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#openttd IRC Logs for 2009-06-01

---Logopened Mon Jun 01 00:00:31 2009
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03:29<dihedral>Xaroth: kban is not bashing or flaming, that's just ridding the channel of a user
03:30<dihedral>Rubidium: love your forum post on the 3d stuff :-D
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04:09<@petern>buggy printed music :/
04:10<@petern>four quavers on the bass clef, four semiquavers on the treble clef :s
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04:35<CIA-3>OpenTTD: frosch * r16490 /trunk/src/vehicle_gui.cpp: -Fix: Do not draw train details over the scrollbar.
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05:25<z-MaTRiX>Yexo<<"hey there";
05:25<Yexo>hello z-MaTRiX
05:31<dihedral> <- oh man 'ever' cracks me up :-D
05:32*dihedral laughs his head off :-P
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05:34<@petern>you need to get out more :p
05:37<dihedral>hihi :-)
05:37<dihedral>look who's talking :-P
05:51*petern returns from the garden :p
05:51<@petern>but, ack
05:52<@petern>typical that i have a week off work, and injured my back on friday
05:52<dihedral>no way!
05:52<dihedral>that sucks
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06:12<Benny>Denmark, eh? :D
06:13<Benny>Nooes, he left. xD
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06:22<dihedral> <- HAHA
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06:31<Sacro>needs a tl;dr at the bottom
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06:53<@petern>hmm, i could do with a longer exhaust pipe for my aircon
06:53<Azrael->get some toilet paper rolls and duct tape 'em together
06:54<Alberth>use the one of your vacuum cleaner
06:54<@petern>don't remember the last time i saw a vacuum cleaner with an exhaust pipe
06:57<dihedral>petern: you could turn that into a sport, speed-vacuum-cleaning (extreme)
07:01<@petern>bah, stupidly designed aircon anyway
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07:19<oskari89>@seen Pikka
07:19<@DorpsGek>oskari89: Pikka was last seen in #openttd 3 days, 18 hours, 3 minutes, and 17 seconds ago: <Pikka> planetmaker: but they still own the copyright
07:19<Benny>!seen Belugas
07:19<Benny>wrong command
07:20<Benny>@seen Belugas
07:20<@DorpsGek>Benny: Belugas was last seen in #openttd 1 day, 22 hours, 27 minutes, and 43 seconds ago: <Belugas> still am
07:20<Benny>@seen Andel
07:20<@DorpsGek>Benny: Andel was last seen in #openttd 6 weeks, 4 days, 17 hours, 46 minutes, and 42 seconds ago: <Andel> hi eveeee boddeeee!
07:24<elmz>@seen Benny
07:24<@DorpsGek>elmz: Benny was last seen in #openttd 4 minutes and 2 seconds ago: <Benny> :O
07:26<Benny>@seen CIA-3
07:26<@DorpsGek>Benny: CIA-3 was last seen in #openttd 2 hours, 50 minutes, and 6 seconds ago: <CIA-3> OpenTTD: frosch * r16490 /trunk/src/vehicle_gui.cpp: -Fix: Do not draw train details over the scrollbar.
07:26<Benny>@seen Ammler
07:26<@DorpsGek>Benny: Ammler was last seen in #openttd 17 hours, 54 minutes, and 49 seconds ago: <Ammler> has grfcodec a "hidden" feature, so it does output one line per sprite?
07:26<Sacro>@seen Bjarni
07:26<@DorpsGek>Sacro: Bjarni was last seen in #openttd 17 hours, 50 minutes, and 30 seconds ago: <Bjarni> hmm
07:26<Benny>@seen Sacro
07:26<@DorpsGek>Benny: Sacro was last seen in #openttd 15 seconds ago: <Sacro> @seen Bjarni
07:26<frosch123>big kicking time \o/
07:27<Ammler>guys, use /query
07:27<Sacro>frosch123: nah, Bjarni loves me
07:27<Sacro>@seen /query
07:27<@DorpsGek>Sacro: I have not seen /query.
