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#openttd IRC Logs for 2008-12-04

---Logopened Thu Dec 04 00:00:45 2008
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02:29<dihedral>Belugas, you need another job!
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03:24<planetmaker>ccfreak2k: any binary can be started as server using the -D switch
03:24<planetmaker>good morning #openttd :)
03:24<ccfreak2k>Just making sure.
03:28<planetmaker>it's possible to make a leaner binary though, by compiling it without sdl.
03:28<planetmaker>using switch --enable-dedicated (or similar)
03:29<@Rubidium>planetmaker: and what if I've disabled networking?
03:31<planetmaker>Rubidium: I don't know :) Would you want a server without networking?
03:31<planetmaker>I guess, I'll ask the expert: Rubidium, what if I compile without networking a dedicated server? ;)
03:32<@Rubidium>you should try it ;)
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05:55<NoPride>can anyone give me a run down on autopilot script?
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06:18<Splex_>autopilot script?
06:21<Splex_>NoPride: this?
06:23<Gekz>looks cool
06:23<Splex_>Gekz: what looks cool
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06:23<dihedral>NoPride: what do you need?
06:23<Gekz>the autopilet
06:24<dihedral>Gekz: and where was that helpful?
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06:24<Gekz>dihedral: excuse me?
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06:26<Gekz>Brianetta wrote it apparently
06:26<Gekz>ecke: hello there Mr Corner.
06:28<dihedral>Gekz: yes - and i wrote ap+ :-P
06:28<dihedral>i am quite familiar with it :-)
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06:33<Gekz>dihedral: ap+?
06:33<Gekz>not heard of it
06:35<dihedral>i reworked a bunch of things, namespaced everything as it's advised to be done, and added some new stuff
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06:38<dihedral>has the nice side of writing custom commands
06:38<dihedral>for irc, or the game
06:38<dihedral>and has an irc !rcon command :-)
06:38<dihedral>which requires you to be op, or have the pw and send the command in private
06:39<gynter>anyone got a phplib for communicating with masterserver?
06:40*gynter too lazy to extract everything from source
06:40<dihedral>you can use parts of OpenTTDLib
06:40<gynter>yeh i know that
06:41<DASPRiD>i can only help with grf extraction ;)
06:41<dihedral>extraction or decoding
06:41<dihedral>and that with php? you must be out of your mind son! :-D
06:41<DASPRiD>gynter, tho master server communication is mostly pretty simple
06:42<DASPRiD>dihedral, ^^ =P
06:42<gynter>php was just an excample
06:42<dihedral>gynter: what's your plan?
06:42<gynter>gona port it to neko bytecode anyway
06:42<DASPRiD>wolrd domination
06:42<gynter>to use with nekovm
06:42<DASPRiD>gynter, port it to brainfuck
06:42<dihedral>whitespace - i can already show you a schreenshot of the finished app :-P
06:43<DASPRiD>dihedral, with syntax highlighting plz
06:43<dihedral>i did that for a thingy bob at school - the teacher gave us paper and asked us to write a certain app in any lanugage
06:43<gynter>just want to exmine neko udp sockets and xml-rpc
06:44<dihedral>i returned the blank page
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06:46<DASPRiD>dihedral, lol
06:46<DASPRiD>what did he say?
06:46<dihedral>_she_ looked at me annoyed :-P
06:46<dihedral>nothing and
06:46<dihedral>that is the normal procedure
06:47<dihedral>the teachers do their stuff, i get annoyed with them, as they suck at their stuff
06:47<DASPRiD>what was your rating for that "work"? :x
06:47<dihedral>and never teach new stuff
06:47<dihedral>i am on a 2
06:47<dihedral>i dont get bad marks for those jokes
06:47<DASPRiD>well it wasnt a joke
06:47<DASPRiD>it was the program's source :)
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06:48<gynter>hmh, gona extract some handshake and packet stuff from source then :P
06:49<dihedral>i dont think there is much handshake there gynter
06:49<dihedral>the masterserver communication is afaik udp stuff
06:49<Gekz>what's the best alternative to python?
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06:49<dihedral>in what way?
06:50<Gekz>I refuse to say.
06:50<dihedral>then there is none
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06:50<Gekz>you are unfun to trap
06:50<dihedral>you just wanted to start a flame war?
