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#openttd IRC Logs for 2017-08-23

---Logopened Wed Aug 23 00:00:25 2017
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03:07<andythenorth>close? o_O
03:13<LordAro>heh, i'm working on bug 5959 at work
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03:51<crem>Are "engineering supplies" humans? :) Is it a supply of engineers? Hm, then why do they only arrive through port and what happens with old ones..
03:51<crem> is there similar for 2.0?
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03:54<V453000>3.0? :P
03:54<crem>3.0? Is it what I had to use?
03:55<V453000>had to is a strong statement
03:55<crem>But it should be playable?
03:57<V453000>if andy says it's amazing on top :)
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04:01<andythenorth>possible the charts don’t show there in some browsers
04:01<crem>Yep, just found that. Not that hairy as :)
04:02<andythenorth>easier on the eye :)
04:03<crem>buuuuuuuut.. where is wood, for example? No more wood?
04:05<andythenorth>depends on the economy
04:05<andythenorth>here’s the ones with wood ;)
04:05<andythenorth>Temperate Basic and Arctic Basic are the best economies IMHO
04:06<andythenorth>Extreme is…dumb :P
04:07<crem>99% of all time I played temperate (in raw ttd/openttd), it's somehow the most visually appealing.
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04:07<andythenorth>you can use FIRS economies in any climate of your choice btw
04:08<crem>And toyland was the easy way to cause eyes to fall out. :)
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04:17<V453000>extreme is all the shit on one big pile?
04:21<crem>And more than that, it seems. Like "Ammonia plant"
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04:26<crem>What's the typical "environment" on multiplayer servers, is it competitive or cooperative? Do people just play independently on one map because it's fun, or there's competition and they try to reduce each other's profit?
04:28<V453000>well most common is the most basic, which is competitive. People join, build something really horrible, talk to others how their vehicles are crashing better than the other's and how that guy is lucky because his coal mine is producing 10t more and that's why he has 100 trains, lucky bastard.
04:29<V453000>but cooperation iz best
04:31<Eddi|zuHause>i really don't play any multiplayer, but from what i have seen, it's mostly people playing like they normally do, just that other people happen to play at the same time (and sometimes get in the way)
04:34<_dp_>crem, btpro, citymania, n-ice - competitive, openttdcoop - cooperative, others just random
04:38<_dp_>crem, and competition is usually by trying to do better rather than undermine competitors
04:38<_dp_>crem, latter doesn't rly work well in openttd
04:39<crem>Ok, will play singleplayer then, I guess.
04:40<_dp_>interesting conclusion xD
04:40<_dp_>imo sp is only better if you want to play same game for long time (irl)
04:41*andythenorth would play more if there was a quick way to configure games that fit in my evening
04:41<andythenorth>in MP
04:42<andythenorth>basically, kids go to bed at 8pm, and I go to bed at 10pm :P
04:42<Alkel_U3>there's the infrastructure sharing patch for more interesting coop play but the payment is broken if cargo transfers between multiple companies. Meaning that only the company making the last leg of the trip gets all the money from it and it doesn't seem there's a good way to solve that
04:42<andythenorth>coop same company works fine
04:43<Alkel_U3>but I had fun once playing with someone on same company
04:43<_dp_>andythenorth, there are some short goal servers, why not play on them?
04:43<andythenorth>never explored them
04:43<_dp_>I usually don't play for more than an hour
04:43<andythenorth>how would I get op on them?
04:43<andythenorth>or I could make friends with server admins
04:44<Alkel_U3>I used to play on luukland, some of those were 3 h long
04:44<V453000>first thing he cares about
04:45<_dp_>andythenorth, what do you even need op for?
04:45<Alkel_U3>to have op :-)
04:46<_dp_>I usually don't mind giving op for any sane person that's familiar with our servers
04:46<andythenorth>_dp_: how do I restart the game without op? o_O
04:47<_dp_>andythenorth, on citymania there is !restart command
04:47<_dp_>andythenorth, you have to be alone on server though
04:47<_dp_>andythenorth, but that's usually not an issue xD
04:47<andythenorth>V453000: now I want to make a King Of The Hill GS
04:47<andythenorth>dunno what it does, but your aim is moar POWER
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04:49<_dp_>Alkel_U3, btw, citymania is successor of luukland, we still have those 3h servers
04:49<_dp_>Alkel_U3, but also many even shorter goal ones
04:50<andythenorth>do they just restart on a timetable?