07:27-!-mode/#openttd [+o frosch123] by Rubidium
07:28<Benny>That bot is dumb.. :P
07:28<Benny>@seen DorpsGek
07:28<@DorpsGek>Benny: I have not seen DorpsGek.
07:28<Benny>TEH LULZ!
07:29-!-Benny was kicked from #openttd by frosch123 [: query dorpsgek :)]
07:30*Sacro tuts
07:30<Sacro>kids nowadays...
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07:38<dihedral>frosch123: that was your chance ^^
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07:40<dihedral><frosch123> big kicking time \o/
07:40<dihedral>+++ Rubidium has given op to frosch123
07:40<dihedral><Benny> @seen DorpsGek
07:40<dihedral>and then someone like me just sits there and waits and waits and ....
07:40<dihedral>i missed a line :-D
07:40*dihedral hides
07:41*dihedral hugs frosch123
07:41<Benny>o_O o_O
07:41<dihedral>shush ^^
07:41<dihedral>hello SmatZ
07:41<@SmatZ>hello dihedral :)
07:42*dihedral is slighly distracted by 'family guy' :-P
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07:43<CIA-3>OpenTTD: alberth * r16491 /trunk/src/ (27 files in 6 dirs): -Codechange: Added parentheses around bitwise operators for code style.
07:43<z-MaTRiX>SmatZ<<"hey there :)";
07:44<@SmatZ>hello z-MaTRiX :)
07:50<CIA-3>OpenTTD: smatz * r16492 /trunk/ (15 files in 5 dirs): -Remove: support for gcc2. It hasn't been able to compile OTTD for months. All attempts to do another workaround failed.
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07:59<Noldo>gcc2 is missing all the stdlib containers too, isn't it?
07:59<@petern>someone will now come along and complain, as it was working fine for them
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08:05<dihedral>SmatZ: mind me saying that you and z-MaTRiX seem to have very deeeeeep conversations a few times a day ^^
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08:56<CIA-3>OpenTTD: rubidium * r16493 /trunk/src/ (5 files in 4 dirs): -Fix: missing/wrong @file doxygen 'headers'
09:15<CIA-3>OpenTTD: smatz * r16494 /trunk/src/ (settings.cpp train.h train_cmd.cpp): -Codechange: cache train's speed limit caused by curves
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09:28<CIA-3>OpenTTD: alberth * r16495 /trunk/src/window.cpp: -Codechange: Renamed a few variables.
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09:34<CIA-3>OpenTTD: smatz * r16496 /trunk/src/rail_gui.cpp: -Codechange: remove one useless dynamic_cast<>
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09:53<jmiki8>anybody knows a good tutorial about EMU making?
09:53<Progman>EMU making?
09:54<@SmatZ>jmiki8: don't flood
09:54<Sacro>you need a mummy EMU and a daddy EMU that love each other very much
09:54<Sacro>the daddy puts his coupler between the mummy's buffers
09:54<dihedral>that's enough Sacro
09:55<dihedral>dont want to feed the little kid here do you?
09:55<jmiki8>but there is a tutorial about it?
09:55<dihedral>i dont know many people who'd use DorpsGek in that way
09:56<@SmatZ>I swapped DorpsGek's parameters while trying to kick jmiki8 :-p
09:57<dihedral>cute SmatZ :-P
09:57<@SmatZ>so I was trying to find out the correct order ;)
09:57<dihedral> @kick <user> [<reason>]
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09:57<@SmatZ>I want to be hidden
09:58<dihedral>/msg DorpsGek kick <user> [<reason>]
09:58<dihedral>and if you dont put in a reason it'll use your nick SmatZ :-P
09:59<dihedral>or you let Belugas do the dirty work, he's got a bad record anyway :-D
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10:00<dihedral>need any help jmiki8
10:00<Eddi|zuHause><dihedral> /msg DorpsGek kick <user> [<reason>] <- am i the only person thinking that this is dangerously ambiguous as to which channel to kick from?