06:51<Gekz>not really
06:51<Gekz>I just wanted to see human interaction
06:51<Gekz>progress into the niches of each language
06:51<dihedral>go to #moocows
06:51<Gekz>no u
06:52<Gekz>go to ##politics on Freenode
06:52<Gekz>omg so much FUD
06:52<Gekz>it makes me cry
06:52<Gekz>I speak FUD daily
06:52<Gekz>just for fun
06:52*dihedral extends his ignore list
06:52<Gekz>but these people were deadset serious about their FUD.
06:52<Gekz>dihedral: you can't hate me!
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06:53<gynter>Gekz, dewworm?
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06:53<Gekz>what is dewworm
06:53<Gekz>only one returns
06:54<gynter>yeah i know, i'm a smartass
06:54<Gekz>I was simply asking what dew worms had to do with this
06:54<gynter>Gekz, try perl or haxe
06:54<Gekz>not what they are
06:55<gynter>or cpp or html
06:55<Gekz>never heard of haxe
06:55<gynter>last but not least, php
06:55<Gekz>cpp is not c++
06:55<Gekz>and html isnt programming
06:56<Gekz>I know php, perl, html, not so much c or c++ howeve
06:56<gynter>Gekz, yes you're right- CPP = Canada Pension Plan
06:56<Gekz>but more C than C++
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06:58<dihedral>[12:54] <gynter> yeah i know, i'm a smartass <- if anybody around here is a smartass it's gekz....
06:58<dihedral>oh, and yorick
06:58<gynter>or you might try MS Excel + VB
06:58<Gekz>dihedral: yorick is worse
06:58<Gekz>gynter: haha
06:59<Gekz>had to use Access and VB today >_>
06:59<gynter>best coiche ofc would be machine code
06:59<gynter>hmh, my grammar sucks indeed
07:00<dihedral>that was also bad spelling :-P
07:00<Gekz>syntax ftl
07:00<gynter>dihedral, nah, I just have my own syntax code
07:00<gynter>its unknown for the other English speaking ppl
07:00<gynter>not well documented either
07:00<dihedral>wrong approach
07:01<dihedral>it's like saying, i code python i just use my own syntax
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07:01<Gekz>python says no
07:01<gynter>wrong, python says šššš
07:02<dihedral>ok - you were right all along
07:02<dihedral>you are a smartass!
07:03<gynter>why question mark?
07:03<DASPRiD>šššš <-- those are no question marks o.0
07:04<gynter>bah, get a charmap :P
07:04<Gekz>DASPRiD: s upsidedown hat
07:04<DASPRiD>utf-8 :P
07:04<DASPRiD>Gekz, yeah got that
07:04*dihedral extends his ignore list a little more
07:04<DASPRiD>dihedral, :x
07:04<dihedral>no - not you :-P
07:04<dihedral>that other kid
07:05<DASPRiD>lunch time, laterz
07:05<dihedral>same here
07:05<dihedral>you want to go to the music shop, buy something for me, and then bring it by my flat? :-P
07:05<dihedral>i dont feel like heading into town
07:05<DASPRiD>seriously? no
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07:06<DASPRiD>instead, i play quakewars now :)
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07:42<dihedral>./openttd -D -x -c openttd.cfg
07:42<dihedral># openttd: error while loading shared libraries: cannot open shared object file: No such file or directory
07:43<dihedral>now that is odd!
07:43<dihedral>is it not?
07:43<dihedral>if i use the -D flag...?
07:45<mrfrenzy>perhaps it's used for keyboard input?
07:47<dihedral>and SDL stands for standard deutsche layout?
07:47<dihedral>you do know what the sdl is required for, yes?
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08:06<+glx>dihedral: why did you built a non dedicated version for a dedicated server?
08:07<dihedral>glx: i did not, i downloaded 0.6.3
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08:08<+glx>it's not a dedicated build
08:08<dihedral>there was not 'dedicated server' build :-P
08:08<dihedral>i just did not expect that output :-)
08:08<+glx>yes, we assume someone using a dedicated server knows how to compile things :)
08:08<dihedral>i do :-P
08:09<dihedral>i was just feeling very lazy
08:09<DASPRiD>you always do
08:09<DASPRiD>and you always are
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08:18<Ammler>dedicated linux builds from the farm would rock.
08:19<DASPRiD>dihedral, prettyfair :X
08:29<clarkee>nice to see this game is still rocking on!