04:50<_dp_>andythenorth, no, I think I switched them all to free runs
04:50<andythenorth>ok, biab
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05:14<@peter1138>everybody knows, everybody knows, that's how it goes, everybody NOOO!
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05:19<Alkel_U3>_dp_: I already found out about citymania but just wasn't very compelled to play that kind of game lately
05:19<Alkel_U3>I'm still keeping it in mind for when I feel the urge to play something like that again :-)
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05:32<Wolf01>andythenorth: I don't know how to solve the config bugs, the state machine is broken because of shared features
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05:40<andythenorth>Wolf01: awesome sauce :)
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06:03<andythenorth>Wolf01: patch to test? o_O
06:04*andythenorth working right now, so can’t :)
06:04<andythenorth>also I don’t have a numeric keypad :P
06:06<Wolf01>It works fine on windows
06:07<Wolf01>With disabled numlock it does home, end, left, right... page up/dn and up/dn can't work there
06:08<andythenorth>with patch, or without? o_O
06:08<Wolf01>Without, 1.7.1
06:12*andythenorth can’t test
06:14<Wolf01> ahahahah
06:14<andythenorth>hmm, how does this relate to 5504?;a=commit;h=956c99e46cd8355f57667e41488c811cb987715b
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06:16<Wolf01>Mmmh, I think that could have made the bug
06:16<Wolf01>Check if it was fixed later
06:17<Wolf01>Maybe on a 2013+ commit instead of a 2008 one
06:18<andythenorth>can’t find any
06:18<andythenorth>searched numlock
06:18<andythenorth>and keypad
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07:44<crem> top comment says to build road network from coal mines to transfer station. Why not directly rail from coal mines to power plant?
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07:45<andythenorth>I build pax-pax in the two biggest, convenient cities
07:46*andythenorth likes the idea of developing a mod where people take years to perfect their playing technique
07:46<andythenorth>crem: which economy did you choose? o_O
07:46<crem>I do like idea with transfer stations though. Somehow I always aim to build realistic network rather than optimize for profit.
07:46<andythenorth>the transfers are for consolidating from multiple nearby mines
07:47<andythenorth>so you can run…big trains ;)
07:47<crem>temperate basic. But actually I didn't play at all, went to bed yesterday after I managed to start it. And currently I'm at work, will try in the evening.
07:47<Wolf01>crem: that's like to boost the delivering of coal, steel mill or power plant doesn't change much, but with steel mill you can get steel later in exchange
07:47*andythenorth checks if temperate basic has fish cargo
07:48<andythenorth>fish is a good base starting cargo
07:48<andythenorth>it uses boats, so minimal infrastructure
07:48<andythenorth>not high profit, but good steady income
07:48<crem>Actually I probably will restart with arctic basic. And earliest year possible. Probably not 1850 though.
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07:52<Eddi|zuHause>mst vehicle sets start in 1920
07:55<andythenorth>and before that, they’re mostly slow
07:55*andythenorth starts around 1900
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08:06<_dp_>andythenorth, it took years to perfect technique on our 3h cb servers :p
08:06<_dp_>highscore was 70k solo on LL, now it's 130k
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08:11<_dp_>coop cb jumped from 86k to 171k it seems
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09:46<andythenorth>lo supermop
09:46<supermop_>need the little industrial trains still
09:47<supermop_>i should have named the set YO TRAMS!
09:48<@Alberth>never too late for a rename :)
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09:52<andythenorth>hi Alberth
09:55<supermop_>i wonder why all my smoke is so far out front of my vehicles
09:58<andythenorth>you need to position it
09:58<supermop_>if i sandwich a tram between two trams of another set, it don't over lap them, so it's not like i have a wildly wrong interpretation of the tram offsets
09:58<andythenorth>it’s a property or cb result, can’t remember which
09:58<andythenorth>have you checked the offsets with ctrl-b?