10:00-!-andythenorth [] has joined #openttd
10:00<dihedral>Eddi|zuHause: ops true :-P
10:00<dihedral>then it's /msg DorpsGek kick #channel <user> [<reason>]
10:01<@SmatZ>it's "kick channel user", but I did "channel kick user"
10:01<dihedral>oh :-D
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10:02<@SmatZ>hello jmiki8
10:03<jmiki8>hello, i was there a long- long time ago
10:03<jmiki8>i think 2 mins ago :)
10:03<dihedral>haven't we all :-P
10:04<Eddi|zuHause>you know it's the internet age when people think 2 minutes is a long, long time
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10:05<dihedral>"what's your job?" - "i work as a packet filter" :-P
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10:05<jmiki8>student :P
10:05<jmiki8>but i make ***** GRFs
10:06<jmiki8>minus ***** :D
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10:06<dihedral>can someone fix that new bot? it's monologuing again :-P
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10:10<Sacro>Prof_Frink: i just lost the game :(
10:10<KingJ>Thanks to you, the entire channel just lost the game
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10:11<planetmaker>hm. gone
10:12<@Belugas>bad record? doing what?
10:13<@Belugas>oh.. kicking...
10:13<planetmaker>hi Belugas
10:13*Belugas resumes work and thinks this was an insignificant reason of highlight
10:14*petern ponders getting some beers in for tonight
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10:17<welshdragon>a warning to you all: do not click my link here > as bad things will happen
10:17<Xaroth>welshdragon: that should be punishable by death
10:18<Progman>if you want to rick'roll you should change the youtube link as the id in the url is well known to everybody
10:18<@SmatZ>pron? on my YT?
10:19<Sacro>is it as well known as that tt-forums topic number?
10:19<Progman>not even close of course...
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10:22<@Belugas>[10:17] * @petern ponders getting some beers in for tonight <- something special to celebrate or enjoy?
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10:24<@frosch123>just to usual task to get drunken the night before going to work
10:30<@Belugas>lucky guy then. my wife disallows, as i snore when drunk
10:31<@Belugas>or so she says
10:31<@SmatZ>I snore when I am not drunk too
10:31<@SmatZ>so she doesn't mind
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10:35<@Belugas>lucky guys
10:36<CIA-3>OpenTTD: smatz * r16497 /trunk/src/ (terraform_gui.cpp terraform_gui.h toolbar_gui.cpp): -Feature [FS#2870]: Q/W/E/D will now open the landscape toolbar and select appropriate tool
10:39<dihedral>NicE one SmatZ
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10:52<Eddi|zuHause>yay :)
10:52<Eddi|zuHause>i was totally missing that
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10:59*Belugas removes Metallica from playlist. do not feel like that today
11:00*Alberth offers Zooropa
11:01<@Belugas>mmh... good idea, but none available in here...
11:01<@Belugas>thanks anyway
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11:02<CIA-3>OpenTTD: frosch * r16498 /trunk/src/ (9 files in 2 dirs): -Codechange: Remove hardly used HASBITS.
11:03*Belugas keeps on discovering TV On The Radio, then programs some Peter Gabriel
11:05<planetmaker>hm... hardly used? ;)
11:05<Alberth>& is much quicker and easier :p
11:07<@frosch123>esp. easier to type
11:08<planetmaker>hehe :)
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12:52<Prof_Frink>Sacro: Yes, yes you did.