08:30<clarkee>however, i'm reading wikipedia about how perhaps it could be ported to the G1/android platform because it uses SDL
08:30<clarkee>has anybody had any attempts at this, or is wikipedia full of shit?
08:31<+glx>AFAIK nobody tried
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08:40<fjb>How would you run it on an android device?
08:42<DASPRiD>good question
08:42<DASPRiD>is SDL installed on it?
08:46<DASPRiD>according to this, there is an inofficial port for android
08:47<fjb>Maybe, but Android doesn't allow users to download native code to the device.
08:48<DASPRiD>it doesnt? that sucks hard :x
08:50<fjb>It allows to only download java code.
08:53<FauxFaux>I thought it was supposed to be, like, an open development platform?
08:53<+glx>open and google :)
08:53<fjb>Yes, open Java development.
08:53<fjb>glx: :-)
08:53<DASPRiD>fjb, do you have the gPhone?
08:53<FauxFaux>Idiots. :/
08:54*FauxFaux hugs his windows mobile.
08:54<DASPRiD>windoze :x
08:54<fjb>DASPRiD: No, why should I?
08:54<DASPRiD>fjb, dunno, because you asked :)
08:54<DASPRiD>i wonder if you can install ubuntu mobile on the gPhone
08:54<fjb>Windows Mobile is not that bad. But it could be a lot better...
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09:05<clarkee>windows mobile blows chunks
09:06<clarkee>my last 3 phones were all HTC with windows mobile
09:06<clarkee>the vox was just slooooow, the touch was laggy touch screen hell and lots of rebooting for no reason, and the hermes2 was also very slow at everything, including screen rotation and startup
09:07<clarkee>if you were doing anything like writing a sms, and a call came in
09:07<clarkee>the device got all messed up trying to work out what buttons you were pressing
09:08<fjb>The one eyed is the king of the blind.
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09:15<DASPRiD>clarkee, rebooting? thats windoze :D
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09:16<clarkee>s60 is nicer, as is the iphone/darwin and even android :/
09:18<DASPRiD>tho iphone is a developer's piece of crap :/
09:21*jpm looking forward to see what kind of influence will Qt have in S60 development...
09:24<fjb>"while (( i <= MAXINDEX ) && ( list[i].value != 1)) i++;" is unwise, isn't it?
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09:25<yorick>could anyone point me to the way/location cargolists are saved?
09:28<clarkee>DASPRiD: agreed, the reason i got the g1 instead what precisely for that reason
09:28<clarkee>oh, and itunes :P
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09:42<DASPRiD>clarkee, you got the g1?
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09:50*Belugas puts Metallica on
09:50<@Belugas>need a boost
09:51*yorick gives Belugas some coffee
09:52<@Belugas>already got 3 mugs, but thanks :)
09:52<yorick>I don't like coffee anyways
09:58<@Belugas>don't want to know what I don't like ;)
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10:05*yorick knows the feeling
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12:37<bami>im having a bit of a problem with a build under ubuntu
12:38<bami>specifically, an assert is failing in the SISaveLoadConv in saveload.cpp
12:38<bami>any way to show what variable is causing the assert to fail?
12:38<+glx>clean or custom ?
12:38<bami>custom, with a daylength patch
12:38<@Rubidium>then that patch is flawed
12:38<bami>i know
12:39<bami>but its flawed on one side
12:39<bami>it crashes only on ubuntu
12:39<bami>when saving
12:39<@Rubidium>no, it's flawed in any case, just that it shows in one compiler and not in another compiler
12:39<bami>it actually compiles well
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12:39<+glx>compile doesn't mean works
12:39<bami>it also works well
12:40<bami>but it failes when I try to save the game
12:40<+glx>then it doesn't work :)
12:40<bami>and it works completly under windows :/
12:40<Eddi|zuHause>afair it's a value that gets out of range for larger daylengths
12:41<Eddi|zuHause>like the time between competitor start dates
12:41<Eddi|zuHause>i usually solved that by replacing that assert with a clamp
12:41<@Rubidium>bami: might be that the windows binary has assertions disabled?
12:42<bami>to be honest, i wouldnt know
12:42<bami>im a java developer
12:42<+glx>Rubidium: shouldn't happen unless it's applied to 0.6.x tags
12:42<Eddi|zuHause>i'd presume that java also supports asserts and assertless binaries
12:42<SmatZ>bami: the problem with daylength patch causing this is very known
12:43<SmatZ>and, of course, modified builds are not supported
12:43<bami>i know
12:43<bami>its just, I want a server to run from 1950 to 2050 in ~30 days or something
12:44<bami>and that seemed to be the newest patch
12:44<planetmaker>bami: what keeps you playing beyond 2050?