09:58<supermop_>no i should catch a tram accellerating and try that
09:59<supermop_>all my articulated trams have their parts too close together
09:59<supermop_>whereas my buses have the opposite issue
10:00<supermop_>maybe i'll add invisible 1 length segments between
10:00<supermop_>but the _ view looks good
10:03<supermop_>hmm need to fix poles on unspooled
10:06<andythenorth>making newgrfs spawns to-do list items
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10:16<supermop_>maybe i'll use the little 3 length tram as my dummy engine for tiny trains
10:17<supermop_>now should i reuse the short truck beds as wagons, or steal some from andy
10:20<supermop_>i could reuse the antelope cars i drew for andy, but they are a bit too Foster-ish for this set
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10:22<supermop_>forgot that i made these
10:22<supermop_>dont have a psd for them though
10:25<@Alberth>somewhat grey
10:26<supermop_>that much CC blue and green together can make the spritesheet look muddy
10:27<supermop_>but then it is way too bright when you chose certain CC
10:30<supermop_>coding a couple EMUs sounds shockingly simple now as compared to a year ago
10:31<andythenorth>supermop: doing a train set next?
10:31<andythenorth>small acorns :P
10:31<supermop_>i'd still rather see an Iron Crane roster
10:32<andythenorth>I need to pick up IH again :P
10:32<andythenorth>integer lengths :)
10:32<andythenorth>redraw all the things
10:32<supermop_>im wondering if i might use that emu though as a basis for one of the missing styles in my set though
10:33<supermop_>without front gangway
10:33<supermop_>need a 60s/70s ish style and a 80s ish
10:33<supermop_>plus a 1890s ish
10:34<supermop_>1890s will probably be same as the 1920s but with open sides and platforms at ends
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12:48<andythenorth>is cat?
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12:50<andythenorth>is quak
12:50<andythenorth>supermop_: well _I_ commented on your thread
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13:05<andythenorth>much green
13:05<andythenorth>looks like my loft
13:06<frosch123>are they still built like that?
13:07<frosch123>with hardly any vision on the track
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13:12<andythenorth>mostly like this now
13:12<andythenorth>the obscured vision design was partially due to labour relations
13:12<andythenorth>it required two workers in the cab to see both sides
13:13<andythenorth>it was a compromise that allowed railroads to introduce diesels without strikes from firemen and engineers
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13:14<andythenorth>but given
13:14<andythenorth>it might be an urban myth
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13:42<crem>I've started in 1920 and none of trains/cars are available. Expected? :) Do I have to install some more gfx?..
13:43<V453000>home :D I think it's time for TREES
13:43<V453000>also it's wine o clock
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13:55<supermop_>WINE NOT BEER HUH?
13:57<V453000>out of beer :(
14:05<supermop_>andythenorth: did you drive them about yet?
14:06<supermop_>andythenorth: only some railroads had that labor issue
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14:07<supermop_>that is only some were wary about the better visibility leading to staff reductions. I believe in the 40s and 50s those E units, like your sante fe were staffed by two drivers anyway
14:08<supermop_>probably on a railroad by railroad basis, either based on their company rules or relations with labor
14:09<supermop_>i don't think any union actually demanded poor visibility
14:09<supermop_>but it may have assuaged fears
14:09<@Alberth>crem: what newgrf are you using?
14:09<crem>OpenGFX, but I've already restarted from 1925
14:10<@Alberth>opengfx like default, so around 1950
14:10<@Alberth>a bit earlier, have look at the wiki
14:10<@Alberth>ie it's like default, only a little different
14:10<supermop_>also i've heard some crews felt unsafe with less locomotive if front of them in case of a crash - some would drive theirs with cab at rear like in a steam locomotive
14:11<supermop_>see "high short hood"
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15:27<supermop_>andythenorth: is there a need for parcel trams? do tramway trains cover it?
15:27<supermop_>setting aside realism, is it more fun to have them
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15:28<andythenorth>you need parcel trams
15:28<andythenorth>for mail
15:28<supermop_>mail tube
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16:05<andythenorth>V453000: compress this for BRIX
16:06<andythenorth>badass snowplough
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16:11<supermop_>very sage
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16:54<Wolf01>andythenorth: a bit expensive, not like the real one but still a bit
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17:26<andythenorth>such train
17:27<andythenorth>Wolf01: seen any technic 2018 leak images?