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13:33<CIA-3>OpenTTD: translators * r16499 /trunk/src/lang/ (luxembourgish.txt unfinished/serbian.txt):
13:33<CIA-3>OpenTTD: -Update: WebTranslator2 update to 2009-06-01 17:32:36
13:33<CIA-3>OpenTTD: luxembourgish - 3 fixed, 11 changed by *jigo* (14)
13:33<CIA-3>OpenTTD: serbian - 105 fixed by etran (105)
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13:48<CIA-3>OpenTTD: rubidium * r16500 /branches/0.7/src/lang/ (37 files in 2 dirs): [0.7] -Backport: lots of changed strings from trunk
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13:50<planetmaker>uh... I sell a 0.7.1
13:51-!-Wolle [] has quit [Ping timeout: 480 seconds]
13:51<@Bjarni>you want to sell 0.7.1?
13:51<@Bjarni>is it RC2 or the real thing?
13:51<planetmaker>grr... *smell :D
13:51<@Bjarni>I can't smell anything like that right now
13:52<@Bjarni>but then again I smelled quite a lot so far this weekend
13:52<planetmaker>but anyone who wants to purchase 0.7.1 from me is free to apply. I'll happily ship it for 5€ a copy plus packaging and handling
13:52<@Bjarni>today is my 3rd day in a row at the railroad
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13:52<planetmaker>uh... that's a lot :)
13:52<@Bjarni>so I smelled diesel, coal, oil and stuff quite a lot
13:53<@Rubidium>planetmaker: when will it be delivered to me?
13:53<planetmaker>Rubidium: when it's done ;)
13:53<planetmaker>I'll ship upon availability, though
13:53<@Rubidium>planetmaker: that's just not good enough if I pay those 5 euros now
13:53<@Bjarni>planetmaker: it's called "when it's done™"
13:54<planetmaker>isn't it? :) then I'll refund you, if you're too impatient :)
13:56<planetmaker>Well. you want a 0.7.1? I can make you one :P --revision=0.7.1 and I'm done :P
13:56*frosch123 is quite sure it won't be RC2
13:58<@Rubidium>planetmaker: do you compile other versions too?
13:58<@Rubidium>like e.g. r16500?
13:59<@Bjarni>ie 31337
13:59<@Rubidium>Bjarni: 031337 is already released a long time ago
14:00<planetmaker>I compile r3.141592
14:00<planetmaker>r16500 is currently out of stock
14:01<Prof_Frink>planetmaker: TeX?
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14:10<Ammler> <-- I need the login to your shop ;-)
14:10<planetmaker>tsk :)
14:10<planetmaker>I guess the number of available logins there is quite limited ;)
14:11<Ammler>admin and 1234 ?
14:11<Alberth>guest and guest may work
14:11<Ammler>admin and setup, iirc
14:11<Alberth>or 'give' and 'money' ;)
14:11<planetmaker>exactly :)
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14:21<beaves>somebody there?
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14:22<@Rubidium>occasionally there is somebody 'there'
14:22<planetmaker>no everybody is gone.
14:23<beaves>only english?
14:23<planetmaker>chance are that you'll get flamed otherwise.
14:24<@Rubidium>yup, my Chinese is rusty (if existant at all)
14:25<planetmaker>a good way to start is to actually ask the question which you set out to ask :)
14:27<Hirundo>"To get a good answer, ask a Smart Question" implies that you have to ask the question in the first place :)
14:27<@frosch123> <- generic answer
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14:28<beaves_>how old must be a company to trade with shares?
14:28<@Rubidium>6 years and the option must be enabled
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14:41<andythenorth>frosch: not that I want to bug you with nfo requests, but any more thoughts about stations on water? I am drawing some water-built industries, and including helipads (or not) could make a difference of several hours to the graphics :)
14:42<@frosch123>andythenorth: the just drop the helipad :) and leave it to the user for now to not send aircraft there :p
14:42<andythenorth>well that's a pragmatic suggestion, but it's going to attract plenty of forum questions :|
14:43<@frosch123>or we can add a special flag to disallow aircraft. ships only seems to be fine, but more fine tuning of aircraft is too hacky without fsm
14:44<andythenorth>I can do without aircraft :)
14:45<oskari89>It is anyway possible to have canals with locks? :)
14:46<oskari89>On code side, what it would have to do it animated, like ship rising and falling in canal? :)
14:46<@frosch123>you mean like ttdp?