12:45<bami>nothing, but this server runs 24 hours a day
12:45<bami>after about 48 hours, you're in 2050
12:45<bami>and the amount of money you get is silly
12:45<+glx>set minimum player
12:45<planetmaker>switch off inflation.
12:45<Eddi|zuHause>the amount of money you get in a daylength game is even more silly
12:46<bami>yeah, i thought about that
12:46<bami>so I think i'll be doing that, but it would just be a fun thing to do
12:46<planetmaker>[18:45] <Eddi|zuHause> the amount of money you get in a daylength game is even more silly <-- Eddi: then it means that the daylength patch is not complete. It should apply inflation per year. Not tick
12:46<bami>no, i mean
12:46<bami>people sleep
12:47<bami>the server keeps going
12:47<planetmaker>then follow glx' advice.
12:47<bami>in the time you sleep, the server progresses 80-some years
12:47<planetmaker>only have the server running when 1 or two people are connected.
12:48<+glx>and kick/ban people staying connected when they sleep
12:48<bami>I guess thats the most sensible thing to do
12:48<bami>and the server is only going to be used by me and some friends
12:49<bami>or cronjob the server to pause from 0 am till 8 am
12:50<Eddi|zuHause>planetmaker: and at the rate it is going currently, it will never be complete
12:50<Eddi|zuHause>i mean, it is not even clearly specified what it should actually achieve
12:50<planetmaker>Which would be a first step imo.
12:51<planetmaker>I haven't looked at the patch so far - though in principle I'd appreciate a possibility to slow down the advancement of the years.
12:51<bami>the patch is simple but is very dirty written
12:51<planetmaker>bami: I cannot imagine that the patch is simple as it has to hook into many places...
12:52<bami>from a complexity point of view
12:52<bami>it just multiplies the DAY_TICKS constant
12:52<@Rubidium>a simple day length patch means it's economy is totally off the scale
12:52<planetmaker>running costs, payment rates, inflation, maybe production...
12:52<bami>it only adjusts running cost
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12:53<Eddi|zuHause>which is weird and not enough
12:53<planetmaker>which is... ^^
12:53<planetmaker>maybe even vehicle speed?
12:53<Eddi|zuHause>running costs are defined per year, they should stay constant
12:53-!-Sacro_ [~sacro@adsl-87-102-39-137.karoo.KCOM.COM] has joined #openttd
12:54<planetmaker>Eddi|zuHause: that approach would make things dirt cheap to transport...
12:54<Eddi|zuHause>payment rates and production rates should be lowered, so the yearly income stays the same
12:54<bami>i see now that this patch does nothing worthwile :(
12:54<Eddi|zuHause>which comes with the problem that you cannot get payed <1£
12:55<bami>then another thing, is it possible to lock the server at a certain year?
12:55<planetmaker>Hehe. I'd opt for a proportional increase in the fixed and running costs of vehicles, tracks etc pp
12:55<bami>31 dec 2000 -> 1 jan 2000
12:55<planetmaker>bami: only in SP via cheat.
12:55<Eddi|zuHause>bami: afair there's a patch for that
12:55<planetmaker>it's not 100% save.
12:56<@Rubidium>bami: if "a certain year" means the year 5.000.000, then yes
12:56<bami>i don't like maglevs and monorails :(
12:56<+glx>don't use them :)
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12:56<Eddi|zuHause>it used to be 2090
12:57-!-Sacro [~sacro@adsl-87-102-39-137.karoo.KCOM.COM] has quit [Ping timeout: 480 seconds]
12:57<Eddi|zuHause>but looping before 2050 might come with strange sideeffects
12:57<+glx>or use a train grf (those usually don't have monorail and only passenger/mail/goods maglev)
12:57<bami>so it loops at 2090?