17:27<Wolf01>Just some gossip
17:27<andythenorth>same here
17:27<andythenorth>no facts :P
17:27<Wolf01>Like a Mack flatbed truck
17:28<andythenorth>pulls like a Mack truck
17:30<supermop_>last diesel tram, a 130 passenger DMU basically,
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17:30<supermop_>costs 1.3 M won/year to run
17:30<supermop_>(when driving)
17:31<andythenorth>too cheap
17:31<andythenorth>make it more
17:31<supermop_>last articulated bus, which holds 96 passengers
17:31<supermop_>costs 300,000 won/year
17:31<supermop_>again, while driving
17:31<andythenorth>automate costs :)
17:32<supermop_>i tried to
17:32<supermop_>cant do the math i wanted to do in a switch in nml
17:32<supermop_>so i used a formular in spreadsheet
17:33<andythenorth>reduce muda and mura
17:35<supermop_>also: the cheapest to operate electric tram is more than twice the cost of the most expensive diesel bus
17:35<supermop_>so i guess i can just halve one or double the other
17:36<supermop_>thats for a capacity of 40 in the tram vs 96 in the bus
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17:38*andythenorth lost in Toyota Production System wiki pages :P
17:38*andythenorth should sleep
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22:11<SimYouLater>Anyone seen my post in the "What is OpenTTD today?" topic? I didn
22:11<SimYouLater>I didn't see it the day after I posted and thought the topic was deleted.
22:12<SimYouLater>So I only just came across it by accident in a search for an unrelated keyword.
22:13<SimYouLater>Aside from having replied to practically every topic all at once, I'm not up to date on anything that may have happened here in IRC since.
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22:40<SimYouLater>Is anyone able to see my replies? Am I just not seeing yours? Can someone PM me if you see this?
22:47<ST2>SimYouLater: I think many people read it - maybe some still thinking on it, or have some crazy ideas that devs won't go there
22:48<ST2>I think I'm on that class
22:48<ST2>but I read it all, not an opinion formed, yet
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22:48<SimYouLater>I see. Thanks for responding, I was starting to think I was having bugs with the IRC.
22:49<ST2>"What is OpenTTD today" is very related to what was couple years ago and what direction to take
22:49<ST2>SimYouLater, maybe you dnt know mw, but I'm admin on BTPro - and we have 27 OpenTTD servers
22:50<SimYouLater>I should have been more direct in the OP. The part about what happened two years ago was all rhetorical. Hence the name of the topic.
22:51<ST2>SimYouLater: you need to understand that OpenTTD won't have a boom of players or popularity
22:52<SimYouLater>At a point in the OP I did say that anything about that wasn't the point. That it was more about things feeling surprisingly dead, much more like the linked site, than most places I frequent.
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22:52<ST2>we have some players that play, religiously, on every server
22:52<ST2>but that's because they like our settings, goal servers, or whatever
22:53<ST2>well, we try our best
22:53<ST2>but, like me, that play now Settlers 2, OpenTTD is a mood thing
22:53<SimYouLater>If there's no way that players will increase, I can live with that. It's more about the community having stalled, which fortunately is what everyone eventually ended up talking about in a roundabout way.
22:54<Flygon>It's hard to have a boom of players when OpenTTD hit saturation point over a decade ago. :P
22:54<SimYouLater>As it turns out, it's not the community that's stalled.
22:54<Flygon>It just means there's a fucktonne of active players, and we hardly notice anymore, because there's not much more room to grow. :3
22:54<ST2>we (BTPro) have a stable base of players
22:54<SimYouLater>Just a communication issue with the part most important, the trunk development.
22:55<ST2>ofc, many of the people playing it's because of testing online game or to see what this "game"
22:56<ST2>the fact that's opensource, and everyone can create an online server - it's good and bad
22:56<SimYouLater>Question unrelated to that. I've had trouble setting up a multiplayer game in any way, shape or form for use by myself and a friend. For whatever reason I can't get the server in public view.