14:46<oskari89>Hmm, i haven't seen that in ttdp?
14:47<oskari89>Any screenshots?
14:47<DaleStan>What you describe sounds at least somewhat like TTDPatch's handling of locks.
14:47<@frosch123>there ships drive to the middle of the lock, then change height, and continue driving
14:47<@frosch123>though there are now graphics for water rising and lowering and such
14:47<@frosch123>but the ship movement works as long as you do not skip orders inside the lock :p
14:48<@frosch123>(or at least what I remember)
14:48<@frosch123>if you want more, you can discuss with Eddi|zuHause about fsm and newobjects :p
14:49<oskari89>Would the same be possible in OTTD? :)
14:49<Eddi|zuHause>you mixing up persons?
14:49<@frosch123>am I? hmm, who was it then?
14:49<Eddi|zuHause>depends on what you are referring to
14:50<@frosch123>placing newobjects somewhere in the landscape which can be entered and left by vehicles, with some weird movement inside
14:52<Eddi|zuHause>yeah, i talked about things like that, but that does not make me an expert on FSMs ;)
14:53<@frosch123>I just wanted to redirect the feature requests :p
14:53<Eddi|zuHause>there was RichK with his newgrf-ports, and pikka with an action-based variant
14:54<andythenorth>Can anyone tell me the station radius for the 'dock' in an oilrig-type station? I've tried working it out by building factories in increasing radius from an oilrig station to watch the acceptance change, but it's painful and not convincingly accurate :P
14:57<@frosch123>four with "modified catchment area" off, five with on
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14:58<@frosch123>resp. just imagine a dock consisting of a single tile under the station sign
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15:27<Xaroth>old mc'ttd had a farm?
15:27<Benny>ä â ë ê ÿ ü û ö ô
15:28-!-Xaroth was kicked from #openttd by Belugas [Ya Ya hooooo]
15:28-!-Benny was kicked from #openttd by Belugas [ZZZZZZzzzzzzzz.....]
15:28*frosch123 knew that it's belugas' shift :)
15:29<welshdragon>Belugas: having a good time there>?
15:29*dihedral hugs Belugas
15:29-!-Benny [] has joined #openttd
15:29<Benny>What was that?
15:29<dihedral>that's what it's called
15:29<dihedral>a sense of humor :-P
15:29<Benny>A bad one. :d
15:30<dihedral>then clearly you lack it :-)
15:30<Benny>I lack a bad sense of humor, yes.
15:30-!-lewymati [] has quit []
15:30<Benny>'Cause mine is good.
15:30<dihedral>you lack any sense at all
15:30<Benny>You don't say? :D
15:30<dihedral>else you could have had a smile at that kick
15:30<Benny>I HAD!
15:31<Benny>I think..
15:31<dihedral>you had a long time to think :-P
15:31<Benny>What do you mean?
15:31<dihedral>you were out for a full minute
15:31<@Belugas>humour is always relvative
15:31<Benny>I typed /reconnect and not /rejoin
15:32<Prof_Frink>Benny (VS/A1)
15:32<Benny>HUMOR: Belugas has got one.
15:32<@Belugas>by the way, Benny, highlighting people just to play with DorpsGek, not funny
15:32<Benny>Or, well. At least a sense of humor.
15:32<@Belugas>really not
15:33<Benny>I just found a new command and had to test it. But okay, sorry.
15:34-!-Xaroth [~Xaroth@] has joined #openttd
15:34*Xaroth eyes Belugas
15:34<dihedral>some bots allow you to chat with them in private ;-)
15:34<Benny>Check it out! Type /msg *your nick* *Some text*
15:34<Benny>You can chat with yourself!