12:57<Eddi|zuHause>only in 0.5 :p
12:57<+glx>it loops at around 5.000.000
12:57<bami>oh in that case
12:58<bami>i never really bothered to read changelogs
12:58<bami>tt was perfect for me, so all I ever wanted from it was windows capability and higher resolutions
12:58<bami>all the fancy things was just extra :)
12:59<planetmaker>bami: if you're a closed group of friends you should play with a nightly anyway :)
12:59<bami>i know
12:59<bami>we did
12:59<bami>but we just wanted some added functionality
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13:01<bami>well, off to install r14654 then
13:01<bami>might as well compile it myself
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13:08<bami>well, thanks for the information in any way
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13:15<@Belugas>you're welcome, bami. I'm glad I could help you
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13:20<@Belugas>W O L F I !
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13:21-!-XeryusTC is now known as Xeryus|bnc
13:21<@Belugas>not O_O
13:22<@Belugas>and yes, i'm getting totally nuts!
13:22<yorick>[O_O] the video tape!
13:22<Wolf01>and bolts?
13:23<Wolf01>O¯O <- the videotape
13:24<yorick>[o_o] the audio tape!
13:24<Wolf01>[o~o] the broken audio tape
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13:25<@Belugas>nice ones :D
13:27<Wolf01> pfft they have no clue... same as me
13:27<Wolf01>oh, wait I missed the avatar
13:28<yorick>"New D.I.C Head" :D
13:36<@Belugas>bye friend... sniff sniff
13:36<@petern>nursery cryme time!
13:36<@petern>play me old king cole
13:37<@petern>that i may with you
13:37*Belugas does not remember the words!!!
13:38<@Belugas>It hardly seems to Maaaaather now
13:39<@Belugas>play me my song
13:40<@Belugas>here it comes again
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13:43<yorick>but nothing else maaaaaaaaatheeeers
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13:44<@petern>wrong song :o
13:44<@petern># she's a lady, she is mine
13:45<@petern># brush back your hair, and let me get to know your face
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13:46<yorick># well she's all you'd ever want
13:46<yorick>do not say genisis genesis*
13:47<@Belugas>a big bag of cookies for bami
13:47<bami>i like rickenbackers
13:47<yorick>peanut-butter cookies!
13:47<bami>its peanut butter jelly time?
13:47<yorick>no, not jelly
13:47<yorick>only peanut butter
13:47<bami>>: (
13:48<@petern>Belugas, anyone can google ;)
13:48<@Belugas>IF they have the time...
13:48*Belugas uses his memory, faster... even if not as good ;)
13:48<bami>or set up proper scripts
13:49<@petern>Belugas, i was refering to others knowing the band ;)
13:49<@Belugas>ok :D
13:49<@Belugas>sorry, my head is not 100% there
13:49<bami>i like any band with some proper bass playing
13:50<yorick> <-- that
13:50<@petern># botanical creature stirs
13:50<@petern># seeking reveeeeeeenge
13:51<yorick>2nd result: "anyone can hack"
13:51<@petern># they all need the sun to photosensitize their venom
13:52<@petern>any song with 'photosensitize' in it has to be great
13:52<bami># Expert texpert choking smokers,
13:52<bami># Don't you think the joker laughs at you?
13:52<yorick>what kind of song has 'photosensitize' in it?
13:52<@petern>this one
13:52<@Belugas>battle of epic forest (think)
13:53<@petern>battle of epping forest is on a different album
13:53<@petern>the return of the giant hogweed
13:53*Belugas quits this game for now :(
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14:04<yorick>maybe I should not run irssi in a tabbed console, I'll start saying ./configure && make -j2 here
14:07<@Belugas>i kow why... both songs were talking about battles ...
14:07<@Belugas>god damn
14:07<@Belugas>brain is REALLY not there
14:07<@Belugas>should go home and sleep...
14:07<@Belugas>i've already past 40 hours this week
14:11<@petern>day off then, right?
14:12<@Belugas>oh no...
14:12<@Belugas>no can do
14:12<mrfrenzy>didn't think so
14:12<@Belugas>they crawl all over you
14:12<@Belugas>'til they uncover you
14:17<@petern>hmm, that's over, what to play next...
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14:30<@Belugas>wow... we've got hebrew now... arabic too
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14:45<bami>well, thanks for comments
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15:05<ZerXes>I have a little problem starting a LAN game...
15:05<ZerXes>running Vista64
15:05<ZerXes>my friend finds my game but cant join it
15:06-!-mortal` is now known as mortal
15:06<ZerXes>when he tries it just freezes for 10sec and then he disconnects
15:06<ZerXes>and I cant find his game or any Internet game
15:06<ZerXes>but he can, on the same internet connection
15:07<ZerXes>anyone able to help?
