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#openttd IRC Logs for 2017-06-14

---Logopened Wed Jun 14 00:00:33 2017
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03:11<peter1138>Fetched 510 MB in 58s (8,682 kB/s) ... oh the hardship
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03:28<Eddi|zuHause>i remember when 510MB was larger than my entire HDD
03:30<peter1138>although that was 20 years ago
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03:47<Eddi|zuHause>i also remember trying to squeeze civ2 from CD onto that HDD, until i realized that it worked also without the wonder movies
03:47<Eddi|zuHause>(and the wonder movies didn't play anyway for some reason)
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03:59<peter1138>i remember waiting ages for civ 1 to generate the map
04:01<Wolf01>I had the same problem with other games, then I changed pc...
04:01<Eddi|zuHause>i think that was worse in colonization
04:01<Wolf01>Also, it seem that work is looking for me
04:02<Eddi|zuHause>but maybe i played civ 1 mostly with earth map
04:02<Eddi|zuHause>i called in sick
04:08<Wolf01>I'm the only one which can get up sick at morning like a hangover, I didn't drink this night..
04:16<Eddi|zuHause>i can't even really describe how i feel... it was like, as soon as i opened my eyes, i felt like i was falling over (even though i was laying down)
04:16<Eddi|zuHause>and i feel incredibly dizzy
04:18<Wolf01>Headache and stomachache here
04:19<Wolf01>It will pass in a hour, like the other times
04:20<Wolf01>Also I should shower, work might be calling for a talk
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05:33<Wolf01>Mmmh, empire earth non collaborating :/
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08:17<andythenorth>that is all
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11:51<supermop>any lego news?
11:55<supermop>i wish i lived somewhere with enough room to have all my bins and bins of lego that are in my parents basement
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11:56<@planetmaker>supermop, I might actually want one lego box: :P
11:56<@planetmaker>not yet available, though
11:58<Wolf01>Eh, I have one :P
11:58<@Alberth>a 3D puzzle, but they give a manual :)
11:58<@planetmaker>^^ :)
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12:11<supermop>planetmaker: be like wolf and buy a saturn V because a train is too expensive
12:12<supermop>tiny lunar lander is cute
12:12<supermop>command capsule in water looks a bit boring though if it is just one cone piece
12:13<supermop>do all the stages separate?
12:13<supermop>i had a really complex styrene saturn v model when i was a kid
12:14<supermop>was about 50-60cm tall
12:14<supermop>you could build it with the stages separated if you wanted
12:15<@Alberth>buy two :)
12:16<supermop>could have been that but i don't recall it being as big as 114 cm
12:18<supermop>Alberth: looks like you can separate the stages on the lego one
12:18<@Alberth>it's 1900 pieces, so yeah, I guess it can do something :)
12:19<@Alberth>a hollow tube of 1m doesn't need that many pieces :)
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12:26<supermop>Alberth: look at the vent pieces on the tube tho
12:26<supermop>that's a lot right there
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12:28<supermop>aha another legoman appears
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12:39<andythenorth>isn’t it
12:51<andythenorth>is FIRS 3 then?
12:51<andythenorth>or not yet?
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13:01<@Alberth>I downloaded it yesterday, have to start a game
13:01<@Alberth>any economy you want tested?
13:02<andythenorth>Arctic Basic, which has a few oddities, but eh
13:02<andythenorth>or Steeltown, but I think that’s done done done
13:02<andythenorth>ideally I don’t make any more economies in 2017 :)
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13:04<supermop>andythenorth: ive tested arctic and steeltown so far
13:04<@Alberth>steel town seemed fine the last time I played it, I'll try some arctic basic
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13:30<@Alberth>peatlands in the snow? would be a bit frozen, wouldn't it? :p
13:30<@Alberth>not to mention not so wet :p
13:32<@Alberth>industry minimap industry colours looks fine
13:35<andythenorth>I thought about banning peat above snowline
13:35<andythenorth>but eh
13:36*andythenorth not sure about minimap colours yet
13:36<andythenorth>at least automating means I don’t have to make decisions :)
13:40<@Alberth>quite big industry, top of mountain is nicely flat :p
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13:48<@Alberth>pyrite ore mine is just splendid :)
13:54<@Alberth>paper mill colour is quite close to water colour
14:08<@Alberth>nice yellow sulphur colour in new chips :)
14:16<@Alberth>wow :)
14:18<@Alberth>wood production seems much higher than pyrite ore
14:26<andythenorth>it’s quite dependent on randomisation when industry is built
14:26<andythenorth>I wonder if it’s a bit high
14:27<andythenorth>base is 20 for pyrite mine, 24 for forest
14:27<andythenorth>maybe should shade that down to 22 or so
14:28<@Alberth>nothing wrong with having a quantity difference, imho
14:30<andythenorth>you’re getting about 300t, without supplies?
14:30<supermop>andythenorth: i am sure it snows in finland sometimes
14:36<andythenorth>Alberth: looks about right
14:37<andythenorth>seems I boosted production in arctic, because wood can go to both paper mill and sawmill
14:38<andythenorth>so you want a lot of it
14:38<andythenorth>sawmill is only there for silly realisms
14:38<@Alberth>haven't tried that one
14:38<andythenorth>wood -> lumber -> has to go to the Ikea factory :P
14:38<@Alberth>but someone built the papermill at the wrong side of the mountain :p
14:39<@Alberth>you can go around at both sides :)
14:44<supermop>that's no mountain
14:48<@Alberth>it is for a train
14:52<Wolf01>I'll go out, or I'll sleep sitting here
14:53<@Alberth>have fun!
14:58<@Alberth>HEQS 0.7.1 known broken on cb 0x23 ? (returns unknown/invalid 0xcb0) while opening the RV list of available vehicles
15:07<frosch_>heqs is probably older than those checks
15:08<frosch_>it probably worked in ottd 1.0
15:09<@Alberth>I can see that happening indeed
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15:35<andythenorth>upgrade HEQS? o_O
15:36<andythenorth>Alberth: that is *not* a mountain :D
15:47<@Alberth>ok :)
15:49<@Alberth>:O I use an old heqs, sorry
15:51<@Alberth>ha, useful ports are on an island :p
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15:54<andythenorth>I like island ports :)
15:54<andythenorth>I don’t like the ports in little lakes :P
15:57<andythenorth>such sub-arctic
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16:07<supermop>Alberth: this is a mountain:
16:12<@Alberth>ha :)
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16:29<supermop>i blame andy for spawning mines on top of mountains
16:30<sim-al2>clearly they should level the mountain off instead
16:31<+glx>or dig the map
16:32<Alkel_U3>supermop: from the bits that map looks good - is that a heightmap or a random one?
16:32<Eddi|zuHause>yeah, so unrealistic. no mine was ever on a mountain
16:32<supermop>Eddi|zuHause: the shape of the mountain it would have been easier to dig in from the side
16:32<Alkel_U3>the player-built features also look great :-)
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---Logclosed Thu Jun 15 00:00:34 2017