15:34-!-Nite_Owl [] has joined #openttd
15:35<dihedral>hoo hoo
15:35<Nite_Owl>Hello all
15:35<Nite_Owl>Hello Benny & dihedral
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15:43<andythenorth>hmm, I'm new here, what's the usual level of wtf moments? The logs are not encouraging in that respect :)
15:44<Yexo>There is quite a bit off-topic talk here if that's what you're asking
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15:45<andythenorth>ok thanks :P
15:46<andythenorth>How wide do *you* think a fishing boat dock should be? 1 tile? 0.5 tiles?
15:47<planetmaker>andythenorth: depends upon the size of the fishing boat :)
15:47<andythenorth>ha good answer
15:47<planetmaker>given the usual size... one tile doesn't hurt
15:47<Nite_Owl>andythenorth - maker of great grfs - it is just quiet here at the moment
15:47<andythenorth>I think 1 tile too. looks better
15:48<@Belugas>hey andythenorth
15:48-!-mikk36 [] has quit [Ping timeout: 480 seconds]
15:49<planetmaker>andythenorth: maybe 1 tile length, half tile width
15:49<@Belugas>it's good to have a new INTELIGENT comer in this channel :P
15:49<andythenorth>I'd say that remains to be proven 8)
15:50<dihedral>Belugas: flattering words :-P
15:50<dihedral>andythenorth: you've been in here for a few minutes, without being bashed - that's already something to celebrate :-P
15:51<andythenorth>I don't seem to have been kicked yet either d:)
15:52<dihedral>oh - in a lot of the cases a kick is just like a hug
15:52*dihedral pokes Belugas in the side :-D
15:52<@Belugas>well... judging by your conversations on the forums, i'd say you're better than quite a few ones
15:52<@Belugas>better than Nekomaster too, but that's not too hard to beat!
15:53<dihedral>SirXavius comes to mind also
15:53<dihedral>oh my
15:53<dihedral>i so wish he joined this channel
15:53<dihedral>and i am glad 'ever' never shows up
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15:53<Alberth>he wouldn't know how fast to pull the plug :)
15:53<dihedral>he'd flood the channel every time he had a question or an idea
15:54<Nite_Owl>send out invitations
15:54<dihedral>SirXavius is fun though - he wrote how many pages of rubbish without ever continuing his line of thought after a week?
15:54<dihedral>and never showed us a line of code
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15:54<Yexo>did SirXavius write that ottd+500 topic?
15:55<@frosch123>dihedral: don't say that, he worked 3 years on those topics, so he might show up with an implementation in another 3 years :)
15:55<@frosch123>Yexo: what do you mean by "that"? :p
15:55<dihedral>Yexo: yes, he did
15:55<Yexo>frosch123: well, it's one topic now, isn't it?
15:56<Nite_Owl>that = all of them
15:56<Ammler>he thought about 3 years, how to split the topic and petern merged them in 3 mins.
15:56<dihedral>oh my
15:56<dihedral>this is funny
15:57<andythenorth>hmm well I'm only here to ask when underground stations will be done. When will it be done?
15:57<dihedral>it's cute how he can write so much rubbish and not even come up with a dirty hack
15:57<dihedral>baaaad andythenorth
15:57<Yexo>andythenorth: didn't you know the famous someone will code it?