22:56<ST2>good: more choices
22:56<ST2>bad: people join, play and get blocked or whatever and no admins
22:56<SimYouLater>Sorry, hard to read while typing long replies.
22:57<ST2>SimYouLater: same here, while making Viking won on the other screen xD
22:57<SimYouLater>I get what you
22:58<ST2>SimYouLater: server on your computer or..?!
22:58<ST2>maybe need to redirect ports on router or something
22:58<SimYouLater>I get what you're saying about the open source and the community being fine. I can tell it's mostly some animosity between the majority and the devs which seems to have been talked about and resolved.
22:58<SimYouLater>For the server...
22:59<ST2>hint: use shorter sentences
22:59<ST2>easier to read (faster, at least)
22:59<SimYouLater>the idea is to have a dedicated server running off of my desktop. This would be accessed by myself, my friend and anyone we give the password to.
23:00<SimYouLater>Ah. Sorter posts it is then.
23:00<ST2>check openttd ports used
23:00<ST2>and must be redirected to your computer on the Router
23:01<ST2>redirected = forwarded
23:01<ST2>depends on the lexic or router used ^^
23:05<SimYouLater>I'm having to relearn all the server setup... The last time I tried was months ago...
23:05<ST2>join the club ^^
23:05<SimYouLater>I know there are two types of firewalls, firstly.
23:05<ST2>my home "old" server is now on the storage
23:06<SimYouLater>How can I tell if I have a software firewall?
23:06<ST2>since we have 2 rented servers... no need to a home one
23:06<ST2>[04:05:58] <SimYouLater> How can I tell if I have a software firewall? <<-- only you can know that :P
23:08<ST2> <<-- the ironic music xD
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23:11<SimYouLater>lost network connection.
23:12<SimYouLater>So, likely programs I have and can think of...
23:12<SimYouLater>...for a firewall...
23:12<SimYouLater>Avast, Malwarebytes, and Windows 10 itself.
23:12<ST2>it's your computer ^^
23:13<ST2>manage it better :P
23:14<SimYouLater>In what way?
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23:15<SimYouLater>Oh, and the internet loss wasn't the OS. I had to unplug it to try and change the IP address my computer already had assigned in the router.
23:15<SimYouLater>Still working on getting that fixed.
23:16<ST2>if it helps, try to use to DDNS services - your IP can change - but updates
23:16<SimYouLater>Look, if you're going to say "manage my computer better" because you're exhasperated at something I may or may not have done, explain because I'm not clueless.
23:18<ST2>by "manage my computer better" I mean't you must know what you have installed and what it does
23:18<SimYouLater>Just checked Dynamic DNS in the router. It's off.
23:19<SimYouLater>I know Avast can have a firewall. I know Malwarebytes might. I know Windows 10 can. I know I don't have anything else that would deal with firewalls except my router.
23:19<ST2>something to read and test:
23:19<ST2>1st that came to my mind
23:20<SimYouLater>Okay, now you're losing me. I've seen no-ip before, but...
23:20<SimYouLater>Right now I'm going through these steps:
23:21<ST2>anyway, if you provide your IP to your friends and not being seen - it's not passing by your router
23:21<SimYouLater>Since the following only covers the dedicated part...
23:22<ST2>remember to open ports
23:22<ST2>3979 and so on (talking by heart)
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23:22<SimYouLater>It's not with the IP address not being seen. I make it publicly viewable and it doesn't show up. While right now it's not set up, I had the port forwarding and everything ready, and had that issue.
23:23-!-pdoan [~pdoan@2601:603:400:9989:790d:a503:8d9d:6075] has quit [Quit: pdoan]
23:23<ST2>so, any firewall SW preventing it?
23:24<SimYouLater>That's why I'm having to set it up again.
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23:26<SimYouLater>Okay, well first I have one issue. One that's nrelated. My computer was connected to 192.168.1."A" in the DHCP reservation. However the label was as a different computer so I had to remove it because I couldn't change the name and re-add it...
23:26<SimYouLater>After removing it, it says it can't add it because 192.168.1."A" is in use.
