grass across the snow
18:33-!-Netsplit over, joins: Fujitsu
18:33<@peter1138># big brown beastie, big brown face
18:34<dih># big fat bottomed girls
18:34<@peter1138># i'd rather be with you than flying through space
18:34<dih># i want to ride my bicycle i want to ride my bike
18:35<dih># i want to ride my bicycle i want to ride it well and right
18:35-!-stavrosg [] has quit [Ping timeout: 480 seconds]
18:35<@peter1138>well and right?
18:36-!-Poopsmith [] has joined #openttd
18:36<Eddi|zuHause2># Drä Chänäsän mät däm Känträbäß
18:36<Eddi|zuHause2># säßän äf där Sträße änd ärzähltän säch wäs
18:36<Eddi|zuHause2># dä käm dä Päläzä, nä wäs äs dänn däs
18:36<Eddi|zuHause2># drä Chänäsän mät däm Känträbäß
18:37<@peter1138>dih, surely you want to ride it... where i like...
18:37-!-Axamentia [] has quit [Quit: Promise not to fart and make the UK quake again!!]
18:38<dih>Eddi: lol
18:38-!-paulsen [~paulsen@] has joined #openttd
18:38<paulsen>do I need to copy some extra files over to get the music working?
18:38<@peter1138>From the gm directory.
18:39<@peter1138>Unless you have the DOS CD in which case you can't.
18:39<paulsen>I have the windows CD
18:39<paulsen>copy the GM folder or just the files?
18:39<Eddi|zuHause2>assuming you have windows TTD, doesn't work with dos version
18:39<Eddi|zuHause2>the folder
18:39*peter1138 sleepsies
18:40<paulsen>copy it into the openttd directory or the data?
18:40<Eddi|zuHause2>dih: please tell me you knew that one before...
18:40<+glx>openttd directory
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18:44<dih>Eddi: sure i know it - just did not expect it,nor did i see it in the past few years
18:45<Eddi|zuHause2>well... the topic was nonsensical lyrics, it was calling for it :p
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18:53<guru3>i'd sort of forgotten how good some of the tt music is
18:53<guru3>NP: HARDDRVN.MID
18:53<guru3>complete with ms-dos compatible file name -_-
18:55<Chrill>NP: Some shitty channel @ TVU player
18:55<Prof_Frink>Amarok: Van Halen - Jump
18:56<guru3>there should be an internet radio station dedicated to transport tycoon music
18:56<guru3>openttd could just play that stream
18:56<guru3>for those of us that don't have a midi synth setup
18:57<Prof_Frink>Or just play the mp3 versions
18:57<guru3>oddly enough
18:57<guru3>i don't have any mp3 versions
18:57<guru3>but i do actually have a synth
18:57<guru3>long live audigy
18:58<Prof_Frink>guru3: Not even the Emre Meydan cover?
18:58<guru3>i may have that one
18:58*guru3 does
18:58<guru3>but i have all the original stuff in midi
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20:27-!-Osai is now known as Osai^zZz
20:40*fjb hates it when serviced ECS industries are closing down only because the related town didn't get a statue yet.
20:40<Eddi|zuHause2>what kind of stupid system is that anyway?!?
20:41<fjb>The statue keeps your rating high enough to keep the industry working.
20:42<fjb>With a station rating below 75% the industry has a good chance to lower it's production every month.
20:46<Eddi|zuHause2>yes... as i said before... with difficulty set to stable industry, industries that are serviced should never _ever_ close down... it's a total misdesign of the grf...
20:49<fjb>Difficulty is changing economy. But even then it shouldn't close down when it always has trains or trucks waiting. And the trains and trucks in the early game are not fast enough to keep the rating at 75%. That is only the case the first year after buying the vehicle. Then the rating goes down to 69% if you always have a vehicle waiting at the sation.
20:52<fjb>And when you are using a vehicle set like UKRS where the running costs are almost as high as the building costs you can only use the cheapest and slowest vehicles till you start to earn really big money. But that becomes a problem when all industries start to decrease their production.
20:53<fjb>30 tons are not much production for a mine.
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21:19<Eddi|zuHause2>exactly... 75% is a pretty sharp threshold
21:20<SmatZ>what happens if it is not serviced at all?
21:20<SmatZ>it closes soon?
21:21<Eddi|zuHause2>afaik the industries have a "protection period" of 5 years until they start closing down
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21:29-!-Osai^zZz is now known as Osai^zZz`off
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21:49<mattt_>Does cargo transfer between two different stations that are near each other?
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22:01<mattt_>What happens to cargo if I have a train that transfers and picks up the same cargo at the same station?
22:01<mattt_>will it pick up the 'same' cargo? or will it matter?
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22:09<Eddi|zuHause3>yes, it will pick up the cargo it just dropped
22:10<Eddi|zuHause3>transfer only makes sense with "and leave empty"
22:14<mattt_>i wanted to relay cargo to maximize distance between delivery points..
22:23<Eddi|zuHause3>yes, but it only works one way
22:23<mattt_>yeah.. I just thought of setting up a big series of relays
22:23<mattt_>I can do it with separate stations
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---Logclosed Fri Mar 14 00:00:35 2008