15:57<@Belugas>ever is a good guy. He has a strong head, a rich mind. SirXavius is fool of himself and like to see his fingers typing
15:57<dihedral>you could ask SirXavious :-P
15:58<dihedral>never said ever was an idiot
15:58<dihedral>he just needs a lot of lines to express his feelings
15:58<Nite_Owl>brevity is the soul of wit
15:58<andythenorth>@yexo, It's funny, this afternoon I found out I actually employ 'someone' in my business. at least two of them it seems
15:58<@SmatZ>andythenorth: you are maybe 20th asking here
15:59<@SmatZ>for that :-p
15:59<Yexo>andythenorth: good to know, next time we have a job for someone we'll give it to you :p
15:59<@frosch123>SmatZ: are you sure? usually such stuff is only asked on the forums
15:59<andythenorth>SmatZ: hmm, is there an irony button in IRC? Maybe someone could add one
15:59<dihedral>Belugas: ever writs forEVER and a day ^^ and not a lot of people will care to read that
16:00<@Belugas>but he did took the time to think
16:00<andythenorth>yexo: that's fine, when someone has finished the job, someone can send it back to you :)
16:00<dihedral>we dont call it button andythenorth - it's a KNOBB :-D
16:00<@Belugas>and he's often right
16:00<@frosch123>andythenorth: irony only works if you postfix it with ":)" or prefix it with "/kick"
16:00<@SmatZ>frosch123: maybe not 20th... but people who don't want to register at forums ask here ;) or ask at forums, and when nobody replies, they ask here
16:00<dihedral>Belugas: even Alain took the time to .... 'think'
16:01<@Belugas>alain? come on...
16:01<dihedral>it's in quotes! :-P
16:01<dihedral>he thought he thought :-D
16:01<Yexo>Alain came a lot further then I expected when I read his first posts
16:02<planetmaker>indeed :)
16:02<@Belugas>yeah. one thing good to say about him is his tenacity
16:02<@frosch123>who is Alain ?
16:02<@Belugas>forum guy
16:02<dihedral>i still loved my line saying that he managed to go from 0 to 1 on a scale from 1 to 10 :-D
16:02<@Belugas>it's 2007Alain2007
16:02<@Belugas>or something
16:02<@frosch123>oh yes, with those numbers he looks familiar :)
16:02<dihedral>the pach pack master
16:02<Nite_Owl>megapatch king
16:03<andythenorth>hmm, ever had some useful thoughts. I don't necessarily agree with him, but he's helping me figure a few things out about the industrial economy. (on which I have been banging my head for a while)
16:03<dihedral>and compiling with tortoisesvn
16:03<dihedral>andythenorth: you telling us you actually read one of 'ever's books?
16:03<dihedral>HAHA - you see what i did there? :-P
16:05*frosch123 will now loose his operator status :`(
16:05-!-frosch123 [] has quit [Remote host closed the connection]
16:05*dihedral waves
16:10<Nite_Owl>as frosch123 rides slowly off into the sunset dihedral can but wave at his departing <noun needed>
16:11*Nite_Owl apologizes in advance for the Mad-Lib
16:11<dihedral>having a poetical moment are we? :P
16:12<@Belugas>#This Time You've gone too far
16:12<@Belugas>#I told you I told you I Told you
16:13<dihedral>i am off to bedd
16:13<dihedral>goodely nightely
16:13<Nite_Owl>A bee in Belugas' bonnet
16:13<Nite_Owl>later dihedral
16:17<@Belugas>A beer in Belugas' pocket
16:18<Nite_Owl>much thirst quenchier then a bee
16:18<Eddi|zuHause>next thing we know is dihedral teaching us bible verses...
16:21<@Belugas>don't go there Eddi|zuHause ;)
16:24<@Belugas>#Don't give up Don' give up Don't give up
16:24<Alberth>joan jett ?
16:25<@Belugas>Peter Gabriel :)
16:25<@Belugas>So album
16:25<@Belugas>with Kate Bush
16:25<@Rubidium>too bad it isn't '5' yet, right?
16:26<@Belugas>yeah, i'd be leaving you alone ;)
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16:46<CIA-3>OpenTTD: alberth * r16501 /trunk/src/ (widget.cpp widget_type.h): -Codechange: Introduced different phases in resizing a nested widget tree.
16:48<Eddi|zuHause>now the fun starts ;)
16:49<Alberth>we are going to have fun?
16:49<Eddi|zuHause>yes, molesting the widgets ;)
16:50<Alberth>I was thinking more to replace them.