23:27<ST2>that's your IP
23:27<SimYouLater>So I tried unlugging my internet to disconnect that.
23:27<SimYouLater>After plugging the cord back into the rear of my tower, no change.
23:28<ST2>it's always internal network addresses
23:28<SimYouLater>So I assign the DHCP reservation under 192.168.1."B" and it still hasn't changed.
23:28<SimYouLater>Oh. Let me check..
23:28<ST2>that's your choice
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23:29<ST2>192.168.*.* are internal network addresses
23:29<SimYouLater>The computer is already using auto Ip.... let's try changing it...
23:29<ST2>you can see that on router
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23:30<SimYouLater>Yeah. Router still says it's under 192.18.1."A" and even the name that was incorrect is still there.
23:30<SimYouLater>The MAC Address is the same as this computer.
23:31<SimYouLater>The computer it was named as is no longer connected to the network. Hasn't been for weeks.
23:31<ST2>[04:27:16] <ST2> <<--
23:31<ST2>what you get on there?
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23:32<SimYouLater>For external IP? 2001:569:f8c4:b800:28a4:29e3:c478:1faa
23:32<ST2>ok, the IP you need to open your Router to accept connections
23:32<ST2>and forward to your internal network IP
23:32<SimYouLater>First I want to get the DHCP reservation fixed.
23:33<ST2>that may depend on on your ISP
23:33<SimYouLater>i can't assign this PC as 192.168.1."A" even though it already had that IP, is still connected as it, but with the wrong name...
23:34<SimYouLater>The name will get changed to match that of this computer, I know that.
23:34<ST2>acceptable addresses are: to
23:34<ST2>but maybe one is already used by your router
23:34<ST2>see the range your router gives to network
23:34<SimYouLater>It just won't let me "unpair" this PC from 192.168.1."A. so that I can repair it.
23:35<ST2>stop saying 192.168.1."A"
23:35<SimYouLater>It needs to have 192.168.1."B" temporarily...
23:35<ST2>it's from 1 ro 254
23:35<SimYouLater> is taken up by this PC. I need it as any other IP for a few seconds.
23:36<SimYouLater>Then back to
23:36<ST2>so... what's the Router network IP?
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23:36<ST2>and, if it's a router, what's the IP's he allows on the network?
23:36<SimYouLater>Hold on. Said he wrong hing.
23:36<ST2>2 questions above
23:36<SimYouLater> is taken up by this PC. I need it as any other IP for a few seconds...
23:36<ST2>2 questions above
23:37<SimYouLater>because it won't let me give DHCP reservation to because it's in use.
23:37<ST2>I made 2 questions
23:37<ST2>no answers... I can't help you :S
23:38<SimYouLater>I don't know the right words, butI need to "unpair" this PC from and even though I've unplugged it temporarily...
23:38<SimYouLater>The IP still persists.
23:38<ST2>SimYouLater, read above, please
23:38<Sylf>Sim, I think you really need to answer those 2 questions
23:38<SimYouLater>The router network IP is
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23:39<ST2>ok, and, somewhere on Router SW it says the range allowed for the network
23:39<ST2>probably above *.*.*.10
23:40<ST2>but that, only you can see ^^
23:40<SimYouLater> to
23:40<ST2>ok, so
23:40<ST2>what's your computer, now, internal IP?
23:41<SimYouLater>It's still
23:41<ST2>ok, so, forward the OpenTTD ports to that address
23:41<SimYouLater>Which I have to change temporarily to re-add it as in DHCP reservation.
23:41<ST2>3979 (TCP/UDP)
23:42<ST2>and read more
23:42<ST2>I'm talking by heart :)
23:43<SimYouLater>Right now I'm asking for help with the DHCP reservation. I'll get to the ports after.
23:43<Sylf>why do you need the reservation?
23:43<ST2>I had no issues with W10, W7 and Debian linux - it's all on redirecting ports on router
23:44<Sylf>can you reconfigure DHCP range from *.1.30 to *.1.200 or something
23:44<Sylf>then configure the server to a fixed IP?
23:44<Sylf>boom, all is done.
23:44<Sylf>then once you have a fixed IP configured, forward the port to that IP, and you have a working server.