15:08<@Rubidium>you not being able to find any games sounds very very much like a firewall of some kind
15:09<ZerXes>Rubidium: yeah, but I dont run a firewall at all
15:09<ZerXes>Windows firewall turned off
15:10<ZerXes>I run COMODO usually but right now its completly off
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15:12<@Belugas>and your router?
15:14<ZerXes>Belugas: dont have a router, I use a switch
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15:15<Wolf01>uff, people keep registering at my forum and don't post anything
15:15<Wolf01>stupid ghost forum
15:17<yorick>Wolf01: what's your forum?
15:17<mrfrenzy>most likely bots
15:18<yorick>bots don't register and don't post
15:18<Wolf01>no, they aren't bots, bots don't ask by mail how to register because "qwerty" is not considered a good password
15:18<yorick>spammerbots post
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15:19<yorick>searcherbots don't register
15:21<Wolf01>[21:17:30] <yorick> Wolf01: what's your forum? <- an italian support forum for ttd and gamemaker
15:21<yorick>gamemaker is bad from version 7 on
15:21*yorick got a version 5,6 license
15:22<Wolf01>I've 5.6, 6 and 7 licenses
15:22<Wolf01>*or 5.4
15:24<@Belugas>sorry, ZerXes, my knowledge is to short on da matter to help you out
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15:33<ZerXes>Belugas: np, hopefully I will figure it out
15:33<+glx>ZerXes: there should be a router behind the switch
15:34<+glx>else sharing internet doesn't work
15:35<ZerXes>glx: that depends, If you only are assigned 1 public IP from your ISP you must have a router to share the connection, I pay for 5 public IPs so I can just use a switch and all computers connected will get there own public IP on the internet.
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15:36<+glx>then it's a firewall problem
15:37<ZerXes>glx: but I dont run a firewall
15:38-!-Xeryus|bnc is now known as XeryusTC
15:38<+glx>if you can't find any games then something is bocking UDP packets
15:39<ZerXes>yeah, just cant figure out whats blocking it... :-/
15:39<@petern>please learn how networking works
15:39<@petern>you are not bridged on to the internet
15:39<@petern>there is a router
15:40<Wolf01>omg, no nat, computers directly connected with public address, me cries and flee
15:41<+glx>Wolf01: NAT is not a security element
15:41<Wolf01>but at least is not like having your home door opened all the time
15:41<+glx>just use a firewall
15:42<+glx>everytime you forward a port you open a door
15:43<Wolf01>yeah, but not all the doors at the same time and only for the software which needs it
15:43<+glx>and it's worse with UPNP as you don't really control what is opened
15:43<yorick>but you only open doors you know armed people live
15:44<yorick>or they open it themselves
15:44<Wolf01>I disable uPNP by default on routers I configure and install
15:47<@petern>Wolf01... if there were no public IPs... what would be the point?
15:47*Belugas dances on The Cure - Freak Show
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15:50<ZerXes>petern: ofc there is a router, but its at my ISP, I dont have one
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15:55<+glx>so maybe your ISP blocks UDP
15:55<+glx>(some does)
15:56<ZerXes>yeah, possible (not likely tough) but I am on a LAN with my friend
15:56<ZerXes>and besides, he finds all the internet ganes
15:56<+glx>on a LAN only firewalls
15:56<ZerXes>so not blocked by ISP
15:56<yorick>maybe it blocks incoming tcp
15:57<ZerXes>yorick: what does?
15:57<yorick>btw, how can you be on a LAN without any kind of NAT
15:57<yorick>your ISP
15:57<+glx>yorick: his friend can find games, while ZerXes can't
15:57<+glx>and they are on the same network if I understood
15:58<ZerXes>glx: right, and alla our IPs are public, no need for PAT
15:58<@petern>yorick: easy. learn how networking works.
15:59<+glx>ZerXes: then there's something blocking on your PC
15:59<+glx>(aka firewall)
16:00<ZerXes>glx: yeah, must be, I just cant find anything... :(
16:00<+glx>are you sure comodo is completely off?
16:01<+glx>you shut down the service too?