16:50<Alberth>but you must have another 60KB of patience
16:54<Hirundo>What about the 'shade windows' patch?
16:54<@petern>what about it?
16:55<Prof_Frink>Hirundo: I read that as "shake windows"... openttd meets compiz!
16:56<Alberth>i like the idea, but it will break in the nested widget system, so that needs to be fixed first.
16:57<Alberth>also I think there is a bug in it. when you disable shading while a window is near the bottom, the code does not seem to move the window up.
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16:59*Belugas rushes home now
17:00<Nite_Owl>later Belugas
17:00<Eddi|zuHause>the nested widgets system should be easily adaptible to hiding all child widgets, shouldn't it?
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17:01<andythenorth>hmm bedtime
17:01<@Rubidium>Eddi|zuHause: once fully in place
17:01<Alberth>yes, it is. The question is really a) how to do it (there are several options), and b) whether it can be generalized further
17:01<Nite_Owl>later andythenorth
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17:02<Alberth>(to more than 2 states)
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17:02<Alberth>eg is the small finances window also a form of shading?
17:02<Eddi|zuHause>you mean like the finance window, which has a minimized and expanded state?
17:03<Alberth>I haven't really thought about these issues, too busy with hooking the nested widgets into the existing windowing system.
17:06<Eddi|zuHause>that's certainly not a trivial job, operating on a living organism
17:06<Alberth>and of course, if you have a widget appearing at 2 of the three pages, how do you write that down as a tree in nwidget parts?
17:07<Eddi|zuHause>well, that's not a tree anymore, it's an acyclic graph
17:07<Alberth>you just build an alternative implementation for every function that used widgets, until you have them all :p
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17:09<Alberth>yeah, but you cannot specify such a graph easily in nested widget parts. So is it really such a good idea to extend in that direction?
17:10-!-TheMask96 [] has quit [Ping timeout: 480 seconds]
17:10<Alberth>and before you know it, you have landed in a sea of questions.
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17:12<Alberth>well, this is where I am stuck now.
17:13<Alberth>I'd be happy to discuss it further, but not now, I need to sleep, and write lots more of stupid 3 line wrapper functions tomorrow.
17:13<Eddi|zuHause>i see, you certainly have fun ;)
17:13<Eddi|zuHause>i have a rule... i stay as far away from GUI code as i can
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17:16<Alberth>me too, I just write a generic system to allow other users write gui's :)
17:20<Nite_Owl>later Alberth
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18:00<CIA-3>OpenTTD: yexo * r16502 /trunk/src/ (6 files in 5 dirs):
18:00<CIA-3>OpenTTD: -Fix [FS#2935]: when an AI was suspended while in a function called (indirectly) via call/acall/pcall OpenTTD crashed. Fix this by disallowing AIs to be suspended while called via call/acall/pcall.
18:00<CIA-3>OpenTTD: IMPORTANT FOR AI WRITERS: AIs can no longer call any DoCommand functions (change
18:00<CIA-3>OpenTTD: anything, build vehicles, etc.) in a function called (indirectly) via
18:01<CIA-3>OpenTTD: call/acall/pcall. Where possible, please rewrite your code so it doesn't use
18:01<CIA-3>OpenTTD: call/acall/pcall
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19:04<planetmaker>hehe. No patience :)
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---Logclosed Mon Jun 01 20:28:21 2009
---Logopened Mon Jun 01 20:28:26 2009
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20:28-!-Irssi: #openttd: Total of 101 nicks [6 ops, 0 halfops, 3 voices, 92 normal]
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21:39<Eddi|zuHause>lmao, that 3d-thread is great... "i don't know what openttd does, but it must do it wrong" :p
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23:12<De_Ghosty>u know
23:12<De_Ghosty>should reserver 4 bit on a tile for height of buildings
23:13<De_Ghosty>so if out bridge is higher
23:13<De_Ghosty>we can bridge over it
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---Logclosed Tue Jun 02 00:00:35 2009