23:44<SimYouLater>Because that's how I have static IPs. Or I could do it within the computer itself if that's a better way. But right now I need to ensure it will keep 192.1681.10 if it turns off for a while.
23:44<ST2>I even suggested a DDNS - solves many things xD
23:45<ST2>with a DDNS, the rest is internal Router settings
23:45<SimYouLater>I'd rather fix the setup I had. If it doesn't work, then I'll look into DDNS.
23:46<Sylf>DDNS is outside of the lan, isn't it?
23:46<ST2>but because I have Din IP
23:46<Sylf>so it has nothing to do with lan DHCP issues
23:46<SimYouLater>Am I using the wrong sense of "DDNS"? The setting in my router that most closely matches...
23:46<ST2>if issues on lan, DDNS won't help, that's a sur ^^
23:46<SimYouLater>is Dynamic DNS.
23:47<Sylf>DDNS makes it easier for players to find your external IP
23:47<Sylf>Nothing to do with the issue with fixing the server to
23:47<Sylf>so let's leave DDNS out of the discussion for now
23:48<Sylf>I don't know how your router does DHCP... with mine, I can assign a specific MAC address to a specific IP.
23:48<ST2>Sylf: and I'm listening the right music now ^^
23:48*ST2 »» Music: (Playing) «» Nirvana - You Know You're Right (XI Rock - Modern and Alternative Rock) «» 208:43/00:00 ««
23:48<SimYouLater>Same here. The issue is...
23:49<SimYouLater>1. My router had the DHCP reservation under the name of my old phone.
23:49<SimYouLater>2. I couldn't rename it.
23:49<SimYouLater>3. To change that, I had to re-add my PC.
23:50<Sylf>What name?
23:50<SimYouLater>4. After removing it, my router won't accept the mac address of my pc under because its "already in use".
23:50<Sylf>Name has nothing to do with port forwarding
23:50<SimYouLater>some random string of numbers and letters.
23:50<SimYouLater>Android does that.
23:51<Sylf>What IP are you trying to use for the server?
23:51<SimYouLater> internal.The external is the IPv6 above...
23:51<ST2>I'm connected with 2 Android phones on my network... and never saw it ^^
23:52<ST2>check your PC - has a fixes network IP od dynamic?
23:52<Sylf>And what IP is reserved on the router, to which MAC?
23:52<SimYouLater>About android thing:!topic/nexus/iIlq463rl6w
23:53<Sylf>I really don't care about names.
23:53<SimYouLater>> I'm connected with 2 Android phones on my network... and never saw it ^^
23:53<SimYouLater>I was answering ST2
23:54<ST2>for the Router... shouldn't matter the device connecting
23:54<SimYouLater>PC says "Obtain an IP address automatically"
23:54<ST2>and it's now?
23:54<Sylf>what IP is reserved on the router, to which MAC?
23:55<ST2>(betting it works because you're still here ^^)
23:55<SimYouLater> is reserved to nothing. It's still connected to my PC: 4C-CC-6A-0A-B9-F2
23:56<ST2>ok, forward port 3979 to that addresses
23:56<Sylf>Also, do you really need to use Can you be happy with If yes, reserve that IP to MAC 4C-CC-6A-0A-B9-F2
23:56<Sylf>Or, do that once, renew the DHCP lease, then you should have for your PC.
23:57<SimYouLater>I already reserved it tgo to try and change it even if only temporarily. It still says... Connected Full-Duplex
23:57<ST2>Sylf know my feeling - I always likje to wake up on odd numbers so, instead of 6:30 I make 11:32
23:57<Sylf>If you really want to, you can change the IP reservation setting back to use when you're using
23:57<ST2>and I wake up much better xD
23:58<SimYouLater>@Sylf I know. It's not at ...1.20 in the reservation but it is at ...1.2
23:58<Sylf>Have you disconnected and reconnected after you made the change?
23:58<SimYouLater>brb then.
23:59<ST2>well, a brb, wnd not disconnecting
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23:59-!-SimYouLater_ is "OFTC WebIRC Client" on #openttd
---Logclosed Thu Aug 24 00:00:00 2017