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16:01<+glx>anyway it's easier to allow a program than disable the firewall
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16:05<@Belugas>silent is silence
16:05<Prof_Frink>And vice versa
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16:06<@Belugas>versa loves vice
16:06<@Belugas>vicious one
16:06<@Belugas>or two
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16:06*Prof_Frink sets mode: +sense Belugas
16:07<@Belugas>command rejected
16:07<@Belugas>not enough space
16:07<murr4y>Unknown mode for Belugas
16:08<+glx>Belugas: stop coffe :)
16:08<+glx>dangerous for you mind
16:09<@Belugas>what mind??
16:10<@Belugas>we call it "programming fluid" in here ;)
16:10<+glx>ok too late :)
16:10<+glx>effects are irreversible
16:11<@Belugas>honestly, i'm a wreck right now
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16:59<@Belugas>gone home
16:59<@Belugas>see you
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20:01<ccfreak2k>Uh oh.
20:01<ccfreak2k>"Game save failed
20:01<ccfreak2k>file not writable"
20:01<ccfreak2k>This was as the year turned over in a network game.
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21:00*Belugas puts on Rammstein - Spielhur
21:00<@Belugas>just to keep himself awake
21:07<Eddi|zuHause>i know you french speakers have a thing with 'h's, but you probably meant a "Spieluhr" ;)
21:09<+glx>'h's are often useless :)
21:10<Eddi|zuHause>unspoken 'h's in german are typically an indicator for long vowels
21:11<Eddi|zuHause>the reverse of that is: 'h's that are not after a vowel are typically spoken
21:12<+glx>yes in 'ch' they have a use
21:13<Eddi|zuHause>hm, those are special letter combinations, like the greek-derived 'ph'. those are special anyway
21:15<Eddi|zuHause>what i meant were standalone 'h's
21:23<@Belugas>ooops.... i guess i read the title with half awaken eyes :S
21:24<@Belugas>When saying "Hello", it does not sound like "Hhhhhhrrrrrello" to me... maybe it's not just the french, but the english too ;)
21:24<@Belugas>so... maybe it's just a german thing ^_^ after all
21:29*Belugas yawns
21:30<@Belugas>life is so boring sometimes...
21:31<murr4y>life is what you make it
21:31<murr4y>for me, life is a never-ending journy towards ETERNAL EVILNESS
21:31<murr4y>pretty exciting, imo
21:33<@Belugas>what I make of it??
21:33<@Belugas>talk to my boss :S
21:33<@Belugas>ho... and add my wife to it too hehe
21:33<+glx>and the snow ?
21:34<@Belugas>even worse then the R-word
21:34<+glx>still work@home?
21:34<@Belugas>lucky for me, no snow staying on the ground yet
21:34<murr4y>i love snow; the winter is coming like it or not right, so i just accept it and enjoy its good sides
21:35<murr4y>as i said, it is what you make it :>
21:35<@Belugas>a merchant i need to change from one processor to a new one, plus verification of a bug that occured on a test site
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21:35<@Belugas>murr4y, you do not live in quebec. you do not know what snow is
21:35<@Belugas>i've spent 18 hours last winter, shoveling
21:35<@Belugas>THAT is HELL!!
21:36<murr4y>i live in northern norway, i know very good what it is :p
21:36<murr4y>only thing i have to shovel is my car ^^
21:38<@Belugas>norway... yeah, i guess you would have as much as us...
21:39<@Belugas>even more, maybe
21:39<@Belugas>sincere condoleances
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21:41<murr4y>looks like you're the one who could learn a bit about what snow can be :)
21:42<murr4y>the view from my room:
21:42<murr4y> <-- at night
21:42<murr4y>that's near the end of november
21:42<murr4y>our first snowfall, came really late
21:43<murr4y>but don't come here and say that's not really beautiful :)
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21:49<@Belugas>looks pretty much like in here, apart from the fact we still have not yet received snow that lasts, which is strange for this time of the year
21:50<@Belugas>note that some parts of quebec are already pretty much all white
21:50<@Belugas>MOntreal is on the south border of Quebec, so weather is more... hem...
21:50<@Belugas>less hem..
21:50<@Belugas>well... you know
21:51<@Belugas>ok... one customer happy..let's find out about #2
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22:21<@Belugas>can't think straigh anymore
22:21<@Belugas>hit the bed
22:21<@Belugas>see you
22:24<murr4y>let's cross our fingers, and hope you'll wake up to some snow shovelling tomorrow :>
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23:22<NoPride>anyone here can help me out with openttd dedicated server
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---Logclosed Fri Dec 05 00:00:55 2008